Commit Graph

54 Commits

Author SHA1 Message Date
MayaTheShy
5af8165dd9 feat: implement dense wireframe cube visualization in Reify for BridgeState 2025-11-08 21:35:50 -05:00
MayaTheShy
6364b0e30d feat: add Lines element to bridge module and remove ModelWrapper implementation 2025-11-08 21:35:07 -05:00
MayaTheShy
d9470ad2a2 refactor: remove unused imports from bridge module 2025-11-08 21:34:11 -05:00
MayaTheShy
93578bd103 fix: integrate Spatial elements into ModelWrapper construction in BridgeState reification 2025-11-08 21:21:25 -05:00
MayaTheShy
81a80ad735 fix: add logging for model creation in ModelWrapper 2025-11-08 21:17:36 -05:00
MayaTheShy
d1cecb0240 fix: update transform creation to use array types for translation, rotation, and scale in BridgeState reification 2025-11-08 21:17:30 -05:00
MayaTheShy
0b76667fd5 fix: update sphere transform creation to use Vector3 and Quaternion for translation and rotation 2025-11-08 21:15:20 -05:00
MayaTheShy
6f9ef1d53d fix: update transform creation to use fusion types in BridgeState reification 2025-11-08 21:15:14 -05:00
MayaTheShy
5522208cad feat: implement ModelWrapper for handling model URLs and transformations in BridgeState 2025-11-08 21:14:51 -05:00
MayaTheShy
ddca268eaf fix: replace model rendering with wireframe representation for all entity types in BridgeState 2025-11-08 21:11:30 -05:00
MayaTheShy
a3f3c162a9 fix: update model part names for consistency in BridgeState reification 2025-11-08 21:08:36 -05:00
MayaTheShy
e29620d105 fix: add debug logging for shared state synchronization in ClientState 2025-11-08 21:06:34 -05:00
MayaTheShy
609ccf9479 fix: add debug logging for frame processing in event loop 2025-11-08 21:05:58 -05:00
MayaTheShy
697761d38d fix: add debug logging for frame processing in event loop 2025-11-08 21:05:48 -05:00
MayaTheShy
743be51451 fix: add debug logging for node reification process in BridgeState 2025-11-08 21:05:10 -05:00
MayaTheShy
05a7affc15 fix: simplify node rendering by replacing wireframe with solid models for Box and Sphere entities 2025-11-08 21:02:42 -05:00
MayaTheShy
b9226b505b fix: add missing imports for MaterialParameter and ResourceID from stardust_xr_fusion 2025-11-08 21:01:31 -05:00
MayaTheShy
f3dc94d94e fix: update imports and use correct types from stardust_xr_fusion for rendering 2025-11-08 21:01:26 -05:00
MayaTheShy
7e4c4152d4 fix: correct tuple wrapping in Reify implementation for node rendering 2025-11-08 20:47:46 -05:00
MayaTheShy
024487e902 fix: correct tuple wrapping in Reify implementation for line rendering 2025-11-08 20:47:34 -05:00
MayaTheShy
7ad5b701df fix: correct tuple wrapping in Reify implementation for line rendering 2025-11-08 20:47:27 -05:00
MayaTheShy
776a1338a3 feat: filter out nodes with zero dimensions in reify implementation to improve rendering efficiency 2025-11-08 20:47:17 -05:00
MayaTheShy
a3bccb754f feat: re-export connect_client from the correct version to avoid version conflicts 2025-11-08 20:43:07 -05:00
MayaTheShy
9d2b5675fb feat: refactor color handling in Reify implementation to use rgba_linear macro from asteroids 2025-11-08 20:42:52 -05:00
MayaTheShy
25afb4c242 feat: refactor frame info handling to avoid version conflicts with drawable types 2025-11-08 20:42:00 -05:00
MayaTheShy
b7718a033e feat: enhance entity visualization with dynamic rendering based on entity type and dimensions 2025-11-08 20:39:19 -05:00
MayaTheShy
b441d4dffc feat: add functions to set node model, texture, color, dimensions, and entity type 2025-11-08 20:38:37 -05:00
MayaTheShy
a26ca3c80c feat: enhance node creation and manipulation with additional properties and commands 2025-11-08 20:38:20 -05:00
MayaTheShy
3a34e65a46 feat: extend Node structure with entity properties for enhanced manipulation 2025-11-08 20:37:55 -05:00
MayaTheShy
e7f529e7e1 feat: add additional commands for entity manipulation in the bridge 2025-11-08 20:37:48 -05:00
MayaTheShy
32412f6525 feat: implement node removal functionality in sdxr_start and add corresponding extern function 2025-11-08 15:56:18 -05:00
MayaTheShy
372f5be526 feat: update sdxr_start to use future for event loop and improve error handling
The demo cube are now rendering and the client remain stable.
2025-11-08 15:53:13 -05:00
MayaTheShy
fbbcd076cf feat: extend sdxr_start to handle additional root events and save state response 2025-11-08 15:48:28 -05:00
MayaTheShy
af8a062b57 feat: enhance sdxr_start with retry logic for fusion client connection and improved error handling 2025-11-08 15:46:52 -05:00
MayaTheShy
3a74f70364 feat: simplify accent color usage in sdxr_start by using direct import 2025-11-08 15:42:50 -05:00
MayaTheShy
6046182903 fix: correct accent color import in sdxr_start function 2025-11-08 15:42:02 -05:00
MayaTheShy
5eb44401c1 feat: enhance sdxr_start with improved client connection handling and event loop management 2025-11-08 15:40:58 -05:00
MayaTheShy
368a9ef5cb feat: replace Axes with cube wireframe representation for tracked nodes in reify 2025-11-08 15:06:16 -05:00
MayaTheShy
2f497d59fc feat: add raw socket connection attempt in sdxr_start for improved diagnostics 2025-11-08 14:59:34 -05:00
MayaTheShy
3bf07ba5ee feat: switch to multi-threaded Tokio runtime in sdxr_start for improved performance 2025-11-08 14:55:45 -05:00
MayaTheShy
53e2cc5fbc feat: enhance connection handling in sdxr_start with error logging 2025-11-08 14:54:47 -05:00
MayaTheShy
8336bc0b17 feat: initialize tracing for debugging in sdxr_start function 2025-11-08 14:49:07 -05:00
MayaTheShy
dc0881358a feat: enhance connection management with logging and status checks 2025-11-08 14:47:14 -05:00
MayaTheShy
362e487349 fix: add CONNECTED static variable for connection state management 2025-11-08 14:46:09 -05:00
MayaTheShy
eb3d522fd1 fix: update position, rotation, and scale handling in Reify implementation for BridgeState 2025-11-08 14:45:19 -05:00
MayaTheShy
8416ff0e25 feat: enhance Node struct with serialization support 2025-11-08 14:43:25 -05:00
MayaTheShy
a97105bbf8 feat: add Transformable trait import for enhanced functionality in BridgeState 2025-11-08 14:43:08 -05:00
MayaTheShy
f57f7e0afd feat: synchronize BridgeState nodes with global shared state on each frame 2025-11-08 14:42:26 -05:00
MayaTheShy
cd72a830d5 feat: add shared state management to Ctrl for command processing in sdxr_start 2025-11-08 14:41:50 -05:00
MayaTheShy
4ba5e2d302 feat: enhance BridgeState to manage nodes; update reify method to utilize local node registry for Axes elements 2025-11-08 14:41:09 -05:00