289 Commits

Author SHA1 Message Date
UnderSampled
c6bc1f3ee8 Add support for specifying colorspace for Camera render 2023-10-14 12:28:27 -04:00
UnderSampled
27d8eb5f51 Merge branch 'develop' into camera-items 2023-10-11 00:22:48 -04:00
Nova
5c8563f165 fix(pointer): proper distance 2023-10-08 19:18:51 -04:00
Nova
98e2740116 feat: optimization 2023-10-08 18:44:52 -04:00
Nova
838ed9cbc0 fix(data): lesser key with empty vector being treated as different than typed vector 2023-10-07 13:38:06 -04:00
Nova
2f575954e9 fix: cargo.lock 2023-10-06 11:59:13 -04:00
UnderSampled
828a298476 Specify sRGB for Camera render texture 2023-10-06 11:59:13 -04:00
Nova
9058592ce1 fix(camera item): swap camera/projection matrix 2023-10-06 11:59:13 -04:00
Nova
c96eb14235 refactor(camera item): add todo warning 2023-10-06 11:59:13 -04:00
Nova
6fc1bb2afa refactor(camera item): pipe messageresponsesender through 2023-10-06 11:59:13 -04:00
UnderSampled
1ee485f3c5 Move BufferInfo to (experimental) Core 2023-10-06 11:59:13 -04:00
UnderSampled
9c62f4fd24 Import Dmabufs into CameraItems during render call. Consider replacing with a separate import_buffers call, or create buffers locally and expose export_buffers (slightly less state required) if this is too slow. 2023-10-06 11:58:28 -04:00
UnderSampled
a1f07f9260 Add camera render code for client buffers 2023-10-06 11:58:18 -04:00
UnderSampled
cd5fc51e98 Begin reworking camera items to accept external buffers and render requests 2023-10-06 11:58:18 -04:00
Nova
12328ef1e2 remove: sk.kmp 2023-10-01 21:54:56 -04:00
Nova
d1a67296fc fix: scroll 2023-10-01 21:47:13 -04:00
Nova
0d11a9ff03 fix(wayland): don't log key events :p 2023-10-01 01:35:52 -04:00
Nova
c35e44565f fix(wayland): keyboard input 2023-10-01 01:35:04 -04:00
Nova
a15045bba8 fix: use core version on git 2023-10-01 00:40:05 -04:00
Nova
13b9509d90 feat: proper ctrl+c stop 2023-09-29 00:26:53 -04:00
Nova
68d3fc309b feat: save client states on sigint 2023-09-28 12:08:45 -04:00
Nova
2f5584d545 feat(state): save state to ~/.local/state/stardust/<uid> on graceful disconnect 2023-09-28 10:31:23 -04:00
Nova
cb7f3ef4ac feat: client state (save/restore) 2023-09-28 09:55:45 -04:00
Nova
7095e1df84 refactor(core): remove dashmap 2023-09-28 01:30:26 -04:00
Nova
ee8f789f74 feat(suis/hand): distance per joint 2023-09-27 01:16:44 -04:00
Nova
1519acc799 feat: upgrade smithay 2023-09-25 22:38:00 -04:00
Nova
1d90657def feat(wayland): touch support 2023-09-24 11:44:26 -04:00
Nova
cf6285abe0 fix(objects/input): disable_controller still lets hands exist 2023-09-24 11:44:16 -04:00
Nova
9ae8efb9d6 fix(item): remove acceptor arg from release 2023-09-16 13:53:15 -04:00
Nova
6304541985 fix(panel): remove start data local signal 2023-09-16 13:52:53 -04:00
Nova
1babfdf10d fix(wayland): don't clone topleveldata 2023-09-16 13:52:31 -04:00
Nova
218089a21d fix(main): don't enable eye pointer for flatscreen mode with hands 2023-09-16 04:05:34 -04:00
Nova
120b0a246e refactor(wayland/seat): boolean for keypress instead of u32 2023-09-08 20:23:40 -04:00
Nova
a5b1370c3e fix(flake.lock): update flatland 2023-09-08 12:31:10 -04:00
Nova
c9edcaf281 fix(panel): remove unnecessary inverse global transform on startup settings 2023-09-08 12:28:55 -04:00
Nova
ce8e943c1f fix(flake.lock): update flatland 2023-09-08 00:37:15 -04:00
Nova
0dc5b1a92f feat: version bump 2023-09-04 17:12:42 -04:00
Nova
93d35e17e6 refactor: disable xwayland by default 2023-09-04 13:18:06 -04:00
Nova
b2c4e8e72c fix(xdg_shell): indicate fullscreen active 2023-09-04 13:17:48 -04:00
Nova
52af8095d6 fix(wayland): remove unwraps 2023-09-04 12:15:48 -04:00
Nova
102fc2ef79 fix(object/mouse pointer): update keyboard protocol 2023-09-04 11:40:44 -04:00
Nova
9042a004d3 fix(wayland): no more external dmabufs 2023-09-03 17:55:22 -04:00
Nova
5360230ca7 fix(wayland): closing toplevels 2023-09-03 11:02:42 -04:00
Nova
a4d3ec537f fix(wayland): new API 2023-09-03 10:38:31 -04:00
Nova
ba3faf2c76 feat(wayland+xwayland): initial window setup 2023-09-03 10:38:31 -04:00
Nova
aa3c892f39 refactor(panel item): nuke unnecessary functions 2023-09-03 10:38:31 -04:00
Nova
de0295fbf8 refactor: panel items 2023-09-03 10:38:31 -04:00
Nova
10034cdab2 feat: async methods 2023-09-02 19:49:53 -04:00
Stephen Christie
faf6a8f22a feat: Start converting method calls to async 2023-08-27 17:11:20 -04:00
matthewcroughan
821e4ae499 nix: refactor
- Remove unnecessary fenix input
- Remove unnecessary arguments to buildRustPackage
- Remove obsolete/unnecessary hacks
- Minimize code duplication and maximize re-use by using flake.parts
- Split out stardust-xr-server derivation into its own nix file in nix/stardust-xr-server
- Automatically get name of package from Cargo.toml
- Advertise support for riscv64-linux in flake outputs
2023-08-24 14:39:14 +01:00
Nova
38709f5eaf fix(data): ignore types for masks if one is null 2023-08-23 13:57:42 -04:00
Nova
601a140a70 fix: panel items not dropping on toplevel close 2023-08-14 03:05:22 -04:00
matthewcroughan
4976c1ce4f nix: add new runtime dependencies, xwayland and bash 2023-08-08 07:15:48 +01:00
matthewcroughan
d3e558c2b4 flake.lock: Update
Flake lock file updates:

