Update implementation summary to reflect completion of entity updates, additional entity types, parent/child hierarchies, and distance-based querying
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@@ -16,8 +16,10 @@
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| Color Parsing/Storage | ✅ Complete | Not visually applied (API pending) |
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| Texture Download/Caching | ✅ Complete | Not visually applied (API pending) |
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| ATP Protocol | ❌ Missing | Use HTTP for now |
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| Entity Updates (RT) | 🟡 Partial | Transform only, others pending |
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| Additional Entity Types | ❌ Missing | Only Box/Sphere/Model supported |
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| Entity Updates (RT) | ✅ Complete | All major properties, including parent/child |
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| Additional Entity Types | ✅ Complete | Box/Sphere/Model/Text/Light/Zone supported |
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| Parent/Child Hierarchies | ✅ Complete | Scene graph, transform propagation |
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| Query/Filtering by Distance | ✅ Complete | C++/Rust bridge API |
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| Debug Logging | ✅ Complete | See ENTITY_TROUBLESHOOTING.md |
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| Test Coverage | ✅ Complete | All tests passing |
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| Security | ✅ Complete | CodeQL clean |
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@@ -43,7 +45,9 @@ flowchart TD
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## Completed Tasks (Concise)
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- Entity rendering pipeline: Box, Sphere, Model (GLTF/GLB, HTTP, primitives)
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- Entity rendering pipeline: Box, Sphere, Model, Text, Light, Zone (GLTF/GLB, HTTP, primitives)
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- Parent/child entity hierarchies: transform propagation, scene graph
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- Entity query/filtering by distance: C++/Rust bridge API
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- Color/texture: parsed, stored, logged, downloaded, cached (visual application pending API)
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- Debug logging: opt-in, covers entity lifecycle, packets, network
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- Test suite: entity parsing, structure, and protocol validation
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