Files
opus-apps/miners/scanningMiner.lua
kepler155c 4576969739 Ui enhancements 2.0 (#29)
* canvas overhaul

* editor 2.0

* more tweaks

* more editor work

* completions + refactor

* cleanup + editor additions

* cleanup + undo overhaul

* editor recent/peripherals/redo + cleanup

* editor path issues

* cleanup

* changes for deprecated ui methods - recolor milo - make turtle scripts run again - mob rancher improvements

* can now use named colors
2020-04-21 22:40:47 -06:00

647 lines
14 KiB
Lua

--[[
Efficient miner
GPS is required.
Miner Requires:
Diamond pick
Ender Modem
Plethora scanner
Bucket
--]]
local Event = require('opus.event')
local Equipper = require('turtle.equipper')
local GPS = require('opus.gps')
local Point = require('opus.point')
local UI = require('opus.ui')
local Util = require('opus.util')
local colors = _G.colors
local fs = _G.fs
local os = _G.os
local read = _G.read
local term = _G.term
local turtle = _G.turtle
UI:configure('scanningMiner', ...)
local args = { ... }
local options = {
chunks = { arg = 'c', type = 'number', value = -1,
desc = 'Number of chunks to mine' },
setTrash = { arg = 's', type = 'flag', value = false,
desc = 'Add ignore items' },
help = { arg = 'h', type = 'flag', value = false,
desc = 'Displays the options' },
}
local MIN_FUEL = 7500
local LOW_FUEL = 1500
local MAX_FUEL = turtle.getFuelLimit()
local HOME_PT = { x = 0, y = 0, z = 0 }
local DICTIONARY_FILE = 'usr/config/mining.dictionary'
local PROGRESS_FILE = 'usr/config/scanning_mining.progress'
local STARTUP_FILE = 'usr/autorun/scanningMiner.lua'
local mining
local ignores = {
ignore = true,
retain = true,
}
local dictionary = {
data = Util.readTable(DICTIONARY_FILE) or {
[ 'minecraft:chest' ] = 'suck',
[ 'minecraft:lava' ] = 'liquid_fuel',
[ 'minecraft:flowing_lava' ] = 'liquid_fuel',
[ 'minecraft:mob_spawner' ] = 'ignore',
[ 'minecraft:bedrock' ] = 'ignore',
[ 'minecraft:flowing_water' ] = 'ignore',
[ 'minecraft:water' ] = 'ignore',
[ 'minecraft:air' ] = 'ignore',
[ 'minecraft:bucket' ] = 'retain',
[ 'computercraft:advanced_modem' ] = 'retain',
[ 'minecraft:diamond_pickaxe' ] = 'retain',
[ 'plethora:module' ] = 'retain',
},
}
function dictionary:write()
Util.writeTable(DICTIONARY_FILE, self.data)
end
function dictionary:mineable(name, damage)
self.data[name .. ':' .. damage] = nil
end
function dictionary:ignore(name, damage)
if damage then
self.data[name .. ':' .. damage] = 'ignore'
else
self.data[name] = 'ignore'
end
end
function dictionary:get(name, damage)
return self.data[name] or self.data[name .. ':' .. damage]
end
function dictionary:isTrash(name, damage)
return self:get(name, damage) == 'ignore'
end
local page = UI.Page {
menuBar = UI.MenuBar {
buttons = {
--{ text = 'Mine', event = 'mine' },
{ text = 'Ignore', event = 'ignore' },
{ text = 'Abort', event = 'abort', x = -8 },
},
},
grid = UI.Grid {
y = 2, ey = -2,
sortColumn = 'name',
columns = {
{ heading = 'Count', key = 'count', width = 5, align = 'right' },
{ heading = 'Resource', key = 'displayName' },
},
},
statusBar = UI.StatusBar {
columns = {
{ key = 'status' },
{ key = 'distance', width = 4 },
{ key = 'fuel', width = 5 },
},
},
accelerators = {
[ 'control-q' ] = 'cancel',
}
}
function page:eventHandler(event)
local t = self.grid:getSelected()
if t then
if event.type == 'mine' then
dictionary:mineable(t.name, t.damage)
dictionary:write()
elseif event.type == 'ignore' then
dictionary:ignore(t.name)
dictionary:write()
self.grid:draw()
end
end
if event.type == 'abort' then
turtle.abort(true)