• Updated input 'fenix':
    'github:nix-community/fenix/5816c7bbcc385d2e65877631497df3f7d66b354a' (2023-05-11)
  → 'github:nix-community/fenix/bd0c7ee0836a814751c3fcf66eaadfbe1a35b715' (2023-08-07)
• Updated input 'fenix/rust-analyzer-src':
    'github:rust-lang/rust-analyzer/b7cdd93f3e1533e96d4cfa1ac8573e6210a2bedf' (2023-05-09)
  → 'github:rust-lang/rust-analyzer/baee6b338b0ea076cd7a9f18d47f175dd2ba0e5d' (2023-08-06)
• Updated input 'flatland':
    'github:StardustXR/flatland/24613a496841bdf38e5f136608d5295860a75fce' (2023-05-11)
  → 'github:StardustXR/flatland/da6e286300c2a1f6e0ba103f9a79c53b9c3e70dc' (2023-08-06)
• Updated input 'hercules-ci-effects':
    'github:hercules-ci/hercules-ci-effects/15ff4f63e5f28070391a5b09a82f6d5c6cc5c9d0' (2023-04-19)
  → 'github:hercules-ci/hercules-ci-effects/0a63bfa3f00a3775ea3a6722b247880f1ffe91ce' (2023-07-15)
• Updated input 'hercules-ci-effects/flake-parts':
    'github:hercules-ci/flake-parts/c13d60b89adea3dc20704c045ec4d50dd964d447' (2023-03-09)
  → 'github:hercules-ci/flake-parts/8e8d955c22df93dbe24f19ea04f47a74adbdc5ec' (2023-07-04)
• Updated input 'hercules-ci-effects/flake-parts/nixpkgs-lib':
    'github:NixOS/nixpkgs/130fa0baaa2b93ec45523fdcde942f6844ee9f6e?dir=lib' (2023-03-09)
  → 'github:NixOS/nixpkgs/4bc72cae107788bf3f24f30db2e2f685c9298dc9?dir=lib' (2023-06-29)
• Updated input 'hercules-ci-effects/hercules-ci-agent':
    'github:hercules-ci/hercules-ci-agent/0b90d1a87c117a5861785cb85833dd1c9df0b6ef' (2023-03-10)
  → 'github:hercules-ci/hercules-ci-agent/367dd8cd649b57009a6502e878005a1e54ad78c5' (2023-07-05)
• Updated input 'hercules-ci-effects/hercules-ci-agent/flake-parts':
    'github:hercules-ci/flake-parts/c13d60b89adea3dc20704c045ec4d50dd964d447' (2023-03-09)
  → 'github:hercules-ci/flake-parts/8e8d955c22df93dbe24f19ea04f47a74adbdc5ec' (2023-07-04)
• Updated input 'hercules-ci-effects/hercules-ci-agent/haskell-flake':
    'github:hercules-ci/haskell-flake/1e1660e6dd00838ba73bc7952e6e73be67da18d1' (2023-03-06)
  → 'github:srid/haskell-flake/74210fa80a49f1b6f67223debdbf1494596ff9f2' (2023-05-22)
• Removed input 'hercules-ci-effects/hercules-ci-agent/nix-darwin'
• Removed input 'hercules-ci-effects/hercules-ci-agent/nix-darwin/nixpkgs'
• Updated input 'hercules-ci-effects/hercules-ci-agent/nixpkgs':
    'github:NixOS/nixpkgs/c90c4025bb6e0c4eaf438128a3b2640314b1c58d' (2023-03-08)
  → 'github:NixOS/nixpkgs/0fbe93c5a7cac99f90b60bdf5f149383daaa615f' (2023-07-02)
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/flake-compat'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/flake-utils'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/gitignore'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/gitignore/nixpkgs'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/nixpkgs'
• Removed input 'hercules-ci-effects/hercules-ci-agent/pre-commit-hooks-nix/nixpkgs-stable'
• Updated input 'hercules-ci-effects/nixpkgs':
    'github:NixOS/nixpkgs/1544ef240132d4357d9a39a40c8e6afd1678b052' (2023-03-15)
  → 'github:NixOS/nixpkgs/27fcd46fa18df36d270174246e7bd8f1787129ff' (2023-07-15)
• Updated input 'nixpkgs':
    'github:NixOS/nixpkgs/897876e4c484f1e8f92009fd11b7d988a121a4e7' (2023-05-06)
  → 'github:NixOS/nixpkgs/5a8e9243812ba528000995b294292d3b5e120947' (2023-08-07)
2023-08-08 07:15:43 +01:00
Nova
a525b2c39b fix(panel): pressed/released in the right order 2023-08-07 21:44:44 -04:00
Nova
b7cb0b747b fix(fields): remove radius from normal/closest point 2023-08-07 16:45:37 -04:00
Nova
d56091472e fix: controller 2023-08-06 19:27:40 -04:00
Nova
8c2c1b0c14 refactor(wayland): replace popups with child surfaces 2023-08-06 18:32:43 -04:00
Nova
2c979c84c4 fix: properly destroy xwayland 2023-08-06 11:19:42 -04:00
Nova
2c3e4bd135 feat: camera item 2023-08-06 10:11:06 -04:00
Nova
4616b9b3bd feat(registry): is_empty 2023-08-06 10:11:01 -04:00
Nova
0257655eba refactor(drawable): remove sendwrapper 2023-08-06 10:10:50 -04:00
Nova
ccdab7578a fix(main): don't pass through std anything from child processes 2023-08-05 20:20:57 -04:00
Nova
fc2abfe59c feat(wayland): cleanup 2023-08-04 21:20:32 -04:00
Nova
7282684104 feat: fd passing 2023-07-31 23:44:17 -04:00
Nova
dac3a3092a refactor(objects): overhaul input 2023-07-26 08:56:34 -04:00
Nova
4ffab6580d refactor (wayland): move seat to client 2023-07-25 14:46:03 -04:00
Nova
1047f5242b refactor: trait away panel item backends 2023-07-23 19:59:35 -04:00
Nova
eedf5446e8 feat(xwayland): xwayland feature 2023-07-23 09:04:22 -04:00
Nova
824b1bdd26 feat: todo fuure plans 2023-07-23 08:30:09 -04:00
Nova
814d631bb8 fix: deadlock on close stereokit 2023-07-23 08:30:09 -04:00
Nova
fe28d6670e refactor(wayland): less crashy 2023-07-23 08:30:09 -04:00
Nova
37413a3e74 feat(xwayland): x window capabilities 2023-07-23 08:30:09 -04:00
Nova
8ad5fc6584 feat(xwayland): first x window 2023-07-23 08:30:09 -04:00
Nova
06dfba48d7 feat(xwayland): serialize start 2023-07-23 08:30:09 -04:00
Nova
f7ad007d54 refactor(wayland): separate backend from panel item 2023-07-23 08:30:09 -04:00
Nova
7a556439ca feat(wayland): initial xwayland support 2023-07-23 08:30:09 -04:00
Nova
945514aa31 fix: data uses flexbuffer type instead of value for mask map 2023-07-23 08:29:53 -04:00
Nova
3b557cd851 fix: wayland stability 2023-07-23 08:29:04 -04:00
Nova
95ecef3426 feat: version bump 2023-07-22 18:31:09 -04:00
Nova
a85504a71a fix: states 2023-07-19 06:04:15 -07:00
Nova
eb2ace5d29 fix: surface not mapping 2023-07-19 06:04:08 -07:00
Nova
1923b71985 feat: formatting 2023-07-19 06:03:28 -07:00
Nova
a87823dcc8 feat: play space 2023-07-16 10:42:35 -07:00
technobaboo
1c0290aff5 feat: make readme more readable 2023-07-11 11:44:38 -07:00
technobaboo
e131b2b00f fix(ci): add semicolons 2023-07-11 11:16:15 -07:00
technobaboo
728573191f fix(ci): appimagetool 2023-07-11 11:11:07 -07:00
technobaboo
cee1137269 fix(ci): xcb glx 2023-07-11 10:59:26 -07:00
technobaboo
c6af3298a2 fix(ci): ninja-build instead of ninja 2023-07-11 10:55:08 -07:00
technobaboo
11074c9d05 feat: ci take 2 2023-07-11 10:53:31 -07:00
Nova
aa6ec1afd8 refactor: use dmabuf v4 instead of bind_display 2023-06-27 05:53:45 -04:00
Nova
a524f2020b refactor: disable shader injection 2023-06-26 20:49:21 -04:00
Nova
e2ce337036 feat: match stereokit to log level 2023-06-26 20:43:02 -04:00
Nova
34c57254a9 fix: unwrap in main fn 2023-06-26 20:33:04 -04:00
Nova
d7bf01c417 feat: hardware accelerated wayland apps 2023-06-26 20:31:38 -04:00
Nova
59d049e7bd feat: proper dmabuf import 2023-06-26 20:09:20 -04:00
Nova
c05921fd71 feat: shaders!! working!! 2023-06-26 19:49:10 -04:00
Nova
5cbd4d807f feat: it borken 2023-06-26 04:37:38 -04:00
Nova
23fe6ead25 feat: glsl simula text shaders 2023-06-25 10:05:18 -04:00
Nova
b3247f5ba8 fix: ctrl+c in tty 2023-06-21 01:47:10 -04:00
Nova
269e5afcc9 fix: mouse pointer keyboard ray direction 2023-06-14 23:00:17 -04:00
Nova
20070eb778 feat: version bump 2023-06-11 01:37:21 -04:00
Nova
c8206b14dd feat: spatial bounds 2023-06-11 00:38:05 -04:00
Nova
e9089e83a9 feat(input): custom pointers 2023-05-31 08:50:15 -04:00
Nova
34faa98dc8 fix(node): better send remote signal 2023-05-31 08:48:59 -04:00
Nova
187d6ee7d1 fix(pointer): proper direction 2023-05-31 08:48:24 -04:00
Nova
f7a9976760 fix(main): make eye pointer not work in flatscreen 2023-05-31 08:47:16 -04:00
Nova
f42c8963e7 fix(scenegraph): recurse through aliases 2023-05-31 08:47:02 -04:00
Nova
f17b4c8ee2 feat: readd dmabufs 2023-05-30 02:20:27 -04:00
Nova
47410fe63a fix: janky dmabuf hack 2023-05-27 09:48:34 -04:00
Nova
04d0a77093 feat: eye gaze support 2023-05-23 18:56:46 -04:00
matthewcroughan
97c2b82fa7 ci: print flatland revision for gnome-graphical-test in Discord message 2023-05-20 11:08:43 +01:00
matthewcroughan
343962fd6f github: remove workflows
Since Hercules CI is in use now, GitHub Actions are not necessarily required
2023-05-20 11:08:43 +01:00
matthewcroughan
2c07278c72 flake: add hercules-ci
This commit also adds a HCI Effect for posting to Discord the result of the gnome-graphical-test on every single commit
2023-05-20 11:08:43 +01:00
matthewcroughan
bdadc527d2 nix: add graphical-gnome-test
This VM integration test spawns Gnome, monado-service,
stardust-xr-server, flatland and weston-cliptest and tests that the
functionality works correctly. The result is a screenshot. If any
program in the test produces an exit code above 0 it will fail the test,
graphical rendering bugs should be visible in the resulting screenshot
2023-05-20 11:08:43 +01:00
matthewcroughan
7045904693 flake.lock: Update
Flake lock file updates:

• Updated input 'fenix':
    'github:nix-community/fenix/3a0b59a2ea946a533c62ac417596835779087f0e' (2023-04-20)
  → 'github:nix-community/fenix/5816c7bbcc385d2e65877631497df3f7d66b354a' (2023-05-11)
• Updated input 'fenix/rust-analyzer-src':
    'github:rust-lang/rust-analyzer/2400b36a2ed40f68a26473f69ac208ba10d98af9' (2023-04-19)
  → 'github:rust-lang/rust-analyzer/b7cdd93f3e1533e96d4cfa1ac8573e6210a2bedf' (2023-05-09)
• Added input 'flatland':
    'github:StardustXR/flatland/24613a496841bdf38e5f136608d5295860a75fce' (2023-05-11)
• Added input 'flatland/fenix':
    'github:nix-community/fenix/ee59e1c769657b1e27e608f8b981fa8f6b715583' (2023-03-14)
• Added input 'flatland/fenix/nixpkgs':
    follows 'flatland/nixpkgs'
• Added input 'flatland/fenix/rust-analyzer-src':
    'github:rust-lang/rust-analyzer/95497533524537b1cc7a2870ce94b0b14503be8b' (2023-03-13)
• Added input 'flatland/nixpkgs':
    'github:NixOS/nixpkgs/67f26c1cfc5d5783628231e776a81c1ade623e0b' (2023-03-13)
• Updated input 'nixpkgs':
    'github:NixOS/nixpkgs/da45bf6ec7bbcc5d1e14d3795c025199f28e0de0' (2023-04-30)
  → 'github:NixOS/nixpkgs/897876e4c484f1e8f92009fd11b7d988a121a4e7' (2023-05-06)
2023-05-20 11:08:43 +01:00
matthewcroughan
c45dc36310 flake: filter nix code and README out of src
This means that changing the Nix code doesn't cause the Rust code to need to be recompiled when using nix build
2023-05-20 11:08:43 +01:00
Nova
ed724dcb0f feat: appimage support!! 2023-05-19 18:12:22 -04:00
Nova
c4234becb9 feat: clean up main function 2023-05-19 18:11:52 -04:00
Nova
cac2be7a4f feat: flat wayland display env var 2023-05-18 06:00:53 -04:00
Nova
84ba4b47ec fix: better pointer compare distance algorithm 2023-05-10 23:44:36 -04:00
Nova
aea681b5c6 fix(model): copy on create to make unique 2023-05-10 23:44:23 -04:00
Nova
7c17dbddb2 feat: instant model loading 2023-05-10 20:10:31 -04:00
Nova
3f56d1e029 fix(wayland): stop crash 2023-05-10 19:14:57 -04:00
Nova
2a145de758 fix: remove dbg statement 2023-05-10 19:02:09 -04:00
Nova
54ad2667c3 fix: upgrade smithay 2023-05-10 16:51:39 -04:00
Nova
fa6ea5adc5 fix: model nodes 2023-05-10 16:49:56 -04:00
Nova
ee5a226c5e feat: model nodes 2023-05-10 08:38:21 -04:00
Matthew Croughan
3e0860073d fix: nix flake smithay lock issues
* flake: use allowBuiltInFetchGit to prevent narHash reproducibility issues

using the builtin fetcher allows fetching git dependencies with only the ref and without storing the narHash for the fixed-output-derivation

* gitignore: add nix result symlinks
2023-05-06 17:37:46 +00:00
Nova
ec7f9a1681 feat: order inputs 2023-05-02 21:58:53 -04:00
Astavie
779431be04 fix: nix overlay
* nix flake

* workflow

* remove flake-utils

* update flake

* fix

* remove cargo hash

* fix overlay
2023-05-01 23:29:34 +00:00
Astavie
683b0c20a1 fix: nix flake
* nix flake

* workflow

* remove flake-utils

* update flake

* fix

* remove cargo hash
2023-05-01 21:56:49 +00:00
Nova King
341da038ea feat: FUNDING.yml 2023-05-01 17:31:03 +00:00
Nova
367066381d better panel item startup settings order 2023-05-01 12:59:49 -04:00
Nova
2f5760c902 fix: launch env vars to launch as much stuff in wayland as possible 2023-05-01 00:05:00 -04:00
Nova
9072c34d50 fix(objects/hand): hand enabled when controller not 2023-04-30 18:28:40 -04:00
Nova
aefa6dc62f feat: new stereokit 2023-04-30 13:25:13 -04:00
Saphira Kai
35f42559ac remove broken Debug derivation for XdgSurfaceData 2023-04-24 13:12:44 -03:00
Nova
63ead46a2c feat(startup): get environment 2023-04-24 09:53:20 -04:00
Nova
5682718713 feat: cargo lock update 2023-04-24 08:31:28 -04:00
Nova
58b9ee0f01 feat: dependency updates 2023-04-24 08:31:07 -04:00
Nova
57039a3ccb feat(wayland): popups, more compatibility, more stability
get_parent


grab


popups

fix head thingy


popup list


feat: remove set_active

feat(wayland): commit_popup

feat(wayland): cleanup


moar changess


actually fix the problem with everything oh my god


proper popup state


fix: multi thread event loop


fix: match popup surface ID


make wayland input system go over surfaces instead of toplevels


feat: massive refactor of all wayland things
2023-04-24 06:30:39 -04:00
Nova
0fec416731 fix: mouse pointer 2023-04-23 09:34:43 -04:00
Nova
f2c9f91a6b feat: custom startup script 2023-04-23 09:34:43 -04:00
Astavie
aef78f12b5 fix: nix flake
* nix flake

