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2025-04-10 23:22:20 +00:00
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@@ -26,7 +26,7 @@ that we aim to harness with Stardust XR's design philosophy, by focusing in on d
can utilize.</p><h1>Form Flexibility Principle</h1><p>With a PC, you are essentially limited to a keyboard and mouse; with a touch screen, you're limited to touch and multi-touch; in XR,
you have hands, eyes, and body, which has an exceedingly large amount of available bandwidth for interaction.</p><p>The more interaction bandwidth you have to offer, the more customizability is not just something that <em>can</em> be done, it's something that
<em>must</em> be done to provide an adaptable user experience for real world scenarios. As XR expands into areas beyond just the home and workspace,
this becomes increasingly important as the ways in which you can interact with the world is, by default, extremely variable, and Stardust XR's open platform and client creation philosophy allows developers to freely expand these types of interactions to meet the demands that computation brought into a 3D space will bring. From sitting at a small workbench all the way up to a full warehouse, the application space becomes much larger as you incorporate the ability to move through the world with mixed reality. Existing user interfaces of today typically provide limited and hard-coded exceptions to the rules, and only for specific situations or disabilities. By making user interaction systems more emergent, many forms of accessibility become available third party, with broader compatibility.</p><p>When you take advantage of the innate interactions and movements that come naturally to people in a 3D environment, and combine that with a library of base interactions associated with underlying computer structures, a system that is both modular and emergent in its ability to grow as XR expands more and more into the real world becomes essential.</p><p>Stardust XR is that system 🍉 </p><div style="text-align:center"><iframe width="560" height="315" src="https://www.youtube.com/embed/v2WblwbaLaA" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen="" style="max-width:100%;aspect-ratio:16/9"></iframe></div><p><a href="https://github.com/sponsors/technobaboo" target="_blank" rel="noopener noreferrer">Become a sponsor</a> and help Nova expand Stardust XR! Stardust XR is also actively looking for help with development, check out the <a href="https://github.com/StardustXR" target="_blank" rel="noopener noreferrer">github</a> page for more information.</p>]]></content>
this becomes increasingly important as the ways in which you can interact with the world is, by default, extremely variable, and Stardust XR's open platform and client creation philosophy allows developers to freely expand these types of interactions to meet the demands that computation brought into a 3D space will bring. From sitting at a small workbench all the way up to a full warehouse, the application space becomes much larger as you incorporate the ability to move through the world with mixed reality. Existing user interfaces of today typically provide limited and hard-coded exceptions to the rules, and only for specific situations or disabilities. By making user interaction systems more emergent, many forms of accessibility become available third party, with broader compatibility.</p><p>When you take advantage of the innate interactions and movements that come naturally to people in a 3D environment, and combine that with a library of base interactions associated with underlying computer structures, a system that is both modular and emergent in its ability to grow as XR expands more and more into the real world becomes essential.</p><p>Stardust XR is that system 🍉 </p><div style="text-align:center"><iframe width="560" height="315" src="https://www.youtube.com/embed/v2WblwbaLaA" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen="" style="max-width:100%;aspect-ratio:16/9"></iframe></div><p>If you'd like to try out Stardust XR, <a href="https://stardustxr.org/docs/get-started/What-is-Stardust" target="_blank" rel="noopener noreferrer">click here</a> </p><p><a href="https://github.com/sponsors/technobaboo" target="_blank" rel="noopener noreferrer">Become a sponsor</a> and help Nova expand Stardust XR! Stardust XR is also actively looking for help with development, check out the <a href="https://github.com/StardustXR" target="_blank" rel="noopener noreferrer">github</a> page for more information.</p>]]></content>
<author>
<name>Cyberneticmelon</name>
</author>

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@@ -27,7 +27,7 @@ that we aim to harness with Stardust XR's design philosophy, by focusing in on d
can utilize.</p><h1>Form Flexibility Principle</h1><p>With a PC, you are essentially limited to a keyboard and mouse; with a touch screen, you're limited to touch and multi-touch; in XR,
you have hands, eyes, and body, which has an exceedingly large amount of available bandwidth for interaction.</p><p>The more interaction bandwidth you have to offer, the more customizability is not just something that <em>can</em> be done, it's something that
<em>must</em> be done to provide an adaptable user experience for real world scenarios. As XR expands into areas beyond just the home and workspace,
this becomes increasingly important as the ways in which you can interact with the world is, by default, extremely variable, and Stardust XR's open platform and client creation philosophy allows developers to freely expand these types of interactions to meet the demands that computation brought into a 3D space will bring. From sitting at a small workbench all the way up to a full warehouse, the application space becomes much larger as you incorporate the ability to move through the world with mixed reality. Existing user interfaces of today typically provide limited and hard-coded exceptions to the rules, and only for specific situations or disabilities. By making user interaction systems more emergent, many forms of accessibility become available third party, with broader compatibility.</p><p>When you take advantage of the innate interactions and movements that come naturally to people in a 3D environment, and combine that with a library of base interactions associated with underlying computer structures, a system that is both modular and emergent in its ability to grow as XR expands more and more into the real world becomes essential.</p><p>Stardust XR is that system 🍉 </p><div style="text-align:center"><iframe width="560" height="315" src="https://www.youtube.com/embed/v2WblwbaLaA" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen="" style="max-width:100%;aspect-ratio:16/9"></iframe></div><p><a href="https://github.com/sponsors/technobaboo" target="_blank" rel="noopener noreferrer">Become a sponsor</a> and help Nova expand Stardust XR! Stardust XR is also actively looking for help with development, check out the <a href="https://github.com/StardustXR" target="_blank" rel="noopener noreferrer">github</a> page for more information.</p>]]></content:encoded>
this becomes increasingly important as the ways in which you can interact with the world is, by default, extremely variable, and Stardust XR's open platform and client creation philosophy allows developers to freely expand these types of interactions to meet the demands that computation brought into a 3D space will bring. From sitting at a small workbench all the way up to a full warehouse, the application space becomes much larger as you incorporate the ability to move through the world with mixed reality. Existing user interfaces of today typically provide limited and hard-coded exceptions to the rules, and only for specific situations or disabilities. By making user interaction systems more emergent, many forms of accessibility become available third party, with broader compatibility.</p><p>When you take advantage of the innate interactions and movements that come naturally to people in a 3D environment, and combine that with a library of base interactions associated with underlying computer structures, a system that is both modular and emergent in its ability to grow as XR expands more and more into the real world becomes essential.</p><p>Stardust XR is that system 🍉 </p><div style="text-align:center"><iframe width="560" height="315" src="https://www.youtube.com/embed/v2WblwbaLaA" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen="" style="max-width:100%;aspect-ratio:16/9"></iframe></div><p>If you'd like to try out Stardust XR, <a href="https://stardustxr.org/docs/get-started/What-is-Stardust" target="_blank" rel="noopener noreferrer">click here</a> </p><p><a href="https://github.com/sponsors/technobaboo" target="_blank" rel="noopener noreferrer">Become a sponsor</a> and help Nova expand Stardust XR! Stardust XR is also actively looking for help with development, check out the <a href="https://github.com/StardustXR" target="_blank" rel="noopener noreferrer">github</a> page for more information.</p>]]></content:encoded>
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