mass storage not ready yet
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@@ -1,78 +0,0 @@
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local Ansi = require('ansi')
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local Milo = require('milo')
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local UI = require('ui')
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local colors = _G.colors
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local device = _G.device
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--[[ Configuration Screen ]]--
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local wizardPage = UI.Window {
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title = 'Manipulator',
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index = 2,
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backgroundColor = colors.cyan,
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form = UI.Form {
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x = 2, ex = -2, y = 3, ey = -2,
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manualControls = true,
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[1] = UI.Checkbox {
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formLabel = 'Import', formKey = 'importEnder',
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help = 'Locks chest to a single item type',
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pruneEmpty = true,
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},
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[2] = UI.TextArea {
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x = 13, ex = -2, y = 2,
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value = 'Automatically import the user\'s ender chest contents',
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},
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},
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userInfo = UI.TextArea {
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x = 3, ex = -2, y = 2, height = 2,
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},
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}
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function wizardPage:isValidType(node)
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local m = device[node.name]
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return m and
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m.type == 'manipulator' and
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m.getEnder and
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{
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name = 'Manipulator',
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value = 'manipulator',
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category = 'custom',
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help = 'Manipulator w/bound introspection mod'
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}
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end
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function wizardPage:isValidFor(node)
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return node.mtype == 'manipulator'
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end
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function wizardPage:setNode(node)
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self.form:setValues(node)
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self.userInfo.value = string.format('%sBound to: %s%s',
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Ansi.black, Ansi.yellow, node.adapter.getName())
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end
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function wizardPage:validate()
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return self.form:save()
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end
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--UI:getPage('nodeWizard').wizard:add({ manipulator = wizardPage })
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--[[ Task ]]--
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local task = {
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name = 'manipulator',
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priority = 15,
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}
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function task:cycle(context)
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local function filter(v)
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return v.adapter.getEnder and v.importEnder
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end
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for manipulator in context.storage:filterActive('manipulator', filter) do
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for slot, item in pairs(manipulator.adapter.getEnder().list()) do
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context.storage:import('joebodo:enderChest', slot, item.count, item)
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end
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end
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end
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--Milo:registerTask(task)
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@@ -39,4 +39,5 @@ function wizardPage:validate()
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return true
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end
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UI:getPage('nodeWizard').wizard:add({ inputChest = wizardPage })
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-- disable until a way is found to transfer between 2 non-transferrable nodes
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-- UI:getPage('nodeWizard').wizard:add({ inputChest = wizardPage })
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