app tweaks
This commit is contained in:
@@ -1,12 +1,13 @@
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_G.requireInjector(_ENV)
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local Point = require('point')
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local Util = require('util')
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local Point = require('point')
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local Util = require('util')
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local device = _G.device
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local fs = _G.fs
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local os = _G.os
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local turtle = _G.turtle
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local device = _G.device
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local fs = _G.fs
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local os = _G.os
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local peripheral = _G.peripheral
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local turtle = _G.turtle
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local CONFIG_FILE = 'usr/config/farm'
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@@ -29,12 +30,25 @@ local crops = Util.readTable(CONFIG_FILE) or {
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['minecraft:melon_block'] = { action = 'smash' },
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['minecraft:pumpkin'] = { action = 'smash' },
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['minecraft:chest'] = { action = 'drop' },
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['minecraft:cactus'] = { action = 'bump' },
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}
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if not fs.exists(CONFIG_FILE) then
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Util.writeTable(CONFIG_FILE, crops)
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end
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local retain = Util.transpose {
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"minecraft:diamond_pickaxe",
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"plethora:module:2",
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"plethora:module:3",
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}
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for _, v in pairs(crops) do
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if v.seed then
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retain[v.seed] = true
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end
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end
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local function scan()
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local blocks = scanner.scan()
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local summed = turtle.getSummedInventory()
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@@ -47,29 +61,35 @@ local function scan()
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end
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end
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Util.filterInplace(blocks, function(v)
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v.action = crops[v.name] and crops[v.name].action
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Util.filterInplace(blocks, function(b)
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b.action = crops[b.name] and crops[b.name].action
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if v.action == 'bash' then
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return v.y == 0
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if b.action == 'bash' then
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return b.y == 0
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end
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if v.action == 'drop' then
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return doDropOff and v.y == -1
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if b.action == 'drop' then
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return doDropOff and b.y == -1
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end
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if v.action == 'smash' then
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return v.y == -1
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if b.action == 'smash' then
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return b.y == -1
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end
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if v.action == 'pick' then
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return v.y == 0 and v.state.age == 2
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if b.action == 'pick' then
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return b.y == 0 and b.state.age == 2
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end
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return v.action == 'plant' and
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v.metadata == crops[v.name].mature and
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v.y == -1
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if b.action == 'bump' then
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return b.y == 0
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end
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return b.action == 'plant' and
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b.metadata == crops[b.name].mature and
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b.y == -1
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end)
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local harvestCount = 0
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for _,v in pairs(blocks) do
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if v.action ~= 'drop' then
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for _,b in pairs(blocks) do
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b.x = b.x + turtle.point.x
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b.y = b.y + turtle.point.y
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b.z = b.z + turtle.point.z
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if b.action ~= 'drop' then
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harvestCount = harvestCount + 1
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end
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end
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@@ -79,7 +99,6 @@ end
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local function harvest(blocks)
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turtle.equip('right', 'minecraft:diamond_pickaxe')
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turtle.setPoint({ x = 0, y = 0, z = 0, heading = turtle.point.heading })
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turtle.select(1)
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local dropped
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@@ -87,25 +106,58 @@ local function harvest(blocks)
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Point.eachClosest(turtle.point, blocks, function(b)
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if b.action == 'bash' then
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turtle.digForwardAt(b)
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elseif b.action == 'drop' and not dropped then
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if turtle._goto(Point.above(b)) then
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turtle.eachFilledSlot(function(slot)
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if not retain[slot.name] and not retain[slot.key] then
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turtle.select(slot.index)
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turtle.dropDown()
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end
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end)
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local summed = turtle.getSummedInventory()
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for k,v in pairs(summed) do
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if v.count > 16 then
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turtle.dropDown(k, v.count - 16)
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end
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end
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dropped = true
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turtle.condense()
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turtle.select(1)
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end
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elseif b.action == 'smash' then
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turtle.digDownAt(b)
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elseif b.action == 'plant' then
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if turtle.digDownAt(b) then
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turtle.placeDown(crops[b.name].seed)
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turtle.select(1)