* workflow

* remove flake-utils

* update flake
2023-04-20 10:35:50 +00:00
Nova
c19a5bcd91 feat: desktop file 2023-03-25 03:06:50 -04:00
Nova
de3ada1b5d feat: upgrade stereokit-rs 2023-03-23 14:12:48 -04:00
Astavie
d95b3f55e5 feat: nix support & github workflow
* nix flake

* workflow

* remove flake-utils
2023-03-14 19:35:40 +00:00
Nova
643c4959fb fix: unignore cargo.lock 2023-03-13 13:44:12 -07:00
Nova
1b055c9406 fix(input/hand): correct serialization transform matrix order 2023-03-08 01:45:03 -05:00
Nova
42782d0f87 feat(input): new system 2023-02-25 16:39:30 -05:00
Nova
b5fc321e36 refactor(input): make all inputs have nodes 2023-02-24 11:43:06 -05:00
Nova
931f857458 feat: update everything, clean dependencies 2023-02-23 08:41:40 -05:00
Nova
8ecdd3acc6 refactor(model): remove shader use 2023-02-23 07:17:36 -05:00
Nova
951ca7c4db fix(model): make default pbr shader clip 2023-02-20 18:03:02 -05:00
Nova
fee12854ca fix(items): proper drop 2023-02-20 10:24:59 -05:00
Nova
14b9129fca fix(mouse pointer): keyboard 2023-02-18 02:06:17 -05:00
Nova
55ac288391 fix(cargo.toml): upgrade stereokit 2023-02-17 13:10:23 -05:00
Nova
0c15f54bdc fix(mouse pointer): proper pointer transform 2023-02-17 13:10:08 -05:00
Nova
c42f69cb69 fix: order of operations on wayland material properties 2023-02-16 14:03:13 -05:00
Nova
7818ae4add fix(item): send acceptors to new item ui 2023-02-16 14:02:43 -05:00
Nova
c09d565dc5 fix: update stereokit 2023-02-16 14:02:21 -05:00
Nova
9076a0b897 feat: disabled/enabled 2023-02-16 00:30:25 -05:00
Nova
37f283b393 fix: node aspect drawable 2023-02-09 03:58:56 -05:00
Nova
40e7c6cd20 refactor: node aspect drawable 2023-02-08 21:06:24 -05:00
Nova
4620e0ca09 fix: cargo fmt 2023-02-07 18:04:20 -05:00
Nova
33d12787c9 fix(dev profile): optimization level 0 2023-02-07 16:15:37 -05:00
Nova
d7b895f0f4 feat(model): pbr clip shader 2023-02-07 16:15:20 -05:00
awtterpip
fb027de390 fixed bug where sound wasn't stoppable 2023-02-07 10:34:10 -06:00
awtterpip
19c0ec42ac gave audio interface proper name 2023-02-07 09:13:55 -06:00
piper
baea2c71a3 feat: audio! 2023-02-04 20:39:08 -05:00
Nova
0694848c9b fix(stereokit): version 2023-02-04 20:38:10 -05:00
Nova
fd95988a42 refactor(cargo.toml): profile optimizations 2023-02-02 16:32:43 -05:00
Nova
24d8fefcaa feat(spatial): fields_distance, normal, closest_point 2023-02-01 19:21:35 -05:00
Nova
a434c2aa55 fix(items): make acceptor fields non-optional 2023-01-28 11:12:51 -05:00
Nova
c46e01e280 refactor: change logic_step to frame event 2023-01-26 09:08:40 -05:00
Nova
529b86fa91 refactor: remove many unwrap calls 2023-01-25 11:50:53 -05:00
Nova
b5e87d5911 feat(material): auto copy on change parameter 2023-01-25 09:23:01 -05:00
Nova
063be773e0 feat: make event loop multithreaded 2023-01-25 09:17:52 -05:00
Nova
3dadbccfff fix(spatial): moving object relative to itself 2023-01-25 05:40:37 -05:00
Nova
cbf5af88b9 fix(spatial): parse_transform returned result 2023-01-25 05:40:19 -05:00
Nova
f46e870864 refactor(wayland): remove SeatData wrapper 2023-01-22 02:38:40 -05:00
Nova
2358ee899a fix(wayland): update pointer scroll 2023-01-22 02:30:12 -05:00
Nova
4f50772b92 fix(panel_item): allow surfaces with size of 0,0 2023-01-22 00:58:25 -05:00
Nova
c52472fe3c refactor(spatial): get/set parent methods 2023-01-22 00:42:04 -05:00
Nova
52011bd92f fix(spatial): reference space can be self 2023-01-22 00:24:38 -05:00
Nova
be97de8a2e feat: update/clean dependencies 2023-01-22 00:24:13 -05:00
Nova
e9e4d3599d feat: input multiplexing 2023-01-21 18:07:25 -05:00
Nova
6d7d7be3f1 feat: startup script 2023-01-17 18:51:46 -05:00
Nova
d5a951d3c6 feat(spatial): keep track of children 2023-01-16 11:17:12 -05:00
Nova
1b0ef4b7df refactor(main): make arrays tuples 2023-01-16 11:03:46 -05:00
Nova
66879148c6 feat: update stereokit to have fancy tracing 2023-01-15 04:23:26 -05:00
Nova
7108cfa365 fix(input): grab issues 2023-01-15 04:04:09 -05:00
Nova
05e60c43ce feat(stereokit): log filtering 2023-01-15 04:03:21 -05:00
Nova
75359427c9 feat: even more tracing 2023-01-15 01:13:22 -05:00
Nova
ba938dfaf9 feat: adaptive sleep delay 2023-01-14 23:48:49 -05:00
Nova
c3721872e0 feat: spatial tracing 2023-01-14 22:59:00 -05:00
Nova
73f3d99877 feat: span tracing!!! 2023-01-14 22:32:41 -05:00
Nova
1a5edee751 refactor(input): more compact registry contains 2023-01-14 20:29:33 -05:00
Nova
27d75d3098 fix(event loop, client): better async 2023-01-14 12:38:05 -05:00
Nova
198b342dec refactor(cargo.toml): remove unneeded deps and features 2023-01-14 11:17:52 -05:00
Nova
457ff55904 fix(input): reduce latency by several frames 2023-01-14 11:03:47 -05:00
Nova
795780130c feat(tokio): profiling 2023-01-14 10:38:39 -05:00
Nova
7a69d64e46 refactor(wayland): remove commented out code\ 2023-01-07 10:15:56 -05:00
Nova
5350adef98 feat(model): use resource ID for texture 2023-01-06 09:05:30 -05:00
Nova
1ae7e4afaa fix: remove stereokit patch 2023-01-05 21:49:03 -05:00
Nova
e0e5f3b3bc feat(model): set material parameter 2023-01-05 21:46:25 -05:00
Nova
d1522a05e8 fix(drawable/lines): properly make cyclic point 2023-01-05 08:28:29 -05:00
Nova
4f1d03196a fix: remove opt level 3 for dev 2023-01-05 07:59:20 -05:00
Nova
3cf65e5c7b feat: update stereokit 2023-01-04 23:51:48 -05:00
Nova
3f08e1e212 feat(wayland/surface): geometry resizing, unused 2023-01-04 21:36:55 -05:00
Nova
a0d97c8385 feat(delta): mark_changed 2023-01-04 21:36:25 -05:00
Nova
95629422a7 fix(wayland): SSD all the things 2023-01-04 08:26:10 -05:00
Nova
46b3d21fca fix(wayland): toplevel states bytemucked to u8 2023-01-04 08:25:54 -05:00
Nova
2ce9bf8cd4 feat(wayland): proper surface geometry 2023-01-04 07:25:33 -05:00
Nova
1f745fddde feat(wayland): serial counter 2023-01-04 07:25:22 -05:00
Nova
45998df389 feat(delta): const 2023-01-04 07:23:23 -05:00
Nova
fe22451be5 feat(wayland): set toplevel capabilities 2023-01-03 10:08:39 -05:00
Nova
57ea51fb40 feat(wayland): recommended_state 2023-01-02 18:53:58 -05:00
Nova
2d0865e73c refactor(wayland): remove xdg output manager 2023-01-02 03:49:29 -05:00
Nova
8556046b25 refactor(wayland): comment out xdg activation protocol 2023-01-02 03:43:50 -05:00
Nova
c0c0dddf23 fix(wayland): drop panel item correctly 2023-01-01 14:37:11 -05:00
Nova
c2665938d9 feat(wayland): switch pointer focus dynamically 2023-01-01 14:36:46 -05:00
Nova
6b7a074fea fix(wayland): set seat cursor 2023-01-01 14:34:18 -05:00
Nova
bdd5cbe8b0 fix(wayland): xdg surface size when not set 2023-01-01 14:33:07 -05:00
Nova
6068ad5089 feat(wayland/xdg_shell): set surface states None 2022-12-26 11:15:37 -05:00
Nova
2de49d981b feat(wayland): make state fields optional 2022-12-26 08:22:09 -05:00
Nova
246cf5ceea fix(wayland): panel item configure toplevel 2022-12-25 16:19:22 -05:00
Nova
17583471bf feat(wayland): configure and commit for toplevel] 2022-12-25 16:01:23 -05:00
Nova
868621a68c feat(input): allow scaling input handlers 2022-12-21 05:34:34 -05:00
Nova
769fa24c1d feat: update stardust-xr 2022-12-17 02:29:32 -05:00
Nova
89f4aae1ff refactor(data): identical values for mask 2022-12-17 02:28:06 -05:00
Nova
aa79cb2147 refactor(startup): auto acceptor on item add to 2022-12-10 10:26:26 -05:00
Nova
0cb039c1be refactor(startup): generate startup token 2022-12-10 09:46:47 -05:00
Nova
697320d1c0 refactor(startup): rename to STARTUP_SETTINGS 2022-12-10 09:27:37 -05:00
Nova
9f5ad2b9af feat(startup): automatic acceptors 2022-12-10 09:18:02 -05:00
Nova
2315aca8b5 feat(startup settings): use /proc/{pid}/environ 2022-12-10 09:17:37 -05:00
Nova
004454d75e fix(wayland): dmabuf formats 2022-12-10 00:30:53 -05:00
Nova
4286bc119a refactor(wayland): remove manual dmabuf importing 2022-12-09 07:04:50 -05:00
Nova
e7f7f1f062 fix: drain all dmabufs 2022-12-08 05:40:54 -05:00
Nova
226d674365 feat: optimization level 3 for debug 2022-12-07 14:47:25 -05:00
Nova
0dc9dc23e9 feat(wayland): dmabuf 2022-12-07 14:30:48 -05:00
Nova
48719c9862 feat(resources): list of extensions to check 2022-12-05 22:44:04 -05:00
Nova
125ab4f74d refactor(sk_hand): use snake case for datamap keys 2022-12-03 17:18:27 -05:00
Nova
42d2a41d57 feat: tracing 2022-12-02 20:46:28 -05:00
Nova
692ee95500 switch to color_eyre instead of anyhow 2022-12-02 13:58:54 -05:00
Nova
9ec6d31d67 fix(input): O(n log n) instead of O(n^2) 2022-12-02 11:09:23 -05:00
Nova
e30ad3957a fix(items): give aliases a proper lifetime 2022-11-30 22:34:16 -05:00
Nova
35e6e3f1f9 fix(alias): make output optional 2022-11-30 07:04:06 -05:00
Nova
597cadd9f2 fix(lines): use sRGB colors 2022-11-28 00:32:41 -05:00
Nova
358aaa917a fix(lines): convert f32 to u8 colors correctly 2022-11-26 15:22:23 -05:00
Nova
6ef154e9b3 fix(lines): accept f32 colors 2022-11-26 00:43:04 -05:00
Nova
5874eaef78 fix: text not working 2022-11-26 00:34:37 -05:00
Nova
5b15df42c3 fix(wayland): update smithay version 2022-11-25 23:58:22 -05:00
Nova
c10735acd1 feat(fields): torus field 2022-11-24 18:57:11 -05:00
Nova
2cb000c445 refactor(fields): use let else for getting field 2022-11-24 18:56:59 -05:00
Nova
77bc08a78b feat(drawable): lines 2022-11-21 16:39:28 -05:00
Nova
fe4930e919 refactor(items): move capture to item acceptor 2022-11-20 13:34:15 -05:00
Nova
d3653e17cb feat(items): acceptor 2022-11-19 11:25:10 -05:00
Nova
418e9fdc54 fix(wayland): cursor material queue higher 2022-11-14 11:53:08 -05:00
Nova
bd62e7d342 refactor(stereokit): upgrade version 2022-11-14 09:05:36 -05:00
Nova
9da111a3e0 refactor(wayland): make code cleaner 2022-11-12 11:53:11 -05:00
Nova
b278a43d6d fix: upgrade rust version 2022-11-11 13:25:57 -05:00
Nova
892a4165f8 fix(wayland): pointer_motion works when inactive 2022-11-11 13:25:48 -05:00
Nova
088e8e2c9c fix(wayland): remove unwraps 2022-11-11 12:52:51 -05:00
Nova
043a1a1b29 refactor(wayland): s/ObjectId/Weak<WlSurface>/ 2022-11-09 13:05:21 -05:00
Nova
41e76c9d0a feat: wayland feature 2022-11-09 11:13:07 -05:00
Nova
6b578fe044 fix(wayland): account for surface data map panic 2022-11-09 11:02:48 -05:00
Nova
e2b00f23ee fix(panel item): set cursor full of snake 2022-11-08 21:16:03 -05:00
Nova
215b91a4bd refactor(items): genericize item acceptors/ui 2022-11-08 20:25:43 -05:00
Nova
9e0ba504ac fix: make aliased signals snake case 2022-11-08 20:17:15 -05:00
Nova
3cdb6da09c refactor: use snake case for method names 2022-11-08 06:10:03 -05:00
Nova
3821e14fbd fix(wayland): upgrade smithay version 2022-11-06 16:49:30 -05:00
Nova
e3e7714f1a feat(objects/input): add keyboard to mouse_pointer 2022-11-05 17:56:52 -04:00
Nova
cdbfc27792 refactor(data): simplify 2022-11-05 17:56:34 -04:00
Nova
cbb09a9d97 refactor: remove item alias remote_methods 2022-11-05 17:56:09 -04:00
Nova
12c2443e5d feat(field): ray_march 2022-11-05 17:55:27 -04:00
Nova
8b38f61e35 feat(field): expose ray marching to clients 2022-11-01 07:59:49 -04:00
Nova
fad9b7d50c refactor(client): use new messenger 2022-10-30 00:14:24 -04:00
Nova
60f642364f refactor(node): return Result<&T> from get aspect 2022-10-29 07:32:51 -04:00
Nova
454318b0af feat: terrible hack for moses 2022-10-26 05:19:20 -04:00
Nova
4e858e4212 fix(wayland): remove wayland crate pinning 2022-10-25 16:21:22 -04:00
Nova
e4d0159572 refactor: use master smithay branch 2022-10-25 16:07:36 -04:00
Nova
8ea05e998d fix(wayland): set default output size 2022-10-25 12:56:59 -04:00
Nova
af3833b263 fix(data): send "data" to receiver 2022-10-25 07:32:25 -04:00
Nova
94a78314bb feat: pulse sender/receiver 2022-10-21 06:21:56 -04:00
Nova
a572b215b9 fix: clippy 2022-10-21 06:21:49 -04:00
Nova
b189a6a73c feat: zones 2022-10-20 11:32:33 -04:00
Nova King
44b91bf0e8 Merge pull request #2 from philpax/fix-build
fix: remove path dependency for stereokit
2022-10-19 05:55:53 +00:00
130 changed files with 10019 additions and 19914 deletions

