289 Commits

Author SHA1 Message Date
UnderSampled
1e7adbca48 cargo update 2023-10-17 00:58:58 -04:00
UnderSampled
f80f891636 Add method to set camera proj_matrix after creation 2023-10-17 00:37:59 -04:00
Nova
fe9daf168d fix: cargo.lock 2023-10-17 00:37:59 -04:00
UnderSampled
c653c3caa4 Specify sRGB for Camera render texture 2023-10-17 00:37:59 -04:00
Nova
ce775d8820 fix(camera item): swap camera/projection matrix 2023-10-17 00:37:59 -04:00
Nova
e9d859961f refactor(camera item): add todo warning 2023-10-17 00:37:59 -04:00
Nova
05128f84be refactor(camera item): pipe messageresponsesender through 2023-10-17 00:37:59 -04:00
UnderSampled
2a160079bc Move BufferInfo to (experimental) Core 2023-10-17 00:37:55 -04:00
UnderSampled
b60c756d8b Import Dmabufs into CameraItems during render call. Consider replacing with a separate import_buffers call, or create buffers locally and expose export_buffers (slightly less state required) if this is too slow. 2023-10-17 00:23:58 -04:00
UnderSampled
70ab9c5c1d Add camera render code for client buffers 2023-10-17 00:23:58 -04:00
UnderSampled
ff7b8273c8 Begin reworking camera items to accept external buffers and render requests 2023-10-17 00:23:58 -04:00
Nova
5c8563f165 fix(pointer): proper distance 2023-10-08 19:18:51 -04:00
Nova
98e2740116 feat: optimization 2023-10-08 18:44:52 -04:00
Nova
838ed9cbc0 fix(data): lesser key with empty vector being treated as different than typed vector 2023-10-07 13:38:06 -04:00
Nova
12328ef1e2 remove: sk.kmp 2023-10-01 21:54:56 -04:00
Nova
d1a67296fc fix: scroll 2023-10-01 21:47:13 -04:00
Nova
0d11a9ff03 fix(wayland): don't log key events :p 2023-10-01 01:35:52 -04:00
Nova
c35e44565f fix(wayland): keyboard input 2023-10-01 01:35:04 -04:00
Nova
a15045bba8 fix: use core version on git 2023-10-01 00:40:05 -04:00
Nova
13b9509d90 feat: proper ctrl+c stop 2023-09-29 00:26:53 -04:00
Nova
68d3fc309b feat: save client states on sigint 2023-09-28 12:08:45 -04:00
Nova
2f5584d545 feat(state): save state to ~/.local/state/stardust/<uid> on graceful disconnect 2023-09-28 10:31:23 -04:00
Nova
cb7f3ef4ac feat: client state (save/restore) 2023-09-28 09:55:45 -04:00
Nova
7095e1df84 refactor(core): remove dashmap 2023-09-28 01:30:26 -04:00
Nova
ee8f789f74 feat(suis/hand): distance per joint 2023-09-27 01:16:44 -04:00
Nova
1519acc799 feat: upgrade smithay 2023-09-25 22:38:00 -04:00
Nova
1d90657def feat(wayland): touch support 2023-09-24 11:44:26 -04:00
Nova
cf6285abe0 fix(objects/input): disable_controller still lets hands exist 2023-09-24 11:44:16 -04:00
Nova
9ae8efb9d6 fix(item): remove acceptor arg from release 2023-09-16 13:53:15 -04:00
Nova
6304541985 fix(panel): remove start data local signal 2023-09-16 13:52:53 -04:00
Nova
1babfdf10d fix(wayland): don't clone topleveldata 2023-09-16 13:52:31 -04:00
Nova
218089a21d fix(main): don't enable eye pointer for flatscreen mode with hands 2023-09-16 04:05:34 -04:00
Nova
120b0a246e refactor(wayland/seat): boolean for keypress instead of u32 2023-09-08 20:23:40 -04:00
Nova
a5b1370c3e fix(flake.lock): update flatland 2023-09-08 12:31:10 -04:00
Nova
c9edcaf281 fix(panel): remove unnecessary inverse global transform on startup settings 2023-09-08 12:28:55 -04:00
Nova
ce8e943c1f fix(flake.lock): update flatland 2023-09-08 00:37:15 -04:00
Nova
0dc5b1a92f feat: version bump 2023-09-04 17:12:42 -04:00
Nova
93d35e17e6 refactor: disable xwayland by default 2023-09-04 13:18:06 -04:00
Nova
b2c4e8e72c fix(xdg_shell): indicate fullscreen active 2023-09-04 13:17:48 -04:00
Nova
52af8095d6 fix(wayland): remove unwraps 2023-09-04 12:15:48 -04:00
Nova
102fc2ef79 fix(object/mouse pointer): update keyboard protocol 2023-09-04 11:40:44 -04:00
Nova
9042a004d3 fix(wayland): no more external dmabufs 2023-09-03 17:55:22 -04:00
Nova
5360230ca7 fix(wayland): closing toplevels 2023-09-03 11:02:42 -04:00
Nova
a4d3ec537f fix(wayland): new API 2023-09-03 10:38:31 -04:00
Nova
ba3faf2c76 feat(wayland+xwayland): initial window setup 2023-09-03 10:38:31 -04:00
Nova
aa3c892f39 refactor(panel item): nuke unnecessary functions 2023-09-03 10:38:31 -04:00
Nova
de0295fbf8 refactor: panel items 2023-09-03 10:38:31 -04:00
Nova
10034cdab2 feat: async methods 2023-09-02 19:49:53 -04:00
Stephen Christie
faf6a8f22a feat: Start converting method calls to async 2023-08-27 17:11:20 -04:00
matthewcroughan
821e4ae499 nix: refactor
- Remove unnecessary fenix input
- Remove unnecessary arguments to buildRustPackage
- Remove obsolete/unnecessary hacks
- Minimize code duplication and maximize re-use by using flake.parts
- Split out stardust-xr-server derivation into its own nix file in nix/stardust-xr-server
- Automatically get name of package from Cargo.toml
- Advertise support for riscv64-linux in flake outputs
2023-08-24 14:39:14 +01:00
Nova
38709f5eaf fix(data): ignore types for masks if one is null 2023-08-23 13:57:42 -04:00
Nova
601a140a70 fix: panel items not dropping on toplevel close 2023-08-14 03:05:22 -04:00
matthewcroughan
4976c1ce4f nix: add new runtime dependencies, xwayland and bash 2023-08-08 07:15:48 +01:00
matthewcroughan
d3e558c2b4 flake.lock: Update
Flake lock file updates:

• Updated input 'fenix':
    'github:nix-community/fenix/5816c7bbcc385d2e65877631497df3f7d66b354a' (2023-05-11)
  → 'github:nix-community/fenix/bd0c7ee0836a814751c3fcf66eaadfbe1a35b715' (2023-08-07)
• Updated input 'fenix/rust-analyzer-src':
    'github:rust-lang/rust-analyzer/b7cdd93f3e1533e96d4cfa1ac8573e6210a2bedf' (2023-05-09)
  → 'github:rust-lang/rust-analyzer/baee6b338b0ea076cd7a9f18d47f175dd2ba0e5d' (2023-08-06)
• Updated input 'flatland':
    'github:StardustXR/flatland/24613a496841bdf38e5f136608d5295860a75fce' (2023-05-11)
  → 'github:StardustXR/flatland/da6e286300c2a1f6e0ba103f9a79c53b9c3e70dc' (2023-08-06)
• Updated input 'hercules-ci-effects':
    'github:hercules-ci/hercules-ci-effects/15ff4f63e5f28070391a5b09a82f6d5c6cc5c9d0' (2023-04-19)
  → 'github:hercules-ci/hercules-ci-effects/0a63bfa3f00a3775ea3a6722b247880f1ffe91ce' (2023-07-15)
• Updated input 'hercules-ci-effects/flake-parts':
    'github:hercules-ci/flake-parts/c13d60b89adea3dc20704c045ec4d50dd964d447' (2023-03-09)
  → 'github:hercules-ci/flake-parts/8e8d955c22df93dbe24f19ea04f47a74adbdc5ec' (2023-07-04)
• Updated input 'hercules-ci-effects/flake-parts/nixpkgs-lib':
    'github:NixOS/nixpkgs/130fa0baaa2b93ec45523fdcde942f6844ee9f6e?dir=lib' (2023-03-09)
  → 'github:NixOS/nixpkgs/4bc72cae107788bf3f24f30db2e2f685c9298dc9?dir=lib' (2023-06-29)
• Updated input 'hercules-ci-effects/hercules-ci-agent':
    'github:hercules-ci/hercules-ci-agent/0b90d1a87c117a5861785cb85833dd1c9df0b6ef' (2023-03-10)
  → 'github:hercules-ci/hercules-ci-agent/367dd8cd649b57009a6502e878005a1e54ad78c5' (2023-07-05)
• Updated input 'hercules-ci-effects/hercules-ci-agent/flake-parts':
    'github:hercules-ci/flake-parts/c13d60b89adea3dc20704c045ec4d50dd964d447' (2023-03-09)
  → 'github:hercules-ci/flake-parts/8e8d955c22df93dbe24f19ea04f47a74adbdc5ec' (2023-07-04)
• Updated input 'hercules-ci-effects/hercules-ci-agent/haskell-flake':
    'github:hercules-ci/haskell-flake/1e1660e6dd00838ba73bc7952e6e73be67da18d1' (2023-03-06)
  → 'github:srid/haskell-flake/74210fa80a49f1b6f67223debdbf1494596ff9f2' (2023-05-22)
• Removed input 'hercules-ci-effects/hercules-ci-agent/nix-darwin'
• Removed input 'hercules-ci-effects/hercules-ci-agent/nix-darwin/nixpkgs'
• Updated input 'hercules-ci-effects/hercules-ci-agent/nixpkgs':
    'github:NixOS/nixpkgs/c90c4025bb6e0c4eaf438128a3b2640314b1c58d' (2023-03-08)
  → 'github:NixOS/nixpkgs/0fbe93c5a7cac99f90b60bdf5f149383daaa615f' (2023-07-02)
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/flake-compat'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/flake-utils'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/gitignore'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/gitignore/nixpkgs'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/nixpkgs'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/nixpkgs-stable'
• Updated input 'hercules-ci-effects/nixpkgs':
    'github:NixOS/nixpkgs/1544ef240132d4357d9a39a40c8e6afd1678b052' (2023-03-15)
  → 'github:NixOS/nixpkgs/27fcd46fa18df36d270174246e7bd8f1787129ff' (2023-07-15)
• Updated input 'nixpkgs':
    'github:NixOS/nixpkgs/897876e4c484f1e8f92009fd11b7d988a121a4e7' (2023-05-06)
  → 'github:NixOS/nixpkgs/5a8e9243812ba528000995b294292d3b5e120947' (2023-08-07)
2023-08-08 07:15:43 +01:00
Nova
a525b2c39b fix(panel): pressed/released in the right order 2023-08-07 21:44:44 -04:00
Nova
b7cb0b747b fix(fields): remove radius from normal/closest point 2023-08-07 16:45:37 -04:00
Nova
d56091472e fix: controller 2023-08-06 19:27:40 -04:00
Nova
8c2c1b0c14 refactor(wayland): replace popups with child surfaces 2023-08-06 18:32:43 -04:00
Nova
2c979c84c4 fix: properly destroy xwayland 2023-08-06 11:19:42 -04:00
Nova
2c3e4bd135 feat: camera item 2023-08-06 10:11:06 -04:00
Nova
4616b9b3bd feat(registry): is_empty 2023-08-06 10:11:01 -04:00
Nova
0257655eba refactor(drawable): remove sendwrapper 2023-08-06 10:10:50 -04:00
Nova
ccdab7578a fix(main): don't pass through std anything from child processes 2023-08-05 20:20:57 -04:00
Nova
fc2abfe59c feat(wayland): cleanup 2023-08-04 21:20:32 -04:00
Nova
7282684104 feat: fd passing 2023-07-31 23:44:17 -04:00
Nova
dac3a3092a refactor(objects): overhaul input 2023-07-26 08:56:34 -04:00
Nova
4ffab6580d refactor (wayland): move seat to client 2023-07-25 14:46:03 -04:00
Nova
1047f5242b refactor: trait away panel item backends 2023-07-23 19:59:35 -04:00
Nova
eedf5446e8 feat(xwayland): xwayland feature 2023-07-23 09:04:22 -04:00
Nova
824b1bdd26 feat: todo fuure plans 2023-07-23 08:30:09 -04:00
Nova
814d631bb8 fix: deadlock on close stereokit 2023-07-23 08:30:09 -04:00
Nova
fe28d6670e refactor(wayland): less crashy 2023-07-23 08:30:09 -04:00
Nova
37413a3e74 feat(xwayland): x window capabilities 2023-07-23 08:30:09 -04:00
Nova
8ad5fc6584 feat(xwayland): first x window 2023-07-23 08:30:09 -04:00
Nova
06dfba48d7 feat(xwayland): serialize start 2023-07-23 08:30:09 -04:00
Nova
f7ad007d54 refactor(wayland): separate backend from panel item 2023-07-23 08:30:09 -04:00
Nova
7a556439ca feat(wayland): initial xwayland support 2023-07-23 08:30:09 -04:00
Nova
945514aa31 fix: data uses flexbuffer type instead of value for mask map 2023-07-23 08:29:53 -04:00
Nova
3b557cd851 fix: wayland stability 2023-07-23 08:29:04 -04:00
Nova
95ecef3426 feat: version bump 2023-07-22 18:31:09 -04:00
Nova
a85504a71a fix: states 2023-07-19 06:04:15 -07:00
Nova
eb2ace5d29 fix: surface not mapping 2023-07-19 06:04:08 -07:00
Nova
1923b71985 feat: formatting 2023-07-19 06:03:28 -07:00
Nova
a87823dcc8 feat: play space 2023-07-16 10:42:35 -07:00
technobaboo
1c0290aff5 feat: make readme more readable 2023-07-11 11:44:38 -07:00
technobaboo
e131b2b00f fix(ci): add semicolons 2023-07-11 11:16:15 -07:00
technobaboo
728573191f fix(ci): appimagetool 2023-07-11 11:11:07 -07:00
technobaboo
cee1137269 fix(ci): xcb glx 2023-07-11 10:59:26 -07:00
technobaboo
c6af3298a2 fix(ci): ninja-build instead of ninja 2023-07-11 10:55:08 -07:00
technobaboo
11074c9d05 feat: ci take 2 2023-07-11 10:53:31 -07:00
Nova
aa6ec1afd8 refactor: use dmabuf v4 instead of bind_display 2023-06-27 05:53:45 -04:00
Nova
a524f2020b refactor: disable shader injection 2023-06-26 20:49:21 -04:00
Nova
e2ce337036 feat: match stereokit to log level 2023-06-26 20:43:02 -04:00
Nova
34c57254a9 fix: unwrap in main fn 2023-06-26 20:33:04 -04:00
Nova
d7bf01c417 feat: hardware accelerated wayland apps 2023-06-26 20:31:38 -04:00
Nova
59d049e7bd feat: proper dmabuf import 2023-06-26 20:09:20 -04:00
Nova
c05921fd71 feat: shaders!! working!! 2023-06-26 19:49:10 -04:00
Nova
5cbd4d807f feat: it borken 2023-06-26 04:37:38 -04:00
Nova
23fe6ead25 feat: glsl simula text shaders 2023-06-25 10:05:18 -04:00
Nova
b3247f5ba8 fix: ctrl+c in tty 2023-06-21 01:47:10 -04:00
Nova
269e5afcc9 fix: mouse pointer keyboard ray direction 2023-06-14 23:00:17 -04:00
Nova
20070eb778 feat: version bump 2023-06-11 01:37:21 -04:00
Nova
c8206b14dd feat: spatial bounds 2023-06-11 00:38:05 -04:00
Nova
e9089e83a9 feat(input): custom pointers 2023-05-31 08:50:15 -04:00
Nova
34faa98dc8 fix(node): better send remote signal 2023-05-31 08:48:59 -04:00
Nova
187d6ee7d1 fix(pointer): proper direction 2023-05-31 08:48:24 -04:00
Nova
f7a9976760 fix(main): make eye pointer not work in flatscreen 2023-05-31 08:47:16 -04:00
Nova
f42c8963e7 fix(scenegraph): recurse through aliases 2023-05-31 08:47:02 -04:00
Nova
f17b4c8ee2 feat: readd dmabufs 2023-05-30 02:20:27 -04:00
Nova
47410fe63a fix: janky dmabuf hack 2023-05-27 09:48:34 -04:00
Nova
04d0a77093 feat: eye gaze support 2023-05-23 18:56:46 -04:00
matthewcroughan
97c2b82fa7 ci: print flatland revision for gnome-graphical-test in Discord message 2023-05-20 11:08:43 +01:00
matthewcroughan
343962fd6f github: remove workflows
Since Hercules CI is in use now, GitHub Actions are not necessarily required
2023-05-20 11:08:43 +01:00
matthewcroughan
2c07278c72 flake: add hercules-ci
This commit also adds a HCI Effect for posting to Discord the result of the gnome-graphical-test on every single commit
2023-05-20 11:08:43 +01:00
matthewcroughan
bdadc527d2 nix: add graphical-gnome-test
This VM integration test spawns Gnome, monado-service,
stardust-xr-server, flatland and weston-cliptest and tests that the
functionality works correctly. The result is a screenshot. If any
program in the test produces an exit code above 0 it will fail the test,
graphical rendering bugs should be visible in the resulting screenshot
2023-05-20 11:08:43 +01:00
matthewcroughan
7045904693 flake.lock: Update
Flake lock file updates:

• Updated input 'fenix':
    'github:nix-community/fenix/3a0b59a2ea946a533c62ac417596835779087f0e' (2023-04-20)
  → 'github:nix-community/fenix/5816c7bbcc385d2e65877631497df3f7d66b354a' (2023-05-11)
• Updated input 'fenix/rust-analyzer-src':
    'github:rust-lang/rust-analyzer/2400b36a2ed40f68a26473f69ac208ba10d98af9' (2023-04-19)
  → 'github:rust-lang/rust-analyzer/b7cdd93f3e1533e96d4cfa1ac8573e6210a2bedf' (2023-05-09)
• Added input 'flatland':
    'github:StardustXR/flatland/24613a496841bdf38e5f136608d5295860a75fce' (2023-05-11)
• Added input 'flatland/fenix':
    'github:nix-community/fenix/ee59e1c769657b1e27e608f8b981fa8f6b715583' (2023-03-14)
• Added input 'flatland/fenix/nixpkgs':
    follows 'flatland/nixpkgs'
• Added input 'flatland/fenix/rust-analyzer-src':
    'github:rust-lang/rust-analyzer/95497533524537b1cc7a2870ce94b0b14503be8b' (2023-03-13)
• Added input 'flatland/nixpkgs':
    'github:NixOS/nixpkgs/67f26c1cfc5d5783628231e776a81c1ade623e0b' (2023-03-13)
• Updated input 'nixpkgs':
    'github:NixOS/nixpkgs/da45bf6ec7bbcc5d1e14d3795c025199f28e0de0' (2023-04-30)
  → 'github:NixOS/nixpkgs/897876e4c484f1e8f92009fd11b7d988a121a4e7' (2023-05-06)
2023-05-20 11:08:43 +01:00
matthewcroughan
c45dc36310 flake: filter nix code and README out of src
This means that changing the Nix code doesn't cause the Rust code to need to be recompiled when using nix build
2023-05-20 11:08:43 +01:00
Nova
ed724dcb0f feat: appimage support!! 2023-05-19 18:12:22 -04:00
Nova
c4234becb9 feat: clean up main function 2023-05-19 18:11:52 -04:00
Nova
cac2be7a4f feat: flat wayland display env var 2023-05-18 06:00:53 -04:00
Nova
84ba4b47ec fix: better pointer compare distance algorithm 2023-05-10 23:44:36 -04:00
Nova
aea681b5c6 fix(model): copy on create to make unique 2023-05-10 23:44:23 -04:00
Nova
7c17dbddb2 feat: instant model loading 2023-05-10 20:10:31 -04:00
Nova
3f56d1e029 fix(wayland): stop crash 2023-05-10 19:14:57 -04:00
Nova
2a145de758 fix: remove dbg statement 2023-05-10 19:02:09 -04:00
Nova
54ad2667c3 fix: upgrade smithay 2023-05-10 16:51:39 -04:00
Nova
fa6ea5adc5 fix: model nodes 2023-05-10 16:49:56 -04:00
Nova
ee5a226c5e feat: model nodes 2023-05-10 08:38:21 -04:00
Matthew Croughan
3e0860073d fix: nix flake smithay lock issues
* flake: use allowBuiltInFetchGit to prevent narHash reproducibility issues

using the builtin fetcher allows fetching git dependencies with only the ref and without storing the narHash for the fixed-output-derivation

* gitignore: add nix result symlinks
2023-05-06 17:37:46 +00:00
Nova
ec7f9a1681 feat: order inputs 2023-05-02 21:58:53 -04:00
Astavie
779431be04 fix: nix overlay
* nix flake

* workflow

* remove flake-utils

* update flake

* fix

* remove cargo hash

* fix overlay
2023-05-01 23:29:34 +00:00
Astavie
683b0c20a1 fix: nix flake
* nix flake

* workflow

* remove flake-utils

* update flake

* fix

* remove cargo hash
2023-05-01 21:56:49 +00:00
Nova King
341da038ea feat: FUNDING.yml 2023-05-01 17:31:03 +00:00
Nova
367066381d better panel item startup settings order 2023-05-01 12:59:49 -04:00
Nova
2f5760c902 fix: launch env vars to launch as much stuff in wayland as possible 2023-05-01 00:05:00 -04:00
Nova
9072c34d50 fix(objects/hand): hand enabled when controller not 2023-04-30 18:28:40 -04:00
Nova
aefa6dc62f feat: new stereokit 2023-04-30 13:25:13 -04:00
Saphira Kai
35f42559ac remove broken Debug derivation for XdgSurfaceData 2023-04-24 13:12:44 -03:00
Nova
63ead46a2c feat(startup): get environment 2023-04-24 09:53:20 -04:00
Nova
5682718713 feat: cargo lock update 2023-04-24 08:31:28 -04:00
Nova
58b9ee0f01 feat: dependency updates 2023-04-24 08:31:07 -04:00
Nova
57039a3ccb feat(wayland): popups, more compatibility, more stability
get_parent


grab


popups

fix head thingy


popup list


feat: remove set_active

feat(wayland): commit_popup

feat(wayland): cleanup


moar changess


actually fix the problem with everything oh my god


proper popup state


fix: multi thread event loop


fix: match popup surface ID


make wayland input system go over surfaces instead of toplevels


feat: massive refactor of all wayland things
2023-04-24 06:30:39 -04:00
Nova
0fec416731 fix: mouse pointer 2023-04-23 09:34:43 -04:00
Nova
f2c9f91a6b feat: custom startup script 2023-04-23 09:34:43 -04:00
Astavie
aef78f12b5 fix: nix flake
* nix flake

* workflow

* remove flake-utils

* update flake
2023-04-20 10:35:50 +00:00
Nova
c19a5bcd91 feat: desktop file 2023-03-25 03:06:50 -04:00
Nova
de3ada1b5d feat: upgrade stereokit-rs 2023-03-23 14:12:48 -04:00
Astavie
d95b3f55e5 feat: nix support & github workflow
* nix flake

* workflow

* remove flake-utils
2023-03-14 19:35:40 +00:00
Nova
643c4959fb fix: unignore cargo.lock 2023-03-13 13:44:12 -07:00
Nova
1b055c9406 fix(input/hand): correct serialization transform matrix order 2023-03-08 01:45:03 -05:00
Nova
42782d0f87 feat(input): new system 2023-02-25 16:39:30 -05:00
Nova
b5fc321e36 refactor(input): make all inputs have nodes 2023-02-24 11:43:06 -05:00
Nova
931f857458 feat: update everything, clean dependencies 2023-02-23 08:41:40 -05:00
Nova
8ecdd3acc6 refactor(model): remove shader use 2023-02-23 07:17:36 -05:00
Nova
951ca7c4db fix(model): make default pbr shader clip 2023-02-20 18:03:02 -05:00
Nova
fee12854ca fix(items): proper drop 2023-02-20 10:24:59 -05:00
Nova
14b9129fca fix(mouse pointer): keyboard 2023-02-18 02:06:17 -05:00
Nova
55ac288391 fix(cargo.toml): upgrade stereokit 2023-02-17 13:10:23 -05:00
Nova
0c15f54bdc fix(mouse pointer): proper pointer transform 2023-02-17 13:10:08 -05:00
Nova
c42f69cb69 fix: order of operations on wayland material properties 2023-02-16 14:03:13 -05:00
Nova
7818ae4add fix(item): send acceptors to new item ui 2023-02-16 14:02:43 -05:00
Nova
c09d565dc5 fix: update stereokit 2023-02-16 14:02:21 -05:00
Nova
9076a0b897 feat: disabled/enabled 2023-02-16 00:30:25 -05:00
Nova
37f283b393 fix: node aspect drawable 2023-02-09 03:58:56 -05:00
Nova
40e7c6cd20 refactor: node aspect drawable 2023-02-08 21:06:24 -05:00
Nova
4620e0ca09 fix: cargo fmt 2023-02-07 18:04:20 -05:00
Nova
33d12787c9 fix(dev profile): optimization level 0 2023-02-07 16:15:37 -05:00
Nova
d7b895f0f4 feat(model): pbr clip shader 2023-02-07 16:15:20 -05:00
awtterpip
fb027de390 fixed bug where sound wasn't stoppable 2023-02-07 10:34:10 -06:00
awtterpip
19c0ec42ac gave audio interface proper name 2023-02-07 09:13:55 -06:00
piper
baea2c71a3 feat: audio! 2023-02-04 20:39:08 -05:00
Nova
0694848c9b fix(stereokit): version 2023-02-04 20:38:10 -05:00
Nova
fd95988a42 refactor(cargo.toml): profile optimizations 2023-02-02 16:32:43 -05:00
Nova
24d8fefcaa feat(spatial): fields_distance, normal, closest_point 2023-02-01 19:21:35 -05:00
Nova
a434c2aa55 fix(items): make acceptor fields non-optional 2023-01-28 11:12:51 -05:00
Nova
c46e01e280 refactor: change logic_step to frame event 2023-01-26 09:08:40 -05:00
Nova
529b86fa91 refactor: remove many unwrap calls 2023-01-25 11:50:53 -05:00
Nova
b5e87d5911 feat(material): auto copy on change parameter 2023-01-25 09:23:01 -05:00
Nova
063be773e0 feat: make event loop multithreaded 2023-01-25 09:17:52 -05:00
Nova
3dadbccfff fix(spatial): moving object relative to itself 2023-01-25 05:40:37 -05:00
Nova
cbf5af88b9 fix(spatial): parse_transform returned result 2023-01-25 05:40:19 -05:00
Nova
f46e870864 refactor(wayland): remove SeatData wrapper 2023-01-22 02:38:40 -05:00
Nova
2358ee899a fix(wayland): update pointer scroll 2023-01-22 02:30:12 -05:00
Nova
4f50772b92 fix(panel_item): allow surfaces with size of 0,0 2023-01-22 00:58:25 -05:00
Nova
c52472fe3c refactor(spatial): get/set parent methods 2023-01-22 00:42:04 -05:00
Nova
52011bd92f fix(spatial): reference space can be self 2023-01-22 00:24:38 -05:00
Nova
be97de8a2e feat: update/clean dependencies 2023-01-22 00:24:13 -05:00
Nova
e9e4d3599d feat: input multiplexing 2023-01-21 18:07:25 -05:00
Nova
6d7d7be3f1 feat: startup script 2023-01-17 18:51:46 -05:00
Nova
d5a951d3c6 feat(spatial): keep track of children 2023-01-16 11:17:12 -05:00
Nova
1b0ef4b7df refactor(main): make arrays tuples 2023-01-16 11:03:46 -05:00
Nova
66879148c6 feat: update stereokit to have fancy tracing 2023-01-15 04:23:26 -05:00
Nova
7108cfa365 fix(input): grab issues 2023-01-15 04:04:09 -05:00
Nova
05e60c43ce feat(stereokit): log filtering 2023-01-15 04:03:21 -05:00
Nova
75359427c9 feat: even more tracing 2023-01-15 01:13:22 -05:00
Nova
ba938dfaf9 feat: adaptive sleep delay 2023-01-14 23:48:49 -05:00
Nova
c3721872e0 feat: spatial tracing 2023-01-14 22:59:00 -05:00
Nova
73f3d99877 feat: span tracing!!! 2023-01-14 22:32:41 -05:00
Nova
1a5edee751 refactor(input): more compact registry contains 2023-01-14 20:29:33 -05:00
Nova
27d75d3098 fix(event loop, client): better async 2023-01-14 12:38:05 -05:00
Nova
198b342dec refactor(cargo.toml): remove unneeded deps and features 2023-01-14 11:17:52 -05:00
Nova
457ff55904 fix(input): reduce latency by several frames 2023-01-14 11:03:47 -05:00
Nova
795780130c feat(tokio): profiling 2023-01-14 10:38:39 -05:00
Nova
7a69d64e46 refactor(wayland): remove commented out code\ 2023-01-07 10:15:56 -05:00
Nova
5350adef98 feat(model): use resource ID for texture 2023-01-06 09:05:30 -05:00
Nova
1ae7e4afaa fix: remove stereokit patch 2023-01-05 21:49:03 -05:00
Nova
e0e5f3b3bc feat(model): set material parameter 2023-01-05 21:46:25 -05:00
Nova
d1522a05e8 fix(drawable/lines): properly make cyclic point 2023-01-05 08:28:29 -05:00
Nova
4f1d03196a fix: remove opt level 3 for dev 2023-01-05 07:59:20 -05:00
Nova
3cf65e5c7b feat: update stereokit 2023-01-04 23:51:48 -05:00
Nova
3f08e1e212 feat(wayland/surface): geometry resizing, unused 2023-01-04 21:36:55 -05:00
Nova
a0d97c8385 feat(delta): mark_changed 2023-01-04 21:36:25 -05:00
Nova
95629422a7 fix(wayland): SSD all the things 2023-01-04 08:26:10 -05:00
Nova
46b3d21fca fix(wayland): toplevel states bytemucked to u8 2023-01-04 08:25:54 -05:00
Nova
2ce9bf8cd4 feat(wayland): proper surface geometry 2023-01-04 07:25:33 -05:00
Nova
1f745fddde feat(wayland): serial counter 2023-01-04 07:25:22 -05:00
Nova
45998df389 feat(delta): const 2023-01-04 07:23:23 -05:00
Nova
fe22451be5 feat(wayland): set toplevel capabilities 2023-01-03 10:08:39 -05:00
Nova
57ea51fb40 feat(wayland): recommended_state 2023-01-02 18:53:58 -05:00
Nova
2d0865e73c refactor(wayland): remove xdg output manager 2023-01-02 03:49:29 -05:00
Nova
8556046b25 refactor(wayland): comment out xdg activation protocol 2023-01-02 03:43:50 -05:00
Nova
c0c0dddf23 fix(wayland): drop panel item correctly 2023-01-01 14:37:11 -05:00
Nova
c2665938d9 feat(wayland): switch pointer focus dynamically 2023-01-01 14:36:46 -05:00
Nova
6b7a074fea fix(wayland): set seat cursor 2023-01-01 14:34:18 -05:00
Nova
bdd5cbe8b0 fix(wayland): xdg surface size when not set 2023-01-01 14:33:07 -05:00
Nova
6068ad5089 feat(wayland/xdg_shell): set surface states None 2022-12-26 11:15:37 -05:00
Nova
2de49d981b feat(wayland): make state fields optional 2022-12-26 08:22:09 -05:00
Nova
246cf5ceea fix(wayland): panel item configure toplevel 2022-12-25 16:19:22 -05:00
Nova
17583471bf feat(wayland): configure and commit for toplevel] 2022-12-25 16:01:23 -05:00
Nova
868621a68c feat(input): allow scaling input handlers 2022-12-21 05:34:34 -05:00
Nova
769fa24c1d feat: update stardust-xr 2022-12-17 02:29:32 -05:00
Nova
89f4aae1ff refactor(data): identical values for mask 2022-12-17 02:28:06 -05:00
Nova
aa79cb2147 refactor(startup): auto acceptor on item add to 2022-12-10 10:26:26 -05:00
Nova
0cb039c1be refactor(startup): generate startup token 2022-12-10 09:46:47 -05:00
Nova
697320d1c0 refactor(startup): rename to STARTUP_SETTINGS 2022-12-10 09:27:37 -05:00
Nova
9f5ad2b9af feat(startup): automatic acceptors 2022-12-10 09:18:02 -05:00
Nova
2315aca8b5 feat(startup settings): use /proc/{pid}/environ 2022-12-10 09:17:37 -05:00
Nova
004454d75e fix(wayland): dmabuf formats 2022-12-10 00:30:53 -05:00
Nova
4286bc119a refactor(wayland): remove manual dmabuf importing 2022-12-09 07:04:50 -05:00
Nova
e7f7f1f062 fix: drain all dmabufs 2022-12-08 05:40:54 -05:00
Nova
226d674365 feat: optimization level 3 for debug 2022-12-07 14:47:25 -05:00
Nova
0dc9dc23e9 feat(wayland): dmabuf 2022-12-07 14:30:48 -05:00
Nova
48719c9862 feat(resources): list of extensions to check 2022-12-05 22:44:04 -05:00
Nova
125ab4f74d refactor(sk_hand): use snake case for datamap keys 2022-12-03 17:18:27 -05:00
Nova
42d2a41d57 feat: tracing 2022-12-02 20:46:28 -05:00
Nova
692ee95500 switch to color_eyre instead of anyhow 2022-12-02 13:58:54 -05:00
Nova
9ec6d31d67 fix(input): O(n log n) instead of O(n^2) 2022-12-02 11:09:23 -05:00
Nova
e30ad3957a fix(items): give aliases a proper lifetime 2022-11-30 22:34:16 -05:00
Nova
35e6e3f1f9 fix(alias): make output optional 2022-11-30 07:04:06 -05:00
Nova
597cadd9f2 fix(lines): use sRGB colors 2022-11-28 00:32:41 -05:00
Nova
358aaa917a fix(lines): convert f32 to u8 colors correctly 2022-11-26 15:22:23 -05:00
Nova
6ef154e9b3 fix(lines): accept f32 colors 2022-11-26 00:43:04 -05:00
Nova
5874eaef78 fix: text not working 2022-11-26 00:34:37 -05:00
Nova
5b15df42c3 fix(wayland): update smithay version 2022-11-25 23:58:22 -05:00
Nova
c10735acd1 feat(fields): torus field 2022-11-24 18:57:11 -05:00
Nova
2cb000c445 refactor(fields): use let else for getting field 2022-11-24 18:56:59 -05:00
Nova
77bc08a78b feat(drawable): lines 2022-11-21 16:39:28 -05:00
Nova
fe4930e919 refactor(items): move capture to item acceptor 2022-11-20 13:34:15 -05:00
Nova
d3653e17cb feat(items): acceptor 2022-11-19 11:25:10 -05:00
Nova
418e9fdc54 fix(wayland): cursor material queue higher 2022-11-14 11:53:08 -05:00
Nova
bd62e7d342 refactor(stereokit): upgrade version 2022-11-14 09:05:36 -05:00
Nova
9da111a3e0 refactor(wayland): make code cleaner 2022-11-12 11:53:11 -05:00
Nova
b278a43d6d fix: upgrade rust version 2022-11-11 13:25:57 -05:00
Nova
892a4165f8 fix(wayland): pointer_motion works when inactive 2022-11-11 13:25:48 -05:00
Nova
088e8e2c9c fix(wayland): remove unwraps 2022-11-11 12:52:51 -05:00
Nova
043a1a1b29 refactor(wayland): s/ObjectId/Weak<WlSurface>/ 2022-11-09 13:05:21 -05:00
Nova
41e76c9d0a feat: wayland feature 2022-11-09 11:13:07 -05:00
Nova
6b578fe044 fix(wayland): account for surface data map panic 2022-11-09 11:02:48 -05:00
Nova
e2b00f23ee fix(panel item): set cursor full of snake 2022-11-08 21:16:03 -05:00
Nova
215b91a4bd refactor(items): genericize item acceptors/ui 2022-11-08 20:25:43 -05:00
Nova
9e0ba504ac fix: make aliased signals snake case 2022-11-08 20:17:15 -05:00
Nova
3cdb6da09c refactor: use snake case for method names 2022-11-08 06:10:03 -05:00
Nova
3821e14fbd fix(wayland): upgrade smithay version 2022-11-06 16:49:30 -05:00
Nova
e3e7714f1a feat(objects/input): add keyboard to mouse_pointer 2022-11-05 17:56:52 -04:00
Nova
cdbfc27792 refactor(data): simplify 2022-11-05 17:56:34 -04:00
Nova
cbb09a9d97 refactor: remove item alias remote_methods 2022-11-05 17:56:09 -04:00
Nova
12c2443e5d feat(field): ray_march 2022-11-05 17:55:27 -04:00
Nova
8b38f61e35 feat(field): expose ray marching to clients 2022-11-01 07:59:49 -04:00
Nova
fad9b7d50c refactor(client): use new messenger 2022-10-30 00:14:24 -04:00
Nova
60f642364f refactor(node): return Result<&T> from get aspect 2022-10-29 07:32:51 -04:00
Nova
454318b0af feat: terrible hack for moses 2022-10-26 05:19:20 -04:00
Nova
4e858e4212 fix(wayland): remove wayland crate pinning 2022-10-25 16:21:22 -04:00
Nova
e4d0159572 refactor: use master smithay branch 2022-10-25 16:07:36 -04:00
Nova
8ea05e998d fix(wayland): set default output size 2022-10-25 12:56:59 -04:00
Nova
af3833b263 fix(data): send "data" to receiver 2022-10-25 07:32:25 -04:00
Nova
94a78314bb feat: pulse sender/receiver 2022-10-21 06:21:56 -04:00
Nova
a572b215b9 fix: clippy 2022-10-21 06:21:49 -04:00
Nova
b189a6a73c feat: zones 2022-10-20 11:32:33 -04:00
Nova King
44b91bf0e8 Merge pull request #2 from philpax/fix-build
fix: remove path dependency for stereokit
2022-10-19 05:55:53 +00:00
85 changed files with 8094 additions and 8908 deletions

1
.gitignore vendored
View File

@@ -13,4 +13,3 @@
/libs/
*.AppImage
*.blend1
anchors.txt

View File

@@ -1,29 +0,0 @@
# The run config is used for both run mode and debug mode
[[configs]]
# the name of this task
name = "task"
# the type of the debugger. If not set, it can't be debugged but can still be run
# type = "lldb"
# the program to run
program = "./target/debug/stardust-xr-server"
# the program arguments, e.g. args = ["arg1", "arg2"], optional
# args = []
# current working directory, optional
cwd = "${workspace}"
# enviroment variables, optional
# [configs.env]
# VAR1 = "VAL1"
# VAR2 = "VAL2"
# task to run before the run/debug session is started, optional
# [configs.prelaunch]
# program = "cargo"
# args = [
# "build",
# ]

2614
Cargo.lock generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,30 +1,23 @@
[package]
edition = "2021"
rust-version = "1.75"
name = "stardust-xr-server"
version = "0.45.0"
version = "0.43.0"
authors = ["Nova King <technobaboo@proton.me>"]
description = "Stardust XR reference display server"
license = "GPLv2"
repository = "https://github.com/StardustXR/stardust-xr-server/"
homepage = "https://stardustxr.org"
[workspace]
members = ["codegen"]
[workspace.dependencies.stardust-xr]
git = "https://github.com/StardustXR/core.git"
[[bin]]
name = "stardust-xr-server"
path = "src/main.rs"
[features]
default = ["wayland"]
wayland = ["dep:smithay", "dep:wayland-scanner", "dep:wayland-backend"]
wayland = ["dep:smithay", "dep:xkbcommon"]
xwayland = ["smithay/xwayland"]
profile_tokio = ["dep:console-subscriber", "tokio/tracing"]
profile_app = ["dep:tracing-tracy"]
local_deps = ["stereokit-rust/force-local-deps"]
[package.metadata.appimage]
auto_link = true
@@ -39,81 +32,71 @@ auto_link_exclude_list = [
[profile.dev.package."*"]
opt-level = 3
debug = true
strip = "none"
debug-assertions = true
overflow-checks = true
[profile.release]
opt-level = 3
debug = "line-tables-only"
strip = "none"
debug-assertions = true
overflow-checks = false
strip = true
lto = true
[dependencies]
# small utility thingys
once_cell = "1.19.0"
nanoid = "0.4.0"
lazy_static = "1.5.0"
rand = "0.8.5"
rustc-hash = "2.0.0"
portable-atomic = { version = "1.7.0", features = ["float", "std"] }
send_wrapper = "0.6.0"
slotmap = "1.0.7"
global_counter = "=0.2.2"
parking_lot = "0.12.3"
# rust errors/logging
color-eyre = { version = "0.6.3", default-features = false }
clap = { version = "4.5.13", features = ["derive"] }
console-subscriber = { version = "0.4.0", optional = true }
tracing = "0.1.40"
tracing-subscriber = { version = "0.3.18", features = ["env-filter"] }
tracing-tracy = { version = "0.11.1", optional = true }
# (de)serialization
serde = { version = "1.0.205", features = ["derive"] }
serde_repr = "0.1.19"
toml = "0.8.19"
# mathy stuffs
glam = { version = "0.29.0", features = ["mint", "serde"] }
color-eyre = { version = "0.6.2", default-features = false }
clap = { version = "4.2.4", features = ["derive"] }
glam = { version = "0.23.0", features = ["mint"] }
lazy_static = "1.4.0"
mint = "0.5.9"
tokio = { version = "1.39.2", features = ["rt-multi-thread", "signal", "time"] }
nanoid = "0.4.0"
once_cell = "1.17.1"
parking_lot = "0.12.1"
portable-atomic = { version = "1.2.0", features = ["float", "std"] }
rustc-hash = "1.1.0"
tokio = { version = "1.27.0", features = ["rt-multi-thread", "signal", "time"] }
send_wrapper = "0.6.0"
prisma = "0.1.1"
# linux stuffs
libc = "0.2.155"
nix = "0.29.0"
input-event-codes = "6.2.0"
zbus = { version = "4.4.0", default-features = false, features = ["tokio"] }
directories = "5.0.1"
xkbcommon-rs = "0.1.0"
# wayland
wayland-backend = { version = "0.3.7", optional = true, default-features = false }
wayland-scanner = { version = "0.31.4", optional = true }
directories = "5.0.0"
serde = { version = "1.0.160", features = ["derive"] }
serde_repr = "0.1.16"
tracing = "0.1.37"
tracing-subscriber = { version = "0.3.17", features = ["env-filter"] }
global_counter = "0.2.2"
rand = "0.8.5"
atty = "0.2.14"
xkbcommon = { version = "0.6.0", default-features = false, optional = true }
ctrlc = "3.4.1"
libc = "0.2.148"
input-event-codes = "5.16.8"
drm-fourcc = { version = "2.2.0", features = ["serde"] }
[dependencies.smithay]
# git = "https://github.com/technobaboo/smithay.git"
# git = "https://github.com/colinmarc/smithay.git"
git = "https://github.com/smithay/smithay.git"
# git = "https://github.com/technobaboo/smithay.git" # Until we get stereokit to understand OES samplers and external textures
git = "https://github.com/smithay/smithay.git" # Until we get stereokit to understand OES samplers and external textures
# path = "../smithay"
default-features = false
features = ["desktop", "backend_drm", "renderer_gl", "wayland_frontend"]
features = [
"desktop",
"backend_drm",
"backend_egl",
"renderer_gl",
"wayland_frontend",
]
version = "*"
optional = true
[dependencies.stereokit-rust]
# path = "../StereoKit-rust"
git = "https://github.com/mvvvv/StereoKit-rust.git"
# git = "https://github.com/technobaboo/StereoKit-rust.git"
features = ["no-event-loop"]
[dependencies.stereokit]
default-features = false
features = ["linux-egl"]
version = "0.16.9"
[dependencies.console-subscriber]
version = "0.1.8"
optional = true
[dependencies.tracing-tracy]
version = "0.10.4"
optional = true
[dependencies.stardust-xr]
workspace = true
git = "https://github.com/StardustXR/core.git"
branch = "camera-item"
[dependencies.stardust-xr-server-codegen]
path = "codegen"
# [patch.crates-io.stereokit]
# path = "../stereokit-rs"
# [patch.crates-io.stereokit-sys]
# path = "../stereokit-sys"

203
README.md
View File

@@ -1,164 +1,85 @@
# Stardust XR Server
# Stardust XR Reference Server
Stardust XR is a display server for VR and AR headsets on Linux-based systems. [Stardust provides a 3D environment](https://www.youtube.com/watch?v=v2WblwbaLaA), where anything from 2D windows (including your existing apps!), to 3D apps built from objects, can exist together in physical space.
This project is a usable Linux display server that reinvents human-computer interaction for all kinds of XR, from putting 2D/XR apps into various 3D shells for varying uses to SDF-based interaction.
![workflow](/img/workflow.png)
## Prerequisites
1. Cargo
2. CMake
3. EGL+GLES 3.2
4. GLX+Xlib
5. fontconfig
6. dlopen
7. OpenXR Loader (required even if run in flatscreen mode)
## Core Dependencies
| **Dependency** | **Ubuntu/Debian** | **Arch Linux** | **Fedora** |
|-----------------------------|-------------------------------------------------------------------------------------------------|---------------------------------------------------|-------------------------------------------------------------|
| **Cargo** | `cargo` | `cargo` | `cargo` |
| **CMake** | `cmake` | `cmake` | `cmake` |
| **EGL+GLES 3.2** | `libegl1-mesa-dev`, `libgles2-mesa-dev` | `mesa` *(provides EGL/GLES libraries and headers)* | `mesa-libEGL-devel`, `mesa-libGLES-devel` |
| **GLX+Xlib** | `libx11-dev`, `libxfixes-dev`, `libxcb1-dev`, `libgl1-mesa-dev`, `libxkbcommon-dev` | `libx11`, `libxfixes`, `libxcb` *(and GLX via mesa)*| `libX11-devel`, `libXfixes-devel`, `libxcb-devel`, `mesa-libGL-devel` *(or equivalent)* |
| **fontconfig** | `libfontconfig1-dev` | `fontconfig` | `fontconfig-devel` |
| **dlopen** (glibc function) | Provided by `libc6-dev` (part of the core C library) | Provided by `glibc` *(included in base-devel)* | Provided by `glibc-devel` |
| **OpenXR Loader** | `libopenxr-loader1`, `libopenxr-dev`, `libopenxr1-monado` | `openxr` | `openxr-devel` |
Command line installation of core & dynamic dependencies are provided below:
<details>
<summary>Ubuntu/Debian</summary>
<pre><code class="language-bash">
sudo apt-get update && sudo apt-get install -y \
build-essential \
cargo \
cmake \
libegl1-mesa-dev libgles2-mesa-dev \
libx11-dev libxfixes-dev libxcb1-dev libxau-dev libgl1-mesa-dev libxkbcommon-dev \
libfontconfig1-dev libfreetype6-dev libharfbuzz-dev libgraphite2-dev \
libc6-dev \
libopenxr-loader1 libopenxr-dev libopenxr1-monado libwayland-dev \
libjsoncpp-dev libdrm-dev libexpat1-dev libxcb-randr0-dev \
libxml2-dev libffi-dev libbz2-dev libpng-dev libbrotli-dev liblzma-dev libglib2.0-dev libpcre2-dev
</code></pre>
</details>
<details>
<summary>Arch Linux</summary>
<pre><code class="language-bash">
sudo pacman -Syu --needed \
base-devel \
rust \
cmake \
mesa \
libx11 \
libxfixes \
libxcb \
libxkbcommon \
fontconfig \
freetype2 \
openxr \
jsoncpp \
libffi \
wayland \
expat \
libxml2 \
libxau \
bzip2 \
xz \
libpng \
brotli \
pcre2 \
glib2 \
libdrm
</code></pre>
</details>
<details>
<summary>Fedora</summary>
<pre><code class="language-bash">
sudo dnf group install development-tools && \
sudo dnf install -y \
cargo \
cmake \
mesa-libEGL-devel \
mesa-libGLES-devel \
libX11-devel \
libXfixes-devel \
libxcb-devel \
libxkbcommon-devel \
fontconfig-devel \
freetype-devel \
harfbuzz-devel \
graphite2-devel \
openxr-devel \
wayland-devel \
jsoncpp-devel \
libdrm-devel \
expat-devel \
xcb-util-devel \
libxml2-devel \
libXau-devel \
bzip2-devel \
xz-devel \
libpng-devel \
brotli-devel \
pcre2-devel \
glib2-devel
</code></pre>
</details>
## Installation
More detailed instructions and walkthroughs are provided at https://www.stardustxr.org
The [Terra Repository](https://terra.fyralabs.com/) is required, and comes pre-installed with [Ultramarine Linux](https://ultramarine-linux.org/). Other Fedora Editions and derivatives can directly install terra-release:
```bash
sudo dnf install --nogpgcheck --repofrompath 'terra,https://repos.fyralabs.com/terra$releasever' terra-release
```
For a full installation of the Stardust XR server *and* a selected group of clients, run:
```bash
sudo dnf group install stardust-xr
```
## Manual Build
We've provided a manual installation script [here](https://github.com/cyberneticmelon/usefulscripts/blob/main/stardustxr_setup.sh) that clones and builds the Stardust XR server along with a number of other clients from their respective repositories, and provides a startup script for automatically launching some clients.
After cloning the repository
## Build
```bash
cargo build
```
The latest stable server is automatically built to an appimage at https://github.com/StardustXR/server/releases for easy testing.
## Usage
> [!NOTE]
> For help with setting up an XR headset on linux, visit https://stardustxr.org/docs/get-started/setup-openxr
First, try running `cargo run` in a terminal window. If a headset is plugged in and OpenXR is working no window will show up. However, the headset should show the same things as the window that opens:
The **Stardust XR Server** is a server that runs clients, so without any running, you will see a black screen. If you only have the server installed, we recommend also cloning and building the following clients to start: [Flatland](https://github.com/StardustXR/flatland), which allows normal 2D apps to run in Stardust, [Protostar](https://github.com/StardustXR/protostar), which contains Hexagon Launcher, an app launcher menu, and [Black Hole](https://github.com/StardustXR/black-hole) to quickly tuck away your objects and apps (kind of like desktop peek on Windows).
![A pitch black void with a single bleach white hand in the middle](/img/xr_mode_windowed_blank.png)
First, try running `cargo run -- -f` in a terminal window to check out flatscreen mode, (or `stardust-xr-server -f` / `stardust-xr-server_dev -f` if you installed via dnf or the manual installation script, respectively, as they provide symlinks.)
Stardust won't do anything interesting without clients! Try some from https://github.com/StardustXR.
If there aren't already any clients running, you'll need to manually launch them by either navigating to their repositories and running `cargo run`, or running them via their names if you installed via dnf or the manual installation script, such as `flatland`, `hexagon_launcher`, etc.
### Default Sky
> [!IMPORTANT]
> [Flatland](https://github.com/StardustXR/flatland) must be running for 2D apps to launch.
You can set a default skytex/skylight by putting your favorite HDRI equirectangular sky in `~/.config/stardust/skytex.hdr`. Certain clients can override this.
### Startup Script
A startup script can be created at `~/.config/stardust/startup` that will launch specified settings and clients/applications, an example of which is shown [here](https://github.com/cyberneticmelon/usefulscripts/blob/main/startup). If you used the [installation script](https://github.com/cyberneticmelon/usefulscripts/blob/main/stardustxr_setup.sh), one will have already been made for you. This allows wide flexibility of what clients to launch upon startup (and, for example, *where*, using the [Gravity](https://github.com/StardustXR/gravity) client to specify X Y and Z co-ordinates).
Flatscreen mode when the default skybox is [Zhengyang Gate](https://polyhaven.com/a/zhengyang_gate):
![A pitch black window representing Stardust in flatscreen mode](/img/flatscreen_3.png)
### Flatscreen Navigation
A video guide showcasing flatscreen controls is available [here](https://www.youtube.com/watch?v=JCYecSlKlDI)
### Windowed Mode
To move around, hold down `Shift + W A S D`, with `Q` for moving down and `E` for moving up.
![wasd](https://github.com/StardustXR/website/blob/main/static/img/updated_flat_wasd.GIF)
If the stardust server can't connect to an OpenXR runtime or you force it into flatscreen mode with `-f`, the server will show in a window.
![A black void representing Stardust in XR mode with a hand skeleton in the middle](/img/flatscreen_2.png)
To look around, hold down `Shift + Right` Click while moving the mouse.
![updated_look](https://github.com/StardustXR/website/blob/main/static/img/updated_flat_look.GIF)
You can navigate around by right click + dragging to look around, Shift+W/A/S/D/Q/E to move. If you have a virtual hand, left click pinches, right click points, both make a fist.
To drag applications out of the app launcher, hold down `Shift + ~`
![updated_drag](https://github.com/StardustXR/website/blob/main/static/img/updated_flat_drag.GIF)
### Flags
#### Flatscreen (-f)
### XR Navigation
A video guide showcasing XR controls is available [here](https://www.youtube.com/watch?v=RbxFq6JjliA)
The server will show up in windowed mode no matter what with your mouse pointer being turned into a 3D pointer. Keyboard input will be sent to whatever your mouse is hovering over like visionOS simulator.
Flatscreen mode upon initial startup:
![A pitch black window representing Stardust in flatscreen mode](/img/flatscreen_1.png)
**Quest 3 Hand tracking**:
Pinch to drag and drop, grasp with full hand for grabbing, point and click with pointer finger to click or pinch from a distance
#### Overlay (-o \<PRIORITY>)
![hand_pinching](https://github.com/StardustXR/website/blob/main/static/img/hand_pinching.GIF)
The server will, if in XR mode, be overlaid using the OpenXR overlay extension with the given priority.
**Quest 3 Controller**:
Grab with the grip buttons, click by touching the tip of the cones or by using the trigger from a distance
#### Disable controller (--disable-controller)
![controller_click](https://github.com/StardustXR/website/blob/main/static/img/controller_click.GIF)
Some runtimes such as Monado may emulate a controller using a hand, and this messes with Stardust's input system. Set this flag to ignore the controllers that the OpenXR runtime provides.
#### Execute (-e </path/to/executable>)
When wayland and OpenXR and such are initialized, run the given executable (such as a bash script) with all the environment variables needed to connect all clients of any type to the server. If not set, the server will run the executable at `~/.config/stardust/startup` if it exists. This is how stardust desktop environments can be made.
#### Help (-h, --help)
help
## Test
##### Gnome Graphical Integration Test
- `nix build .#gnome-graphical-test`
This test uses Nix to reproducibly execute a QEMU virtual machine which
spawns a full Gnome desktop. It runs `monado-service`, `stardust-xr-server`
`flatland` underneath of Gnome and then attaches `weston-cliptest` to the
`flatland` process running underneath of `stardust-xr-server`, the result is
a screenshot in PNG format that should look like expected. If any process in
this test produces an exit code above 0, the test will fail, graphical bugs
should be visible in the screenshot. An example of the result is below.
###### Result
![image](https://github.com/StardustXR/server/assets/26458780/e21cd039-2528-4568-b20a-ce4abfab6d9b)
##### Everything
`nix flake check` will build every test underneath of the `checks` attribute in the `flake.nix`

View File

@@ -1,16 +0,0 @@
[package]
edition = "2021"
name = "stardust-xr-server-codegen"
version = "0.1.0"
[lib]
proc-macro = true
[dependencies]
convert_case = "0.6.0"
quote = "1.0.33"
mint = "0.5.9"
proc-macro2 = "1.0.71"
split-iter = "0.1.0"
stardust-xr = { workspace = true }