elseif event.type == 'quit' then
turtle.abort(true)
end
UI.Page.eventHandler(self, event)
end
function page.grid:getRowTextColor(row, selected)
if dictionary:get(row.name, row.damage) == 'ignore' then
return colors.lightGray
end
if row.displayName == self.nextBlock then
return colors.yellow
end
return UI.Grid.getRowTextColor(self, row, selected)
end
local function getChunkCoordinates(diameter, index, x, z)
local dirs = { -- circumference of grid
{ xd = 0, zd = 1, heading = 1 }, -- south
{ xd = -1, zd = 0, heading = 2 },
{ xd = 0, zd = -1, heading = 3 },
{ xd = 1, zd = 0, heading = 0 } -- east
}
-- always move east when entering the next diameter
if index == 0 then
dirs[4].x = x + 16
dirs[4].z = z
return dirs[4]
end
local dir = dirs[math.floor(index / (diameter - 1)) + 1]
dir.x = x + dir.xd * 16
dir.z = z + dir.zd * 16
return dir
end
local function getCornerOf(c)
return math.floor(c.x / 16) * 16, math.floor(c.z / 16) * 16
end
local function isFinished()
if mining.chunks ~= -1 then
local chunks = math.pow(mining.diameter-2, 2) + mining.chunkIndex
if chunks >= mining.chunks then
return true
end
end
end
local function nextChunk()
local x, z = getCornerOf({ x = mining.x, z = mining.z })
local points = math.pow(mining.diameter, 2) - math.pow(mining.diameter-2, 2)
mining.chunkIndex = mining.chunkIndex + 1
if mining.chunkIndex >= points then
mining.diameter = mining.diameter + 2
mining.chunkIndex = 0
end
local nc = getChunkCoordinates(mining.diameter, mining.chunkIndex, x, z)
-- enter next chunk
mining.x = nc.x
mining.z = nc.z
Util.writeTable(PROGRESS_FILE, mining)
return not isFinished()
end
local function status(newStatus)
turtle.setStatus(newStatus)
page.statusBar:setValue('status', newStatus)
page.statusBar:draw()
page:sync()
end
local function refuel()
if turtle.getFuelLevel() < MIN_FUEL then
local oldStatus = turtle.getStatus()
status('refueling')
turtle.refuel('minecraft:coal:0', 32)
if turtle.getFuelLevel() < MIN_FUEL then
turtle.eachFilledSlot(function(slot)
if turtle.getFuelLevel() < MIN_FUEL then
turtle.select(slot.index)
turtle.refuel(64)
end
end)
end
status(oldStatus)
end
turtle.select(1)
end
local function safeGoto(x, z, y, h)
local oldStatus = turtle.getStatus()
while not turtle.go({ x = x, z = z, y = y or turtle.point.y, heading = h }) do
status('stuck')
if turtle.isAborted() then
return false
end
os.sleep(3)
end
turtle.setStatus(oldStatus)
return true
end
local function safeGotoY(y)
local oldStatus = turtle.getStatus()
while not turtle.gotoY(y) do
status('stuck')
if turtle.isAborted() then
return false
end
os.sleep(1)
end
turtle.setStatus(oldStatus)
return true
end
local function unload()
local oldStatus = turtle.getStatus()
status('unloading')
local pt = Util.shallowCopy(turtle.point)
safeGotoY(0)
safeGoto(0, 0, 0)
if not turtle.detectUp() then
error('no chest')
end
local slots = turtle.getFilledSlots()
for _,slot in pairs(slots) do
local action = dictionary:get(slot.name, slot.damage)
if not ignores[action] then
turtle.select(slot.index)
turtle.dropUp(64)
end
end
turtle.condense()
turtle.select(1)
safeGoto(pt.x, pt.z, 0, pt.heading)
safeGotoY(pt.y)
status(oldStatus)
end
local function ejectTrash()
turtle.eachFilledSlot(function(slot)
if dictionary:isTrash(slot.name, slot.damage) then
turtle.select(slot.index)
turtle.dropDown(64)
end
end)
end
local function checkSpace()
if turtle.getItemCount(15) > 0 then
refuel()
local oldStatus = turtle.getStatus()
status('condensing')
ejectTrash()
turtle.condense()
if turtle.getItemCount(15) > 0 then
