Refactor dashboard drawing functions to use setDrawTarget for improved clarity

This commit is contained in:
MayaTheShy
2026-03-22 01:56:34 -04:00
parent 338af14b6b
commit 8cdb2d3b98

View File

@@ -706,7 +706,7 @@ local function drawDashboard()
pendingZones = {}
-- Offscreen buffer
draw = window.create(mon, 1, 1, w, h, false)
setDrawTarget(window.create(mon, 1, 1, w, h, false))
draw.setBackgroundColor(colors.black)
draw.clear()
@@ -1273,7 +1273,7 @@ local function drawSmelterDashboard()
smelterPendingZones = {}
-- Offscreen buffer
draw = window.create(smelterMon, 1, 1, w, h, false)
setDrawTarget(window.create(smelterMon, 1, 1, w, h, false))
draw.setBackgroundColor(colors.black)
draw.clear()