View File

@@ -1,617 +0,0 @@
use convert_case::{Case, Casing};
use proc_macro2::{Ident, Span, TokenStream};
use quote::{quote, ToTokens};
use split_iter::Splittable;
use stardust_xr::schemas::protocol::*;
fn fold_tokens(a: TokenStream, b: TokenStream) -> TokenStream {
quote!(#a #b)
}
#[proc_macro]
pub fn codegen_root_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(ROOT_PROTOCOL)
}
#[proc_macro]
pub fn codegen_node_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(NODE_PROTOCOL)
}
#[proc_macro]
pub fn codegen_spatial_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(SPATIAL_PROTOCOL)
}
#[proc_macro]
pub fn codegen_field_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(FIELD_PROTOCOL)
}
#[proc_macro]
pub fn codegen_data_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(DATA_PROTOCOL)
}
#[proc_macro]
pub fn codegen_audio_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(AUDIO_PROTOCOL)
}
#[proc_macro]
pub fn codegen_drawable_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(DRAWABLE_PROTOCOL)
}
#[proc_macro]
pub fn codegen_input_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(INPUT_PROTOCOL)
}
#[proc_macro]
pub fn codegen_item_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(ITEM_PROTOCOL)
}
#[proc_macro]
pub fn codegen_item_camera_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(ITEM_CAMERA_PROTOCOL)
}
#[proc_macro]
pub fn codegen_item_panel_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(ITEM_PANEL_PROTOCOL)
}
fn codegen_protocol(protocol: &'static str) -> proc_macro::TokenStream {
let protocol = Protocol::parse(protocol).unwrap();
let interface = protocol
.interface
.map(|p| {
let node_id = p.node_id;
let node_id = quote! {
const INTERFACE_NODE_ID: u64 = #node_id;
};
let aspect = generate_aspect(&Aspect {
name: "interface".to_string(),
description: protocol.description.clone(),
inherits: vec![],
members: p.members,
});
quote!(#node_id #aspect)
})
.unwrap_or_default();
let custom_enums = protocol
.custom_enums
.iter()
.map(generate_custom_enum)
.reduce(fold_tokens)
.unwrap_or_default();
let custom_unions = protocol
.custom_unions
.iter()
.map(generate_custom_union)
.reduce(fold_tokens)
.unwrap_or_default();
let custom_structs = protocol
.custom_structs
.iter()
.map(generate_custom_struct)
.reduce(fold_tokens)
.unwrap_or_default();
let aspects = protocol
.aspects
.iter()
.map(generate_aspect)
.reduce(fold_tokens)
.unwrap_or_default();
quote!(#custom_enums #custom_unions #custom_structs #aspects #interface).into()
}
fn generate_custom_enum(custom_enum: &CustomEnum) -> TokenStream {
let name = Ident::new(&custom_enum.name.to_case(Case::Pascal), Span::call_site());
let description = &custom_enum.description;
let argument_decls = custom_enum
.variants
.iter()
.map(|a| Ident::new(&a.to_case(Case::Pascal), Span::call_site()).to_token_stream())
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
quote! {
#[doc = #description]
#[derive(Debug, Clone, Copy, serde_repr::Deserialize_repr, serde_repr::Serialize_repr)]
#[repr(u32)]
pub enum #name {#argument_decls}
}
}
fn generate_custom_union(custom_union: &CustomUnion) -> TokenStream {
let name = Ident::new(&custom_union.name.to_case(Case::Pascal), Span::call_site());
let description = &custom_union.description;
let option_decls = custom_union
.options
.iter()
.map(generate_union_option)
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
quote! {
#[doc = #description]
#[derive(Debug, Clone, serde::Deserialize, serde::Serialize)]
#[serde(untagged)]
pub enum #name {#option_decls}
}
}
fn generate_union_option(union_option: &UnionOption) -> TokenStream {
let name = union_option
.name
.as_ref()
.map(|n| n.to_case(Case::Pascal))
.unwrap_or_else(|| argument_type_option_name(&union_option._type));
let description = union_option
.description
.as_ref()
.map(|d| quote!(#[doc = #d]))
.unwrap_or_default();
let identifier = Ident::new(&name, Span::call_site());
let _type = generate_argument_type(&union_option._type, false, true);
quote! (#description #identifier(#_type))
}
fn generate_custom_struct(custom_struct: &CustomStruct) -> TokenStream {
let name = Ident::new(&custom_struct.name.to_case(Case::Pascal), Span::call_site());
let description = &custom_struct.description;
let argument_decls = custom_struct
.fields
.iter()
.map(|a| generate_argument_decl(a, true))
.map(|d| quote!(pub #d))
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
quote! {
#[doc = #description]
#[derive(Debug, Clone, serde::Deserialize, serde::Serialize)]
pub struct #name {#argument_decls}
}
}
fn generate_aspect(aspect: &Aspect) -> TokenStream {
let description = &aspect.description;
let (client_members, server_members) = aspect.members.iter().split(|m| m.side == Side::Server);
let client_mod_name = Ident::new(
&format!("{}_client", &aspect.name.to_case(Case::Snake)),
Span::call_site(),
);
let client_side_members = client_members
.map(generate_member)
.reduce(fold_tokens)
.map(|t| {
// TODO: properly import all dependencies
quote! {
pub mod #client_mod_name {
use super::*;
#t
}
}
})
.unwrap_or_default();
let aspect_trait_name = Ident::new(
&format!("{}Aspect", &aspect.name.to_case(Case::Pascal)),
Span::call_site(),
);
let opcodes = aspect
.members
.iter()
.map(|m| {
let aspect_name = aspect.name.to_case(Case::ScreamingSnake);
let member_name = m.name.to_case(Case::ScreamingSnake);
let name_type = if m.side == Side::Client {
"CLIENT"
} else {
"SERVER"
};
let name = Ident::new(
&format!("{aspect_name}_{member_name}_{name_type}_OPCODE"),
Span::call_site(),
);
let opcode = m.opcode;
quote!(pub(crate) const #name: u64 = #opcode;)
})
.reduce(fold_tokens)
.unwrap_or_default();
let alias_info = generate_alias_info(aspect);
let server_side_members = server_members
.map(generate_member)
.reduce(fold_tokens)
.unwrap_or_default();
let add_node_members = aspect
.members
.iter()
.filter(|m| m.side == Side::Server)
.map(generate_handler)
.reduce(fold_tokens)
.map(|members| {
quote! {
fn add_node_members(node: &crate::nodes::Node) {
#members
}
}
})
.unwrap_or_default();
let server_side_members = quote! {
#[doc = #description]
pub trait #aspect_trait_name {
#add_node_members
#server_side_members
}
};
quote!(#opcodes #alias_info #client_side_members #server_side_members)
}
fn generate_alias_opcodes(aspect: &Aspect, side: Side, _type: MemberType) -> TokenStream {
aspect
.members
.iter()
.filter(|m| m.side == side)
.filter(|m| m._type == _type)
.map(|m| m.opcode)
.map(|o| quote!(#o))
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default()
}
fn generate_alias_info(aspect: &Aspect) -> TokenStream {
let aspect_alias_info_name = Ident::new(
&format!(
"{}_ASPECT_ALIAS_INFO",
aspect.name.to_case(Case::ScreamingSnake)
),
Span::call_site(),
);
let local_signals = generate_alias_opcodes(aspect, Side::Server, MemberType::Signal);
let local_methods = generate_alias_opcodes(aspect, Side::Server, MemberType::Method);
let remote_signals = generate_alias_opcodes(aspect, Side::Client, MemberType::Signal);
let inherits = aspect
.inherits
.iter()
.map(|a| {
Ident::new(
&format!("{}_ASPECT_ALIAS_INFO", a.to_case(Case::ScreamingSnake)),
Span::call_site(),
)
})
.map(|a| quote!(#a.clone()))
.fold(quote!(), |a, b| quote!(#a + #b));
quote! {
lazy_static::lazy_static! {
pub static ref #aspect_alias_info_name: crate::nodes::alias::AliasInfo = crate::nodes::alias::AliasInfo {
server_signals: vec![#local_signals],
server_methods: vec![#local_methods],
client_signals: vec![#remote_signals],
}
#inherits;
}
}
}
fn generate_member(member: &Member) -> TokenStream {
let id = member.opcode;
let name = Ident::new(&member.name.to_case(Case::Snake), Span::call_site());
let description = &member.description;
let side = member.side;
let _type = member._type;
let first_args = match member.side {
Side::Server => {
quote!(_node: std::sync::Arc<crate::nodes::Node>, _calling_client: std::sync::Arc<crate::core::client::Client>)
}
Side::Client => quote!(_node: &crate::nodes::Node),
};
let argument_decls = member
.arguments
.iter()
.map(|a| generate_argument_decl(a, member.side == Side::Server))
.fold(first_args, |a, b| quote!(#a, #b));
let argument_uses = member
.arguments
.iter()
.map(|a| generate_argument_serialize(&a.name, &a._type, a.optional))
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
let return_type = member
.return_type
.as_ref()
.map(|r| generate_argument_type(r, false, true))
.unwrap_or_else(|| quote!(()));
match (side, _type) {
(Side::Client, MemberType::Method) => {
quote! {
#[doc = #description]
pub async fn #name(#argument_decls) -> color_eyre::eyre::Result<(#return_type, Vec<std::os::fd::OwnedFd>)> {
_node.execute_remote_method_typed(#id, &(#argument_uses), vec![]).await
}
}
}
(Side::Client, MemberType::Signal) => {
quote! {
#[doc = #description]
pub fn #name(#argument_decls) -> color_eyre::eyre::Result<()> {
let serialized = stardust_xr::schemas::flex::serialize((#argument_uses))?;
_node.send_remote_signal(#id, serialized)
}
}
}
(Side::Server, MemberType::Method) => {
quote! {
#[doc = #description]
fn #name(#argument_decls) -> impl std::future::Future<Output = color_eyre::eyre::Result<#return_type>> + Send + 'static;
}
}
(Side::Server, MemberType::Signal) => {
quote! {
#[doc = #description]
fn #name(#argument_decls) -> color_eyre::eyre::Result<()>;
}
}
}
}
fn generate_handler(member: &Member) -> TokenStream {
let opcode = member.opcode;
let member_name_ident = Ident::new(&member.name, Span::call_site());
let argument_names = member
.arguments
.iter()
.map(generate_argument_name)
.reduce(|a, b| quote!(#a, #b));
let argument_types = member
.arguments
.iter()
.map(|a| {
let _type = convert_deserializeable_argument_type(&a._type);
generate_argument_type(&_type, a.optional, true)
})
.reduce(|a, b| quote!(#a, #b));
// dbg!(&argument_types);
let deserialize = argument_names
.clone()
.zip(argument_types)
.map(|(argument_names, argument_types)| {
quote!(let (#argument_names): (#argument_types) = stardust_xr::schemas::flex::deserialize(_message.as_ref())?;)
})
.unwrap_or_default();
let serialize = generate_argument_serialize(
"result",
&member.return_type.clone().unwrap_or(ArgumentType::Empty),
false,
);
let argument_uses = member
.arguments
.iter()
.map(|a| generate_argument_deserialize(&a.name, &a._type, a.optional))
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
match member._type {
MemberType::Signal => quote! {
node.add_local_signal(#opcode, |_node, _calling_client, _message| {
#deserialize
Self::#member_name_ident(_node, _calling_client.clone(), #argument_uses)
});
},
MemberType::Method => quote! {
node.add_local_method(#opcode, |_node, _calling_client, _message, _method_response| {
_method_response.wrap_async(async move {
#deserialize
let result = Self::#member_name_ident(_node, _calling_client.clone(), #argument_uses).await?;
Ok((#serialize, Vec::new()))
});
});
},
}
}
fn generate_argument_name(argument: &Argument) -> TokenStream {
Ident::new(&argument.name.to_case(Case::Snake), Span::call_site()).to_token_stream()
}
fn convert_deserializeable_argument_type(argument_type: &ArgumentType) -> ArgumentType {
match argument_type {
ArgumentType::Node { .. } => ArgumentType::NodeID,
ArgumentType::Vec(v) => {
ArgumentType::Vec(Box::new(convert_deserializeable_argument_type(v.as_ref())))
}
ArgumentType::Map(v) => {
ArgumentType::Map(Box::new(convert_deserializeable_argument_type(v.as_ref())))
}
f => f.clone(),
}
}
fn generate_argument_deserialize(
argument_name: &str,
argument_type: &ArgumentType,
optional: bool,
) -> TokenStream {
let name = Ident::new(&argument_name.to_case(Case::Snake), Span::call_site());
if let ArgumentType::Node { .. } = argument_type {
return match optional {
true => quote!(#name.map(|n| _calling_client.get_node(#argument_name, n)?)),
false => quote!(_calling_client.get_node(#argument_name, #name)?),
};
}
if optional {
let mapping = generate_argument_deserialize("o", argument_type, false);
return quote!(#name.map(|o| Ok::<_, color_eyre::eyre::Report>(#mapping)).transpose()?);
}
match argument_type {
ArgumentType::Color => quote!(color::rgba_linear!(#name[0], #name[1], #name[2], #name[3])),
ArgumentType::Vec(v) => {
let mapping = generate_argument_deserialize("a", v, false);
quote!(#name.into_iter().map(|a| Ok(#mapping)).collect::<color_eyre::eyre::Result<Vec<_>>>()?)
}
ArgumentType::Map(v) => {
let mapping = generate_argument_deserialize("a", v, false);
quote!(#name.into_iter().map(|(k, a)| Ok((k, #mapping))).collect::<color_eyre::eyre::Result<rustc_hash::FxHashMap<String, _>>>()?)
}
_ => quote!(#name),
}
}
fn generate_argument_serialize(
argument_name: &str,
argument_type: &ArgumentType,
optional: bool,
) -> TokenStream {
let name = Ident::new(&argument_name.to_case(Case::Snake), Span::call_site());
match argument_type {
ArgumentType::Node {
_type,
return_id_parameter_name: _,
} => match optional {
true => quote!(#name.map(|n| n.get_id())),
false => quote!(#name.get_id()),
},
ArgumentType::Color => quote!([#name.c.r, #name.c.g, #name.c.b, #name.a]),
ArgumentType::Vec(v) => {
let mapping = generate_argument_serialize("a", v, false);
quote!(#name.into_iter().map(|a| Ok(#mapping)).collect::<color_eyre::eyre::Result<Vec<_>>>()?)
}
ArgumentType::Map(v) => {
let mapping = generate_argument_serialize("a", v, false);
quote!(#name.into_iter().map(|(k, a)| Ok((k, #mapping))).collect::<color_eyre::eyre::Result<rustc_hash::FxHashMap<String, _>>>()?)
}
_ => quote!(#name),
}
}
fn generate_argument_decl(argument: &Argument, owned_values: bool) -> TokenStream {
let name = Ident::new(&argument.name.to_case(Case::Snake), Span::call_site());
let mut _type = generate_argument_type(&argument._type, argument.optional, owned_values);
quote!(#name: #_type)
}
fn argument_type_option_name(argument_type: &ArgumentType) -> String {
match argument_type {
ArgumentType::Empty => "Empty".to_string(),
ArgumentType::Bool => "Bool".to_string(),
ArgumentType::Int => "Int".to_string(),
ArgumentType::UInt => "UInt".to_string(),
ArgumentType::Float => "Float".to_string(),
ArgumentType::Vec2(_) => "Vec2".to_string(),
ArgumentType::Vec3(_) => "Vec3".to_string(),
ArgumentType::Quat => "Quat".to_string(),
ArgumentType::Mat4 => "Mat4".to_string(),
ArgumentType::Color => "Color".to_string(),
ArgumentType::String => "String".to_string(),
ArgumentType::Bytes => "Bytes".to_string(),
ArgumentType::Vec(v) => format!("{}Vector", argument_type_option_name(v)),
ArgumentType::Map(m) => format!("{}Map", argument_type_option_name(m)),
ArgumentType::NodeID => "Node ID".to_string(),
ArgumentType::Datamap => "Datamap".to_string(),
ArgumentType::ResourceID => "ResourceID".to_string(),
ArgumentType::Enum(e) => e.clone(),
ArgumentType::Union(u) => u.clone(),
ArgumentType::Struct(s) => s.clone(),
ArgumentType::Node { _type, .. } => _type.clone(),
}
}
fn generate_argument_type(
argument_type: &ArgumentType,
optional: bool,
owned: bool,
) -> TokenStream {
let _type = match argument_type {
ArgumentType::Empty => quote!(()),
ArgumentType::Bool => quote!(bool),
ArgumentType::Int => quote!(i32),
ArgumentType::UInt => quote!(u32),
ArgumentType::Float => quote!(f32),
ArgumentType::Vec2(t) => {
let t = generate_argument_type(t, false, true);
quote!(stardust_xr::values::Vector2<#t>)
}
ArgumentType::Vec3(t) => {
let t = generate_argument_type(t, false, true);
quote!(stardust_xr::values::Vector3<#t>)
}
ArgumentType::Quat => quote!(stardust_xr::values::Quaternion),
ArgumentType::Mat4 => quote!(stardust_xr::values::Mat4),
ArgumentType::Color => quote!(stardust_xr::values::Color),
ArgumentType::Bytes => {
if !owned {
quote!(&[u8])
} else {
quote!(Vec<u8>)
}
}
ArgumentType::String => {
if !owned {
quote!(&str)
} else {
quote!(String)
}
}
ArgumentType::Vec(t) => {
let t = generate_argument_type(t, false, true);
if !owned {
quote!(&[#t])
} else {
quote!(Vec<#t>)
}
}
ArgumentType::Map(t) => {
let t = generate_argument_type(t, false, true);
if !owned {
quote!(&stardust_xr::values::Map<String, #t>)
} else {
quote!(stardust_xr::values::Map<String, #t>)
}
}
ArgumentType::NodeID => quote!(u64),
ArgumentType::Datamap => {
if !owned {
quote!(&stardust_xr::values::Datamap)
} else {
quote!(stardust_xr::values::Datamap)
}
}
ArgumentType::ResourceID => {
if !owned {
quote!(&stardust_xr::values::ResourceID)
} else {
quote!(stardust_xr::values::ResourceID)
}
}
ArgumentType::Enum(e) => {
let enum_name = Ident::new(&e.to_case(Case::Pascal), Span::call_site());
quote!(#enum_name)
}
ArgumentType::Union(u) => {
let union_name = Ident::new(&u.to_case(Case::Pascal), Span::call_site());
quote!(#union_name)
}
ArgumentType::Struct(s) => {
let struct_name = Ident::new(&s.to_case(Case::Pascal), Span::call_site());
if !owned {
quote!(&#struct_name)
} else {
quote!(#struct_name)
}
}
ArgumentType::Node {
_type,
return_id_parameter_name: _,
} => {
if !owned {
quote!(&std::sync::Arc<crate::nodes::Node>)
} else {
quote!(std::sync::Arc<crate::nodes::Node>)
}
}
};
if optional {
quote!(Option<#_type>)
} else {
_type
}
}

202
flake.lock generated
View File

@@ -1,23 +1,24 @@
{
"nodes": {
"crane": {
"fenix": {
"inputs": {
"nixpkgs": [
"flatland",
"nixpkgs"
]
],
"rust-analyzer-src": "rust-analyzer-src"
},
"locked": {
"lastModified": 1712681629,
"narHash": "sha256-bMDXn4AkTXLCpoZbII6pDGoSeSe9gI87jxPsHRXgu/E=",
"owner": "ipetkov",
"repo": "crane",
"rev": "220387ac8e99cbee0ca4c95b621c4bc782b6a235",
"lastModified": 1678775037,
"narHash": "sha256-chx0tWnXKpcayPkPY3Qh+2hNwptvX8XE3o+fYZ+GNzg=",
"owner": "nix-community",
"repo": "fenix",
"rev": "ee59e1c769657b1e27e608f8b981fa8f6b715583",
"type": "github"
},
"original": {
"owner": "ipetkov",
"repo": "crane",
"owner": "nix-community",
"repo": "fenix",
"type": "github"
}
},
@@ -26,11 +27,11 @@
"nixpkgs-lib": "nixpkgs-lib"
},
"locked": {
"lastModified": 1722555600,
"narHash": "sha256-XOQkdLafnb/p9ij77byFQjDf5m5QYl9b2REiVClC+x4=",
"lastModified": 1690933134,
"narHash": "sha256-ab989mN63fQZBFrkk4Q8bYxQCktuHmBIBqUG1jl6/FQ=",
"owner": "hercules-ci",
"repo": "flake-parts",
"rev": "8471fe90ad337a8074e957b69ca4d0089218391d",
"rev": "59cf3f1447cfc75087e7273b04b31e689a8599fb",
"type": "github"
},
"original": {
@@ -41,17 +42,14 @@
},
"flake-parts_2": {
"inputs": {
"nixpkgs-lib": [
"hercules-ci-effects",
"nixpkgs"
]
"nixpkgs-lib": "nixpkgs-lib_2"
},
"locked": {
"lastModified": 1712014858,
"narHash": "sha256-sB4SWl2lX95bExY2gMFG5HIzvva5AVMJd4Igm+GpZNw=",
"lastModified": 1688466019,
"narHash": "sha256-VeM2akYrBYMsb4W/MmBo1zmaMfgbL4cH3Pu8PGyIwJ0=",
"owner": "hercules-ci",
"repo": "flake-parts",
"rev": "9126214d0a59633752a136528f5f3b9aa8565b7d",
"rev": "8e8d955c22df93dbe24f19ea04f47a74adbdc5ec",
"type": "github"
},
"original": {
@@ -59,17 +57,39 @@
"type": "indirect"
}
},
"flake-parts_3": {
"inputs": {
"nixpkgs-lib": [
"hercules-ci-effects",
"hercules-ci-agent",
"nixpkgs"
]
},
"locked": {
"lastModified": 1688466019,
"narHash": "sha256-VeM2akYrBYMsb4W/MmBo1zmaMfgbL4cH3Pu8PGyIwJ0=",
"owner": "hercules-ci",
"repo": "flake-parts",
"rev": "8e8d955c22df93dbe24f19ea04f47a74adbdc5ec",
"type": "github"
},
"original": {
"owner": "hercules-ci",
"repo": "flake-parts",
"type": "github"
}
},
"flatland": {
"inputs": {
"crane": "crane",
"fenix": "fenix",
"nixpkgs": "nixpkgs"
},
"locked": {
"lastModified": 1713050562,
"narHash": "sha256-m7c6XpmpTM1URuqMG2KqtaWbL2Vt8vJFJtmvq123BmY=",
"lastModified": 1694190588,
"narHash": "sha256-tcvp09A54AbXkkXS/P6Ed5TUWzMEuQ9h/fnfLz7gnJc=",
"owner": "StardustXR",
"repo": "flatland",
"rev": "b3b0f29c4ea1b82c96cf9de507837bf15a5e4c0e",
"rev": "3867067452761959a95497d6589f9336b347270c",
"type": "github"
},
"original": {
@@ -78,17 +98,53 @@
"type": "github"
}
},
"hercules-ci-effects": {
"haskell-flake": {
"locked": {
"lastModified": 1684780604,
"narHash": "sha256-2uMZsewmRn7rRtAnnQNw1lj0uZBMh4m6Cs/7dV5YF08=",
"owner": "srid",
"repo": "haskell-flake",
"rev": "74210fa80a49f1b6f67223debdbf1494596ff9f2",
"type": "github"
},
"original": {
"owner": "srid",
"ref": "0.3.0",
"repo": "haskell-flake",
"type": "github"
}
},
"hercules-ci-agent": {
"inputs": {
"flake-parts": "flake-parts_2",
"flake-parts": "flake-parts_3",
"haskell-flake": "haskell-flake",
"nixpkgs": "nixpkgs_2"
},
"locked": {
"lastModified": 1719226092,
"narHash": "sha256-YNkUMcCUCpnULp40g+svYsaH1RbSEj6s4WdZY/SHe38=",
"lastModified": 1688568579,
"narHash": "sha256-ON0M56wtY/TIIGPkXDlJboAmuYwc73Hi8X9iJGtxOhM=",
"owner": "hercules-ci",
"repo": "hercules-ci-agent",
"rev": "367dd8cd649b57009a6502e878005a1e54ad78c5",
"type": "github"
},
"original": {
"id": "hercules-ci-agent",
"type": "indirect"
}
},
"hercules-ci-effects": {
"inputs": {
"flake-parts": "flake-parts_2",
"hercules-ci-agent": "hercules-ci-agent",
"nixpkgs": "nixpkgs_3"
},
"locked": {
"lastModified": 1689397210,
"narHash": "sha256-fVxZnqxMbsDkB4GzGAs/B41K0wt/e+B/fLxmTFF/S20=",
"owner": "hercules-ci",
"repo": "hercules-ci-effects",
"rev": "11e4b8dc112e2f485d7c97e1cee77f9958f498f5",
"rev": "0a63bfa3f00a3775ea3a6722b247880f1ffe91ce",
"type": "github"
},
"original": {
@@ -99,39 +155,63 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1712791164,
"narHash": "sha256-3sbWO1mbpWsLepZGbWaMovSO7ndZeFqDSdX0hZ9nVyw=",
"lastModified": 1678703398,
"narHash": "sha256-Y1mW3dBsoWLHpYm+UIHb5VZ7rx024NNHaF16oZBx++o=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "1042fd8b148a9105f3c0aca3a6177fd1d9360ba5",
"rev": "67f26c1cfc5d5783628231e776a81c1ade623e0b",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "nixos-unstable",
"ref": "nixos-22.11",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs-lib": {
"locked": {
"lastModified": 1722555339,
"narHash": "sha256-uFf2QeW7eAHlYXuDktm9c25OxOyCoUOQmh5SZ9amE5Q=",
"type": "tarball",
"url": "https://github.com/NixOS/nixpkgs/archive/a5d394176e64ab29c852d03346c1fc9b0b7d33eb.tar.gz"
"dir": "lib",
"lastModified": 1690881714,
"narHash": "sha256-h/nXluEqdiQHs1oSgkOOWF+j8gcJMWhwnZ9PFabN6q0=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "9e1960bc196baf6881340d53dccb203a951745a2",
"type": "github"
},
"original": {
"type": "tarball",
"url": "https://github.com/NixOS/nixpkgs/archive/a5d394176e64ab29c852d03346c1fc9b0b7d33eb.tar.gz"
"dir": "lib",
"owner": "NixOS",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs-lib_2": {
"locked": {
"dir": "lib",
"lastModified": 1688049487,
"narHash": "sha256-100g4iaKC9MalDjUW9iN6Jl/OocTDtXdeAj7pEGIRh4=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "4bc72cae107788bf3f24f30db2e2f685c9298dc9",
"type": "github"
},
"original": {
"dir": "lib",
"owner": "NixOS",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs_2": {
"locked": {
"lastModified": 1713714899,
"narHash": "sha256-+z/XjO3QJs5rLE5UOf015gdVauVRQd2vZtsFkaXBq2Y=",
"lastModified": 1688322751,
"narHash": "sha256-eW62dC5f33oKZL7VWlomttbUnOTHrAbte9yNUNW8rbk=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "6143fc5eeb9c4f00163267708e26191d1e918932",
"rev": "0fbe93c5a7cac99f90b60bdf5f149383daaa615f",
"type": "github"
},
"original": {
@@ -143,11 +223,26 @@
},
"nixpkgs_3": {
"locked": {
"lastModified": 1723991338,
"narHash": "sha256-Grh5PF0+gootJfOJFenTTxDTYPidA3V28dqJ/WV7iis=",
"lastModified": 1689393711,
"narHash": "sha256-l3gyTPy/qWLDk1CY1EgYwlsxcGxN2aVd7MlCzQa69rk=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "27fcd46fa18df36d270174246e7bd8f1787129ff",
"type": "github"
},
"original": {
"owner": "NixOS",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs_4": {
"locked": {
"lastModified": 1692734709,
"narHash": "sha256-SCFnyHCyYjwEmgUsHDDuU0TsbVMKeU1vwkR+r7uS2Rg=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "8a3354191c0d7144db9756a74755672387b702ba",
"rev": "b85ed9dcbf187b909ef7964774f8847d554fab3b",
"type": "github"
},
"original": {
@@ -162,7 +257,24 @@
"flake-parts": "flake-parts",
"flatland": "flatland",
"hercules-ci-effects": "hercules-ci-effects",
"nixpkgs": "nixpkgs_3"
"nixpkgs": "nixpkgs_4"
}
},
"rust-analyzer-src": {
"flake": false,
"locked": {
"lastModified": 1678695923,
"narHash": "sha256-rDhiiU8P6sf6mgj5IKgCuTRN9uYeqWr6xl4XLkKnMWg=",
"owner": "rust-lang",
"repo": "rust-analyzer",
"rev": "95497533524537b1cc7a2870ce94b0b14503be8b",
"type": "github"
},
"original": {
"owner": "rust-lang",
"ref": "nightly",
"repo": "rust-analyzer",
"type": "github"
}
}
},

View File

@@ -1,9 +1,7 @@
{
nixConfig = {
extra-substituters = [ "https://stardustxr.cachix.org" ];
extra-trusted-public-keys = [
"stardustxr.cachix.org-1:mWSn8Ap2RLsIWT/8gsj+VfbJB6xoOkPaZpbjO+r9HBo="
];
extra-trusted-public-keys = [ "stardustxr.cachix.org-1:mWSn8Ap2RLsIWT/8gsj+VfbJB6xoOkPaZpbjO+r9HBo=" ];
};
inputs = {
nixpkgs.url = "github:nixos/nixpkgs/nixos-unstable";
@@ -14,44 +12,37 @@
# it to create VM Tests
flatland.url = "github:StardustXR/flatland";
};
outputs =
inputs@{ self, flake-parts, nixpkgs, hercules-ci-effects, flatland, ... }:
outputs = inputs@{ self, flake-parts, nixpkgs, hercules-ci-effects, flatland, ... }:
let
name = (builtins.fromTOML (builtins.readFile ./Cargo.toml)).package.name;
src = builtins.path {
name = "${name}-source";
path = toString ./.;
filter = path: type:
nixpkgs.lib.all (n: builtins.baseNameOf path != n) [
nixpkgs.lib.all
(n: builtins.baseNameOf path != n)
[
"flake.nix"
"flake.lock"
"nix"
"README.md"
];
};
in flake-parts.lib.mkFlake { inherit inputs; } {
imports = [ flake-parts.flakeModules.easyOverlay ];
in
flake-parts.lib.mkFlake { inherit inputs; } {
imports = [
flake-parts.flakeModules.easyOverlay
];
systems = [ "aarch64-linux" "x86_64-linux" "riscv64-linux" ];
perSystem = { config, self', inputs', pkgs, system, ... }: {
_module.args.pkgs = import inputs.nixpkgs {
inherit system;
overlays = [ inputs.self.overlays.default ];
};
_module.args.pkgs = import inputs.nixpkgs { inherit system; overlays = [ inputs.self.overlays.default ]; };
overlayAttrs = config.packages;
packages = let sk_gpu = pkgs.callPackage ./nix/sk_gpu.nix { };
in {
packages = {
default = self'.packages.${name};
gnome-graphical-test = self'.checks.gnome-graphical-test;
"${name}" = pkgs.callPackage ./nix/stardust-xr-server.nix {
inherit name src sk_gpu;
"${name}" = pkgs.callPackage ./nix/stardust-xr-server.nix { inherit name src; };
};
};
apps.default = {
type = "app";
program = self'.packages.${name} + "/bin/stardust-xr-server";
};
checks.gnome-graphical-test = pkgs.nixosTest
(import ./nix/gnome-graphical-test.nix { inherit pkgs self; });
checks.gnome-graphical-test = pkgs.nixosTest (import ./nix/gnome-graphical-test.nix { inherit pkgs self; });
devShells.default = pkgs.mkShell {
inputsFrom = [ self'.packages.default ];
LIBCLANG_PATH = "${pkgs.libclang.lib}/lib";
@@ -62,7 +53,7 @@
effects = let
pkgs = nixpkgs.legacyPackages.x86_64-linux;
hci-effects = hercules-ci-effects.lib.withPkgs pkgs;
in { ref, rev, ... }: {
in { branch, rev, ... }: {
gnome-graphical-test = hci-effects.mkEffect {
secretsMap."stardustxrDiscord" = "stardustxrDiscord";
secretsMap."stardustxrIpfs" = "stardustxrIpfs";
@@ -70,15 +61,13 @@
readSecretString stardustxrDiscord .webhook > .webhook
readSecretString stardustxrIpfs .basicauth > .basicauth
set -x
export RESPONSE=$(curl -H @.basicauth -F file=@${
self.packages."x86_64-linux".gnome-graphical-test
}/screen.png https://ipfs-api.stardustxr.org/api/v0/add)
export RESPONSE=$(curl -H @.basicauth -F file=@${self.packages."x86_64-linux".gnome-graphical-test}/screen.png https://ipfs-api.stardustxr.org/api/v0/add)
export CID=$(echo "$RESPONSE" | ${pkgs.jq}/bin/jq -r .Hash)
set +x
export ADDRESS="https://ipfs.stardustxr.org/ipfs/$CID"
${pkgs.discord-sh}/bin/discord.sh \
--description "\`stardustxr/server\` has been modified, here's how it renders \`weston-cliptest\` on \`flatland\` via \`monado-service\` inside of the \`gnome-graphical-test\`" \
--field "Ref;${ref}" \
--field "Branch;${branch}" \
--field "Commit ID;${rev}" \
--field "Flatland Revision;${flatland.rev}" \
--field "Reproducer;\`nix build github:stardustxr/server/${rev}#gnome-graphical-test\`" \

BIN
img/flatscreen_1.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.6 KiB

BIN
img/flatscreen_2.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

BIN
img/flatscreen_3.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 789 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 872 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

View File

@@ -1,27 +0,0 @@
{ lib, stdenv, fetchFromGitHub, cmake }:
stdenv.mkDerivation rec {
pname = "meshoptimizer";
version = "0.20";
src = fetchFromGitHub {
owner = "zeux";
repo = "meshoptimizer";
rev = "c21d3be6ddf627f8ca852ba4b6db9903b0557858";
sha256 = "sha256-QCxpM2g8WtYSZHkBzLTJNQ/oHb5j/n9rjaVmZJcCZIA=";
};
nativeBuildInputs = [ cmake ];
cmakeFlags = [
"-DCMAKE_POSITION_INDEPENDENT_CODE=ON"
];
meta = with lib; {
description = "Mesh optimization library that makes meshes smaller and faster to render";
homepage = "https://github.com/zeux/meshoptimizer";
license = licenses.mit;
platforms = platforms.all;
};
}

View File

@@ -1,16 +0,0 @@
{ stdenv, fetchurl, unzip }:
let
sk_gpu_zip = fetchurl {
url =
"https://github.com/StereoKit/sk_gpu/releases/download/v2024.8.16/sk_gpu.v2024.8.16.zip";
sha256 = "sha256-Wk3PZFlWqhrsQ8xG0sQaV2xSasdg2D7TMiPvl/CgtGU=";
};
in stdenv.mkDerivation rec {
name = "sk_gpu";
src = sk_gpu_zip;
unpackPhase = ''
unzip -d $out ${sk_gpu_zip}
'';
nativeBuildInputs = [ unzip ];
}

View File

@@ -1,25 +1,17 @@
{ rustPlatform
, src
, name
, openxr-loader
, libGL
, mesa
, xorg
, fontconfig
, libxkbcommon
, libclang
, cmake
, cpm-cmake
, pkg-config
, llvmPackages
, fetchFromGitHub
, sk_gpu
, libXau
, libXdmcp
, stdenv
, lib
, openxr-loader
}:
rustPlatform.buildRustPackage rec {
@@ -28,59 +20,21 @@ rustPlatform.buildRustPackage rec {
lockFile = (src + "/Cargo.lock");
allowBuiltinFetchGit = true;
};
buildFeatures = [ "local_deps" ];
FORCE_LOCAL_DEPS = true;
CPM_LOCAL_PACKAGES_ONLY = true;
CPM_SOURCE_CACHE = "./build";
CPM_USE_LOCAL_PACKAGES = true;
CPM_DOWNLOAD_ALL = false;
meshoptimizer = fetchFromGitHub {
owner = "zeux";
repo = "meshoptimizer";
rev = "c21d3be6ddf627f8ca852ba4b6db9903b0557858";
sha256 = "sha256-QCxpM2g8WtYSZHkBzLTJNQ/oHb5j/n9rjaVmZJcCZIA=";
};
basis_universal = fetchFromGitHub {
owner = "BinomialLLC";
repo = "basis_universal";
rev = "900e40fb5d2502927360fe2f31762bdbb624455f";
sha256 = "sha256-zBRAXgG5Fi6+5uPQCI/RCGatY6O4ELuYBoKrPNn4K+8=";
};
DEP_MESHOPTIMIZER_SOURCE = "${meshoptimizer}";
DEP_BASIS_UNIVERSAL_SOURCE = "${basis_universal}";
DEP_SK_GPU_SOURCE = "${sk_gpu}";
postPatch = let libPath = lib.makeLibraryPath [ stdenv.cc.cc.lib ];
in ''
sk=$(echo $cargoDepsCopy/stereokit-rust-*/StereoKit)
postPatch = ''
sk=$(echo $cargoDepsCopy/stereokit-sys-*/StereoKit)
mkdir -p $sk/build/cpm
# This is not ideal, the original approach was to fetch the exact cmake
# file version that was wanted from GitHub directly, but at least this way it comes from Nixpkgs.. so meh
cp ${cpm-cmake}/share/cpm/CPM.cmake $sk/build/cpm/CPM_0.38.7.cmake
mkdir -p $sk/sk_gpu
cp -R ${sk_gpu}/* $sk/sk_gpu
chmod -R 755 $sk/sk_gpu/tools/linux_x64/*
export DEP_SK_GPU_SOURCE=$sk/sk_gpu
export LD_LIBRARY_PATH="${stdenv.cc.cc.lib}/lib";
patchelf --set-interpreter "$(cat $NIX_CC/nix-support/dynamic-linker)" \
--set-rpath "${libPath}" \
$sk/sk_gpu/tools/linux_x64/skshaderc
cp ${cpm-cmake}/share/cpm/CPM.cmake $sk/build/cpm/CPM_0.32.2.cmake
'';
nativeBuildInputs = [ cmake pkg-config llvmPackages.libcxxClang ];
nativeBuildInputs = [
cmake pkg-config llvmPackages.libcxxClang
];
buildInputs = [
libGL
mesa
xorg.libX11.dev
xorg.libXft
xorg.libXfixes
fontconfig
libxkbcommon
libXau
libXdmcp
openxr-loader
openxr-loader libGL mesa xorg.libX11 fontconfig libxkbcommon
];
LIBCLANG_PATH = "${libclang.lib}/lib";
}

50
src/core/buffers.rs Normal file
View File

@@ -0,0 +1,50 @@
use std::ffi::c_void;
use color_eyre::eyre::{ensure, Result};
use smithay::backend::{egl::EGLContext, renderer::gles::GlesRenderer};
use stereokit as sk;
struct EGLRawHandles {
display: *const c_void,
config: *const c_void,
context: *const c_void,
}
fn get_sk_egl() -> Result<EGLRawHandles> {
ensure!(
unsafe { sk::sys::backend_graphics_get() }
== sk::sys::backend_graphics__backend_graphics_opengles_egl,
"StereoKit is not running using EGL!"
);
Ok(unsafe {
EGLRawHandles {
display: sk::sys::backend_opengl_egl_get_display() as *const c_void,
config: sk::sys::backend_opengl_egl_get_config() as *const c_void,
context: sk::sys::backend_opengl_egl_get_context() as *const c_void,
}
})
}
pub struct BufferManager {
pub renderer: GlesRenderer,
}
impl BufferManager {
pub fn new() -> Result<Self> {
let egl_raw_handles = get_sk_egl()?;
let renderer = unsafe {
GlesRenderer::new(EGLContext::from_raw(
egl_raw_handles.display,
egl_raw_handles.config,
egl_raw_handles.context,
)?)?
};
Ok(BufferManager { renderer })
}
pub fn make_context_current(&self) {
unsafe {
let _ = self.renderer.egl_context().make_current();
}
}
}

View File

@@ -1,24 +1,21 @@
use super::{
client_state::{ClientStateParsed, CLIENT_STATES},
destroy_queue,
client_state::{ClientState, CLIENT_STATES},
scenegraph::Scenegraph,
};
use crate::{
core::{registry::OwnedRegistry, task},
nodes::{
audio, data, drawable, fields, input, items,
root::{ClientState, Root},
spatial, Node,
},
nodes::{audio, data, drawable, fields, hmd, input, items, root::Root, spatial, Node},
};
use color_eyre::eyre::{eyre, Result};
use global_counter::primitive::exact::CounterU32;
use lazy_static::lazy_static;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use stardust_xr::messenger::{self, MessageSenderHandle};
use std::{fmt::Debug, fs, iter::FromIterator, path::PathBuf, sync::Arc};
use stardust_xr::{
messenger::{self, MessageSenderHandle},
schemas::flex::serialize,
};
use std::{fs, iter::FromIterator, path::PathBuf, sync::Arc};
use tokio::{net::UnixStream, task::JoinHandle};
use tracing::info;
@@ -34,11 +31,10 @@ lazy_static! {
disconnect_status: OnceCell::new(),
message_sender_handle: None,
id_counter: CounterU32::new(0),
scenegraph: Default::default(),
root: OnceCell::new(),
base_resource_prefixes: Default::default(),
state: OnceCell::default(),
state: Arc::new(ClientState::default()),
});
}
@@ -50,7 +46,7 @@ pub fn get_env(pid: i32) -> Result<FxHashMap<String, String>, std::io::Error> {
.map(|(k, v)| (k.to_string(), v.to_string())),
))
}
pub fn state(env: &FxHashMap<String, String>) -> Option<Arc<ClientStateParsed>> {
pub fn state(env: &FxHashMap<String, String>) -> Option<Arc<ClientState>> {
let token = env.get("STARDUST_STARTUP_TOKEN")?;
CLIENT_STATES.lock().get(token).cloned()
}
@@ -63,12 +59,11 @@ pub struct Client {
flush_join_handle: OnceCell<JoinHandle<Result<()>>>,
disconnect_status: OnceCell<Result<()>>,
id_counter: CounterU32,
pub message_sender_handle: Option<MessageSenderHandle>,
pub scenegraph: Arc<Scenegraph>,
pub root: OnceCell<Arc<Root>>,
pub base_resource_prefixes: Mutex<Vec<PathBuf>>,
pub state: OnceCell<ClientState>,
pub state: Arc<ClientState>,
}
impl Client {
pub fn from_connection(connection: UnixStream) -> Result<Arc<Self>> {
@@ -88,7 +83,7 @@ impl Client {
let state = env
.as_ref()
.and_then(state)
.unwrap_or_else(|| Arc::new(ClientStateParsed::default()));
.unwrap_or_else(|| Arc::new(ClientState::default()));
let client = CLIENTS.add(Client {
pid,
@@ -99,25 +94,29 @@ impl Client {
flush_join_handle: OnceCell::new(),
disconnect_status: OnceCell::new(),
id_counter: CounterU32::new(256),
message_sender_handle: Some(messenger_tx.handle()),
scenegraph: scenegraph.clone(),
root: OnceCell::new(),
base_resource_prefixes: Default::default(),
state: OnceCell::default(),
state,
});
let _ = client.scenegraph.client.set(Arc::downgrade(&client));
let _ = client.root.set(Root::create(&client, state.root)?);
let _ = client.root.set(Root::create(&client)?);
hmd::make_alias(&client)?;
spatial::create_interface(&client)?;
fields::create_interface(&client)?;
drawable::create_interface(&client)?;
audio::create_interface(&client)?;
data::create_interface(&client)?;
items::create_interface(&client)?;
input::create_interface(&client)?;
items::camera::create_interface(&client)?;
items::panel::create_interface(&client)?;
let _ = client.state.set(state.apply_to(&client));
client
.root
.get()
.unwrap()
.node
.send_remote_signal("restore_state", serialize(client.state.apply_to(&client))?)?;
let pid_printable = pid
.map(|pid| pid.to_string())
@@ -141,9 +140,12 @@ impl Client {
let client = client.clone();
async move {
loop {
if let Err(e) = messenger_rx.dispatch(&*scenegraph).await {
match messenger_rx.dispatch(&*scenegraph).await {
Err(e) => {
client.disconnect(Err(e.into()));
}
_ => (),
}
}
}
},
@@ -156,9 +158,12 @@ impl Client {
let client = client.clone();
async move {
loop {
if let Err(e) = messenger_tx.flush().await {
match messenger_tx.flush().await {
Err(e) => {
client.disconnect(Err(e.into()));
}
_ => (),
}
}
}
},
@@ -184,19 +189,15 @@ impl Client {
let cwd_proc_path = format!("/proc/{pid}/cwd");
std::fs::read_link(cwd_proc_path).ok()
}
pub async fn save_state(&self) -> Option<ClientStateParsed> {
pub async fn save_state(&self) -> Option<ClientState> {
let internal = self.root.get()?.save_state().await.ok()?;
Some(ClientStateParsed::from_deserialized(self, internal))
}
pub fn generate_id(&self) -> u64 {
self.id_counter.inc() as u64
Some(ClientState::from_deserialized(self, internal))
}
#[inline]
pub fn get_node(&self, name: &'static str, id: u64) -> Result<Arc<Node>> {
pub fn get_node(&self, name: &'static str, path: &str) -> Result<Arc<Node>> {
self.scenegraph
.get_node(id)
.get_node(path)
.ok_or_else(|| eyre!("{} not found", name))
}
@@ -208,22 +209,7 @@ impl Client {
if let Some(flush_join_handle) = self.flush_join_handle.get() {
flush_join_handle.abort();
}
if let Some(client) = CLIENTS.remove(self) {
destroy_queue::add(client);
}
}
}
impl Debug for Client {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Client")
.field("pid", &self.pid)
.field("exe", &self.exe)
.field("dispatch_join_handle", &self.dispatch_join_handle)
.field("flush_join_handle", &self.flush_join_handle)
.field("disconnect_status", &self.disconnect_status)
.field("base_resource_prefixes", &self.base_resource_prefixes)
.field("state", &self.state)
.finish()
CLIENTS.remove(self);
}
}
impl Drop for Client {

View File

@@ -1,17 +1,13 @@
use super::client::{get_env, Client};
use crate::nodes::{root::ClientState, spatial::Spatial, Node};
use crate::nodes::{spatial::Spatial, Node};
use glam::Mat4;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use serde::{Deserialize, Serialize};
use std::{
path::{Path, PathBuf},
process::Command,
sync::Arc,
};
use std::{io::Write, path::PathBuf, sync::Arc};
lazy_static::lazy_static! {
pub static ref CLIENT_STATES: Mutex<FxHashMap<String, Arc<ClientStateParsed>>> = Default::default();
pub static ref CLIENT_STATES: Mutex<FxHashMap<String, Arc<ClientState>>> = Default::default();
}
#[derive(Debug, Serialize, Deserialize)]
@@ -31,28 +27,29 @@ impl LaunchInfo {
}
#[derive(Debug, Serialize, Deserialize)]
pub struct ClientStateParsed {
pub struct ClientState {
pub launch_info: Option<LaunchInfo>,
pub data: Vec<u8>,
pub data: Option<Vec<u8>>,
pub root: Mat4,
pub spatial_anchors: FxHashMap<String, Mat4>,
}
impl ClientStateParsed {
pub fn from_deserialized(client: &Client, state: ClientState) -> Self {
ClientStateParsed {
impl ClientState {
pub fn from_deserialized(client: &Client, state: ClientStateInternal) -> Self {
ClientState {
launch_info: LaunchInfo::from_client(client),
data: state.data.unwrap_or_default(),
root: Self::spatial_transform(client, state.root).unwrap_or_default(),
data: state.data,
root: Self::spatial_transform(client, &state.root.unwrap_or_default())
.unwrap_or_default(),
spatial_anchors: state
.spatial_anchors
.into_iter()
.filter_map(|(k, v)| Some((k, Self::spatial_transform(client, v)?)))
.filter_map(|(k, v)| Some((k, Self::spatial_transform(client, &v)?)))
.collect(),
}
}
fn spatial_transform(client: &Client, id: u64) -> Option<Mat4> {
let node = client.scenegraph.get_node(id)?;
let spatial = node.get_aspect::<Spatial>().ok()?;
fn spatial_transform(client: &Client, path: &str) -> Option<Mat4> {
let node = client.scenegraph.get_node(path)?;
let spatial = node.spatial.get()?;
Some(spatial.global_transform())
}
@@ -61,59 +58,51 @@ impl ClientStateParsed {
CLIENT_STATES.lock().insert(token.clone(), Arc::new(self));
token
}
pub fn from_file(file: &Path) -> Option<Self> {
let file_string = std::fs::read_to_string(file).ok()?;
toml::from_str(&file_string).ok()
pub fn to_file(self) {
let project_dirs = directories::ProjectDirs::from("", "", "stardust").unwrap();
let state_dir = project_dirs.state_dir().unwrap();
std::fs::create_dir_all(state_dir).unwrap();
let mut file = std::fs::File::create(state_dir.join(nanoid::nanoid!())).unwrap();
file.write_all(&stardust_xr::schemas::flex::flexbuffers::to_vec(self).unwrap())
.unwrap();
}
pub fn to_file(&self, directory: &Path) {
let app_name = self
.launch_info
.as_ref()
.map(|l| l.cmdline.first().unwrap().split('/').last().unwrap())
.unwrap_or("unknown");
let state_file_path = directory
.join(format!("{app_name}-{}", nanoid::nanoid!()))
.with_extension("toml");
std::fs::write(state_file_path, toml::to_string(&self).unwrap()).unwrap();
}
pub fn apply_to(&self, client: &Arc<Client>) -> ClientState {
pub fn apply_to(&self, client: &Arc<Client>) -> ClientStateInternal {
if let Some(root) = client.root.get() {
root.set_transform(self.root)
}
ClientState {
data: Some(self.data.clone()),
root: 0,
ClientStateInternal {
data: self.data.clone(),
root: Some("/".to_string()),
spatial_anchors: self
.spatial_anchors
.iter()
.map(|(k, v)| {
let node = Node::generate(client, true).add_to_scenegraph().unwrap();
Spatial::add_to(&node, None, *v, false);
(k.clone(), node.get_id())
(k.clone(), {
let node = Node::create(client, "/spatial/anchor", k, true)
.add_to_scenegraph()
.unwrap();
Spatial::add_to(&node, None, *v, false).unwrap();
k.clone()
})
})
.collect(),
}
}
pub fn launch_command(self) -> Option<Command> {
let launch_info = self.launch_info.as_ref()?;
let mut cmdline = launch_info.cmdline.iter();
let mut command = Command::new(cmdline.next()?);
command.args(cmdline);
command.current_dir(&launch_info.cwd);
command.envs(launch_info.env.iter());
command.env("STARDUST_STARTUP_TOKEN", self.token());
Some(command)
}
}
impl Default for ClientStateParsed {
impl Default for ClientState {
fn default() -> Self {
Self {
launch_info: None,
data: Default::default(),
data: None,
root: Mat4::IDENTITY,
spatial_anchors: Default::default(),
}
}
}
#[derive(Default, Serialize, Deserialize)]
pub struct ClientStateInternal {
data: Option<Vec<u8>>,
root: Option<String>,
spatial_anchors: FxHashMap<String, String>,
}

View File

@@ -1,24 +1,12 @@
use once_cell::sync::Lazy;
use parking_lot::Mutex;
use std::any::Any;
use tokio::sync::mpsc::{self, unbounded_channel};
type Anything = Box<dyn Any + Send + Sync>;
static MAIN_DESTROY_QUEUE: Lazy<(
mpsc::UnboundedSender<Anything>,
Mutex<mpsc::UnboundedReceiver<Anything>>,
)> = Lazy::new(|| {
let (tx, rx) = unbounded_channel();
(tx, Mutex::new(rx))
});
static MAIN_DESTROY_QUEUE: Mutex<Vec<Box<dyn Any + Send + Sync>>> = Mutex::new(Vec::new());
pub fn add<T: Any + Sync + Send>(thing: T) {
MAIN_DESTROY_QUEUE.0.send(Box::new(thing)).unwrap();
MAIN_DESTROY_QUEUE.lock().push(Box::new(thing));
}
pub fn clear() {
while let Ok(thing) = MAIN_DESTROY_QUEUE.1.lock().try_recv() {
drop(thing)
}
MAIN_DESTROY_QUEUE.lock().clear();
}

36
src/core/eventloop.rs Normal file
View File

@@ -0,0 +1,36 @@
use super::client::Client;
use super::task;
use color_eyre::eyre::Result;
use std::path::PathBuf;
use std::sync::Arc;
use tokio::net::UnixListener;
use tokio::task::JoinHandle;
use tracing::error;
pub struct EventLoop {
join_handle: JoinHandle<()>,
}
impl EventLoop {
pub fn new(socket_path: PathBuf) -> Result<Arc<Self>> {
let socket = UnixListener::bind(socket_path)?;
let join_handle = task::new(|| "event loop", async move {
loop {
let Ok((socket, _)) = socket.accept().await else { continue };
if let Err(e) = Client::from_connection(socket) {
error!(?e, "Unable to create client from connection");
}
}
})?;
let event_loop = Arc::new(EventLoop { join_handle });
Ok(event_loop)
}
}
impl Drop for EventLoop {
fn drop(&mut self) {
self.join_handle.abort();
}
}

View File

@@ -1,11 +0,0 @@
#[macro_export]
macro_rules! create_interface {
($iface:ident) => {
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::from_id(client, INTERFACE_NODE_ID, false);
<$iface as self::InterfaceAspect>::add_node_members(&node);
node.add_to_scenegraph()?;
Ok(())
}
};
}

View File

@@ -2,8 +2,11 @@ pub mod client;
pub mod client_state;
pub mod delta;
pub mod destroy_queue;
pub mod idl_utils;
pub mod eventloop;
pub mod node_collections;
pub mod registry;
pub mod resource;
pub mod scenegraph;
pub mod task;
pub mod typed_datamap;
pub mod buffers;

View File

@@ -0,0 +1,83 @@
use crate::nodes::Node;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use std::{
borrow::Borrow,
hash::Hash,
sync::{Arc, Weak},
};
// #[derive(Default)]
// pub struct LifeLinkedNodeList {
// nodes: Mutex<Vec<Weak<Node>>>,
// }
// impl LifeLinkedNodeList {
// pub fn add(&self, node: Weak<Node>) {
// self.nodes.lock().push(node);
// }
// pub fn clear(&self) {
// self.nodes
// .lock()
// .iter()
// .filter_map(|node| node.upgrade())
// .for_each(|node| {
// node.destroy();
// });
// self.nodes.lock().clear();
// }
// }
// impl Drop for LifeLinkedNodeList {
// fn drop(&mut self) {
// self.clear();
// }
// }
#[derive(Default, Debug)]
pub struct LifeLinkedNodeMap<K: Hash + Eq> {
nodes: Mutex<FxHashMap<K, Weak<Node>>>,
}
#[allow(dead_code)]
impl<K: Hash + Eq> LifeLinkedNodeMap<K> {
pub fn add(&self, key: K, node: &Arc<Node>) {
self.nodes.lock().insert(key, Arc::downgrade(node));
}
pub fn get<Q>(&self, key: &Q) -> Option<Arc<Node>>
where
Q: ?Sized,
K: Borrow<Q>,
Q: Hash + Eq,
{
self.nodes.lock().get(key).and_then(|n| n.upgrade())
}
pub fn nodes(&self) -> Vec<Arc<Node>> {
self.nodes
.lock()
.values()
.filter_map(|v| v.upgrade())
.collect()
}
pub fn remove<Q>(&self, key: &Q) -> Option<Arc<Node>>
where
Q: ?Sized,
K: Borrow<Q>,
Q: Hash + Eq,
{
self.nodes.lock().remove(key).and_then(|n| n.upgrade())
}
pub fn clear(&self) {
let mut nodes = self.nodes.lock();
nodes
.values()
.filter_map(|node| node.upgrade())
.for_each(|node| {
node.destroy();
});
nodes.clear();
}
}
impl<K: Hash + Eq> Drop for LifeLinkedNodeMap<K> {
fn drop(&mut self) {
self.clear();
}
}

View File

@@ -5,7 +5,6 @@ use rustc_hash::FxHashMap;
use std::ptr;
use std::sync::{Arc, Weak};
#[derive(Debug)]
pub struct Registry<T: Send + Sync + ?Sized>(Mutex<Option<FxHashMap<usize, Weak<T>>>>);
impl<T: Send + Sync + ?Sized> Registry<T> {
@@ -13,7 +12,9 @@ impl<T: Send + Sync + ?Sized> Registry<T> {
Registry(const_mutex(None))
}
fn lock(&self) -> MappedMutexGuard<FxHashMap<usize, Weak<T>>> {
MutexGuard::map(self.0.lock(), |r| r.get_or_insert_with(FxHashMap::default))
MutexGuard::map(self.0.lock(), |r| {
r.get_or_insert_with(|| FxHashMap::default())
})
}
pub fn add(&self, t: T) -> Arc<T>
where
@@ -31,38 +32,12 @@ impl<T: Send + Sync + ?Sized> Registry<T> {
self.lock()
.contains_key(&(ptr::addr_of!(*t) as *const () as usize))
}
pub fn get_changes(old: &Registry<T>, new: &Registry<T>) -> (Vec<Arc<T>>, Vec<Arc<T>>) {
let old = old.lock();
let new = new.lock();
let mut added = Vec::new();
let mut removed = Vec::new();
for (id, entry) in new.iter() {
if let Some(entry) = entry.upgrade() {
if !old.contains_key(id) {
added.push(entry);
}
}
}
for (id, entry) in old.iter() {
if let Some(entry) = entry.upgrade() {
if !new.contains_key(id) {
removed.push(entry);
}
}
}
(added, removed)
}
pub fn get_valid_contents(&self) -> Vec<Arc<T>> {
self.lock()
.iter()
.filter_map(|pair| pair.1.upgrade())
.collect()
}
pub fn set(&self, other: &Registry<T>) {
self.lock().clone_from(&other.lock());
}
pub fn take_valid_contents(&self) -> Vec<Arc<T>> {
self.0
.lock()
@@ -72,14 +47,6 @@ impl<T: Send + Sync + ?Sized> Registry<T> {
.filter_map(|pair| pair.1.upgrade())
.collect()
}
pub fn retain<F: Fn(&Arc<T>) -> bool>(&self, f: F) {
self.lock().retain(|_, v| {
let Some(v) = v.upgrade() else {
return true;
};
(f)(&v)
})
}
pub fn remove(&self, t: &T) {
self.lock()
.remove(&(ptr::addr_of!(*t) as *const () as usize));
@@ -89,9 +56,7 @@ impl<T: Send + Sync + ?Sized> Registry<T> {
}
pub fn is_empty(&self) -> bool {
let registry = self.0.lock();
let Some(registry) = &*registry else {
return true;
};
let Some(registry) = &*registry else {return true};
if registry.is_empty() {
return true;
}
@@ -103,11 +68,6 @@ impl<T: Send + Sync + ?Sized> Clone for Registry<T> {
Self(Mutex::new(self.0.lock().clone()))
}
}
impl<T: Send + Sync + ?Sized> Default for Registry<T> {
fn default() -> Self {
Self::new()
}
}
pub struct OwnedRegistry<T: Send + Sync + ?Sized>(Mutex<Option<FxHashMap<usize, Arc<T>>>>);
@@ -116,7 +76,9 @@ impl<T: Send + Sync + ?Sized> OwnedRegistry<T> {
OwnedRegistry(const_mutex(None))
}
fn lock(&self) -> MappedMutexGuard<FxHashMap<usize, Arc<T>>> {
MutexGuard::map(self.0.lock(), |r| r.get_or_insert_with(FxHashMap::default))
MutexGuard::map(self.0.lock(), |r| {
r.get_or_insert_with(|| FxHashMap::default())
})
}
pub fn add(&self, t: T) -> Arc<T>
where
@@ -136,12 +98,9 @@ impl<T: Send + Sync + ?Sized> OwnedRegistry<T> {
self.lock()
.contains_key(&(ptr::addr_of!(*t) as *const () as usize))
}
pub fn remove(&self, t: &T) -> Option<Arc<T>>
where
T: Sized,
{
pub fn remove(&self, t: &T) {
self.lock()
.remove(&(ptr::addr_of!(*t) as *const () as usize))
.remove(&(ptr::addr_of!(*t) as *const () as usize));
}
pub fn clear(&self) {
self.lock().clear();

View File

@@ -1,39 +1,22 @@
use stardust_xr::values::ResourceID;
use std::{
ffi::OsStr,
path::{Path, PathBuf},
};
use color_eyre::eyre::eyre;
use serde::{de::Visitor, Deserialize};
use std::{ffi::OsStr, path::PathBuf};
use super::client::Client;
lazy_static::lazy_static! {
static ref THEMES: Vec<PathBuf> = std::env::var("STARDUST_THEMES").map(|s| s.split(':').map(PathBuf::from).collect()).unwrap_or_default();
}
fn has_extension(path: &Path, extensions: &[&OsStr]) -> bool {
if let Some(path_extension) = path.extension() {
extensions.contains(&path_extension)
} else {
false
}
}
pub fn get_resource_file(
resource: &ResourceID,
client: &Client,
extensions: &[&OsStr],
) -> Option<PathBuf> {
match resource {
ResourceID::Direct(file) => {
(file.is_absolute() && file.exists() && has_extension(file, extensions))
.then_some(file.clone())
#[derive(Debug)]
pub enum ResourceID {
File(PathBuf),
Namespaced { namespace: String, path: PathBuf },
}
impl ResourceID {
pub fn get_file(&self, prefixes: &[PathBuf], extensions: &[&OsStr]) -> Option<PathBuf> {
match self {
ResourceID::File(file) => (file.is_absolute()
&& file.exists() && Self::has_extension(file, extensions))
.then_some(file.clone()),
ResourceID::Namespaced { namespace, path } => {
let file_name = path.file_name()?;
let base_prefixes = client.base_resource_prefixes.lock().clone();
THEMES
prefixes
.iter()
.chain(base_prefixes.iter())
.filter_map(|prefix| {
let prefixed_path = prefix.clone().join(namespace).join(path);
let parent = prefixed_path.parent()?;
@@ -43,7 +26,58 @@ pub fn get_resource_file(
.filter_map(|item| item.ok())
.map(|dir_entry| dir_entry.path())
.filter(|path| path.file_stem() == Some(file_name))
.find(|path| has_extension(path, extensions))
.find(|path| Self::has_extension(path, extensions))
}
}
}
fn has_extension(path: &PathBuf, extensions: &[&OsStr]) -> bool {
if let Some(path_extension) = path.extension() {
extensions.contains(&path_extension)
} else {
false
}
}
}
impl<'de> Deserialize<'de> for ResourceID {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: serde::Deserializer<'de>,
{
deserializer.deserialize_any(ResourceVisitor)
}
}
struct ResourceVisitor;
impl<'de> Visitor<'de> for ResourceVisitor {
type Value = ResourceID;
fn expecting(&self, formatter: &mut std::fmt::Formatter) -> std::fmt::Result {
formatter.write_str("A string containing an absolute path to file or \"[namespace]:[path]\" for a namespaced resource")
}
fn visit_str<E>(self, v: &str) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(if v.starts_with('/') {
let path = PathBuf::from(v);
path.metadata().map_err(serde::de::Error::custom)?;
ResourceID::File(path)
} else if let Some((namespace, path)) = v.split_once(':') {
ResourceID::Namespaced {
namespace: namespace.to_string(),
path: PathBuf::from(path),
}
} else {
return Err(serde::de::Error::custom(eyre!("Invalid format for string")));
})
}
fn visit_string<E>(self, v: String) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
self.visit_str(&v)
}
}

View File

@@ -1,15 +1,12 @@
use crate::nodes::alias::get_original;
use crate::nodes::Node;
use crate::{core::client::Client, nodes::Message};
use color_eyre::eyre::Result;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use portable_atomic::Ordering;
use rustc_hash::FxHashMap;
use serde::Serialize;
use stardust_xr::scenegraph;
use stardust_xr::scenegraph::ScenegraphError;
use stardust_xr::schemas::flex::serialize;
use std::future::Future;
use std::os::fd::OwnedFd;
use std::sync::{Arc, Weak};
use tokio::sync::oneshot;
@@ -18,7 +15,7 @@ use tracing::{debug, debug_span};
#[derive(Default)]
pub struct Scenegraph {
pub(super) client: OnceCell<Weak<Client>>,
nodes: Mutex<FxHashMap<u64, Arc<Node>>>,
nodes: Mutex<FxHashMap<String, Arc<Node>>>,
}
impl Scenegraph {
@@ -33,69 +30,52 @@ impl Scenegraph {
}
pub fn add_node_raw(&self, node: Arc<Node>) {
debug!(node = ?&*node, "Add node");
self.nodes.lock().insert(node.get_id(), node);
let path = node.get_path().to_string();
self.nodes.lock().insert(path, node);
}
pub fn get_node(&self, node: u64) -> Option<Arc<Node>> {
let node = self.nodes.lock().get(&node)?.clone();
get_original(node, true)
pub fn get_node(&self, path: &str) -> Option<Arc<Node>> {
let mut node = self.nodes.lock().get(path)?.clone();
while let Some(alias) = node.alias.get() {
if alias.enabled.load(Ordering::Relaxed) {
node = alias.original.upgrade()?;
} else {
return None;
}
}
Some(node)
}
pub fn remove_node(&self, node: u64) -> Option<Arc<Node>> {
debug!(node, "Remove node");
self.nodes.lock().remove(&node)
pub fn remove_node(&self, path: &str) -> Option<Arc<Node>> {
debug!(path, "Remove node");
self.nodes.lock().remove(path)
}
}
pub type MethodResponse = Result<(Vec<u8>, Vec<OwnedFd>), ScenegraphError>;
pub struct MethodResponseSender(oneshot::Sender<MethodResponse>);
pub struct MethodResponseSender(oneshot::Sender<Result<(Vec<u8>, Vec<OwnedFd>), ScenegraphError>>);
impl MethodResponseSender {
pub fn send(self, t: Result<Message, ScenegraphError>) {
let _ = self.0.send(t.map(|m| (m.data, m.fds)));
}
// pub fn send_method_return<T: Serialize>(
// self,
// result: color_eyre::eyre::Result<(T, Vec<OwnedFd>)>,
// ) {
// let _ = self.0.send(map_method_return(result));
// }
pub fn wrap_sync<F: FnOnce() -> color_eyre::eyre::Result<Message>>(self, f: F) {
self.send(f().map_err(|e| ScenegraphError::MethodError {
error: e.to_string(),
}))
}
pub fn wrap_async<T: Serialize>(
self,
f: impl Future<Output = color_eyre::eyre::Result<(T, Vec<OwnedFd>)>> + Send + 'static,
) {
tokio::task::spawn(async move { self.0.send(map_method_return(f.await)) });
}
}
fn map_method_return<T: Serialize>(
result: color_eyre::eyre::Result<(T, Vec<OwnedFd>)>,
) -> Result<(Vec<u8>, Vec<OwnedFd>), ScenegraphError> {
let (value, fds) = result.map_err(|e| ScenegraphError::MethodError {
error: e.to_string(),
})?;
let serialized_value = serialize(value).map_err(|e| ScenegraphError::MethodError {
error: format!("Internal: Serialization failed: {e}"),
})?;
Ok((serialized_value, fds))
}
impl scenegraph::Scenegraph for Scenegraph {
fn send_signal(
&self,
node: u64,
method: u64,
path: &str,
method: &str,
data: &[u8],
fds: Vec<OwnedFd>,
) -> Result<(), ScenegraphError> {
let Some(client) = self.get_client() else {
return Err(ScenegraphError::SignalNotFound);
};
debug_span!("Handle signal", node, method).in_scope(|| {
self.get_node(node)
debug_span!("Handle signal", path, method).in_scope(|| {
self.get_node(path)
.ok_or(ScenegraphError::NodeNotFound)?
.send_local_signal(
client,
@@ -109,8 +89,8 @@ impl scenegraph::Scenegraph for Scenegraph {
}
fn execute_method(
&self,
node: u64,
method: u64,
path: &str,
method: &str,
data: &[u8],
fds: Vec<OwnedFd>,
response: oneshot::Sender<Result<(Vec<u8>, Vec<OwnedFd>), ScenegraphError>>,
@@ -119,8 +99,8 @@ impl scenegraph::Scenegraph for Scenegraph {
let _ = response.send(Err(ScenegraphError::MethodNotFound));
return;
};
debug!(node, method, "Handle method");
let Some(node) = self.get_node(node) else {
debug!(path, method, "Handle method");
let Some(node) = self.get_node(path) else {
let _ = response.send(Err(ScenegraphError::NodeNotFound));
return;
};

56
src/core/typed_datamap.rs Normal file
View File

@@ -0,0 +1,56 @@
#![allow(unused)]
use std::ops::{Deref, DerefMut};
use color_eyre::eyre::Result;
use once_cell::sync::Lazy;
use serde::{de::DeserializeOwned, Serialize};
use stardust_xr::schemas::{
flat::Datamap,
flex::flexbuffers::{FlexbufferSerializer, Reader, ReaderError},
};
use crate::nodes::Message;
pub struct TypedDatamap<T: DeserializeOwned + Serialize>(T);
impl<T: DeserializeOwned + Serialize> TypedDatamap<T> {
pub fn new(data: T) -> Self {
TypedDatamap(data)
}
pub fn from_flex(message: Message) -> Result<Self> {
let root = Reader::get_root(message.as_ref())?;
T::deserialize(root).map(Self::new).map_err(|e| e.into())
}
pub fn to_datamap(&mut self) -> Result<Datamap> {
let mut serializer = FlexbufferSerializer::default();
self.0.serialize(&mut serializer)?;
Datamap::new(serializer.take_buffer()).map_err(|e| e.into())
}
pub fn serialize(&mut self) -> Option<Vec<u8>> {
let mut serializer = FlexbufferSerializer::default();
self.0.serialize(&mut serializer).ok()?;
// check if this is actually a map
Reader::get_root(serializer.view()).ok()?.get_map().ok()?;
Some(serializer.take_buffer())
}
}
impl<T: DeserializeOwned + Serialize> Default for TypedDatamap<T>
where
T: Default,
{
fn default() -> Self {
Self(T::default())
}
}
impl<T: DeserializeOwned + Serialize> Deref for TypedDatamap<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<T: DeserializeOwned + Serialize> DerefMut for TypedDatamap<T> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}