View File

@@ -1,2 +1,2 @@
[build]
rustflags = ["--cfg", "tokio_unstable"]
rustflags = ["--cfg", "tokio_unstable"]

View File

@@ -1,26 +1,46 @@
name: CI
name: Build
on:
push:
branches:
- "*"
- '*'
jobs:
check:
build_and_package:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
uses: actions/checkout@v2
- name: Install runtime dependencies
run: sudo apt install -y --no-install-recommends libopenxr-dev libwayland-dev libasound2-dev
run: sudo apt install -y --no-install-recommends libxkbcommon-dev libstdc++6 libopenxr-dev libx11-dev libxfixes-dev libgl1-mesa-dev libegl1-mesa-dev libgbm-dev libfontconfig-dev libjsoncpp-dev libxcb1-dev libglx-dev libxcb-glx0-dev libdrm-dev libwayland-dev libfreetype-dev libpng-dev
- name: Install build dependencies
run: sudo apt install -y --no-install-recommends cmake ninja-build
- name: Set up Rust
uses: actions-rs/toolchain@v1
with:
toolchain: 1.88.0
override: true
toolchain: stable
- name: Build server
run: cargo build --release
- name: Install appimagetool
run: |
wget https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-$(uname -m).AppImage -O /usr/local/bin/appimagetool; \
chmod +x /usr/local/bin/appimagetool; \
sed -i 's|AI\x02|\x00\x00\x00|' /usr/local/bin/appimagetool
- name: Install cargo-appimage
run: cargo install cargo-appimage
- name: Generate AppImage
run: cargo appimage
- name: Upload AppImage
uses: actions/upload-artifact@v2
with:
name: appimage
path: '*.AppImage'

3
.gitignore vendored
View File

@@ -12,5 +12,4 @@
/libs/
*.AppImage
*.blend1
anchors.txt
*.blend1

View File

@@ -1,29 +0,0 @@
# The run config is used for both run mode and debug mode
[[configs]]
# the name of this task
name = "task"
# the type of the debugger. If not set, it can't be debugged but can still be run
# type = "lldb"
# the program to run
program = "./target/debug/stardust-xr-server"
# the program arguments, e.g. args = ["arg1", "arg2"], optional
# args = []
# current working directory, optional
cwd = "${workspace}"
# enviroment variables, optional
# [configs.env]
# VAR1 = "VAL1"
# VAR2 = "VAL2"
# task to run before the run/debug session is started, optional
# [configs.prelaunch]
# program = "cargo"
# args = [
# "build",
# ]

View File

@@ -1,94 +0,0 @@
[
{
"label": "Debug",
"adapter": "CodeLLDB",
"program": "target/debug/stardust-xr-server",
"args": [],
"env": {
"RUST_LOG": "debug"
},
"request": "launch",
"build": {
"command": "cargo",
"args": [
"build",
"--bin=stardust-xr-server",
"--package=stardust-xr-server"
]
}
},
{
"label": "Debug (Overlay)",
"adapter": "CodeLLDB",
"program": "target/debug/stardust-xr-server",
"args": ["-o", "1"],
"env": {
"RUST_LOG": "debug"
},
"request": "launch",
"build": {
"command": "cargo",
"args": [
"build",
"--bin=stardust-xr-server",
"--package=stardust-xr-server"
]
}
},
{
"label": "Debug (Headless)",
"adapter": "CodeLLDB",
"program": "target/debug/stardust-xr-server",
"args": [],
"env": {
"RUST_LOG": "debug",
"DISPLAY": "",
"WAYLAND_DISPLAY": ""
},
"request": "launch",
"build": {
"command": "cargo",
"args": [
"build",
"--bin=stardust-xr-server",
"--package=stardust-xr-server"
]
}
},
{
"label": "Debug (Flatscreen)",
"adapter": "CodeLLDB",
"program": "target/debug/stardust-xr-server",
"args": ["-f"],
"env": {
"RUST_LOG": "debug"
},
"request": "launch",
"build": {
"command": "cargo",
"args": [
"build",
"--bin=stardust-xr-server",
"--package=stardust-xr-server"
]
}
},
{
"label": "Debug (Flatscreen, Restore Latest)",
"adapter": "CodeLLDB",
"program": "target/debug/stardust-xr-server",
"args": ["-f", "--restore", "latest"],
"env": {
"RUST_LOG": "debug"
},
"request": "launch",
"build": {
"command": "cargo",
"args": [
"build",
"--bin=stardust-xr-server",
"--package=stardust-xr-server"
]
}
}
]

