Commit Graph

277 Commits

Author SHA1 Message Date
MayaTheShy
c67e4172e2 refactor: reorganize includes and move candidateSocketPaths to anonymous namespace 2025-11-09 00:00:50 -05:00
MayaTheShy
e39456f1b8 feat: add comprehensive code cleanup plan addressing namespace standardization, redundant includes, and internal function organization 2025-11-08 23:58:10 -05:00
MayaTheShy
93f2f821fb fix: include iostream for console output in DomainDiscovery.cpp 2025-11-08 23:56:11 -05:00
MayaTheShy
38cad9cb4e fix: add verbose logging for domain discovery process 2025-11-08 23:48:33 -05:00
MayaTheShy
0818a76ce1 fix: enhance discovery error messages and usage instructions in main.cpp 2025-11-08 23:46:18 -05:00
MayaTheShy
ddc3319ded fix: update executable command in README to reflect project rename to starworld 2025-11-08 23:43:32 -05:00
MayaTheShy
582386d5a8 fix: update build and authentication scripts to reflect project rename to starworld 2025-11-08 23:42:56 -05:00
MayaTheShy
d54adcc692 fix: update client binary check and simulation mode test to reflect project rename to starworld 2025-11-08 23:42:43 -05:00
MayaTheShy
f05b8eb815 fix: update RPATH verification command in README to reflect project rename to starworld 2025-11-08 23:42:14 -05:00
MayaTheShy
38a471589c fix: update executable commands in README to reflect project rename to starworld 2025-11-08 23:42:10 -05:00
MayaTheShy
ffc86545ca fix: update target names in CMakeLists.txt to reflect project rename to starworld 2025-11-08 23:41:59 -05:00
MayaTheShy
b7ccfca05e refactor: rename project from stardust-overte-client to starworld and update executable targets 2025-11-08 23:41:54 -05:00
MayaTheShy
6d2a185b29 docs: update README to reflect completion of Phase 2 and integration of HTTP model downloader with ModelCache
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2025-11-08 23:38:35 -05:00
MayaTheShy
ff1723a395 docs: update README to reflect HTTP model downloading and caching features 2025-11-08 23:37:03 -05:00
MayaTheShy
6d067c1da4 feat: include ModelCache in stardust-overte-client executable 2025-11-08 23:36:25 -05:00
MayaTheShy
a384097006 feat: integrate ModelCache for downloading models from HTTP(S) URLs in setNodeModel 2025-11-08 23:36:19 -05:00
MayaTheShy
d38610cf43 feat: add ModelCache for downloading and caching 3D models from URLs 2025-11-08 23:35:41 -05:00
MayaTheShy
c3ae1bf929 feat: implement ModelDownloader for fetching and caching 3D models from URLs 2025-11-08 23:29:47 -05:00
MayaTheShy
e69a24e225 feat: add model_downloader module and import ModelDownloader 2025-11-08 23:29:42 -05:00
MayaTheShy
0895f6ca2a fix: add blocking feature to reqwest dependency in Cargo.toml 2025-11-08 23:29:31 -05:00
MayaTheShy
3bea408fd3 docs: update README to clarify known limitations and roadmap for entity rendering 2025-11-08 23:27:48 -05:00
MayaTheShy
98e5e36cc8 docs: update README to reflect 3D colored model rendering and entity details 2025-11-08 23:27:28 -05:00
MayaTheShy
41534b45a5 feat: implement Blender export script with logging and material creation 2025-11-08 23:26:09 -05:00
MayaTheShy
0a0485c40f fix: remove redundant object deletion after sphere export 2025-11-08 23:20:27 -05:00
MayaTheShy
9e9763a912 feat: enhance logging during sphere creation and export process 2025-11-08 23:19:15 -05:00
MayaTheShy
11980b6150 feat: clarify export selection process for colored primitives 2025-11-08 23:18:21 -05:00
MayaTheShy
881fe6ae34 feat: add testing script for Blender GLTF export capability with material creation 2025-11-08 23:16:24 -05:00
MayaTheShy
f579e0d0a8 feat: streamline material creation and enhance export process for colored primitives 2025-11-08 23:16:19 -05:00
MayaTheShy
d42f24274b feat: enhance material creation to ensure Principled BSDF node exists and apply materials to exported objects
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2025-11-08 23:13:04 -05:00
MayaTheShy
026b33fb41 feat: enhance export process by improving object deletion and output messages 2025-11-08 23:11:47 -05:00
MayaTheShy
4d63f37421 feat: enhance material creation to ensure Principled BSDF node exists and set properties 2025-11-08 23:09:41 -05:00
MayaTheShy
ab56fdeb21 fix: remove duplicate export messages for sphere and cube 2025-11-08 23:06:30 -05:00
MayaTheShy
6a89f890b5 feat: update export messages to include model colors and locations 2025-11-08 23:06:18 -05:00
MayaTheShy
b925a1ae90 feat: improve export messages and apply materials to cube and ico sphere 2025-11-08 23:06:06 -05:00
MayaTheShy
ce667bad67 feat: refactor material creation and apply green material to UV sphere 2025-11-08 23:06:01 -05:00
MayaTheShy
662ad1bbd8 feat: add cube and sphere primitive models in GLTF format 2025-11-08 23:01:19 -05:00
MayaTheShy
d4ca24fd0b feat: add blender_export_primitives.py for exporting primitive models in GLTF format 2025-11-08 22:53:19 -05:00
MayaTheShy
142dd5fc9c feat: enhance loadBridge function to handle directory paths for bridge library 2025-11-08 22:50:54 -05:00
MayaTheShy
0e0bee57dc feat: refactor model loading in reify function to improve entity type handling 2025-11-08 22:47:27 -05:00
MayaTheShy
973ff95de8 feat: enhance model loading in reify function with entity type support 2025-11-08 22:47:02 -05:00
MayaTheShy
62928c2fd6 fix: update dirs dependency version in Cargo.toml and Cargo.lock 2025-11-08 22:46:58 -05:00
MayaTheShy
c01c299d8f feat: add generate_primitives.py for GLTF model generation of cube and sphere 2025-11-08 22:45:27 -05:00
MayaTheShy
dd19ff6c77 feat: add initial Cargo.toml for gltf_primitives with dependencies 2025-11-08 22:45:23 -05:00
MayaTheShy
4214c47ea2 feat: add embedded GLTF primitives for basic shapes with caching support 2025-11-08 22:45:19 -05:00
MayaTheShy
a232d3dbc1 fix: update element import in Rust bridge for consistency 2025-11-08 22:45:11 -05:00
MayaTheShy
49ea26e269 fix: avoid duplicate points in circle generation by adjusting loop range 2025-11-08 22:45:07 -05:00
MayaTheShy
5dd99a1195 fix: remove redundant SCRIPT_DIR assignment in C++ client build step
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2025-11-08 22:37:07 -05:00
MayaTheShy
532b39f02d fix: update path handling for bridge library and client executable in build_and_test.sh 2025-11-08 22:36:47 -05:00
MayaTheShy
65d5e08f36 fix: correct script directory handling in build_and_test.sh for Rust bridge build 2025-11-08 22:36:37 -05:00
MayaTheShy
11e62d47d4 fix: correct script directory handling in build_and_test.sh for C++ client build 2025-11-08 22:36:25 -05:00