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end
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elseif b.action == 'bump' then
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if turtle.faceAgainst(b) then
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turtle.equip('right', 'plethora:module:3')
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local sensed = peripheral.call('right', 'sense')
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turtle.equip('right', 'minecraft:diamond_pickaxe')
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os.sleep(.25)
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Util.filterInplace(sensed, function(s)
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if s.displayName == 'item.tile.cactus' and Point.distance(b, s) < 6 then
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s.ex = s.x
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s.ez = s.z
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s.x = Util.round(s.x) + turtle.point.x
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s.z = Util.round(s.z) + turtle.point.z
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s.y = -1
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return true
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end
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end)
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Point.eachClosest(turtle.point, sensed, function(s)
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turtle.suckDownAt(s)
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end)
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turtle.select(1)
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end
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elseif b.action == 'pick' then
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local h = Point.facings[b.state.facing].heading
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local hi = Point.headings[(h + 2) % 4] -- opposite heading
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@@ -126,6 +178,8 @@ local s, m = turtle.run(function()
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local facing = scanner.getBlockMeta(0, 0, 0).state.facing
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turtle.point.heading = Point.facings[facing].heading
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print('Fuel: ' .. turtle.getFuelLevel())
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--turtle.setPolicy('digOnly')
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turtle.setMovementStrategy('goto')
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repeat
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@@ -17,9 +17,9 @@ local retain = Util.transpose {
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}
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local config = {
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animal = 'Cow',
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max_cows = 15,
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max_animals = 15,
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}
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Config.load('cows', config)
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Config.load('rancher', config)
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local sensor = device['plethora:sensor'] or
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turtle.equip('right', 'plethora:module:3') and device['plethora:sensor'] or
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@@ -50,7 +50,7 @@ local function turnOnWater()
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end
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end
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local function getCowCount()
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local function getAnimalCount()
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local blocks = sensor.sense()
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local grown = 0
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@@ -114,8 +114,8 @@ local s, m = turtle.run(function()
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turnOffWater()
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repeat
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local cowCount, xpCount = getCowCount()
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if cowCount > config.max_cows then
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local animalCount, xpCount = getAnimalCount()
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if animalCount > config.max_animals then
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turtle.setStatus('Butchering')
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butcher()
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elseif turtle.getItemCount('minecraft:wheat') == 0 then
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@@ -1,9 +1,12 @@
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_G.requireInjector(_ENV)
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local device = _G.device
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local multishell = _G.multishell
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if not device.wireless_modem then
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error('Wireless modem is required')
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end
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requireInjector(getfenv(1))
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local Event = require('event')
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local GPS = require('gps')
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local Socket = require('socket')
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@@ -20,11 +23,10 @@ local mainPage = UI.Page({
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y = 2,
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height = 8,
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menuItems = {
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{ prompt = 'Add', event = 'add_location', help = 'Add a new location' },
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{ prompt = 'Pickup', event = 'pickup', help = 'Pickup items from this location' },
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{ prompt = 'Charge cell', event = 'charge', help = 'Recharge this cell' },
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{ prompt = 'Refill', event = 'refill', help = 'Recharge this cell' },
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{ prompt = 'Set drop off location', event = 'setPickup', help = 'Recharge this cell' },
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{ prompt = 'Set recharge location', event = 'setRecharge', help = 'Recharge this cell' },
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{ prompt = 'Clear', event = 'clear', help = 'Remove this location' },
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},
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}),
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@@ -115,7 +117,7 @@ function refillPage:eventHandler(event)
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text = UI.Text({ x = 3, y = 3, value = 'Quantity' }),
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textEntry = UI.TextEntry({ x = 14, y = 3 })
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})
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dialog.eventHandler = function(self, event)
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if event.type == 'accept' then
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local l = tonumber(self.textEntry.value)
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@@ -129,10 +131,10 @@ function refillPage:eventHandler(event)
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end
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return true
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end
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return UI.Dialog.eventHandler(self, event)
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end
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dialog.titleBar.title = item.name
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dialog:setFocus(dialog.textEntry)
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UI:setPage(dialog)
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@@ -202,8 +204,7 @@ function mainPage:eventHandler(event)
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UI:setPage(refillPage)
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end
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elseif event.type == 'pickup' or event.type == 'setPickup' or
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event.type == 'setRecharge' or event.type == 'charge' or
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elseif event.type == 'pickup' or event.type == 'setPickup' or
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event.type == 'clear' then
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local pt = getPoint()
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if pt then
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