Add spatial parent to all object factories
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Object managing fields for interaction.
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## Signals
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### `createBoxField(string name, Vector3 origin, Quaternion orientation, Vector3 size)`
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Creates a new [BoxField](../types/field/BoxField.md) at `/field/[name]`.
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### `createBoxField(string name, string spacePath, Vector3 origin, Quaternion orientation, Vector3 size)`
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Creates a new [BoxField](../types/field/BoxField.md) at `/field/[name]` with parent at `spacePath`.
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### `createSphereField(string name, Vector3 origin, float radius)`
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Creates a new [SphereField](../types/field/SphereField.md) at `/field/[name]`.
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### `createSphereField(string name, string spacePath, Vector3 origin, float radius)`
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Creates a new [SphereField](../types/field/SphereField.md) at `/field/[name]` with parent at `spacePath`.
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Object managing graphical models.
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## Signals
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### `createFromFile(string name, string path)`
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Creates a new [Model](../types/Model.md) at `/model/[name]`.
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### `createFromFile(string name, string spacePath, string path)`
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Creates a new [Model](../types/Model.md) at `/model/[name]` with parent at `spacePath`.
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Object managing spatial nodes for parenting.
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## Signals
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### `create(string name, Vector3 origin, Quat orientation, Vector3 scale, bool translatable, bool rotatable, bool scalable)`
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Creates a new [Spatial](../types/Spatial.md) at `/spatial/[name]`.
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### `create(string name, string spacePath, Vector3 origin, Quat orientation, Vector3 scale, bool translatable, bool rotatable, bool scalable)`
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Creates a new [Spatial](../types/Spatial.md) at `/spatial/[name]` with parent at `spacePath`.
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