unload()
end
status(oldStatus)
turtle.select(1)
end
end
local function collectDrops(suckAction)
for _ = 1, 50 do
checkSpace()
if not suckAction() then
break
end
end
end
local function scan()
local scanner = Equipper.equipLeft('plethora:scanner')
local blocks = scanner.scan()
Equipper.equipLeft('minecraft:diamond_pickaxe')
local throttle = Util.throttle()
local bedrock = -256
local counts = { }
for _, b in pairs(blocks) do
if b.x == 0 and b.y == 0 and b.z == 0 then
b.name = 'minecraft:air'
end
b.x = b.x + turtle.point.x
b.y = b.y + turtle.point.y
b.z = b.z + turtle.point.z
throttle()
if b.name == 'minecraft:bedrock' then
if b.y > bedrock then
bedrock = b.y
end
end
end
Util.filterInplace(blocks, function(b)
throttle()
if b.y >= bedrock then
b.action = dictionary:get(b.name, b.metadata) or 'mine'
if ignores[b.action] then
return false
end
if b.action == 'liquid_fuel' and (b.y <= bedrock or b.metadata > 0) then
return false
end
local key = b.name .. ':' .. b.metadata
if not counts[key] then
counts[key] = {
displayName = key,
name = b.name,
damage = b.metadata,
count = 1
}
else
counts[key].count = counts[key].count + 1
end
return true
end
end)
turtle.select(1)
local dirty = true
local function display()
if dirty then
page.grid:draw()
page:sync()
end
dirty = false
end
page.grid:setValues(counts)
page.grid:draw()
display()
status('mining')
local i = #blocks
Point.eachClosest(turtle.point, blocks, function(b)
if turtle.isAborted() then
error('aborted')
end
page.grid.nextBlock = b.name .. ':' .. b.metadata
-- Get the action again in case the user has ignored via UI
b.action = dictionary:get(b.name, b.metadata) or 'mine'
if b.action == 'suck' or b.action == 'mine' then
status('mining: ' .. table.concat({ b.x, b.y, b.z }, ', '))
if b.action == 'suck' then
local pt = turtle.moveAgainst(b)
collectDrops(turtle.getAction(pt.direction).suck)
end
checkSpace()
local s, m
if b.y == bedrock then
s, m = turtle.digDownAt(b)
else
s, m = turtle.digAt(b)
end
if not s then
page.statusBar:setValue('status', b.name .. ' ' .. m)
page.statusBar:draw()
page:sync()
else
page.statusBar:setValue('mining', m)
end
dirty = true
elseif b.action == 'liquid_fuel' then
if turtle.getFuelLevel() < (MAX_FUEL - 1000) then
if turtle.placeAt(b, 'minecraft:bucket:0') then
turtle.refuel()
turtle.select(1)
dirty = true
end
end
end
local key = b.name .. ':' .. b.metadata
counts[key].count = counts[key].count - 1
i = i - 1
display()
end)
end
local function mineChunk()
local pts = { }
for i = 1, math.ceil(mining.home.y / 16) do
pts[i] = { x = mining.x + 8, z = mining.z + 8, y = (i - 1) * 16 + 8 }
if pts[i].y > mining.home.y - 8 then
pts[i].y = mining.home.y - 8
end
pts[i].y = math.max(pts[i].y, 8)
pts[i].y = pts[i].y - mining.home.y -- abs to rel
end
Point.eachClosest(turtle.point, pts, function(pt)
if turtle.isAborted() then
error('aborted')
end
local chunks = math.pow(mining.diameter-2, 2) + mining.chunkIndex
status(string.format('scanning %d %d-%d',
chunks,
pt.y + mining.home.y - 8,
pt.y + mining.home.y + 8))
turtle.select(1)
safeGoto(pt.x, pt.z, pt.y)
scan()
if turtle.getFuelLevel() < LOW_FUEL then
refuel()
local veryMinFuel = Point.turtleDistance(turtle.point, HOME_PT) + 512
if turtle.getFuelLevel() < veryMinFuel then
error('Not enough fuel to continue')
end
end
end)
end
local function addTrash()
local slots = turtle.getFilledSlots()
for _,slot in pairs(slots) do
local e = dictionary:get(slot.name, slot.damage)
if not e or e ~= 'retain' then
dictionary:ignore(slot.name, slot.damage)
end
end