View File

@@ -1,86 +1,84 @@
#![allow(clippy::empty_docs)]
mod core;
mod nodes;
mod objects;
mod session;
#[cfg(feature = "wayland")]
mod wayland;
use crate::core::destroy_queue;
use crate::core::client::CLIENTS;
use crate::core::client_state::ClientState;
use crate::core::{destroy_queue, buffers};
use crate::nodes::items::camera;
use crate::nodes::{audio, drawable, input};
use crate::nodes::{audio, drawable, hmd, input};
use crate::objects::input::eye_pointer::EyePointer;
use crate::objects::input::mouse_pointer::MousePointer;
use crate::objects::input::sk_controller::SkController;
use crate::objects::input::sk_hand::SkHand;
use crate::objects::play_space::PlaySpace;
use self::core::eventloop::EventLoop;
use clap::Parser;
use core::client::Client;
use core::task;
use directories::ProjectDirs;
use objects::ServerObjects;
use once_cell::sync::OnceCell;
use session::{launch_start, save_session};
use smithay::reexports::nix;
use stardust_xr::server;
use std::os::unix::process::CommandExt;
use std::path::PathBuf;
use std::process::{Command, Stdio};
use std::sync::Arc;
use std::time::Duration;
use stereokit_rust::material::Material;
use stereokit_rust::shader::Shader;
use stereokit_rust::sk::{sk_quit, AppMode, DepthMode, OriginMode, QuitReason, SkSettings};
use stereokit_rust::system::{LogLevel, Renderer};
use stereokit_rust::tex::{SHCubemap, Tex, TexFormat, TexType};
use stereokit_rust::ui::Ui;
use stereokit_rust::util::{Color128, Time};
use tokio::net::UnixListener;
use stereokit::{
named_colors::BLACK, DepthMode, DisplayMode, Handed, LogLevel, StereoKitMultiThread,
TextureFormat, TextureType,
};
use stereokit::{DisplayBlend, Sk};
use tokio::sync::Notify;
use tokio::task::LocalSet;
use tokio::{runtime::Handle, sync::oneshot};
use tracing::metadata::LevelFilter;
use tracing::{debug_span, error, info};
use tracing_subscriber::{fmt, prelude::*, EnvFilter};
use zbus::fdo::ObjectManager;
use zbus::Connection;
#[derive(Debug, Clone, Parser)]
#[derive(Parser)]
#[clap(author, version, about, long_about = None)]
struct CliArgs {
/// Force flatscreen mode and use the mouse pointer as a 3D pointer
#[clap(short, long, action)]
flatscreen: bool,
/// If monado insists on emulating them, set this flag...we want the raw input
#[clap(long)]
disable_controllers: bool,
/// If monado insists on emulating , set this flag...we want the raw input
#[clap(long)]
disable_hands: bool,
/// Run Stardust XR as an overlay with given priority
#[clap(id = "PRIORITY", short = 'o', long = "overlay", action)]
overlay_priority: Option<u32>,
/// Debug the clients started by the server
#[clap(short = 'd', long = "debug", action)]
debug_launched_clients: bool,
/// Don't create a tip input for controller because SOME RUNTIMES will lie
#[clap(long, action)]
disable_controller: bool,
/// Run a script when ready for clients to connect. If this is not set the script at $HOME/.config/stardust/startup will be ran if it exists.
#[clap(id = "PATH", short = 'e', long = "execute-startup-script", action)]
startup_script: Option<PathBuf>,
/// Restore the session with the given ID (or `latest`), ignoring the startup script. Sessions are stored in directories at `~/.local/state/stardust/`.
#[clap(id = "SESSION_ID", long = "restore", action)]
restore: Option<String>,
}
static STARDUST_INSTANCE: OnceCell<String> = OnceCell::new();
static SK_MULTITHREAD: OnceCell<Sk> = OnceCell::new();
static STOP_NOTIFIER: Notify = Notify::const_new();
// #[tokio::main]
#[tokio::main(flavor = "current_thread")]
async fn main() {
color_eyre::install().unwrap();
struct EventLoopInfo {
tokio_handle: Handle,
socket_path: PathBuf,
}
fn main() {
ctrlc::set_handler(|| {
if atty::isnt(atty::Stream::Stdout) {
STOP_NOTIFIER.notify_waiters()
}
})
.unwrap();
let registry = tracing_subscriber::registry();
#[cfg(feature = "profile_app")]
let registry = registry.with(
tracing_tracy::TracyLayer::new(tracing_tracy::DefaultConfig::default())
.with_filter(LevelFilter::DEBUG),
);
let registry = registry.with(tracing_tracy::TracyLayer::new().with_filter(LevelFilter::DEBUG));
#[cfg(feature = "profile_tokio")]
let (console_layer, _) = console_subscriber::ConsoleLayer::builder().build();
@@ -94,93 +92,22 @@ async fn main() {
.with_filter(EnvFilter::from_default_env());
registry.with(log_layer).init();
let cli_args = CliArgs::parse();
let socket_path =
server::get_free_socket_path().expect("Unable to find a free stardust socket path");
STARDUST_INSTANCE.set(socket_path.file_name().unwrap().to_string_lossy().into_owned()).expect("Someone hasn't done their job, yell at Nova because how is this set multiple times what the hell");
info!(
socket_path = ?socket_path.display(),
"Stardust socket created"
);
let socket =
UnixListener::bind(socket_path).expect("Couldn't spawn stardust server at {socket_path}");
task::new(|| "client join loop", async move {
loop {
let Ok((stream, _)) = socket.accept().await else {
continue;
};
if let Err(e) = Client::from_connection(stream) {
error!(?e, "Unable to create client from connection");
}
}
})
.unwrap();
info!("Init client join loop");
let project_dirs = ProjectDirs::from("", "", "stardust");
if project_dirs.is_none() {
error!("Unable to get Stardust project directories, default skybox and startup script will not work.");
}
let cli_args = Arc::new(CliArgs::parse());
let dbus_connection = Connection::session()
.await
.expect("Could not open dbus session");
dbus_connection
.request_name("org.stardustxr.HMD")
.await
.expect("Another instance of the server is running. This is not supported currently (but is planned).");
dbus_connection
.object_server()
.at("/", ObjectManager)
.await
.expect("Couldn't add the object manager");
let sk_ready_notifier = Arc::new(Notify::new());
let stereokit_loop = tokio::task::spawn_blocking({
let sk_ready_notifier = sk_ready_notifier.clone();
let project_dirs = project_dirs.clone();
let cli_args = cli_args.clone();
let dbus_connection = dbus_connection.clone();
move || stereokit_loop(sk_ready_notifier, project_dirs, cli_args, dbus_connection)
});
sk_ready_notifier.notified().await;
let mut startup_children = project_dirs
.as_ref()
.map(|project_dirs| launch_start(&cli_args, project_dirs))
.unwrap_or_default();
tokio::select! {
_ = stereokit_loop => (),
_ = tokio::signal::ctrl_c() => unsafe {sk_quit(QuitReason::SystemClose)},
}
info!("Stopping...");
if let Some(project_dirs) = project_dirs {
save_session(&project_dirs).await;
}
for mut startup_child in startup_children.drain(..) {
let _ = startup_child.kill();
}
info!("Cleanly shut down Stardust");
}
fn stereokit_loop(
sk_ready_notifier: Arc<Notify>,
project_dirs: Option<ProjectDirs>,
args: CliArgs,
dbus_connection: Connection,
) {
let sk = SkSettings::default()
.app_name("Stardust XR")
.mode(if args.flatscreen {
AppMode::Simulator
let sk = stereokit::Settings {
app_name: "Stardust XR".to_string(),
display_preference: if cli_args.flatscreen {
DisplayMode::Flatscreen
} else {
AppMode::XR
})
.depth_mode(DepthMode::D32)
.log_filter(match EnvFilter::from_default_env().max_level_hint() {
DisplayMode::MixedReality
},
blend_preference: DisplayBlend::AnyTransparent,
depth_mode: DepthMode::D32,
log_filter: match EnvFilter::from_default_env().max_level_hint() {
Some(LevelFilter::ERROR) => LogLevel::Error,
Some(LevelFilter::WARN) => LogLevel::Warning,
Some(LevelFilter::INFO) => LogLevel::Inform,
@@ -188,90 +115,223 @@ fn stereokit_loop(
Some(LevelFilter::TRACE) => LogLevel::Diagnostic,
Some(LevelFilter::OFF) => LogLevel::None,
None => LogLevel::Warning,
})
.overlay_app(args.overlay_priority.is_some())
.overlay_priority(args.overlay_priority.unwrap_or(u32::MAX))
.disable_desktop_input_window(true)
.origin(OriginMode::Local)
},
overlay_app: cli_args.overlay_priority.is_some(),
overlay_priority: cli_args.overlay_priority.unwrap_or(u32::MAX),
disable_desktop_input_window: true,
..Default::default()
}
.init()
.expect("StereoKit failed to initialize");
let _ = SK_MULTITHREAD.set(sk.multithreaded());
info!("Init StereoKit");
Renderer::multisample(0);
Material::default().shader(Shader::pbr_clip());
Ui::enable_far_interact(false);
sk.material_set_shader(
sk.material_find("default/material_pbr").unwrap(),
sk.shader_find("default/shader_pbr_clip").unwrap(),
);
// Skytex/light stuff
{
if let Some(sky) = project_dirs
if let Some((light, tex)) = project_dirs
.as_ref()
.map(|dirs| dirs.config_dir().join("skytex.hdr"))
.filter(|f| f.exists())
.and_then(|p| SHCubemap::from_cubemap_equirectangular(p, true, 100).ok())
.and_then(|dirs| {
let skytex_path = dirs.config_dir().join("skytex.hdr");
skytex_path
.exists()
.then(|| sk.tex_create_cubemap_file(&skytex_path, true, 100).ok())
})
.flatten()
{
sky.render_as_sky();
sk.render_set_skytex(&tex);
sk.render_set_skylight(light);
} else {
Renderer::skytex(Tex::gen_color(
Color128::BLACK,
sk.render_set_skytex(sk.tex_gen_color(
BLACK,
1,
1,
TexType::Cubemap,
TexFormat::RGBA32,
TextureType::CUBEMAP,
TextureFormat::RGBA32,
));
}
}
let mut mouse_pointer = cli_args
.flatscreen
.then(MousePointer::new)
.transpose()
.unwrap();
let mut hands = (!cli_args.flatscreen)
.then(|| {
let left = SkHand::new(Handed::Left).ok();
let right = SkHand::new(Handed::Right).ok();
left.zip(right)
})
.flatten();
let mut controllers = (!cli_args.flatscreen && !cli_args.disable_controller)
.then(|| {
let left = SkController::new(&sk, Handed::Left).ok();
let right = SkController::new(&sk, Handed::Right).ok();
left.zip(right)
})
.flatten();
let eye_pointer = (sk.active_display_mode() == DisplayMode::MixedReality
&& sk.device_has_eye_gaze())
.then(EyePointer::new)
.transpose()
.unwrap();
if hands.is_none() {
sk.input_hand_visible(Handed::Left, false);
sk.input_hand_visible(Handed::Right, false);
}
let play_space = sk
.world_has_bounds()
.then(|| PlaySpace::new().ok())
.flatten();
let (info_sender, info_receiver) = oneshot::channel::<EventLoopInfo>();
let event_thread = std::thread::Builder::new()
.name("event_loop".to_owned())
.spawn(move || event_loop(info_sender))
.unwrap();
let event_loop_info = info_receiver.blocking_recv().unwrap();
let _tokio_handle = event_loop_info.tokio_handle.enter();
let mut buffer_manager = buffers::BufferManager::new().expect("Could not initialize buffer manager");
#[cfg(feature = "wayland")]
let mut wayland = wayland::Wayland::new().expect("Could not initialize wayland");
#[cfg(feature = "wayland")]
wayland.make_context_current();
sk_ready_notifier.notify_waiters();
let mut wayland = wayland::Wayland::new(&buffer_manager).expect("Could not initialize wayland");
info!("Stardust ready!");
let mut objects = ServerObjects::new(
dbus_connection.clone(),
&sk,
args.disable_controllers,
args.disable_hands,
let mut startup_child = (|| {
let project_dirs = project_dirs.as_ref()?;
let startup_script_path = cli_args
.startup_script
.clone()
.and_then(|p| p.canonicalize().ok())
.unwrap_or_else(|| project_dirs.config_dir().join("startup"));
let mut startup_command = Command::new("bash");
startup_command.arg(startup_script_path);
startup_command.arg("&");
startup_command.stdin(Stdio::null());
startup_command.stdout(Stdio::null());
startup_command.stderr(Stdio::null());
startup_command.env(
"FLAT_WAYLAND_DISPLAY",
std::env::var_os("WAYLAND_DISPLAY").unwrap_or_default(),
);
startup_command.env(
"STARDUST_INSTANCE",
event_loop_info
.socket_path
.file_name()
.expect("Stardust socket path not found"),
);
#[cfg(feature = "wayland")]
{
if let Some(wayland_socket) = wayland.socket_name.as_ref() {
startup_command.env("WAYLAND_DISPLAY", &wayland_socket);
}
#[cfg(feature = "xwayland")]
startup_command.env("DISPLAY", format!(":{}", wayland.xwayland_state.display));
startup_command.env("GDK_BACKEND", "wayland");
startup_command.env("QT_QPA_PLATFORM", "wayland");
startup_command.env("MOZ_ENABLE_WAYLAND", "1");
startup_command.env("CLUTTER_BACKEND", "wayland");
startup_command.env("SDL_VIDEODRIVER", "wayland");
}
unsafe {
startup_command.pre_exec(|| {
nix::unistd::setsid()
.map(|_| ())
.map_err(|_| std::io::ErrorKind::Other.into())
})
};
let child = startup_command.spawn().ok()?;
Some(child)
})();
let mut last_frame_delta = Duration::ZERO;
let mut sleep_duration = Duration::ZERO;
while let Some(token) = sk.step() {
debug_span!("StereoKit").in_scope(|| {
sk.run(
|sk| {
let _span = debug_span!("StereoKit step");
let _span = _span.enter();
camera::update(token);
camera::send_rendered();
hmd::frame(sk);
#[cfg(feature = "wayland")]
wayland.frame_event();
wayland.frame_event(sk);
destroy_queue::clear();
objects.update(&sk, token);
if let Some(mouse_pointer) = &mut mouse_pointer {
mouse_pointer.update(sk);
}
if let Some((left_hand, right_hand)) = &mut hands {
left_hand.update(!cli_args.disable_controller, sk);
right_hand.update(!cli_args.disable_controller, sk);
}
if let Some((left_controller, right_controller)) = &mut controllers {
left_controller.update(sk);
right_controller.update(sk);
}
if let Some(eye_pointer) = &eye_pointer {
eye_pointer.update(sk);
}
if let Some(play_space) = &play_space {
play_space.update(sk);
}
input::process_input();
nodes::root::Root::send_frame_events(Time::get_step_unscaled());
nodes::root::Root::send_frame_events(sk.time_elapsed_unscaled());
adaptive_sleep(
sk,
&mut last_frame_delta,
&mut sleep_duration,
Duration::from_micros(250),
);
#[cfg(feature = "wayland")]
wayland.update();
drawable::draw(token);
audio::update();
}
wayland.update(sk, &mut buffer_manager);
drawable::draw(sk);
audio::update(sk);
buffer_manager.make_context_current();
camera::update(sk, &mut buffer_manager);
},
|_sk| {
info!("Cleanly shut down StereoKit");
if let Some(mut startup_child) = startup_child.take() {
let _ = startup_child.kill();
}
},
)
});
#[cfg(feature = "wayland")]
drop(wayland);
STOP_NOTIFIER.notify_waiters();
event_thread
.join()
.expect("Failed to cleanly shut down event loop")
.unwrap();
info!("Cleanly shut down Stardust");
}
fn adaptive_sleep(
sk: &impl StereoKitMultiThread,
last_frame_delta: &mut Duration,
sleep_duration: &mut Duration,
sleep_duration_increase: Duration,
) {
let frame_delta = Duration::from_secs_f64(Time::get_step_unscaled());
let frame_delta = Duration::from_secs_f64(sk.time_elapsed_unscaled());
if *last_frame_delta < frame_delta {
if let Some(frame_delta_delta) = frame_delta.checked_sub(*last_frame_delta) {
if let Some(new_sleep_duration) = sleep_duration.checked_sub(frame_delta_delta) {
@@ -287,3 +347,47 @@ fn adaptive_sleep(
std::thread::sleep(*sleep_duration); // to give clients a chance to even update anything before drawing
});
}
#[tokio::main]
// #[tokio::main(flavor = "current_thread")]
async fn event_loop(info_sender: oneshot::Sender<EventLoopInfo>) -> color_eyre::eyre::Result<()> {
let socket_path =
server::get_free_socket_path().expect("Unable to find a free stardust socket path");
STARDUST_INSTANCE.set(socket_path.file_name().unwrap().to_string_lossy().into_owned()).expect("Someone hasn't done their job, yell at Nova because how is this set multiple times what the hell");
let _event_loop = EventLoop::new(socket_path.clone()).expect("Couldn't create server socket");
info!("Init event loop");
info!(
socket_path = ?socket_path.display(),
"Stardust socket created"
);
let _ = info_sender.send(EventLoopInfo {
tokio_handle: Handle::current(),
socket_path,
});
STOP_NOTIFIER.notified().await;
println!("Stopping...");
save_clients().await;
info!("Cleanly shut down event loop");
unsafe {
stereokit::sys::sk_quit();
}
Ok(())
}
async fn save_clients() {
let local_set = LocalSet::new();
for client in CLIENTS.get_vec() {
local_set.spawn_local(async move {
tokio::select! {
biased;
s = client.save_state() => {s.map(ClientState::to_file);},
_ = tokio::time::sleep(Duration::from_millis(100)) => (),
}
});
}
local_set.await;
}

View File

@@ -1,141 +1,49 @@
use super::{Aspect, Node};
use crate::core::{client::Client, registry::Registry};
use color_eyre::eyre::Result;
use std::{
ops::Add,
sync::{Arc, Weak},
};
use super::Node;
use crate::core::client::Client;
use color_eyre::eyre::{ensure, Result};
use portable_atomic::AtomicBool;
use std::sync::{Arc, Weak};
#[derive(Debug, Default, Clone)]
pub struct AliasInfo {
pub(super) server_signals: Vec<u64>,
pub(super) server_methods: Vec<u64>,
pub(super) client_signals: Vec<u64>,
}
impl Add for AliasInfo {
type Output = AliasInfo;
fn add(mut self, mut rhs: Self) -> Self::Output {
self.server_signals.append(&mut rhs.server_signals);
self.server_methods.append(&mut rhs.server_methods);
self.client_signals.append(&mut rhs.client_signals);
self
}
pub(super) server_signals: Vec<&'static str>,
pub(super) server_methods: Vec<&'static str>,
pub(super) client_signals: Vec<&'static str>,
}
#[derive(Debug)]
#[allow(dead_code)]
pub struct Alias {
pub enabled: Arc<AtomicBool>,
pub(super) node: Weak<Node>,
pub(super) original: Weak<Node>,
pub(super) info: AliasInfo,
pub original: Weak<Node>,
pub info: AliasInfo,
}
impl Alias {
pub fn create(
original: &Arc<Node>,
client: &Arc<Client>,
info: AliasInfo,
list: Option<&AliasList>,
) -> Result<Arc<Node>> {
let node = Node::generate(client, true).add_to_scenegraph()?;
Self::add_to(&node, original, info)?;
if let Some(list) = list {
list.add(&node);
}
Ok(node)
}
pub fn create_with_id(
parent: &str,
name: &str,
original: &Arc<Node>,
client: &Arc<Client>,
new_id: u64,
info: AliasInfo,
list: Option<&AliasList>,
) -> Result<Arc<Node>> {
let node = Node::from_id(client, new_id, true).add_to_scenegraph()?;
Self::add_to(&node, original, info)?;
if let Some(list) = list {
list.add(&node);
}
Ok(node)
}
ensure!(
client
.scenegraph
.get_node(&(parent.to_string() + "/" + name))
.is_none(),
"Node already exists"
);
fn add_to(new_node: &Arc<Node>, original: &Arc<Node>, info: AliasInfo) -> Result<()> {
let node = Node::create(client, parent, name, true).add_to_scenegraph()?;
let alias = Alias {
node: Arc::downgrade(new_node),
enabled: Arc::new(AtomicBool::new(true)),
node: Arc::downgrade(&node),
original: Arc::downgrade(original),
info,
};
let alias = original.aliases.add(alias);
new_node.add_aspect_raw(alias);
Ok(())
}
}
impl Aspect for Alias {
const NAME: &'static str = "Alias";
}
pub fn get_original(node: Arc<Node>, stop_on_disabled: bool) -> Option<Arc<Node>> {
let Ok(alias) = node.get_aspect::<Alias>() else {
return Some(node);
};
if stop_on_disabled && !node.enabled() {
return None;
}
get_original(alias.original.upgrade()?, stop_on_disabled)
}
pub fn links_to(alias: Arc<Node>, original: Weak<Node>) -> bool {
let Ok(alias) = alias.get_aspect::<Alias>() else {
return false;
};
if alias.original.ptr_eq(&original) {
return true;
}
let Some(original_strong) = alias.original.upgrade() else {
return false;
};
links_to(original_strong, original)
}
#[derive(Debug, Default, Clone)]
pub struct AliasList(Registry<Node>);
impl AliasList {
fn add(&self, node: &Arc<Node>) {
self.0.add_raw(node);
}
pub fn get_from_original_node(&self, original: Weak<Node>) -> Option<Arc<Node>> {
self.0
.get_valid_contents()
.into_iter()
.find(move |node| links_to(node.clone(), original.clone()))
}
pub fn get_from_aspect<A: Aspect>(&self, aspect: &A) -> Option<Arc<Node>> {
self.0.get_valid_contents().into_iter().find(|node| {
let Some(node) = get_original(node.clone(), false) else {
return false;
};
let Ok(aspect2) = node.get_aspect::<A>() else {
return false;
};
Arc::as_ptr(&aspect2) == (aspect as *const A)
})
}
pub fn get_aliases(&self) -> Vec<Arc<Node>> {
self.0.get_valid_contents()
}
pub fn remove_aspect<A: Aspect>(&self, aspect: &A) {
self.0.retain(|node| {
let Some(original) = get_original(node.clone(), false) else {
return false;
};
let Ok(aspect2) = original.get_aspect::<A>() else {
return false;
};
Arc::as_ptr(&aspect2) != (aspect as *const A)
})
}
}
impl Drop for AliasList {
fn drop(&mut self) {
for node in self.0.take_valid_contents() {
node.destroy();
}
let _ = node.alias.set(alias);
Ok(node)
}
}

View File

@@ -1,45 +1,53 @@
use super::{Aspect, Node};
use super::{Message, Node};
use crate::core::client::Client;
use crate::core::destroy_queue;
use crate::core::registry::Registry;
use crate::core::resource::get_resource_file;
use crate::create_interface;
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use crate::nodes::spatial::{Spatial, Transform};
use color_eyre::eyre::{eyre, Result};
use crate::core::resource::ResourceID;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use color_eyre::eyre::{ensure, eyre, Result};
use glam::{vec3, Vec4Swizzles};
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use stardust_xr::values::ResourceID;
use send_wrapper::SendWrapper;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::ops::DerefMut;
use std::sync::Arc;
use std::{ffi::OsStr, path::PathBuf};
use stereokit_rust::sound::{Sound as SkSound, SoundInst};
use std::{ffi::OsStr, path::PathBuf, sync::Arc};
use stereokit::{Sound as SkSound, SoundInstance, StereoKitDraw};
static SOUND_REGISTRY: Registry<Sound> = Registry::new();
stardust_xr_server_codegen::codegen_audio_protocol!();
pub struct Sound {
space: Arc<Spatial>,
volume: f32,
pending_audio_path: PathBuf,
sk_sound: OnceCell<SkSound>,
instance: Mutex<Option<SoundInst>>,
sk_sound: OnceCell<SendWrapper<SkSound>>,
instance: Mutex<Option<SoundInstance>>,
stop: Mutex<Option<()>>,
play: Mutex<Option<()>>,
}
impl Sound {
pub fn add_to(node: &Arc<Node>, resource_id: ResourceID) -> Result<Arc<Sound>> {
let pending_audio_path = get_resource_file(
&resource_id,
&*node.get_client().ok_or_else(|| eyre!("Client not found"))?,
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let pending_audio_path = resource_id
.get_file(
&node
.get_client()
.ok_or_else(|| eyre!("Client not found"))?
.base_resource_prefixes
.lock()
.clone(),
&[OsStr::new("wav"), OsStr::new("mp3")],
)
.ok_or_else(|| eyre!("Resource not found"))?;
let sound = Sound {
space: node.get_aspect::<Spatial>().unwrap().clone(),
space: node.spatial.get().unwrap().clone(),
volume: 1.0,
pending_audio_path,
sk_sound: OnceCell::new(),
@@ -48,77 +56,81 @@ impl Sound {
play: Mutex::new(None),
};
let sound_arc = SOUND_REGISTRY.add(sound);
node.add_aspect_raw(sound_arc.clone());
<Sound as SoundAspect>::add_node_members(node);
node.add_local_signal("play", Sound::play_flex);
node.add_local_signal("stop", Sound::stop_flex);
let _ = node.sound.set(sound_arc.clone());
Ok(sound_arc)
}
fn update(&self) {
let sound = self
.sk_sound
.get_or_init(|| SkSound::from_file(self.pending_audio_path.clone()).unwrap());
fn update(&self, sk: &impl StereoKitDraw) {
let sound = self.sk_sound.get_or_init(|| {
SendWrapper::new(sk.sound_create(self.pending_audio_path.clone()).unwrap())
});
if self.stop.lock().take().is_some() {
if let Some(instance) = self.instance.lock().take() {
instance.stop();
sk.sound_inst_stop(instance);
}
}
if self.instance.lock().is_none() && self.play.lock().take().is_some() {
let instance = sound.play(vec3(0.0, 0.0, 0.0), Some(self.volume));
self.instance.lock().replace(instance);
if self.play.lock().is_some() && self.instance.lock().is_none() {
self.instance.lock().replace(sk.sound_play(
sound.as_ref(),
vec3(0.0, 0.0, 0.0),
self.volume,
));
}
if let Some(instance) = self.instance.lock().deref_mut() {
instance.position(self.space.global_transform().w_axis.xyz());
sk.sound_inst_set_pos(*instance, self.space.global_transform().w_axis.xyz());
}
}
}
impl Aspect for Sound {
const NAME: &'static str = "Sound";
}
impl SoundAspect for Sound {
fn play(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let sound = node.get_aspect::<Sound>().unwrap();
fn play_flex(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let sound = node.sound.get().unwrap();
sound.play.lock().replace(());
Ok(())
}
fn stop(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let sound = node.get_aspect::<Sound>().unwrap();
pub fn stop_flex(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let sound = node.sound.get().unwrap();
sound.stop.lock().replace(());
Ok(())
}
}
pub fn update(sk: &impl StereoKitDraw) {
for sound in SOUND_REGISTRY.get_valid_contents() {
sound.update(sk)
}
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "audio", false);
node.add_local_signal("create_sound", create_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn create_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateSoundInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
resource: ResourceID,
}
let info: CreateSoundInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/audio/sound", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
Sound::add_to(&node, info.resource)?;
Ok(())
}
impl Drop for Sound {
fn drop(&mut self) {
if let Some(sk_sound) = self.sk_sound.take() {
destroy_queue::add(sk_sound);
if let Some(instance) = self.instance.lock().take() {
destroy_queue::add(instance);
}
SOUND_REGISTRY.remove(self);
}
}
pub fn update() {
for sound in SOUND_REGISTRY.get_valid_contents() {
sound.update()
}
}
create_interface!(AudioInterface);
struct AudioInterface;
impl InterfaceAspect for AudioInterface {
#[doc = "Create a sound node. WAV and MP3 are supported."]
fn create_sound(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
resource: ResourceID,
) -> Result<()> {
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Sound::add_to(&node, resource)?;
Ok(())
}
}

View File

@@ -1,44 +1,41 @@
use super::alias::AliasList;
use super::alias::AliasInfo;
use super::fields::Field;
use super::spatial::{parse_transform, Spatial};
use super::{Alias, Aspect, Node};
use super::{Alias, Message, Node};
use crate::core::client::Client;
use crate::core::node_collections::LifeLinkedNodeMap;
use crate::core::registry::Registry;
use crate::create_interface;
use crate::nodes::fields::FIELD_ALIAS_INFO;
use crate::nodes::spatial::Transform;
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use crate::core::scenegraph::MethodResponseSender;
use crate::nodes::fields::{find_field, FIELD_ALIAS_INFO};
use crate::nodes::spatial::find_spatial_parent;
use color_eyre::eyre::{bail, ensure, eyre, Result};
use glam::vec3a;
use lazy_static::lazy_static;
use mint::{Quaternion, Vector3};
use nanoid::nanoid;
use parking_lot::Mutex;
use slotmap::{DefaultKey, Key, KeyData, SlotMap};
use stardust_xr::schemas::flex::flexbuffers;
use stardust_xr::values::Datamap;
use rustc_hash::FxHashMap;
use serde::{Deserialize, Serialize};
use stardust_xr::schemas::flex::{deserialize, flexbuffers, serialize};
use stardust_xr::values::Transform;
use std::fmt::Display;
use std::sync::{Arc, Weak};
lazy_static! {
pub static ref KEYMAPS: Mutex<SlotMap<DefaultKey, String>> = Mutex::new(SlotMap::default());
pub static ref KEYMAPS: Mutex<FxHashMap<String, String>> = Mutex::new(FxHashMap::default());
}
// TODO: probably just use d-bus for this stuff (custom protocol for exporting spatials as refs) because the mask stuff is just too confusing
static PULSE_SENDER_REGISTRY: Registry<PulseSender> = Registry::new();
pub static PULSE_RECEIVER_REGISTRY: Registry<PulseReceiver> = Registry::new();
pub fn get_mask(datamap: &Datamap) -> Result<flexbuffers::MapReader<&[u8]>> {
flexbuffers::Reader::get_root(datamap.raw().as_slice())
.map_err(|_| eyre!("Mask is not a valid flexbuffer"))?
.get_map()
.map_err(|_| eyre!("Mask is not a valid map"))
}
pub fn mask_matches(mask_map_lesser: &Datamap, mask_map_greater: &Datamap) -> bool {
pub fn mask_matches(mask_map_lesser: &Mask, mask_map_greater: &Mask) -> bool {
(|| -> Result<_> {
for key in get_mask(mask_map_lesser)?.iter_keys() {
let lesser_key = get_mask(mask_map_lesser)?.index(key)?;
let greater_key = get_mask(mask_map_greater)?.index(key)?;
for key in mask_map_lesser.get_mask()?.iter_keys() {
let lesser_key = mask_map_lesser.get_mask()?.index(key)?;
let greater_key = mask_map_greater.get_mask()?.index(key)?;
// otherwise zero-length vectors don't count the same as a single type vector
if lesser_key.flexbuffer_type().is_heterogenous_vector()
&& lesser_key.as_vector().is_empty()
&& lesser_key.as_vector().len() == 0
&& greater_key.flexbuffer_type().is_vector()
{
continue;
@@ -54,26 +51,57 @@ pub fn mask_matches(mask_map_lesser: &Datamap, mask_map_greater: &Datamap) -> bo
.is_ok()
}
stardust_xr_server_codegen::codegen_data_protocol!();
pub struct Mask(pub Vec<u8>);
impl Mask {
pub fn from_struct<T: Default + Serialize>() -> Self {
let mut serializer = flexbuffers::FlexbufferSerializer::new();
T::default().serialize(&mut serializer).unwrap();
Mask(serializer.take_buffer())
}
pub fn get_mask(&self) -> Result<flexbuffers::MapReader<&[u8]>> {
flexbuffers::Reader::get_root(self.0.as_slice())
.map_err(|_| eyre!("Mask is not a valid flexbuffer"))?
.get_map()
.map_err(|_| eyre!("Mask is not a valid map"))
}
}
impl Display for Mask {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
flexbuffers::Reader::get_root(self.0.as_slice())
.unwrap()
.to_string()
.fmt(f)
}
}
#[derive(Serialize, Deserialize)]
struct SendDataInfo<'a> {
uid: &'a str,
data: Vec<u8>,
}
pub struct PulseSender {
uid: String,
node: Weak<Node>,
pub mask: Datamap,
aliases: AliasList,
field_aliases: AliasList,
pub mask: Mask,
aliases: LifeLinkedNodeMap<String>,
}
impl PulseSender {
pub fn add_to(node: &Arc<Node>, mask: Datamap) -> Result<Arc<PulseSender>> {
pub fn add_to(node: &Arc<Node>, mask: Mask) -> Result<Arc<PulseSender>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let sender = PulseSender {
uid: nanoid!(),
node: Arc::downgrade(node),
mask,
aliases: AliasList::default(),
field_aliases: AliasList::default(),
aliases: LifeLinkedNodeMap::default(),
};
// <PulseSender as PulseSenderAspect>::add_node_members(node);
let sender = PULSE_SENDER_REGISTRY.add(sender);
node.add_aspect_raw(sender.clone());
let _ = node.pulse_sender.set(sender.clone());
node.add_local_signal("send_data", PulseSender::send_data_flex);
for receiver in PULSE_RECEIVER_REGISTRY.get_valid_contents() {
sender.handle_new_receiver(&receiver);
}
@@ -83,60 +111,97 @@ impl PulseSender {
if !mask_matches(&self.mask, &receiver.mask) {
return;
}
let Some(tx_node) = self.node.upgrade() else {
return;
};
let Some(tx_client) = tx_node.get_client() else {
return;
};
let Some(rx_node) = receiver.node.upgrade() else {
return;
};
let Some(tx_node) = self.node.upgrade() else {return};
let Some(tx_client) = tx_node.get_client() else {return};
let Some(rx_node) = receiver.node.upgrade() else {return};
// Receiver itself
let Ok(rx_alias) = Alias::create(
let rx_alias = Alias::create(
&tx_client,
tx_node.get_path(),
receiver.uid.as_str(),
&rx_node,
&tx_client,
PULSE_RECEIVER_ASPECT_ALIAS_INFO.clone(),
Some(&self.aliases),
) else {
return;
};
AliasInfo {
server_methods: vec!["sendData", "getTransform"],
..Default::default()
},
);
if let Ok(rx_alias) = rx_alias {
self.aliases.add(receiver.uid.clone(), &rx_alias);
if let Some(rx_field_node) = receiver.field.spatial_ref().node.upgrade() {
// Receiver's field
let Ok(rx_field_alias) = Alias::create(
&rx_node
.get_aspect::<PulseReceiver>()
.unwrap()
.field
.spatial
.node()
.unwrap(),
let rx_field_alias = Alias::create(
&tx_client,
rx_alias.get_path(),
"field",
&rx_field_node,
FIELD_ALIAS_INFO.clone(),
Some(&self.aliases),
) else {
return;
);
if let Ok(rx_field_alias) = rx_field_alias {
self.aliases
.add(receiver.uid.clone() + "-field", &rx_field_alias);
}
}
}
#[derive(Serialize)]
struct NewReceiverInfo<'a> {
uid: &'a str,
distance: f32,
position: Vector3<f32>,
rotation: Quaternion<f32>,
}
let (_, rotation, position) = Spatial::space_to_space_matrix(
rx_node.spatial.get().map(|s| s.as_ref()),
tx_node.spatial.get().map(|s| s.as_ref()),
)
.to_scale_rotation_translation();
let info = NewReceiverInfo {
uid: &receiver.uid,
distance: receiver
.field
.distance(tx_node.spatial.get().unwrap(), vec3a(0.0, 0.0, 0.0)),
position: position.into(),
rotation: rotation.into(),
};
let _ = pulse_sender_client::new_receiver(&tx_node, &rx_alias, &rx_field_alias);
let Ok(data) = serialize(info) else {return};
let _ = tx_node.send_remote_signal("new_receiver", data);
}
fn handle_drop_receiver(&self, receiver: &PulseReceiver) {
let Some(node) = receiver.node.upgrade() else {
return;
};
self.aliases.remove_aspect(receiver);
self.field_aliases.remove_aspect(receiver.field.as_ref());
let Some(tx_node) = self.node.upgrade() else {
return;
};
let _ = pulse_sender_client::drop_receiver(&tx_node, node.get_id());
let uid = receiver.uid.as_str();
self.aliases.remove(uid);
self.aliases.remove(&(uid.to_string() + "-field"));
let Some(tx_node) = self.node.upgrade() else {return};
let Ok(data) = serialize(&uid) else {return};
let _ = tx_node.send_remote_signal("drop_receiver", data);
}
fn send_data_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let info: SendDataInfo = deserialize(message.as_ref())?;
let receiver_node = calling_client.get_node("Pulse receiver", info.uid)?;
let receiver =
receiver_node.get_aspect("Pulse Receiver", "pulse receiver", |n| &n.pulse_receiver)?;
let receiver_mask = &receiver_node
.get_aspect("Pulse receiver", "pulse receiver", |node| {
&node.pulse_receiver
})?
.mask;
let data_mask = Mask(info.data);
data_mask.get_mask()?;
ensure!(
mask_matches(receiver_mask, &data_mask),
"Message ({}) does not contain the same keys as the receiver's mask ({})",
data_mask,
receiver_mask
);
receiver.send_data(&node.pulse_sender.get().unwrap().uid, data_mask.0)
}
}
impl Aspect for PulseSender {
const NAME: &'static str = "PulseSender";
}
impl PulseSenderAspect for PulseSender {}
impl Drop for PulseSender {
fn drop(&mut self) {
PULSE_SENDER_REGISTRY.remove(self);
@@ -144,52 +209,41 @@ impl Drop for PulseSender {
}
pub struct PulseReceiver {
uid: String,
pub node: Weak<Node>,
pub field: Arc<Field>,
pub mask: Datamap,
pub mask: Mask,
}
impl PulseReceiver {
pub fn add_to(
node: &Arc<Node>,
field: Arc<Field>,
mask: Datamap,
) -> Result<Arc<PulseReceiver>> {
pub fn add_to(node: &Arc<Node>, field: Arc<Field>, mask: Mask) -> Result<Arc<PulseReceiver>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let receiver = PulseReceiver {
uid: nanoid!(),
node: Arc::downgrade(node),
field,
mask,
};
let receiver = PULSE_RECEIVER_REGISTRY.add(receiver);
<PulseReceiver as PulseReceiverAspect>::add_node_members(node);
node.add_aspect_raw(receiver.clone());
for sender in PULSE_SENDER_REGISTRY.get_valid_contents() {
sender.handle_new_receiver(&receiver);
}
let _ = node.pulse_receiver.set(receiver.clone());
Ok(receiver)
}
}
impl Aspect for PulseReceiver {
const NAME: &'static str = "PulseReceiver";
}
impl PulseReceiverAspect for PulseReceiver {
fn send_data(
node: Arc<Node>,
_calling_client: Arc<Client>,
sender: Arc<Node>,
data: Datamap,
) -> Result<()> {
let this_receiver = node.get_aspect::<PulseReceiver>().unwrap();
ensure!(
mask_matches(&this_receiver.mask, &data),
"Message ({data:?}) does not contain the same keys as the receiver's mask ({:?})",
this_receiver.mask
);
pulse_receiver_client::data(&node, &sender, &data)?;
pub fn send_data(&self, uid: &str, data: Vec<u8>) -> Result<()> {
if let Some(node) = self.node.upgrade() {
node.send_remote_signal("data", serialize(SendDataInfo { uid, data })?)?;
}
Ok(())
}
}
impl Drop for PulseReceiver {
fn drop(&mut self) {
PULSE_RECEIVER_REGISTRY.remove(self);
@@ -199,54 +253,76 @@ impl Drop for PulseReceiver {
}
}
create_interface!(DataInterface);
struct DataInterface;
impl InterfaceAspect for DataInterface {
fn create_pulse_sender(
_node: Arc<Node>,
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "data", false);
node.add_local_signal("create_pulse_sender", create_pulse_sender_flex);
node.add_local_signal("create_pulse_receiver", create_pulse_receiver_flex);
node.add_local_method("register_keymap", register_keymap_flex);
node.add_local_method("get_keymap", get_keymap_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn create_pulse_sender_flex(
_node: &Node,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
mask: Datamap,
message: Message,
) -> Result<()> {
get_mask(&mask)?;
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, false);
#[derive(Deserialize)]
struct CreatePulseSenderInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
mask: Vec<u8>,
}
let info: CreatePulseSenderInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/data/sender", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let mask = Mask(info.mask);
mask.get_mask()?;
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Spatial::add_to(&node, Some(parent), transform, false)?;
PulseSender::add_to(&node, mask)?;
Ok(())
}
fn create_pulse_receiver(
_node: Arc<Node>,
pub fn create_pulse_receiver_flex(
_node: &Node,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
mask: Datamap,
message: Message,
) -> Result<()> {
get_mask(&mask)?;
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = parse_transform(transform, true, true, false);
let field = field.get_aspect::<Field>()?;
#[derive(Deserialize)]
struct CreatePulseReceiverInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
field_path: &'a str,
mask: Vec<u8>,
}
let info: CreatePulseReceiverInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/data/receiver", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let field = find_field(&calling_client, info.field_path)?;
let mask = Mask(info.mask);
mask.get_mask()?;
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Spatial::add_to(&node, Some(parent), transform, false)?;
PulseReceiver::add_to(&node, field, mask)?;
Ok(())
}
async fn register_keymap(
_node: Arc<Node>,
pub fn register_keymap_flex(
_node: &Node,
_calling_client: Arc<Client>,
keymap: String,
) -> Result<u64> {
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let keymap: String = deserialize(message.as_ref())?;
let mut keymaps = KEYMAPS.lock();
if let Some(found_keymap_id) = keymaps
.iter()
@@ -254,23 +330,26 @@ impl InterfaceAspect for DataInterface {
.map(|(k, _v)| k)
.last()
{
return Ok(found_keymap_id.data().as_ffi());
return Ok(serialize(found_keymap_id)?.into());
}
let key = keymaps.insert(keymap);
Ok(key.data().as_ffi())
}
let generated_id = nanoid!();
keymaps.insert(generated_id.clone(), keymap);
async fn get_keymap(
_node: Arc<Node>,
Ok(serialize(generated_id)?.into())
});
}
pub fn get_keymap_flex(
_node: &Node,
_calling_client: Arc<Client>,
keymap_id: u64,
) -> Result<String> {
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let keymap_id: &str = deserialize(message.as_ref())?;
let keymaps = KEYMAPS.lock();
let Some(keymap) = keymaps.get(KeyData::from_ffi(keymap_id).into()) else {
bail!("Could not find keymap. Try registering it")
};
let Some(keymap) = keymaps.get(keymap_id) else {bail!("Could not find keymap. Try registering it")};
Ok(keymap.clone())
}
Ok(serialize(keymap)?.into())
});
}

View File

@@ -1,95 +1,126 @@
use super::{Line, LinesAspect};
use crate::{
core::{client::Client, registry::Registry},
nodes::{spatial::Spatial, Aspect, Node},
nodes::{
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
},
};
use color_eyre::eyre::Result;
use glam::Vec3;
use color_eyre::eyre::{bail, ensure, Result};
use glam::Vec3A;
use mint::Vector3;
use parking_lot::Mutex;
use prisma::Lerp;
use portable_atomic::{AtomicBool, Ordering};
use prisma::{Flatten, Lerp, Rgba};
use serde::Deserialize;
use stardust_xr::{schemas::flex::deserialize, values::Transform};
use std::{collections::VecDeque, sync::Arc};
use stereokit_rust::{
maths::Bounds, sk::MainThreadToken, system::LinePoint as SkLinePoint, util::Color128,
};
use stereokit::{bounds_grow_to_fit_pt, Bounds, Color128, LinePoint as SkLinePoint, StereoKitDraw};
use super::Drawable;
static LINES_REGISTRY: Registry<Lines> = Registry::new();
#[derive(Debug, Clone, Deserialize)]
struct LinePointRaw {
point: Vector3<f32>,
thickness: f32,
color: [f32; 4],
}
#[derive(Debug, Clone)]
struct LineData {
points: Vec<LinePointRaw>,
cyclic: bool,
}
pub struct Lines {
enabled: Arc<AtomicBool>,
space: Arc<Spatial>,
data: Mutex<Vec<Line>>,
data: Mutex<LineData>,
}
impl Lines {
pub fn add_to(node: &Arc<Node>, lines: Vec<Line>) -> Result<Arc<Lines>> {
let _ = node
.get_aspect::<Spatial>()
.unwrap()
.bounding_box_calc
.set(|node| {
fn add_to(node: &Arc<Node>, points: Vec<LinePointRaw>, cyclic: bool) -> Result<Arc<Lines>> {
ensure!(
node.drawable.get().is_none(),
"Internal: Node already has a drawable attached!"
);
let _ = node.spatial.get().unwrap().bounding_box_calc.set(|node| {
let mut bounds = Bounds::default();
if let Ok(lines) = node.get_aspect::<Lines>() {
for line in &*lines.data.lock() {
for point in &line.points {
bounds.grown_point(Vec3::from(point.point));
}
}
let Some(Drawable::Lines(lines)) = node.drawable.get() else {return bounds};
for point in &lines.data.lock().points {
bounds = bounds_grow_to_fit_pt(bounds, point.point);
}
bounds
});
let lines = LINES_REGISTRY.add(Lines {
space: node.get_aspect::<Spatial>()?.clone(),
data: Mutex::new(lines),
enabled: node.enabled.clone(),
space: node.get_aspect("Lines", "spatial", |n| &n.spatial)?.clone(),
data: Mutex::new(LineData { points, cyclic }),
});
<Lines as LinesAspect>::add_node_members(node);
node.add_aspect_raw(lines.clone());
node.add_local_signal("set_points", Lines::set_points_flex);
node.add_local_signal("set_cyclic", Lines::set_cyclic_flex);
let _ = node.drawable.set(Drawable::Lines(lines.clone()));
Ok(lines)
}
fn draw(&self, token: &MainThreadToken) {
fn draw(&self, draw_ctx: &impl StereoKitDraw) {
let transform_mat = self.space.global_transform();
let data = self.data.lock().clone();
for line in &data {
let mut points: VecDeque<SkLinePoint> = line
let mut points: VecDeque<SkLinePoint> = data
.points
.iter()
.map(|p| SkLinePoint {
pt: transform_mat.transform_point3(Vec3::from(p.point)).into(),
pt: transform_mat.transform_point3a(Vec3A::from(p.point)).into(),
thickness: p.thickness,
color: Color128::new(p.color.c.r, p.color.c.g, p.color.c.b, p.color.a).into(),
color: p.color.map(|c| (c * 255.0) as u8).into(),
})
.collect();
if line.cyclic && !points.is_empty() {
let first = line.points.first().unwrap();
let last = line.points.last().unwrap();
let color = Color128 {
r: first.color.c.r.lerp(&last.color.c.r, 0.5),
g: first.color.c.g.lerp(&last.color.c.g, 0.5),
b: first.color.c.b.lerp(&last.color.c.b, 0.5),
a: first.color.a.lerp(&last.color.a, 0.5),
};
if data.cyclic && !points.is_empty() {
let first = data.points.first().unwrap();
let last = data.points.last().unwrap();
let color = Rgba::from_slice(&first.color).lerp(&Rgba::from_slice(&last.color), 0.5);
let connect_point = SkLinePoint {
pt: transform_mat
.transform_point3(Vec3::from(first.point).lerp(Vec3::from(last.point), 0.5))
.transform_point3a(Vec3A::from(first.point).lerp(Vec3A::from(last.point), 0.5))
.into(),
thickness: (first.thickness + last.thickness) * 0.5,
color: color.into(),
color: Color128::from([color.red(), color.green(), color.blue(), color.alpha()])
.into(),
};
points.push_front(connect_point);
points.push_front(connect_point.clone());
points.push_back(connect_point);
}
stereokit_rust::system::Lines::add_list(token, points.make_contiguous());
draw_ctx.line_add_listv(points.make_contiguous());
}
pub fn set_points_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Some(Drawable::Lines(lines)) = node.drawable.get() else {bail!("Not a drawable??")};
let mut points: Vec<LinePointRaw> = deserialize(message.as_ref())?;
for p in &mut points {
p.color[0] = p.color[0].powf(2.2);
p.color[1] = p.color[1].powf(2.2);
p.color[2] = p.color[2].powf(2.2);
}
lines.data.lock().points = points;
Ok(())
}
impl Aspect for Lines {
const NAME: &'static str = "Lines";
}
impl LinesAspect for Lines {
fn set_lines(node: Arc<Node>, _calling_client: Arc<Client>, lines: Vec<Line>) -> Result<()> {
let lines_aspect = node.get_aspect::<Lines>()?;
*lines_aspect.data.lock() = lines;
pub fn set_cyclic_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Some(Drawable::Lines(lines)) = node.drawable.get() else {bail!("Not a drawable??")};
lines.data.lock().cyclic = deserialize(message.as_ref())?;
Ok(())
}
}
@@ -99,12 +130,36 @@ impl Drop for Lines {
}
}
pub fn draw_all(token: &MainThreadToken) {
pub fn draw_all(draw_ctx: &impl StereoKitDraw) {
for lines in LINES_REGISTRY.get_valid_contents() {
if let Some(node) = lines.space.node() {
if node.enabled() {
lines.draw(token);
if lines.enabled.load(Ordering::Relaxed) {
lines.draw(draw_ctx);
}
}
}
pub fn create_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateTextInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
points: Vec<LinePointRaw>,
cyclic: bool,
}
let mut info: CreateTextInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/drawable/lines", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
for p in &mut info.points {
p.color[0] = p.color[0].powf(2.2);
p.color[1] = p.color[1].powf(2.2);
p.color[2] = p.color[2].powf(2.2);
}
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
Lines::add_to(&node, info.points, info.cyclic)?;
Ok(())
}

View File

@@ -1,40 +1,54 @@
pub mod lines;
pub mod model;
#[cfg(feature = "wayland")]
pub mod shader_manipulation;
pub mod shaders;
pub mod text;
use self::{lines::Lines, model::Model, text::Text};
use super::{
spatial::{Spatial, Transform},
Node,
use self::{
lines::Lines,
model::{Model, ModelPart},
text::Text,
};
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use crate::{
core::{client::Client, resource::get_resource_file},
create_interface,
};
use color_eyre::eyre::{self, Result};
use parking_lot::Mutex;
use stardust_xr::values::ResourceID;
use std::{ffi::OsStr, path::PathBuf, sync::Arc};
use stereokit_rust::{sk::MainThreadToken, system::Renderer, tex::SHCubemap};
// #[instrument(level = "debug", skip(sk))]
pub fn draw(token: &MainThreadToken) {
lines::draw_all(token);
model::draw_all(token);
text::draw_all(token);
use super::{Message, Node};
use crate::core::client::Client;
use color_eyre::eyre::Result;
use parking_lot::Mutex;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use std::{path::PathBuf, sync::Arc};
use stereokit::StereoKitDraw;
use tracing::instrument;
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "drawable", false);
node.add_local_signal("create_lines", lines::create_flex);
node.add_local_signal("create_model", model::create_flex);
node.add_local_signal("create_text", text::create_flex);
node.add_local_signal("set_sky_file", set_sky_file_flex);
node.add_to_scenegraph().map(|_| ())
}
pub enum Drawable {
Lines(Arc<Lines>),
Model(Arc<Model>),
ModelPart(Arc<ModelPart>),
Text(Arc<Text>),
}
#[instrument(level = "debug", skip(sk))]
pub fn draw(sk: &impl StereoKitDraw) {
lines::draw_all(sk);
model::draw_all(sk);
text::draw_all(sk);
if let Some(skytex) = QUEUED_SKYTEX.lock().take() {
if let Ok(skytex) = SHCubemap::from_cubemap_equirectangular(skytex, true, 100) {
Renderer::skytex(skytex.tex);
if let Ok((_skylight, skytex)) = sk.tex_create_cubemap_file(&skytex, true, i32::MAX) {
sk.render_set_skytex(&skytex);
}
}
if let Some(skylight) = QUEUED_SKYLIGHT.lock().take() {
if let Ok(skylight) = SHCubemap::from_cubemap_equirectangular(skylight, true, 100) {
Renderer::skylight(skylight.sh);
if let Ok((skylight, _)) = sk.tex_create_cubemap_file(&skylight, true, i32::MAX) {
sk.render_set_skylight(skylight);
}
}
}
@@ -42,80 +56,21 @@ pub fn draw(token: &MainThreadToken) {
static QUEUED_SKYLIGHT: Mutex<Option<PathBuf>> = Mutex::new(None);
static QUEUED_SKYTEX: Mutex<Option<PathBuf>> = Mutex::new(None);
stardust_xr_server_codegen::codegen_drawable_protocol!();
create_interface!(DrawableInterface);
fn set_sky_file_flex(_node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct SkyFileInfo {
path: PathBuf,
skytex: Option<bool>,
skylight: Option<bool>,
}
let info: SkyFileInfo = deserialize(message.as_ref())?;
info.path.metadata()?;
if info.skytex.unwrap_or_default() {
QUEUED_SKYTEX.lock().replace(info.path.clone());
}
if info.skylight.unwrap_or_default() {
QUEUED_SKYLIGHT.lock().replace(info.path);
}
pub struct DrawableInterface;
impl InterfaceAspect for DrawableInterface {
fn set_sky_tex(_node: Arc<Node>, calling_client: Arc<Client>, tex: ResourceID) -> Result<()> {
let resource_path = get_resource_file(&tex, &calling_client, &[OsStr::new("hdr")])
.ok_or(eyre::eyre!("Could not find resource"))?;
QUEUED_SKYTEX.lock().replace(resource_path);
Ok(())
}
fn set_sky_light(
_node: Arc<Node>,
calling_client: Arc<Client>,
light: ResourceID,
) -> Result<()> {
let resource_path = get_resource_file(&light, &calling_client, &[OsStr::new("hdr")])
.ok_or(eyre::eyre!("Could not find resource"))?;
QUEUED_SKYLIGHT.lock().replace(resource_path);
Ok(())
}
fn create_lines(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
lines: Vec<Line>,
) -> Result<()> {
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Lines::add_to(&node, lines)?;
Ok(())
}
fn load_model(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
model: ResourceID,
) -> Result<()> {
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Model::add_to(&node, model)?;
Ok(())
}
fn create_text(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
text: String,
style: TextStyle,
) -> Result<()> {
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Text::add_to(&node, text, style)?;
Ok(())
}
}

View File

@@ -1,124 +1,114 @@
use super::{MaterialParameter, ModelAspect, ModelPartAspect, MODEL_PART_ASPECT_ALIAS_INFO};
use super::Node;
use crate::core::client::Client;
use crate::core::node_collections::LifeLinkedNodeMap;
use crate::core::registry::Registry;
use crate::core::resource::get_resource_file;
use crate::nodes::alias::{Alias, AliasList};
use crate::nodes::spatial::Spatial;
use crate::nodes::{Aspect, Node};
use color_eyre::eyre::{bail, eyre, Result};
use glam::{Mat4, Vec2, Vec3};
use once_cell::sync::{Lazy, OnceCell};
use crate::core::resource::ResourceID;
use crate::nodes::drawable::Drawable;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::Message;
use crate::SK_MULTITHREAD;
use color_eyre::eyre::{bail, ensure, eyre, Result};
use glam::Mat4;
use mint::{ColumnMatrix4, Vector2, Vector3, Vector4};
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use portable_atomic::{AtomicBool, Ordering};
use rustc_hash::FxHashMap;
use stardust_xr::values::ResourceID;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::ffi::OsStr;
use std::hash::{Hash, Hasher};
use std::path::PathBuf;
use std::sync::{Arc, Weak};
use stereokit_rust::material::Transparency;
use stereokit_rust::maths::Bounds;
use stereokit_rust::sk::MainThreadToken;
use stereokit_rust::{material::Material, model::Model as SKModel, tex::Tex, util::Color128};
pub struct MaterialWrapper(pub Material);
impl Hash for MaterialWrapper {
fn hash<H: Hasher>(&self, state: &mut H) {
self.0.get_shader().0.as_ptr().hash(state);
for param in self.0.get_all_param_info() {
param.to_string().hash(state)
}
self.0.get_chain().map(MaterialWrapper).hash(state)
}
}
impl PartialEq for MaterialWrapper {
fn eq(&self, other: &Self) -> bool {
if self.0.get_shader().0.as_ptr() != other.0.get_shader().0.as_ptr() {
return false;
}
if self.0.get_all_param_info().count() != other.0.get_all_param_info().count() {
return false;
}
for self_param in self.0.get_all_param_info() {
let Some(other_param) = other
.0
.get_all_param_info()
.get_data(self_param.get_name(), self_param.get_type())
else {
return false;
};
if self_param.to_string() != other_param.to_string() {
return false;
}
}
self.0.get_chain().map(MaterialWrapper) == other.0.get_chain().map(MaterialWrapper)
}
}
impl Eq for MaterialWrapper {}
unsafe impl Send for MaterialWrapper {}
unsafe impl Sync for MaterialWrapper {}
#[derive(Default)]
struct MaterialRegistry(Mutex<FxHashMap<u64, String>>);
impl MaterialRegistry {
fn add_or_get(&self, material: Arc<MaterialWrapper>) -> Arc<MaterialWrapper> {
let mut lock = self.0.lock();
let hash = {
use std::hash::{Hash, Hasher};
let mut hasher = std::collections::hash_map::DefaultHasher::new();
material.hash(&mut hasher);
hasher.finish()
use stereokit::named_colors::WHITE;
use stereokit::{
Bounds, Color128, Material, Model as SKModel, RenderLayer, Shader, StereoKitDraw,
StereoKitMultiThread,
};
if let Some(id) = lock.get(&hash) {
if let Ok(existing) = Material::find(id) {
return Arc::new(MaterialWrapper(existing));
}
}
lock.insert(hash, material.0.get_id().to_string());
material
}
}
static MATERIAL_REGISTRY: Lazy<MaterialRegistry> = Lazy::new(MaterialRegistry::default);
static MODEL_REGISTRY: Registry<Model> = Registry::new();
static HOLDOUT_MATERIAL: OnceCell<Arc<MaterialWrapper>> = OnceCell::new();
#[derive(Deserialize, Debug)]
#[serde(tag = "t", content = "c")]
pub enum MaterialParameter {
Float(f32),
Vector2(Vector2<f32>),
Vector3(Vector3<f32>),
Vector4(Vector4<f32>),
Color([f32; 4]),
Int(i32),
Int2(Vector2<i32>),
Int3(Vector3<i32>),
Int4(Vector4<i32>),
Bool(bool),
UInt(u32),
UInt2(Vector2<u32>),
UInt3(Vector3<u32>),
UInt4(Vector4<u32>),
Matrix(ColumnMatrix4<f32>),
Texture(ResourceID),
}
impl MaterialParameter {
fn apply_to_material(&self, client: &Client, material: &Material, parameter_name: &str) {
let mut params = material.get_all_param_info();
fn apply_to_material(
&self,
client: &Client,
sk: &impl StereoKitMultiThread,
material: &Material,
parameter_name: &str,
) {
match self {
MaterialParameter::Bool(val) => {
params.set_bool(parameter_name, *val);
}
MaterialParameter::Int(val) => {
params.set_int(parameter_name, &[*val]);
}
MaterialParameter::UInt(val) => {
params.set_uint(parameter_name, &[*val]);
}
MaterialParameter::Float(val) => {
params.set_float(parameter_name, *val);
sk.material_set_float(material, parameter_name, *val);
}
MaterialParameter::Vec2(val) => {
params.set_vec2(parameter_name, Vec2::from(*val));
MaterialParameter::Vector2(val) => {
sk.material_set_vector2(material, parameter_name, *val);
}
MaterialParameter::Vec3(val) => {
params.set_vec3(parameter_name, Vec3::from(*val));
MaterialParameter::Vector3(val) => {
sk.material_set_vector3(material, parameter_name, *val);
}
MaterialParameter::Vector4(val) => {
sk.material_set_vector4(material, parameter_name, *val);
}
MaterialParameter::Color(val) => {
params.set_color(
parameter_name,
Color128::new(val.c.r, val.c.g, val.c.b, val.a),
);
sk.material_set_color(material, parameter_name, Color128::from(val.clone()));
}
MaterialParameter::Int(val) => {
sk.material_set_int(material, parameter_name, *val);
}
MaterialParameter::Int2(val) => {
sk.material_set_int2(material, parameter_name, val.x, val.y);
}
MaterialParameter::Int3(val) => {
sk.material_set_int3(material, parameter_name, val.x, val.y, val.z);
}
MaterialParameter::Int4(val) => {
sk.material_set_int4(material, parameter_name, val.w, val.x, val.y, val.z);
}
MaterialParameter::Bool(val) => {
sk.material_set_bool(material, parameter_name, *val);
}
MaterialParameter::UInt(val) => {
sk.material_set_uint(material, parameter_name, *val);
}
MaterialParameter::UInt2(val) => {
sk.material_set_uint2(material, parameter_name, val.x, val.y);
}
MaterialParameter::UInt3(val) => {
sk.material_set_uint3(material, parameter_name, val.x, val.y, val.z);
}
MaterialParameter::UInt4(val) => {
sk.material_set_uint4(material, parameter_name, val.w, val.x, val.y, val.z);
}
MaterialParameter::Matrix(val) => {
sk.material_set_matrix(material, parameter_name, Mat4::from(*val));
}
MaterialParameter::Texture(resource) => {
let Some(texture_path) =
get_resource_file(resource, client, &[OsStr::new("png"), OsStr::new("jpg")])
else {
return;
};
if let Ok(tex) = Tex::from_file(texture_path, true, None) {
params.set_texture(parameter_name, &tex);
let Some(texture_path) = resource.get_file(
&client.base_resource_prefixes.lock().clone(),
&[OsStr::new("png"), OsStr::new("jpg")],
) else {return};
if let Ok(tex) = sk.tex_create_file(texture_path, true, 0) {
sk.material_set_texture(material, parameter_name, &tex);
}
}
}
@@ -127,275 +117,245 @@ impl MaterialParameter {
pub struct ModelPart {
id: i32,
path: String,
path: PathBuf,
space: Arc<Spatial>,
model: Weak<Model>,
pending_material_parameters: Mutex<FxHashMap<String, MaterialParameter>>,
pending_material_replacement: Mutex<Option<Arc<MaterialWrapper>>>,
aliases: AliasList,
pending_material_replacement: Mutex<Option<Arc<Material>>>,
}
impl ModelPart {
fn create_for_model(model: &Arc<Model>, sk_model: &SKModel) {
HOLDOUT_MATERIAL.get_or_init(|| {
let mut mat = Material::copy(&Material::unlit());
mat.transparency(Transparency::None);
mat.color_tint(Color128::BLACK_TRANSPARENT);
Arc::new(MaterialWrapper(mat))
fn create_for_model(sk: &impl StereoKitMultiThread, model: &Arc<Model>, sk_model: &SKModel) {
let first_root_part = sk.model_node_get_root(sk_model);
let mut current_option_part = Some(first_root_part);
while let Some(current_part) = &mut current_option_part {
ModelPart::create(sk, model, sk_model, *current_part);
if let Some(child) = sk.model_node_child(sk_model, *current_part) {
*current_part = child;
} else if let Some(sibling) = sk.model_node_sibling(sk_model, *current_part) {
*current_part = sibling;
} else {
while let Some(current_part) = &mut current_option_part {
if let Some(sibling) = sk.model_node_sibling(sk_model, *current_part) {
*current_part = sibling;
break;
}
current_option_part = sk.model_node_parent(sk_model, *current_part);
}
}
}
}
fn create(
sk: &impl StereoKitMultiThread,
model: &Arc<Model>,
sk_model: &SKModel,
id: i32,
) -> Option<Arc<Self>> {
let parent_node = sk
.model_node_parent(sk_model, id)
.and_then(|id| model.parts.get(&id));
let parent_part = parent_node
.as_ref()
.and_then(|node| match node.drawable.get() {
Some(Drawable::ModelPart(model_part)) => Some(model_part),
_ => None,
});
let nodes = sk_model.get_nodes();
for part in nodes.all() {
ModelPart::create(model, &part);
}
}
fn create(model: &Arc<Model>, part: &stereokit_rust::model::ModelNode) -> Option<Arc<Self>> {
let mut parts = model.parts.lock();
let parent_part = part
.get_parent()
.and_then(|part| parts.iter().find(|p| p.id == *part.get_id()));
let stardust_model_part = model.space.node()?;
let client = stardust_model_part.get_client()?;
let mut part_path = parent_part
.map(|n| n.path.clone() + "/")
.unwrap_or_default();
part_path += part.get_name().unwrap();
let node = client.scenegraph.add_node(Node::generate(&client, false));
let spatial_parent = parent_part
.map(|n| n.space.clone())
let mut part_path = parent_part.map(|n| n.path.clone()).unwrap_or_default();
part_path.push(sk.model_node_get_name(sk_model, id)?);
let node = client.scenegraph.add_node(Node::create(
&client,
stardust_model_part.get_path(),
part_path.to_str()?,
false,
));
let spatial_parent = parent_node
.and_then(|n| n.spatial.get().cloned())
.unwrap_or_else(|| model.space.clone());
let local_transform = unsafe { part.get_local_transform().m };
let space = Spatial::add_to(
&node,
Some(spatial_parent),
Mat4::from_cols_array(&local_transform),
sk.model_node_get_transform_local(sk_model, id),
false,
);
)
.ok()?;
let _ = space.bounding_box_calc.set(|node| {
let Ok(model_part) = node.get_aspect::<ModelPart>() else {
return Bounds::default();
};
let Some(model) = model_part.model.upgrade() else {
return Bounds::default();
};
let Some(sk_model) = model.sk_model.get() else {
return Bounds::default();
};
let model_nodes = sk_model.get_nodes();
let Some(model_node) = model_nodes.get_index(model_part.id) else {
return Bounds::default();
};
let Some(sk_mesh) = model_node.get_mesh() else {
return Bounds::default();
};
sk_mesh.get_bounds()
let _ = node.spatial.get().unwrap().bounding_box_calc.set(|node| {
let Some(Drawable::ModelPart(model_part)) = node.drawable.get() else {return Bounds::default()};
let Some(sk) = SK_MULTITHREAD.get() else {return Bounds::default()};
let Some(model) = model_part.model.upgrade() else {return Bounds::default()};
let Some(sk_model) = model.sk_model.get() else {return Bounds::default()};
let Some(sk_mesh) = sk.model_node_get_mesh(sk_model, model_part.id) else {return Bounds::default()};
sk.mesh_get_bounds(sk_mesh)
});
let model_part = Arc::new(ModelPart {
id: *part.get_id(),
id,
path: part_path,
space,
model: Arc::downgrade(model),
pending_material_parameters: Mutex::new(FxHashMap::default()),
pending_material_replacement: Mutex::new(None),
aliases: AliasList::default(),
});
<ModelPart as ModelPartAspect>::add_node_members(&node);
node.add_aspect_raw(model_part.clone());
parts.push(model_part.clone());
node.add_local_signal(
"set_material_parameter",
ModelPart::set_material_parameter_flex,
);
let _ = node.drawable.set(Drawable::ModelPart(model_part.clone()));
model.parts.add(id, &node);
Some(model_part)
}
pub fn replace_material(&self, replacement: Arc<MaterialWrapper>) {
let shared_material = MATERIAL_REGISTRY.add_or_get(replacement);
self.pending_material_replacement
.lock()
.replace(shared_material);
}
/// only to be run on the main thread
pub fn replace_material_now(&self, replacement: &Material) {
let Some(model) = self.model.upgrade() else {
return;
};
let Some(sk_model) = model.sk_model.get() else {
return;
};
let nodes = sk_model.get_nodes();
let Some(mut part) = nodes.get_index(self.id) else {
return;
};
let shared_material =
MATERIAL_REGISTRY.add_or_get(Arc::new(MaterialWrapper(replacement.copy())));
part.material(&shared_material.0);
}
fn update(&self) {
let Some(model) = self.model.upgrade() else {
return;
};
let Some(sk_model) = model.sk_model.get() else {
return;
};
let Some(node) = model.space.node() else {
return;
};
let nodes = sk_model.get_nodes();
let Some(mut part) = nodes.get_index(self.id) else {
return;
};
part.model_transform(Spatial::space_to_space_matrix(
Some(&self.space),
Some(&model.space),
));
let Some(client) = node.get_client() else {
return;
};
if let Some(material_replacement) = self.pending_material_replacement.lock().take() {
part.material(&material_replacement.0);
}
'mat_params: {
let mut material_parameters = self.pending_material_parameters.lock();
if !material_parameters.is_empty() {
let Some(material) = part.get_material() else {
break 'mat_params;
};
let new_material = material.copy();
for (parameter_name, parameter_value) in material_parameters.drain() {
parameter_value.apply_to_material(&client, &new_material, &parameter_name);
}
let shared_material =
MATERIAL_REGISTRY.add_or_get(Arc::new(MaterialWrapper(new_material)));
part.material(&shared_material.0);
}
}
}
}
impl Aspect for ModelPart {
const NAME: &'static str = "ModelPart";
}
impl ModelPartAspect for ModelPart {
#[doc = "Set this model part's material to one that cuts a hole in the world. Often used for overlays/passthrough where you want to show the background through an object."]
fn apply_holdout_material(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let model_part = node.get_aspect::<ModelPart>()?;
model_part.replace_material(HOLDOUT_MATERIAL.get().unwrap().clone());
Ok(())
}
#[doc = "Set the material parameter with `parameter_name` to `value`"]
fn set_material_parameter(
node: Arc<Node>,
fn set_material_parameter_flex(
node: &Node,
_calling_client: Arc<Client>,
parameter_name: String,
value: MaterialParameter,
message: Message,
) -> Result<()> {
let model_part = node.get_aspect::<ModelPart>()?;
let Some(Drawable::ModelPart(model_part)) = node.drawable.get() else {bail!("Not a drawable??")};
let (name, value): (String, MaterialParameter) = deserialize(message.as_ref())?;
model_part
.pending_material_parameters
.lock()
.insert(parameter_name, value);
.insert(name, value);
Ok(())
}
pub fn replace_material(&self, replacement: Arc<Material>) {
self.pending_material_replacement
.lock()
.replace(replacement);
}
fn update(&self, sk: &impl StereoKitDraw) {
let Some(model) = self.model.upgrade() else {return};
let Some(sk_model) = model.sk_model.get() else {return};
let Some(node) = model.space.node() else {return};
let Some(client) = node.get_client() else {return};
if let Some(material_replacement) = self.pending_material_replacement.lock().take() {
sk.model_node_set_material(sk_model, self.id, material_replacement.as_ref().as_ref());
}
let mut material_parameters = self.pending_material_parameters.lock();
for (parameter_name, parameter_value) in material_parameters.drain() {
let Some(material) = sk.model_node_get_material(sk_model, self.id) else {continue};
let new_material = sk.material_copy(material);
parameter_value.apply_to_material(&client, sk, &new_material, parameter_name.as_str());
sk.model_node_set_material(sk_model, self.id, &new_material);
}
sk.model_node_set_transform_model(
sk_model,
self.id,
Spatial::space_to_space_matrix(Some(&self.space), Some(&model.space)),
);
}
}
pub struct Model {
self_ref: Weak<Model>,
enabled: Arc<AtomicBool>,
space: Arc<Spatial>,
_resource_id: ResourceID,
sk_model: OnceCell<SKModel>,
parts: Mutex<Vec<Arc<ModelPart>>>,
parts: LifeLinkedNodeMap<i32>,
}
unsafe impl Send for Model {}
unsafe impl Sync for Model {}
impl Model {
pub fn add_to(node: &Arc<Node>, resource_id: ResourceID) -> Result<Arc<Model>> {
let pending_model_path = get_resource_file(
&resource_id,
&*node.get_client().ok_or_else(|| eyre!("Client not found"))?,
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.drawable.get().is_none(),
"Internal: Node already has a drawable attached!"
);
let pending_model_path = resource_id
.get_file(
&node
.get_client()
.ok_or_else(|| eyre!("Client not found"))?
.base_resource_prefixes
.lock()
.clone(),
&[OsStr::new("glb"), OsStr::new("gltf")],
)
.ok_or_else(|| eyre!("Resource not found"))?;
let model = Arc::new(Model {
space: node.get_aspect::<Spatial>().unwrap().clone(),
let model = Arc::new_cyclic(|self_ref| Model {
self_ref: self_ref.clone(),
enabled: node.enabled.clone(),
space: node.spatial.get().unwrap().clone(),
_resource_id: resource_id,
sk_model: OnceCell::new(),
parts: Mutex::new(Vec::default()),
parts: LifeLinkedNodeMap::default(),
});
<Model as ModelAspect>::add_node_members(node);
MODEL_REGISTRY.add_raw(&model);
// technically doing this in anything but the main thread isn't a good idea but dangit we need those model nodes ASAP
let sk_model = SKModel::copy(SKModel::from_file(
pending_model_path.to_str().unwrap(),
None,
)?);
ModelPart::create_for_model(&model, &sk_model);
let sk = SK_MULTITHREAD.get().unwrap();
let sk_model = sk.model_copy(
sk.model_create_file(pending_model_path.to_str().unwrap(), None::<Shader>)?,
);
ModelPart::create_for_model(sk, &model.self_ref.upgrade().unwrap(), &sk_model);
let _ = model.sk_model.set(sk_model);
node.add_aspect_raw(model.clone());
let _ = node.drawable.set(Drawable::Model(model.clone()));
Ok(model)
}
fn draw(&self, token: &MainThreadToken) {
let Some(sk_model) = self.sk_model.get() else {
return;
};
let parts = self.parts.lock();
for model_node in &*parts {
model_node.update();
fn draw(&self, sk: &impl StereoKitDraw) {
let Some(sk_model) = self.sk_model.get() else {return};
for model_node_node in self.parts.nodes() {
let Some(Drawable::ModelPart(model_node)) = model_node_node.drawable.get() else {continue};
model_node.update(sk);
}
drop(parts);
if let Some(node) = self.space.node() {
if node.enabled() {
sk_model.draw(token, self.space.global_transform(), None, None);
}
}
}
}
// TODO: proper hread safety in stereokit_rust (probably just bind stereokit directly)
unsafe impl Send for Model {}
unsafe impl Sync for Model {}
impl Aspect for Model {
const NAME: &'static str = "Model";
}
impl ModelAspect for Model {
#[doc = "Bind a model part to the node with the ID input."]
fn bind_model_part(
node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
part_path: String,
) -> color_eyre::eyre::Result<()> {
let model = node.get_aspect::<Model>()?;
let parts = model.parts.lock();
let Some(part) = parts.iter().find(|p| p.path == part_path) else {
let paths = parts.iter().map(|p| &p.path).collect::<Vec<_>>();
bail!("Couldn't find model part at path {part_path}, all available paths: {paths:?}",)
};
Alias::create_with_id(
&part.space.node().unwrap(),
&calling_client,
id,
MODEL_PART_ASPECT_ALIAS_INFO.clone(),
Some(&part.aliases),
)?;
Ok(())
sk.model_draw(
sk_model,
self.space.global_transform(),
WHITE,
RenderLayer::LAYER0,
);
}
}
impl Drop for Model {
fn drop(&mut self) {
MODEL_REGISTRY.remove(self);
}
}
pub fn draw_all(token: &MainThreadToken) {
pub fn draw_all(sk: &impl StereoKitDraw) {
for model in MODEL_REGISTRY.get_valid_contents() {
model.draw(token);
if model.enabled.load(Ordering::Relaxed) {
model.draw(sk);
}
}
}
pub fn create_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateModelInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
resource: ResourceID,
}
let info: CreateModelInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/drawable/model", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
Model::add_to(&node, info.resource)?;
Ok(())
}

