Files
server/src/core/scenegraph.rs
2025-09-23 14:08:52 -07:00

165 lines
3.8 KiB
Rust

use crate::{
core::{
client::Client,
error::{Result, ServerError},
},
nodes::{Message, Node, alias::get_original},
};
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use serde::Serialize;
use stardust_xr::{
messenger::MethodResponse,
scenegraph::{self, ScenegraphError},
schemas::flex::serialize,
};
use std::{
os::fd::OwnedFd,
sync::{Arc, OnceLock, Weak},
};
use tracing::{debug, debug_span};
pub struct MethodResponseSender(pub(crate) MethodResponse);
impl MethodResponseSender {
pub fn send_err(self, error: ScenegraphError) {
self.0.send(Err(error));
}
pub fn send<T: Serialize>(self, result: Result<T, ServerError>) {
let data = match result {
Ok(d) => d,
Err(e) => {
self.0.send(Err(ScenegraphError::MemberError {
error: e.to_string(),
}));
return;
}
};
let Ok(serialized) = stardust_xr::schemas::flex::serialize(data) else {
self.0.send(Err(ScenegraphError::MemberError {
error: "Internal: Failed to serialize".to_string(),
}));
return;
};
self.0.send(Ok((&serialized, Vec::<OwnedFd>::new())));
}
pub fn wrap<T: Serialize, F: FnOnce() -> Result<T>>(self, f: F) {
self.send(f())
}
pub fn wrap_async<T: Serialize>(
self,
f: impl Future<Output = Result<(T, Vec<OwnedFd>)>> + Send + 'static,
) {
tokio::task::spawn(async move {
let (value, fds) = match f.await {
Ok(d) => d,
Err(e) => {
self.0.send(Err(ScenegraphError::MemberError {
error: e.to_string(),
}));
return;
}
};
let Ok(serialized) = serialize(value) else {
self.0.send(Err(ScenegraphError::MemberError {
error: "Internal: Failed to serialize".to_string(),
}));
return;
};
self.0.send(Ok((&serialized, fds)));
});
}
}
impl std::fmt::Debug for MethodResponseSender {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("TypedMethodResponse").finish()
}
}
#[derive(Default)]
pub struct Scenegraph {
pub(super) client: OnceLock<Weak<Client>>,
nodes: Mutex<FxHashMap<u64, Arc<Node>>>,
}
impl Scenegraph {
pub fn get_client(&self) -> Option<Arc<Client>> {
self.client.get()?.upgrade()
}
pub fn add_node(&self, node: Node) -> Arc<Node> {
let node_arc = Arc::new(node);
self.add_node_raw(node_arc.clone());
node_arc
}
pub fn add_node_raw(&self, node: Arc<Node>) {
debug!(node = ?&*node, "Add node");
self.nodes.lock().insert(node.get_id(), node);
}
pub fn get_node(&self, node: u64) -> Option<Arc<Node>> {
let node = self.nodes.lock().get(&node)?.clone();
get_original(node, true)
}
pub fn remove_node(&self, node: u64) -> Option<Arc<Node>> {
debug!(node, "Remove node");
self.nodes.lock().remove(&node)
}
}
impl scenegraph::Scenegraph for Scenegraph {
fn send_signal(
&self,
node_id: u64,
aspect_id: u64,
method: u64,
data: &[u8],
fds: Vec<OwnedFd>,
) -> Result<(), ScenegraphError> {
let Some(client) = self.get_client() else {
return Err(ScenegraphError::NodeNotFound);
};
debug_span!("Handle signal", aspect_id, node_id, method).in_scope(|| {
self.get_node(node_id)
.ok_or(ScenegraphError::NodeNotFound)?
.send_local_signal(
client,
aspect_id,
method,
Message {
data: data.to_vec(),
fds,
},
)
})
}
fn execute_method(
&self,
node_id: u64,
aspect_id: u64,
method: u64,
data: &[u8],
fds: Vec<OwnedFd>,
response: MethodResponse,
) {
let Some(client) = self.get_client() else {
response.send(Err(ScenegraphError::NodeNotFound));
return;
};
debug!(aspect_id, node_id, method, "Handle method");
let Some(node) = self.get_node(node_id) else {
response.send(Err(ScenegraphError::NodeNotFound));
return;
};
node.execute_local_method(
client,
aspect_id,
method,
Message {
data: data.to_vec(),
fds,
},
MethodResponseSender(response),
);
}
}