Update entity rendering documentation to include support for additional entity types, parent/child hierarchies, and distance-based querying
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@@ -17,7 +17,9 @@ enum class EntityType {
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All core entity rendering features are implemented:
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All core entity rendering features are implemented:
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- 3D model rendering (GLTF/GLB) for Box, Sphere, Model types
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- 3D model rendering (GLTF/GLB) for Box, Sphere, Model, Text, Light, Zone types
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- Parent/child entity hierarchies (scene graph, transform propagation)
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- Entity query/filtering by distance (C++/Rust bridge API)
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- HTTP/HTTPS model and texture download and caching (SHA256-based)
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- HTTP/HTTPS model and texture download and caching (SHA256-based)
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- Primitive model generation (cube, sphere, suzanne) with Blender
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- Primitive model generation (cube, sphere, suzanne) with Blender
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- Transform, dimension, and color/texture data parsing and propagation
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- Transform, dimension, and color/texture data parsing and propagation
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