6511
Cargo.lock generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,177 +1,102 @@
[package]
edition = "2024"
rust-version = "1.89"
edition = "2021"
name = "stardust-xr-server"
version = "0.45.0"
version = "0.43.0"
authors = ["Nova King <technobaboo@proton.me>"]
description = "Stardust XR reference display server"
license = "GPLv2"
repository = "https://github.com/StardustXR/stardust-xr-server/"
homepage = "https://stardustxr.org"
[workspace]
members = ["codegen"]
[workspace.dependencies.stardust-xr]
git = "https://github.com/StardustXR/core.git"
branch = "dev"
[[bin]]
name = "stardust-xr-server"
path = "src/main.rs"
[features]
default = ["wayland"]
wayland = [
"dep:waynest",
"dep:waynest-protocols",
"dep:waynest-server",
"dep:tokio-stream",
"dep:memmap2",
"dep:drm-fourcc",
"dep:memfd",
"dep:vulkano",
"dep:wgpu-hal",
"dep:ash",
]
wayland = ["dep:smithay", "dep:xkbcommon"]
xwayland = ["smithay/xwayland"]
profile_tokio = ["dep:console-subscriber", "tokio/tracing"]
profile_app = [
"dep:tracing-tracy",
"bevy/trace_tracy",
"bevy/trace",
"dep:tracy-client",
]
bevy_debugging = ["bevy/bevy_remote", "bevy/track_location"]
profile_app = ["dep:tracing-tracy"]
[package.metadata.appimage]
auto_link = true
auto_link_exclude_list = ["libc*", "libdl*", "libpthread*", "ld-linux*"]
[profile.release]
opt-level = "s"
lto = true
codegen-units = 1
panic = "abort"
# strip = "symbols"
debug = true
auto_link_exclude_list = [
"libc*",
"libdl*",
"libpthread*",
"ld-linux*",
"libGL*",
"libEGL*",
]
[profile.dev.package."*"]
opt-level = 3
[patch.crates-io]
bevy_mod_openxr = { git = "https://github.com/awtterpip/bevy_oxr", rev = "9fd0c797" }
bevy_mod_xr = { git = "https://github.com/awtterpip/bevy_oxr", rev = "9fd0c797" }
bevy_gltf = { git = "https://github.com/Schmarni-Dev/bevy", branch = "gltf_backport" }
# TODO: figure out how to not need this horrifing patch
wgpu = { git = "https://github.com/Schmarni-Dev/wgpu", branch = "bad_dmabuf_workaround" }
wgpu-types = { git = "https://github.com/Schmarni-Dev/wgpu", branch = "bad_dmabuf_workaround" }
wgpu-core = { git = "https://github.com/Schmarni-Dev/wgpu", branch = "bad_dmabuf_workaround" }
naga = { git = "https://github.com/Schmarni-Dev/wgpu", branch = "bad_dmabuf_workaround" }
wgpu-hal = { git = "https://github.com/Schmarni-Dev/wgpu", branch = "bad_dmabuf_workaround" }
bevy_pbr = { git = "https://github.com/Schmarni-Dev/bevy", branch = "premul_oit_016" }
bevy_core_pipeline = { git = "https://github.com/Schmarni-Dev/bevy", branch = "premul_oit_016" }
bevy_render = { git = "https://github.com/Schmarni-Dev/bevy", branch = "render_thread_init_callback" }
[profile.release]
strip = true
lto = true
[dependencies]
# small utility thingys
nanoid = "0.4.0"
lazy_static = "1.5.0"
rand = "0.9.2"
rustc-hash = "2.0.0"
slotmap = "1.0.7"
global_counter = "=0.2.2"
parking_lot = "0.12.3"
dashmap = "6.1.0"
# rust errors/logging
color-eyre = { version = "0.6.3", default-features = false }
clap = { version = "4.5.13", features = ["derive"] }
console-subscriber = { version = "0.4.0", optional = true }
thiserror = "2.0.11"
tracing = { version = "0.1.40", features = ["release_max_level_warn"] }
tracing-subscriber = { version = "0.3.18", features = ["env-filter"] }
tracing-tracy = { version = "0.11.1", optional = true }
tracy-client = { version = "=0.18.0", optional = true }
# (de)serialization
serde = { version = "1.0.205", features = ["derive"] }
serde_repr = "0.1.19"
toml = "0.9.7"
# mathy stuffs
glam = { version = "0.29.0", features = ["mint", "serde"] }
color-eyre = { version = "0.6.2", default-features = false }
clap = { version = "4.2.4", features = ["derive"] }
glam = { version = "0.23.0", features = ["mint"] }
lazy_static = "1.4.0"
mint = "0.5.9"
tokio = { version = "1.39.2", features = ["rt-multi-thread", "signal", "time"] }
nanoid = "0.4.0"
once_cell = "1.17.1"
parking_lot = "0.12.1"
portable-atomic = { version = "1.2.0", features = ["float", "std"] }
rustc-hash = "1.1.0"
tokio = { version = "1.27.0", features = ["rt-multi-thread", "signal", "time"] }
send_wrapper = "0.6.0"
prisma = "0.1.1"
directories = "5.0.0"
serde = { version = "1.0.160", features = ["derive"] }
serde_repr = "0.1.16"
tracing = "0.1.37"
tracing-subscriber = { version = "0.3.17", features = ["env-filter"] }
global_counter = "0.2.2"
rand = "0.8.5"
atty = "0.2.14"
xkbcommon = { version = "0.6.0", default-features = false, optional = true }
ctrlc = "3.4.1"
libc = "0.2.148"
input-event-codes = "5.16.8"
drm-fourcc = { version = "2.2.0", features = ["serde"] }
# bevy
bevy = { version = "0.16", default-features = false, features = [
"bevy_asset",
"bevy_audio",
"bevy_color",
"bevy_core_pipeline",
"bevy_gizmos",
"bevy_gltf",
"bevy_log",
"bevy_pbr",
"bevy_render",
"bevy_window",
"bevy_winit",
"std",
"wayland",
"mp3",
"wav",
"qoi",
"png",
"hdr",
"jpeg",
"multi_threaded",
] }
bevy_mod_xr = "0.3"
bevy_mod_openxr = "0.3"
# bevy_sk.git = "https://github.com/MalekiRe/bevy_sk"
bevy_sk = { git = "https://github.com/technobaboo/bevy_sk", branch = "stochastic" }
# bevy-dmabuf = "0.2.0"
bevy-dmabuf.git = "https://github.com/Schmarni-Dev/bevy-dmabuf"
bevy-equirect = "0.1.1"
[dependencies.smithay]
# git = "https://github.com/technobaboo/smithay.git" # Until we get stereokit to understand OES samplers and external textures
git = "https://github.com/smithay/smithay.git" # Until we get stereokit to understand OES samplers and external textures
# path = "../smithay"
default-features = false
features = [
"desktop",
"backend_drm",
"backend_egl",
"renderer_gl",
"wayland_frontend",
]
version = "*"
optional = true
# bevy-mesh-text-3d.git = "https://github.com/terhechte/bevy-mesh-text-3d"
# use my fork until my pr to use minimal bevy features was merged
bevy-mesh-text-3d.git = "https://github.com/Schmarni-Dev/bevy-mesh-text-3d"
[dependencies.stereokit]
default-features = false
features = ["linux-egl"]
version = "0.16.9"
openxr = "0.19"
[dependencies.console-subscriber]
version = "0.1.8"
optional = true
# linux stuffs
input-event-codes = "6.2.0"
zbus = { version = "5.11.0", features = [
"blocking-api",
"tokio",
], default-features = false }
directories = "6.0.0"
xkbcommon-rs = "0.1.0"
cosmic-text = "0.14.2"
# Wayland
waynest = { git = "https://github.com/verdiwm/waynest.git", default-features = false, optional = true }
waynest-protocols = { git = "https://github.com/verdiwm/waynest.git", features = [
"server",
"stable",
"mesa",
"tracing",
], default-features = false, optional = true }
waynest-server = { git = "https://github.com/verdiwm/waynest.git", default-features = false, optional = true }
tokio-stream = { version = "0.1.17", optional = true }
memmap2 = { version = "0.9.5", optional = true }
drm-fourcc = { version = "2.2.0", optional = true }
memfd = { version = "0.6.4", optional = true }
vulkano = { git = "https://github.com/Schmarni-Dev/vulkano", branch = "0_35_dmabuf_fixes", default-features = false, optional = true }
wgpu-hal = { version = "24", optional = true, features = ["vulkan"] }
ash = { version = "0.38.0", optional = true, default-features = false }
rustix = { version = "1.0.8", features = ["time"] }
pin-project-lite = "0.2.16"
futures-sink = "0.3.31"
[dependencies.tracing-tracy]
version = "0.10.4"
optional = true
[dependencies.stardust-xr]
workspace = true
[dependencies.stardust-xr-server-codegen]
path = "codegen"
git = "https://github.com/StardustXR/core.git"
branch = "camera-item"
# [patch.crates-io.stereokit]
# path = "../stereokit-rs"
# [patch.crates-io.stereokit-sys]
# path = "../stereokit-sys"