View File

@@ -1,5 +0,0 @@
// Simula shader with fancy lanzcos sampling
pub const UNLIT_SHADER_BYTES: &[u8] = include_bytes!("assets/shaders/shader_unlit_gamma.hlsl.sks");
// Simula shader with fancy lanzcos sampling
pub const PANEL_SHADER_BYTES: &[u8] = include_bytes!("assets/shaders/shader_unlit_simula.hlsl.sks");

View File

@@ -3,9 +3,16 @@ use smithay::backend::renderer::gles::{
ffi::{self, Gles2, FRAGMENT_SHADER, VERTEX_SHADER},
GlesError,
};
use stereokit_rust::shader::{Shader, _ShaderT};
use std::mem::transmute;
use stereokit::Shader;
use tracing::error;
// Simula shader with fancy lanzcos sampling
pub const UNLIT_SHADER_BYTES: &[u8] = include_bytes!("shader_unlit_gamma.sks");
// Simula shader with fancy lanzcos sampling
pub const PANEL_SHADER_BYTES: &[u8] = include_bytes!("shader_unlit_simula.sks");
struct FfiAssetHeader {
asset_type: i32,
asset_state: i32,
@@ -126,7 +133,7 @@ pub unsafe fn shader_inject(
let gl_frag = compile_shader(c, FRAGMENT_SHADER, frag_str)?;
let gl_prog = link_program(c, gl_vert, gl_frag)?;
let shader = sk_shader.0.as_mut() as *mut _ShaderT as *mut FfiShader;
let shader: *mut FfiShader = transmute(sk_shader.0.as_mut());
if let Some(shader) = shader.as_mut() {
shader.shader.vertex = gl_vert;
shader.shader.pixel = gl_frag;

Binary file not shown.

Binary file not shown.

View File

@@ -1,78 +1,107 @@
use crate::{
core::{client::Client, destroy_queue, registry::Registry, resource::get_resource_file},
nodes::{spatial::Spatial, Aspect, Node},
core::{client::Client, destroy_queue, registry::Registry, resource::ResourceID},
nodes::{
drawable::Drawable,
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
},
};
use color_eyre::eyre::{eyre, Result};
use color_eyre::eyre::{bail, ensure, eyre, Result};
use glam::{vec3, Mat4, Vec2};
use mint::Vector2;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use portable_atomic::{AtomicBool, Ordering};
use prisma::{Flatten, Rgba};
use serde::Deserialize;
use stardust_xr::{schemas::flex::deserialize, values::Transform};
use std::{ffi::OsStr, path::PathBuf, sync::Arc};
use stereokit_rust::{
font::Font,
sk::MainThreadToken,
system::{TextAlign, TextFit, TextStyle as SkTextStyle},
util::{Color128, Color32},
};
use super::{TextAspect, TextStyle};
use stereokit::{named_colors::WHITE, Color128, StereoKitDraw, TextAlign, TextFit, TextStyle};
static TEXT_REGISTRY: Registry<Text> = Registry::new();
fn convert_align(x_align: super::XAlign, y_align: super::YAlign) -> TextAlign {
match (x_align, y_align) {
(super::XAlign::Left, super::YAlign::Top) => TextAlign::TopLeft,
(super::XAlign::Left, super::YAlign::Center) => TextAlign::CenterLeft,
(super::XAlign::Left, super::YAlign::Bottom) => TextAlign::BottomLeft,
(super::XAlign::Center, super::YAlign::Top) => TextAlign::Center,
(super::XAlign::Center, super::YAlign::Center) => TextAlign::Center,
(super::XAlign::Center, super::YAlign::Bottom) => TextAlign::BottomCenter,
(super::XAlign::Right, super::YAlign::Top) => TextAlign::TopRight,
(super::XAlign::Right, super::YAlign::Center) => TextAlign::CenterRight,
(super::XAlign::Right, super::YAlign::Bottom) => TextAlign::BottomRight,
}
struct TextData {
text: String,
character_height: f32,
text_align: TextAlign,
bounds: Option<Vec2>,
fit: TextFit,
bounds_align: TextAlign,
color: Rgba<f32>,
}
pub struct Text {
enabled: Arc<AtomicBool>,
space: Arc<Spatial>,
font_path: Option<PathBuf>,
style: OnceCell<SkTextStyle>,
style: OnceCell<TextStyle>,
text: Mutex<String>,
data: Mutex<TextStyle>,
data: Mutex<TextData>,
}
impl Text {
pub fn add_to(node: &Arc<Node>, text: String, style: TextStyle) -> Result<Arc<Text>> {
#[allow(clippy::too_many_arguments)]
pub fn add_to(
node: &Arc<Node>,
font_resource_id: Option<ResourceID>,
text: String,
character_height: f32,
text_align: TextAlign,
bounds: Option<Vector2<f32>>,
fit: TextFit,
bounds_align: TextAlign,
color: Rgba<f32>,
) -> Result<Arc<Text>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.drawable.get().is_none(),
"Internal: Node already has a drawable attached!"
);
let client = node.get_client().ok_or_else(|| eyre!("Client not found"))?;
let text = TEXT_REGISTRY.add(Text {
space: node.get_aspect::<Spatial>().unwrap().clone(),
font_path: style.font.as_ref().and_then(|res| {
get_resource_file(res, &client, &[OsStr::new("ttf"), OsStr::new("otf")])
enabled: node.enabled.clone(),
space: node.spatial.get().unwrap().clone(),
font_path: font_resource_id.and_then(|res| {
res.get_file(
&client.base_resource_prefixes.lock().clone(),
&[OsStr::new("ttf"), OsStr::new("otf")],
)
}),
style: OnceCell::new(),
text: Mutex::new(text),
data: Mutex::new(style),
data: Mutex::new(TextData {
text,
character_height,
text_align,
bounds: bounds.map(|b| b.into()),
fit,
bounds_align,
color,
}),
});
<Text as TextAspect>::add_node_members(node);
node.add_aspect_raw(text.clone());
node.add_local_signal("set_character_height", Text::set_character_height_flex);
node.add_local_signal("set_text", Text::set_text_flex);
let _ = node.drawable.set(Drawable::Text(text.clone()));
Ok(text)
}
fn draw(&self, token: &MainThreadToken) {
let style =
self.style
.get_or_try_init(|| -> Result<SkTextStyle, color_eyre::eyre::Error> {
fn draw(&self, sk: &impl StereoKitDraw) {
let style = self
.style
.get_or_try_init(|| -> Result<TextStyle, color_eyre::eyre::Error> {
let font = self
.font_path
.as_deref()
.and_then(|path| Font::from_file(path).ok())
.unwrap_or_default();
Ok(SkTextStyle::from_font(font, 1.0, Color32::WHITE))
.and_then(|path| sk.font_create(path).ok())
.unwrap_or_else(|| sk.font_find("default/font").unwrap());
Ok(unsafe { sk.text_make_style(font, 1.0, WHITE) })
});
if let Ok(style) = style {
let text = self.text.lock();
let data = self.data.lock();
let transform = self.space.global_transform()
* Mat4::from_scale(vec3(
@@ -80,75 +109,61 @@ impl Text {
data.character_height,
data.character_height,
));
if let Some(bounds) = &data.bounds {
stereokit_rust::system::Text::add_in(
token,
&*text,
if let Some(bounds) = data.bounds {
sk.text_add_in(
&data.text,
transform,
Vec2::from(bounds.bounds) / data.character_height,
match bounds.fit {
super::TextFit::Wrap => TextFit::Wrap,
super::TextFit::Clip => TextFit::Clip,
super::TextFit::Squeeze => TextFit::Squeeze,
super::TextFit::Exact => TextFit::Exact,
super::TextFit::Overflow => TextFit::Overflow,
},
Some(*style),
Some(Color128::new(
data.color.c.r,
data.color.c.g,
data.color.c.b,
data.color.a,
)),
data.bounds
.as_ref()
.map(|b| convert_align(b.anchor_align_x, b.anchor_align_y)),
Some(convert_align(data.text_align_x, data.text_align_y)),
None,
None,
None,
bounds / data.character_height,
data.fit,
*style,
data.bounds_align,
data.text_align,
vec3(0.0, 0.0, 0.0),
Color128::from([
data.color.red(),
data.color.green(),
data.color.blue(),
data.color.alpha(),
]),
);
} else {
stereokit_rust::system::Text::add_at(
token,
&*text,
sk.text_add_at(
&data.text,
transform,
Some(*style),
Some(Color128::new(
data.color.c.r,
data.color.c.g,
data.color.c.b,
data.color.a,
)),
data.bounds
.as_ref()
.map(|b| convert_align(b.anchor_align_x, b.anchor_align_y)),
Some(convert_align(data.text_align_x, data.text_align_y)),
None,
None,
None,
*style,
data.bounds_align,
data.text_align,
vec3(0.0, 0.0, 0.0),
Color128::from([
data.color.red(),
data.color.green(),
data.color.blue(),
data.color.alpha(),
]),
);
}
}
}
}
impl Aspect for Text {
const NAME: &'static str = "Text";
}
impl TextAspect for Text {
fn set_character_height(
node: Arc<Node>,
pub fn set_character_height_flex(
node: &Node,
_calling_client: Arc<Client>,
height: f32,
message: Message,
) -> Result<()> {
let this_text = node.get_aspect::<Text>()?;
this_text.data.lock().character_height = height;
let Some(Drawable::Text(text)) = node.drawable.get() else {bail!("Not a drawable??")};
text.data.lock().character_height = deserialize(message.as_ref())?;
Ok(())
}
fn set_text(node: Arc<Node>, _calling_client: Arc<Client>, text: String) -> Result<()> {
let this_text = node.get_aspect::<Text>()?;
*this_text.text.lock() = text;
pub fn set_text_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Some(Drawable::Text(text)) = node.drawable.get() else {bail!("Not a drawable??")};
text.data.lock().text = deserialize(message.as_ref())?;
Ok(())
}
}
@@ -161,12 +176,47 @@ impl Drop for Text {
}
}
pub fn draw_all(token: &MainThreadToken) {
pub fn draw_all(sk: &impl StereoKitDraw) {
for text in TEXT_REGISTRY.get_valid_contents() {
if let Some(node) = text.space.node() {
if node.enabled() {
text.draw(token);
if text.enabled.load(Ordering::Relaxed) {
text.draw(sk);
}
}
}
pub fn create_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateTextInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
text: String,
font_resource: Option<ResourceID>,
character_height: f32,
text_align: TextAlign,
bounds: Option<Vector2<f32>>,
fit: TextFit,
bounds_align: TextAlign,
color: [f32; 4],
}
let info: CreateTextInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/drawable/text", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let color = Rgba::from_slice(&info.color);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
Text::add_to(
&node,
info.font_resource,
info.text,
info.character_height,
info.text_align,
info.bounds,
info.fit,
info.bounds_align,
color,
)?;
Ok(())
}

View File

@@ -1,287 +0,0 @@
use super::alias::{Alias, AliasInfo};
use super::spatial::{
Spatial, SPATIAL_REF_GET_LOCAL_BOUNDING_BOX_SERVER_OPCODE,
SPATIAL_REF_GET_RELATIVE_BOUNDING_BOX_SERVER_OPCODE, SPATIAL_REF_GET_TRANSFORM_SERVER_OPCODE,
};
use super::{Aspect, Node};
use crate::core::client::Client;
use crate::create_interface;
use crate::nodes::spatial::Transform;
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use crate::nodes::spatial::SPATIAL_REF_ASPECT_ALIAS_INFO;
use color_eyre::eyre::{OptionExt, Result};
use glam::{vec2, vec3, vec3a, Vec3, Vec3A, Vec3Swizzles};
use once_cell::sync::Lazy;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use stardust_xr::values::Vector3;
use std::sync::Arc;
// TODO: get SDFs working properly with non-uniform scale and so on, output distance relative to the spatial it's compared against
pub static FIELD_ALIAS_INFO: Lazy<AliasInfo> = Lazy::new(|| AliasInfo {
server_methods: vec![
SPATIAL_REF_GET_TRANSFORM_SERVER_OPCODE,
SPATIAL_REF_GET_LOCAL_BOUNDING_BOX_SERVER_OPCODE,
SPATIAL_REF_GET_RELATIVE_BOUNDING_BOX_SERVER_OPCODE,
FIELD_REF_DISTANCE_SERVER_OPCODE,
FIELD_REF_NORMAL_SERVER_OPCODE,
FIELD_REF_CLOSEST_POINT_SERVER_OPCODE,
FIELD_REF_RAY_MARCH_SERVER_OPCODE,
],
..Default::default()
});
stardust_xr_server_codegen::codegen_field_protocol!();
lazy_static::lazy_static! {
pub static ref EXPORTED_FIELDS: Mutex<FxHashMap<u64, Arc<Node>>> = Mutex::new(FxHashMap::default());
}
pub trait FieldTrait: Send + Sync + 'static {
fn spatial_ref(&self) -> &Spatial;
fn local_distance(&self, p: Vec3A) -> f32;
fn local_normal(&self, p: Vec3A, r: f32) -> Vec3A {
let d = self.local_distance(p);
let e = vec2(r, 0_f32);
let n = vec3a(d, d, d)
- vec3a(
self.local_distance(vec3a(e.x, e.y, e.y)),
self.local_distance(vec3a(e.y, e.x, e.y)),
self.local_distance(vec3a(e.y, e.y, e.x)),
);
n.normalize()
}
fn local_closest_point(&self, p: Vec3A, r: f32) -> Vec3A {
p - (self.local_normal(p, r) * self.local_distance(p))
}
fn distance(&self, reference_space: &Spatial, p: Vec3A) -> f32 {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
self.local_distance(local_p)
}
fn normal(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_vector3a(self.local_normal(local_p, r))
}
fn closest_point(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_point3a(self.local_closest_point(local_p, r))
}
fn ray_march(&self, ray: Ray) -> RayMarchResult {
let mut result = RayMarchResult {
ray_origin: ray.origin.into(),
ray_direction: ray.direction.into(),
min_distance: f32::MAX,
deepest_point_distance: 0_f32,
ray_length: 0_f32,
ray_steps: 0,
};
let ray_to_field_matrix =
Spatial::space_to_space_matrix(Some(&ray.space), Some(self.spatial_ref()));
let mut ray_point = ray_to_field_matrix.transform_point3a(ray.origin.into());
let ray_direction = ray_to_field_matrix
.transform_vector3a(ray.direction.into())
.normalize();
while result.ray_steps < MAX_RAY_STEPS && result.ray_length < MAX_RAY_LENGTH {
let distance = self.local_distance(ray_point);
let march_distance = distance.clamp(MIN_RAY_MARCH, MAX_RAY_MARCH);
result.ray_length += march_distance;
ray_point += ray_direction * march_distance;
if result.min_distance > distance {
result.deepest_point_distance = result.ray_length;
result.min_distance = distance;
}
result.ray_steps += 1;
}
result
}
}
pub struct Ray {
pub origin: Vec3,
pub direction: Vec3,
pub space: Arc<Spatial>,
}
// const MIN_RAY_STEPS: u32 = 0;
const MAX_RAY_STEPS: u32 = 1000;
const MIN_RAY_MARCH: f32 = 0.001_f32;
const MAX_RAY_MARCH: f32 = f32::MAX;
// const MIN_RAY_LENGTH: f32 = 0_f32;
const MAX_RAY_LENGTH: f32 = 1000_f32;
pub struct Field {
pub spatial: Arc<Spatial>,
pub shape: Mutex<Shape>,
}
impl Field {
pub fn add_to(node: &Arc<Node>, shape: Shape) -> Result<Arc<Field>> {
let spatial = node.get_aspect::<Spatial>()?;
let field = Field {
spatial,
shape: Mutex::new(shape),
};
let field = node.add_aspect(field);
<Field as FieldRefAspect>::add_node_members(node);
<Field as FieldAspect>::add_node_members(node);
Ok(field)
}
}
impl Aspect for Field {
const NAME: &'static str = "Field";
}
impl FieldRefAspect for Field {
async fn distance(
node: Arc<Node>,
_calling_client: Arc<Client>,
space: Arc<Node>,
point: Vector3<f32>,
) -> Result<f32> {
let reference_space = space.get_aspect::<Spatial>()?;
let field = node.get_aspect::<Field>()?;
Ok(field.distance(&reference_space, point.into()))
}
async fn normal(
node: Arc<Node>,
_calling_client: Arc<Client>,
space: Arc<Node>,
point: Vector3<f32>,
) -> Result<Vector3<f32>> {
let reference_space = space.get_aspect::<Spatial>()?;
let field = node.get_aspect::<Field>()?;
Ok(field.normal(&reference_space, point.into(), 0.0001).into())
}
async fn closest_point(
node: Arc<Node>,
_calling_client: Arc<Client>,
space: Arc<Node>,
point: Vector3<f32>,
) -> Result<Vector3<f32>> {
let reference_space = space.get_aspect::<Spatial>()?;
let field = node.get_aspect::<Field>()?;
Ok(field
.closest_point(&reference_space, point.into(), 0.0001)
.into())
}
async fn ray_march(
node: Arc<Node>,
_calling_client: Arc<Client>,
space: Arc<Node>,
ray_origin: Vector3<f32>,
ray_direction: Vector3<f32>,
) -> Result<RayMarchResult> {
let space = space.get_aspect::<Spatial>()?;
let field = node.get_aspect::<Field>()?;
Ok(field.ray_march(Ray {
origin: ray_origin.into(),
direction: ray_direction.into(),
space,
}))
}
}
impl FieldAspect for Field {
fn set_shape(node: Arc<Node>, _calling_client: Arc<Client>, shape: Shape) -> Result<()> {
let field = node.get_aspect::<Field>()?;
*field.shape.lock() = shape;
Ok(())
}
async fn export_field(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<u64> {
let id = rand::random();
EXPORTED_FIELDS.lock().insert(id, node);
Ok(id)
}
}
impl FieldTrait for Field {
fn spatial_ref(&self) -> &Spatial {
&self.spatial
}
fn local_distance(&self, p: Vec3A) -> f32 {
match self.shape.lock().clone() {
Shape::Box(size) => {
let q = vec3(
p.x.abs() - (size.x * 0.5_f32),
p.y.abs() - (size.y * 0.5_f32),
p.z.abs() - (size.z * 0.5_f32),
);
let v = vec3a(q.x.max(0_f32), q.y.max(0_f32), q.z.max(0_f32));
v.length() + q.x.max(q.y.max(q.z)).min(0_f32)
}
Shape::Cylinder(CylinderShape { length, radius }) => {
let d = vec2(p.xy().length().abs() - radius, p.z.abs() - (length * 0.5));
d.x.max(d.y).min(0.0) + d.max(vec2(0.0, 0.0)).length()
}
Shape::Sphere(radius) => p.length() - radius,
Shape::Torus(TorusShape { radius_a, radius_b }) => {
let q = vec2(p.xz().length() - radius_a, p.y);
q.length() - radius_b
}
}
}
}
create_interface!(FieldInterface);
pub struct FieldInterface;
impl InterfaceAspect for FieldInterface {
async fn import_field_ref(
_node: Arc<Node>,
calling_client: Arc<Client>,
uid: u64,
) -> Result<Arc<Node>> {
EXPORTED_FIELDS
.lock()
.get(&uid)
.map(|s| {
Alias::create(
s,
&calling_client,
FIELD_REF_ASPECT_ALIAS_INFO.clone(),
None,
)
.unwrap()
})
.ok_or_eyre("Couldn't find spatial with that ID")
}
fn create_field(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
shape: Shape,
) -> Result<()> {
let transform = transform.to_mat4(true, true, false);
let parent = parent.get_aspect::<Spatial>()?;
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Field::add_to(&node, shape)?;
Ok(())
}
}

92
src/nodes/fields/box.rs Normal file
View File

@@ -0,0 +1,92 @@
use super::{Field, FieldTrait, Node};
use crate::core::client::Client;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::Message;
use color_eyre::eyre::{ensure, Result};
use glam::{vec3, vec3a, Vec3, Vec3A};
use mint::Vector3;
use parking_lot::Mutex;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::Arc;
pub struct BoxField {
space: Arc<Spatial>,
size: Mutex<Vec3>,
}
impl BoxField {
pub fn add_to(node: &Arc<Node>, size: Vector3<f32>) -> Result<Arc<Field>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let box_field = BoxField {
space: node.spatial.get().unwrap().clone(),
size: Mutex::new(size.into()),
};
box_field.add_field_methods(node);
node.add_local_signal("set_size", BoxField::set_size_flex);
let field = Arc::new(Field::Box(box_field));
let _ = node.field.set(field.clone());
Ok(field)
}
pub fn set_size(&self, size: Vector3<f32>) {
*self.size.lock() = size.into();
}
pub fn set_size_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Field::Box(box_field) = node.field.get().unwrap().as_ref() else { return Ok(()) };
box_field.set_size(deserialize(message.as_ref())?);
Ok(())
}
}
impl FieldTrait for BoxField {
fn local_distance(&self, p: Vec3A) -> f32 {
let size = self.size.lock();
let q = vec3(
p.x.abs() - (size.x * 0.5_f32),
p.y.abs() - (size.y * 0.5_f32),
p.z.abs() - (size.z * 0.5_f32),
);
let v = vec3a(q.x.max(0_f32), q.y.max(0_f32), q.z.max(0_f32));
v.length() + q.x.max(q.y.max(q.z)).min(0_f32)
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub fn create_box_field_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateFieldInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
size: Vector3<f32>,
}
let info: CreateFieldInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/field", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
BoxField::add_to(&node, info.size)?;
Ok(())
}

View File

@@ -0,0 +1,93 @@
use super::{Field, FieldTrait, Node};
use crate::core::client::Client;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::Message;
use color_eyre::eyre::{ensure, Result};
use glam::{swizzles::*, vec2, Vec3A};
use portable_atomic::AtomicF32;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::atomic::Ordering;
use std::sync::Arc;
pub struct CylinderField {
space: Arc<Spatial>,
length: AtomicF32,
radius: AtomicF32,
}
impl CylinderField {
pub fn add_to(node: &Arc<Node>, length: f32, radius: f32) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let cylinder_field = CylinderField {
space: node.spatial.get().unwrap().clone(),
length: AtomicF32::new(length.abs()),
radius: AtomicF32::new(radius.abs()),
};
cylinder_field.add_field_methods(node);
node.add_local_signal("set_size", CylinderField::set_size_flex);
let _ = node.field.set(Arc::new(Field::Cylinder(cylinder_field)));
Ok(())
}
pub fn set_size(&self, length: f32, radius: f32) {
self.length.store(length.abs(), Ordering::Relaxed);
self.radius.store(radius.abs(), Ordering::Relaxed);
}
pub fn set_size_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Field::Cylinder(cylinder_field) = node.field.get().unwrap().as_ref() else { return Ok(()) };
let (length, radius) = deserialize(message.as_ref())?;
cylinder_field.set_size(length, radius);
Ok(())
}
}
impl FieldTrait for CylinderField {
fn local_distance(&self, p: Vec3A) -> f32 {
let radius = self.radius.load(Ordering::Relaxed);
let length = self.length.load(Ordering::Relaxed);
let d = vec2(p.xy().length().abs() - radius, p.z.abs() - (length * 0.5));
d.x.max(d.y).min(0.0) + d.max(vec2(0.0, 0.0)).length()
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub fn create_cylinder_field_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateFieldInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
length: f32,
radius: f32,
}
let info: CreateFieldInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/field", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
CylinderField::add_to(&node, info.length, info.radius)?;
Ok(())
}

264
src/nodes/fields/mod.rs Normal file
View File

@@ -0,0 +1,264 @@
pub mod r#box;
mod cylinder;
mod sphere;
mod torus;
use self::cylinder::{create_cylinder_field_flex, CylinderField};
use self::r#box::{create_box_field_flex, BoxField};
use self::sphere::{create_sphere_field_flex, SphereField};
use self::torus::{create_torus_field_flex, TorusField};
use super::alias::AliasInfo;
use super::spatial::Spatial;
use super::{Message, Node};
use crate::core::client::Client;
use crate::core::scenegraph::MethodResponseSender;
use crate::nodes::spatial::find_reference_space;
use color_eyre::eyre::Result;
use glam::{vec2, vec3a, Vec3, Vec3A};
use mint::Vector3;
use once_cell::sync::Lazy;
use serde::{Deserialize, Serialize};
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::ops::Deref;
use std::sync::Arc;
pub static FIELD_ALIAS_INFO: Lazy<AliasInfo> = Lazy::new(|| AliasInfo {
server_methods: vec!["distance", "normal", "closest_point", "ray_march"],
..Default::default()
});
pub trait FieldTrait {
fn add_field_methods(&self, node: &Arc<Node>) {
node.add_local_method("distance", field_distance_flex);
node.add_local_method("normal", field_normal_flex);
node.add_local_method("closest_point", field_closest_point_flex);
node.add_local_method("ray_march", field_ray_march_flex);
}
fn spatial_ref(&self) -> &Spatial;
fn local_distance(&self, p: Vec3A) -> f32;
fn local_normal(&self, p: Vec3A, r: f32) -> Vec3A {
let d = self.local_distance(p);
let e = vec2(r, 0_f32);
let n = vec3a(d, d, d)
- vec3a(
self.local_distance(vec3a(e.x, e.y, e.y)),
self.local_distance(vec3a(e.y, e.x, e.y)),
self.local_distance(vec3a(e.y, e.y, e.x)),
);
n.normalize()
}
fn local_closest_point(&self, p: Vec3A, r: f32) -> Vec3A {
p - (self.local_normal(p, r) * self.local_distance(p))
}
fn distance(&self, reference_space: &Spatial, p: Vec3A) -> f32 {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
self.local_distance(local_p)
}
fn normal(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_vector3a(self.local_normal(local_p, r))
}
fn closest_point(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_point3a(self.local_closest_point(local_p, r))
}
fn ray_march(&self, ray: Ray) -> RayMarchResult {
let mut result = RayMarchResult {
min_distance: f32::MAX,
deepest_point_distance: 0_f32,
ray_length: 0_f32,
ray_steps: 0,
};
let ray_to_field_matrix =
Spatial::space_to_space_matrix(Some(&ray.space), Some(self.spatial_ref()));
let mut ray_point = ray_to_field_matrix.transform_point3a(ray.origin.into());
let ray_direction = ray_to_field_matrix.transform_vector3a(ray.direction.into());
while result.ray_steps < MAX_RAY_STEPS && result.ray_length < MAX_RAY_LENGTH {
let distance = self.local_distance(ray_point);
let march_distance = distance.clamp(MIN_RAY_MARCH, MAX_RAY_MARCH);
result.ray_length += march_distance;
ray_point += ray_direction * march_distance;
if result.min_distance > distance {
result.deepest_point_distance = result.ray_length;
result.min_distance = distance;
}
result.ray_steps += 1;
}
result
}
}
pub struct Ray {
pub origin: Vec3,
pub direction: Vec3,
pub space: Arc<Spatial>,
}
#[derive(Debug, Serialize)]
pub struct RayMarchResult {
pub min_distance: f32,
pub deepest_point_distance: f32,
pub ray_length: f32,
pub ray_steps: u32,
}
// const MIN_RAY_STEPS: u32 = 0;
const MAX_RAY_STEPS: u32 = 1000;
const MIN_RAY_MARCH: f32 = 0.001_f32;
const MAX_RAY_MARCH: f32 = f32::MAX;
// const MIN_RAY_LENGTH: f32 = 0_f32;
const MAX_RAY_LENGTH: f32 = 1000_f32;
fn field_distance_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
#[derive(Deserialize)]
struct FieldInfoArgs<'a> {
reference_space_path: &'a str,
point: Vector3<f32>,
}
let args: FieldInfoArgs = deserialize(message.as_ref())?;
let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
let distance = node
.field
.get()
.unwrap()
.distance(reference_space.as_ref(), args.point.into());
Ok(serialize(distance)?.into())
});
}
fn field_normal_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
#[derive(Deserialize)]
struct FieldInfoArgs<'a> {
reference_space_path: &'a str,
point: Vector3<f32>,
}
let args: FieldInfoArgs = deserialize(message.as_ref())?;
let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
let normal = node.field.get().as_ref().unwrap().normal(
reference_space.as_ref(),
args.point.into(),
0.001,
);
Ok(serialize(mint::Vector3::from(normal))?.into())
});
}
fn field_closest_point_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
#[derive(Deserialize)]
struct FieldInfoArgs<'a> {
reference_space_path: &'a str,
point: Vector3<f32>,
}
let args: FieldInfoArgs = deserialize(message.as_ref())?;
let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
let closest_point = node.field.get().as_ref().unwrap().closest_point(
reference_space.as_ref(),
args.point.into(),
0.001,
);
Ok(serialize(mint::Vector3::from(closest_point))?.into())
});
}
fn field_ray_march_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
#[derive(Deserialize)]
struct FieldInfoArgs<'a> {
reference_space_path: &'a str,
ray_origin: Vector3<f32>,
ray_direction: Vector3<f32>,
}
let args: FieldInfoArgs = deserialize(message.as_ref())?;
let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
let ray_march_result = node.field.get().unwrap().ray_march(Ray {
origin: args.ray_origin.into(),
direction: args.ray_direction.into(),
space: reference_space,
});
Ok(serialize(ray_march_result)?.into())
});
}
pub enum Field {
Box(BoxField),
Cylinder(CylinderField),
Sphere(SphereField),
Torus(TorusField),
}
impl Deref for Field {
type Target = dyn FieldTrait;
fn deref(&self) -> &Self::Target {
match self {
Field::Box(field) => field,
Field::Cylinder(field) => field,
Field::Sphere(field) => field,
Field::Torus(field) => field,
}
}
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "field", false);
node.add_local_signal("create_box_field", create_box_field_flex);
node.add_local_signal("create_cylinder_field", create_cylinder_field_flex);
node.add_local_signal("create_sphere_field", create_sphere_field_flex);
node.add_local_signal("create_torus_field", create_torus_field_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn find_field(client: &Client, path: &str) -> Result<Arc<Field>> {
client
.get_node("Field", path)?
.get_aspect("Field", "info", |n| &n.field)
.cloned()
}

View File

@@ -0,0 +1,93 @@
use super::{Field, FieldTrait, Node};
use crate::core::client::Client;
use crate::nodes::spatial::{find_spatial_parent, Spatial};
use crate::nodes::Message;
use color_eyre::eyre::{ensure, Result};
use glam::{Mat4, Vec3A};
use mint::Vector3;
use portable_atomic::AtomicF32;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use std::sync::atomic::Ordering;
use std::sync::Arc;
pub struct SphereField {
space: Arc<Spatial>,
radius: AtomicF32,
}
impl SphereField {
pub fn add_to(node: &Arc<Node>, radius: f32) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let sphere_field = SphereField {
space: node.spatial.get().unwrap().clone(),
radius: AtomicF32::new(radius),
};
sphere_field.add_field_methods(node);
node.add_local_signal("set_radius", SphereField::set_radius_flex);
let _ = node.field.set(Arc::new(Field::Sphere(sphere_field)));
Ok(())
}
pub fn set_radius(&self, radius: f32) {
self.radius.store(radius, Ordering::Relaxed);
}
pub fn set_radius_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Field::Sphere(sphere_field) = node.field.get().unwrap().as_ref() else { return Ok(()) };
sphere_field.set_radius(deserialize(message.as_ref())?);
Ok(())
}
}
impl FieldTrait for SphereField {
fn local_distance(&self, p: Vec3A) -> f32 {
p.length() - self.radius.load(Ordering::Relaxed)
}
fn local_normal(&self, p: Vec3A, _r: f32) -> Vec3A {
-p.normalize()
}
fn local_closest_point(&self, p: Vec3A, _r: f32) -> Vec3A {
p.normalize() * self.radius.load(Ordering::Relaxed)
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub fn create_sphere_field_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateFieldInfo<'a> {
name: &'a str,
parent_path: &'a str,
origin: Option<Vector3<f32>>,
radius: f32,
}
let info: CreateFieldInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/field", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = Mat4::from_translation(
info.origin
.unwrap_or_else(|| Vector3::from([0.0; 3]))
.into(),
);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
SphereField::add_to(&node, info.radius)?;
Ok(())
}

93
src/nodes/fields/torus.rs Normal file
View File

@@ -0,0 +1,93 @@
use super::{Field, FieldTrait, Node};
use crate::core::client::Client;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::Message;
use color_eyre::eyre::{ensure, Result};
use glam::{swizzles::*, vec2, Vec3A};
use portable_atomic::AtomicF32;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::atomic::Ordering;
use std::sync::Arc;
pub struct TorusField {
space: Arc<Spatial>,
radius_a: AtomicF32,
radius_b: AtomicF32,
}
impl TorusField {
pub fn add_to(node: &Arc<Node>, radius_a: f32, radius_b: f32) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let torus_field = TorusField {
space: node.spatial.get().unwrap().clone(),
radius_a: AtomicF32::new(radius_a.abs()),
radius_b: AtomicF32::new(radius_b.abs()),
};
torus_field.add_field_methods(node);
node.add_local_signal("set_size", TorusField::set_size_flex);
let _ = node.field.set(Arc::new(Field::Torus(torus_field)));
Ok(())
}
pub fn set_size(&self, radius_a: f32, radius_b: f32) {
self.radius_a.store(radius_a.abs(), Ordering::Relaxed);
self.radius_b.store(radius_b.abs(), Ordering::Relaxed);
}
pub fn set_size_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Field::Torus(torus_field) = node.field.get().unwrap().as_ref() else { return Ok(()) };
let (radius_a, radius_b) = deserialize(message.as_ref())?;
torus_field.set_size(radius_a, radius_b);
Ok(())
}
}
impl FieldTrait for TorusField {
fn local_distance(&self, p: Vec3A) -> f32 {
let radius_a = self.radius_a.load(Ordering::Relaxed);
let radius_b = self.radius_b.load(Ordering::Relaxed);
let q = vec2(p.xz().length() - radius_a, p.y);
q.length() - radius_b
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub fn create_torus_field_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateFieldInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
radius_a: f32,
radius_b: f32,
}
let info: CreateFieldInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/field", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
TorusField::add_to(&node, info.radius_a, info.radius_b)?;
Ok(())
}

46
src/nodes/hmd.rs Normal file
View File

@@ -0,0 +1,46 @@
use super::{alias::Alias, spatial::Spatial, Node};
use crate::{
core::client::{Client, INTERNAL_CLIENT},
nodes::alias::AliasInfo,
};
use color_eyre::eyre::Result;
use glam::{vec3, Mat4};
use std::sync::Arc;
use stereokit::StereoKitMultiThread;
lazy_static::lazy_static! {
static ref HMD: Arc<Node> = create();
}
fn create() -> Arc<Node> {
let node = Arc::new(Node::create(&INTERNAL_CLIENT, "", "hmd", false));
Spatial::add_to(&node, None, Mat4::IDENTITY, false).expect("Unable to make spatial for HMD");
node
}
pub fn frame(sk: &impl StereoKitMultiThread) {
let spatial = HMD
.spatial
.get()
.expect("Unable to get spatial to update HMD");
let hmd_pose = sk.input_head();
*spatial.transform.lock() = Mat4::from_scale_rotation_translation(
vec3(1.0, 1.0, 1.0),
hmd_pose.orientation.into(),
hmd_pose.position.into(),
);
}
pub fn make_alias(client: &Arc<Client>) -> Result<Arc<Node>> {
Alias::create(
client,
"",
"hmd",
&HMD,
AliasInfo {
server_signals: vec!["get_bounds", "get_transform"],
..Default::default()
},
)
}

View File

@@ -1,89 +1,51 @@
use super::{Finger, Hand, InputDataTrait, InputHandler, InputMethod, Joint, Thumb};
use crate::nodes::fields::{Field, FieldTrait};
use crate::nodes::fields::Field;
use crate::nodes::spatial::Spatial;
use glam::{vec3a, Mat4, Quat};
use glam::{vec3a, Mat4};
use stardust_xr::schemas::flat::{Hand as FlatHand, InputDataType, Joint};
use std::sync::Arc;
impl Default for Joint {
fn default() -> Self {
Joint {
position: [0.0; 3].into(),
rotation: Quat::IDENTITY.into(),
radius: 0.0,
distance: 0.0,
}
}
}
#[allow(clippy::derivable_impls)]
impl Default for Finger {
fn default() -> Self {
Finger {
tip: Default::default(),
distal: Default::default(),
intermediate: Default::default(),
proximal: Default::default(),
metacarpal: Default::default(),
}
}
}
#[allow(clippy::derivable_impls)]
impl Default for Thumb {
fn default() -> Self {
Thumb {
tip: Default::default(),
distal: Default::default(),
proximal: Default::default(),
metacarpal: Default::default(),
}
}
}
#[allow(clippy::derivable_impls)]
impl Default for Hand {
fn default() -> Self {
Hand {
right: Default::default(),
thumb: Default::default(),
index: Default::default(),
middle: Default::default(),
ring: Default::default(),
little: Default::default(),
palm: Default::default(),
wrist: Default::default(),
elbow: Default::default(),
}
}
}
use super::{DistanceLink, InputSpecialization};
impl InputDataTrait for Hand {
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
#[derive(Debug, Default)]
pub struct Hand {
pub base: FlatHand,
}
impl InputSpecialization for Hand {
fn compare_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
self.true_distance(space, field).abs()
}
fn true_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
let mut min_distance = f32::MAX;
for tip in [
&self.thumb.tip.position,
&self.index.tip.position,
&self.middle.tip.position,
&self.ring.tip.position,
&self.little.tip.position,
&self.base.thumb.tip.position,
&self.base.index.tip.position,
&self.base.middle.tip.position,
&self.base.ring.tip.position,
&self.base.little.tip.position,
] {
min_distance = min_distance.min(field.distance(space, vec3a(tip.x, tip.y, tip.z)));
}
min_distance
}
fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
let local_to_handler_matrix =
Spatial::space_to_space_matrix(Some(&method.spatial), Some(&handler.spatial));
fn serialize(
&self,
distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> InputDataType {
let mut hand = self.base;
let mut joints: Vec<&mut Joint> = Vec::new();
joints.extend([&mut self.palm, &mut self.wrist]);
if let Some(elbow) = &mut self.elbow {
joints.extend([&mut hand.palm, &mut hand.wrist]);
if let Some(elbow) = &mut hand.elbow {
joints.push(elbow);
}
for finger in [
&mut self.index,
&mut self.middle,
&mut self.ring,
&mut self.little,
&mut hand.index,
&mut hand.middle,
&mut hand.ring,
&mut hand.little,
] {
joints.extend([
&mut finger.tip,
@@ -94,10 +56,10 @@ impl InputDataTrait for Hand {
]);
}
joints.extend([
&mut self.thumb.tip,
&mut self.thumb.distal,
&mut self.thumb.proximal,
&mut self.thumb.metacarpal,
&mut hand.thumb.tip,
&mut hand.thumb.distal,
&mut hand.thumb.proximal,
&mut hand.thumb.metacarpal,
]);
for joint in joints {
@@ -106,7 +68,12 @@ impl InputDataTrait for Hand {
let (_, rotation, position) = joint_matrix.to_scale_rotation_translation();
joint.position = position.into();
joint.rotation = rotation.into();
joint.distance = handler.field.distance(&handler.spatial, position.into());
}
joint.distance = distance_link
.handler
.field
.distance(&distance_link.handler.spatial, position.into());
}
InputDataType::Hand(Box::new(hand))
}
}

View File

@@ -1,42 +0,0 @@
use super::{InputHandlerAspect, INPUT_HANDLER_REGISTRY, INPUT_METHOD_REGISTRY};
use crate::nodes::{alias::AliasList, fields::Field, spatial::Spatial, Aspect, Node};
use color_eyre::eyre::Result;
use std::sync::Arc;
pub struct InputHandler {
pub spatial: Arc<Spatial>,
pub field: Arc<Field>,
pub(super) method_aliases: AliasList,
}
impl InputHandler {
pub fn add_to(node: &Arc<Node>, field: &Arc<Field>) -> Result<()> {
let handler = InputHandler {
spatial: node.get_aspect::<Spatial>().unwrap().clone(),
field: field.clone(),
method_aliases: AliasList::default(),
};
for method in INPUT_METHOD_REGISTRY.get_valid_contents() {
method.handle_new_handler(&handler);
}
let handler = INPUT_HANDLER_REGISTRY.add(handler);
node.add_aspect_raw(handler);
Ok(())
}
}
impl Aspect for InputHandler {
const NAME: &'static str = "InputHandler";
}
impl InputHandlerAspect for InputHandler {}
impl PartialEq for InputHandler {
fn eq(&self, other: &Self) -> bool {
self.spatial == other.spatial
}
}
impl Drop for InputHandler {
fn drop(&mut self) {
INPUT_HANDLER_REGISTRY.remove(self);
for method in INPUT_METHOD_REGISTRY.get_valid_contents() {
method.handle_drop_handler(self);
}
}
}

View File

@@ -1,233 +0,0 @@
use super::{
input_method_client, InputData, InputDataTrait, InputDataType, InputHandler, InputMethodAspect,
InputMethodRefAspect, INPUT_HANDLER_REGISTRY, INPUT_METHOD_REF_ASPECT_ALIAS_INFO,
INPUT_METHOD_REGISTRY,
};
use crate::{
core::{client::Client, registry::Registry},
nodes::{
alias::{Alias, AliasList},
fields::{Field, FIELD_ALIAS_INFO},
spatial::Spatial,
Aspect, Node,
},
};
use color_eyre::eyre::Result;
use parking_lot::Mutex;
use stardust_xr::values::Datamap;
use std::sync::{Arc, Weak};
pub struct InputMethod {
pub spatial: Arc<Spatial>,
pub data: Mutex<InputDataType>,
pub datamap: Mutex<Datamap>,
handler_aliases: AliasList,
handler_field_aliases: AliasList,
pub(super) handler_order: Mutex<Vec<Weak<InputHandler>>>,
pub internal_capture_requests: Registry<InputHandler>,
pub captures: Registry<InputHandler>,
}
impl InputMethod {
pub fn add_to(
node: &Arc<Node>,
data: InputDataType,
datamap: Datamap,
) -> Result<Arc<InputMethod>> {
let method = InputMethod {
spatial: node.get_aspect::<Spatial>().unwrap().clone(),
data: Mutex::new(data),
datamap: Mutex::new(datamap),
handler_aliases: AliasList::default(),
handler_field_aliases: AliasList::default(),
handler_order: Mutex::new(Vec::new()),
internal_capture_requests: Registry::new(),
captures: Registry::new(),
};
<InputMethod as InputMethodRefAspect>::add_node_members(node);
<InputMethod as InputMethodAspect>::add_node_members(node);
for handler in INPUT_HANDLER_REGISTRY.get_valid_contents() {
method.handle_new_handler(&handler);
}
let method = INPUT_METHOD_REGISTRY.add(method);
node.add_aspect_raw(method.clone());
Ok(method)
}
pub fn distance(&self, to: &Field) -> f32 {
self.data.lock().distance(&self.spatial, to)
}
pub fn set_handler_order<'a>(&self, handlers: impl Iterator<Item = &'a Arc<InputHandler>>) {
*self.handler_order.lock() = handlers.map(Arc::downgrade).collect();
}
pub(super) fn make_alias(&self, handler: &InputHandler) {
let Some(method_node) = self.spatial.node() else {
return;
};
let Some(handler_node) = handler.spatial.node() else {
return;
};
let Some(client) = handler_node.get_client() else {
return;
};
let Ok(method_alias) = Alias::create(
&method_node,
&client,
INPUT_METHOD_REF_ASPECT_ALIAS_INFO.clone(),
Some(&handler.method_aliases),
) else {
return;
};
method_alias.set_enabled(false);
}
pub(super) fn handle_new_handler(&self, handler: &InputHandler) {
self.make_alias(handler);
let Some(method_node) = self.spatial.node() else {
return;
};
let Some(method_client) = method_node.get_client() else {
return;
};
let Some(handler_node) = handler.spatial.node() else {
return;
};
// Receiver itself
let Ok(handler_alias) = Alias::create(
&handler_node,
&method_client,
INPUT_METHOD_REF_ASPECT_ALIAS_INFO.clone(),
Some(&self.handler_aliases),
) else {
return;
};
let Some(handler_field_node) = handler.field.spatial.node() else {
return;
};
// Handler's field
let Ok(rx_field_alias) = Alias::create(
&handler_field_node,
&method_client,
FIELD_ALIAS_INFO.clone(),
Some(&self.handler_field_aliases),
) else {
return;
};
let _ = input_method_client::create_handler(&method_node, &handler_alias, &rx_field_alias);
}
pub(super) fn handle_drop_handler(&self, handler: &InputHandler) {
let Some(tx_node) = self.spatial.node() else {
return;
};
let Some(handler_alias) = self.handler_aliases.get_from_aspect(handler) else {
return;
};
let _ = input_method_client::destroy_handler(&tx_node, handler_alias.id);
self.handler_aliases.remove_aspect(handler);
self.handler_field_aliases
.remove_aspect(handler.field.as_ref());
}
pub(super) fn serialize(&self, alias_id: u64, handler: &Arc<InputHandler>) -> InputData {
let mut input = self.data.lock().clone();
input.transform(self, handler);
InputData {
id: alias_id,
input,
distance: self.distance(&handler.field),
datamap: self.datamap.lock().clone(),
order: self
.handler_order
.lock()
.iter()
.enumerate()
.find(|(_, h)| h.ptr_eq(&Arc::downgrade(handler)))
.unwrap()
.0 as u32,
captured: self.captures.get_valid_contents().contains(handler),
}
}
}
impl Aspect for InputMethod {
const NAME: &'static str = "InputMethod";
}
impl InputMethodRefAspect for InputMethod {
#[doc = "Have the input handler that this method reference came from capture the method for the next frame."]
fn request_capture(
node: Arc<Node>,
_calling_client: Arc<Client>,
handler: Arc<Node>,
) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
let input_handler = handler.get_aspect::<InputHandler>()?;
input_method
.internal_capture_requests
.add_raw(&input_handler);
Ok(())
}
}
impl InputMethodAspect for InputMethod {
#[doc = "Set the spatial input component of this input method. You must keep the same input data type throughout the entire thing."]
fn set_input(
node: Arc<Node>,
_calling_client: Arc<Client>,
input: InputDataType,
) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
*input_method.data.lock() = input;
Ok(())
}
#[doc = "Set the datmap of this input method"]
fn set_datamap(node: Arc<Node>, _calling_client: Arc<Client>, datamap: Datamap) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
*input_method.datamap.lock() = datamap;
Ok(())
}
#[doc = "Manually set the order of handlers to propagate input to, or else let the server decide."]
fn set_handler_order(
node: Arc<Node>,
_calling_client: Arc<Client>,
handlers: Vec<Arc<Node>>,
) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
let handlers = handlers
.into_iter()
.filter_map(|p| p.get_aspect::<InputHandler>().ok())
.map(|i| Arc::downgrade(&i))
.collect::<Vec<_>>();
*input_method.handler_order.lock() = handlers;
Ok(())
}
#[doc = "Set which handlers are captured."]
fn set_captures(
node: Arc<Node>,
_calling_client: Arc<Client>,
handlers: Vec<Arc<Node>>,
) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
input_method.captures.clear();
for handler in handlers {
let Ok(handler) = handler.get_aspect::<InputHandler>() else {
continue;
};
input_method.captures.add_raw(&handler);
}
Ok(())
}
}
impl Drop for InputMethod {
fn drop(&mut self) {
INPUT_METHOD_REGISTRY.remove(self);
}
}

