Add Euro Truck Simulator 2 & American Truck Simulator VR page #166
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Add info on how to run the games in VR, but also the potential quirks with it.
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I would like some help to understand the issue with the test-html pipeline job failure. The job is having issues accessing some external links ?
Not to worry!
For the first one, it is an expected failure as this new page you're adding doesn't exist online yet.
For the forum link, they seem to block bots, which is not ideal but understandable.
Add as much extra info and config tweaks as you like, especially if the content does not exist anywhere else on the internet.
All the info I was referring of potentially adding are mostly ones from the linked VR Guide.
Have you previewed this markdown?
I think you may possibly need to add line breaks in more places, like the link list at the end, or else it becomes one sentence on one line.
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r_hmd_draw_controllersmentions that setting it to 1, try to use the VR controller models from whatever OpenVR API you are using to display them in the game. As far as I know, we don't have such a feature with Monado on Linux, rendering them as the game backup (also able to be forcefully used, with a value of 2): small crosses.As a result, no shadows can be enabled, as no models are to be displayed.
Was referring to another part of the official SCS VR thread where they talk about their advancement on eye tracking.
Currently, they only have, as they say it, a “poor man's (very poor) foveated rendering.” No real eye-tracking features yet.
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I actually added (https://gitlab.com/lvra/lvra.gitlab.io/-/merge_requests/161/diffs?commit_id=1e4650491f1b75de2b7f4fd5fd5bbf39c0a5d009) all the potentially useful optional and debug details from the official game thread for the VR mode. I manually only touched ones that work in the OpenXR mode.
Most of the commands aren't required to be tweaked on.
Addressed in https://gitlab.com/lvra/lvra.gitlab.io/-/merge_requests/161/diffs?commit_id=1e4650491f1b75de2b7f4fd5fd5bbf39c0a5d009
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Lmk when you are ready
Ready.
I also tested my steps to be sure. The way to play using the stable version doesn't work; hence, I recommend using the separate branch. It is what the devs of the game also recommend either way.
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0304517dbcThanks, good work! Check it out on the site:
https://lvra.gitlab.io/docs/games/ets2-ats/