154
README.md
View File

@@ -1,113 +1,85 @@
# Stardust XR Server
# Stardust XR Reference Server
Stardust XR is a display server for VR and AR headsets on Linux-based systems. [Stardust provides a 3D environment](https://www.youtube.com/watch?v=v2WblwbaLaA), where anything from 2D windows (including your existing apps!), to 3D apps built from objects, can exist together in physical space.
This project is a usable Linux display server that reinvents human-computer interaction for all kinds of XR, from putting 2D/XR apps into various 3D shells for varying uses to SDF-based interaction.
![workflow](/img/workflow.png)
Command line installation of core & dynamic dependencies are provided below:
<details>
<summary>Ubuntu/Debian</summary>
<pre><code class="language-bash">
sudo apt update && sudo apt install \
build-essential \
cargo \
cmake \
libxkbcommon-dev libudev1 libinput10 libcap2 libmtdev1 libevdev2 libwacom9 libgudev-1.0-0 \
libglib2.0-dev libffi8 libpcre2-dev libxkbcommon-x11-dev libxcb-dev libxcb-xkb-dev libxau-dev \
libstdc++-dev libx11-dev libxfixes-dev libegl-dev libgbm-dev libfontconfig1-dev libgl-dev \
libdrm-dev libexpat1-dev libfreetype6-dev libxml2-dev zlib1g-dev libbz2-dev libpng-dev \
libharfbuzz-dev libbrotli-dev liblzma-dev libraphite2-dev
</code></pre>
</details>
<details>
<summary>Fedora</summary>
<pre><code class="language-bash">
sudo apt update && sudo apt install \
cargo \
cmake \
libxkbcommon-devel systemd-devel libinput-devel libcap-devel mtdev-devel libevdev-devel glib2-devel \
libffi-devel pcre2-devel libxkbcommon-x11-devel libxcb-devel libXau-devel libstdc++-devel libx11-devel libxfixes-devel \
mesa-libEGL-devel mesa-libgbm-devel fontconfig-devel libdrm-devel expat-devel freetype-devel libxml2-devel zlib-devel \
bzip2-devel libpng-devel harfbuzz-devel brotli-devel xz-devel graphite2-devel
</code></pre>
</details>
<details>
<summary>Arch Linux</summary>
<pre><code class="language-bash">
sudo pacman -Syu --needed \
cargo \
cmake \
libxkbcommon systemd libinput libcap mtdev libevdev libwacom glib2 libffi pcre2 libxkbcommon-x11 \
libxcb libxau libx11 libxfixes mesa fontconfig libdrm expat freetype2 libxml2 zlib bzip2 \
libpng harfbuzz brotli xz graphite
</code></pre>
</details>
## Installation
More detailed instructions and walkthroughs are provided at https://www.stardustxr.org
The [Terra Repository](https://terra.fyralabs.com/) is required, and comes pre-installed with [Ultramarine Linux](https://ultramarine-linux.org/). Other Fedora Editions and derivatives can directly install terra-release:
## Prerequisites
1. Cargo
2. CMake
3. EGL+GLES 3.2
4. GLX+Xlib
5. fontconfig
6. dlopen
7. OpenXR Loader (required even if run in flatscreen mode)
## Build
```bash
sudo dnf install --nogpgcheck --repofrompath 'terra,https://repos.fyralabs.com/terra$releasever' terra-release
```
For a full installation of the Stardust XR server *and* a selected group of clients, run:
```bash
sudo dnf group install stardust-xr
```
## Manual Build
We've provided a manual installation script [here](https://github.com/cyberneticmelon/usefulscripts/blob/main/stardustxr_setup.sh) that clones and builds the Stardust XR server along with a number of other clients from their respective repositories, and provides a startup script for automatically launching some clients.
After cloning the repository
```bash
cargo build --release # this is needed to skip validation layers
cargo build
```
The latest stable server is automatically built to an appimage at https://github.com/StardustXR/server/releases for easy testing.
## Usage
> [!NOTE]
> For help with setting up an XR headset on linux, visit https://stardustxr.org/docs/get-started/setup-openxr
First, try running `cargo run` in a terminal window. If a headset is plugged in and OpenXR is working no window will show up. However, the headset should show the same things as the window that opens:
The **Stardust XR Server** is a server that runs clients, so without any running, you will see a black screen. If you only have the server installed, we recommend also cloning and building the following clients to start: [Flatland](https://github.com/StardustXR/flatland), which allows normal 2D apps to run in Stardust, [Protostar](https://github.com/StardustXR/protostar), which contains Hexagon Launcher, an app launcher menu, and [Black Hole](https://github.com/StardustXR/black-hole) to quickly tuck away your objects and apps (kind of like desktop peek on Windows).
![A pitch black void with a single bleach white hand in the middle](/img/xr_mode_windowed_blank.png)
First, try running `cargo run -- -f` in a terminal window to check out flatscreen mode, (or `stardust-xr-server -f` / `stardust-xr-server_dev -f` if you installed via dnf or the manual installation script, respectively, as they provide symlinks.)
Stardust won't do anything interesting without clients! Try some from https://github.com/StardustXR.
If there aren't already any clients running, you'll need to manually launch them by either navigating to their repositories and running `cargo run`, or running them via their names if you installed via dnf or the manual installation script, such as `flatland`, `hexagon_launcher`, etc.
### Default Sky
> [!IMPORTANT]
> [Flatland](https://github.com/StardustXR/flatland) must be running for 2D apps to launch.
You can set a default skytex/skylight by putting your favorite HDRI equirectangular sky in `~/.config/stardust/skytex.hdr`. Certain clients can override this.
### Startup Script
A startup script can be created at `~/.config/stardust/startup` that will launch specified settings and clients/applications, an example of which is shown [here](https://github.com/cyberneticmelon/usefulscripts/blob/main/startup). If you used the [installation script](https://github.com/cyberneticmelon/usefulscripts/blob/main/stardustxr_setup.sh), one will have already been made for you. This allows wide flexibility of what clients to launch upon startup (and, for example, *where*, using the [Gravity](https://github.com/StardustXR/gravity) client to specify X Y and Z co-ordinates).
Flatscreen mode when the default skybox is [Zhengyang Gate](https://polyhaven.com/a/zhengyang_gate):
![A pitch black window representing Stardust in flatscreen mode](/img/flatscreen_3.png)
### Flatscreen Navigation
A video guide showcasing flatscreen controls is available [here](https://www.youtube.com/watch?v=JCYecSlKlDI)
### Windowed Mode
To move around, hold down `Shift + W A S D`, with `Q` for moving down and `E` for moving up.
![wasd](https://github.com/StardustXR/website/blob/main/static/img/updated_flat_wasd.GIF)
If the stardust server can't connect to an OpenXR runtime or you force it into flatscreen mode with `-f`, the server will show in a window.
![A black void representing Stardust in XR mode with a hand skeleton in the middle](/img/flatscreen_2.png)
To look around, hold down `Shift + Right` Click while moving the mouse.
![updated_look](https://github.com/StardustXR/website/blob/main/static/img/updated_flat_look.GIF)
You can navigate around by right click + dragging to look around, Shift+W/A/S/D/Q/E to move. If you have a virtual hand, left click pinches, right click points, both make a fist.
To drag applications out of the app launcher, hold down `Shift + ~`
![updated_drag](https://github.com/StardustXR/website/blob/main/static/img/updated_flat_drag.GIF)
### Flags
#### Flatscreen (-f)
### XR Navigation
A video guide showcasing XR controls is available [here](https://www.youtube.com/watch?v=RbxFq6JjliA)
The server will show up in windowed mode no matter what with your mouse pointer being turned into a 3D pointer. Keyboard input will be sent to whatever your mouse is hovering over like visionOS simulator.
Flatscreen mode upon initial startup:
![A pitch black window representing Stardust in flatscreen mode](/img/flatscreen_1.png)
**Quest 3 Hand tracking**:
Pinch to drag and drop, grasp with full hand for grabbing, point and click with pointer finger to click or pinch from a distance
#### Overlay (-o \<PRIORITY>)
![hand_pinching](https://github.com/StardustXR/website/blob/main/static/img/hand_pinching.GIF)
The server will, if in XR mode, be overlaid using the OpenXR overlay extension with the given priority.
**Quest 3 Controller**:
Grab with the grip buttons, click by touching the tip of the cones or by using the trigger from a distance
#### Disable controller (--disable-controller)
![controller_click](https://github.com/StardustXR/website/blob/main/static/img/controller_click.GIF)
Some runtimes such as Monado may emulate a controller using a hand, and this messes with Stardust's input system. Set this flag to ignore the controllers that the OpenXR runtime provides.
#### Execute (-e </path/to/executable>)
When wayland and OpenXR and such are initialized, run the given executable (such as a bash script) with all the environment variables needed to connect all clients of any type to the server. If not set, the server will run the executable at `~/.config/stardust/startup` if it exists. This is how stardust desktop environments can be made.
#### Help (-h, --help)
help
## Test
##### Gnome Graphical Integration Test
- `nix build .#gnome-graphical-test`
This test uses Nix to reproducibly execute a QEMU virtual machine which
spawns a full Gnome desktop. It runs `monado-service`, `stardust-xr-server`
`flatland` underneath of Gnome and then attaches `weston-cliptest` to the
`flatland` process running underneath of `stardust-xr-server`, the result is
a screenshot in PNG format that should look like expected. If any process in
this test produces an exit code above 0, the test will fail, graphical bugs
should be visible in the screenshot. An example of the result is below.
###### Result
![image](https://github.com/StardustXR/server/assets/26458780/e21cd039-2528-4568-b20a-ce4abfab6d9b)
##### Everything
`nix flake check` will build every test underneath of the `checks` attribute in the `flake.nix`

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@@ -1,14 +0,0 @@
[package]
edition = "2021"
name = "stardust-xr-server-codegen"
version = "0.1.0"
[lib]
proc-macro = true
[dependencies]
convert_case = "0.6.0"
quote = "1.0.33"
proc-macro2 = "1.0.71"
stardust-xr = { workspace = true }