View File

@@ -1,152 +1,421 @@
#![allow(clippy::needless_question_mark)]
pub mod hand;
pub mod pointer;
pub mod tip;
mod hand;
mod handler;
mod method;
mod pointer;
mod tip;
use self::hand::Hand;
use self::pointer::Pointer;
use self::tip::Tip;
pub use handler::*;
pub use method::*;
use super::fields::Field;
use super::spatial::Spatial;
use crate::create_interface;
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use crate::nodes::spatial::SPATIAL_REF_ASPECT_ALIAS_INFO;
use crate::{core::client::Client, nodes::Node};
use crate::{core::registry::Registry, nodes::spatial::Transform};
use color_eyre::eyre::Result;
use stardust_xr::values::Datamap;
use std::sync::Arc;
use super::{
alias::{Alias, AliasInfo},
fields::{find_field, Field, FIELD_ALIAS_INFO},
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
};
use crate::core::registry::Registry;
use crate::core::{client::Client, node_collections::LifeLinkedNodeMap};
use color_eyre::eyre::{ensure, Result};
use glam::Mat4;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use portable_atomic::AtomicBool;
use serde::Deserialize;
use stardust_xr::schemas::{flat::InputData, flex::deserialize};
use stardust_xr::schemas::{
flat::{Datamap, InputDataType},
flex::serialize,
};
use stardust_xr::values::Transform;
use std::ops::Deref;
use std::sync::atomic::Ordering;
use std::sync::{Arc, Weak};
use tracing::{debug_span, instrument};
static INPUT_METHOD_REGISTRY: Registry<InputMethod> = Registry::new();
pub static INPUT_HANDLER_REGISTRY: Registry<InputHandler> = Registry::new();
static INPUT_HANDLER_REGISTRY: Registry<InputHandler> = Registry::new();
stardust_xr_server_codegen::codegen_input_protocol!();
pub trait InputDataTrait {
fn transform(&mut self, method: &InputMethod, handler: &InputHandler);
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32;
pub trait InputSpecialization: Send + Sync {
fn compare_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32;
fn true_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32;
fn serialize(
&self,
distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> InputDataType;
}
impl InputDataTrait for InputDataType {
fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
pub enum InputType {
Pointer(Pointer),
Hand(Box<Hand>),
Tip(Tip),
}
impl Deref for InputType {
type Target = dyn InputSpecialization;
fn deref(&self) -> &Self::Target {
match self {
InputDataType::Pointer(i) => i.transform(method, handler),
InputDataType::Hand(i) => i.transform(method, handler),
InputDataType::Tip(i) => i.transform(method, handler),
}
}
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
match self {
InputDataType::Pointer(i) => i.distance(space, field),
InputDataType::Hand(i) => i.distance(space, field),
InputDataType::Tip(i) => i.distance(space, field),
InputType::Pointer(p) => p,
InputType::Hand(h) => h.as_ref(),
InputType::Tip(t) => t,
}
}
}
create_interface!(InputInterface);
pub struct InputInterface;
impl InterfaceAspect for InputInterface {
#[doc = "Create an input method node"]
fn create_input_method(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
initial_data: InputDataType,
datamap: Datamap,
) -> Result<()> {
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
pub struct InputMethod {
node: Weak<Node>,
uid: String,
pub enabled: Mutex<bool>,
pub spatial: Arc<Spatial>,
pub specialization: Mutex<InputType>,
captures: Registry<InputHandler>,
pub datamap: Mutex<Option<Datamap>>,
handler_aliases: LifeLinkedNodeMap<String>,
handler_order: OnceCell<Mutex<Vec<Weak<InputHandler>>>>,
}
impl InputMethod {
#[allow(dead_code)]
pub fn add_to(
node: &Arc<Node>,
specialization: InputType,
datamap: Option<Datamap>,
) -> Result<Arc<InputMethod>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
InputMethod::add_to(&node, initial_data, datamap)?;
node.add_local_signal("capture", InputMethod::capture_flex);
node.add_local_signal("set_datamap", InputMethod::set_datamap_flex);
node.add_local_signal("set_handlers", InputMethod::set_handlers_flex);
let method = InputMethod {
node: Arc::downgrade(node),
uid: node.uid.clone(),
enabled: Mutex::new(true),
spatial: node.spatial.get().unwrap().clone(),
specialization: Mutex::new(specialization),
captures: Registry::new(),
datamap: Mutex::new(datamap),
handler_aliases: LifeLinkedNodeMap::default(),
handler_order: OnceCell::new(),
};
for handler in INPUT_HANDLER_REGISTRY.get_valid_contents() {
method.handle_new_handler(&handler);
method.make_alias(&handler);
}
let method = INPUT_METHOD_REGISTRY.add(method);
let _ = node.input_method.set(method.clone());
Ok(method)
}
fn get(node: &Node) -> Result<Arc<Self>> {
node.get_aspect("Input Method", "input method", |n| &n.input_method)
.cloned()
}
fn capture_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let method = InputMethod::get(node)?;
let handler = InputHandler::find(&calling_client, deserialize(message.as_ref())?)?;
method.captures.add_raw(&handler);
node.send_remote_signal("capture", message)
}
fn set_datamap_flex(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
let method = InputMethod::get(node)?;
method.datamap.lock().replace(Datamap::new(message.data)?);
Ok(())
}
fn set_handlers_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let method = InputMethod::get(node)?;
let handler_paths: Vec<&str> = deserialize(message.as_ref())?;
let handlers: Vec<Weak<InputHandler>> = handler_paths
.into_iter()
.filter_map(|p| InputHandler::find(&calling_client, p).ok())
.map(|h| Arc::downgrade(&h))
.collect();
*method
.handler_order
.get_or_init(|| Mutex::new(Vec::new()))
.lock() = handlers;
Ok(())
}
#[doc = "Create an input handler node"]
fn create_input_handler(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
) -> Result<()> {
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let field = field.get_aspect::<Field>()?;
fn make_alias(&self, handler: &InputHandler) {
let Some(method_node) = self.node.upgrade() else {return};
let Some(handler_node) = handler.node.upgrade() else {return};
let Some(client) = handler_node.get_client() else {return};
let Ok(method_alias) = Alias::create(
&client,
handler_node.get_path(),
&self.uid,
&method_node,
AliasInfo {
server_signals: vec!["capture"],
..Default::default()
},
) else {return};
method_alias.enabled.store(false, Ordering::Relaxed);
handler
.method_aliases
.add(self as *const InputMethod as usize, &method_alias);
}
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
fn compare_distance(&self, to: &Field) -> f32 {
self.specialization
.lock()
.compare_distance(&self.spatial, to)
}
fn true_distance(&self, to: &Field) -> f32 {
self.specialization.lock().true_distance(&self.spatial, to)
}
fn handle_new_handler(&self, handler: &InputHandler) {
let Some(method_node) = self.node.upgrade() else {return};
let Some(method_client) = method_node.get_client() else {return};
let Some(handler_node) = handler.node.upgrade() else {return};
// Receiver itself
let Ok(handler_alias) = Alias::create(
&method_client,
method_node.get_path(),
handler.uid.as_str(),
&handler_node,
AliasInfo {
server_methods: vec!["getTransform"],
..Default::default()
},
) else {return};
self.handler_aliases
.add(handler.uid.clone(), &handler_alias);
if let Some(handler_field_node) = handler.field.spatial_ref().node.upgrade() {
// Handler's field
let Ok(rx_field_alias) = Alias::create(
&method_client,
handler_alias.get_path(),
"field",
&handler_field_node,
FIELD_ALIAS_INFO.clone(),
) else {return};
self.handler_aliases
.add(handler.uid.clone() + "-field", &rx_field_alias);
}
let Ok(data) = serialize(&handler.uid) else {return};
let _ = method_node.send_remote_signal("handler_created", data);
}
fn handle_drop_handler(&self, handler: &InputHandler) {
let uid = handler.uid.as_str();
self.handler_aliases.remove(uid);
self.handler_aliases.remove(&(uid.to_string() + "-field"));
let Some(tx_node) = self.node.upgrade() else {return};
let Ok(data) = serialize(&uid) else {return};
let _ = tx_node.send_remote_signal("handler_destroyed", data);
}
}
impl Drop for InputMethod {
fn drop(&mut self) {
INPUT_METHOD_REGISTRY.remove(self);
}
}
pub struct DistanceLink {
distance: f32,
method: Arc<InputMethod>,
handler: Arc<InputHandler>,
}
impl DistanceLink {
fn from(method: Arc<InputMethod>, handler: Arc<InputHandler>) -> Self {
DistanceLink {
distance: method.compare_distance(&handler.field),
method,
handler,
}
}
fn send_input(&self, order: u32, datamap: Datamap) {
self.handler.send_input(order, self, datamap);
}
#[instrument(level = "debug", skip(self))]
fn serialize(&self, order: u32, datamap: Datamap) -> Vec<u8> {
let input = self.method.specialization.lock().serialize(
self,
Spatial::space_to_space_matrix(Some(&self.method.spatial), Some(&self.handler.spatial)),
);
let root = InputData {
uid: self.method.uid.clone(),
input,
distance: self.method.true_distance(&self.handler.field),
datamap,
order,
};
root.serialize()
}
}
pub struct InputHandler {
enabled: Arc<AtomicBool>,
uid: String,
node: Weak<Node>,
spatial: Arc<Spatial>,
field: Arc<Field>,
method_aliases: LifeLinkedNodeMap<usize>,
}
impl InputHandler {
pub fn add_to(node: &Arc<Node>, field: &Arc<Field>) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let handler = InputHandler {
enabled: node.enabled.clone(),
uid: node.uid.clone(),
node: Arc::downgrade(node),
spatial: node.spatial.get().unwrap().clone(),
field: field.clone(),
method_aliases: LifeLinkedNodeMap::default(),
};
for method in INPUT_METHOD_REGISTRY.get_valid_contents() {
method.make_alias(&handler);
method.handle_new_handler(&handler);
}
let handler = INPUT_HANDLER_REGISTRY.add(handler);
let _ = node.input_handler.set(handler);
Ok(())
}
fn find(client: &Client, path: &str) -> Result<Arc<Self>> {
InputHandler::get(&*client.get_node("Input Handler", path)?)
}
fn get(node: &Node) -> Result<Arc<Self>> {
node.get_aspect("Input Handler", "input handler", |n| &n.input_handler)
.cloned()
}
#[instrument(level = "debug", skip(self, distance_link))]
fn send_input(&self, order: u32, distance_link: &DistanceLink, datamap: Datamap) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("input", distance_link.serialize(order, datamap));
}
}
impl PartialEq for InputHandler {
fn eq(&self, other: &Self) -> bool {
self.spatial == other.spatial
}
}
impl Drop for InputHandler {
fn drop(&mut self) {
INPUT_HANDLER_REGISTRY.remove(self);
for method in INPUT_METHOD_REGISTRY.get_valid_contents() {
method.handle_drop_handler(self);
}
}
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "input", false);
node.add_local_signal("create_input_handler", create_input_handler_flex);
node.add_local_signal("create_input_method_pointer", pointer::create_pointer_flex);
node.add_local_signal("create_input_method_tip", tip::create_tip_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn create_input_handler_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateInputHandlerInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
field_path: &'a str,
}
let info: CreateInputHandlerInfo = deserialize(message.as_ref())?;
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let field = find_field(&calling_client, info.field_path)?;
let node =
Node::create(&calling_client, "/input/handler", info.name, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
InputHandler::add_to(&node, &field)?;
Ok(())
}
}
#[tracing::instrument(level = "debug")]
pub fn process_input() {
// Iterate over all valid input methods
let methods = INPUT_METHOD_REGISTRY
let methods = debug_span!("Get valid methods").in_scope(|| {
INPUT_METHOD_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|method| {
let Some(node) = method.spatial.node() else {
return false;
};
node.enabled()
.filter(|method| *method.enabled.lock())
.filter(|method| method.datamap.lock().is_some())
});
for handler in INPUT_HANDLER_REGISTRY.get_valid_contents() {
for method_alias in handler.method_aliases.get_aliases() {
method_alias.set_enabled(false);
}
let Some(handler_node) = handler.spatial.node() else {
continue;
};
if !handler_node.enabled() {
continue;
}
if let Some(handler_field_node) = handler.field.spatial.node() {
if !handler_field_node.enabled() {
continue;
}
};
let (methods, datas) = methods
.clone()
// filter out methods without the handler in their handler order
.filter(|a| {
a.handler_order
.lock()
.iter()
.any(|h| h.ptr_eq(&Arc::downgrade(&handler)))
})
// filter out methods without the proper alias
.filter_map(|m| {
Some((
handler
.method_aliases
.get_from_original_node(m.spatial.node.clone())?,
m,
))
})
// make sure the input method alias is enabled
.inspect(|(a, _)| {
a.set_enabled(true);
})
// serialize the data
.map(|(a, m)| (a.clone(), m.serialize(a.get_id(), &handler)))
.unzip::<_, _, Vec<_>, Vec<_>>();
let _ = input_handler_client::input(&handler_node, &methods, &datas);
}
let handlers = INPUT_HANDLER_REGISTRY.get_valid_contents();
const LIMIT: usize = 50;
for method in methods {
method.internal_capture_requests.clear();
for alias in method.node.upgrade().unwrap().aliases.get_valid_contents() {
alias.enabled.store(false, Ordering::Relaxed);
}
debug_span!("Process input method").in_scope(|| {
// Get all valid input handlers and convert them to DistanceLink objects
let distance_links: Vec<DistanceLink> = debug_span!("Generate distance links")
.in_scope(|| {
if let Some(handler_order) = method.handler_order.get() {
let handler_order = handler_order.lock();
handler_order
.iter()
.filter_map(|h| h.upgrade())
.filter(|handler| handler.enabled.load(Ordering::Relaxed))
.map(|handler| DistanceLink::from(method.clone(), handler))
.collect()
} else {
let mut distance_links: Vec<_> = handlers
.iter()
.filter(|handler| handler.enabled.load(Ordering::Relaxed))
.map(|handler| {
debug_span!("Create distance link").in_scope(|| {
DistanceLink::from(method.clone(), handler.clone())
})
})
.collect();
// Sort the distance links by their distance in ascending order
debug_span!("Sort distance links").in_scope(|| {
distance_links.sort_unstable_by(|a, b| {
a.distance.abs().partial_cmp(&b.distance.abs()).unwrap()
});
});
distance_links.truncate(LIMIT);
distance_links
}
});
let captures = method.captures.take_valid_contents();
// Iterate over the distance links and send input to them
for (i, distance_link) in distance_links.into_iter().enumerate() {
if i > LIMIT {
break;
}
if let Some(method_alias) = distance_link
.handler
.method_aliases
.get(&(Arc::as_ptr(&distance_link.method) as usize))
.and_then(|a| a.alias.get().cloned())
{
method_alias.enabled.store(true, Ordering::Relaxed);
}
distance_link.send_input(i as u32, method.datamap.lock().clone().unwrap());
// If the current distance link is in the list of captured input handlers,
// break out of the loop to avoid sending input to the remaining distance links
if captures.contains(&distance_link.handler) {
break;
}
}
});
}
}

View File

@@ -1,52 +1,92 @@
use super::{InputDataTrait, InputHandler, InputMethod, Pointer};
use crate::nodes::{
fields::{Field, FieldTrait, Ray, RayMarchResult},
spatial::Spatial,
};
use glam::{vec3, Mat4, Quat};
use std::sync::{Arc, Weak};
use super::{DistanceLink, InputSpecialization};
use crate::core::client::Client;
use crate::nodes::fields::{Field, Ray, RayMarchResult};
use crate::nodes::input::{InputMethod, InputType};
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::{Message, Node};
use glam::{vec3, Mat4};
use serde::Deserialize;
use stardust_xr::schemas::flat::{Datamap, InputDataType, Pointer as FlatPointer};
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::Arc;
impl Default for Pointer {
fn default() -> Self {
Pointer {
origin: [0.0; 3].into(),
orientation: Quat::IDENTITY.into(),
deepest_point: [0.0; 3].into(),
}
}
}
#[derive(Default)]
pub struct Pointer;
// impl Default for Pointer {
// fn default() -> Self {
// Pointer {
// grab: Default::default(),
// select: Default::default(),
// }
// }
// }
impl Pointer {
fn ray_march(&self, method_space: &Arc<Spatial>, field: &Field) -> RayMarchResult {
fn ray_march(&self, space: &Arc<Spatial>, field: &Field) -> RayMarchResult {
field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: Spatial::new(
Weak::new(),
Some(method_space.clone()),
Mat4::from_rotation_translation(self.orientation.into(), self.origin.into()),
),
space: space.clone(),
})
}
}
impl InputDataTrait for Pointer {
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
impl InputSpecialization for Pointer {
fn compare_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
let ray_info = self.ray_march(space, field);
if ray_info.min_distance > 0.0 {
ray_info.deepest_point_distance + 1000.0
} else {
ray_info
.deepest_point_distance
.hypot(0.001 / ray_info.min_distance)
}
}
fn true_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
let ray_info = self.ray_march(space, field);
ray_info.min_distance
}
fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
let local_to_handler_matrix =
Mat4::from_rotation_translation(self.orientation.into(), self.origin.into())
* Spatial::space_to_space_matrix(Some(&method.spatial), Some(&handler.spatial));
fn serialize(
&self,
distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> InputDataType {
let (_, orientation, origin) = local_to_handler_matrix.to_scale_rotation_translation();
let ray_march = self.ray_march(&method.spatial, &handler.field);
let direction = local_to_handler_matrix
.transform_vector3(vec3(0.0, 0.0, -1.0))
.normalize();
let direction = local_to_handler_matrix.transform_vector3(vec3(0.0, 0.0, -1.0));
let ray_march = self.ray_march(&distance_link.method.spatial, &distance_link.handler.field);
let deepest_point = (direction * ray_march.deepest_point_distance) + origin;
self.origin = origin.into();
self.orientation = orientation.into();
self.deepest_point = deepest_point.into();
InputDataType::Pointer(FlatPointer {
origin: origin.into(),
orientation: orientation.into(),
deepest_point: deepest_point.into(),
})
}
}
pub fn create_pointer_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> color_eyre::eyre::Result<()> {
#[derive(Deserialize)]
struct CreatePointerInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
datamap: Option<Vec<u8>>,
}
let info: CreatePointerInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/input/method/pointer", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
InputMethod::add_to(
&node,
InputType::Pointer(Pointer),
info.datamap.and_then(|datamap| Datamap::new(datamap).ok()),
)?;
Ok(())
}

View File

@@ -1,29 +1,73 @@
use super::{InputDataTrait, InputHandler, InputMethod, Tip};
use crate::nodes::{
fields::{Field, FieldTrait},
spatial::Spatial,
};
use glam::{Mat4, Quat};
use super::{DistanceLink, InputSpecialization};
use crate::core::client::Client;
use crate::nodes::fields::Field;
use crate::nodes::input::{InputMethod, InputType};
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::{Message, Node};
use color_eyre::eyre::Result;
use glam::{vec3a, Mat4};
use serde::Deserialize;
use stardust_xr::schemas::flat::{Datamap, InputDataType, Tip as FlatTip};
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::Arc;
impl Default for Tip {
fn default() -> Self {
Tip {
origin: [0.0; 3].into(),
orientation: Quat::IDENTITY.into(),
#[derive(Default)]
pub struct Tip {
pub radius: f32,
}
impl Tip {
fn set_radius(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
if let InputType::Tip(tip) = &mut *node.input_method.get().unwrap().specialization.lock() {
tip.radius = deserialize(message.as_ref())?;
}
Ok(())
}
}
impl InputSpecialization for Tip {
fn compare_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
field.distance(space, vec3a(0.0, 0.0, 0.0)).abs()
}
impl InputDataTrait for Tip {
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
field.distance(space, self.origin.into())
fn true_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
field.distance(space, vec3a(0.0, 0.0, 0.0))
}
fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
let local_to_handler_matrix =
Spatial::space_to_space_matrix(Some(&method.spatial), Some(&handler.spatial))
* Mat4::from_rotation_translation(self.orientation.into(), self.origin.into());
fn serialize(
&self,
_distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> InputDataType {
let (_, orientation, origin) = local_to_handler_matrix.to_scale_rotation_translation();
self.origin = origin.into();
self.orientation = orientation.into();
InputDataType::Tip(FlatTip {
origin: origin.into(),
orientation: orientation.into(),
radius: self.radius,
})
}
}
pub fn create_tip_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateTipInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
radius: f32,
datamap: Option<Vec<u8>>,
}
let info: CreateTipInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/input/method/tip", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
InputMethod::add_to(
&node,
InputType::Tip(Tip {
radius: info.radius,
}),
info.datamap.and_then(|datamap| Datamap::new(datamap).ok()),
)?;
node.add_local_signal("set_radius", Tip::set_radius);
Ok(())
}

View File

@@ -1,231 +1,357 @@
use super::{
create_item_acceptor_flex, register_item_ui_flex, Item, ItemAcceptor, ItemInterface, ItemType,
};
use crate::nodes::items::ITEM_ACCEPTOR_ASPECT_ALIAS_INFO;
use crate::nodes::items::ITEM_ASPECT_ALIAS_INFO;
use super::{Item, ItemType};
use crate::{
core::{client::Client, registry::Registry, scenegraph::MethodResponseSender},
create_interface,
nodes::{
drawable::{
model::{MaterialWrapper, ModelPart},
shaders::UNLIT_SHADER_BYTES,
core::{
buffers::BufferManager,
client::{Client, INTERNAL_CLIENT},
registry::Registry,
scenegraph::MethodResponseSender,
},
nodes::{
drawable::{model::ModelPart, shaders::UNLIT_SHADER_BYTES, Drawable},
items::TypeInfo,
spatial::{Spatial, Transform},
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
},
};
use color_eyre::eyre::{bail, eyre, Result};
use color_eyre::eyre::{bail, Result};
use glam::Mat4;
use lazy_static::lazy_static;
use mint::{ColumnMatrix4, Vector2};
use mint::{RowMatrix4, Vector2};
use nanoid::nanoid;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::sync::Arc;
use stereokit_rust::{
material::{Material, Transparency},
shader::Shader,
sk::MainThreadToken,
system::Renderer,
tex::{Tex, TexFormat, TexType},
util::Color128,
use serde::Deserialize;
use smithay::backend::{
allocator::{
dmabuf::{Dmabuf, DmabufFlags},
Buffer,
},
renderer::ImportDma,
};
use tracing::error;
use stardust_xr::{
scenegraph::ScenegraphError,
schemas::flex::{deserialize, serialize},
values::{BufferInfo, Transform},
};
use std::{ffi::c_void, sync::Arc};
use stereokit::{
Color128, Material, Rect, RenderLayer, StereoKitDraw, Tex, TextureFormat, TextureType,
Transparency,
};
use tokio::sync::mpsc::{self, error::SendError};
pub struct TexWrapper(pub Tex);
unsafe impl Send for TexWrapper {}
unsafe impl Sync for TexWrapper {}
stardust_xr_server_codegen::codegen_item_camera_protocol!();
lazy_static! {
pub(super) static ref ITEM_TYPE_INFO_CAMERA: TypeInfo = TypeInfo {
type_name: "camera",
alias_info: CAMERA_ITEM_ASPECT_ALIAS_INFO.clone(),
ui_node_id: INTERFACE_NODE_ID,
aliased_local_signals: vec!["apply_preview_material", "set_proj_matrix"],
aliased_local_methods: vec!["render"],
aliased_remote_signals: vec![],
ui: Default::default(),
items: Registry::new(),
acceptors: Registry::new(),
new_acceptor_fn: |node, acceptor, acceptor_field| {
let _ = camera_item_ui_client::create_acceptor(node, acceptor, acceptor_field);
}
};
}
struct FrameInfo {
proj_matrix: Mat4,
px_size: Vector2<u32>,
preview_size: Vector2<u32>,
}
pub struct CameraItem {
space: Arc<Spatial>,
frame_info: Mutex<FrameInfo>,
sk_tex: OnceCell<TexWrapper>,
sk_mat: OnceCell<Arc<MaterialWrapper>>,
applied_to: Registry<ModelPart>,
apply_to: Registry<ModelPart>,
sk_tex: OnceCell<Tex>,
sk_mat: OnceCell<Arc<Material>>,
render_requests_tx: mpsc::UnboundedSender<(Dmabuf, MethodResponseSender)>,
render_requests_rx: Mutex<mpsc::UnboundedReceiver<(Dmabuf, MethodResponseSender)>>,
rendered_notifiers: Mutex<Vec<MethodResponseSender>>,
applied_preview_to: Registry<ModelPart>,
apply_preview_to: Registry<ModelPart>,
}
#[allow(unused)]
impl CameraItem {
pub fn add_to(node: &Arc<Node>, proj_matrix: Mat4, px_size: Vector2<u32>) {
Item::add_to(
node,
&ITEM_TYPE_INFO_CAMERA,
ItemType::Camera(CameraItem {
space: node.get_aspect::<Spatial>().unwrap().clone(),
pub fn add_to(node: &Arc<Node>, proj_matrix: Mat4, preview_size: Vector2<u32>) {
let (render_requests_tx, render_requests_rx) = mpsc::unbounded_channel();
let camera_specialization = CameraItem {
space: node.spatial.get().unwrap().clone(),
frame_info: Mutex::new(FrameInfo {
proj_matrix,
px_size,
preview_size,
}),
sk_tex: OnceCell::new(),
sk_mat: OnceCell::new(),
applied_to: Registry::new(),
apply_to: Registry::new(),
}),
render_requests_tx,
render_requests_rx: Mutex::new(render_requests_rx),
rendered_notifiers: Mutex::new(Vec::new()),
applied_preview_to: Registry::new(),
apply_preview_to: Registry::new(),
};
Item::add_to(
node,
nanoid!(),
&ITEM_TYPE_INFO_CAMERA,
ItemType::Camera(camera_specialization),
);
// <CameraItem as CameraItemAspect>::node_methods(node);
node.add_local_method("render", CameraItem::render_flex);
node.add_local_signal(
"apply_preview_material",
CameraItem::apply_preview_material_flex,
);
node.add_local_signal("set_proj_matrix", CameraItem::set_proj_matrix_flex);
}
fn frame_flex(
node: Arc<Node>,
fn render_flex(
node: &Node,
_calling_client: Arc<Client>,
_message: Message,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let ItemType::Camera(_camera) = &node.get_aspect::<Item>().unwrap().specialization
else {
return Err(eyre!("Wrong item type?"));
let Some(item) = node.item.get() else {
let _ = response.send(Err(ScenegraphError::MethodError {
error: "Item not found".to_string(),
}));
return;
};
Ok(serialize(())?.into())
});
let ItemType::Camera(camera) = &item.specialization else {
let _ = response.send(Err(ScenegraphError::MethodError {
error: "Wrong item type?".to_string(),
}));
return;
};
let buffer_info: BufferInfo = match deserialize(&message.data) {
Ok(i) => i,
Err(e) => {
let _ = response.send(Err(ScenegraphError::MethodError {
error: e.to_string(),
}));
return;
}
};
let mut builder = Dmabuf::builder(
(buffer_info.width as i32, buffer_info.height as i32),
buffer_info.fourcc.try_into().unwrap(),
DmabufFlags::from_bits_truncate(buffer_info.flags),
);
for (fd, plane) in message.fds.into_iter().zip(buffer_info.planes) {
builder.add_plane(
fd,
plane.idx,
plane.offset,
plane.stride,
plane.modifier.try_into().unwrap(),
);
}
let buffer_to_render = builder.build().unwrap();
if let Err(SendError((_dmabuf, sender))) =
camera.render_requests_tx.send((buffer_to_render, response))
{
sender.send(Err(ScenegraphError::MethodError {
error: "Internal: sender broke????".to_string(),
}));
}
}
fn apply_preview_material_flex(
node: Arc<Node>,
node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let ItemType::Camera(camera) = &node.get_aspect::<Item>().unwrap().specialization else {
let Some(item) = node.item.get() else {
bail!("Item not found?")
};
let ItemType::Camera(camera) = &item.specialization else {
bail!("Wrong item type?")
};
let model_part_node =
calling_client.get_node("Model part", deserialize(&message.data).unwrap())?;
let model_part = model_part_node.get_aspect::<ModelPart>()?;
camera.applied_to.add_raw(&model_part);
camera.apply_to.add_raw(&model_part);
let model_part_path = deserialize(&message.data)?;
let model_part_node = calling_client.get_node("Model part", model_part_path)?;
let Drawable::ModelPart(model_part) =
model_part_node.get_aspect("Model part", "model part", |n| &n.drawable)?
else {
bail!("Drawable is not a model node")
};
camera.applied_preview_to.add_raw(model_part);
camera.apply_preview_to.add_raw(model_part);
Ok(())
}
pub fn send_ui_item_created(&self, node: &Node, item: &Arc<Node>) {
let _ = camera_item_ui_client::create_item(node, item);
}
pub fn send_acceptor_item_created(&self, node: &Node, item: &Arc<Node>) {
let _ = camera_item_acceptor_client::capture_item(node, item);
fn set_proj_matrix_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Some(item) = node.item.get() else {
bail!("Item not found?")
};
let ItemType::Camera(camera) = &item.specialization else {
bail!("Wrong item type?")
};
let proj_matrix: RowMatrix4<f32> = deserialize(&message.data)?;
let mut frame_info = camera.frame_info.lock();
frame_info.proj_matrix = proj_matrix.into();
Ok(())
}
pub fn update(&self, token: &MainThreadToken) {
pub fn serialize_start_data(&self, id: &str) -> Result<Message> {
Ok(serialize(id)?.into())
}
pub fn update(&self, sk: &impl StereoKitDraw, buffer_manager: &mut BufferManager) {
let frame_info = self.frame_info.lock();
self.render_preview(sk, &*frame_info);
self.render_dmabuf(sk, buffer_manager, &*frame_info);
}
fn render_preview(&self, sk: &impl StereoKitDraw, frame_info: &FrameInfo) {
if !self.apply_preview_to.is_empty() {
let sk_tex = self.sk_tex.get_or_init(|| {
TexWrapper(Tex::gen_color(
sk.tex_gen_color(
Color128::default(),
frame_info.px_size.x as i32,
frame_info.px_size.y as i32,
TexType::Rendertarget,
TexFormat::RGBA32Linear,
))
frame_info.preview_size.x as i32,
frame_info.preview_size.y as i32,
TextureType::RENDER_TARGET,
TextureFormat::RGBA32Linear,
)
});
let sk_mat = self
.sk_mat
.get_or_try_init(|| -> Result<Arc<MaterialWrapper>> {
let shader = Shader::from_memory(UNLIT_SHADER_BYTES)?;
let mut mat = Material::new(&shader, None);
mat.get_all_param_info().set_texture("diffuse", &sk_tex.0);
mat.transparency(Transparency::Blend);
Ok(Arc::new(MaterialWrapper(mat)))
let sk_mat = self.sk_mat.get_or_init(|| {
let shader = sk.shader_create_mem(&UNLIT_SHADER_BYTES).unwrap();
let mat = sk.material_create(&shader);
sk.material_set_texture(&mat, "diffuse", sk_tex.as_ref());
sk.material_set_transparency(&mat, Transparency::Blend);
Arc::new(mat)
});
let Ok(sk_mat) = sk_mat else {
error!("unable to make camera item stereokit texture");
return;
};
for model_part in self.apply_to.take_valid_contents() {
for model_part in self.apply_preview_to.take_valid_contents() {
model_part.replace_material(sk_mat.clone())
}
}
if !self.applied_to.is_empty() {
Renderer::render_to(
token,
&sk_tex.0,
if !self.applied_preview_to.is_empty() {
sk.render_to(
self.sk_tex.get().unwrap(),
self.space.global_transform(),
frame_info.proj_matrix,
None,
None,
None,
)
}
}
}
impl CameraItemAspect for CameraItem {}
impl CameraItemAcceptorAspect for ItemAcceptor {
fn capture_item(node: Arc<Node>, _calling_client: Arc<Client>, item: Arc<Node>) -> Result<()> {
super::acceptor_capture_item_flex(node, item)
RenderLayer::all(),
stereokit::RenderClear::All,
Rect {
x: 0.0,
y: 0.0,
w: 0.0,
h: 0.0,
},
);
}
}
pub fn update(token: &MainThreadToken) {
fn render_dmabuf(
&self,
sk: &impl StereoKitDraw,
buffer_manager: &mut BufferManager,
frame_info: &FrameInfo,
) {
let mut render_notifiers = self.rendered_notifiers.lock();
let mut render_requests_rx = self.render_requests_rx.lock();
while let Ok((buffer_to_render, render_response_sender)) = render_requests_rx.try_recv() {
let imported_dmabuf = buffer_manager
.renderer
.import_dmabuf(&buffer_to_render, None);
let smithay_tex = match imported_dmabuf {
Ok(t) => t,
Err(e) => {
let _ = render_response_sender.send(Err(ScenegraphError::MethodError {
error: e.to_string(),
}));
continue;
}
};
let sk_tex = sk.tex_create(TextureType::IMAGE_NO_MIPS, TextureFormat::RGBA32);
unsafe {
sk.tex_set_surface(
&sk_tex,
smithay_tex.tex_id() as usize as *mut c_void,
TextureType::RENDER_TARGET,
smithay::backend::renderer::gles::ffi::SRGB8_ALPHA8.into(),
buffer_to_render.size().w,
buffer_to_render.size().h,
1,
false,
);
}
sk.render_to(
sk_tex,
self.space.global_transform(),
frame_info.proj_matrix,
RenderLayer::all(),
stereokit::RenderClear::All,
Rect {
x: 0.0,
y: 0.0,
w: 0.0,
h: 0.0,
},
);
render_notifiers.push(render_response_sender);
}
}
pub fn send_rendered(&self) {
for notifier in self.rendered_notifiers.lock().drain(..) {
let _ = notifier.send(Ok(Vec::new().into()));
}
}
}
pub fn update(sk: &impl StereoKitDraw, buffer_manager: &mut BufferManager) {
for camera in ITEM_TYPE_INFO_CAMERA.items.get_valid_contents() {
let ItemType::Camera(camera) = &camera.specialization else {
continue;
};
camera.update(token);
camera.update(sk, buffer_manager);
}
}
create_interface!(ItemInterface);
impl InterfaceAspect for ItemInterface {
#[doc = "Create a camera item at a specific location"]
fn create_camera_item(
_node: Arc<Node>,
pub fn send_rendered() {
for camera in ITEM_TYPE_INFO_CAMERA.items.get_valid_contents() {
let ItemType::Camera(camera) = &camera.specialization else {
continue;
};
camera.send_rendered();
}
}
pub(super) fn create_camera_item_flex(
_node: &Node,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
proj_matrix: ColumnMatrix4<f32>,
px_size: Vector2<u32>,
message: Message,
) -> Result<()> {
let space = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, false);
#[derive(Deserialize)]
struct CreateCameraItemInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
proj_matrix: RowMatrix4<f32>,
preview_size: Vector2<u32>,
}
let info: CreateCameraItemInfo = deserialize(message.as_ref())?;
let parent_name = format!("/item/{}/item", ITEM_TYPE_INFO_CAMERA.type_name);
let space = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = Node::from_id(&calling_client, id, false).add_to_scenegraph()?;
Spatial::add_to(&node, None, transform * space.global_transform(), false);
CameraItem::add_to(&node, proj_matrix.into(), px_size);
let node =
Node::create(&INTERNAL_CLIENT, &parent_name, info.name, false).add_to_scenegraph()?;
Spatial::add_to(&node, None, transform * space.global_transform(), false)?;
CameraItem::add_to(&node, info.proj_matrix.into(), info.preview_size);
// TODO: this means ANY client can render anywhere with no limits, this needs to be changed!!
node.item
.get()
.unwrap()
.make_alias_named(&calling_client, &parent_name, info.name)?;
Ok(())
}
#[doc = "Register this client to manage camera items and create default 3D UI for them."]
fn register_camera_item_ui(_node: Arc<Node>, calling_client: Arc<Client>) -> Result<()> {
register_item_ui_flex(calling_client, &ITEM_TYPE_INFO_CAMERA)
}
#[doc = "Create an item acceptor to allow temporary ownership of a given type of item. Creates a node at `/item/camera/acceptor/<name>`."]
fn create_camera_item_acceptor(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
) -> Result<()> {
create_item_acceptor_flex(
calling_client,
id,
parent,
transform,
&ITEM_TYPE_INFO_CAMERA,
field,
)
}
}

View File

@@ -0,0 +1,95 @@
use super::{Item, ItemType};
use crate::{
core::{
client::{Client, INTERNAL_CLIENT},
registry::Registry,
scenegraph::MethodResponseSender,
},
nodes::{
items::TypeInfo,
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
},
};
use color_eyre::eyre::{eyre, Result};
use lazy_static::lazy_static;
use nanoid::nanoid;
use serde::Deserialize;
use stardust_xr::{
schemas::flex::{deserialize, serialize},
values::Transform,
};
use std::sync::Arc;
lazy_static! {
pub(super) static ref ITEM_TYPE_INFO_ENVIRONMENT: TypeInfo = TypeInfo {
type_name: "environment",
aliased_local_signals: vec!["apply_sky_tex", "apply_sky_light"],
aliased_local_methods: vec![],
aliased_remote_signals: vec![],
ui: Default::default(),
items: Registry::new(),
acceptors: Registry::new(),
};
}
pub struct EnvironmentItem {
path: String,
}
impl EnvironmentItem {
pub fn add_to(node: &Arc<Node>, path: String) {
Item::add_to(
node,
nanoid!(),
&ITEM_TYPE_INFO_ENVIRONMENT,
ItemType::Environment(EnvironmentItem { path }),
);
node.add_local_method("get_path", EnvironmentItem::get_path_flex);
}
fn get_path_flex(
node: &Node,
_calling_client: Arc<Client>,
_message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let ItemType::Environment(environment_item) = &node.item.get().unwrap().specialization else {
return Err(eyre!("Wrong item type?"))
};
Ok(serialize(environment_item.path.as_str())?.into())
});
}
pub fn serialize_start_data(&self, id: &str) -> Result<Message> {
Ok(serialize((id, self.path.as_str()))?.into())
}
}
pub(super) fn create_environment_item_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateEnvironmentItemInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
item_data: String,
}
let info: CreateEnvironmentItemInfo = deserialize(message.as_ref())?;
let parent_name = format!("/item/{}/item", ITEM_TYPE_INFO_ENVIRONMENT.type_name);
let space = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node =
Node::create(&INTERNAL_CLIENT, &parent_name, info.name, false).add_to_scenegraph()?;
Spatial::add_to(&node, None, transform * space.global_transform(), false)?;
EnvironmentItem::add_to(&node, info.item_data);
node.item
.get()
.unwrap()
.make_alias_named(&calling_client, &parent_name, info.name)?;
Ok(())
}

View File

@@ -1,25 +1,44 @@
pub mod camera;
mod environment;
pub mod panel;
use self::camera::CameraItem;
use self::panel::PanelItemTrait;
use super::alias::AliasList;
use super::fields::{Field, FIELD_ALIAS_INFO};
use super::spatial::Spatial;
use super::{Alias, Aspect, Node};
use self::environment::{EnvironmentItem, ITEM_TYPE_INFO_ENVIRONMENT};
use self::panel::{PanelItemTrait, ITEM_TYPE_INFO_PANEL};
use super::fields::Field;
use super::spatial::{find_spatial_parent, parse_transform, Spatial};
use super::{Alias, Message, Node};
use crate::core::client::Client;
use crate::core::node_collections::LifeLinkedNodeMap;
use crate::core::registry::Registry;
use crate::nodes::alias::AliasInfo;
use crate::nodes::spatial::Transform;
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use color_eyre::eyre::{ensure, Result};
use crate::nodes::fields::find_field;
use color_eyre::eyre::{ensure, eyre, Result};
use lazy_static::lazy_static;
use nanoid::nanoid;
use parking_lot::Mutex;
use portable_atomic::Ordering;
use serde::Deserialize;
use stardust_xr::schemas::flex::{deserialize, serialize};
use stardust_xr::values::Transform;
use std::hash::Hash;
use std::sync::{Arc, Weak};
stardust_xr_server_codegen::codegen_item_protocol!();
lazy_static! {
static ref ITEM_ALIAS_LOCAL_SIGNALS: Vec<&'static str> = vec![
"get_bounds",
"get_transform",
"set_transform",
"set_spatial_parent",
"set_spatial_parent_in_place",
"set_zoneable",
"release",
];
static ref ITEM_ALIAS_LOCAL_METHODS: Vec<&'static str> = vec![];
static ref ITEM_ALIAS_REMOTE_SIGNALS: Vec<&'static str> = vec![];
}
fn capture(item: &Arc<Item>, acceptor: &Arc<ItemAcceptor>) {
pub fn capture(item: &Arc<Item>, acceptor: &Arc<ItemAcceptor>) {
if item.captured_acceptor.lock().strong_count() > 0 {
release(item);
}
@@ -35,19 +54,19 @@ fn release(item: &Item) {
*captured_acceptor = Weak::default();
acceptor.handle_release(item);
if let Some(ui) = item.type_info.ui.lock().upgrade() {
ui.handle_release_item(item, acceptor);
ui.handle_release_item(item, &acceptor);
}
}
}
pub struct TypeInfo {
pub type_name: &'static str,
pub alias_info: AliasInfo,
pub ui_node_id: u64,
pub aliased_local_signals: Vec<&'static str>,
pub aliased_local_methods: Vec<&'static str>,
pub aliased_remote_signals: Vec<&'static str>,
pub ui: Mutex<Weak<ItemUI>>,
pub items: Registry<Item>,
pub acceptors: Registry<ItemAcceptor>,
pub new_acceptor_fn: fn(node: &Node, acceptor: &Arc<Node>, acceptor_field: &Arc<Node>),
}
impl Hash for TypeInfo {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
@@ -62,7 +81,8 @@ impl PartialEq for TypeInfo {
impl Eq for TypeInfo {}
pub struct Item {
spatial: Arc<Spatial>,
node: Weak<Node>,
uid: String,
type_info: &'static TypeInfo,
captured_acceptor: Mutex<Weak<ItemAcceptor>>,
pub specialization: ItemType,
@@ -70,22 +90,24 @@ pub struct Item {
impl Item {
pub fn add_to(
node: &Arc<Node>,
uid: String,
type_info: &'static TypeInfo,
specialization: ItemType,
) -> Arc<Self> {
let item = Item {
spatial: node.aspects.get::<Spatial>().unwrap(),
node: Arc::downgrade(node),
uid,
type_info,
captured_acceptor: Default::default(),
specialization,
};
let item = type_info.items.add(item);
<Item as ItemAspect>::add_node_members(node);
node.add_local_signal("release", Item::release_flex);
if let Some(ui) = type_info.ui.lock().upgrade() {
ui.handle_create_item(&item);
}
node.add_aspect_raw(item.clone());
let _ = node.item.set(item.clone());
// if let Some(auto_acceptor) = node.get_client().and_then(|client| {
// client
@@ -99,22 +121,44 @@ impl Item {
item
}
fn make_alias(&self, client: &Arc<Client>, alias_list: &AliasList) -> Result<Arc<Node>> {
fn make_alias_named(
&self,
client: &Arc<Client>,
parent: &str,
name: &str,
) -> Result<Arc<Node>> {
Alias::create(
&self.spatial.node().unwrap(),
client,
self.type_info.alias_info.clone() + ITEM_ASPECT_ALIAS_INFO.clone(),
Some(alias_list),
parent,
name,
&self.node.upgrade().unwrap(),
AliasInfo {
server_signals: [
&self.type_info.aliased_local_signals,
ITEM_ALIAS_LOCAL_SIGNALS.as_slice(),
]
.concat(),
server_methods: [
&self.type_info.aliased_local_methods,
ITEM_ALIAS_LOCAL_METHODS.as_slice(),
]
.concat(),
client_signals: [
&self.type_info.aliased_remote_signals,
ITEM_ALIAS_REMOTE_SIGNALS.as_slice(),
]
.concat(),
},
)
}
fn make_alias(&self, client: &Arc<Client>, parent: &str) -> Result<Arc<Node>> {
self.make_alias_named(client, parent, &self.uid)
}
impl Aspect for Item {
const NAME: &'static str = "Item";
}
impl ItemAspect for Item {
fn release(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let item = node.get_aspect::<Item>()?;
release(&item);
fn release_flex(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let item = node.get_aspect("Item", "item", |n| &n.item)?;
release(item);
Ok(())
}
}
@@ -130,19 +174,15 @@ impl Drop for Item {
pub enum ItemType {
Camera(CameraItem),
Environment(EnvironmentItem),
Panel(Arc<dyn PanelItemTrait>),
}
impl ItemType {
fn send_ui_item_created(&self, node: &Node, item: &Arc<Node>) {
fn serialize_start_data(&self, id: &str) -> Result<Message> {
match self {
ItemType::Camera(c) => c.send_ui_item_created(node, item),
ItemType::Panel(p) => p.send_ui_item_created(node, item),
}
}
fn send_acceptor_item_created(&self, node: &Node, item: &Arc<Node>) {
match self {
ItemType::Camera(c) => c.send_acceptor_item_created(node, item),
ItemType::Panel(p) => p.send_acceptor_item_created(node, item),
ItemType::Camera(c) => c.serialize_start_data(id),
ItemType::Environment(e) => e.serialize_start_data(id),
ItemType::Panel(p) => p.serialize_start_data(id),
}
}
}
@@ -160,9 +200,9 @@ impl ItemType {
pub struct ItemUI {
node: Weak<Node>,
type_info: &'static TypeInfo,
item_aliases: AliasList,
acceptor_aliases: AliasList,
acceptor_field_aliases: AliasList,
item_aliases: LifeLinkedNodeMap<String>,
acceptor_aliases: LifeLinkedNodeMap<String>,
acceptor_field_aliases: LifeLinkedNodeMap<String>,
}
impl ItemUI {
fn add_to(node: &Arc<Node>, type_info: &'static TypeInfo) -> Result<()> {
@@ -174,12 +214,12 @@ impl ItemUI {
let ui = Arc::new(ItemUI {
node: Arc::downgrade(node),
type_info,
item_aliases: AliasList::default(),
acceptor_aliases: AliasList::default(),
acceptor_field_aliases: AliasList::default(),
item_aliases: Default::default(),
acceptor_aliases: Default::default(),
acceptor_field_aliases: Default::default(),
});
*type_info.ui.lock() = Arc::downgrade(&ui);
node.add_aspect_raw(ui.clone());
let _ = node.item_ui.set(ui.clone());
for item in type_info.items.get_valid_contents() {
ui.handle_create_item(&item);
@@ -189,104 +229,62 @@ impl ItemUI {
}
Ok(())
}
fn send_state(&self, state: &str, name: &str) {
let Ok(serialized_data) = serialize(name) else {return};
let _ = self
.node
.upgrade()
.unwrap()
.send_remote_signal(state, serialized_data);
}
fn handle_create_item(&self, item: &Item) {
let Some(node) = self.node.upgrade() else {
return;
};
let Some(client) = node.get_client() else {
return;
};
let Some(node) = self.node.upgrade() else {return};
let Some(client) = node.get_client() else {return};
let Ok(item_alias) = item.make_alias(&client, &self.item_aliases) else {
return;
};
if let Ok(alias_node) = item.make_alias(&client, &(node.get_path().to_string() + "/item")) {
self.item_aliases.add(item.uid.clone(), &alias_node);
}
item.specialization.send_ui_item_created(&node, &item_alias);
}
fn handle_capture_item(&self, item: &Item, acceptor: &ItemAcceptor) {
let Some(item_alias) = self.item_aliases.get_from_aspect(item) else {
return;
};
let Some(acceptor_alias) = self.acceptor_aliases.get_from_aspect(acceptor) else {
return;
};
let _ = item_ui_client::capture_item(
&self.node.upgrade().unwrap(),
item_alias.id,
acceptor_alias.id,
);
}
fn handle_release_item(&self, item: &Item, acceptor: &ItemAcceptor) {
let Some(item_alias) = self.item_aliases.get_from_aspect(item) else {
return;
};
let Some(acceptor_alias) = self.acceptor_aliases.get_from_aspect(acceptor) else {
return;
};
let _ = item_ui_client::release_item(
&self.node.upgrade().unwrap(),
item_alias.id,
acceptor_alias.id,
);
let Ok(serialized_data) = item.specialization.serialize_start_data(&item.uid) else {return};
let _ = node.send_remote_signal("create_item", serialized_data);
}
fn handle_destroy_item(&self, item: &Item) {
let Some(item_alias) = self
.item_aliases
.get_from_original_node(item.spatial.node.clone())
else {
return;
};
let _ = item_ui_client::destroy_item(&self.node.upgrade().unwrap(), item_alias.id);
self.item_aliases.remove_aspect(item);
self.item_aliases.remove(&item.uid);
self.send_state("destroy_item", item.uid.as_str());
}
fn handle_capture_item(&self, item: &Item, acceptor: &ItemAcceptor) {
let Some(node) = self.node.upgrade() else {return};
let Ok(message) = serialize((item.uid.as_str(), acceptor.uid.as_str())) else {return};
let _ = node.send_remote_signal("capture_item", message);
}
fn handle_release_item(&self, item: &Item, acceptor: &ItemAcceptor) {
let Some(node) = self.node.upgrade() else {return};
let Ok(message) = serialize((item.uid.as_str(), acceptor.uid.as_str())) else {return};
let _ = node.send_remote_signal("release_item", message);
}
fn handle_create_acceptor(&self, acceptor: &ItemAcceptor) {
let Some(node) = self.node.upgrade() else {
return;
};
let Some(client) = node.get_client() else {
return;
};
let Some(node) = self.node.upgrade() else {return};
let Some(client) = node.get_client() else {return};
let Some(acceptor_node) = acceptor.spatial.node() else {
return;
};
let Ok(acceptor_alias) = Alias::create(
&acceptor_node,
let Ok((alias, field_alias)) = acceptor.make_aliases(
&client,
ITEM_ACCEPTOR_ASPECT_ALIAS_INFO.clone(),
Some(&self.acceptor_aliases),
) else {
return;
};
let Some(acceptor_field_node) = acceptor.field.spatial.node() else {
return;
};
let Ok(acceptor_field_alias) = Alias::create(
&acceptor_field_node,
&client,
FIELD_ALIAS_INFO.clone(),
Some(&self.acceptor_aliases),
) else {
return;
};
(acceptor.type_info.new_acceptor_fn)(&node, &acceptor_alias, &acceptor_field_alias);
&format!("/item/{}/acceptor", self.type_info.type_name),
) else {return};
self.acceptor_aliases.add(acceptor.uid.clone(), &alias);
self.acceptor_field_aliases
.add(acceptor.uid.clone(), &field_alias);
let Ok(message) = serialize(&acceptor.uid) else {return};
let _ = node.send_remote_signal("create_acceptor", message);
}
fn handle_destroy_acceptor(&self, acceptor: &ItemAcceptor) {
let acceptor_alias = self.acceptor_aliases.get_from_aspect(acceptor).unwrap();
let _ = item_ui_client::destroy_acceptor(&self.node.upgrade().unwrap(), acceptor_alias.id);
self.acceptor_aliases
.remove_aspect(acceptor.spatial.as_ref());
self.acceptor_field_aliases
.remove_aspect(acceptor.field.as_ref());
self.send_state("destroy_acceptor", acceptor.uid.as_str());
self.acceptor_aliases.remove(&acceptor.uid);
self.acceptor_field_aliases.remove(&acceptor.uid);
}
}
impl Aspect for ItemUI {
const NAME: &'static str = "Item";
}
impl Drop for ItemUI {
fn drop(&mut self) {
*self.type_info.ui.lock() = Weak::new();
@@ -294,58 +292,88 @@ impl Drop for ItemUI {
}
pub struct ItemAcceptor {
spatial: Arc<Spatial>,
uid: String,
node: Weak<Node>,
pub type_info: &'static TypeInfo,
field: Arc<Field>,
accepted_aliases: AliasList,
accepted_aliases: LifeLinkedNodeMap<String>,
accepted_registry: Registry<Item>,
}
impl ItemAcceptor {
fn add_to(node: &Arc<Node>, type_info: &'static TypeInfo, field: Arc<Field>) {
let acceptor = type_info.acceptors.add(ItemAcceptor {
spatial: node.get_aspect::<Spatial>().unwrap(),
uid: nanoid!(),
node: Arc::downgrade(node),
type_info,
field,
accepted_aliases: AliasList::default(),
accepted_aliases: Default::default(),
accepted_registry: Registry::new(),
});
node.add_local_signal("capture", ItemAcceptor::capture_flex);
if let Some(ui) = type_info.ui.lock().upgrade() {
ui.handle_create_acceptor(&acceptor);
}
node.add_aspect_raw(acceptor.clone());
let _ = node.item_acceptor.set(acceptor);
}
fn capture_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
if !node.enabled.load(Ordering::Relaxed) {
return Ok(());
}
let acceptor = node.item_acceptor.get().unwrap();
let item_path: &str = deserialize(message.as_ref())?;
let item_node = calling_client.get_node("Item", item_path)?;
let item = item_node.get_aspect("Item", "item", |n| &n.item)?;
capture(item, acceptor);
Ok(())
}
fn make_aliases(&self, client: &Arc<Client>, parent: &str) -> Result<(Arc<Node>, Arc<Node>)> {
let acceptor_node = &self.node.upgrade().unwrap();
let acceptor_alias = Alias::create(
client,
parent,
&self.uid,
acceptor_node,
AliasInfo {
server_signals: vec!["capture"],
..Default::default()
},
)?;
let acceptor_field_alias = Alias::create(
client,
acceptor_alias.get_path(),
"field",
&self.field.spatial_ref().node.upgrade().unwrap(),
AliasInfo::default(),
)?;
Ok((acceptor_alias, acceptor_field_alias))
}
fn handle_capture(&self, item: &Arc<Item>) {
let Some(node) = self.spatial.node() else {
return;
};
let Some(client) = node.get_client() else {
return;
};
let Some(node) = self.node.upgrade() else {return};
let Some(client) = node.get_client() else {return};
self.accepted_registry.add_raw(item);
let Ok(alias_node) = item.make_alias(&client, &self.accepted_aliases) else {
return;
};
if let Ok(alias_node) = item.make_alias(&client, &node.path) {
self.accepted_aliases.add(item.uid.clone(), &alias_node);
}
item.specialization
.send_acceptor_item_created(&node, &alias_node);
let Ok(serialized_data) = item.specialization.serialize_start_data(&item.uid) else {return};
let _ = node.send_remote_signal("capture", serialized_data);
}
fn handle_release(&self, item: &Item) {
self.accepted_registry.remove(item);
self.accepted_aliases.remove_aspect(item);
let Some(node) = self.node.upgrade() else {return};
let Some(node) = self.spatial.node() else {
return;
};
let alias = self.accepted_aliases.get_from_aspect(item).unwrap();
let _ = item_acceptor_client::release_item(&node, alias.id);
self.accepted_registry.remove(item);
self.accepted_aliases.remove(&item.uid);
let Ok(message) = serialize(&item.uid) else {return};
let _ = node.send_remote_signal("release", message);
}
}
impl Aspect for ItemAcceptor {
const NAME: &'static str = "ItemAcceptor";
}
impl ItemAcceptorAspect for ItemAcceptor {}
impl Drop for ItemAcceptor {
fn drop(&mut self) {
self.type_info.acceptors.remove(self);
@@ -358,39 +386,71 @@ impl Drop for ItemAcceptor {
}
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "item", false);
node.add_local_signal("create_camera_item", camera::create_camera_item_flex);
node.add_local_signal(
"create_environment_item",
environment::create_environment_item_flex,
);
node.add_local_signal("register_item_ui", register_item_ui_flex);
node.add_local_signal("create_item_acceptor", create_item_acceptor_flex);
node.add_to_scenegraph().map(|_| ())
}
fn type_info(name: &str) -> Result<&'static TypeInfo> {
match name {
"environment" => Ok(&ITEM_TYPE_INFO_ENVIRONMENT),
#[cfg(feature = "wayland")]
"panel" => Ok(&ITEM_TYPE_INFO_PANEL),
_ => Err(eyre!("Invalid item type")),
}
}
pub fn register_item_ui_flex(
_node: &Node,
calling_client: Arc<Client>,
type_info: &'static TypeInfo,
message: Message,
) -> Result<()> {
let ui = Node::from_id(&calling_client, type_info.ui_node_id, true).add_to_scenegraph()?;
#[derive(Deserialize)]
struct RegisterItemUIInfo<'a> {
item_type: &'a str,
}
let info: RegisterItemUIInfo = deserialize(message.as_ref())?;
let type_info = type_info(info.item_type)?;
let ui =
Node::create(&calling_client, "/item", type_info.type_name, true).add_to_scenegraph()?;
ItemUI::add_to(&ui, type_info)?;
Ok(())
}
fn create_item_acceptor_flex(
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
type_info: &'static TypeInfo,
field: Arc<Node>,
) -> Result<()> {
let space = parent.get_aspect::<Spatial>()?;
let field = field.get_aspect::<Field>()?;
let transform = transform.to_mat4(true, true, false);
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(space.clone()), transform, false);
fn create_item_acceptor_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateItemAcceptorInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
field_path: &'a str,
item_type: &'a str,
}
let info: CreateItemAcceptorInfo = deserialize(message.as_ref())?;
let space = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let field = find_field(&calling_client, info.field_path)?;
let type_info = type_info(info.item_type)?;
let node = Node::create(
&calling_client,
&format!("/item/{}/acceptor", type_info.type_name),
info.name,
true,
)
.add_to_scenegraph()?;
Spatial::add_to(&node, Some(space), transform, false)?;
ItemAcceptor::add_to(&node, type_info, field);
Ok(())
}
fn acceptor_capture_item_flex(node: Arc<Node>, item: Arc<Node>) -> Result<()> {
let acceptor = node.get_aspect::<ItemAcceptor>()?;
let item = item.get_aspect::<Item>()?;
capture(&item, &acceptor);
Ok(())
}
struct ItemInterface;
// create_interface!(ItemInterface);

