Commit Graph

46 Commits

Author SHA1 Message Date
MayaTheShy
9158bf1951 feat: implement ModelWrapper for handling model URLs and transformations in BridgeState 2025-11-08 21:14:51 -05:00
MayaTheShy
4e8f584949 fix: replace model rendering with wireframe representation for all entity types in BridgeState 2025-11-08 21:11:30 -05:00
MayaTheShy
887a1be3d8 fix: update model part names for consistency in BridgeState reification 2025-11-08 21:08:36 -05:00
MayaTheShy
083e36c4e3 fix: add debug logging for shared state synchronization in ClientState 2025-11-08 21:06:34 -05:00
MayaTheShy
e1aeaa59a1 fix: add debug logging for frame processing in event loop 2025-11-08 21:05:58 -05:00
MayaTheShy
fa94eae719 fix: add debug logging for frame processing in event loop 2025-11-08 21:05:48 -05:00
MayaTheShy
7650ef3cd9 fix: add debug logging for node reification process in BridgeState 2025-11-08 21:05:10 -05:00
MayaTheShy
958ddd5981 fix: simplify node rendering by replacing wireframe with solid models for Box and Sphere entities 2025-11-08 21:02:42 -05:00
MayaTheShy
07c2391a50 fix: add missing imports for MaterialParameter and ResourceID from stardust_xr_fusion 2025-11-08 21:01:31 -05:00
MayaTheShy
8d82f51596 fix: update imports and use correct types from stardust_xr_fusion for rendering 2025-11-08 21:01:26 -05:00
MayaTheShy
16f7a83d4d fix: correct tuple wrapping in Reify implementation for node rendering 2025-11-08 20:47:46 -05:00
MayaTheShy
9e39c9cfc9 fix: correct tuple wrapping in Reify implementation for line rendering 2025-11-08 20:47:34 -05:00
MayaTheShy
d5b89171ee fix: correct tuple wrapping in Reify implementation for line rendering 2025-11-08 20:47:27 -05:00
MayaTheShy
38a561e581 feat: filter out nodes with zero dimensions in reify implementation to improve rendering efficiency 2025-11-08 20:47:17 -05:00
MayaTheShy
a43ba28d20 feat: re-export connect_client from the correct version to avoid version conflicts 2025-11-08 20:43:07 -05:00
MayaTheShy
e4e0238640 feat: refactor color handling in Reify implementation to use rgba_linear macro from asteroids 2025-11-08 20:42:52 -05:00
MayaTheShy
15855db838 feat: refactor frame info handling to avoid version conflicts with drawable types 2025-11-08 20:42:00 -05:00
MayaTheShy
a5fcf3e90f feat: enhance entity visualization with dynamic rendering based on entity type and dimensions 2025-11-08 20:39:19 -05:00
MayaTheShy
eea426e55c feat: add functions to set node model, texture, color, dimensions, and entity type 2025-11-08 20:38:37 -05:00
MayaTheShy
57c1239675 feat: enhance node creation and manipulation with additional properties and commands 2025-11-08 20:38:20 -05:00
MayaTheShy
f47961a486 feat: extend Node structure with entity properties for enhanced manipulation 2025-11-08 20:37:55 -05:00
MayaTheShy
be51027c26 feat: add additional commands for entity manipulation in the bridge 2025-11-08 20:37:48 -05:00
MayaTheShy
9e955e7548 feat: implement node removal functionality in sdxr_start and add corresponding extern function 2025-11-08 15:56:18 -05:00
MayaTheShy
aa9fee158b feat: update sdxr_start to use future for event loop and improve error handling
The demo cube are now rendering and the client remain stable.
2025-11-08 15:53:13 -05:00
MayaTheShy
502e055149 feat: extend sdxr_start to handle additional root events and save state response 2025-11-08 15:48:28 -05:00
MayaTheShy
74265dd855 feat: enhance sdxr_start with retry logic for fusion client connection and improved error handling 2025-11-08 15:46:52 -05:00
MayaTheShy
6ac8991bd3 feat: simplify accent color usage in sdxr_start by using direct import 2025-11-08 15:42:50 -05:00
MayaTheShy
93e9ed3a12 fix: correct accent color import in sdxr_start function 2025-11-08 15:42:02 -05:00
MayaTheShy
a1d404c0a1 feat: enhance sdxr_start with improved client connection handling and event loop management 2025-11-08 15:40:58 -05:00
MayaTheShy
1a064440fb feat: replace Axes with cube wireframe representation for tracked nodes in reify 2025-11-08 15:06:16 -05:00
MayaTheShy
252c33a378 feat: add raw socket connection attempt in sdxr_start for improved diagnostics 2025-11-08 14:59:34 -05:00
MayaTheShy
3536d4e44f feat: switch to multi-threaded Tokio runtime in sdxr_start for improved performance 2025-11-08 14:55:45 -05:00
MayaTheShy
5b8713ce4f feat: enhance connection handling in sdxr_start with error logging 2025-11-08 14:54:47 -05:00
MayaTheShy
7f9fd4507a feat: initialize tracing for debugging in sdxr_start function 2025-11-08 14:49:07 -05:00
MayaTheShy
e8fc178c2b feat: enhance connection management with logging and status checks 2025-11-08 14:47:14 -05:00
MayaTheShy
cc7d3383e6 fix: add CONNECTED static variable for connection state management 2025-11-08 14:46:09 -05:00
MayaTheShy
9114cab274 fix: update position, rotation, and scale handling in Reify implementation for BridgeState 2025-11-08 14:45:19 -05:00
MayaTheShy
52f3661bbb feat: enhance Node struct with serialization support 2025-11-08 14:43:25 -05:00
MayaTheShy
a74394c937 feat: add Transformable trait import for enhanced functionality in BridgeState 2025-11-08 14:43:08 -05:00
MayaTheShy
9e22839ed8 feat: synchronize BridgeState nodes with global shared state on each frame 2025-11-08 14:42:26 -05:00
MayaTheShy
9426b425be feat: add shared state management to Ctrl for command processing in sdxr_start 2025-11-08 14:41:50 -05:00
MayaTheShy
c73939edbc feat: enhance BridgeState to manage nodes; update reify method to utilize local node registry for Axes elements 2025-11-08 14:41:09 -05:00
MayaTheShy
4dae0e7d22 feat: update dependencies to use local paths for StardustXR crates; enhance reify method to include Axes elements for tracked nodes 2025-11-08 14:30:24 -05:00
MayaTheShy
1987b6221f bridge: add in-process node registry and transform updates with logging; import CustomElement; implement Ctrl::Default; add sdxr_node_count() for diagnostics 2025-11-08 13:53:57 -05:00
MayaTheShy
2cb03a1e41 feat: integrate Rust C-ABI StardustXR bridge; prefer bridge over raw sockets; add shutdown handling; CLI overrides; optional SDK flags; basic Overte stubs; SceneSync and InputHandler scaffolding 2025-11-08 13:49:14 -05:00
MayaTheShy
2fc3ecc876 Intial Commit of starworld 2025-11-08 13:39:53 -05:00