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@@ -1,752 +0,0 @@
use convert_case::{Case, Casing};
use proc_macro2::{Ident, Span, TokenStream};
use quote::{quote, ToTokens};
use stardust_xr::schemas::protocol::*;
fn fold_tokens(a: TokenStream, b: TokenStream) -> TokenStream {
quote!(#a #b)
}
#[proc_macro]
pub fn codegen_root_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(ROOT_PROTOCOL)
}
#[proc_macro]
pub fn codegen_node_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(NODE_PROTOCOL)
}
#[proc_macro]
pub fn codegen_spatial_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(SPATIAL_PROTOCOL)
}
#[proc_macro]
pub fn codegen_field_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(FIELD_PROTOCOL)
}
#[proc_macro]
pub fn codegen_audio_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(AUDIO_PROTOCOL)
}
#[proc_macro]
pub fn codegen_drawable_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(DRAWABLE_PROTOCOL)
}
#[proc_macro]
pub fn codegen_input_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(INPUT_PROTOCOL)
}
#[proc_macro]
pub fn codegen_item_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(ITEM_PROTOCOL)
}
#[proc_macro]
pub fn codegen_item_camera_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(ITEM_CAMERA_PROTOCOL)
}
#[proc_macro]
pub fn codegen_item_panel_protocol(_input: proc_macro::TokenStream) -> proc_macro::TokenStream {
codegen_protocol(ITEM_PANEL_PROTOCOL)
}
fn codegen_protocol(protocol: &'static str) -> proc_macro::TokenStream {
let protocol = Protocol::parse(protocol).unwrap();
let interface = protocol
.interface
.map(|p| {
let node_id = p.node_id;
let node_id = quote! {
const INTERFACE_NODE_ID: u64 = #node_id;
};
let aspect = generate_aspect(&Aspect {
name: "interface".to_string(),
id: 0,
description: protocol.description.clone(),
inherits: vec![],
members: p.members,
inherited_aspects: vec![],
});
quote! {
#node_id
#aspect
pub struct Interface;
impl crate::nodes::AspectIdentifier for Interface {
impl_aspect_for_interface_aspect_id!{}
}
impl crate::nodes::Aspect for Interface {
impl_aspect_for_interface_aspect!{}
}
pub fn create_interface(client: &std::sync::Arc<crate::core::client::Client>) -> crate::core::error::Result<()>{
let node = crate::nodes::Node::from_id(client,INTERFACE_NODE_ID,false);
node.add_aspect(Interface);
node.add_to_scenegraph()?;
Ok(())
}
}
})
.unwrap_or_default();
let custom_enums = protocol
.custom_enums
.iter()
.map(generate_custom_enum)
.reduce(fold_tokens)
.unwrap_or_default();
let custom_unions = protocol
.custom_unions
.iter()
.map(generate_custom_union)
.reduce(fold_tokens)
.unwrap_or_default();
let custom_structs = protocol
.custom_structs
.iter()
.map(generate_custom_struct)
.reduce(fold_tokens)
.unwrap_or_default();
let aspects = protocol
.aspects
.iter()
.map(|a| generate_aspect(&a.blocking_read()))
.reduce(fold_tokens)
.unwrap_or_default();
quote!(#custom_enums #custom_unions #custom_structs #aspects #interface).into()
}
fn generate_custom_enum(custom_enum: &CustomEnum) -> TokenStream {
let name = Ident::new(&custom_enum.name.to_case(Case::Pascal), Span::call_site());
let description = &custom_enum.description;
let argument_decls = custom_enum
.variants
.iter()
.map(|a| Ident::new(&a.to_case(Case::Pascal), Span::call_site()).to_token_stream())
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
quote! {
#[doc = #description]
#[derive(Debug, Clone, Copy, serde_repr::Deserialize_repr, serde_repr::Serialize_repr)]
#[repr(u32)]
pub enum #name {#argument_decls}
}
}
fn generate_custom_union(custom_union: &CustomUnion) -> TokenStream {
let name = Ident::new(&custom_union.name.to_case(Case::Pascal), Span::call_site());
let description = &custom_union.description;
let option_decls = custom_union
.options
.iter()
.map(generate_union_option)
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
quote! {
#[doc = #description]
#[derive(Debug, Clone, serde::Deserialize, serde::Serialize)]
#[serde(tag = "t", content = "c")]
pub enum #name {#option_decls}
}
}
fn generate_union_option(union_option: &UnionOption) -> TokenStream {
let name = union_option
.name
.as_ref()
.map(|n| n.to_case(Case::Pascal))
.unwrap_or_else(|| argument_type_option_name(&union_option._type));
let description = union_option
.description
.as_ref()
.map(|d| quote!(#[doc = #d]))
.unwrap_or_default();
let identifier = Ident::new(&name, Span::call_site());
let _type = generate_argument_type(&union_option._type, false, true);
quote! (#description #identifier(#_type))
}
fn generate_custom_struct(custom_struct: &CustomStruct) -> TokenStream {
let name = Ident::new(&custom_struct.name.to_case(Case::Pascal), Span::call_site());
let description = &custom_struct.description;
let argument_decls = custom_struct
.fields
.iter()
.map(|a| generate_argument_decl(a, true))
.map(|d| quote!(pub #d))
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
quote! {
#[doc = #description]
#[derive(Debug, Clone, serde::Deserialize, serde::Serialize)]
pub struct #name {#argument_decls}
}
}
fn generate_aspect(aspect: &Aspect) -> TokenStream {
let description = &aspect.description;
let (client_members, server_members) = aspect
.members
.iter()
.partition::<Vec<_>, _>(|m| m.side == Side::Client);
let client_mod_name = Ident::new(
&format!("{}_client", &aspect.name.to_case(Case::Snake)),
Span::call_site(),
);
let client_side_members = client_members
.into_iter()
.map(|m| generate_member(aspect.id, &aspect.name.to_case(Case::Pascal), m))
.reduce(fold_tokens)
.map(|t| {
// TODO: properly import all dependencies
quote! {
#[allow(clippy::all)]
pub mod #client_mod_name {
use super::*;
#t
}
}
})
.unwrap_or_default();
let opcodes = aspect
.members
.iter()
.map(|m| {
let aspect_name = aspect.name.to_case(Case::ScreamingSnake);
let member_name = m.name.to_case(Case::ScreamingSnake);
let name_type = if m.side == Side::Client {
"CLIENT"
} else {
"SERVER"
};
let name = Ident::new(
&format!("{aspect_name}_{member_name}_{name_type}_OPCODE"),
Span::call_site(),
);
let opcode = m.opcode;
quote!(pub(crate) const #name: u64 = #opcode;)
})
.reduce(fold_tokens)
.unwrap_or_default();
let alias_info = generate_alias_info(aspect);
let server_side_members = server_members
.into_iter()
.map(|m| generate_member(aspect.id, &aspect.name.to_case(Case::Pascal), m))
.reduce(fold_tokens)
.unwrap_or_default();
let aspect_trait_name = Ident::new(
&format!("{}Aspect", &aspect.name.to_case(Case::Pascal)),
Span::call_site(),
);
let run_signals = aspect
.members
.iter()
.filter(|m| m.side == Side::Server)
.filter(|m| m._type == MemberType::Signal)
.map(|m| generate_run_member(&aspect_trait_name, MemberType::Signal, m))
.reduce(fold_tokens)
.unwrap_or_default();
let run_methods = aspect
.members
.iter()
.filter(|m| m.side == Side::Server)
.filter(|m| m._type == MemberType::Method)
.map(|m| generate_run_member(&aspect_trait_name, MemberType::Method, m))
.reduce(fold_tokens)
.unwrap_or_default();
let server_side_members = quote! {
#[allow(clippy::all)]
#[doc = #description]
pub trait #aspect_trait_name {
#server_side_members
}
};
let aspect_id_macro_name = Ident::new(
&format!(
"impl_aspect_for_{}_aspect_id",
aspect.name.to_case(Case::Snake)
),
Span::call_site(),
);
let aspect_macro_name = Ident::new(
&format!(
"impl_aspect_for_{}_aspect",
aspect.name.to_case(Case::Snake)
),
Span::call_site(),
);
let aspect_id = aspect.id;
let aspect_macro = quote! {
macro_rules! #aspect_id_macro_name {
() => {
const ID: u64 = #aspect_id;
}
}
macro_rules! #aspect_macro_name {
() => {
#[allow(clippy::all)]
fn run_signal(
&self,
_calling_client: std::sync::Arc<crate::core::client::Client>,
_node: std::sync::Arc<crate::nodes::Node>,
_signal: u64,
_message: crate::nodes::Message
) -> Result<(), stardust_xr::scenegraph::ScenegraphError> {
match _signal {
#run_signals
_ => Err(stardust_xr::scenegraph::ScenegraphError::MemberNotFound)
}
}
#[allow(clippy::all)]
fn run_method(
&self,
_calling_client: std::sync::Arc<crate::core::client::Client>,
_node: std::sync::Arc<crate::nodes::Node>,
_method: u64,
_message: crate::nodes::Message,
_method_response: crate::core::scenegraph::MethodResponseSender,
) {
match _method {
#run_methods
_ => {
let _ = _method_response.send_err(stardust_xr::scenegraph::ScenegraphError::MemberNotFound);
}
}
}
};
}
};
quote!(#opcodes #alias_info #client_side_members #server_side_members #aspect_macro)
}
fn generate_alias_opcodes(aspect: &Aspect, side: Side, _type: MemberType) -> TokenStream {
aspect
.members
.iter()
.filter(|m| m.side == side)
.filter(|m| m._type == _type)
.map(|m| m.opcode)
.map(|o| quote!(#o))
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default()
}
fn generate_alias_info(aspect: &Aspect) -> TokenStream {
let aspect_alias_info_name = Ident::new(
&format!(
"{}_ASPECT_ALIAS_INFO",
aspect.name.to_case(Case::ScreamingSnake)
),
Span::call_site(),
);
let local_signals = generate_alias_opcodes(aspect, Side::Server, MemberType::Signal);
let local_methods = generate_alias_opcodes(aspect, Side::Server, MemberType::Method);
let remote_signals = generate_alias_opcodes(aspect, Side::Client, MemberType::Signal);
let inherits = aspect
.inherits
.iter()
.map(|a| {
Ident::new(
&format!("{}_ASPECT_ALIAS_INFO", a.to_case(Case::ScreamingSnake)),
Span::call_site(),
)
})
.map(|a| quote!(#a.clone()))
.fold(quote!(), |a, b| quote!(#a + #b));
quote! {
lazy_static::lazy_static! {
#[allow(clippy::all)]
pub static ref #aspect_alias_info_name: crate::nodes::alias::AliasInfo = crate::nodes::alias::AliasInfo {
server_signals: vec![#local_signals],
server_methods: vec![#local_methods],
client_signals: vec![#remote_signals],
}
#inherits;
}
}
}
fn generate_member(aspect_id: u64, aspect_name: &str, member: &Member) -> TokenStream {
let opcode = member.opcode;
let name = Ident::new(&member.name.to_case(Case::Snake), Span::call_site());
let description = &member.description;
let side = member.side;
let _type = member._type;
let first_args = match member.side {
Side::Server => {
quote!(_node: std::sync::Arc<crate::nodes::Node>, _calling_client: std::sync::Arc<crate::core::client::Client>)
}
Side::Client => quote!(_node: &crate::nodes::Node),
};
let arguments = member
.arguments
.iter()
.map(|a| Ident::new(&a.name.to_case(Case::Snake), Span::call_site()));
let argument_debug = member
.arguments
.iter()
.map(|a| Ident::new(&a.name.to_case(Case::Snake), Span::call_site()))
.map(|n| quote!(?#n))
.reduce(|a, b| quote!(#a, #b))
.map(|args| quote!(#args,));
let argument_decls = member
.arguments
.iter()
.map(|a| generate_argument_decl(a, member.side == Side::Server))
.fold(first_args, |a, b| quote!(#a, #b));
let argument_uses = member
.arguments
.iter()
.map(|a| generate_argument_serialize(&a.name, &a._type, a.optional))
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
let return_type = member
.return_type
.as_ref()
.map(|r| generate_argument_type(r, false, true))
.unwrap_or_else(|| quote!(()));
let name_str = name.to_string();
match (side, _type) {
(Side::Client, MemberType::Signal) => {
quote! {
#[doc = #description]
pub fn #name(#argument_decls) -> crate::core::error::Result<()> {
let arguments = (#argument_uses);
let (#(#arguments),*) = &arguments;
::tracing::trace!(#argument_debug "sent signal to client: {}::{}", #aspect_name, #name_str);
let result = stardust_xr::schemas::flex::serialize(&arguments).map_err(|e|e.into()).and_then(|serialized|_node.send_remote_signal(#aspect_id, #opcode, serialized));
if let Err(err) = result.as_ref() {
::tracing::warn!(#argument_debug "failed to send signal to client : {}::{}, error: {}",#aspect_name,#name_str,err);
}
result
}
}
}
(Side::Client, MemberType::Method) => {
quote! {
#[doc = #description]
pub async fn #name(#argument_decls) -> crate::core::error::Result<(#return_type, Vec<std::os::fd::OwnedFd>)> {
let arguments = (#argument_uses);
let (#(#arguments),*) = &arguments;
::tracing::trace!(#argument_debug "called client method: {}::{}",#aspect_name,#name_str);
let result = _node.execute_remote_method_typed(#aspect_id, #opcode, &arguments, vec![]).await;
match result.as_ref() {
Ok(value) => {
::tracing::trace!(?value, "client method returned value: {}::{}",#aspect_name,#name_str);
},
Err(err) => {
::tracing::warn!(#argument_debug "client method returned error: {}::{}, error: {}",#aspect_name,#name_str,err);
}
}
result
}
}
}
(Side::Server, MemberType::Signal) => {
quote! {
#[doc = #description]
fn #name(#argument_decls) -> crate::core::error::Result<()>;
}
}
(Side::Server, MemberType::Method) => {
quote! {
#[doc = #description]
fn #name(#argument_decls) -> impl std::future::Future<Output = crate::core::error::Result<#return_type>> + Send + Sync + 'static;
}
}
}
}
fn generate_run_member(aspect_name: &Ident, _type: MemberType, member: &Member) -> TokenStream {
let opcode = member.opcode;
let member_name_ident = Ident::new(&member.name, Span::call_site());
let member_name = member_name_ident.to_string();
let aspect_name_str = aspect_name.to_string();
let argument_names = member
.arguments
.iter()
.map(generate_argument_name)
.reduce(|a, b| quote!(#a, #b));
let argument_types = member
.arguments
.iter()
.map(|a| {
let _type = convert_deserializeable_argument_type(&a._type);
generate_argument_type(&_type, a.optional, true)
})
.reduce(|a, b| quote!(#a, #b));
let argument_debug = member
.arguments
.iter()
.map(|a| Ident::new(&a.name.to_case(Case::Snake), Span::call_site()))
.map(|n| quote!(?#n))
.reduce(|a, b| quote!(#a, #b))
.map(|args| quote!(#args,));
// dbg!(&argument_types);
let deserialize = argument_names
.clone()
.zip(argument_types)
.map(|(argument_names, argument_types)| {
quote!{
#[allow(unused_parens)]
let (#argument_names): (#argument_types) = stardust_xr::schemas::flex::deserialize(_message.as_ref())?;
}
})
.unwrap_or_default();
let serialize = generate_argument_serialize(
"result",
&member.return_type.clone().unwrap_or(ArgumentType::Empty),
false,
);
let argument_uses = member
.arguments
.iter()
.map(|a| generate_argument_deserialize(&a.name, &a._type, a.optional))
.reduce(|a, b| quote!(#a, #b))
.unwrap_or_default();
match _type {
MemberType::Signal => quote! {
#opcode => (move || {
#deserialize
::tracing::trace!(#argument_debug "received local signal: {}::{}",#aspect_name_str,#member_name);
<Self as #aspect_name>::#member_name_ident(_node, _calling_client.clone(), #argument_uses)
})().map_err(|e: crate::core::error::ServerError| stardust_xr::scenegraph::ScenegraphError::MemberError { error: e.to_string() }),
},
MemberType::Method => quote! {
#opcode => _method_response.wrap_async(async move {
#deserialize
::tracing::trace!(#argument_debug "called local method: {}::{}",#aspect_name_str,#member_name);
let result = <Self as #aspect_name>::#member_name_ident(_node, _calling_client.clone(), #argument_uses).await;
match result.as_ref() {
Ok(value) => {
::tracing::trace!(?value, "client method returned value: {}::{}",#aspect_name_str,#member_name);
},
Err(err) => {
::tracing::warn!("client method returned error: {}::{}, error: {}",#aspect_name_str,#member_name,err);
}
}
let result = result?;
Ok((#serialize, Vec::<std::os::fd::OwnedFd>::new()))
}),
},
}
}
fn generate_argument_name(argument: &Argument) -> TokenStream {
Ident::new(&argument.name.to_case(Case::Snake), Span::call_site()).to_token_stream()
}
fn convert_deserializeable_argument_type(argument_type: &ArgumentType) -> ArgumentType {
match argument_type {
ArgumentType::Node { .. } => ArgumentType::NodeID,
ArgumentType::Vec(v) => {
ArgumentType::Vec(Box::new(convert_deserializeable_argument_type(v.as_ref())))
}
ArgumentType::Map(v) => {
ArgumentType::Map(Box::new(convert_deserializeable_argument_type(v.as_ref())))
}
f => f.clone(),
}
}
fn generate_argument_deserialize(
argument_name: &str,
argument_type: &ArgumentType,
optional: bool,
) -> TokenStream {
let name = Ident::new(&argument_name.to_case(Case::Snake), Span::call_site());
if let ArgumentType::Node { .. } = argument_type {
return match optional {
true => quote!(#name.map(|n| _calling_client.get_node(#argument_name, n)?)),
false => quote!(_calling_client.get_node(#argument_name, #name)?),
};
}
if optional {
let mapping = generate_argument_deserialize("o", argument_type, false);
return quote!(#name.map(|o| Ok::<_, crate::core::error::ServerError>(#mapping)).transpose()?);
}
match argument_type {
ArgumentType::Color => quote!(color::rgba_linear!(#name[0], #name[1], #name[2], #name[3])),
ArgumentType::Vec(v) => {
let mapping = generate_argument_deserialize("a", v, false);
quote!(#name.into_iter().map(|a| Ok(#mapping)).collect::<crate::core::error::Result<Vec<_>>>()?)
}
ArgumentType::Map(v) => {
let mapping = generate_argument_deserialize("a", v, false);
quote!(#name.into_iter().map(|(k, a)| Ok((k, #mapping))).collect::<crate::core::error::Result<rustc_hash::FxHashMap<String, _>>>()?)
}
_ => quote!(#name),
}
}
fn generate_argument_serialize(
argument_name: &str,
argument_type: &ArgumentType,
optional: bool,
) -> TokenStream {
let name = Ident::new(&argument_name.to_case(Case::Snake), Span::call_site());
match argument_type {
ArgumentType::Node {
_type,
return_id_parameter_name: _,
} => match optional {
true => quote!(#name.map(|n| n.get_id())),
false => quote!(#name.get_id()),
},
ArgumentType::Color => quote!([#name.c.r, #name.c.g, #name.c.b, #name.a]),
ArgumentType::Vec(v) => {
let mapping = generate_argument_serialize("a", v, false);
quote!(#name.into_iter().map(|a| Ok(#mapping)).collect::<crate::core::error::Result<Vec<_>>>()?)
}
ArgumentType::Map(v) => {
let mapping = generate_argument_serialize("a", v, false);
quote!(#name.into_iter().map(|(k, a)| Ok((k, #mapping))).collect::<crate::core::error::Result<rustc_hash::FxHashMap<String, _>>>()?)
}
_ => quote!(#name),
}
}
fn generate_argument_decl(argument: &Argument, owned_values: bool) -> TokenStream {
let name = Ident::new(&argument.name.to_case(Case::Snake), Span::call_site());
let mut _type = generate_argument_type(&argument._type, argument.optional, owned_values);
quote!(#name: #_type)
}
fn argument_type_option_name(argument_type: &ArgumentType) -> String {
match argument_type {
ArgumentType::Empty => "Empty".to_string(),
ArgumentType::Bool => "Bool".to_string(),
ArgumentType::Int => "Int".to_string(),
ArgumentType::UInt => "UInt".to_string(),
ArgumentType::Float => "Float".to_string(),
ArgumentType::Vec2(_) => "Vec2".to_string(),
ArgumentType::Vec3(_) => "Vec3".to_string(),
ArgumentType::Quat => "Quat".to_string(),
ArgumentType::Mat4 => "Mat4".to_string(),
ArgumentType::Color => "Color".to_string(),
ArgumentType::String => "String".to_string(),
ArgumentType::Bytes => "Bytes".to_string(),
ArgumentType::Vec(v) => format!("{}Vector", argument_type_option_name(v)),
ArgumentType::Map(m) => format!("{}Map", argument_type_option_name(m)),
ArgumentType::NodeID => "Node ID".to_string(),
ArgumentType::Datamap => "Datamap".to_string(),
ArgumentType::ResourceID => "ResourceID".to_string(),
ArgumentType::Enum(e) => e.clone(),
ArgumentType::Union(u) => u.clone(),
ArgumentType::Struct(s) => s.clone(),
ArgumentType::Node { _type, .. } => _type.clone(),
ArgumentType::Fd => "File Descriptor".to_string(),
}
}
fn generate_argument_type(
argument_type: &ArgumentType,
optional: bool,
owned: bool,
) -> TokenStream {
let _type = match argument_type {
ArgumentType::Empty => quote!(()),
ArgumentType::Bool => quote!(bool),
ArgumentType::Int => quote!(i32),
ArgumentType::UInt => quote!(u32),
ArgumentType::Float => quote!(f32),
ArgumentType::Vec2(t) => {
let t = generate_argument_type(t, false, true);
quote!(stardust_xr::values::Vector2<#t>)
}
ArgumentType::Vec3(t) => {
let t = generate_argument_type(t, false, true);
quote!(stardust_xr::values::Vector3<#t>)
}
ArgumentType::Quat => quote!(stardust_xr::values::Quaternion),
ArgumentType::Mat4 => quote!(stardust_xr::values::Mat4),
ArgumentType::Color => quote!(stardust_xr::values::Color),
ArgumentType::Bytes => {
if !owned {
quote!(&[u8])
} else {
quote!(Vec<u8>)
}
}
ArgumentType::String => {
if !owned {
quote!(&str)
} else {
quote!(String)
}
}
ArgumentType::Vec(t) => {
let t = generate_argument_type(t, false, true);
if !owned {
quote!(&[#t])
} else {
quote!(Vec<#t>)
}
}
ArgumentType::Map(t) => {
let t = generate_argument_type(t, false, true);
if !owned {
quote!(&stardust_xr::values::Map<String, #t>)
} else {
quote!(stardust_xr::values::Map<String, #t>)
}
}
ArgumentType::NodeID => quote!(u64),
ArgumentType::Datamap => {
if !owned {
quote!(&stardust_xr::values::Datamap)
} else {
quote!(stardust_xr::values::Datamap)
}
}
ArgumentType::ResourceID => {
if !owned {
quote!(&stardust_xr::values::ResourceID)
} else {
quote!(stardust_xr::values::ResourceID)
}
}
ArgumentType::Enum(e) => {
let enum_name = Ident::new(&e.to_case(Case::Pascal), Span::call_site());
quote!(#enum_name)
}
ArgumentType::Union(u) => {
let union_name = Ident::new(&u.to_case(Case::Pascal), Span::call_site());
quote!(#union_name)
}
ArgumentType::Struct(s) => {
let struct_name = Ident::new(&s.to_case(Case::Pascal), Span::call_site());
if !owned {
quote!(&#struct_name)
} else {
quote!(#struct_name)
}
}
ArgumentType::Node {
_type,
return_id_parameter_name: _,
} => {
if !owned {
quote!(&std::sync::Arc<crate::nodes::Node>)
} else {
quote!(std::sync::Arc<crate::nodes::Node>)
}
}
ArgumentType::Fd => {
quote!(&std::os::fd::OwnedFd)
}
};
if optional {
quote!(Option<#_type>)
} else {
_type
}
}