View File

@@ -1,110 +1,241 @@
use super::{create_item_acceptor_flex, register_item_ui_flex, ItemAcceptor, ItemInterface};
use crate::nodes::items::ITEM_ACCEPTOR_ASPECT_ALIAS_INFO;
use crate::nodes::items::ITEM_ASPECT_ALIAS_INFO;
use crate::{
core::{
client::{get_env, state, Client, INTERNAL_CLIENT},
registry::Registry,
},
create_interface,
nodes::{
drawable::model::ModelPart,
drawable::{model::ModelPart, Drawable},
items::{Item, ItemType, TypeInfo},
spatial::{Spatial, Transform},
Node,
spatial::Spatial,
Message, Node,
},
};
use color_eyre::eyre::Result;
use color_eyre::eyre::{bail, eyre, Result};
use glam::Mat4;
use lazy_static::lazy_static;
use mint::Vector2;
use nanoid::nanoid;
use rustc_hash::FxHashMap;
use serde::{
de::{Deserializer, Error, SeqAccess, Visitor},
ser::Serializer,
Deserialize, Serialize,
};
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::sync::{Arc, Weak};
use tracing::{debug, info};
stardust_xr_server_codegen::codegen_item_panel_protocol!();
impl Default for Geometry {
fn default() -> Self {
Geometry {
origin: [0, 0].into(),
size: [0, 0].into(),
}
}
}
use tracing::debug;
lazy_static! {
pub static ref ITEM_TYPE_INFO_PANEL: TypeInfo = TypeInfo {
type_name: "panel",
alias_info: PANEL_ITEM_ASPECT_ALIAS_INFO.clone(),
ui_node_id: INTERFACE_NODE_ID,
aliased_local_signals: vec![
"apply_surface_material",
"close_toplevel",
"auto_size_toplevel",
"set_toplevel_size",
"set_toplevel_focused_visuals",
"pointer_motion",
"pointer_button",
"pointer_scroll",
"keyboard_keymap",
"keyboard_key",
"touch_down",
"touch_move",
"touch_up",
"reset_touches",
],
aliased_local_methods: vec![],
aliased_remote_signals: vec![
"toplevel_parent_changed",
"toplevel_title_changed",
"toplevel_app_id_changed",
"toplevel_fullscreen_active",
"toplevel_move_request",
"toplevel_resize_request",
"toplevel_size_changed",
"set_cursor",
"new_child",
"reposition_child",
"drop_child",
],
ui: Default::default(),
items: Registry::new(),
acceptors: Registry::new(),
new_acceptor_fn: |node, acceptor, acceptor_field| {
let _ = panel_item_ui_client::create_acceptor(node, acceptor, acceptor_field);
}
};
}
/// An ID for a surface inside this panel item
#[derive(Debug, Clone)]
#[allow(dead_code)]
pub enum SurfaceID {
Cursor,
Toplevel,
Child(String),
}
impl Default for SurfaceID {
fn default() -> Self {
Self::Toplevel
}
}
impl<'de> serde::Deserialize<'de> for SurfaceID {
fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
deserializer.deserialize_seq(SurfaceIDVisitor)
}
}
struct SurfaceIDVisitor;
impl<'de> Visitor<'de> for SurfaceIDVisitor {
type Value = SurfaceID;
fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.write_str("idk")
}
fn visit_seq<A: SeqAccess<'de>>(self, mut seq: A) -> Result<Self::Value, A::Error> {
let Some(discrim) = seq.next_element()? else {
return Err(A::Error::missing_field("discrim"));
};
// idk if you wanna check for extraneous elements
// I didn't bother
match discrim {
"Cursor" => Ok(SurfaceID::Cursor),
"Toplevel" => Ok(SurfaceID::Toplevel),
"Child" => {
let Some(text) = seq.next_element()? else {
return Err(A::Error::missing_field("child_text"));
};
Ok(SurfaceID::Child(text))
}
_ => Err(A::Error::unknown_variant(
discrim,
&["Cursor", "Toplevel", "Child"],
)),
}
}
}
impl serde::Serialize for SurfaceID {
fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error> {
match self {
Self::Cursor => ["Cursor"].serialize(serializer),
Self::Toplevel => ["Toplevel"].serialize(serializer),
Self::Child(text) => ["Child", text].serialize(serializer),
}
}
}
/// The origin and size of the surface's "solid" part.
#[derive(Debug, Serialize, Clone, Copy)]
pub struct Geometry {
pub origin: Vector2<i32>,
pub size: Vector2<u32>,
}
/// The state of the panel item's toplevel.
#[derive(Debug, Clone, Serialize)]
pub struct ToplevelInfo {
/// The UID of the panel item of the parent of this toplevel, if it exists
pub parent: Option<String>,
/// Equivalent to the window title
pub title: Option<String>,
/// Application identifier, see <https://standards.freedesktop.org/desktop-entry-spec/>
pub app_id: Option<String>,
/// Current size in pixels
pub size: Vector2<u32>,
/// Recommended minimum size in pixels
pub min_size: Option<Vector2<u32>>,
/// Recommended maximum size in pixels
pub max_size: Option<Vector2<u32>>,
/// Surface geometry
pub logical_rectangle: Geometry,
}
/// Data on positioning a child
#[derive(Debug, Clone, Serialize)]
pub struct ChildInfo {
pub parent: SurfaceID,
pub geometry: Geometry,
}
/// The init data for the panel item.
#[derive(Debug, Clone, Serialize)]
pub struct PanelItemInitData {
/// The cursor, if applicable.
pub cursor: Option<Geometry>,
/// Size of the toplevel surface in pixels.
pub toplevel: ToplevelInfo,
/// Vector of childs that already exist
pub children: FxHashMap<String, ChildInfo>,
/// The surface, if any, that has exclusive input to the pointer.
pub pointer_grab: Option<SurfaceID>,
/// The surface, if any, that has exclusive input to the keyboard.
pub keyboard_grab: Option<SurfaceID>,
}
pub trait Backend: Send + Sync + 'static {
fn start_data(&self) -> Result<PanelItemInitData>;
fn apply_cursor_material(&self, model_part: &Arc<ModelPart>);
fn apply_surface_material(&self, surface: SurfaceId, model_part: &Arc<ModelPart>);
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>);
fn close_toplevel(&self);
fn auto_size_toplevel(&self);
fn set_toplevel_size(&self, size: Vector2<u32>);
fn set_toplevel_focused_visuals(&self, focused: bool);
fn pointer_motion(&self, surface: &SurfaceId, position: Vector2<f32>);
fn pointer_button(&self, surface: &SurfaceId, button: u32, pressed: bool);
fn pointer_motion(&self, surface: &SurfaceID, position: Vector2<f32>);
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool);
fn pointer_scroll(
&self,
surface: &SurfaceId,
surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
);
fn keyboard_keys(&self, surface: &SurfaceId, keymap_id: u64, keys: Vec<i32>);
fn keyboard_keys(&self, surface: &SurfaceID, keymap_id: &str, keys: Vec<i32>);
fn touch_down(&self, surface: &SurfaceId, id: u32, position: Vector2<f32>);
fn touch_down(&self, surface: &SurfaceID, id: u32, position: Vector2<f32>);
fn touch_move(&self, id: u32, position: Vector2<f32>);
fn touch_up(&self, id: u32);
fn reset_input(&self);
fn reset_touches(&self);
}
pub fn panel_item_from_node(node: &Node) -> Option<Arc<dyn PanelItemTrait>> {
let ItemType::Panel(panel_item) = &node.get_aspect::<Item>().ok()?.specialization else {
return None;
};
let ItemType::Panel(panel_item) = &node.item.get()?.specialization else {return None};
Some(panel_item.clone())
}
pub trait PanelItemTrait: Send + Sync + 'static {
fn backend(&self) -> &dyn Backend;
fn send_ui_item_created(&self, node: &Node, item: &Arc<Node>);
fn send_acceptor_item_created(&self, node: &Node, item: &Arc<Node>);
pub trait PanelItemTrait: Backend + Send + Sync + 'static {
fn uid(&self) -> &str;
fn serialize_start_data(&self, id: &str) -> Result<Message>;
}
pub struct PanelItem<B: Backend> {
pub node: Weak<Node>,
pub struct PanelItem<B: Backend + ?Sized> {
pub uid: String,
node: Weak<Node>,
pub backend: Box<B>,
}
impl<B: Backend> PanelItem<B> {
pub fn create(backend: Box<B>, pid: Option<i32>) -> (Arc<Node>, Arc<PanelItem<B>>) {
impl<B: Backend + ?Sized> PanelItem<B> {
pub fn create(backend: Box<B>, pid: Option<i32>) -> Arc<PanelItem<B>> {
debug!(?pid, "Create panel item");
let startup_settings = pid
.and_then(|pid| get_env(pid).ok())
.and_then(|env| state(&env));
let node = Arc::new(Node::generate(&INTERNAL_CLIENT, true));
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false);
let uid = nanoid!();
let node = Node::create(&INTERNAL_CLIENT, "/item/panel/item", &uid, true)
.add_to_scenegraph()
.unwrap();
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
if let Some(startup_settings) = &startup_settings {
spatial.set_local_transform(startup_settings.root);
}
let panel_item = Arc::new(PanelItem {
uid: uid.clone(),
node: Arc::downgrade(&node),
backend,
});
@@ -112,352 +243,300 @@ impl<B: Backend> PanelItem<B> {
let generic_panel_item: Arc<dyn PanelItemTrait> = panel_item.clone();
Item::add_to(
&node,
uid,
&ITEM_TYPE_INFO_PANEL,
ItemType::Panel(generic_panel_item),
);
<Self as PanelItemAspect>::add_node_members(&node);
(node, panel_item)
node.add_local_signal("apply_surface_material", Self::apply_surface_material_flex);
node.add_local_signal("close_toplevel", Self::close_toplevel_flex);
node.add_local_signal("auto_size_toplevel", Self::auto_size_toplevel_flex);
node.add_local_signal(
"set_toplevel_size_changed",
Self::set_toplevel_size_changed_flex,
);
node.add_local_signal("pointer_motion", Self::pointer_motion_flex);
node.add_local_signal("pointer_button", Self::pointer_button_flex);
node.add_local_signal("pointer_scroll", Self::pointer_scroll_flex);
node.add_local_signal("keyboard_key", Self::keyboard_keys_flex);
node.add_local_signal("touch_down", Self::touch_down_flex);
node.add_local_signal("touch_move", Self::touch_move_flex);
node.add_local_signal("touch_up", Self::touch_up_flex);
node.add_local_signal("reset_touches", Self::reset_touches_flex);
panel_item
}
pub fn drop_toplevel(&self) {
let Some(node) = self.node.upgrade() else {return};
node.destroy();
}
}
// Remote signals
#[allow(unused)]
impl<B: Backend> PanelItem<B> {
pub fn toplevel_parent_changed(&self, parent: u64) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_parent_changed(&node, parent);
impl<B: Backend + ?Sized> PanelItem<B> {
pub fn toplevel_parent_changed(&self, parent: &str) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_parent_changed", serialize(parent).unwrap());
}
pub fn toplevel_title_changed(&self, title: &str) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_title_changed(&node, title);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_title_changed", serialize(title).unwrap());
}
pub fn toplevel_app_id_changed(&self, app_id: &str) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_app_id_changed(&node, app_id);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_app_id_changed", serialize(app_id).unwrap());
}
pub fn toplevel_fullscreen_active(&self, active: bool) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_fullscreen_active(&node, active);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_fullscreen_active", serialize(active).unwrap());
}
pub fn toplevel_move_request(&self) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_move_request(&node);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_move_request", Vec::<u8>::new());
}
pub fn toplevel_resize_request(&self, up: bool, down: bool, left: bool, right: bool) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_resize_request(&node, up, down, left, right);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal(
"toplevel_resize_request",
serialize((up, down, left, right)).unwrap(),
);
}
pub fn toplevel_size_changed(&self, size: Vector2<u32>) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_size_changed(&node, size);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_size_changed", serialize(size).unwrap());
}
pub fn set_cursor(&self, geometry: Option<Geometry>) {
let Some(node) = self.node.upgrade() else {
return;
};
if let Some(geometry) = geometry {
panel_item_client::set_cursor(&node, &geometry);
} else {
panel_item_client::hide_cursor(&node);
}
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("set_cursor", serialize(geometry).unwrap());
}
pub fn create_child(&self, id: u64, info: &ChildInfo) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::create_child(&node, id, info);
pub fn new_child(&self, uid: &str, info: ChildInfo) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("new_child", serialize((uid, info)).unwrap());
}
pub fn reposition_child(&self, id: u64, geometry: &Geometry) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::reposition_child(&node, id, geometry);
pub fn reposition_child(&self, uid: &str, geometry: Geometry) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("reposition_child", serialize((uid, geometry)).unwrap());
}
pub fn destroy_child(&self, id: u64) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::destroy_child(&node, id);
pub fn drop_child(&self, uid: &str) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("drop_child", serialize(uid).unwrap());
}
}
// make these stupid vectors u32 in the protocol somehow!!!!!!!1
#[allow(unused)]
impl<B: Backend> PanelItemAspect for PanelItem<B> {
#[doc = "Apply the cursor as a material to a model."]
fn apply_cursor_material(
node: Arc<Node>,
_calling_client: Arc<Client>,
model_part: Arc<Node>,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
let model_part = model_part.get_aspect::<ModelPart>()?;
panel_item.backend().apply_cursor_material(&model_part);
// Local signals
macro_rules! flex_no_args {
($fn_name: ident, $trait_fn: ident) => {
fn $fn_name(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
panel_item.$trait_fn();
Ok(())
}
#[doc = "Apply a surface's visuals as a material to a model."]
fn apply_surface_material(
node: Arc<Node>,
};
}
macro_rules! flex_deserialize {
($fn_name: ident, $trait_fn: ident) => {
fn $fn_name(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
panel_item.$trait_fn(deserialize(message.as_ref())?);
Ok(())
}
};
}
impl<B: Backend + ?Sized> PanelItem<B> {
fn apply_surface_material_flex(
node: &Node,
calling_client: Arc<Client>,
surface: SurfaceId,
model_part: Arc<Node>,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
let model_part = model_part.get_aspect::<ModelPart>()?;
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct SurfaceMaterialInfo<'a> {
surface: SurfaceID,
model_node_path: &'a str,
}
let info: SurfaceMaterialInfo = deserialize(message.as_ref())?;
let model_node = calling_client
.scenegraph
.get_node(info.model_node_path)
.ok_or_else(|| eyre!("Model node not found"))?;
let Some(Drawable::ModelPart(model_part)) = model_node.drawable.get() else {bail!("Node is not a model")};
debug!(?info, "Apply surface material");
panel_item.apply_surface_material(info.surface, model_part);
panel_item
.backend()
.apply_surface_material(surface, &model_part);
Ok(())
}
#[doc = "Try to close the toplevel.\n \n The panel item UI handler or panel item acceptor will drop the panel item if this succeeds."]
fn close_toplevel(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().close_toplevel();
Ok(())
}
flex_no_args!(close_toplevel_flex, close_toplevel);
flex_no_args!(auto_size_toplevel_flex, auto_size_toplevel);
flex_deserialize!(set_toplevel_size_changed_flex, set_toplevel_size);
#[doc = "Request a resize of the surface to whatever size the 2D app wants."]
fn auto_size_toplevel(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().auto_size_toplevel();
Ok(())
}
#[doc = "Request a resize of the surface (in pixels)."]
fn set_toplevel_size(
node: Arc<Node>,
fn pointer_motion_flex(
node: &Node,
_calling_client: Arc<Client>,
size: mint::Vector2<u32>,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().set_toplevel_size(size);
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, position): (SurfaceID, Vector2<f32>) = deserialize(message.as_ref())?;
debug!(?surface_id, ?position, "Pointer deactivate");
panel_item.pointer_motion(&surface_id, position);
Ok(())
}
#[doc = "Tell the toplevel to appear focused visually if true, or unfocused if false."]
fn set_toplevel_focused_visuals(
node: Arc<Node>,
fn pointer_button_flex(
node: &Node,
_calling_client: Arc<Client>,
focused: bool,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().set_toplevel_focused_visuals(focused);
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, button, state): (SurfaceID, u32, u32) = deserialize(message.as_ref())?;
debug!(?surface_id, button, state, "Pointer button");
panel_item.pointer_button(&surface_id, button, state != 0);
Ok(())
}
#[doc = "Send an event to set the pointer's position (in pixels, relative to top-left of surface). This will activate the pointer."]
fn pointer_motion(
node: Arc<Node>,
fn pointer_scroll_flex(
node: &Node,
_calling_client: Arc<Client>,
surface: SurfaceId,
position: mint::Vector2<f32>,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().pointer_motion(&surface, position);
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct PointerScrollInfo {
surface_id: SurfaceID,
axis_continuous: Option<Vector2<f32>>,
axis_discrete: Option<Vector2<f32>>,
}
let info: PointerScrollInfo = deserialize(message.as_ref())?;
debug!(?info, "Pointer scroll");
panel_item.pointer_scroll(&info.surface_id, info.axis_continuous, info.axis_discrete);
Ok(())
}
#[doc = "Send an event to set a pointer button's state if the pointer's active. The `button` is from the `input_event_codes` crate (e.g. BTN_LEFT for left click)."]
fn pointer_button(
node: Arc<Node>,
fn keyboard_keys_flex(
node: &Node,
_calling_client: Arc<Client>,
surface: SurfaceId,
button: u32,
pressed: bool,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item
.backend()
.pointer_button(&surface, button, pressed);
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, keymap_id, keys): (SurfaceID, &str, Vec<i32>) =
deserialize(message.as_ref())?;
debug!(?keys, "Set keyboard key state");
panel_item.keyboard_keys(&surface_id, keymap_id, keys);
Ok(())
}
pub fn grab_keyboard(&self, sid: Option<SurfaceID>) {
let Some(node) = self.node.upgrade() else {return};
#[doc = "Send an event to scroll the pointer if it's active.\nScroll distance is a value in pixels corresponding to the `distance` the surface should be scrolled.\nScroll steps is a value in columns/rows corresponding to the wheel clicks of a mouse or such. This also supports fractions of a wheel click."]
let Ok(message) = serialize(sid) else {return};
let _ = node.send_remote_signal("grab_keyboard", message);
}
fn touch_down_flex(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, id, position): (SurfaceID, u32, Vector2<f32>) =
deserialize(message.as_ref())?;
debug!(?surface_id, id, ?position, "Touch down");
panel_item.touch_down(&surface_id, id, position);
Ok(())
}
fn touch_move_flex(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (id, position): (u32, Vector2<f32>) = deserialize(message.as_ref())?;
debug!(?position, "Touch move");
panel_item.touch_move(id, position);
Ok(())
}
flex_deserialize!(touch_up_flex, touch_up);
flex_no_args!(reset_touches_flex, reset_touches);
}
impl<B: Backend + ?Sized> PanelItemTrait for PanelItem<B> {
fn uid(&self) -> &str {
&self.uid
}
fn serialize_start_data(&self, id: &str) -> Result<Message> {
Ok(serialize((id, self.start_data()?))?.into())
}
}
impl<B: Backend + ?Sized> Backend for PanelItem<B> {
fn start_data(&self) -> Result<PanelItemInitData> {
self.backend.start_data()
}
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>) {
self.backend.apply_surface_material(surface, model_part)
}
fn close_toplevel(&self) {
self.backend.close_toplevel()
}
fn auto_size_toplevel(&self) {
self.backend.auto_size_toplevel()
}
fn set_toplevel_size(&self, size: Vector2<u32>) {
self.backend.set_toplevel_size(size)
}
fn set_toplevel_focused_visuals(&self, focused: bool) {
self.backend.set_toplevel_focused_visuals(focused)
}
fn pointer_motion(&self, surface: &SurfaceID, position: Vector2<f32>) {
self.backend.pointer_motion(surface, position)
}
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool) {
self.backend.pointer_button(surface, button, pressed)
}
fn pointer_scroll(
node: Arc<Node>,
_calling_client: Arc<Client>,
surface: SurfaceId,
scroll_distance: mint::Vector2<f32>,
scroll_steps: mint::Vector2<f32>,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item
.backend()
.pointer_scroll(&surface, Some(scroll_distance), Some(scroll_steps));
Ok(())
&self,
surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
) {
self.backend
.pointer_scroll(surface, scroll_distance, scroll_steps)
}
#[doc = "Send an event to stop scrolling the pointer."]
fn pointer_stop_scroll(
node: Arc<Node>,
_calling_client: Arc<Client>,
surface: SurfaceId,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().pointer_scroll(&surface, None, None);
Ok(())
fn keyboard_keys(&self, surface: &SurfaceID, keymap_id: &str, keys: Vec<i32>) {
self.backend.keyboard_keys(surface, keymap_id, keys)
}
#[doc = "Send a series of key presses and releases (positive keycode for pressed, negative for released)."]
fn keyboard_keys(
node: Arc<Node>,
_calling_client: Arc<Client>,
surface: SurfaceId,
keymap_id: u64,
keys: Vec<i32>,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item
.backend()
.keyboard_keys(&surface, keymap_id, keys);
Ok(())
fn touch_down(&self, surface: &SurfaceID, id: u32, position: Vector2<f32>) {
self.backend.touch_down(surface, id, position)
}
#[doc = "Put a touch down on this surface with the unique ID `uid` at `position` (in pixels) from top left corner of the surface."]
fn touch_down(
node: Arc<Node>,
_calling_client: Arc<Client>,
surface: SurfaceId,
uid: u32,
position: mint::Vector2<f32>,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().touch_down(&surface, uid, position);
Ok(())
fn touch_move(&self, id: u32, position: Vector2<f32>) {
self.backend.touch_move(id, position)
}
#[doc = "Move an existing touch point."]
fn touch_move(
node: Arc<Node>,
_calling_client: Arc<Client>,
uid: u32,
position: mint::Vector2<f32>,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().touch_move(uid, position);
Ok(())
fn touch_up(&self, id: u32) {
self.backend.touch_up(id)
}
#[doc = "Release a touch from its surface."]
fn touch_up(node: Arc<Node>, _calling_client: Arc<Client>, uid: u32) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().touch_up(uid);
Ok(())
}
#[doc = "Reset all input, such as pressed keys and pointer clicks and touches. Useful for when it's newly captured into an item acceptor to make sure no input gets stuck."]
fn reset_input(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().reset_input();
Ok(())
fn reset_touches(&self) {
self.backend.reset_touches()
}
}
impl PanelItemAcceptorAspect for ItemAcceptor {
fn capture_item(node: Arc<Node>, _calling_client: Arc<Client>, item: Arc<Node>) -> Result<()> {
super::acceptor_capture_item_flex(node, item)
}
}
impl<B: Backend> PanelItemTrait for PanelItem<B> {
fn backend(&self) -> &dyn Backend {
self.backend.as_ref()
}
fn send_ui_item_created(&self, node: &Node, item: &Arc<Node>) {
let Ok(init_data) = self.backend.start_data() else {
return;
};
let _ = panel_item_ui_client::create_item(node, item, init_data);
}
fn send_acceptor_item_created(&self, node: &Node, item: &Arc<Node>) {
let Ok(init_data) = self.backend.start_data() else {
return;
};
let _ = panel_item_acceptor_client::capture_item(node, item, init_data);
}
}
impl<B: Backend> Drop for PanelItem<B> {
impl<B: Backend + ?Sized> Drop for PanelItem<B> {
fn drop(&mut self) {
// Dropped panel item, basically just a debug breakpoint place
info!("Dropped panel item");
}
}
create_interface!(ItemInterface);
impl InterfaceAspect for ItemInterface {
#[doc = "Register this client to manage the items of a certain type and create default 3D UI for them."]
fn register_panel_item_ui(_node: Arc<Node>, calling_client: Arc<Client>) -> Result<()> {
register_item_ui_flex(calling_client, &ITEM_TYPE_INFO_PANEL)
}
#[doc = "Create an item acceptor to allow temporary ownership of a given type of item. Creates a node at `/item/<item_type>/acceptor/<name>`."]
fn create_panel_item_acceptor(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
) -> Result<()> {
create_item_acceptor_flex(
calling_client,
id,
parent,
transform,
&ITEM_TYPE_INFO_PANEL,
field,
)
}
}

View File

@@ -3,30 +3,41 @@ pub mod audio;
pub mod data;
pub mod drawable;
pub mod fields;
pub mod hmd;
pub mod input;
pub mod items;
pub mod root;
pub mod spatial;
use self::alias::Alias;
use crate::core::client::Client;
use crate::core::registry::Registry;
use crate::core::scenegraph::MethodResponseSender;
use color_eyre::eyre::{eyre, Result};
use nanoid::nanoid;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use portable_atomic::{AtomicBool, Ordering};
use rustc_hash::FxHashMap;
use serde::{de::DeserializeOwned, Serialize};
use spatial::Spatial;
use stardust_xr::messenger::MessageSenderHandle;
use stardust_xr::scenegraph::ScenegraphError;
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::any::{Any, TypeId};
use stardust_xr::schemas::flex::deserialize;
use std::fmt::Debug;
use std::future::Future;
use std::os::fd::OwnedFd;
use std::sync::{Arc, Weak};
use std::vec::Vec;
use crate::core::client::Client;
use crate::core::registry::Registry;
use crate::core::scenegraph::MethodResponseSender;
use self::alias::Alias;
use self::audio::Sound;
use self::data::{PulseReceiver, PulseSender};
use self::drawable::Drawable;
use self::fields::Field;
use self::input::{InputHandler, InputMethod};
use self::items::{Item, ItemAcceptor, ItemUI};
use self::spatial::zone::Zone;
use self::spatial::Spatial;
#[derive(Default)]
pub struct Message {
pub data: Vec<u8>,
@@ -46,54 +57,91 @@ impl AsRef<[u8]> for Message {
}
}
pub type Signal = fn(Arc<Node>, Arc<Client>, Message) -> Result<()>;
pub type Method = fn(Arc<Node>, Arc<Client>, Message, MethodResponseSender);
stardust_xr_server_codegen::codegen_node_protocol!();
pub struct OwnedNode(pub Arc<Node>);
impl Drop for OwnedNode {
fn drop(&mut self) {
self.0.destroy();
}
}
pub type Signal = fn(&Node, Arc<Client>, Message) -> Result<()>;
pub type Method = fn(&Node, Arc<Client>, Message, MethodResponseSender);
pub struct Node {
enabled: AtomicBool,
id: u64,
pub enabled: Arc<AtomicBool>,
pub(super) uid: String,
path: String,
client: Weak<Client>,
message_sender_handle: Option<MessageSenderHandle>,
local_signals: Mutex<FxHashMap<u64, Signal>>,
local_methods: Mutex<FxHashMap<u64, Method>>,
aliases: Registry<Alias>,
aspects: Aspects,
// trailing_slash_pos: usize,
local_signals: Mutex<FxHashMap<String, Signal>>,
local_methods: Mutex<FxHashMap<String, Method>>,
destroyable: bool,
pub alias: OnceCell<Arc<Alias>>,
aliases: Registry<Alias>,
pub spatial: OnceCell<Arc<Spatial>>,
pub field: OnceCell<Arc<Field>>,
pub zone: OnceCell<Arc<Zone>>,
// Data
pub pulse_sender: OnceCell<Arc<PulseSender>>,
pub pulse_receiver: OnceCell<Arc<PulseReceiver>>,
// Drawable
pub drawable: OnceCell<Drawable>,
// Input
pub input_method: OnceCell<Arc<InputMethod>>,
pub input_handler: OnceCell<Arc<InputHandler>>,
// Item
pub item: OnceCell<Arc<Item>>,
pub item_acceptor: OnceCell<Arc<ItemAcceptor>>,
pub item_ui: OnceCell<Arc<ItemUI>>,
// Sound
pub sound: OnceCell<Arc<Sound>>,
}
impl Node {
pub fn get_client(&self) -> Option<Arc<Client>> {
self.client.upgrade()
}
pub fn get_id(&self) -> u64 {
self.id
// pub fn get_name(&self) -> &str {
// &self.path[self.trailing_slash_pos + 1..]
// }
pub fn get_path(&self) -> &str {
self.path.as_str()
}
pub fn generate(client: &Arc<Client>, destroyable: bool) -> Self {
Self::from_id(client, client.generate_id(), destroyable)
}
pub fn from_id(client: &Arc<Client>, id: u64, destroyable: bool) -> Self {
pub fn create(client: &Arc<Client>, parent: &str, name: &str, destroyable: bool) -> Self {
let mut path = parent.to_string();
path.push('/');
path.push_str(name);
let node = Node {
enabled: AtomicBool::new(true),
enabled: Arc::new(AtomicBool::new(true)),
uid: nanoid!(),
client: Arc::downgrade(client),
message_sender_handle: client.message_sender_handle.clone(),
id,
path,
// trailing_slash_pos: parent.len(),
local_signals: Default::default(),
local_methods: Default::default(),
aliases: Default::default(),
aspects: Default::default(),
destroyable,
alias: OnceCell::new(),
aliases: Registry::new(),
spatial: OnceCell::new(),
field: OnceCell::new(),
zone: OnceCell::new(),
pulse_sender: OnceCell::new(),
pulse_receiver: OnceCell::new(),
drawable: OnceCell::new(),
input_method: OnceCell::new(),
input_handler: OnceCell::new(),
item: OnceCell::new(),
item_acceptor: OnceCell::new(),
item_ui: OnceCell::new(),
sound: OnceCell::new(),
};
<Node as OwnedAspect>::add_node_members(&node);
node.add_local_signal("set_enabled", Node::set_enabled_flex);
node.add_local_signal("destroy", Node::destroy_flex);
node
}
pub fn add_to_scenegraph(self) -> Result<Arc<Node>> {
@@ -103,38 +151,24 @@ impl Node {
.scenegraph
.add_node(self))
}
pub fn add_to_scenegraph_owned(self) -> Result<OwnedNode> {
Ok(OwnedNode(
self.get_client()
.ok_or_else(|| eyre!("Internal: Unable to get client"))?
.scenegraph
.add_node(self),
))
}
pub fn enabled(&self) -> bool {
self.enabled.load(Ordering::Relaxed)
&& if let Ok(spatial) = self.get_aspect::<Spatial>() {
spatial
.global_transform()
.to_scale_rotation_translation()
.0
.length_squared() > 0.0
} else {
true
}
}
pub fn set_enabled(&self, enabled: bool) {
self.enabled.store(enabled, Ordering::Relaxed)
}
pub fn destroy(&self) {
if let Some(client) = self.get_client() {
client.scenegraph.remove_node(self.get_id());
client.scenegraph.remove_node(self.get_path());
}
}
pub fn set_enabled_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
node.enabled
.store(deserialize(message.as_ref())?, Ordering::Relaxed);
Ok(())
}
// very much up for debate if we should allow this, as you can match objects using this
// pub fn get_client_pid_flex(
// node: Arc<Node>,
// node: &Node,
// _calling_client: Arc<Client>,
// _message: Message,
// ) -> Result<Message> {
@@ -145,32 +179,46 @@ impl Node {
// let pid = client.pid.ok_or_else(|| eyre!("Client PID is unknown"))?;
// Ok(serialize(pid)?.into())
// }
pub fn add_local_signal(&self, id: u64, signal: Signal) {
self.local_signals.lock().insert(id, signal);
pub fn destroy_flex(
node: &Node,
_calling_client: Arc<Client>,
_message: Message,
) -> Result<()> {
if node.destroyable {
node.destroy();
}
pub fn add_local_method(&self, id: u64, method: Method) {
self.local_methods.lock().insert(id, method);
Ok(())
}
pub fn add_aspect<A: Aspect>(&self, aspect: A) -> Arc<A> {
self.aspects.add(aspect)
pub fn add_local_signal(&self, name: &str, signal: Signal) {
self.local_signals.lock().insert(name.to_string(), signal);
}
pub fn add_aspect_raw<A: Aspect>(&self, aspect: Arc<A>) {
self.aspects.add_raw(aspect)
pub fn add_local_method(&self, name: &str, method: Method) {
self.local_methods.lock().insert(name.to_string(), method);
}
pub fn get_aspect<A: Aspect>(&self) -> Result<Arc<A>> {
self.aspects.get()
pub fn get_aspect<F, T>(
&self,
node_name: &'static str,
aspect_type: &'static str,
aspect_fn: F,
) -> Result<&T>
where
F: FnOnce(&Node) -> &OnceCell<T>,
{
aspect_fn(self)
.get()
.ok_or_else(|| eyre!("{} is not a {} node", node_name, aspect_type))
}
pub fn send_local_signal(
self: Arc<Self>,
&self,
calling_client: Arc<Client>,
method: u64,
method: &str,
message: Message,
) -> Result<(), ScenegraphError> {
if let Ok(alias) = self.get_aspect::<Alias>() {
if !alias.info.server_signals.iter().any(|e| *e == method) {
if let Some(alias) = self.alias.get() {
if !alias.info.server_signals.iter().any(|e| e == &method) {
return Err(ScenegraphError::SignalNotFound);
}
alias
@@ -182,7 +230,7 @@ impl Node {
let signal = self
.local_signals
.lock()
.get(&method)
.get(method)
.cloned()
.ok_or(ScenegraphError::SignalNotFound)?;
signal(self, calling_client, message).map_err(|error| ScenegraphError::SignalError {
@@ -191,14 +239,14 @@ impl Node {
}
}
pub fn execute_local_method(
self: Arc<Self>,
&self,
calling_client: Arc<Client>,
method: u64,
method: &str,
message: Message,
response: MethodResponseSender,
) {
if let Ok(alias) = self.get_aspect::<Alias>() {
if !alias.info.server_methods.iter().any(|e| *e == method) {
if let Some(alias) = self.alias.get() {
if !alias.info.server_methods.iter().any(|e| e == &method) {
response.send(Err(ScenegraphError::MethodNotFound));
return;
}
@@ -216,14 +264,14 @@ impl Node {
response,
)
} else {
let Some(method) = self.local_methods.lock().get(&method).cloned() else {
let Some(method) = self.local_methods.lock().get(method).cloned() else {
response.send(Err(ScenegraphError::MethodNotFound));
return;
};
method(self, calling_client, message, response);
}
}
pub fn send_remote_signal(&self, method: u64, message: impl Into<Message>) -> Result<()> {
pub fn send_remote_signal(&self, method: &str, message: impl Into<Message>) -> Result<()> {
let message = message.into();
self.aliases
.get_valid_contents()
@@ -240,92 +288,48 @@ impl Node {
},
);
});
let path = self.path.clone();
let method = method.to_string();
if let Some(handle) = self.message_sender_handle.as_ref() {
handle.signal(self.id, method, &message.data, message.fds)?;
handle.signal(path.as_str(), method.as_str(), &message.data, message.fds)?;
}
Ok(())
}
pub async fn execute_remote_method_typed<S: Serialize, D: DeserializeOwned>(
pub fn execute_remote_method(
&self,
method: u64,
input: S,
fds: Vec<OwnedFd>,
) -> Result<(D, Vec<OwnedFd>)> {
method: &str,
message: impl Into<Message>,
) -> Result<impl Future<Output = Result<Message>>> {
let message = message.into();
let message_sender_handle = self
.message_sender_handle
.as_ref()
.ok_or(eyre!("Messenger does not exist for this node"))?;
let serialized = serialize(input)?;
let result = message_sender_handle
.method(self.id, method, &serialized, fds)?
.await
.map_err(|e| eyre!(e))?;
let future =
message_sender_handle.method(self.path.as_str(), method, &message.data, message.fds)?;
let (message, fds) = result.into_components();
let deserialized: D = deserialize(&message)?;
Ok((deserialized, fds))
Ok(async {
match future.await {
Ok(m) => {
let (data, fds) = m.into_components();
Ok(Message { data, fds })
}
Err(e) => Err(eyre!(e)),
}
})
}
}
impl Debug for Node {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Node")
.field("id", &self.id)
.field("local_signals", &self.local_signals.lock().keys())
.field("local_methods", &self.local_methods.lock().keys())
.field("destroyable", &self.destroyable)
.field("uid", &self.uid)
.field("path", &self.path)
.finish()
}
}
impl OwnedAspect for Node {
fn set_enabled(node: Arc<Node>, _calling_client: Arc<Client>, enabled: bool) -> Result<()> {
node.set_enabled(enabled);
Ok(())
}
fn destroy(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
if node.destroyable {
node.destroy();
}
Ok(())
}
}
impl Drop for Node {
fn drop(&mut self) {
// Debug breakpoint
}
}
pub trait Aspect: Any + Send + Sync + 'static {
const NAME: &'static str;
}
#[derive(Default)]
struct Aspects(Mutex<FxHashMap<TypeId, Arc<dyn Any + Send + Sync + 'static>>>);
impl Aspects {
fn add<A: Aspect>(&self, t: A) -> Arc<A> {
let aspect = Arc::new(t);
self.add_raw(aspect.clone());
aspect
}
fn add_raw<A: Aspect>(&self, aspect: Arc<A>) {
self.0.lock().insert(Self::type_key::<A>(), aspect);
}
fn get<A: Aspect>(&self) -> Result<Arc<A>> {
self.0
.lock()
.get(&Self::type_key::<A>())
.and_then(|a| Arc::downcast(a.clone()).ok())
.ok_or(eyre!("Couldn't get aspect {}", A::NAME.to_lowercase()))
}
fn type_key<A: 'static>() -> TypeId {
TypeId::of::<A>()
}
}
impl Drop for Aspects {
fn drop(&mut self) {
self.0.lock().clear()
}
}

View File

@@ -1,104 +1,138 @@
use super::spatial::Spatial;
use super::Node;
use super::{Message, Node};
use crate::core::client::Client;
use crate::core::client_state::ClientStateParsed;
use crate::core::client_state::{ClientState, ClientStateInternal};
use crate::core::registry::Registry;
use crate::nodes::spatial::SPATIAL_REF_ASPECT_ALIAS_INFO;
use crate::session::connection_env;
use color_eyre::eyre::{bail, Result};
use crate::core::scenegraph::MethodResponseSender;
use crate::wayland::WAYLAND_DISPLAY;
use crate::STARDUST_INSTANCE;
use color_eyre::eyre::Result;
use glam::Mat4;
use std::path::PathBuf;
use rustc_hash::FxHashMap;
use stardust_xr::schemas::flex::{deserialize, serialize};
use tracing::instrument;
use std::future::Future;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::time::Instant;
use tracing::info;
static ROOT_REGISTRY: Registry<Root> = Registry::new();
stardust_xr_server_codegen::codegen_root_protocol!();
pub struct Root {
node: Arc<Node>,
connect_instant: Instant,
pub node: Arc<Node>,
send_frame_event: AtomicBool,
}
impl Root {
pub fn create(client: &Arc<Client>, transform: Mat4) -> Result<Arc<Self>> {
let node = Node::from_id(client, 0, false);
<Self as RootAspect>::add_node_members(&node);
pub fn create(client: &Arc<Client>) -> Result<Arc<Self>> {
let node = Node::create(client, "", "", false);
node.add_local_signal("subscribe_frame", Root::subscribe_frame_flex);
node.add_local_signal("set_base_prefixes", Root::set_base_prefixes_flex);
node.add_local_method("state_token", Root::state_token_flex);
node.add_local_method(
"get_connection_environment",
get_connection_environment_flex,
);
let node = node.add_to_scenegraph()?;
let _ = Spatial::add_to(&node, None, transform, false);
let _ = Spatial::add_to(&node, None, client.state.root, false);
Ok(ROOT_REGISTRY.add(Root {
node,
connect_instant: Instant::now(),
send_frame_event: AtomicBool::from(false),
}))
}
pub fn send_frame_events(delta: f64) {
for root in ROOT_REGISTRY.get_valid_contents() {
let _ = root_client::frame(
&root.node,
&FrameInfo {
delta: delta as f32,
elapsed: root.connect_instant.elapsed().as_secs_f32(),
},
);
fn subscribe_frame_flex(
_node: &Node,
calling_client: Arc<Client>,
_message: Message,
) -> Result<()> {
calling_client
.root
.get()
.unwrap()
.send_frame_event
.store(true, Ordering::Relaxed);
Ok(())
}
#[instrument(level = "debug")]
pub fn send_frame_events(delta: f64) {
if let Ok(data) = serialize((delta, 0.0)) {
for root in ROOT_REGISTRY.get_valid_contents() {
if root.send_frame_event.load(Ordering::Relaxed) {
let _ = root.node.send_remote_signal("frame", data.clone());
}
}
}
}
fn set_base_prefixes_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
*calling_client.base_resource_prefixes.lock() = deserialize(message.as_ref())?;
Ok(())
}
fn state_token_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(|| {
let state: ClientStateInternal = deserialize(message.as_ref())?;
let token = ClientState::from_deserialized(&calling_client, state).token();
Ok(serialize(token)?.into())
})
}
pub fn set_transform(&self, transform: Mat4) {
let spatial = self.node.get_aspect::<Spatial>().unwrap();
let spatial = self.node.spatial.get().unwrap();
spatial.set_spatial_parent(None).unwrap();
spatial.set_local_transform(transform);
}
pub async fn save_state(&self) -> Result<ClientState> {
Ok(root_client::save_state(&self.node).await?.0)
pub fn save_state(&self) -> impl Future<Output = Result<ClientStateInternal>> {
let future = self
.node
.execute_remote_method("save_state", Message::default());
async move { Ok(deserialize(&future?.await?.data)?) }
}
}
impl RootAspect for Root {
async fn get_state(_node: Arc<Node>, calling_client: Arc<Client>) -> Result<ClientState> {
let Some(state) = calling_client.state.get() else {
bail!("Couldn't get state");
};
Ok(state.clone())
}
#[doc = "Get a hashmap of all the environment variables to connect a given app to the stardust server"]
async fn get_connection_environment(
_node: Arc<Node>,
_calling_client: Arc<Client>,
) -> Result<stardust_xr::values::Map<String, String>> {
Ok(connection_env())
}
#[doc = "Generate a client state token and return it back.\n\n When launching a new client, set the environment variable `STARDUST_STARTUP_TOKEN` to the returned string.\n Make sure the environment variable shows in `/proc/{pid}/environ` as that's the only reliable way to pass the value to the server (suggestions welcome).\n"]
async fn generate_state_token(
_node: Arc<Node>,
calling_client: Arc<Client>,
state: ClientState,
) -> Result<String> {
Ok(ClientStateParsed::from_deserialized(&calling_client, state).token())
}
#[doc = "Set initial list of folders to look for namespaced resources in"]
fn set_base_prefixes(
_node: Arc<Node>,
calling_client: Arc<Client>,
prefixes: Vec<String>,
) -> Result<()> {
info!(?calling_client, ?prefixes, "Set base prefixes");
*calling_client.base_resource_prefixes.lock() =
prefixes.into_iter().map(PathBuf::from).collect();
Ok(())
}
#[doc = "Cleanly disconnect from the server"]
fn disconnect(_node: Arc<Node>, calling_client: Arc<Client>) -> color_eyre::eyre::Result<()> {
calling_client.disconnect(Ok(()));
Ok(())
}
}
impl Drop for Root {
fn drop(&mut self) {
ROOT_REGISTRY.remove(self);
}
}
macro_rules! var_env_insert {
($env:ident, $name:ident) => {
$env.insert(stringify!($name).to_string(), $name.get().unwrap().clone());
};
}
pub fn get_connection_environment_flex(
_node: &Node,
_calling_client: Arc<Client>,
_message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let mut env: FxHashMap<String, String> = FxHashMap::default();
var_env_insert!(env, STARDUST_INSTANCE);
#[cfg(feature = "wayland")]
{
var_env_insert!(env, WAYLAND_DISPLAY);
#[cfg(feature = "xwayland")]
var_env_insert!(env, DISPLAY);
env.insert("GDK_BACKEND".to_string(), "wayland".to_string());
env.insert("QT_QPA_PLATFORM".to_string(), "wayland".to_string());
env.insert("MOZ_ENABLE_WAYLAND".to_string(), "1".to_string());
env.insert("CLUTTER_BACKEND".to_string(), "wayland".to_string());
env.insert("SDL_VIDEODRIVER".to_string(), "wayland".to_string());
}
Ok(serialize(env)?.into())
});
}

View File

@@ -1,70 +1,49 @@
pub mod zone;
use self::zone::Zone;
use super::alias::Alias;
use super::fields::{Field, FieldTrait};
use super::Aspect;
use self::zone::{create_zone_flex, Zone};
use super::{Message, Node};
use crate::core::client::Client;
use crate::core::registry::Registry;
use crate::create_interface;
use crate::nodes::{Node, OWNED_ASPECT_ALIAS_INFO};
use color_eyre::eyre::{eyre, OptionExt, Result};
use glam::{vec3a, Mat4, Quat, Vec3};
use crate::core::scenegraph::MethodResponseSender;
use color_eyre::eyre::{ensure, eyre, Result};
use glam::{vec3a, Mat4, Quat};
use mint::Vector3;
use once_cell::sync::OnceCell;
use nanoid::nanoid;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use serde::Deserialize;
use stardust_xr::schemas::flex::{deserialize, serialize};
use stardust_xr::values::Transform;
use std::fmt::Debug;
use std::ptr;
use std::sync::{Arc, Weak};
use stereokit_rust::maths::Bounds;
stardust_xr_server_codegen::codegen_spatial_protocol!();
impl Transform {
pub fn to_mat4(&self, position: bool, rotation: bool, scale: bool) -> Mat4 {
let position = position
.then_some(self.translation)
.flatten()
.unwrap_or_else(|| Vector3::from([0.0; 3]));
let rotation = rotation
.then_some(self.rotation)
.flatten()
.unwrap_or_else(|| Quat::IDENTITY.into());
let scale = scale
.then_some(self.scale)
.flatten()
.unwrap_or_else(|| Vector3::from([1.0; 3]));
Mat4::from_scale_rotation_translation(scale.into(), rotation.into(), position.into())
}
}
lazy_static::lazy_static! {
pub static ref EXPORTED_SPATIALS: Mutex<FxHashMap<u64, Arc<Node>>> = Mutex::new(FxHashMap::default());
}
use std::sync::{Arc, OnceLock, Weak};
use stereokit::{bounds_grow_to_fit_box, Bounds};
static ZONEABLE_REGISTRY: Registry<Spatial> = Registry::new();
pub struct Spatial {
pub node: Weak<Node>,
uid: String,
pub(super) node: Weak<Node>,
self_ref: Weak<Spatial>,
parent: Mutex<Option<Arc<Spatial>>>,
old_parent: Mutex<Option<Arc<Spatial>>>,
transform: Mutex<Mat4>,
pub(super) transform: Mutex<Mat4>,
zone: Mutex<Weak<Zone>>,
children: Registry<Spatial>,
pub bounding_box_calc: OnceCell<fn(&Node) -> Bounds>,
pub(super) bounding_box_calc: OnceLock<fn(&Node) -> Bounds>,
}
impl Spatial {
pub fn new(node: Weak<Node>, parent: Option<Arc<Spatial>>, transform: Mat4) -> Arc<Self> {
Arc::new(Spatial {
Arc::new_cyclic(|self_ref| Spatial {
uid: nanoid!(),
node,
self_ref: self_ref.clone(),
parent: Mutex::new(parent),
old_parent: Mutex::new(None),
transform: Mutex::new(transform),
zone: Mutex::new(Weak::new()),
children: Registry::new(),
bounding_box_calc: OnceCell::default(),
bounding_box_calc: OnceLock::default(),
})
}
pub fn add_to(
@@ -72,19 +51,29 @@ impl Spatial {
parent: Option<Arc<Spatial>>,
transform: Mat4,
zoneable: bool,
) -> Arc<Spatial> {
let spatial = Spatial::new(Arc::downgrade(node), parent.clone(), transform);
<Spatial as SpatialAspect>::add_node_members(node);
) -> Result<Arc<Spatial>> {
ensure!(
node.spatial.get().is_none(),
"Internal: Node already has a Spatial aspect!"
);
let spatial = Spatial::new(Arc::downgrade(node), parent, transform);
node.add_local_method("get_bounding_box", Spatial::get_bounding_box_flex);
node.add_local_method("get_transform", Spatial::get_transform_flex);
node.add_local_signal("set_transform", Spatial::set_transform_flex);
node.add_local_signal("set_spatial_parent", Spatial::set_spatial_parent_flex);
node.add_local_signal(
"set_spatial_parent_in_place",
Spatial::set_spatial_parent_in_place_flex,
);
node.add_local_signal("set_zoneable", Spatial::set_zoneable_flex);
node.add_local_method("field_distance", Spatial::field_distance_flex);
node.add_local_method("field_normal", Spatial::field_normal_flex);
node.add_local_method("field_closest_point", Spatial::field_closest_point_flex);
if zoneable {
ZONEABLE_REGISTRY.add_raw(&spatial);
}
if let Some(parent) = parent {
parent.children.add_raw(&spatial);
}
<Spatial as SpatialRefAspect>::add_node_members(node);
<Spatial as SpatialAspect>::add_node_members(node);
node.add_aspect_raw(spatial.clone());
spatial
let _ = node.spatial.set(spatial.clone());
Ok(spatial)
}
pub fn node(&self) -> Option<Arc<Node>> {
@@ -99,16 +88,18 @@ impl Spatial {
// the output bounds are probably way bigger than they need to be
pub fn get_bounding_box(&self) -> Bounds {
let Some(node) = self.node() else {
return Bounds::default();
};
let Some(node) = self.node() else {return Bounds::default()};
let mut bounds = self
.bounding_box_calc
.get()
.map(|b| (b)(&node))
.unwrap_or_default();
for child in self.children.get_valid_contents() {
bounds.grown_box(child.get_bounding_box(), child.local_transform());
bounds = bounds_grow_to_fit_box(
bounds,
child.get_bounding_box(),
Some(child.local_transform()),
);
}
bounds
}
@@ -117,12 +108,10 @@ impl Spatial {
*self.transform.lock()
}
pub fn global_transform(&self) -> Mat4 {
let parent_transform = self
.get_parent()
.as_deref()
.map(Self::global_transform)
.unwrap_or_default();
parent_transform * self.local_transform()
match self.get_parent() {
Some(value) => value.global_transform() * *self.transform.lock(),
None => *self.transform.lock(),
}
}
pub fn set_local_transform(&self, transform: Mat4) {
*self.transform.lock() = transform;
@@ -148,7 +137,7 @@ impl Spatial {
let (mut reference_space_scl, mut reference_space_rot, mut reference_space_pos) =
local_transform_in_reference_space.to_scale_rotation_translation();
if let Some(pos) = transform.translation {
if let Some(pos) = transform.position {
reference_space_pos = pos.into()
}
if let Some(rot) = transform.rotation {
@@ -188,21 +177,23 @@ impl Spatial {
fn get_parent(&self) -> Option<Arc<Spatial>> {
self.parent.lock().clone()
}
fn set_parent(self: &Arc<Self>, new_parent: Option<&Arc<Spatial>>) {
fn set_parent(&self, new_parent: Option<Arc<Spatial>>) {
if let Some(parent) = self.get_parent() {
parent.children.remove(self);
}
if let Some(new_parent) = &new_parent {
new_parent.children.add_raw(self);
new_parent
.children
.add_raw(&self.self_ref.upgrade().unwrap());
}
*self.parent.lock() = new_parent.cloned();
*self.parent.lock() = new_parent;
}
pub fn set_spatial_parent(self: &Arc<Self>, parent: Option<&Arc<Spatial>>) -> Result<()> {
pub fn set_spatial_parent(&self, parent: Option<Arc<Spatial>>) -> Result<()> {
let is_ancestor = parent
.as_ref()
.map(|parent| self.is_ancestor_of((*parent).clone()))
.map(|parent| self.is_ancestor_of(parent.clone()))
.unwrap_or(false);
if is_ancestor {
return Err(eyre!("Setting spatial parent would cause a loop"));
@@ -211,13 +202,11 @@ impl Spatial {
Ok(())
}
pub fn set_spatial_parent_in_place(
self: &Arc<Self>,
parent: Option<&Arc<Spatial>>,
) -> Result<()> {
pub fn set_spatial_parent_in_place(&self, parent: Option<Arc<Spatial>>) -> Result<()> {
let is_ancestor = parent
.as_ref()
.map(|parent| self.is_ancestor_of((*parent).clone()))
.map(|parent| self.is_ancestor_of(parent.clone()))
.unwrap_or(false);
if is_ancestor {
return Err(eyre!("Setting spatial parent would cause a loop"));
@@ -225,70 +214,68 @@ impl Spatial {
self.set_local_transform(Spatial::space_to_space_matrix(
Some(self),
parent.map(AsRef::as_ref),
parent.as_deref(),
));
self.set_parent(parent);
Ok(())
}
pub(self) fn zone_distance(&self) -> f32 {
self.zone
.lock()
.upgrade()
.map(|zone| zone.field.clone())
.map(|field| field.distance(self, vec3a(0.0, 0.0, 0.0)))
.unwrap_or(f32::MAX)
}
}
impl Aspect for Spatial {
const NAME: &'static str = "Spatial";
}
impl SpatialRefAspect for Spatial {
async fn get_local_bounding_box(
node: Arc<Node>,
_calling_client: Arc<Client>,
) -> Result<BoundingBox> {
let this_spatial = node.get_aspect::<Spatial>()?;
let bounds = this_spatial.get_bounding_box();
Ok(BoundingBox {
center: Vec3::from(bounds.center).into(),
size: Vec3::from(bounds.dimensions).into(),
})
}
async fn get_relative_bounding_box(
node: Arc<Node>,
_calling_client: Arc<Client>,
relative_to: Arc<Node>,
) -> Result<BoundingBox> {
let this_spatial = node.get_aspect::<Spatial>()?;
let relative_spatial = relative_to.get_aspect::<Spatial>()?;
let center = Spatial::space_to_space_matrix(Some(&this_spatial), Some(&relative_spatial))
pub fn get_bounding_box_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let this_spatial = node
.spatial
.get()
.ok_or_else(|| eyre!("Node doesn't have a spatial?"))?;
let relative_spatial_path: Option<&str> = deserialize(message.as_ref())?;
let bounds = if let Some(relative_spatial_path) = relative_spatial_path {
let relative_spatial =
find_reference_space(&calling_client, relative_spatial_path)?;
let center =
Spatial::space_to_space_matrix(Some(&this_spatial), Some(&relative_spatial))
.transform_point3([0.0; 3].into());
let mut bounds = Bounds {
center: center.into(),
let bounds: Bounds = Bounds {
center,
dimensions: [0.0; 3].into(),
};
bounds.grown_box(
bounds_grow_to_fit_box(
bounds,
this_spatial.get_bounding_box(),
Spatial::space_to_space_matrix(Some(&this_spatial), Some(&relative_spatial)),
);
Some(Spatial::space_to_space_matrix(
Some(&this_spatial),
Some(&relative_spatial),
)),
)
} else {
this_spatial.get_bounding_box()
};
Ok(BoundingBox {
center: Vec3::from(bounds.center).into(),
size: Vec3::from(bounds.dimensions).into(),
})
Ok(serialize((
mint::Vector3::from(bounds.center),
mint::Vector3::from(bounds.dimensions),
))?
.into())
});
}
async fn get_transform(
node: Arc<Node>,
_calling_client: Arc<Client>,
relative_to: Arc<Node>,
) -> Result<Transform> {
let this_spatial = node.get_aspect::<Spatial>()?;
let relative_spatial = relative_to.get_aspect::<Spatial>()?;
pub fn get_transform_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let this_spatial = node
.spatial
.get()
.ok_or_else(|| eyre!("Node doesn't have a spatial?"))?;
let relative_spatial =
find_reference_space(&calling_client, deserialize(message.as_ref())?)?;
let (scale, rotation, position) = Spatial::space_to_space_matrix(
Some(this_spatial.as_ref()),
@@ -296,86 +283,169 @@ impl SpatialRefAspect for Spatial {
)
.to_scale_rotation_translation();
Ok(Transform {
translation: Some(position.into()),
rotation: Some(rotation.into()),
scale: Some(scale.into()),
})
Ok(serialize((
mint::Vector3::from(position),
mint::Quaternion::from(rotation),
mint::Vector3::from(scale),
))?
.into())
});
}
}
impl SpatialAspect for Spatial {
fn set_local_transform(
node: Arc<Node>,
_calling_client: Arc<Client>,
pub fn set_transform_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct TransformArgs<'a> {
reference_space_path: Option<&'a str>,
transform: Transform,
) -> Result<()> {
let this_spatial = node.get_aspect::<Spatial>()?;
this_spatial.set_local_transform_components(None, transform);
}
let transform_args: TransformArgs = deserialize(message.as_ref())?;
let reference_space_transform = transform_args
.reference_space_path
.map(|path| find_reference_space(&calling_client, path))
.transpose()?;
node.spatial.get().unwrap().set_local_transform_components(
reference_space_transform.as_deref(),
transform_args.transform,
);
Ok(())
}
fn set_relative_transform(
node: Arc<Node>,
pub fn set_spatial_parent_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let parent = find_spatial_parent(&calling_client, deserialize(message.as_ref())?)?;
node.spatial.get().unwrap().set_spatial_parent(Some(parent))
}
pub fn set_spatial_parent_in_place_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let parent = find_spatial_parent(&calling_client, deserialize(message.as_ref())?)?;
node.spatial
.get()
.unwrap()
.set_spatial_parent_in_place(Some(parent))?;
Ok(())
}
pub fn set_zoneable_flex(
node: &Node,
_calling_client: Arc<Client>,
relative_to: Arc<Node>,
transform: Transform,
message: Message,
) -> Result<()> {
let this_spatial = node.get_aspect::<Spatial>()?;
let relative_spatial = relative_to.get_aspect::<Spatial>()?;
this_spatial.set_local_transform_components(Some(&relative_spatial), transform);
Ok(())
}
fn set_spatial_parent(
node: Arc<Node>,
_calling_client: Arc<Client>,
parent: Arc<Node>,
) -> Result<()> {
let this_spatial = node.get_aspect::<Spatial>()?;
let parent = parent.get_aspect::<Spatial>()?;
this_spatial.set_spatial_parent(Some(&parent))?;
Ok(())
}
fn set_spatial_parent_in_place(
node: Arc<Node>,
_calling_client: Arc<Client>,
parent: Arc<Node>,
) -> Result<()> {
let this_spatial = node.get_aspect::<Spatial>()?;
let parent = parent.get_aspect::<Spatial>()?;
this_spatial.set_spatial_parent_in_place(Some(&parent))?;
Ok(())
}
fn set_zoneable(node: Arc<Node>, _calling_client: Arc<Client>, zoneable: bool) -> Result<()> {
let spatial = node.get_aspect::<Spatial>()?;
let zoneable: bool = deserialize(message.as_ref())?;
let spatial = node.spatial.get().unwrap();
if zoneable {
ZONEABLE_REGISTRY.add_raw(&spatial);
ZONEABLE_REGISTRY.add_raw(spatial);
} else {
ZONEABLE_REGISTRY.remove(&spatial);
zone::release(&spatial);
ZONEABLE_REGISTRY.remove(spatial);
zone::release(spatial);
}
Ok(())
}
// legit gotta find a way to remove old ones, this just keeps the node alive
async fn export_spatial(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<u64> {
let id = rand::random();
EXPORTED_SPATIALS.lock().insert(id, node);
Ok(id)
pub fn field_distance_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let (point, fields): (Vector3<f32>, Vec<Option<&str>>) = deserialize(message.as_ref())?;
let spatial = node.spatial.get().unwrap();
let output = fields
.into_iter()
.map(|f| {
calling_client
.get_node("Field", f?)
.ok()?
.get_aspect("Field", "field", |n| &n.field)
.ok()
.cloned()
})
.map(|f| f.map(|f| f.distance(spatial, point.into())))
.collect::<Vec<Option<f32>>>();
Ok(serialize(output)?.into())
});
}
pub fn field_normal_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let (point, fields): (Vector3<f32>, Vec<Option<&str>>) = deserialize(message.as_ref())?;
let spatial = node.spatial.get().unwrap();
let output = fields
.into_iter()
.map(|f| {
calling_client
.get_node("Field", f?)
.ok()?
.get_aspect("Field", "field", |n| &n.field)
.ok()
.cloned()
})
.map(|f| f.map(|f| Vector3::from(f.normal(spatial, point.into(), 0.001))))
.collect::<Vec<_>>();
Ok(serialize(output)?.into())
});
}
pub fn field_closest_point_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let (point, fields): (Vector3<f32>, Vec<Option<&str>>) = deserialize(message.as_ref())?;
let spatial = node.spatial.get().unwrap();
let output = fields
.into_iter()
.map(|f| {
calling_client
.get_node("Field", f?)
.ok()?
.get_aspect("Field", "field", |n| &n.field)
.ok()
.cloned()
})
.map(|f| f.map(|f| Vector3::from(f.closest_point(spatial, point.into(), 0.001))))
.collect::<Vec<_>>();
Ok(serialize(output)?.into())
});
}
pub(self) fn zone_distance(&self) -> f32 {
self.zone
.lock()
.upgrade()
.and_then(|zone| zone.field.upgrade())
.map(|field| field.distance(self, vec3a(0.0, 0.0, 0.0)))
.unwrap_or(f32::MAX)
}
}
impl PartialEq for Spatial {
fn eq(&self, other: &Self) -> bool {
self.node.as_ptr() == other.node.as_ptr()
self.uid == other.uid
}
}
impl Debug for Spatial {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Spatial")
.field("uid", &self.uid)
.field("parent", &self.parent)
.field("old_parent", &self.old_parent)
.field("transform", &self.transform)
@@ -384,14 +454,14 @@ impl Debug for Spatial {
}
impl Drop for Spatial {
fn drop(&mut self) {
zone::release(self);
ZONEABLE_REGISTRY.remove(self);
zone::release(self);
}
}
pub fn parse_transform(transform: Transform, position: bool, rotation: bool, scale: bool) -> Mat4 {
let position = position
.then_some(transform.translation)
.then_some(transform.position)
.flatten()
.unwrap_or_else(|| Vector3::from([0.0; 3]));
let rotation = rotation
@@ -406,59 +476,53 @@ pub fn parse_transform(transform: Transform, position: bool, rotation: bool, sca
Mat4::from_scale_rotation_translation(scale.into(), rotation.into(), position.into())
}
pub struct SpatialInterface;
impl InterfaceAspect for SpatialInterface {
fn create_spatial(
_node: Arc<Node>,
pub fn find_spatial(
calling_client: &Arc<Client>,
node_name: &'static str,
node_path: &str,
) -> color_eyre::eyre::Result<Arc<Spatial>> {
calling_client
.get_node(node_name, node_path)?
.get_aspect(node_name, "spatial", |n| &n.spatial)
.cloned()
}
pub fn find_spatial_parent(
calling_client: &Arc<Client>,
node_path: &str,
) -> color_eyre::eyre::Result<Arc<Spatial>> {
find_spatial(calling_client, "Spatial parent", node_path)
}
pub fn find_reference_space(
calling_client: &Arc<Client>,
node_path: &str,
) -> color_eyre::eyre::Result<Arc<Spatial>> {
find_spatial(calling_client, "Reference space", node_path)
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "spatial", false);
node.add_local_signal("create_spatial", create_spatial_flex);
node.add_local_signal("create_zone", create_zone_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn create_spatial_flex(
_node: &Node,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateSpatialInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
zoneable: bool,
) -> Result<()> {
let parent = parent.get_aspect::<Spatial>()?;
let transform = parse_transform(transform, true, true, true);
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, zoneable);
}
let info: CreateSpatialInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/spatial/spatial", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, info.zoneable)?;
Ok(())
}
fn create_zone(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
) -> Result<()> {
let parent = parent.get_aspect::<Spatial>()?;
let transform = parse_transform(transform, true, true, false);
let field = field.get_aspect::<Field>()?;
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
let space = Spatial::add_to(&node, Some(parent.clone()), transform, false);
Zone::add_to(&node, space, field);
Ok(())
}
async fn import_spatial_ref(
_node: Arc<Node>,
calling_client: Arc<Client>,
uid: u64,
) -> Result<Arc<Node>> {
EXPORTED_SPATIALS
.lock()
.get(&uid)
.map(|s| {
Alias::create(
s,
&calling_client,
SPATIAL_REF_ASPECT_ALIAS_INFO.clone(),
None,
)
.unwrap()
})
.ok_or_eyre("Couldn't find spatial with that ID")
}
}
create_interface!(SpatialInterface);

View File

@@ -1,162 +1,171 @@
use super::{
Spatial, ZoneAspect, SPATIAL_ASPECT_ALIAS_INFO, SPATIAL_REF_ASPECT_ALIAS_INFO,
ZONEABLE_REGISTRY,
};
use super::{find_spatial, Spatial, ZONEABLE_REGISTRY};
use crate::{
core::{client::Client, registry::Registry},
nodes::{
alias::{get_original, Alias, AliasList},
fields::{Field, FieldTrait},
Aspect, Node,
alias::{Alias, AliasInfo},
fields::{find_field, Field},
spatial::{find_spatial_parent, parse_transform},
Message, Node,
},
};
use color_eyre::eyre::Result;
use glam::vec3a;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use serde::Deserialize;
use stardust_xr::{
schemas::flex::{deserialize, serialize},
values::Transform,
};
use std::sync::{Arc, Weak};
pub fn capture(spatial: &Arc<Spatial>, zone: &Arc<Zone>) {
let old_distance = spatial.zone_distance();
let new_distance = zone.field.distance(spatial, vec3a(0.0, 0.0, 0.0));
let new_distance = zone
.field
.upgrade()
.map(|field| field.distance(spatial, vec3a(0.0, 0.0, 0.0)))
.unwrap_or(f32::MAX);
if new_distance.abs() < old_distance.abs() {
release(spatial);
*spatial.old_parent.lock() = spatial.get_parent();
*spatial.zone.lock() = Arc::downgrade(zone);
let Some(zone_node) = zone.spatial.node.upgrade() else {
return;
};
let Some(spatial_node) = spatial.node.upgrade() else {
return;
};
let Ok(spatial_alias) = Alias::create(
&spatial_node,
&zone_node.get_client().unwrap(),
SPATIAL_ASPECT_ALIAS_INFO.clone(),
Some(&zone.captured),
) else {
return;
};
let _ = super::zone_client::capture(&zone_node, &spatial_alias);
zone.captured.add_raw(spatial);
let Some(node) = zone.spatial.node.upgrade() else {return};
let Ok(message) = serialize(&spatial.uid) else {return};
let _ = node.send_remote_signal("capture", message);
}
}
pub fn release(spatial: &Spatial) {
let Some(spatial_node) = spatial.node.upgrade() else {
return;
};
let spatial = spatial_node.get_aspect::<Spatial>().unwrap();
let _ = spatial.set_spatial_parent_in_place(spatial.old_parent.lock().take().as_ref());
let _ = spatial.set_spatial_parent_in_place(spatial.old_parent.lock().take());
let mut spatial_zone = spatial.zone.lock();
if let Some(spatial_zone) = spatial_zone.upgrade() {
spatial_zone.captured.remove_aspect(spatial.as_ref());
let Some(node) = spatial_zone.spatial.node.upgrade() else {
return;
};
let _ = super::zone_client::release(&node, spatial_node.id);
let Some(node) = spatial_zone.spatial.node.upgrade() else {return};
spatial_zone.captured.remove(spatial);
let Ok(message) = serialize(&spatial.uid) else {return};
let _ = node.send_remote_signal("release", message);
}
*spatial_zone = Weak::new();
}
pub struct Zone {
spatial: Arc<Spatial>,
pub field: Arc<Field>,
intersecting_spatials: Registry<Spatial>,
intersecting: AliasList,
captured: AliasList,
pub field: Weak<Field>,
zoneables: Mutex<FxHashMap<String, Arc<Node>>>,
captured: Registry<Spatial>,
}
impl Zone {
pub fn add_to(node: &Arc<Node>, spatial: Arc<Spatial>, field: Arc<Field>) -> Arc<Zone> {
pub fn add_to(node: &Arc<Node>, spatial: Arc<Spatial>, field: &Arc<Field>) -> Arc<Zone> {
let zone = Arc::new(Zone {
spatial,
field,
intersecting_spatials: Registry::default(),
intersecting: AliasList::default(),
captured: AliasList::default(),
field: Arc::downgrade(field),
zoneables: Mutex::new(FxHashMap::default()),
captured: Registry::new(),
});
<Zone as ZoneAspect>::add_node_members(node);
node.add_aspect_raw(zone.clone());
node.add_local_signal("capture", Zone::capture_flex);
node.add_local_signal("release", Zone::release_flex);
node.add_local_signal("update", Zone::update);
let _ = node.zone.set(zone.clone());
zone
}
pub fn update(&self) -> Result<()> {
let node = self.spatial.node().unwrap();
let current_zoneables = Registry::new();
for zoneable in ZONEABLE_REGISTRY.get_valid_contents() {
let distance = self.field.distance(&zoneable, [0.0; 3].into());
if distance > 0.0 {
continue;
}
if let Some(zone) = zoneable.zone.lock().upgrade() {
let zoneable_distance = zone.field.distance(&zoneable, [0.0; 3].into());
if zoneable_distance < distance {
continue;
}
}
current_zoneables.add_raw(&zoneable);
}
let (added, removed) =
Registry::get_changes(&self.intersecting_spatials, &current_zoneables);
for added in added {
let Some(added_node) = added.node() else {
continue;
};
let Ok(alias) = Alias::create(
&added_node,
&self.spatial.node().unwrap().get_client().unwrap(),
SPATIAL_REF_ASPECT_ALIAS_INFO.clone(),
Some(&self.intersecting),
) else {
continue;
};
let _ = super::zone_client::enter(&node, &alias);
}
for removed in removed {
let Some(removed_node) = removed.node() else {
continue;
};
release(&removed);
let _ = super::zone_client::leave(&node, removed_node.id);
self.intersecting.remove_aspect(removed.as_ref());
}
self.intersecting_spatials.set(&current_zoneables);
fn capture_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let zone = node.zone.get().unwrap();
let capture_path: &str = deserialize(message.as_ref())?;
let spatial = find_spatial(&calling_client, "Spatial", capture_path)?;
capture(&spatial, zone);
Ok(())
}
}
impl Aspect for Zone {
const NAME: &'static str = "Zone";
}
impl ZoneAspect for Zone {
fn update(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let zone = node.get_aspect::<Zone>()?;
let _ = zone.update();
Ok(())
}
fn capture(node: Arc<Node>, _calling_client: Arc<Client>, spatial: Arc<Node>) -> Result<()> {
let zone = node.get_aspect::<Zone>()?;
let spatial = spatial.get_aspect()?;
capture(&spatial, &zone);
Ok(())
}
fn release(_node: Arc<Node>, _calling_client: Arc<Client>, spatial: Arc<Node>) -> Result<()> {
let spatial = spatial.get_aspect()?;
fn release_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let capture_path: &str = deserialize(message.as_ref())?;
let spatial = find_spatial(&calling_client, "Spatial", capture_path)?;
release(&spatial);
Ok(())
}
fn update(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let zone = node.zone.get().unwrap();
let Some(field) = zone.field.upgrade() else { return Err(color_eyre::eyre::eyre!("Zone's field has been destroyed")) };
let Some((zone_client, zone_node)) = zone
.spatial
.node
.upgrade()
.and_then(|n| n.get_client().zip(Some(n))) else { return Err(color_eyre::eyre::eyre!("No client on node?")) };
let mut old_zoneables = zone.zoneables.lock();
for (_uid, zoneable) in old_zoneables.iter() {
zoneable.destroy();
}
let captured = zone.captured.get_valid_contents();
let zoneables = ZONEABLE_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|zoneable| zoneable.node.upgrade().is_some())
.filter(|zoneable| {
if captured
.iter()
.any(|captured| Arc::ptr_eq(captured, zoneable))
{
return true;
}
let spatial_zone_distance = zoneable.zone_distance();
let self_zone_distance = field.distance(zoneable, vec3a(0.0, 0.0, 0.0));
self_zone_distance < 0.0 && spatial_zone_distance > self_zone_distance
})
.filter_map(|zoneable| {
let alias = Alias::create(
&zone_client,
zone_node.get_path(),
&zoneable.uid,
&zoneable.node.upgrade().unwrap(),
AliasInfo {
server_signals: vec![
"set_transform",
"set_spatial_parent",
"set_spatial_parent_in_place",
],
server_methods: vec!["get_bounds", "get_transform"],
..Default::default()
},
)
.ok()?;
Some((zoneable.uid.clone(), alias))
})
.collect::<FxHashMap<String, Arc<Node>>>();
for entered_uid in zoneables.keys().filter(|k| !old_zoneables.contains_key(*k)) {
node.send_remote_signal("enter", serialize(entered_uid)?)?;
}
for left_uid in old_zoneables.keys().filter(|k| !zoneables.contains_key(*k)) {
node.send_remote_signal("leave", serialize(left_uid)?)?;
}
*old_zoneables = zoneables;
Ok(())
}
}
impl Drop for Zone {
fn drop(&mut self) {
for captured in self
.captured
.get_aliases()
.into_iter()
.filter_map(|n| get_original(n, false))
.filter_map(|n| n.get_aspect::<Spatial>().ok())
{
for captured in self.captured.get_valid_contents() {
release(&captured);
}
}
}
pub fn create_zone_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateZoneInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
field_path: &'a str,
}
let info: CreateZoneInfo = deserialize(message.as_ref())?;
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let field = find_field(&calling_client, info.field_path)?;
let node =
Node::create(&calling_client, "/spatial/zone", info.name, true).add_to_scenegraph()?;
let space = Spatial::add_to(&node, Some(parent), transform, false)?;
Zone::add_to(&node, space, &field);
Ok(())
}

View File

@@ -1,23 +1,18 @@
use crate::{
core::client::INTERNAL_CLIENT,
nodes::{
fields::{FieldTrait, Ray},
input::{InputDataType, InputMethod, Pointer, INPUT_HANDLER_REGISTRY},
input::{pointer::Pointer, InputMethod, InputType},
spatial::Spatial,
Node, OwnedNode,
Node,
},
};
use color_eyre::eyre::Result;
use glam::{vec3, Mat4};
use serde::{Deserialize, Serialize};
use stardust_xr::values::Datamap;
use glam::Mat4;
use nanoid::nanoid;
use serde::Serialize;
use stardust_xr::schemas::{flat::Datamap, flex::flexbuffers};
use std::sync::Arc;
use stereokit_rust::system::Input;
#[derive(Default, Deserialize, Serialize)]
pub struct EyeDatamap {
eye: u32,
}
use stereokit::StereoKitMultiThread;
#[derive(Debug, Clone, Serialize)]
pub struct KeyboardEvent {
@@ -28,79 +23,32 @@ pub struct KeyboardEvent {
}
pub struct EyePointer {
node: OwnedNode,
spatial: Arc<Spatial>,
pointer: Arc<InputMethod>,
}
impl EyePointer {
pub fn new() -> Result<Self> {
let node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?;
let spatial = Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let pointer = InputMethod::add_to(
&node.0,
InputDataType::Pointer(Pointer::default()),
Datamap::from_typed(EyeDatamap::default())?,
)
.unwrap();
let node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph()?;
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
let pointer =
InputMethod::add_to(&node, InputType::Pointer(Pointer::default()), None).unwrap();
Ok(EyePointer {
node,
spatial,
pointer,
})
Ok(EyePointer { spatial, pointer })
}
pub fn update(&self) {
let ray = Input::get_eyes();
pub fn update(&self, sk: &impl StereoKitMultiThread) {
let ray = sk.input_eyes();
self.spatial
.set_local_transform(Mat4::from_rotation_translation(
ray.orientation.into(),
ray.position.into(),
ray.orientation,
ray.position,
));
{
// Set pointer input datamap
*self.pointer.datamap.lock() = Datamap::from_typed(EyeDatamap { eye: 2 }).unwrap();
}
// send input to all the input handlers that are the closest to the ray as possible
let rx = INPUT_HANDLER_REGISTRY
.get_valid_contents()
.into_iter()
// filter out all the disabled handlers
.filter(|handler| {
let Some(node) = handler.spatial.node() else {
return false;
};
node.enabled()
})
// ray march to all the enabled handlers' fields
.map(|handler| {
let result = handler.field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: self.spatial.clone(),
});
(vec![handler], result)
})
// make sure the field isn't at the pointer origin and that it's being hit
.filter(|(_, result)| result.deepest_point_distance > 0.01 && result.min_distance < 0.0)
// .inspect(|(_, result)| {
// dbg!(result);
// })
// now collect all handlers that are same distance if they're the closest
.reduce(|(mut handlers_a, result_a), (handlers_b, result_b)| {
if (result_a.deepest_point_distance - result_b.deepest_point_distance).abs() < 0.001
{
// distance is basically the same
handlers_a.extend(handlers_b);
(handlers_a, result_a)
} else if result_a.deepest_point_distance < result_b.deepest_point_distance {
(handlers_a, result_a)
} else {
(handlers_b, result_b)
}
})
.map(|(rx, _)| rx)
.unwrap_or_default();
self.pointer.set_handler_order(rx.iter());
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("eye", 2);
map.end_map();
*self.pointer.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
}
}
}

