Update entity rendering documentation to include support for additional entity types, parent/child hierarchies, and distance-based querying

This commit is contained in:
MayaTheShy
2025-11-16 22:16:09 -05:00
parent bccddacf05
commit f940819b43

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@@ -17,7 +17,9 @@ enum class EntityType {
All core entity rendering features are implemented:
- 3D model rendering (GLTF/GLB) for Box, Sphere, Model types
- 3D model rendering (GLTF/GLB) for Box, Sphere, Model, Text, Light, Zone types
- Parent/child entity hierarchies (scene graph, transform propagation)
- Entity query/filtering by distance (C++/Rust bridge API)
- HTTP/HTTPS model and texture download and caching (SHA256-based)
- Primitive model generation (cube, sphere, suzanne) with Blender
- Transform, dimension, and color/texture data parsing and propagation