fix: tech overview

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Nova
2022-09-30 14:19:59 -04:00
parent 94948b3175
commit 8d59226466

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@@ -32,8 +32,8 @@ The reference server uses StereoKit as its backend for many reasons:
## IPC
The Stardust XR IPC uses Unix domain sockets for communication and a protocol based on flatbuffers/flexbuffers.
## [Protocol](stardust-protocol/protocol.md)
The Stardust XR protocol is object-oriented, depending on a scenegraph on the server end and scenegraph or functionally equivalent structure on the client end. This allows easier implementation of the protocol while still remaining fast and reliable.
## Protocol
The Stardust XR protocol is object-oriented, depending on a scenegraph on the server end and scenegraph or functionally equivalent structure on the client end. This allows easier implementation of the protocol while still remaining fast, reliable, and extensible.
## Clients
The clients tell the server what models to draw, where they would like to accept input in, etc. Stardust clients are much more suited to widgets or user interfaces to 2D/XR apps.