View File

@@ -2,97 +2,3 @@ pub mod eye_pointer;
pub mod mouse_pointer;
pub mod sk_controller;
pub mod sk_hand;
use crate::nodes::{
fields::{Field, FieldTrait, Ray},
input::{InputDataTrait, InputDataType, InputHandler, InputMethod, INPUT_HANDLER_REGISTRY},
spatial::Spatial,
};
use glam::vec3;
use std::sync::Arc;
#[derive(Default)]
pub struct CaptureManager {
pub capture: Option<Arc<InputHandler>>,
}
impl CaptureManager {
pub fn update_capture(&mut self, pointer: &InputMethod) {
if let Some(capture) = &self.capture {
if !pointer
.internal_capture_requests
.get_valid_contents()
.contains(capture)
{
self.capture.take();
}
}
}
pub fn set_new_capture(
&mut self,
pointer: &InputMethod,
distance_calculator: DistanceCalculator,
) {
if self.capture.is_none() {
self.capture = find_closest_capture(pointer, distance_calculator);
}
}
pub fn apply_capture(&self, method: &InputMethod) {
method.captures.clear();
if let Some(capture) = &self.capture {
method.set_handler_order([capture].into_iter());
method.captures.add_raw(capture);
}
}
}
type DistanceCalculator = fn(&Arc<Spatial>, &InputDataType, &Field) -> Option<f32>;
pub fn find_closest_capture(
method: &InputMethod,
distance_calculator: DistanceCalculator,
) -> Option<Arc<InputHandler>> {
method
.internal_capture_requests
.get_valid_contents()
.into_iter()
.filter_map(|h| {
distance_calculator(&method.spatial, &method.data.lock(), &h.field)
.map(|dist| (h.clone(), dist))
})
.min_by(|(_, dist_a), (_, dist_b)| dist_a.partial_cmp(dist_b).unwrap())
.map(|(handler, _)| handler)
}
pub fn get_sorted_handlers(
method: &InputMethod,
distance_calculator: DistanceCalculator,
) -> Vec<Arc<InputHandler>> {
INPUT_HANDLER_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|handler| handler.spatial.node().map_or(false, |node| node.enabled()))
.filter(|handler| {
handler
.field
.spatial
.node()
.map_or(false, |node| node.enabled())
})
.filter_map(|handler| {
distance_calculator(&method.spatial, &method.data.lock(), &handler.field)
.map(|distance| (vec![handler], distance))
})
.filter(|(_, distance)| *distance > 0.0)
.reduce(|(mut handlers_a, distance_a), (handlers_b, distance_b)| {
if (distance_a - distance_b).abs() < 0.001 {
handlers_a.extend(handlers_b);
(handlers_a, distance_a)
} else if distance_a < distance_b {
(handlers_a, distance_a)
} else {
(handlers_b, distance_b)
}
})
.map(|(handlers, _)| handlers)
.unwrap_or_default()
}

View File

@@ -1,164 +1,115 @@
use crate::{
core::client::INTERNAL_CLIENT,
core::{client::INTERNAL_CLIENT, typed_datamap::TypedDatamap},
nodes::{
data::{
mask_matches, pulse_receiver_client, PulseSender, KEYMAPS, PULSE_RECEIVER_REGISTRY,
},
fields::{FieldTrait, Ray},
input::{InputDataType, InputHandler, InputMethod, Pointer, INPUT_HANDLER_REGISTRY},
data::{mask_matches, Mask, PulseSender, KEYMAPS, PULSE_RECEIVER_REGISTRY},
fields::Ray,
input::{pointer::Pointer, InputMethod, InputType},
spatial::Spatial,
Node, OwnedNode,
Node,
},
};
use color_eyre::eyre::Result;
use glam::{vec3, Mat4, Vec3};
use mint::Vector2;
use glam::{vec2, vec3, Mat4, Vec2, Vec3};
use nanoid::nanoid;
use serde::{Deserialize, Serialize};
use slotmap::{DefaultKey, Key as SlotKey};
use stardust_xr::values::Datamap;
use std::sync::Arc;
use stereokit_rust::system::{Input, Key};
use xkbcommon_rs::{xkb_keymap::CompileFlags, Context, Keymap, KeymapFormat};
use std::{convert::TryFrom, sync::Arc};
use stereokit::{ray_from_mouse, ButtonState, Key, StereoKitMultiThread};
use xkbcommon::xkb::{Context, Keymap, FORMAT_TEXT_V1};
use super::{get_sorted_handlers, CaptureManager, DistanceCalculator};
#[derive(Debug, Deserialize, Serialize)]
#[derive(Default, Deserialize, Serialize)]
struct MouseEvent {
select: f32,
middle: f32,
context: f32,
grab: f32,
scroll_continuous: Vector2<f32>,
scroll_discrete: Vector2<f32>,
raw_input_events: Vec<u32>,
}
impl Default for MouseEvent {
fn default() -> Self {
MouseEvent {
select: 0.0,
middle: 0.0,
context: 0.0,
grab: 0.0,
scroll_continuous: [0.0; 2].into(),
scroll_discrete: [0.0; 2].into(),
raw_input_events: vec![],
}
}
scroll_continuous: Vec2,
scroll_discrete: Vec2,
}
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct KeyboardEvent {
pub keyboard: (),
pub xkbv1: (),
pub keymap_id: u64,
pub keymap_id: String,
pub keys: Vec<i32>,
}
impl Default for KeyboardEvent {
fn default() -> Self {
Self {
keyboard: (),
xkbv1: (),
keymap_id: "flatscreen".to_string(),
keys: Default::default(),
}
}
}
#[allow(unused)]
pub struct MousePointer {
node: OwnedNode,
keymap: DefaultKey,
node: Arc<Node>,
spatial: Arc<Spatial>,
pointer: Arc<InputMethod>,
capture_manager: CaptureManager,
mouse_datamap: MouseEvent,
keyboard_datamap: KeyboardEvent,
mouse_datamap: TypedDatamap<MouseEvent>,
keyboard_datamap: TypedDatamap<KeyboardEvent>,
keyboard_sender: Arc<PulseSender>,
}
impl MousePointer {
pub fn new() -> Result<Self> {
let node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?;
let spatial = Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let pointer = InputMethod::add_to(
&node.0,
InputDataType::Pointer(Pointer::default()),
Datamap::from_typed(MouseEvent::default())?,
)?;
let node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph()?;
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
let pointer =
InputMethod::add_to(&node, InputType::Pointer(Pointer::default()), None).unwrap();
let context = Context::new(0).unwrap();
let keymap = KEYMAPS.lock().insert(
Keymap::new_from_names(context, None, CompileFlags::NO_FLAGS)
KEYMAPS.lock().insert(
"flatscreen".to_string(),
Keymap::new_from_names(&Context::new(0), "evdev", "", "", "", None, 0)
.unwrap()
.get_as_string(KeymapFormat::TextV1)
.unwrap(),
.get_as_string(FORMAT_TEXT_V1),
);
let keyboard_sender = PulseSender::add_to(
&node.0,
Datamap::from_typed(KeyboardEvent::default()).unwrap(),
)
.unwrap();
let keyboard_sender =
PulseSender::add_to(&node, Mask::from_struct::<KeyboardEvent>()).unwrap();
Ok(MousePointer {
node,
spatial,
pointer,
capture_manager: CaptureManager::default(),
mouse_datamap: Default::default(),
keyboard_datamap: KeyboardEvent {
keyboard: (),
xkbv1: (),
keymap_id: keymap.data().as_ffi(),
keys: vec![],
},
keymap,
keyboard_datamap: Default::default(),
keyboard_sender,
})
}
pub fn update(&mut self) {
let mouse = Input::get_mouse();
pub fn update(&mut self, sk: &impl StereoKitMultiThread) {
let mouse = sk.input_mouse();
let ray = mouse.get_ray();
let ray = ray_from_mouse(mouse.pos).unwrap();
self.spatial.set_local_transform(
Mat4::look_to_rh(
Vec3::from(ray.position),
Vec3::from(ray.direction),
Vec3::from(ray.pos),
Vec3::from(ray.dir),
vec3(0.0, 1.0, 0.0),
)
.inverse(),
);
{
// Set pointer input datamap
self.mouse_datamap = MouseEvent {
select: Input::key(Key::MouseLeft).is_active() as u32 as f32,
middle: Input::key(Key::MouseCenter).is_active() as u32 as f32,
context: Input::key(Key::MouseRight).is_active() as u32 as f32,
grab: (Input::key(Key::Backtick).is_active() && Input::key(Key::Shift).is_active()) as u32 as f32, // Was Mouse 5
scroll_continuous: [0.0, mouse.scroll_change / 120.0].into(),
scroll_discrete: [0.0, mouse.scroll_change / 120.0].into(),
raw_input_events: vec![],
self.mouse_datamap.select =
if sk.input_key(Key::MouseLeft).contains(ButtonState::ACTIVE) {
1.0f32
} else {
0.0f32
};
*self.pointer.datamap.lock() = Datamap::from_typed(&self.mouse_datamap).unwrap();
}
self.target_pointer_input();
self.send_keyboard_input();
}
fn target_pointer_input(&mut self) {
let distance_calculator: DistanceCalculator = |space, data, field| {
let result = field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: space.clone(),
});
let valid =
result.deepest_point_distance > 0.0 && result.min_distance.is_sign_negative();
valid.then_some(result.deepest_point_distance)
self.mouse_datamap.grab = if sk.input_key(Key::MouseRight).contains(ButtonState::ACTIVE)
{
1.0f32
} else {
0.0f32
};
self.capture_manager.update_capture(&self.pointer);
self.capture_manager
.set_new_capture(&self.pointer, distance_calculator);
self.capture_manager.apply_capture(&self.pointer);
if self.capture_manager.capture.is_some() {
return;
self.mouse_datamap.scroll_continuous = vec2(0.0, mouse.scroll_change / 120.0);
self.mouse_datamap.scroll_discrete = vec2(0.0, mouse.scroll_change / 120.0);
*self.pointer.datamap.lock() = self.mouse_datamap.to_datamap().ok();
}
self.send_keyboard_input(sk);
}
let sorted_handlers = get_sorted_handlers(&self.pointer, distance_calculator);
self.pointer.set_handler_order(sorted_handlers.iter());
}
fn send_keyboard_input(&mut self) {
fn send_keyboard_input(&mut self, sk: &impl StereoKitMultiThread) {
let rx = PULSE_RECEIVER_REGISTRY
.get_valid_contents()
.into_iter()
@@ -185,12 +136,12 @@ impl MousePointer {
if let Some(rx) = rx {
let keys = (8_u32..254)
.map(|i| unsafe { std::mem::transmute(i) })
.filter_map(|k| Some((map_key(k)?, Input::key(k))))
.filter_map(|i| Key::try_from(i).ok())
.filter_map(|k| Some((map_key(k)?, sk.input_key(k))))
.filter_map(|(i, k)| {
if k.is_just_active() {
if k.contains(ButtonState::JUST_ACTIVE) {
Some(i as i32)
} else if k.is_just_inactive() {
} else if k.contains(ButtonState::JUST_INACTIVE) {
Some(-(i as i32))
} else {
None
@@ -200,11 +151,7 @@ impl MousePointer {
self.keyboard_datamap.keys = keys;
if !self.keyboard_datamap.keys.is_empty() {
pulse_receiver_client::data(
&rx.node.upgrade().unwrap(),
&self.node.0,
&Datamap::from_typed(&self.keyboard_datamap).unwrap(),
)
rx.send_data(&self.node.uid, self.keyboard_datamap.serialize().unwrap())
.unwrap();
}
}
@@ -284,9 +231,9 @@ fn map_key(key: Key) -> Option<u32> {
Key::F3 => Some(input_event_codes::KEY_F3!()),
Key::F4 => Some(input_event_codes::KEY_F4!()),
Key::F5 => Some(input_event_codes::KEY_F5!()),
// Key::F6 => Some(input_event_codes::KEY_F6!()),
// Key::F7 => Some(input_event_codes::KEY_F7!()),
// Key::F8 => Some(input_event_codes::KEY_F8!()),
Key::F6 => Some(input_event_codes::KEY_F6!()),
Key::F7 => Some(input_event_codes::KEY_F7!()),
Key::F8 => Some(input_event_codes::KEY_F8!()),
Key::F9 => Some(input_event_codes::KEY_F9!()),
Key::F10 => Some(input_event_codes::KEY_F10!()),
Key::F11 => Some(input_event_codes::KEY_F11!()),
@@ -301,7 +248,7 @@ fn map_key(key: Key) -> Option<u32> {
Key::BracketClose => Some(input_event_codes::KEY_RIGHTBRACE!()),
Key::Minus => Some(input_event_codes::KEY_MINUS!()),
Key::Equals => Some(input_event_codes::KEY_EQUAL!()),
Key::Backtick => Some(input_event_codes::KEY_GRAVE!()),
Key::Backtick => None,
Key::LCmd => Some(input_event_codes::KEY_LEFTMETA!()),
Key::RCmd => Some(input_event_codes::KEY_RIGHTMETA!()),
Key::Multiply => Some(input_event_codes::KEY_NUMERIC_STAR!()),

View File

@@ -1,128 +1,78 @@
use super::{get_sorted_handlers, CaptureManager};
use crate::{
core::client::INTERNAL_CLIENT,
core::{client::INTERNAL_CLIENT, typed_datamap::TypedDatamap},
nodes::{
fields::{Field, FieldTrait},
input::{InputDataType, InputHandler, InputMethod, Tip, INPUT_HANDLER_REGISTRY},
input::{tip::Tip, InputMethod, InputType},
spatial::Spatial,
Node, OwnedNode,
Node,
},
objects::{ObjectHandle, SpatialRef},
};
use color_eyre::eyre::Result;
use glam::{Mat4, Vec2, Vec3};
use serde::{Deserialize, Serialize};
use stardust_xr::values::Datamap;
use std::sync::Arc;
use stereokit_rust::{
material::Material,
model::Model,
sk::MainThreadToken,
system::{Handed, Input},
util::Color128,
use stereokit::{
named_colors::WHITE, ButtonState, Handed, Model, RenderLayer, StereoKitDraw,
StereoKitMultiThread,
};
use zbus::Connection;
#[derive(Default, Debug, Deserialize, Serialize)]
#[derive(Default, Deserialize, Serialize)]
struct ControllerDatamap {
select: f32,
middle: f32,
context: f32,
grab: f32,
scroll: Vec2,
}
pub struct SkController {
object_handle: ObjectHandle<SpatialRef>,
_node: Arc<Node>,
input: Arc<InputMethod>,
handed: Handed,
model: Model,
material: Material,
capture_manager: CaptureManager,
datamap: ControllerDatamap,
handed: Handed,
datamap: TypedDatamap<ControllerDatamap>,
}
impl SkController {
pub fn new(connection: &Connection, handed: Handed) -> Result<Self> {
let (spatial, object_handle) = SpatialRef::create(
connection,
&("/org/stardustxr/Controller/".to_string()
+ match handed {
Handed::Left => "left",
_ => "right",
}),
);
let model = Model::copy(Model::from_memory(
"cursor.glb",
include_bytes!("cursor.glb"),
None,
)?);
let model_nodes = model.get_nodes();
let mut model_node = model_nodes.visuals().next().unwrap();
let material = Material::copy(&model_node.get_material().unwrap());
model_node.material(&material);
let tip = InputDataType::Tip(Tip::default());
let input = InputMethod::add_to(
&spatial.node().unwrap(),
tip,
Datamap::from_typed(ControllerDatamap::default())?,
)?;
pub fn new(sk: &impl StereoKitMultiThread, handed: Handed) -> Result<Self> {
let _node = Node::create(
&INTERNAL_CLIENT,
"",
if handed == Handed::Left {
"controller_left"
} else {
"controller_right"
},
false,
)
.add_to_scenegraph()?;
Spatial::add_to(&_node, None, Mat4::IDENTITY, false)?;
let model = sk.model_create_mem("cursor.glb", include_bytes!("cursor.glb"), None)?;
let tip = InputType::Tip(Tip::default());
let input = InputMethod::add_to(&_node, tip, None)?;
Ok(SkController {
object_handle,
_node,
input,
handed,
model,
material,
capture_manager: CaptureManager::default(),
datamap: Default::default(),
})
}
pub fn update(&mut self, token: &MainThreadToken) {
let controller = Input::controller(self.handed);
let input_node = self.input.spatial.node().unwrap();
input_node.set_enabled(controller.tracked.is_active());
if input_node.enabled() {
pub fn update(&mut self, sk: &impl StereoKitDraw) {
let controller = sk.input_controller(self.handed);
*self.input.enabled.lock() = controller.tracked.contains(ButtonState::ACTIVE);
if *self.input.enabled.lock() {
let world_transform = Mat4::from_rotation_translation(
controller.aim.orientation.into(),
controller.aim.position.into(),
controller.aim.orientation,
controller.aim.position,
);
self.material
.color_tint(if self.capture_manager.capture.is_none() {
Color128::new_rgb(1.0, 1.0, 1.0)
} else {
Color128::new_rgb(0.0, 1.0, 0.75)
});
self.model.draw(
token,
sk.model_draw(
&self.model,
world_transform * Mat4::from_scale(Vec3::ONE * 0.02),
None,
None,
WHITE,
RenderLayer::LAYER0,
);
self.input.spatial.set_local_transform(world_transform);
}
self.datamap = ControllerDatamap {
select: controller.trigger,
middle: controller.stick_click.is_active() as u32 as f32,
context: controller.is_x2_pressed() as u32 as f32,
grab: controller.grip,
scroll: controller.stick.into(),
};
*self.input.datamap.lock() = Datamap::from_typed(&self.datamap).unwrap();
let distance_calculator = |space: &Arc<Spatial>, _data: &InputDataType, field: &Field| {
Some(field.distance(space, [0.0; 3].into()).abs())
};
self.capture_manager.update_capture(&self.input);
self.capture_manager
.set_new_capture(&self.input, distance_calculator);
self.capture_manager.apply_capture(&self.input);
if self.capture_manager.capture.is_some() {
return;
}
let sorted_handlers = get_sorted_handlers(&self.input, distance_calculator);
self.input.set_handler_order(sorted_handlers.iter());
self.datamap.select = controller.trigger;
self.datamap.grab = controller.grip;
self.datamap.scroll = controller.stick;
*self.input.datamap.lock() = self.datamap.to_datamap().ok();
}
}

View File

@@ -1,30 +1,23 @@
use crate::core::client::INTERNAL_CLIENT;
use crate::nodes::fields::{Field, FieldTrait};
use crate::nodes::input::{InputDataType, InputHandler, INPUT_HANDLER_REGISTRY};
use crate::nodes::OwnedNode;
use crate::nodes::{
input::{Hand, InputMethod, Joint},
use crate::{
core::{client::INTERNAL_CLIENT, typed_datamap::TypedDatamap},
nodes::{
input::{hand::Hand, InputMethod, InputType},
spatial::Spatial,
Node,
},
};
use crate::objects::{ObjectHandle, SpatialRef};
use color_eyre::eyre::Result;
use glam::{Mat4, Quat, Vec3};
use glam::Mat4;
use nanoid::nanoid;
use serde::{Deserialize, Serialize};
use stardust_xr::values::Datamap;
use std::f32::INFINITY;
use stardust_xr::schemas::flat::{Hand as FlatHand, Joint};
use std::sync::Arc;
use stereokit_rust::sk::{DisplayMode, MainThreadToken, Sk};
use stereokit_rust::system::{HandJoint, HandSource, Handed, Input, LinePoint, Lines};
use stereokit_rust::util::Color128;
use zbus::Connection;
use super::{get_sorted_handlers, CaptureManager};
use stereokit::{ButtonState, HandJoint, Handed, StereoKitMultiThread};
fn convert_joint(joint: HandJoint) -> Joint {
Joint {
position: Vec3::from(joint.position).into(),
rotation: Quat::from(joint.orientation).into(),
position: joint.position.into(),
rotation: joint.orientation.into(),
radius: joint.radius,
distance: 0.0,
}
@@ -37,66 +30,52 @@ struct HandDatamap {
}
pub struct SkHand {
_node: OwnedNode,
palm_spatial: Arc<Spatial>,
palm_object: ObjectHandle<SpatialRef>,
handed: Handed,
_node: Arc<Node>,
input: Arc<InputMethod>,
capture_manager: CaptureManager,
datamap: HandDatamap,
handed: Handed,
datamap: TypedDatamap<HandDatamap>,
}
impl SkHand {
pub fn new(connection: &Connection, handed: Handed) -> Result<Self> {
let (palm_spatial, palm_object) = SpatialRef::create(
connection,
&("/org/stardustxr/Hand/".to_string()
+ match handed {
Handed::Left => "left",
_ => "right",
} + "/palm"),
);
let _node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?;
Spatial::add_to(&_node.0, None, Mat4::IDENTITY, false);
let hand = InputDataType::Hand(Hand {
pub fn new(handed: Handed) -> Result<Self> {
let _node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph()?;
Spatial::add_to(&_node, None, Mat4::IDENTITY, false)?;
let hand = InputType::Hand(Box::new(Hand {
base: FlatHand {
right: handed == Handed::Right,
..Default::default()
});
let datamap = Datamap::from_typed(HandDatamap::default())?;
let input = InputMethod::add_to(&_node.0, hand, datamap)?;
Input::hand_visible(handed, false);
},
}));
let input = InputMethod::add_to(&_node, hand, None)?;
Ok(SkHand {
_node,
palm_spatial,
palm_object,
handed,
input,
capture_manager: CaptureManager::default(),
handed,
datamap: Default::default(),
})
}
pub fn update(&mut self, sk: &Sk, token: &MainThreadToken) {
let sk_hand = Input::hand(self.handed);
let real_hand = Input::hand_source(self.handed) as u32 == HandSource::Articulated as u32;
if let InputDataType::Hand(hand) = &mut *self.input.data.lock() {
let input_node = self.input.spatial.node().unwrap();
input_node.set_enabled(
(real_hand || sk.get_active_display_mode() == DisplayMode::Flatscreen)
&& sk_hand.tracked.is_active(),
);
if input_node.enabled() {
hand.thumb.tip = convert_joint(sk_hand.fingers[0][4]);
hand.thumb.distal = convert_joint(sk_hand.fingers[0][3]);
hand.thumb.proximal = convert_joint(sk_hand.fingers[0][2]);
hand.thumb.metacarpal = convert_joint(sk_hand.fingers[0][1]);
pub fn update(&mut self, controller_enabled: bool, sk: &impl StereoKitMultiThread) {
let sk_hand = sk.input_hand(self.handed);
if let InputType::Hand(hand) = &mut *self.input.specialization.lock() {
let controller_active = controller_enabled
&& sk
.input_controller(self.handed)
.tracked
.contains(ButtonState::ACTIVE);
*self.input.enabled.lock() =
!controller_active && sk_hand.tracked_state.contains(ButtonState::ACTIVE);
sk.input_hand_visible(self.handed, *self.input.enabled.lock());
if *self.input.enabled.lock() {
hand.base.thumb.tip = convert_joint(sk_hand.fingers[0][4]);
hand.base.thumb.distal = convert_joint(sk_hand.fingers[0][3]);
hand.base.thumb.proximal = convert_joint(sk_hand.fingers[0][2]);
hand.base.thumb.metacarpal = convert_joint(sk_hand.fingers[0][1]);
for (finger, mut sk_finger) in [
(&mut hand.index, sk_hand.fingers[1]),
(&mut hand.middle, sk_hand.fingers[2]),
(&mut hand.ring, sk_hand.fingers[3]),
(&mut hand.little, sk_hand.fingers[4]),
for (finger, sk_finger) in [
(&mut hand.base.index, sk_hand.fingers[1]),
(&mut hand.base.middle, sk_hand.fingers[2]),
(&mut hand.base.ring, sk_hand.fingers[3]),
(&mut hand.base.little, sk_hand.fingers[4]),
] {
sk_finger[4].radius = 0.0;
finger.tip = convert_joint(sk_finger[4]);
finger.distal = convert_joint(sk_finger[3]);
finger.intermediate = convert_joint(sk_finger[2]);
@@ -104,134 +83,21 @@ impl SkHand {
finger.metacarpal = convert_joint(sk_finger[0]);
}
hand.palm.position = Vec3::from(sk_hand.palm.position).into();
hand.palm.rotation = Quat::from(sk_hand.palm.orientation).into();
hand.palm.radius =
hand.base.palm.position = sk_hand.palm.position.into();
hand.base.palm.rotation = sk_hand.palm.orientation.into();
hand.base.palm.radius =
(sk_hand.fingers[2][0].radius + sk_hand.fingers[2][1].radius) * 0.5;
self.palm_spatial
.set_local_transform(Mat4::from_rotation_translation(
hand.palm.rotation.into(),
hand.palm.position.into(),
));
hand.wrist.position = Vec3::from(sk_hand.wrist.position).into();
hand.wrist.rotation = Quat::from(sk_hand.wrist.orientation).into();
hand.wrist.radius =
hand.base.wrist.position = sk_hand.wrist.position.into();
hand.base.wrist.rotation = sk_hand.wrist.orientation.into();
hand.base.wrist.radius =
(sk_hand.fingers[0][0].radius + sk_hand.fingers[4][0].radius) * 0.5;
hand.elbow = None;
self.draw(
token,
if self.capture_manager.capture.is_none() {
Color128::new_rgb(1.0, 1.0, 1.0)
} else {
Color128::new_rgb(0.0, 1.0, 0.75)
},
hand,
);
hand.base.elbow = None;
}
}
self.datamap.pinch_strength = sk_hand.pinch_activation;
self.datamap.grab_strength = sk_hand.grip_activation;
*self.input.datamap.lock() = Datamap::from_typed(&self.datamap).unwrap();
let distance_calculator = |space: &Arc<Spatial>, data: &InputDataType, field: &Field| {
let InputDataType::Hand(hand) = data else {
return None;
};
let thumb_tip_distance = field.distance(space, hand.thumb.tip.position.into());
let index_tip_distance = field.distance(space, hand.index.tip.position.into());
let middle_tip_distance = field.distance(space, hand.middle.tip.position.into());
let ring_tip_distance = field.distance(space, hand.ring.tip.position.into());
Some(
(thumb_tip_distance * 0.3)
+ (index_tip_distance * 0.4)
+ (middle_tip_distance * 0.15)
+ (ring_tip_distance * 0.15),
)
};
self.capture_manager.update_capture(&self.input);
self.capture_manager
.set_new_capture(&self.input, distance_calculator);
self.capture_manager.apply_capture(&self.input);
if self.capture_manager.capture.is_some() {
return;
}
let sorted_handlers = get_sorted_handlers(&self.input, distance_calculator);
self.input.set_handler_order(sorted_handlers.iter());
}
fn draw(&self, token: &MainThreadToken, color: Color128, hand: &Hand) {
// thumb
Lines::add_list(
token,
&[
joint_to_line_point(&hand.thumb.tip, color),
joint_to_line_point(&hand.thumb.distal, color),
joint_to_line_point(&hand.thumb.proximal, color),
joint_to_line_point(&hand.thumb.metacarpal, color),
],
);
// index
Lines::add_list(
token,
&[
joint_to_line_point(&hand.index.tip, color),
joint_to_line_point(&hand.index.distal, color),
joint_to_line_point(&hand.index.intermediate, color),
joint_to_line_point(&hand.index.proximal, color),
joint_to_line_point(&hand.index.metacarpal, color),
],
);
// middle
Lines::add_list(
token,
&[
joint_to_line_point(&hand.middle.tip, color),
joint_to_line_point(&hand.middle.distal, color),
joint_to_line_point(&hand.middle.intermediate, color),
joint_to_line_point(&hand.middle.proximal, color),
joint_to_line_point(&hand.middle.metacarpal, color),
],
);
// ring
Lines::add_list(
token,
&[
joint_to_line_point(&hand.ring.tip, color),
joint_to_line_point(&hand.ring.distal, color),
joint_to_line_point(&hand.ring.intermediate, color),
joint_to_line_point(&hand.ring.proximal, color),
joint_to_line_point(&hand.ring.metacarpal, color),
],
);
// palm
Lines::add_list(
token,
&[
joint_to_line_point(&hand.wrist, color),
joint_to_line_point(&hand.thumb.metacarpal, color),
joint_to_line_point(&hand.index.metacarpal, color),
joint_to_line_point(&hand.middle.metacarpal, color),
joint_to_line_point(&hand.ring.metacarpal, color),
joint_to_line_point(&hand.little.metacarpal, color),
joint_to_line_point(&hand.wrist, color),
],
);
}
}
fn joint_to_line_point(joint: &Joint, color: Color128) -> LinePoint {
LinePoint {
pt: Vec3::from(joint.position).into(),
thickness: joint.radius * 2.0,
color: color.into(),
*self.input.datamap.lock() = self.datamap.to_datamap().ok();
}
}

View File

@@ -1,274 +1,2 @@
#![allow(unused)]
use crate::{
core::client::INTERNAL_CLIENT,
nodes::{
fields::{Field, Shape, EXPORTED_FIELDS},
spatial::{Spatial, EXPORTED_SPATIALS},
Node, OwnedNode,
},
};
use glam::{vec3, Mat4};
use input::{
eye_pointer::EyePointer, mouse_pointer::MousePointer, sk_controller::SkController,
sk_hand::SkHand,
};
use play_space::PlaySpaceBounds;
use std::{marker::PhantomData, sync::Arc};
use stereokit_rust::{
sk::{DisplayMode, MainThreadToken, Sk},
system::{Handed, Input, Key, World},
util::Device,
};
use zbus::{interface, object_server::Interface, zvariant::OwnedObjectPath, Connection};
pub mod input;
pub mod play_space;
enum Inputs {
XR {
controller_left: SkController,
controller_right: SkController,
hand_left: SkHand,
hand_right: SkHand,
eye_pointer: Option<EyePointer>,
},
MousePointer(MousePointer),
// Controllers((SkController, SkController)),
Hands {
left: SkHand,
right: SkHand,
},
}
pub struct ServerObjects {
connection: Connection,
hmd: (Arc<Spatial>, ObjectHandle<SpatialRef>),
play_space: Option<(Arc<Spatial>, ObjectHandle<SpatialRef>)>,
inputs: Inputs,
disable_controllers: bool,
disable_hands: bool,
}
impl ServerObjects {
pub fn new(
connection: Connection,
sk: &Sk,
disable_controllers: bool,
disable_hands: bool,
) -> ServerObjects {
let hmd = SpatialRef::create(&connection, "/org/stardustxr/HMD");
let play_space = (World::has_bounds()
&& World::get_bounds_size().x != 0.0
&& World::get_bounds_size().y != 0.0)
.then(|| SpatialRef::create(&connection, "/org/stardustxr/PlaySpace"));
if play_space.is_some() {
let dbus_connection = connection.clone();
tokio::task::spawn(async move {
PlaySpaceBounds::create(&dbus_connection).await;
dbus_connection
.request_name("org.stardustxr.PlaySpace")
.await
.unwrap();
});
}
tokio::task::spawn({
let connection = connection.clone();
async move {
connection
.request_name("org.stardustxr.Controllers")
.await
.unwrap();
connection
.request_name("org.stardustxr.Hands")
.await
.unwrap();
}
});
let inputs = if sk.get_active_display_mode() == DisplayMode::MixedReality {
Inputs::XR {
controller_left: SkController::new(&connection, Handed::Left).unwrap(),
controller_right: SkController::new(&connection, Handed::Right).unwrap(),
hand_left: SkHand::new(&connection, Handed::Left).unwrap(),
hand_right: SkHand::new(&connection, Handed::Right).unwrap(),
eye_pointer: Device::has_eye_gaze()
.then(EyePointer::new)
.transpose()
.unwrap(),
}
} else {
Inputs::MousePointer(MousePointer::new().unwrap())
};
ServerObjects {
connection,
hmd,
play_space,
inputs,
disable_controllers,
disable_hands,
}
}
pub fn update(&mut self, sk: &Sk, token: &MainThreadToken) {
let hmd_pose = Input::get_head();
self.hmd
.0
.set_local_transform(Mat4::from_scale_rotation_translation(
vec3(1.0, 1.0, 1.0),
hmd_pose.orientation.into(),
hmd_pose.position.into(),
));
if let Some(play_space) = self.play_space.as_ref() {
let pose = World::get_bounds_pose();
play_space
.0
.set_local_transform(Mat4::from_rotation_translation(
pose.orientation.into(),
pose.position.into(),
));
}
if sk.get_active_display_mode() != DisplayMode::MixedReality {
if Input::key(Key::F6).is_just_inactive() {
self.inputs = Inputs::MousePointer(MousePointer::new().unwrap());
}
// if Input::key(Key::F7).is_just_inactive() {
// self.inputs = Inputs::Controllers((
// SkController::new(Handed::Left).unwrap(),
// SkController::new(Handed::Right).unwrap(),
// ));
// }
if Input::key(Key::F8).is_just_inactive() {
self.inputs = Inputs::Hands {
left: SkHand::new(&self.connection, Handed::Left).unwrap(),
right: SkHand::new(&self.connection, Handed::Right).unwrap(),
};
}
}
match &mut self.inputs {
Inputs::XR {
controller_left,
controller_right,
hand_left,
hand_right,
eye_pointer,
} => {
if !self.disable_controllers {
controller_left.update(token);
controller_right.update(token);
}
if !self.disable_hands {
hand_left.update(sk, token);
hand_right.update(sk, token);
}
if let Some(eye_pointer) = eye_pointer {
eye_pointer.update();
}
}
Inputs::MousePointer(mouse_pointer) => mouse_pointer.update(),
// Inputs::Controllers((left, right)) => {
// left.update(token);
// right.update(token);
// }
Inputs::Hands { left, right } => {
left.update(sk, token);
right.update(sk, token);
}
}
}
}
pub struct ObjectHandle<I: Interface>(Connection, OwnedObjectPath, PhantomData<I>);
impl<I: Interface> Drop for ObjectHandle<I> {
fn drop(&mut self) {
let connection = self.0.clone();
let object_path = self.1.clone();
tokio::task::spawn(async move {
connection.object_server().remove::<I, _>(object_path);
});
}
}
pub struct SpatialRef(u64, OwnedNode);
impl SpatialRef {
pub fn create(connection: &Connection, path: &str) -> (Arc<Spatial>, ObjectHandle<SpatialRef>) {
let node = OwnedNode(Arc::new(Node::generate(&INTERNAL_CLIENT, false)));
let spatial = Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let uid: u64 = rand::random();
EXPORTED_SPATIALS.lock().insert(uid, node.0.clone());
tokio::task::spawn({
let connection = connection.clone();
let path = path.to_string();
async move {
connection
.object_server()
.at(path, Self(uid, node))
.await
.unwrap();
}
});
(
spatial,
ObjectHandle(
connection.clone(),
OwnedObjectPath::try_from(path.to_string()).unwrap(),
PhantomData,
),
)
}
}
#[interface(name = "org.stardustxr.SpatialRef")]
impl SpatialRef {
#[zbus(property)]
fn uid(&self) -> u64 {
self.0
}
}
pub struct FieldRef(u64, OwnedNode);
impl FieldRef {
pub fn create(
connection: &Connection,
path: &str,
shape: Shape,
) -> (Arc<Field>, ObjectHandle<FieldRef>) {
let node = OwnedNode(Arc::new(Node::generate(&INTERNAL_CLIENT, false)));
Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let field = Field::add_to(&node.0, shape).unwrap();
let uid: u64 = rand::random();
EXPORTED_FIELDS.lock().insert(uid, node.0.clone());
tokio::task::spawn({
let connection = connection.clone();
let path = path.to_string();
async move {
connection
.object_server()
.at(path, Self(uid, node))
.await
.unwrap();
}
});
(
field,
ObjectHandle(
connection.clone(),
OwnedObjectPath::try_from(path.to_string()).unwrap(),
PhantomData,
),
)
}
}
#[interface(name = "org.stardustxr.FieldRef")]
impl FieldRef {
#[zbus(property)]
fn uid(&self) -> u64 {
self.0
}
}

View File

@@ -1,26 +1,73 @@
use stereokit_rust::system::World;
use zbus::{interface, Connection, ObjectServer};
use std::sync::Arc;
pub struct PlaySpaceBounds;
impl PlaySpaceBounds {
pub async fn create(connection: &Connection) {
connection
.object_server()
.at("/org/stardustxr/PlaySpace", Self)
.await
.unwrap();
use color_eyre::eyre::Result;
use glam::Mat4;
use mint::Vector2;
use nanoid::nanoid;
use serde::{Deserialize, Serialize};
use stereokit::StereoKitMultiThread;
use crate::{
core::client::INTERNAL_CLIENT,
nodes::{
data::{Mask, PulseReceiver},
fields::{r#box::BoxField, Field},
spatial::Spatial,
Node,
},
};
#[derive(Debug, Deserialize, Serialize)]
struct PlaySpaceMap {
play_space: (),
size: Vector2<f32>,
}
impl Default for PlaySpaceMap {
fn default() -> Self {
Self {
play_space: (),
size: [0.0; 2].into(),
}
}
#[interface(name = "org.stardustxr.PlaySpace")]
impl PlaySpaceBounds {
#[zbus(property)]
fn bounds(&self) -> Vec<(f64, f64)> {
let bounds = World::get_bounds_size();
vec![
((bounds.x).into(), (bounds.y).into()),
((bounds.x).into(), (-bounds.y).into()),
((-bounds.x).into(), (-bounds.y).into()),
((-bounds.x).into(), (bounds.y).into()),
}
pub struct PlaySpace {
_node: Arc<Node>,
spatial: Arc<Spatial>,
field: Arc<Field>,
_pulse_rx: Arc<PulseReceiver>,
}
impl PlaySpace {
pub fn new() -> Result<Self> {
let node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph()?;
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false)?;
let field = BoxField::add_to(&node, [0.0; 3].into())?;
let pulse_rx =
PulseReceiver::add_to(&node, field.clone(), Mask::from_struct::<PlaySpaceMap>())?;
Ok(PlaySpace {
_node: node,
spatial,
field,
_pulse_rx: pulse_rx,
})
}
pub fn update(&self, sk: &impl StereoKitMultiThread) {
let pose = sk.world_get_bounds_pose();
self.spatial
.set_local_transform(Mat4::from_rotation_translation(
pose.orientation,
pose.position,
));
let Field::Box(box_field) = self.field.as_ref() else {return};
box_field.set_size(
[
sk.world_get_bounds_size().x,
0.0,
sk.world_get_bounds_size().y,
]
.into(),
);
}
}

View File

@@ -1,114 +0,0 @@
use crate::core::client::CLIENTS;
use crate::core::client_state::ClientStateParsed;
#[cfg(feature = "wayland")]
use crate::wayland::WAYLAND_DISPLAY;
use crate::{CliArgs, STARDUST_INSTANCE};
use directories::ProjectDirs;
use rustc_hash::FxHashMap;
use std::os::unix::fs::PermissionsExt;
use std::path::Path;
use std::process::{Child, Command, Stdio};
use std::time::Duration;
use tokio::task::LocalSet;
use tracing::info;
pub async fn save_session(project_dirs: &ProjectDirs) {
let session_id = nanoid::nanoid!();
let state_dir = project_dirs.state_dir().unwrap();
let session_dir = state_dir.join(&session_id);
std::fs::create_dir_all(&session_dir).unwrap();
let _ = std::fs::remove_dir_all(state_dir.join("latest"));
std::os::unix::fs::symlink(&session_dir, state_dir.join("latest")).unwrap();
let local_set = LocalSet::new();
for client in CLIENTS.get_vec() {
let session_dir = session_dir.clone();
local_set.spawn_local(async move {
tokio::select! {
biased;
s = client.save_state() => {if let Some(s) = s { s.to_file(&session_dir) }},
_ = tokio::time::sleep(Duration::from_millis(100)) => (),
}
});
}
local_set.await;
info!("Session ID for restore is {session_id}");
}
pub fn launch_start(cli_args: &CliArgs, project_dirs: &ProjectDirs) -> Vec<Child> {
match (&cli_args.restore, &cli_args.startup_script) {
(Some(session_id), _) => restore_session(
&project_dirs.state_dir().unwrap().join(session_id),
cli_args.debug_launched_clients,
),
(None, Some(startup_script)) => run_script(
&startup_script.clone().canonicalize().unwrap_or_default(),
cli_args.debug_launched_clients,
),
(None, None) => run_script(
&project_dirs.config_dir().join("startup"),
cli_args.debug_launched_clients,
),
}
}
pub fn restore_session(session_dir: &Path, debug_launched_clients: bool) -> Vec<Child> {
let Ok(clients) = session_dir.read_dir() else {
return Vec::new();
};
clients
.filter_map(Result::ok)
.filter_map(|c| ClientStateParsed::from_file(&c.path()))
.filter_map(ClientStateParsed::launch_command)
.filter_map(|c| run_client(c, debug_launched_clients))
.collect()
}
pub fn run_script(script_path: &Path, debug_launched_clients: bool) -> Vec<Child> {
let _ = std::fs::set_permissions(script_path, std::fs::Permissions::from_mode(0o755));
let startup_command = Command::new(script_path);
run_client(startup_command, debug_launched_clients)
.map(|c| vec![c])
.unwrap_or_default()
}
pub fn run_client(mut command: Command, debug_launched_clients: bool) -> Option<Child> {
command.stdin(Stdio::null());
if !debug_launched_clients {
command.stdout(Stdio::null());
command.stderr(Stdio::null());
}
for (var, value) in connection_env() {
command.env(var, value);
}
let child = command.spawn().ok()?;
Some(child)
}
pub fn connection_env() -> FxHashMap<String, String> {
macro_rules! var_env_insert {
($env:ident, $name:ident) => {
$env.insert(stringify!($name).to_string(), $name.get().unwrap().clone());
};
}
let mut env: FxHashMap<String, String> = FxHashMap::default();
var_env_insert!(env, STARDUST_INSTANCE);
if let Some(flat_wayland_display) = std::env::var_os("WAYLAND_DISPLAY") {
env.insert(
"FLAT_WAYLAND_DISPLAY".to_string(),
flat_wayland_display.to_string_lossy().into_owned(),
);
}
#[cfg(feature = "wayland")]
{
var_env_insert!(env, WAYLAND_DISPLAY);
env.insert("GDK_BACKEND".to_string(), "wayland".to_string());
env.insert("QT_QPA_PLATFORM".to_string(), "wayland".to_string());
env.insert("MOZ_ENABLE_WAYLAND".to_string(), "1".to_string());
env.insert("CLUTTER_BACKEND".to_string(), "wayland".to_string());
env.insert("SDL_VIDEODRIVER".to_string(), "wayland".to_string());
}
env
}

View File

@@ -1,22 +1,13 @@
use super::{
state::{ClientState, WaylandState},
utils::{ChildInfoExt, WlSurfaceExt},
xdg_shell::surface_panel_item,
};
use crate::{
nodes::items::panel::{ChildInfo, Geometry, SurfaceId},
wayland::surface::CoreSurface,
};
use parking_lot::Mutex;
use crate::wayland::surface::CoreSurface;
use super::state::{ClientState, WaylandState};
use portable_atomic::{AtomicU32, Ordering};
use rand::Rng;
#[cfg(feature = "xwayland")]
use smithay::xwayland::XWaylandClientData;
use smithay::{
backend::renderer::utils::{on_commit_buffer_handler, RendererSurfaceStateUserData},
delegate_compositor,
reexports::wayland_server::{protocol::wl_surface::WlSurface, Client},
wayland::compositor::{
self, add_post_commit_hook, CompositorClientState, CompositorHandler, CompositorState,
},
wayland::compositor::{self, CompositorClientState, CompositorHandler, CompositorState},
};
use std::sync::Arc;
use tracing::debug;
@@ -28,10 +19,8 @@ impl CompositorHandler for WaylandState {
fn commit(&mut self, surface: &WlSurface) {
debug!(?surface, "Surface commit");
on_commit_buffer_handler::<WaylandState>(surface);
let mut count = 0;
compositor::with_states(surface, |data| {
let core_surface = compositor::with_states(surface, |data| {
let count_new = data
.data_map
.insert_if_missing_threadsafe(|| AtomicU32::new(0));
@@ -43,83 +32,20 @@ impl CompositorHandler for WaylandState {
data.data_map.get::<Arc<CoreSurface>>().cloned()
});
if let Some(core_surface) = core_surface {
core_surface.commit(count);
}
}
fn client_compositor_state<'a>(&self, client: &'a Client) -> &'a CompositorClientState {
&client.get_data::<ClientState>().unwrap().compositor_state
if let Some(client_state) = client.get_data::<ClientState>() {
&client_state.compositor_state
} else {
#[cfg(feature = "xwayland")]
if let Some(xwayland_client_data) = client.get_data::<XWaylandClientData>() {
return &xwayland_client_data.compositor_state;
}
fn new_subsurface(&mut self, surface: &WlSurface, parent: &WlSurface) {
let id = rand::thread_rng().gen_range(0..u64::MAX);
surface.insert_data(SurfaceId::Child(id));
CoreSurface::add_to(surface);
let Some(parent_surface_id) = parent.get_data::<SurfaceId>() else {
return;
};
surface.insert_data(Mutex::new(ChildInfo {
id,
parent: parent_surface_id,
geometry: Geometry {
origin: [0; 2].into(),
size: [256; 2].into(),
},
z_order: 1,
receives_input: false,
}));
let Some(panel_item) = surface_panel_item(parent) else {
return;
};
let panel_item_weak = Arc::downgrade(&panel_item);
add_post_commit_hook(surface, move |_: &mut WaylandState, _dh, surf| {
if surface_panel_item(surf).is_some() {
return;
}
surf.insert_data(panel_item_weak.clone());
let Some(panel_item) = surface_panel_item(surf) else {
return;
};
panel_item.backend.new_child(surf);
});
add_post_commit_hook(surface, move |_: &mut WaylandState, _dh, surf| {
let Some(view) = surf
.get_data_raw::<RendererSurfaceStateUserData, _, _>(|s| s.lock().ok()?.view())
.flatten()
else {
return;
};
let mut changed = false;
surf.with_child_info(|info| {
if info.geometry.origin.x != view.offset.x
&& info.geometry.origin.y != view.offset.y
{
changed = true;
}
if info.geometry.size.x != view.dst.w as u32
&& info.geometry.size.y != view.dst.h as u32
{
changed = true;
}
info.geometry.size = [view.dst.w as u32, view.dst.h as u32].into();
});
let Some(panel_item) = surface_panel_item(surf) else {
return;
};
if changed {
panel_item.backend.reposition_child(surf);
}
});
}
fn destroyed(&mut self, surface: &WlSurface) {
let Some(panel_item) = surface_panel_item(surface) else {
return;
};
if surface.get_child_info().is_some() {
panel_item.backend.drop_child(surface);
unimplemented!()
}
}
}

View File

@@ -1,144 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
// Re-export only the actual code, and then only use this re-export
// The `generated` module below is just some boilerplate to properly isolate stuff
// and avoid exposing internal details.
//
// You can use all the types from my_protocol as if they went from `wayland_client::protocol`.
pub use generated::wl_drm;
#[allow(non_upper_case_globals, non_camel_case_types)]
mod generated {
use smithay::reexports::wayland_server::{self, protocol::*};
pub mod __interfaces {
use smithay::reexports::wayland_server::protocol::__interfaces::*;
wayland_scanner::generate_interfaces!("src/wayland/wayland-drm.xml");
}
use self::__interfaces::*;
wayland_scanner::generate_server_code!("src/wayland/wayland-drm.xml");
}
use super::state::WaylandState;
use smithay::{
backend::allocator::{
dmabuf::{Dmabuf, DmabufFlags},
Fourcc, Modifier,
},
reexports::wayland_server::{
Client, DataInit, Dispatch, DisplayHandle, GlobalDispatch, New, Resource,
},
};
use std::convert::TryFrom;
impl GlobalDispatch<wl_drm::WlDrm, (), WaylandState> for WaylandState {
fn bind(
state: &mut WaylandState,
_dh: &DisplayHandle,
_client: &Client,
resource: New<wl_drm::WlDrm>,
_global_data: &(),
data_init: &mut DataInit<'_, WaylandState>,
) {
let drm_instance = data_init.init(resource, ());
drm_instance.device("/dev/dri/renderD128".to_string());
if drm_instance.version() >= 2 {
drm_instance.capabilities(wl_drm::Capability::Prime as u32);
}
for format in state.drm_formats.iter() {
if let Ok(converted) = wl_drm::Format::try_from(*format as u32) {
drm_instance.format(converted as u32);
}
}
}
fn can_view(_client: Client, _global_dataa: &()) -> bool {
true
}
}
impl Dispatch<wl_drm::WlDrm, (), WaylandState> for WaylandState {
fn request(
state: &mut WaylandState,
_client: &Client,
drm: &wl_drm::WlDrm,
request: wl_drm::Request,
_data: &(),
_dh: &DisplayHandle,
data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_drm::Request::Authenticate { .. } => drm.authenticated(),
wl_drm::Request::CreateBuffer { .. } => drm.post_error(
wl_drm::Error::InvalidName,
String::from("Flink handles are unsupported, use PRIME"),
),
wl_drm::Request::CreatePlanarBuffer { .. } => drm.post_error(
wl_drm::Error::InvalidName,
String::from("Flink handles are unsupported, use PRIME"),
),
wl_drm::Request::CreatePrimeBuffer {
id,
name,
width,
height,
format,
offset0,
stride0,
..
} => {
let format = match Fourcc::try_from(format) {
Ok(format) => {
if !state.drm_formats.contains(&format) {
drm.post_error(
wl_drm::Error::InvalidFormat,
String::from("Format not advertised by wl_drm"),
);
return;
}
format
}
Err(_) => {
drm.post_error(
wl_drm::Error::InvalidFormat,
String::from("Format unknown / not advertised by wl_drm"),
);
return;
}
};
if width < 1 || height < 1 {
drm.post_error(
wl_drm::Error::InvalidFormat,
String::from("width or height not positive"),
);
return;
}
let mut dma = Dmabuf::builder(
(width, height),
format,
Modifier::Invalid,
DmabufFlags::empty(),
);
dma.add_plane(name, 0, offset0 as u32, stride0 as u32);
match dma.build() {
Some(dmabuf) => {
state.dmabuf_tx.send((dmabuf.clone(), None)).unwrap();
data_init.init(id, dmabuf);
}
None => {
// Buffer import failed. The protocol documentation heavily implies killing the
// client is the right thing to do here.
drm.post_error(
wl_drm::Error::InvalidName,
"dmabuf global was destroyed on server",
);
}
}
}
}
}
}

View File

@@ -5,34 +5,32 @@ mod seat;
mod state;
mod surface;
// mod xdg_activation;
mod drm;
mod utils;
mod xdg_shell;
#[cfg(feature = "xwayland")]
pub mod xwayland;
use self::{state::WaylandState, surface::CORE_SURFACES};
use crate::core::buffers::BufferManager;
use crate::wayland::seat::SeatData;
use crate::{core::task, wayland::state::ClientState};
use color_eyre::eyre::{ensure, Result};
use color_eyre::eyre::Result;
use global_counter::primitive::exact::CounterU32;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use sk::StereoKitDraw;
use smithay::backend::allocator::dmabuf::Dmabuf;
use smithay::backend::egl::EGLContext;
use smithay::backend::renderer::gles::GlesRenderer;
use smithay::backend::renderer::{ImportDma, Renderer};
use smithay::output::Output;
use smithay::backend::renderer::ImportDma;
use smithay::reexports::wayland_server::backend::ClientId;
use smithay::reexports::wayland_server::DisplayHandle;
use smithay::reexports::wayland_server::{Display, ListeningSocket};
use smithay::wayland::dmabuf;
use std::ffi::OsStr;
use std::os::fd::{IntoRawFd, OwnedFd};
use std::os::fd::OwnedFd;
use std::os::unix::prelude::AsRawFd;
use std::{
ffi::c_void,
os::unix::{net::UnixListener, prelude::FromRawFd},
sync::Arc,
};
use stereokit_rust::system::{Backend, BackendGraphics};
use tokio::io::unix::AsyncFdReadyGuard;
use stereokit as sk;
use tokio::sync::mpsc::UnboundedReceiver;
use tokio::{
io::unix::AsyncFd, net::UnixListener as AsyncUnixListener, sync::mpsc, task::JoinHandle,
@@ -40,26 +38,7 @@ use tokio::{
use tracing::{debug_span, info, instrument};
pub static WAYLAND_DISPLAY: OnceCell<String> = OnceCell::new();
struct EGLRawHandles {
display: *const c_void,
config: *const c_void,
context: *const c_void,
}
fn get_sk_egl() -> Result<EGLRawHandles> {
ensure!(
Backend::graphics() == BackendGraphics::OpenGLESEGL,
"StereoKit is not running using EGL!"
);
Ok(unsafe {
EGLRawHandles {
display: stereokit_rust::system::backend_opengl_egl_get_display() as *const c_void,
config: stereokit_rust::system::backend_opengl_egl_get_config() as *const c_void,
context: stereokit_rust::system::backend_opengl_egl_get_context() as *const c_void,
}
})
}
pub static SERIAL_COUNTER: CounterU32 = CounterU32::new(0);
pub struct DisplayWrapper(Mutex<Display<WaylandState>>, DisplayHandle);
impl DisplayWrapper {
@@ -79,45 +58,25 @@ impl DisplayWrapper {
}
}
struct UnownedFd(Option<AsyncFd<OwnedFd>>);
impl UnownedFd {
async fn readable(&self) -> std::io::Result<AsyncFdReadyGuard<'_, OwnedFd>> {
self.0.as_ref().unwrap().readable().await
}
}
impl Drop for UnownedFd {
fn drop(&mut self) {
self.0.take().unwrap().into_inner().into_raw_fd();
}
}
pub struct Wayland {
display: Arc<DisplayWrapper>,
pub socket_name: Option<String>,
join_handle: JoinHandle<Result<()>>,
renderer: GlesRenderer,
output: Output,
dmabuf_rx: UnboundedReceiver<(Dmabuf, Option<dmabuf::ImportNotifier>)>,
dmabuf_rx: UnboundedReceiver<Dmabuf>,
wayland_state: Arc<Mutex<WaylandState>>,
#[cfg(feature = "xwayland")]
pub xwayland_state: xwayland::XWaylandState,
}
impl Wayland {
pub fn new() -> Result<Self> {
let egl_raw_handles = get_sk_egl()?;
let renderer = unsafe {
GlesRenderer::new(EGLContext::from_raw(
egl_raw_handles.display,
egl_raw_handles.config,
egl_raw_handles.context,
)?)?
};
pub fn new(buffer_manager: &BufferManager) -> Result<Self> {
let display: Display<WaylandState> = Display::new()?;
let display_handle = display.handle();
let (dmabuf_tx, dmabuf_rx) = mpsc::unbounded_channel();
let display = Arc::new(DisplayWrapper(Mutex::new(display), display_handle.clone()));
let wayland_state = WaylandState::new(display_handle.clone(), &renderer, dmabuf_tx);
let output = wayland_state.lock().output.clone();
#[cfg(feature = "xwayland")]
let xwayland_state = xwayland::XWaylandState::create(&display_handle)?;
let wayland_state = WaylandState::new(display_handle, &buffer_manager.renderer, dmabuf_tx);
let socket = ListeningSocket::bind_auto("wayland", 0..33)?;
let socket_name = socket
@@ -129,15 +88,16 @@ impl Wayland {
}
info!(socket_name, "Wayland active");
let join_handle = Wayland::start_loop(display.clone(), socket, wayland_state)?;
let join_handle = Wayland::start_loop(display.clone(), socket, wayland_state.clone())?;
Ok(Wayland {
display,
socket_name,
join_handle,
renderer,
output,
dmabuf_rx,
wayland_state,
#[cfg(feature = "xwayland")]
xwayland_state,
})
}
@@ -150,29 +110,30 @@ impl Wayland {
AsyncUnixListener::from_std(unsafe { UnixListener::from_raw_fd(socket.as_raw_fd()) })?;
let dispatch_poll_fd = display.poll_fd()?;
let dispatch_poll_listener = UnownedFd(Some(AsyncFd::new(dispatch_poll_fd)?));
let dispatch_poll_listener = AsyncFd::new(dispatch_poll_fd)?;
let dh1 = display.handle();
let mut dh2 = dh1.clone();
task::new(|| "wayland loop", async move {
Ok(task::new(|| "wayland loop", async move {
let _socket = socket; // Keep the socket alive
loop {
tokio::select! {
acc = listen_async.accept() => { // New client connected
let (stream, _) = acc?;
let client_state = Arc::new(ClientState {
pid: stream.peer_cred().ok().and_then(|c| c.pid()),
id: OnceCell::new(),
compositor_state: Default::default(),
seat: state.lock().seat.clone(),
display: Arc::downgrade(&display),
seat: SeatData::new(&dh1)
});
let _client = dh2.insert_client(stream.into_std()?, client_state.clone())?;
let client = dh2.insert_client(stream.into_std()?, client_state.clone())?;
let _ = client_state.seat.client.set(client.id());
}
e = dispatch_poll_listener.readable() => { // Dispatch
let mut guard = e?;
debug_span!("Dispatch wayland event").in_scope(|| -> Result<(), color_eyre::Report> {
display.dispatch_clients(&mut state.lock())?;
display.dispatch_clients(&mut *state.lock())?;
display.flush_clients(None);
Ok(())
})?;
@@ -180,35 +141,30 @@ impl Wayland {
}
}
}
})
})?)
}
#[instrument(level = "debug", name = "Wayland frame", skip(self))]
pub fn update(&mut self) {
while let Ok((dmabuf, notifier)) = self.dmabuf_rx.try_recv() {
if self.renderer.import_dmabuf(&dmabuf, None).is_err() {
if let Some(notifier) = notifier {
notifier.failed();
}
}
#[instrument(
level = "debug",
name = "Wayland frame",
skip(self, sk, buffer_manager)
)]
pub fn update(&mut self, sk: &impl StereoKitDraw, buffer_manager: &mut BufferManager) {
while let Ok(dmabuf) = self.dmabuf_rx.try_recv() {
let _ = buffer_manager.renderer.import_dmabuf(&dmabuf, None);
}
for core_surface in CORE_SURFACES.get_valid_contents() {
core_surface.process(&mut self.renderer);
core_surface.process(sk, &mut buffer_manager.renderer);
}
let _ = self.renderer.cleanup_texture_cache();
self.display.flush_clients(None);
}
pub fn frame_event(&self) {
for core_surface in CORE_SURFACES.get_valid_contents() {
core_surface.frame(self.output.clone());
}
}
pub fn frame_event(&self, sk: &impl StereoKitDraw) {
let output = self.wayland_state.lock().output.clone();
pub fn make_context_current(&self) {
unsafe {
let _ = self.renderer.egl_context().make_current();
for core_surface in CORE_SURFACES.get_valid_contents() {
core_surface.frame(sk, output.clone());
}
}
}

