Files
server/src/nodes/items/camera.rs
2025-09-23 14:08:52 -07:00

188 lines
5.2 KiB
Rust

#![allow(dead_code)]
use super::{Item, ItemType, create_item_acceptor_flex, register_item_ui_flex};
use crate::bail;
use crate::core::error::Result;
use crate::nodes::Aspect;
use crate::nodes::AspectIdentifier;
use crate::nodes::items::ITEM_ACCEPTOR_ASPECT_ALIAS_INFO;
use crate::nodes::items::ITEM_ASPECT_ALIAS_INFO;
use crate::{
core::{client::Client, registry::Registry, scenegraph::MethodResponseSender},
nodes::{
Message, Node,
drawable::model::ModelPart,
items::TypeInfo,
spatial::{Spatial, Transform},
},
};
use glam::Mat4;
use lazy_static::lazy_static;
use mint::{ColumnMatrix4, Vector2};
use parking_lot::Mutex;
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::sync::Arc;
stardust_xr_server_codegen::codegen_item_camera_protocol!();
lazy_static! {
pub(super) static ref ITEM_TYPE_INFO_CAMERA: TypeInfo = TypeInfo {
type_name: "camera",
alias_info: CAMERA_ITEM_ASPECT_ALIAS_INFO.clone(),
ui_node_id: INTERFACE_NODE_ID,
ui: Default::default(),
items: Registry::new(),
acceptors: Registry::new(),
add_acceptor_aspect: |node| {
node.add_aspect(CameraItemAcceptor);
},
add_ui_aspect: |node| {
node.add_aspect(CameraItemUi);
},
new_acceptor_fn: |node, acceptor, acceptor_field| {
let _ = camera_item_ui_client::create_acceptor(node, acceptor, acceptor_field);
}
};
}
struct FrameInfo {
proj_matrix: Mat4,
px_size: Vector2<u32>,
}
pub struct CameraItem {
space: Arc<Spatial>,
frame_info: Mutex<FrameInfo>,
applied_to: Registry<ModelPart>,
apply_to: Registry<ModelPart>,
}
#[allow(unused)]
impl CameraItem {
pub fn add_to(node: &Arc<Node>, proj_matrix: Mat4, px_size: Vector2<u32>) {
let item = Arc::new(CameraItem {
space: node.get_aspect::<Spatial>().unwrap().clone(),
frame_info: Mutex::new(FrameInfo {
proj_matrix,
px_size,
}),
applied_to: Registry::new(),
apply_to: Registry::new(),
});
Item::add_to(node, &ITEM_TYPE_INFO_CAMERA, ItemType::Camera(item.clone()));
node.add_aspect_raw(item);
}
fn frame_flex(
node: Arc<Node>,
_calling_client: Arc<Client>,
_message: Message,
response: MethodResponseSender,
) {
response.wrap(move || {
let ItemType::Camera(_camera) = &node.get_aspect::<Item>().unwrap().specialization
else {
bail!("Wrong item type?");
};
Ok(serialize(())?)
});
}
fn apply_preview_material_flex(
node: Arc<Node>,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let ItemType::Camera(camera) = &node.get_aspect::<Item>().unwrap().specialization else {
bail!("Wrong item type?");
};
let model_part_node =
calling_client.get_node("Model part", deserialize(&message.data).unwrap())?;
let model_part = model_part_node.get_aspect::<ModelPart>()?;
camera.applied_to.add_raw(&model_part);
camera.apply_to.add_raw(&model_part);
Ok(())
}
pub fn send_ui_item_created(&self, node: &Node, item: &Arc<Node>) {
let _ = camera_item_ui_client::create_item(node, item);
}
pub fn send_acceptor_item_created(&self, node: &Node, item: &Arc<Node>) {
let _ = camera_item_acceptor_client::capture_item(node, item);
}
}
impl AspectIdentifier for CameraItem {
impl_aspect_for_camera_item_aspect_id! {}
}
impl Aspect for CameraItem {
impl_aspect_for_camera_item_aspect! {}
}
impl CameraItemAspect for CameraItem {}
pub struct CameraItemUi;
impl AspectIdentifier for CameraItemUi {
impl_aspect_for_camera_item_ui_aspect_id! {}
}
impl Aspect for CameraItemUi {
impl_aspect_for_camera_item_ui_aspect! {}
}
impl CameraItemUiAspect for CameraItemUi {}
pub struct CameraItemAcceptor;
impl AspectIdentifier for CameraItemAcceptor {
impl_aspect_for_camera_item_acceptor_aspect_id! {}
}
impl Aspect for CameraItemAcceptor {
impl_aspect_for_camera_item_acceptor_aspect! {}
}
impl CameraItemAcceptorAspect for CameraItemAcceptor {
fn capture_item(node: Arc<Node>, _calling_client: Arc<Client>, item: Arc<Node>) -> Result<()> {
super::acceptor_capture_item_flex(node, item)
}
}
impl InterfaceAspect for Interface {
#[doc = "Create a camera item at a specific location"]
fn create_camera_item(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
proj_matrix: ColumnMatrix4<f32>,
px_size: Vector2<u32>,
) -> Result<()> {
let space = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, false);
let node = Node::from_id(&calling_client, id, false).add_to_scenegraph()?;
Spatial::add_to(&node, None, transform * space.global_transform(), false);
CameraItem::add_to(&node, proj_matrix.into(), px_size);
Ok(())
}
#[doc = "Register this client to manage camera items and create default 3D UI for them."]
fn register_camera_item_ui(node: Arc<Node>, calling_client: Arc<Client>) -> Result<()> {
node.add_aspect(CameraItemUi);
register_item_ui_flex(calling_client, &ITEM_TYPE_INFO_CAMERA)
}
#[doc = "Create an item acceptor to allow temporary ownership of a given type of item. Creates a node at `/item/camera/acceptor/<name>`."]
fn create_camera_item_acceptor(
node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
) -> Result<()> {
node.add_aspect(CameraItemAcceptor);
create_item_acceptor_flex(
calling_client,
id,
parent,
transform,
&ITEM_TYPE_INFO_CAMERA,
field,
)
}
}