dictionary:write()
end
-- Startup logic
if not Util.getOptions(options, args) then
return
end
-- in plethora code, we can override initialize with a scanner version
turtle.initialize = function()
Equipper.equipModem('right')
Equipper.equipLeft('minecraft:diamond_pickaxe')
local function verify(item)
if not turtle.has(item) then
error('Missing: ' .. item)
end
end
local items = { 'minecraft:bucket', 'plethora:module' }
for _,v in pairs(items) do
verify(v)
end
--os.sleep(5)
local pt = GPS.getPoint(2) or error('GPS not found')
local scanner = Equipper.equipLeft('plethora:scanner')
local facing = scanner.getBlockMeta(0, 0, 0).state.facing
pt.heading = Point.facings[facing].heading
turtle.setPoint(pt, true)
Equipper.equipLeft('minecraft:diamond_pickaxe')
end
local function main()
repeat
mineChunk()
until not nextChunk()
end
local success, msg
if not fs.exists(DICTIONARY_FILE) or options.setTrash.value then
print('Place blocks into the turtles inventory to ignore, such as cobble, stone, gravel, etc.')
print('\nPress enter when ready')
read()
addTrash()
end
if not fs.exists(STARTUP_FILE) then
Util.writeFile(STARTUP_FILE,
[[print('sleeping for 10 seconds')
os.sleep(10)
shell.openForegroundTab('scanningMiner.lua')]])
print('Autorun program created: ' .. STARTUP_FILE)
end
Event.addRoutine(function()
turtle.reset()
ejectTrash()
turtle.initialize {
right = 'computercraft:advanced_modem',
left = 'minecraft:diamond_pickaxe',
required = {
'minecraft:bucket',
'plethora:module',
},
GPS = true,
minFuel = 100,
-- searchFor = 'ironchest:iron_shulker_box_white'
}
turtle.setMoveCallback(function()
page.statusBar:setValue('fuel', Util.toBytes(turtle.getFuelLevel()))
page.statusBar:setValue('distance', math.floor(Point.distance(turtle.point, HOME_PT)))
page.statusBar:draw()
page:sync()
end)
mining = Util.readTable(PROGRESS_FILE) or {
diameter = 1,
chunkIndex = 0,
x = 0, z = 0,
chunks = options.chunks.value,
home = Point.copy(turtle.point),
heading = turtle.point.heading, -- always using east for now
}
if options.chunks.value ~= -1 then
mining.chunks = options.chunks.value
end
-- use coordinates relative to initial starting point
turtle.setPoint({
x = turtle.point.x - mining.home.x,
y = turtle.point.y - mining.home.y,
z = turtle.point.z - mining.home.z,
})
local distance = Point.distance(
{ x = turtle.point.x, y = 0, z = turtle.point.z },
HOME_PT
)
local maxDistance = Point.distance(
HOME_PT,
{ x = mining.x, y = 0, z = mining.z }
)
_G._syslog({ distance = distance, maxDistance = maxDistance })
if distance > maxDistance + 32 then
term.clear()
term.setCursorPos(1, 1)
_G.printError('WARNING\n\nTurtle is outside the mining area\n')
print('Max distance: ' .. math.floor(maxDistance))
print('Distance to home: ' .. math.floor(distance))
print('\nIf in a new location, delete usr/config/scanning_miner.progress')
print('\nWaiting for 30 seconds to begin')
os.sleep(30)
page:sync()
end
if not fs.exists(PROGRESS_FILE) then
Util.writeTable(PROGRESS_FILE, mining)
end
turtle.set({
attackPolicy = 'attack',
digPolicy = 'turtleSafe',
movementStrategy = 'goto',
})
status('mining')
Event.onTerminate(function()
turtle.abort(true)
end)
if isFinished() then
success = false
msg = 'Mining complete'
else
success, msg = pcall(main)
end
status(success and 'finished' or turtle.isAborted() and 'aborting' or 'error')
turtle.gotoY(0)
if turtle.go(HOME_PT) then
unload()
end
turtle.reset()
Event.exitPullEvents()
end)
UI:setPage(page)
UI:start()
turtle.reset()
if not success and msg then
_G.printError(msg)
end