View File

@@ -1,82 +1,471 @@
use super::{state::WaylandState, surface::CoreSurface, utils::WlSurfaceExt};
use super::{
state::{ClientState, WaylandState},
surface::CoreSurface,
SERIAL_COUNTER,
};
use crate::{
core::task,
nodes::{
data::KEYMAPS,
items::panel::{Backend, Geometry, PanelItem},
},
nodes::items::panel::{Backend, Geometry, PanelItem},
};
use color_eyre::eyre::{bail, eyre, Result};
use mint::Vector2;
use nanoid::nanoid;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use slotmap::KeyData;
use rand::{seq::IteratorRandom, thread_rng};
use rustc_hash::{FxHashMap, FxHashSet};
use smithay::{
backend::input::{AxisRelativeDirection, ButtonState, KeyState},
delegate_seat,
input::{
keyboard::{FilterResult, LedState},
pointer::{AxisFrame, ButtonEvent, CursorImageStatus, MotionEvent},
touch::{self, DownEvent, UpEvent},
Seat, SeatHandler,
input::keyboard::{KeymapFile, ModifiersState},
reexports::wayland_server::{
backend::{ClientId, GlobalId, ObjectId},
protocol::{
wl_keyboard::{self, KeyState, WlKeyboard},
wl_pointer::{self, Axis, ButtonState, WlPointer},
wl_seat::{self, Capability, WlSeat, EVT_NAME_SINCE},
wl_surface::WlSurface,
wl_touch::{self, WlTouch},
},
Client, DataInit, Dispatch, DisplayHandle, GlobalDispatch, New, Resource, Weak as WlWeak,
},
reexports::wayland_server::{protocol::wl_surface::WlSurface, Resource, Weak as WlWeak},
utils::SERIAL_COUNTER,
wayland::compositor,
};
use std::sync::{Arc, Weak};
use std::{
collections::VecDeque,
sync::Arc,
time::{Duration, Instant},
};
use tokio::sync::watch;
impl SeatHandler for WaylandState {
type PointerFocus = WlSurface;
type KeyboardFocus = WlSurface;
type TouchFocus = WlSurface;
fn seat_state(&mut self) -> &mut smithay::input::SeatState<Self> {
&mut self.seat_state
}
fn focus_changed(&mut self, _seat: &Seat<Self>, _focused: Option<&Self::KeyboardFocus>) {}
fn cursor_image(&mut self, _seat: &Seat<Self>, image: CursorImageStatus) {
self.seat.cursor_info_tx.send_modify(|c| match image {
CursorImageStatus::Hidden => c.surface = None,
CursorImageStatus::Surface(surface) => {
CoreSurface::add_to(&surface);
compositor::with_states(&surface, |data| {
if let Some(core_surface) = data.data_map.get::<Arc<CoreSurface>>() {
core_surface.set_material_offset(1);
}
});
c.surface = Some(surface.downgrade())
}
_ => (),
});
}
fn led_state_changed(&mut self, _seat: &Seat<Self>, _led_state: LedState) {}
}
delegate_seat!(WaylandState);
use tracing::{debug, warn};
use xkbcommon::xkb::{self, ffi::XKB_KEYMAP_FORMAT_TEXT_V1, Keycode, Keymap};
pub fn handle_cursor<B: Backend>(
panel_item: &Arc<PanelItem<B>>,
mut cursor: watch::Receiver<CursorInfo>,
mut cursor: watch::Receiver<Option<CursorInfo>>,
) {
let panel_item_weak = Arc::downgrade(panel_item);
let _ = task::new(|| "cursor handler", async move {
while cursor.changed().await.is_ok() {
let Some(panel_item) = panel_item_weak.upgrade() else {
continue;
};
let Some(panel_item) = panel_item_weak.upgrade() else {continue};
let cursor_info = cursor.borrow();
panel_item.set_cursor(cursor_info.cursor_data());
panel_item.set_cursor(cursor_info.as_ref().and_then(CursorInfo::cursor_data));
}
});
}
pub struct KeyboardInfo {
keymap_string: String,
keymap: KeymapFile,
state: xkb::State,
mods: ModifiersState,
keys: FxHashSet<u32>,
}
impl KeyboardInfo {
pub fn new(keymap_string: String, keymap: &Keymap) -> Self {
KeyboardInfo {
keymap_string,
state: xkb::State::new(keymap),
keymap: KeymapFile::new(keymap),
mods: ModifiersState::default(),
keys: FxHashSet::default(),
}
}
pub fn process(&mut self, key: u32, pressed: bool, keyboard: &WlKeyboard) -> Result<usize> {
let xkb_key_state = if pressed {
xkb::KeyDirection::Down
} else {
xkb::KeyDirection::Up
};
let state_components = self.state.update_key(Keycode::new(key + 8), xkb_key_state);
if state_components != 0 {
self.mods.update_with(&self.state);
keyboard.modifiers(
0,
self.mods.serialized.depressed,
self.mods.serialized.latched,
self.mods.serialized.locked,
0,
);
}
// if pressed {
// println!("Key {key} is being pressed with {state_components} modifiers");
// } else {
// println!("Key {key} is being released with {state_components} modifiers");
// }
let wl_key_state = if pressed {
KeyState::Pressed
} else {
KeyState::Released
};
keyboard.key(SERIAL_COUNTER.inc(), 0, key, wl_key_state);
match wl_key_state {
KeyState::Pressed => {
self.keys.insert(key);
}
KeyState::Released => {
self.keys.remove(&key);
}
_ => unimplemented!(),
}
Ok(self.keys.len())
}
}
unsafe impl Send for KeyboardInfo {}
#[derive(Debug, Clone, Copy)]
pub enum PointerEvent {
Motion(Vector2<f32>),
Button {
button: u32,
state: u32,
},
Scroll {
axis_continuous: Option<Vector2<f32>>,
axis_discrete: Option<Vector2<f32>>,
},
}
#[derive(Debug, Clone)]
pub enum KeyboardEvent {
Keymap,
Key { key: u32, state: bool },
}
const POINTER_EVENT_TIMEOUT: Duration = Duration::from_millis(50);
struct SurfaceInfo {
wl_surface: WlWeak<WlSurface>,
cursor_sender: watch::Sender<Option<CursorInfo>>,
pointer_queue: VecDeque<PointerEvent>,
pointer_latest_event: Instant,
keyboard_queue: VecDeque<KeyboardEvent>,
keyboard_info: Option<KeyboardInfo>,
}
impl SurfaceInfo {
fn new(wl_surface: &WlSurface, cursor_sender: watch::Sender<Option<CursorInfo>>) -> Self {
SurfaceInfo {
wl_surface: wl_surface.downgrade(),
cursor_sender,
pointer_queue: VecDeque::new(),
pointer_latest_event: Instant::now(),
keyboard_queue: VecDeque::new(),
keyboard_info: None,
}
}
fn flush(&self) {
if let Some(client) = self.wl_surface.upgrade().ok().and_then(|s| s.client()) {
if let Some(client_data) = client.get_data::<ClientState>() {
client_data.flush();
}
}
}
fn handle_pointer_events(&mut self, pointer: &WlPointer, mut locked: bool) -> bool {
let Ok(focus) = self.wl_surface.upgrade() else { return false; };
let Some(core_surface) = CoreSurface::from_wl_surface(&focus) else { return false; };
let Some(focus_size) = core_surface.size() else { return false; };
if !self.pointer_queue.is_empty() {
self.pointer_latest_event = Instant::now();
}
while let Some(event) = self.pointer_queue.pop_front() {
match (locked, event) {
(false, PointerEvent::Motion(pos)) => {
pointer.enter(
SERIAL_COUNTER.inc(),
&focus,
(pos.x as f64).clamp(0.0, focus_size.x as f64),
(pos.y as f64).clamp(0.0, focus_size.y as f64),
);
locked = true;
}
(true, PointerEvent::Motion(pos)) => {
pointer.motion(
0,
(pos.x as f64).clamp(0.0, focus_size.x as f64),
(pos.y as f64).clamp(0.0, focus_size.y as f64),
);
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
}
}
(true, PointerEvent::Button { button, state }) => {
pointer.button(
0,
0,
button,
match state {
0 => ButtonState::Released,
1 => ButtonState::Pressed,
_ => continue,
},
);
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
}
}
(
true,
PointerEvent::Scroll {
axis_continuous,
axis_discrete,
},
) => {
if let Some(axis_continuous) = axis_continuous {
pointer.axis(0, Axis::HorizontalScroll, axis_continuous.x as f64);
pointer.axis(0, Axis::VerticalScroll, -axis_continuous.y as f64);
}
if pointer.version() >= wl_pointer::EVT_AXIS_DISCRETE_SINCE {
if let Some(axis_discrete) = axis_discrete {
pointer.axis_discrete(Axis::HorizontalScroll, axis_discrete.x as i32);
pointer.axis_discrete(Axis::VerticalScroll, -axis_discrete.y as i32);
}
}
if pointer.version() >= wl_pointer::EVT_AXIS_STOP_SINCE
&& axis_discrete.is_none()
&& axis_continuous.is_none()
{
pointer.axis_stop(0, Axis::HorizontalScroll);
pointer.axis_stop(0, Axis::VerticalScroll);
}
if pointer.version() >= wl_pointer::EVT_FRAME_SINCE {
pointer.frame();
}
}
(locked, event) => {
warn!(locked, ?event, "Invalid pointer event!");
}
}
}
if self.pointer_latest_event.elapsed() > POINTER_EVENT_TIMEOUT {
pointer.leave(SERIAL_COUNTER.inc(), &focus);
locked = false;
}
self.flush();
locked
}
fn handle_keyboard_events(&mut self, keyboard: &WlKeyboard, mut locked: bool) -> bool {
let Ok(focus) = self.wl_surface.upgrade() else { return false; };
let Some(info) = self.keyboard_info.as_mut() else { return true; };
if !locked {
keyboard.enter(0, &focus, vec![]);
if keyboard.version() >= wl_keyboard::EVT_REPEAT_INFO_SINCE {
keyboard.repeat_info(0, 0);
}
locked = info.keymap.send(keyboard).is_ok();
}
while let Some(event) = self.keyboard_queue.pop_front() {
debug!(locked, ?event, "Process keyboard event");
match (locked, event) {
(true, KeyboardEvent::Keymap) => {
let _ = info.keymap.send(keyboard);
}
(true, KeyboardEvent::Key { key, state }) => {
if let Ok(key_count) = info.process(key, state, keyboard) {
if key_count == 0 {
keyboard.leave(SERIAL_COUNTER.inc(), &focus);
return false;
}
}
}
(locked, event) => {
warn!(locked, ?event, "Invalid keyboard event!");
}
}
}
self.flush();
locked
}
}
pub struct SeatData {
pub client: OnceCell<ClientId>,
global_id: OnceCell<GlobalId>,
surfaces: Mutex<FxHashMap<ObjectId, SurfaceInfo>>,
pointer: OnceCell<(WlPointer, Mutex<ObjectId>)>,
keyboard: OnceCell<(WlKeyboard, Mutex<ObjectId>)>,
touch: OnceCell<WlTouch>,
touches: Mutex<FxHashMap<ObjectId, u32>>,
}
impl SeatData {
pub fn new(dh: &DisplayHandle) -> Arc<Self> {
let seat_data = Arc::new(SeatData {
client: OnceCell::new(),
global_id: OnceCell::new(),
surfaces: Mutex::new(FxHashMap::default()),
pointer: OnceCell::new(),
keyboard: OnceCell::new(),
touch: OnceCell::new(),
touches: Mutex::new(FxHashMap::default()),
});
let _ = seat_data
.global_id
.set(dh.create_global::<WaylandState, _, _>(7, seat_data.clone()));
seat_data
}
pub fn set_keymap(&self, keymap_str: String, surfaces: Vec<WlSurface>) -> Result<()> {
let context = xkb::Context::new(0);
let keymap =
Keymap::new_from_string(&context, keymap_str.clone(), XKB_KEYMAP_FORMAT_TEXT_V1, 0)
.ok_or_else(|| eyre!("Keymap is not valid"))?;
let mut panels = self.surfaces.lock();
let Some((_, focus)) = self.keyboard.get() else {bail!("Could not get keyboard")};
for surface in surfaces {
let Some(surface_info) = panels.get_mut(&surface.id()) else {continue};
if let Some(keyboard_info) = &mut surface_info.keyboard_info {
if &keyboard_info.keymap_string == &keymap_str {
continue;
}
}
surface_info
.keyboard_info
.replace(KeyboardInfo::new(keymap_str.clone(), &keymap));
if *focus.lock() == surface.id() {
surface_info.keyboard_queue.push_back(KeyboardEvent::Keymap);
}
}
Ok(())
}
pub fn pointer_event(&self, surface: &WlSurface, event: PointerEvent) {
let mut surfaces = self.surfaces.lock();
let Some(surface_info) = surfaces.get_mut(&surface.id()) else {return};
surface_info.pointer_queue.push_back(event);
drop(surfaces);
self.handle_pointer_events();
}
pub fn keyboard_event(&self, surface: &WlSurface, event: KeyboardEvent) {
let mut surfaces = self.surfaces.lock();
let Some(surface_info) = surfaces.get_mut(&surface.id()) else {return};
surface_info.keyboard_queue.push_back(event);
drop(surfaces);
self.handle_keyboard_events();
}
fn handle_pointer_events(&self) {
let mut surfaces = self.surfaces.lock();
let Some((pointer, pointer_focus)) = self.pointer.get() else {return};
let mut pointer_focus = pointer_focus.lock();
loop {
let locked = !pointer_focus.is_null();
// Pick a pointer to focus on if there is none
if pointer_focus.is_null() {
*pointer_focus = surfaces
.iter()
.filter(|(_k, v)| !v.pointer_queue.is_empty())
.map(|(k, _v)| k)
.choose(&mut thread_rng())
.cloned()
.unwrap_or(ObjectId::null());
}
if pointer_focus.is_null() {
// If there's still none, guess we're done with pointer events for the time being
break;
}
let Some(surface_info) = surfaces.get_mut(&pointer_focus) else {break};
if surface_info.handle_pointer_events(pointer, locked) {
// We haven't gotten to a point where we can switch the focus
break;
} else {
*pointer_focus = ObjectId::null();
}
}
}
fn handle_keyboard_events(&self) {
let mut surfaces = self.surfaces.lock();
let Some((keyboard, keyboard_focus)) = self.keyboard.get() else {return};
let mut keyboard_focus = keyboard_focus.lock();
loop {
let locked = !keyboard_focus.is_null();
// Pick a keyboard to focus on if there is none
if keyboard_focus.is_null() {
*keyboard_focus = surfaces
.iter()
.filter(|(_k, v)| v.keyboard_info.is_some())
.filter(|(_k, v)| !v.keyboard_queue.is_empty())
.map(|(k, _v)| k)
.choose(&mut thread_rng())
.cloned()
.unwrap_or(ObjectId::null());
}
// If there's still none, guess we're done with keyboard events for the time being
let Some(surface_info) = surfaces.get_mut(&keyboard_focus) else {break};
if surface_info.handle_keyboard_events(keyboard, locked) {
// We haven't gotten to a point where we can switch the focus
break;
} else {
*keyboard_focus = ObjectId::null();
}
}
}
pub fn new_surface(&self, surface: &WlSurface) -> watch::Receiver<Option<CursorInfo>> {
let (tx, rx) = watch::channel(None);
self.surfaces
.lock()
.insert(surface.id(), SurfaceInfo::new(surface, tx));
rx
}
pub fn drop_surface(&self, surface: &WlSurface) {
self.surfaces.lock().remove(&surface.id());
if let Some((_, pointer_focus)) = self.pointer.get() {
let mut pointer_focus = pointer_focus.lock();
if *pointer_focus == surface.id() {
*pointer_focus = ObjectId::null();
}
}
if let Some((_, keyboard_focus)) = self.keyboard.get() {
let mut keyboard_focus = keyboard_focus.lock();
if *keyboard_focus == surface.id() {
*keyboard_focus = ObjectId::null();
}
}
self.touches.lock().remove(&surface.id());
}
pub fn touch_down(&self, surface: &WlSurface, id: u32, position: Vector2<f32>) {
let Some(touch) = self.touch.get() else {return};
touch.down(
SERIAL_COUNTER.inc(),
0,
surface,
id as i32,
position.x as f64,
position.y as f64,
);
self.touches.lock().insert(surface.id(), id);
}
pub fn touch_move(&self, id: u32, position: Vector2<f32>) {
let Some(touch) = self.touch.get() else {return};
touch.motion(0, id as i32, position.x as f64, position.y as f64);
}
pub fn touch_up(&self, id: u32) {
let Some(touch) = self.touch.get() else {return};
touch.up(SERIAL_COUNTER.inc(), 0, id as i32);
let mut touches = self.touches.lock();
touches.retain(|_, tid| *tid != id);
}
pub fn reset_touches(&self) {
let Some(touch) = self.touch.get() else {return};
for (_, touch_id) in self.touches.lock().drain() {
touch.up(SERIAL_COUNTER.inc(), 0, touch_id as i32);
}
}
}
pub struct CursorInfo {
pub surface: Option<WlWeak<WlSurface>>,
pub surface: WlWeak<WlSurface>,
pub hotspot_x: i32,
pub hotspot_y: i32,
}
impl CursorInfo {
pub fn cursor_data(&self) -> Option<Geometry> {
let cursor_size = self.surface.as_ref()?.upgrade().ok()?.get_size()?;
let cursor_size = CoreSurface::from_wl_surface(&self.surface.upgrade().ok()?)?.size()?;
Some(Geometry {
origin: [self.hotspot_x, self.hotspot_y].into(),
size: cursor_size,
@@ -84,224 +473,134 @@ impl CursorInfo {
}
}
pub struct SeatWrapper {
wayland_state: Weak<Mutex<WaylandState>>,
cursor_info_tx: watch::Sender<CursorInfo>,
pub cursor_info_rx: watch::Receiver<CursorInfo>,
seat: Seat<WaylandState>,
touches: Mutex<FxHashMap<u32, WlWeak<WlSurface>>>,
}
impl SeatWrapper {
pub fn new(wayland_state: Weak<Mutex<WaylandState>>, seat: Seat<WaylandState>) -> Self {
let (cursor_info_tx, cursor_info_rx) = watch::channel(CursorInfo {
surface: None,
hotspot_x: 0,
hotspot_y: 0,
});
SeatWrapper {
wayland_state,
cursor_info_tx,
cursor_info_rx,
seat,
touches: Mutex::new(FxHashMap::default()),
}
}
pub fn unfocus(&self, surface: &WlSurface, state: &mut WaylandState) {
let pointer = self.seat.get_pointer().unwrap();
if pointer.current_focus() == Some(surface.clone()) {
pointer.motion(
state,
None,
&MotionEvent {
location: (0.0, 0.0).into(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
)
}
let keyboard = self.seat.get_keyboard().unwrap();
if keyboard.current_focus() == Some(surface.clone()) {
keyboard.set_focus(state, None, SERIAL_COUNTER.next_serial());
}
for (id, touch_surface) in self.touches.lock().iter() {
if touch_surface.id() == surface.id() {
self.touch_up(*id);
}
}
}
pub fn pointer_motion(&self, surface: WlSurface, position: Vector2<f32>) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let mut state = state.lock();
let Some(pointer) = self.seat.get_pointer() else {
return;
};
pointer.motion(
&mut state,
Some((surface, (0.0, 0.0).into())),
&MotionEvent {
location: (position.x as f64, position.y as f64).into(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
pointer.frame(&mut state);
}
pub fn pointer_button(&self, button: u32, pressed: bool) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let mut state = state.lock();
let Some(pointer) = self.seat.get_pointer() else {
return;
};
pointer.button(
&mut state,
&ButtonEvent {
button,
state: if pressed {
ButtonState::Pressed
} else {
ButtonState::Released
},
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
pointer.frame(&mut state);
}
pub fn pointer_scroll(
&self,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
impl GlobalDispatch<WlSeat, Arc<SeatData>, WaylandState> for WaylandState {
fn bind(
_state: &mut WaylandState,
_handle: &DisplayHandle,
_client: &Client,
resource: New<WlSeat>,
data: &Arc<SeatData>,
data_init: &mut DataInit<'_, WaylandState>,
) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let mut state = state.lock();
let Some(pointer) = self.seat.get_pointer() else {
return;
};
pointer.axis(
&mut state,
AxisFrame {
source: None,
relative_direction: (
AxisRelativeDirection::Identical,
AxisRelativeDirection::Identical,
),
time: 0,
axis: scroll_distance
.map(|d| (d.x as f64, d.y as f64))
.unwrap_or((0.0, 0.0)),
v120: scroll_steps.map(|d| ((d.x * 120.0) as i32, (d.y * 120.0) as i32)),
stop: (false, false),
},
);
pointer.frame(&mut state);
let resource = data_init.init(resource, data.clone());
if resource.version() >= EVT_NAME_SINCE {
resource.name(nanoid!());
}
pub fn keyboard_keys(&self, surface: WlSurface, keymap_id: u64, keys: Vec<i32>) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(keyboard) = self.seat.get_keyboard() else {
return;
};
let keymaps = KEYMAPS.lock();
let Some(keymap) = keymaps.get(KeyData::from_ffi(keymap_id).into()).cloned() else {
return;
};
keyboard.set_focus(
&mut state.lock(),
Some(surface),
SERIAL_COUNTER.next_serial(),
);
if keyboard
.set_keymap_from_string(&mut state.lock(), keymap)
.is_err()
{
return;
resource.capabilities(Capability::Pointer | Capability::Keyboard | Capability::Touch);
}
for key in keys {
keyboard.input(
&mut state.lock(),
key.unsigned_abs(),
if key > 0 {
KeyState::Pressed
} else {
KeyState::Released
},
SERIAL_COUNTER.next_serial(),
0,
|_, _, _| FilterResult::Forward::<()>,
);
fn can_view(client: Client, data: &Arc<SeatData>) -> bool {
let Some(seat_client) = data.client.get().cloned() else {return false};
client.id() == seat_client
}
}
pub fn touch_down(&self, surface: WlSurface, id: u32, position: Vector2<f32>) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(touch) = self.seat.get_touch() else {
return;
};
touch.down(
&mut state.lock(),
Some((surface, (0.0, 0.0).into())),
&DownEvent {
slot: Some(id).into(),
location: (position.x as f64, position.y as f64).into(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
touch.frame(&mut state.lock());
impl Dispatch<WlSeat, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlSeat,
request: wl_seat::Request,
data: &Arc<SeatData>,
_dh: &DisplayHandle,
data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_seat::Request::GetPointer { id } => {
let pointer = data_init.init(id, data.clone());
let _ = data.pointer.set((pointer, Mutex::new(ObjectId::null())));
}
pub fn touch_move(&self, id: u32, position: Vector2<f32>) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(surface) = self.touches.lock().get(&id).and_then(|c| c.upgrade().ok()) else {
return;
};
let Some(touch) = self.seat.get_touch() else {
return;
};
touch.motion(
&mut state.lock(),
Some((surface, (0.0, 0.0).into())),
&touch::MotionEvent {
slot: Some(id).into(),
location: (position.x as f64, position.y as f64).into(),
time: 0,
},
);
touch.frame(&mut state.lock());
wl_seat::Request::GetKeyboard { id } => {
let keyboard = data_init.init(id, data.clone());
if keyboard.version() >= wl_keyboard::EVT_REPEAT_INFO_SINCE {
keyboard.repeat_info(0, 0);
}
pub fn touch_up(&self, id: u32) {
let Some(state) = self.wayland_state.upgrade() else {
return;
};
let Some(touch) = self.seat.get_touch() else {
return;
};
touch.up(
&mut state.lock(),
&UpEvent {
slot: Some(id).into(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
touch.frame(&mut state.lock());
let _ = data.keyboard.set((keyboard, Mutex::new(ObjectId::null())));
}
pub fn reset_input(&self) {
for id in self.touches.lock().keys() {
self.touch_up(*id)
wl_seat::Request::GetTouch { id } => {
let _ = data.touch.set(data_init.init(id, data.clone()));
}
wl_seat::Request::Release => (),
_ => unreachable!(),
}
}
}
impl Dispatch<WlPointer, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlPointer,
request: wl_pointer::Request,
seat_data: &Arc<SeatData>,
dh: &DisplayHandle,
_data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_pointer::Request::SetCursor {
serial: _,
surface,
hotspot_x,
hotspot_y,
} => {
if let Some(surface) = surface.as_ref() {
CoreSurface::add_to(dh.clone(), surface, || (), |_| ());
compositor::with_states(surface, |data| {
if let Some(core_surface) = data.data_map.get::<Arc<CoreSurface>>() {
core_surface.set_material_offset(1);
}
})
}
let Some((_, focus)) = seat_data.pointer.get() else {return};
let focus = focus.lock();
let surfaces = seat_data.surfaces.lock();
let Some(surface_info) = surfaces.get(&focus) else {return};
let cursor_info = surface.map(|surface| CursorInfo {
surface: surface.downgrade(),
hotspot_x,
hotspot_y,
});
let _ = surface_info.cursor_sender.send_replace(cursor_info);
}
wl_pointer::Request::Release => (),
_ => unreachable!(),
}
}
}
impl Dispatch<WlKeyboard, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlKeyboard,
request: <WlKeyboard as Resource>::Request,
_data: &Arc<SeatData>,
_dh: &DisplayHandle,
_data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_keyboard::Request::Release => (),
_ => unreachable!(),
}
}
}
impl Dispatch<WlTouch, Arc<SeatData>, WaylandState> for WaylandState {
fn request(
_state: &mut WaylandState,
_client: &Client,
_resource: &WlTouch,
request: <WlTouch as Resource>::Request,
_data: &Arc<SeatData>,
_dh: &DisplayHandle,
_data_init: &mut DataInit<'_, WaylandState>,
) {
match request {
wl_touch::Request::Release => (),
_ => unreachable!(),
}
}
}

View File

@@ -1,28 +1,19 @@
use super::seat::SeatWrapper;
use crate::wayland::drm::wl_drm::WlDrm;
use crate::wayland::seat::SeatData;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use smithay::{
backend::{
allocator::{dmabuf::Dmabuf, Fourcc},
egl::EGLDevice,
renderer::gles::GlesRenderer,
},
backend::{allocator::dmabuf::Dmabuf, egl::EGLDevice, renderer::gles::GlesRenderer},
delegate_dmabuf, delegate_output, delegate_shm,
input::{keyboard::XkbConfig, SeatState},
output::{Mode, Output, Scale, Subpixel},
reexports::{
wayland_protocols::xdg::{
decoration::zv1::server::zxdg_decoration_manager_v1::ZxdgDecorationManagerV1,
shell::server::xdg_toplevel::WmCapabilities,
shell::server::xdg_wm_base::XdgWmBase,
},
wayland_protocols_misc::server_decoration::server::org_kde_kwin_server_decoration_manager::Mode as DecorationMode,
wayland_server::{
backend::{ClientData, ClientId, DisconnectReason},
protocol::{
wl_buffer::WlBuffer, wl_data_device_manager::WlDataDeviceManager,
wl_output::WlOutput,
},
protocol::{wl_buffer::WlBuffer, wl_data_device_manager::WlDataDeviceManager},
DisplayHandle,
},
},
@@ -32,24 +23,29 @@ use smithay::{
compositor::{CompositorClientState, CompositorState},
dmabuf::{
self, DmabufFeedback, DmabufFeedbackBuilder, DmabufGlobal, DmabufHandler, DmabufState,
ImportError,
},
output::OutputHandler,
shell::{
kde::decoration::KdeDecorationState,
xdg::{WmCapabilitySet, XdgShellState},
},
shell::kde::decoration::KdeDecorationState,
shm::{ShmHandler, ShmState},
},
};
use std::sync::Arc;
use std::sync::{Arc, Weak};
use tokio::sync::mpsc::UnboundedSender;
use tracing::{info, warn};
use super::DisplayWrapper;
pub struct ClientState {
pub pid: Option<i32>,
pub id: OnceCell<ClientId>,
pub compositor_state: CompositorClientState,
pub seat: Arc<SeatWrapper>,
pub display: Weak<DisplayWrapper>,
pub seat: Arc<SeatData>,
}
impl ClientState {
pub fn flush(&self) {
let Some(display) = self.display.upgrade() else {return};
let _ = display.flush_clients(self.id.get().cloned());
}
}
impl ClientData for ClientState {
fn initialized(&self, client_id: ClientId) {
@@ -66,16 +62,15 @@ impl ClientData for ClientState {
}
pub struct WaylandState {
pub weak_ref: Weak<Mutex<WaylandState>>,
pub display_handle: DisplayHandle,
pub compositor_state: CompositorState,
// pub xdg_activation_state: XdgActivationState,
pub kde_decoration_state: KdeDecorationState,
pub shm_state: ShmState,
dmabuf_state: (DmabufState, DmabufGlobal, Option<DmabufFeedback>),
pub drm_formats: Vec<Fourcc>,
pub dmabuf_tx: UnboundedSender<(Dmabuf, Option<dmabuf::ImportNotifier>)>,
pub seat_state: SeatState<Self>,
pub seat: Arc<SeatWrapper>,
pub xdg_shell: XdgShellState,
dmabuf_tx: UnboundedSender<Dmabuf>,
pub output: Output,
}
@@ -83,7 +78,7 @@ impl WaylandState {
pub fn new(
display_handle: DisplayHandle,
renderer: &GlesRenderer,
dmabuf_tx: UnboundedSender<(Dmabuf, Option<dmabuf::ImportNotifier>)>,
dmabuf_tx: UnboundedSender<Dmabuf>,
) -> Arc<Mutex<Self>> {
let compositor_state = CompositorState::new::<Self>(&display_handle);
// let xdg_activation_state = XdgActivationState::new::<Self, _>(&display_handle);
@@ -92,14 +87,13 @@ impl WaylandState {
let shm_state = ShmState::new::<Self>(&display_handle, vec![]);
let render_node = EGLDevice::device_for_display(renderer.egl_context().display())
.and_then(|device| device.try_get_render_node());
let dmabuf_formats = renderer
.egl_context()
.dmabuf_render_formats()
.iter()
.cloned()
.collect::<Vec<_>>();
let drm_formats = dmabuf_formats.iter().map(|f| f.code).collect();
let dmabuf_default_feedback = match render_node {
Ok(Some(node)) => DmabufFeedbackBuilder::new(node.dev_id(), dmabuf_formats.clone())
.build()
@@ -129,12 +123,6 @@ impl WaylandState {
(dmabuf_state, dmabuf_global, None)
};
let mut seat_state = SeatState::new();
let mut seat = seat_state.new_wl_seat(&display_handle, "seat0");
seat.add_pointer();
seat.add_keyboard(XkbConfig::default(), 200, 25).unwrap();
seat.add_touch();
let output = Output::new(
"1x".to_owned(),
smithay::output::PhysicalProperties {
@@ -146,7 +134,7 @@ impl WaylandState {
);
let _output_global = output.create_global::<Self>(&display_handle);
let mode = Mode {
size: (1024, 1024).into(),
size: (2048, 2048).into(),
refresh: 60000,
};
output.change_current_state(
@@ -156,32 +144,23 @@ impl WaylandState {
None,
);
output.set_preferred(mode);
let mut xdg_shell = XdgShellState::new::<Self>(&display_handle);
let mut capabilities = WmCapabilitySet::default();
capabilities.set(WmCapabilities::Maximize);
capabilities.set(WmCapabilities::Fullscreen);
capabilities.unset(WmCapabilities::Minimize);
capabilities.unset(WmCapabilities::WindowMenu);
xdg_shell.replace_capabilities(capabilities);
display_handle.create_global::<Self, WlDataDeviceManager, _>(3, ());
display_handle.create_global::<Self, XdgWmBase, _>(5, ());
display_handle.create_global::<Self, ZxdgDecorationManagerV1, _>(1, ());
display_handle.create_global::<Self, WlDrm, _>(2, ());
info!("Init Wayland compositor");
Arc::new_cyclic(|weak| {
Mutex::new(WaylandState {
weak_ref: weak.clone(),
display_handle,
compositor_state,
// xdg_activation_state,
kde_decoration_state,
shm_state,
drm_formats,
dmabuf_state,
dmabuf_tx,
seat_state,
seat: Arc::new(SeatWrapper::new(weak.clone(), seat)),
xdg_shell,
output,
})
})
@@ -209,14 +188,10 @@ impl DmabufHandler for WaylandState {
&mut self,
_global: &DmabufGlobal,
dmabuf: Dmabuf,
notifier: dmabuf::ImportNotifier,
) {
self.dmabuf_tx.send((dmabuf, Some(notifier))).unwrap();
) -> Result<(), dmabuf::ImportError> {
self.dmabuf_tx.send(dmabuf).map_err(|_| ImportError::Failed)
}
}
impl OutputHandler for WaylandState {
fn output_bound(&mut self, _output: Output, _wl_output: WlOutput) {}
}
delegate_dmabuf!(WaylandState);
delegate_shm!(WaylandState);
delegate_output!(WaylandState);

View File

@@ -1,39 +1,34 @@
use super::utils::WlSurfaceExt;
use super::state::WaylandState;
use crate::{
core::{delta::Delta, destroy_queue, registry::Registry},
nodes::{
drawable::{
model::{MaterialWrapper, ModelPart},
shaders::PANEL_SHADER_BYTES,
},
items::camera::TexWrapper,
},
nodes::drawable::{model::ModelPart, shaders::PANEL_SHADER_BYTES},
};
use mint::Vector2;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use send_wrapper::SendWrapper;
use smithay::{
backend::renderer::{
gles::{GlesRenderer, GlesTexture},
utils::{import_surface_tree, RendererSurfaceStateUserData},
utils::{import_surface_tree, on_commit_buffer_handler, RendererSurfaceStateUserData},
Renderer, Texture,
},
desktop::utils::send_frames_surface_tree,
output::Output,
reexports::wayland_server::{self, protocol::wl_surface::WlSurface, Resource},
reexports::wayland_server::{self, protocol::wl_surface::WlSurface, DisplayHandle, Resource},
wayland::compositor::{self, SurfaceData},
};
use std::{ffi::c_void, sync::Arc, time::Duration};
use stereokit_rust::{
material::{Material, Transparency},
shader::Shader,
tex::{Tex, TexAddress, TexFormat, TexSample, TexType},
util::Time,
use std::{cell::RefCell, ffi::c_void, sync::Arc, time::Duration};
use stereokit::{
Material, Shader, StereoKitDraw, Tex, TextureAddress, TextureFormat, TextureSample,
TextureType, Transparency,
};
pub static CORE_SURFACES: Registry<CoreSurface> = Registry::new();
pub struct CoreSurfaceData {
wl_tex: Option<SendWrapper<GlesTexture>>,
pub size: Vector2<u32>,
}
impl Drop for CoreSurfaceData {
fn drop(&mut self) {
@@ -42,133 +37,139 @@ impl Drop for CoreSurfaceData {
}
pub struct CoreSurface {
pub dh: DisplayHandle,
pub weak_surface: wayland_server::Weak<WlSurface>,
mapped_data: Mutex<Option<CoreSurfaceData>>,
sk_tex: OnceCell<Mutex<TexWrapper>>,
sk_mat: OnceCell<Mutex<MaterialWrapper>>,
sk_tex: OnceCell<Tex>,
sk_mat: OnceCell<Arc<Material>>,
material_offset: Mutex<Delta<u32>>,
on_mapped: Box<dyn Fn() + Send + Sync>,
on_commit: Box<dyn Fn(u32) + Send + Sync>,
pub pending_material_applications: Registry<ModelPart>,
}
impl CoreSurface {
pub fn add_to(surface: &WlSurface) {
let core_surface = CORE_SURFACES.add(CoreSurface {
pub fn add_to(
dh: DisplayHandle,
surface: &WlSurface,
on_mapped: impl Fn() + Send + Sync + 'static,
on_commit: impl Fn(u32) + Send + Sync + 'static,
) {
compositor::with_states(surface, |data| {
data.data_map.insert_if_missing_threadsafe(|| {
CORE_SURFACES.add(CoreSurface {
dh,
weak_surface: surface.downgrade(),
mapped_data: Mutex::new(None),
sk_tex: OnceCell::new(),
sk_mat: OnceCell::new(),
material_offset: Mutex::new(Delta::new(0)),
on_mapped: Box::new(on_mapped) as Box<dyn Fn() + Send + Sync>,
on_commit: Box::new(on_commit) as Box<dyn Fn(u32) + Send + Sync>,
pending_material_applications: Registry::new(),
})
});
surface.insert_data(core_surface);
});
}
pub fn commit(&self, count: u32) {
(self.on_commit)(count);
}
pub fn from_wl_surface(surf: &WlSurface) -> Option<Arc<CoreSurface>> {
surf.get_data()
compositor::with_states(surf, |data| {
data.data_map.get::<Arc<CoreSurface>>().cloned()
})
}
pub fn process(&self, renderer: &mut GlesRenderer) {
let Some(wl_surface) = self.wl_surface() else {
return;
};
pub fn process(&self, sk: &impl StereoKitDraw, renderer: &mut GlesRenderer) {
let Some(wl_surface) = self.wl_surface() else {return};
let sk_tex = self.sk_tex.get_or_init(|| {
Mutex::new(TexWrapper(Tex::new(
TexType::ImageNomips,
TexFormat::RGBA32Linear,
nanoid::nanoid!(),
)))
});
let sk_tex = self
.sk_tex
.get_or_init(|| sk.tex_create(TextureType::IMAGE_NO_MIPS, TextureFormat::RGBA32));
self.sk_mat.get_or_init(|| {
let shader = Shader::from_memory(PANEL_SHADER_BYTES).unwrap();
let shader = sk.shader_create_mem(&PANEL_SHADER_BYTES);
// let _ = renderer.with_context(|c| unsafe {
// shader_inject(c, &mut shader, SIMULA_VERT_STR, SIMULA_FRAG_STR)
// });
let mut mat = Material::new(shader, None);
mat.diffuse_tex(&sk_tex.lock().0);
mat.transparency(Transparency::Blend);
Mutex::new(MaterialWrapper(mat))
let mat = sk.material_create(shader.as_ref().unwrap_or(Shader::UI.as_ref()));
sk.material_set_texture(&mat, "diffuse", sk_tex.as_ref());
sk.material_set_transparency(&mat, Transparency::Blend);
Arc::new(mat)
});
// Let smithay handle buffer management (has to be done here as RendererSurfaceStates is not thread safe)
on_commit_buffer_handler::<WaylandState>(&wl_surface);
// Import all surface buffers into textures
if import_surface_tree(renderer, &wl_surface).is_err() {
return;
}
self.update_textures(renderer);
self.apply_surface_materials();
}
pub fn update_textures(&self, renderer: &mut GlesRenderer) {
let Some(wl_surface) = self.wl_surface() else {
return;
};
let mapped = wl_surface
.get_data_raw::<RendererSurfaceStateUserData, _, _>(|surface_states| {
surface_states.lock().unwrap().buffer().is_some()
})
.unwrap_or(false);
let mapped = compositor::with_states(&wl_surface, |data| {
data.data_map
.get::<RendererSurfaceStateUserData>()
.map(|surface_states| surface_states.borrow().buffer().is_some())
.unwrap_or(false)
});
if !mapped {
return;
}
let mut mapped_data = self.mapped_data.lock();
let Some(smithay_tex) = wl_surface
.get_data_raw::<RendererSurfaceStateUserData, _, _>(|surface_states| {
surface_states
.lock()
.unwrap()
let just_mapped = mapped_data.is_none();
self.with_states(|data| {
let Some(renderer_surface_state) = data
.data_map
.get::<RendererSurfaceStateUserData>()
.map(RefCell::borrow) else {return};
let Some(smithay_tex) = renderer_surface_state
.texture::<GlesRenderer>(renderer.id())
.cloned()
})
.flatten()
else {
return;
};
.cloned() else {return};
let Some(sk_tex) = self.sk_tex.get() else {
return;
};
let Some(sk_mat) = self.sk_mat.get() else {
return;
};
sk_tex
.lock()
.0
.set_native_surface(
let Some(sk_tex) = self.sk_tex.get() else {return};
let Some(sk_mat) = self.sk_mat.get() else {return};
unsafe {
sk.tex_set_surface(
sk_tex.as_ref(),
smithay_tex.tex_id() as usize as *mut c_void,
TexType::ImageNomips,
TextureType::IMAGE_NO_MIPS,
smithay::backend::renderer::gles::ffi::RGBA8.into(),
smithay_tex.width() as i32,
smithay_tex.height() as i32,
1,
false,
)
.sample_mode(TexSample::Point)
.address_mode(TexAddress::Clamp);
);
sk.tex_set_sample(sk_tex.as_ref(), TextureSample::Point);
sk.tex_set_address(sk_tex.as_ref(), TextureAddress::Clamp);
}
if let Some(material_offset) = self.material_offset.lock().delta() {
sk_mat.lock().0.queue_offset(*material_offset as i32);
sk.material_set_queue_offset(sk_mat.as_ref().as_ref(), *material_offset as i32);
}
let Some(surface_size) = renderer_surface_state.surface_size() else {return};
let new_mapped_data = CoreSurfaceData {
size: Vector2::from([surface_size.w as u32, surface_size.h as u32]),
wl_tex: Some(SendWrapper::new(smithay_tex)),
};
*mapped_data = Some(new_mapped_data);
});
drop(mapped_data);
if just_mapped {
(self.on_mapped)();
}
self.apply_surface_materials();
}
pub fn frame(&self, output: Output) {
let Some(wl_surface) = self.wl_surface() else {
return;
};
pub fn frame(&self, sk: &impl StereoKitDraw, output: Output) {
let Some(wl_surface) = self.wl_surface() else {return};
send_frames_surface_tree(
&wl_surface,
&output,
Duration::from_secs_f64(Time::get_total_unscaled()),
Duration::from_secs_f64(sk.time_get()),
None,
|_, _| Some(output.clone()),
);
@@ -184,9 +185,8 @@ impl CoreSurface {
fn apply_surface_materials(&self) {
if let Some(sk_mat) = self.sk_mat.get() {
let sk_mat = sk_mat.lock();
for model_node in self.pending_material_applications.get_valid_contents() {
model_node.replace_material_now(&sk_mat.0);
model_node.replace_material(sk_mat.clone());
}
self.pending_material_applications.clear();
}
@@ -195,6 +195,18 @@ impl CoreSurface {
pub fn wl_surface(&self) -> Option<WlSurface> {
self.weak_surface.upgrade().ok()
}
pub fn with_states<F, T>(&self, f: F) -> Option<T>
where
F: FnOnce(&SurfaceData) -> T,
{
self.wl_surface()
.map(|wl_surface| compositor::with_states(&wl_surface, f))
}
pub fn size(&self) -> Option<Vector2<u32>> {
self.mapped_data.lock().as_ref().map(|d| d.size)
}
}
impl Drop for CoreSurface {
fn drop(&mut self) {

View File

@@ -1,121 +0,0 @@
use mint::Vector2;
use parking_lot::Mutex;
use smithay::{
backend::renderer::utils::RendererSurfaceStateUserData,
reexports::wayland_server::protocol::wl_surface::WlSurface,
wayland::{
compositor,
shell::xdg::{SurfaceCachedState, XdgToplevelSurfaceData},
},
};
use crate::nodes::items::panel::{ChildInfo, Geometry, ToplevelInfo};
use super::xdg_shell::surface_panel_item;
pub trait WlSurfaceExt {
fn insert_data<T: Send + Sync + 'static>(&self, data: T) -> bool;
fn get_data<T: Send + Sync + Clone + 'static>(&self) -> Option<T>;
fn get_data_raw<T: Send + Sync + 'static, O, F: FnOnce(&T) -> O>(&self, f: F) -> Option<O>;
fn get_current_surface_state(&self) -> SurfaceCachedState;
fn get_pending_surface_state(&self) -> SurfaceCachedState;
fn get_size(&self) -> Option<Vector2<u32>>;
fn get_geometry(&self) -> Option<Geometry>;
}
impl WlSurfaceExt for WlSurface {
fn insert_data<T: Send + Sync + 'static>(&self, data: T) -> bool {
compositor::with_states(self, |d| {
d.data_map.insert_if_missing_threadsafe(move || data)
})
}
fn get_data<T: Send + Sync + Clone + 'static>(&self) -> Option<T> {
compositor::with_states(self, |d| d.data_map.get::<T>().cloned())
}
fn get_data_raw<T: Send + Sync + 'static, O, F: FnOnce(&T) -> O>(&self, f: F) -> Option<O> {
compositor::with_states(self, |d| Some((f)(d.data_map.get::<T>()?)))
}
fn get_current_surface_state(&self) -> SurfaceCachedState {
compositor::with_states(self, |states| {
*states.cached_state.get::<SurfaceCachedState>().current()
})
}
fn get_pending_surface_state(&self) -> SurfaceCachedState {
compositor::with_states(self, |states| {
*states.cached_state.get::<SurfaceCachedState>().pending()
})
}
fn get_size(&self) -> Option<Vector2<u32>> {
self.get_data_raw::<RendererSurfaceStateUserData, _, _>(|surface_states| {
surface_states.lock().unwrap().surface_size()
})
.flatten()
.map(|size| Vector2::from([size.w as u32, size.h as u32]))
}
fn get_geometry(&self) -> Option<Geometry> {
self.get_current_surface_state().geometry.map(|r| r.into())
}
}
pub trait ToplevelInfoExt {
fn get_toplevel_info(&self) -> Option<ToplevelInfo>;
fn with_toplevel_info<O, F: FnOnce(&mut ToplevelInfo) -> O>(&self, f: F) -> Option<O>;
fn get_parent(&self) -> Option<u64>;
fn get_app_id(&self) -> Option<String>;
fn get_title(&self) -> Option<String>;
fn min_size(&self) -> Option<Vector2<u32>>;
fn max_size(&self) -> Option<Vector2<u32>>;
}
impl ToplevelInfoExt for WlSurface {
fn get_toplevel_info(&self) -> Option<ToplevelInfo> {
self.get_data_raw::<Mutex<ToplevelInfo>, _, _>(|c| c.lock().clone())
}
fn with_toplevel_info<O, F: FnOnce(&mut ToplevelInfo) -> O>(&self, f: F) -> Option<O> {
self.get_data_raw::<Mutex<ToplevelInfo>, _, _>(|r| (f)(&mut r.lock()))
}
fn get_parent(&self) -> Option<u64> {
self.get_data_raw::<XdgToplevelSurfaceData, _, _>(|d| d.lock().unwrap().parent.clone())
.flatten()
.and_then(|p| surface_panel_item(&p))
.and_then(|p| p.node.upgrade())
.map(|p| p.get_id())
}
fn get_app_id(&self) -> Option<String> {
self.get_data_raw::<XdgToplevelSurfaceData, _, _>(|d| d.lock().ok()?.app_id.clone())
.flatten()
}
fn get_title(&self) -> Option<String> {
self.get_data_raw::<XdgToplevelSurfaceData, _, _>(|d| d.lock().ok()?.title.clone())
.flatten()
}
fn min_size(&self) -> Option<Vector2<u32>> {
let state = self.get_pending_surface_state();
let size = state.min_size;
if size.w == 0 && size.h == 0 {
None
} else {
Some(Vector2::from([size.w as u32, size.h as u32]))
}
}
fn max_size(&self) -> Option<Vector2<u32>> {
let state = self.get_pending_surface_state();
let size = state.max_size;
if size.w == 0 && size.h == 0 {
None
} else {
Some(Vector2::from([size.w as u32, size.h as u32]))
}
}
}
pub trait ChildInfoExt {
fn get_child_info(&self) -> Option<ChildInfo>;
fn with_child_info<O, F: FnOnce(&mut ChildInfo) -> O>(&self, f: F) -> Option<O>;
}
impl ChildInfoExt for WlSurface {
fn get_child_info(&self) -> Option<ChildInfo> {
self.get_data_raw::<Mutex<ChildInfo>, _, _>(|c| c.lock().clone())
}
fn with_child_info<O, F: FnOnce(&mut ChildInfo) -> O>(&self, f: F) -> Option<O> {
self.get_data_raw::<Mutex<ChildInfo>, _, _>(|r| (f)(&mut r.lock()))
}
}

View File

@@ -1,189 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<protocol name="drm">
<copyright>
Copyright © 2008-2011 Kristian Høgsberg
Copyright © 2010-2011 Intel Corporation
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
without fee, provided that\n the above copyright notice appear in
all copies and that both that copyright notice and this permission
notice appear in supporting documentation, and that the name of
the copyright holders not be used in advertising or publicity
pertaining to distribution of the software without specific,
written prior permission. The copyright holders make no
representations about the suitability of this software for any
purpose. It is provided "as is" without express or implied
warranty.
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
</copyright>
<!-- drm support. This object is created by the server and published
using the display's global event. -->
<interface name="wl_drm" version="2">
<enum name="error">
<entry name="authenticate_fail" value="0" />
<entry name="invalid_format" value="1" />
<entry name="invalid_name" value="2" />
</enum>
<enum name="format">
<!-- The drm format codes match the #defines in drm_fourcc.h.
The formats actually supported by the compositor will be
reported by the format event. New codes must not be added,
unless directly taken from drm_fourcc.h. -->
<entry name="c8" value="0x20203843" />
<entry name="rgb332" value="0x38424752" />
<entry name="bgr233" value="0x38524742" />
<entry name="xrgb4444" value="0x32315258" />
<entry name="xbgr4444" value="0x32314258" />
<entry name="rgbx4444" value="0x32315852" />
<entry name="bgrx4444" value="0x32315842" />
<entry name="argb4444" value="0x32315241" />
<entry name="abgr4444" value="0x32314241" />
<entry name="rgba4444" value="0x32314152" />
<entry name="bgra4444" value="0x32314142" />
<entry name="xrgb1555" value="0x35315258" />
<entry name="xbgr1555" value="0x35314258" />
<entry name="rgbx5551" value="0x35315852" />
<entry name="bgrx5551" value="0x35315842" />
<entry name="argb1555" value="0x35315241" />
<entry name="abgr1555" value="0x35314241" />
<entry name="rgba5551" value="0x35314152" />
<entry name="bgra5551" value="0x35314142" />
<entry name="rgb565" value="0x36314752" />
<entry name="bgr565" value="0x36314742" />
<entry name="rgb888" value="0x34324752" />
<entry name="bgr888" value="0x34324742" />
<entry name="xrgb8888" value="0x34325258" />
<entry name="xbgr8888" value="0x34324258" />
<entry name="rgbx8888" value="0x34325852" />
<entry name="bgrx8888" value="0x34325842" />
<entry name="argb8888" value="0x34325241" />
<entry name="abgr8888" value="0x34324241" />
<entry name="rgba8888" value="0x34324152" />
<entry name="bgra8888" value="0x34324142" />
<entry name="xrgb2101010" value="0x30335258" />
<entry name="xbgr2101010" value="0x30334258" />
<entry name="rgbx1010102" value="0x30335852" />
<entry name="bgrx1010102" value="0x30335842" />
<entry name="argb2101010" value="0x30335241" />
<entry name="abgr2101010" value="0x30334241" />
<entry name="rgba1010102" value="0x30334152" />
<entry name="bgra1010102" value="0x30334142" />
<entry name="yuyv" value="0x56595559" />
<entry name="yvyu" value="0x55595659" />
<entry name="uyvy" value="0x59565955" />
<entry name="vyuy" value="0x59555956" />
<entry name="ayuv" value="0x56555941" />
<entry name="xyuv8888" value="0x56555958" />
<entry name="nv12" value="0x3231564e" />
<entry name="nv21" value="0x3132564e" />
<entry name="nv16" value="0x3631564e" />
<entry name="nv61" value="0x3136564e" />
<entry name="yuv410" value="0x39565559" />
<entry name="yvu410" value="0x39555659" />
<entry name="yuv411" value="0x31315559" />
<entry name="yvu411" value="0x31315659" />
<entry name="yuv420" value="0x32315559" />
<entry name="yvu420" value="0x32315659" />
<entry name="yuv422" value="0x36315559" />
<entry name="yvu422" value="0x36315659" />
<entry name="yuv444" value="0x34325559" />
<entry name="yvu444" value="0x34325659" />
<entry name="abgr16f" value="0x48344241" />
<entry name="xbgr16f" value="0x48344258" />
</enum>
<!-- Call this request with the magic received from drmGetMagic().
It will be passed on to the drmAuthMagic() or
DRIAuthConnection() call. This authentication must be
completed before create_buffer could be used. -->
<request name="authenticate">
<arg name="id" type="uint" />
</request>
<!-- Create a wayland buffer for the named DRM buffer. The DRM
surface must have a name using the flink ioctl -->
<request name="create_buffer">
<arg name="id" type="new_id" interface="wl_buffer" />
<arg name="name" type="uint" />
<arg name="width" type="int" />
<arg name="height" type="int" />
<arg name="stride" type="uint" />
<arg name="format" type="uint" />
</request>
<!-- Create a wayland buffer for the named DRM buffer. The DRM
surface must have a name using the flink ioctl -->
<request name="create_planar_buffer">
<arg name="id" type="new_id" interface="wl_buffer" />
<arg name="name" type="uint" />
<arg name="width" type="int" />
<arg name="height" type="int" />
<arg name="format" type="uint" />
<arg name="offset0" type="int" />
<arg name="stride0" type="int" />
<arg name="offset1" type="int" />
<arg name="stride1" type="int" />
<arg name="offset2" type="int" />
<arg name="stride2" type="int" />
</request>
<!-- Notification of the path of the drm device which is used by
the server. The client should use this device for creating
local buffers. Only buffers created from this device should
be be passed to the server using this drm object's
create_buffer request. -->
<event name="device">
<arg name="name" type="string" />
</event>
<event name="format">
<arg name="format" type="uint" />
</event>
<!-- Raised if the authenticate request succeeded -->
<event name="authenticated" />
<enum name="capability" since="2">
<description summary="wl_drm capability bitmask">
Bitmask of capabilities.
</description>
<entry name="prime" value="1" summary="wl_drm prime available" />
</enum>
<event name="capabilities">
<arg name="value" type="uint" />
</event>
<!-- Version 2 additions -->
<!-- Create a wayland buffer for the prime fd. Use for regular and planar
buffers. Pass 0 for offset and stride for unused planes. -->
<request name="create_prime_buffer" since="2">
<arg name="id" type="new_id" interface="wl_buffer" />
<arg name="name" type="fd" />
<arg name="width" type="int" />
<arg name="height" type="int" />
<arg name="format" type="uint" />
<arg name="offset0" type="int" />
<arg name="stride0" type="int" />
<arg name="offset1" type="int" />
<arg name="stride1" type="int" />
<arg name="offset2" type="int" />
<arg name="stride2" type="int" />
</request>
</interface>
</protocol>

File diff suppressed because it is too large Load Diff

437
src/wayland/xwayland.rs Normal file
View File

@@ -0,0 +1,437 @@
use super::{
seat::{KeyboardEvent, PointerEvent, SeatData},
state::ClientState,
};
use crate::{
nodes::{
data::KEYMAPS,
drawable::model::ModelPart,
items::panel::{Backend, Geometry, PanelItem, PanelItemInitData, SurfaceID, ToplevelInfo},
},
wayland::surface::CoreSurface,
};
use color_eyre::eyre::Result;
use mint::Vector2;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use smithay::{
reexports::{
calloop::{EventLoop, LoopSignal},
wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle, Resource},
x11rb::protocol::xproto::Window,
},
utils::{Logical, Rectangle},
wayland::compositor,
xwayland::{
xwm::{Reorder, ResizeEdge, XwmId},
X11Surface, X11Wm, XWayland, XWaylandEvent, XwmHandler,
},
};
use std::{ffi::OsStr, iter::empty, sync::Arc, time::Duration};
use tokio::sync::oneshot;
use tracing::debug;
pub static DISPLAY: OnceCell<String> = OnceCell::new();
pub struct XWaylandState {
pub display: u32,
event_loop_signal: LoopSignal,
}
impl XWaylandState {
pub fn create(dh: &DisplayHandle) -> Result<Self> {
let dh = dh.clone();
let (tx, rx) = oneshot::channel();
std::thread::spawn(move || {
let mut event_loop: EventLoop<XWaylandHandler> = EventLoop::try_new()?;
let (xwayland, connection) = XWayland::new(&dh);
let handle = event_loop.handle();
event_loop
.handle()
.insert_source(connection, {
let dh = dh.clone();
move |event, _, handler| match event {
XWaylandEvent::Ready {
connection,
client,
client_fd: _,
display: _,
} => {
handler.seat = client.get_data::<ClientState>().map(|s| s.seat.clone());
handler.wm =
X11Wm::start_wm(handle.clone(), dh.clone(), connection, client)
.ok();
}
XWaylandEvent::Exited => (),
}
})
.map_err(|e| e.error)?;
let display = xwayland.start(
event_loop.handle(),
None,
empty::<(&OsStr, &OsStr)>(),
true,
|_| (),
)?;
let _ = tx.send(XWaylandState {
display,
event_loop_signal: event_loop.get_signal(),
});
let mut handler = XWaylandHandler {
wayland_display_handle: dh,
wm: None,
seat: None,
};
event_loop.run(Duration::from_millis(100), &mut handler, |_| ())
});
let state = rx.blocking_recv()?;
let _ = DISPLAY.set(format!(":{}", state.display));
Ok(state)
}
}
impl Drop for XWaylandState {
fn drop(&mut self) {
self.event_loop_signal.stop();
}
}
struct XWaylandHandler {
wayland_display_handle: DisplayHandle,
wm: Option<X11Wm>,
seat: Option<Arc<SeatData>>,
}
impl XWaylandHandler {
fn panel_item(&self, window: &X11Surface) -> Option<Arc<PanelItem<X11Backend>>> {
compositor::with_states(&window.wl_surface()?, |s| {
s.data_map.get::<Arc<PanelItem<X11Backend>>>().cloned()
})
}
}
impl XwmHandler for XWaylandHandler {
fn xwm_state(&mut self, _xwm: XwmId) -> &mut X11Wm {
self.wm.as_mut().unwrap()
}
fn new_window(&mut self, _xwm: XwmId, window: X11Surface) {
debug!(?window, "New X window");
}
fn new_override_redirect_window(&mut self, _xwm: XwmId, window: X11Surface) {
debug!(?window, "New X override redirect window");
}
fn map_window_request(&mut self, _xwm: XwmId, window: X11Surface) {
debug!(?window, "X map window request");
window.set_mapped(true).unwrap();
}
fn map_window_notify(&mut self, _xwm: XwmId, window: X11Surface) {
debug!(?window, "X map window notify");
let _ = window.set_maximized(true);
let dh = self.wayland_display_handle.clone();
let seat = self.seat.clone().unwrap();
CoreSurface::add_to(
self.wayland_display_handle.clone(),
&window.wl_surface().unwrap(),
{
let window = window.clone();
move || {
let Some(wl_surface) = window.wl_surface() else {return};
let seat = seat.clone();
window.user_data().insert_if_missing_threadsafe(|| {
let panel_item = PanelItem::create(
Box::new(X11Backend {
toplevel_parent: None,
toplevel: window.clone(),
seat,
_pointer_grab: Mutex::new(None),
_keyboard_grab: Mutex::new(None),
}),
wl_surface
.client()
.and_then(|c| c.get_credentials(&dh).ok())
.map(|c| c.pid),
);
panel_item
});
}
},
move |_| {
let Some(panel_item) = window.user_data().get::<Arc<PanelItem<X11Backend>>>() else {return};
panel_item.toplevel_size_changed(
[
window.geometry().size.w as u32,
window.geometry().size.h as u32,
]
.into(),
);
},
);
}
fn mapped_override_redirect_window(&mut self, _xwm: XwmId, window: X11Surface) {
debug!(?window, "X map override redirect window");
}
fn unmapped_window(&mut self, _xwm: XwmId, window: X11Surface) {
debug!(?window, "Unmap X window");
}
fn destroyed_window(&mut self, _xwm: XwmId, window: X11Surface) {
debug!(?window, "Destroy X window");
}
fn configure_request(
&mut self,
_xwm: XwmId,
window: X11Surface,
x: Option<i32>,
y: Option<i32>,
w: Option<u32>,
h: Option<u32>,
reorder: Option<Reorder>,
) {
debug!(?window, x, y, w, h, ?reorder, "Configure X window");
}
fn configure_notify(
&mut self,
_xwm: XwmId,
window: X11Surface,
geometry: Rectangle<i32, Logical>,
above: Option<Window>,
) {
debug!(?window, ?geometry, above, "Configure X window");
}
fn move_request(&mut self, _xwm: XwmId, window: X11Surface, button: u32) {
let Some(panel_item) = self.panel_item(&window) else {return};
debug!(?window, button, "X window requests move");
panel_item.toplevel_move_request();
}
fn resize_request(
&mut self,
_xwm: XwmId,
window: X11Surface,
button: u32,
resize_edge: ResizeEdge,
) {
let Some(panel_item) = self.panel_item(&window) else {return};
debug!(?window, button, ?resize_edge, "X window requests resize");
let (up, down, left, right) = match resize_edge {
ResizeEdge::Top => (true, false, false, false),
ResizeEdge::Bottom => (false, true, false, false),
ResizeEdge::Left => (false, false, true, false),
ResizeEdge::TopLeft => (true, false, true, false),
ResizeEdge::BottomLeft => (false, true, true, false),
ResizeEdge::Right => (false, false, false, true),
ResizeEdge::TopRight => (true, false, false, true),
ResizeEdge::BottomRight => (false, true, false, true),
// _ => (false, false, false, false),
};
panel_item.toplevel_resize_request(up, down, left, right)
}
fn fullscreen_request(&mut self, _xwm: XwmId, window: X11Surface) {
let _ = window.set_fullscreen(true);
let Some(panel_item) = self.panel_item(&window) else {return};
panel_item.toplevel_fullscreen_active(true);
}
fn unfullscreen_request(&mut self, _xwm: XwmId, window: X11Surface) {
let _ = window.set_fullscreen(false);
let Some(panel_item) = self.panel_item(&window) else {return};
panel_item.toplevel_fullscreen_active(true);
}
}
pub struct X11Backend {
pub toplevel_parent: Option<X11Surface>,
pub toplevel: X11Surface,
pub seat: Arc<SeatData>,
_pointer_grab: Mutex<Option<SurfaceID>>,
_keyboard_grab: Mutex<Option<SurfaceID>>,
}
impl X11Backend {
fn wl_surface_from_id(&self, id: &SurfaceID) -> Option<WlSurface> {
match id {
SurfaceID::Cursor => None,
SurfaceID::Toplevel => self.toplevel.wl_surface(),
SurfaceID::Child(_) => None,
}
}
// fn flush_client(&self) {
// let Some(client) = self.toplevel.wl_surface().and_then(|s| s.client()) else {return};
// if let Some(client_state) = client.get_data::<ClientState>() {
// client_state.flush();
// }
// }
}
impl Backend for X11Backend {
// fn start_data(&self, id: &str) -> Result<Message> {
// let size = (
// self.toplevel.geometry().size.w as u32,
// self.toplevel.geometry().size.h as u32,
// );
// let toplevel_state = (
// None::<String>,
// self.toplevel.title(),
// None::<String>,
// (
// self.toplevel.geometry().size.w as u32,
// self.toplevel.geometry().size.h as u32,
// ),
// self.toplevel.min_size().map(|s| (s.w as u32, s.h as u32)),
// self.toplevel.max_size().map(|s| (s.w as u32, s.w as u32)),
// ((0_i32, 0_i32), size),
// vec![0_u32; 0],
// );
// let info = (
// None::<(Vector2<u32>, Vector2<i32>)>,
// toplevel_state,
// Vec::<PopupData>::new(),
// None::<SurfaceID>,
// None::<SurfaceID>,
// );
// Ok(serialize((id, info))?.into())
// }
// fn serialize_toplevel(&self) -> Result<Message> {
// let toplevel_state = (
// None::<String>,
// self.toplevel.title(),
// None::<String>,
// (
// self.toplevel.geometry().size.w,
// self.toplevel.geometry().size.h,
// ),
// self.toplevel.min_size().map(|s| (s.w, s.h)),
// self.toplevel.max_size().map(|s| (s.w, s.w)),
// );
// let data = serialize(&toplevel_state)?;
// Ok(data.into())
// }
// fn set_toplevel_capabilities(&self, _capabilities: Vec<u8>) {}
// fn set_toplevel_size(
// &self,
// size: Option<Vector2<u32>>,
// states: Vec<u32>,
// _bounds: Option<Vector2<u32>>,
// ) {
// let _ = self.toplevel.configure(
// size.map(|s| Rectangle::from_loc_and_size((0, 0), (s.x as i32, s.y as i32))),
// );
// let _ = self.toplevel.set_maximized(states.contains(&1));
// }
fn start_data(&self) -> Result<PanelItemInitData> {
Ok(PanelItemInitData {
cursor: None,
toplevel: ToplevelInfo {
parent: None,
title: Some(self.toplevel.title()),
app_id: Some(self.toplevel.instance()),
size: [
self.toplevel.geometry().size.w as u32,
self.toplevel.geometry().size.h as u32,
]
.into(),
min_size: self
.toplevel
.min_size()
.map(|s| [s.w as u32, s.h as u32].into()),
max_size: self
.toplevel
.max_size()
.map(|s| [s.w as u32, s.h as u32].into()),
logical_rectangle: Geometry {
origin: [0, 0].into(),
size: [
self.toplevel.geometry().size.w as u32,
self.toplevel.geometry().size.h as u32,
]
.into(),
},
},
children: FxHashMap::default(),
pointer_grab: self._pointer_grab.lock().clone(),
keyboard_grab: self._keyboard_grab.lock().clone(),
})
}
fn close_toplevel(&self) {}
fn auto_size_toplevel(&self) {
let _ = self.toplevel.configure(None);
}
fn set_toplevel_size(&self, size: Vector2<u32>) {
let _ = self.toplevel.configure(Some(Rectangle {
loc: self.toplevel.geometry().loc,
size: (size.x as i32, size.y as i32).into(),
}));
}
fn set_toplevel_focused_visuals(&self, focused: bool) {
let _ = self.toplevel.set_activated(focused);
}
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>) {
let Some(wl_surface) = self.wl_surface_from_id(&surface) else {return};
let Some(core_surface) = CoreSurface::from_wl_surface(&wl_surface) else {return};
core_surface.apply_material(model_part);
}
fn pointer_motion(&self, surface: &SurfaceID, position: Vector2<f32>) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat
.pointer_event(&surface, PointerEvent::Motion(position));
}
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat.pointer_event(
&surface,
PointerEvent::Button {
button,
state: if pressed { 1 } else { 0 },
},
)
}
fn pointer_scroll(
&self,
surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
self.seat.pointer_event(
&surface,
PointerEvent::Scroll {
axis_continuous: scroll_distance,
axis_discrete: scroll_steps,
},
)
}
fn keyboard_keys(&self, surface: &SurfaceID, keymap_id: &str, keys: Vec<i32>) {
let Some(surface) = self.wl_surface_from_id(surface) else {return};
let keymaps = KEYMAPS.lock();
let Some(keymap) = keymaps.get(keymap_id).cloned() else {return};
if self.seat.set_keymap(keymap, vec![surface.clone()]).is_err() {
return;
}
for key in keys {
self.seat.keyboard_event(
&surface,
KeyboardEvent::Key {
key: key.abs() as u32,
state: if key < 0 { 1 } else { 0 },
},
);
}
}
}