Commit Graph

87 Commits

Author SHA1 Message Date
Schmarni
5f152df9f7 fix: getting bounding boxes before model is fully loaded now waits until the model and bounding boxes are loaded
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-10-31 01:25:20 +01:00
Schmarni
65c426f981 feat: impl proper entity handles
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-10-28 23:02:24 +01:00
Schmarni
ec468b6752 chore: cleanup
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-10-26 00:43:25 +02:00
Schmarni
23f0b5f880 fix: properly implement lines by only transforming points, not the mesh, also make lines and holdout bindless
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-10-26 00:01:40 +02:00
Schmarni
8bfb01808a fix: fix broken transforms on model spawn
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-10-24 23:42:15 +02:00
Nova
d6ad00bf53 chore: cleanup clippy 2025-09-02 14:41:15 -07:00
Schmarni
b6524e90e1 fix(spatial): fix model nodes not despawning properly
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-09-02 22:47:00 +02:00
Schmarni
6f113a9ec4 fix(lines): add a check to prevenmodel.enh
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-09-02 22:40:47 +02:00
Schmarni
a14457ecc1 fix(Spatial/Transforms): fix transform propagation by making bevy entities for all spatials
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-09-02 06:27:34 +02:00
Schmarni
6dc6628d7e fix(ModelNode): don't import cameras or lights
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-07-28 02:25:45 +02:00
Schmarni
9c936eb277 fix(wayland): move model node updates to Update to fix texture updates
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-07-27 18:22:59 +02:00
Nova
c052ad22ba fix: clippy 2025-07-10 07:36:48 -07:00
Schmarni
c1d3a4cbcb fix: set spatial node transform
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-07-10 14:56:08 +02:00
Schmarni
a8d3b1fda1 Revert "refactor: use bevy_sk PbrMaterial instead of StandardMaterial"
This reverts commit 7b126557df.
2025-07-08 00:37:29 +02:00
Nova
f4d08dac9c feat: wayland 2025-07-05 19:51:40 -07:00
Schmarni
7b126557df refactor: use bevy_sk PbrMaterial instead of StandardMaterial
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-07-02 22:00:27 +02:00
Schmarni
165dc1d259 feat: flatscreen only mode when passing --flatscreen or -f
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 13:13:48 +02:00
Nova
3a91ce8158 fix: rebasing bug in models 2025-06-30 02:30:08 -07:00
Nova
4b0969d9cf cleanup: cargo fmt 2025-06-30 02:05:07 -07:00
Schmarni
3b4a42c0cb feat: various minor improvements
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Schmarni
c22bf9b511 refactor: switch to bevys StandardMaterial for now
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Schmarni
cc8b9c0378 feat: reimpl flatscreen mode
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Schmarni
c93036278f feat: implement audio! thats all nodes!
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Schmarni
600eab9d2a feat: add entity handles and a bevy channel abstraction
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Schmarni
85bb21414d feat: finish line impl and switch to bevy bounds
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Schmarni
2bf244bb6e feat(lines): line impl mostly done
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Schmarni
3374473265 feat: mostly reimpl text rendering
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Schmarni
e678ca38ae feat: working controller input methods
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Schmarni
aeec63c070 refactor: let the bevy rewrite begin: mostly working model nodes
Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-06-30 03:04:00 -06:00
Nova
30a05a3218 refactor: remove once_cell dependency 2025-05-14 19:58:00 -07:00
Nova
779706d792 refactor: upgrade to rust 2024 2025-05-14 19:58:00 -07:00
Schmarni
9f49ba729d fix: material batching/wrong texture issue
* fix: incorrect material batching

Signed-off-by: Schmarni <marnistromer@gmail.com>

* fix: prevent memory leak with batched materials

Signed-off-by: Schmarni <marnistromer@gmail.com>

---------

Signed-off-by: Schmarni <marnistromer@gmail.com>
2025-05-14 19:58:00 -07:00
ash lea
a5f087d29f start to convert ad-hoc errors to explicit types 2025-04-01 14:24:06 -07:00
Nova
4730f0732b refactor: alias_id 2025-04-01 14:24:06 -07:00
Nova
853f779930 fix(model): don't keep material references 2024-08-20 17:18:48 -04:00
Nova
6146a5b63a fix(model): rebatch identical materials to save on draw calls 2024-08-20 16:59:15 -04:00
Nova
e0a7d4f44a fix: upgrade stereokit-rust and attempt nix upgrade 2024-08-07 14:36:19 -04:00
Nova
d17841ec7a fix(model): no panics 2024-06-26 15:21:48 -04:00
Nova
99eb0ea547 fix: clippy 2024-06-09 19:58:41 -04:00
Nova
3cbc10d91e fix(model): no panic on material change 2024-06-06 09:02:32 -04:00
Nova
9425d30cb3 fix(input): input not working 2024-06-06 06:41:27 -04:00
Nova
8d2aac12d6 feat: upgrade to numerical IDs 2024-06-05 14:34:45 -04:00
Nova
eda50b7d51 feat: upgrade stereokit 2024-05-28 09:13:15 -04:00
Nova
d4b7c3f61a refactor: use typemap for aspects! 2024-02-05 05:09:48 -05:00
Nova
36dacb3322 fix(audio+model): drop sk asset to the destroy queue 2024-02-04 20:22:15 -05:00
Nova
43b3499ed7 refactor(drawable): use idl 2024-02-04 17:36:30 -05:00
Nova
ed28914f86 refactor(idl): create_inteface macro 2024-02-04 09:55:39 -05:00
Nova
1b37d77304 feat(spatial): use codegen 2024-02-03 14:14:27 -05:00
Nova
6eb36516b0 feat: initial IDL 2024-02-03 04:53:19 -05:00
Nova
f0200be990 feat(drawable/model): passthrough holdout material 2023-12-06 18:32:39 -05:00