201
flake.lock generated
View File

@@ -1,23 +1,24 @@
{
"nodes": {
"crane": {
"fenix": {
"inputs": {
"nixpkgs": [
"flatland",
"nixpkgs"
]
],
"rust-analyzer-src": "rust-analyzer-src"
},
"locked": {
"lastModified": 1712681629,
"narHash": "sha256-bMDXn4AkTXLCpoZbII6pDGoSeSe9gI87jxPsHRXgu/E=",
"owner": "ipetkov",
"repo": "crane",
"rev": "220387ac8e99cbee0ca4c95b621c4bc782b6a235",
"lastModified": 1678775037,
"narHash": "sha256-chx0tWnXKpcayPkPY3Qh+2hNwptvX8XE3o+fYZ+GNzg=",
"owner": "nix-community",
"repo": "fenix",
"rev": "ee59e1c769657b1e27e608f8b981fa8f6b715583",
"type": "github"
},
"original": {
"owner": "ipetkov",
"repo": "crane",
"owner": "nix-community",
"repo": "fenix",
"type": "github"
}
},
@@ -26,11 +27,11 @@
"nixpkgs-lib": "nixpkgs-lib"
},
"locked": {
"lastModified": 1754487366,
"narHash": "sha256-pHYj8gUBapuUzKV/kN/tR3Zvqc7o6gdFB9XKXIp1SQ8=",
"lastModified": 1690933134,
"narHash": "sha256-ab989mN63fQZBFrkk4Q8bYxQCktuHmBIBqUG1jl6/FQ=",
"owner": "hercules-ci",
"repo": "flake-parts",
"rev": "af66ad14b28a127c5c0f3bbb298218fc63528a18",
"rev": "59cf3f1447cfc75087e7273b04b31e689a8599fb",
"type": "github"
},
"original": {
@@ -41,17 +42,14 @@
},
"flake-parts_2": {
"inputs": {
"nixpkgs-lib": [
"hercules-ci-effects",
"nixpkgs"
]
"nixpkgs-lib": "nixpkgs-lib_2"
},
"locked": {
"lastModified": 1754487366,
"narHash": "sha256-pHYj8gUBapuUzKV/kN/tR3Zvqc7o6gdFB9XKXIp1SQ8=",
"lastModified": 1688466019,
"narHash": "sha256-VeM2akYrBYMsb4W/MmBo1zmaMfgbL4cH3Pu8PGyIwJ0=",
"owner": "hercules-ci",
"repo": "flake-parts",
"rev": "af66ad14b28a127c5c0f3bbb298218fc63528a18",
"rev": "8e8d955c22df93dbe24f19ea04f47a74adbdc5ec",
"type": "github"
},
"original": {
@@ -59,17 +57,39 @@
"type": "indirect"
}
},
"flake-parts_3": {
"inputs": {
"nixpkgs-lib": [
"hercules-ci-effects",
"hercules-ci-agent",
"nixpkgs"
]
},
"locked": {
"lastModified": 1688466019,
"narHash": "sha256-VeM2akYrBYMsb4W/MmBo1zmaMfgbL4cH3Pu8PGyIwJ0=",
"owner": "hercules-ci",
"repo": "flake-parts",
"rev": "8e8d955c22df93dbe24f19ea04f47a74adbdc5ec",
"type": "github"
},
"original": {
"owner": "hercules-ci",
"repo": "flake-parts",
"type": "github"
}
},
"flatland": {
"inputs": {
"crane": "crane",
"fenix": "fenix",
"nixpkgs": "nixpkgs"
},
"locked": {
"lastModified": 1725868201,
"narHash": "sha256-rDBQ9tXQCCA7emikSYH59ADJELE2IpzB7eoLrpHYzU4=",
"lastModified": 1694190588,
"narHash": "sha256-tcvp09A54AbXkkXS/P6Ed5TUWzMEuQ9h/fnfLz7gnJc=",
"owner": "StardustXR",
"repo": "flatland",
"rev": "0914dd3df54a5e6258dfc0a02d65af1c0fc0fc90",
"rev": "3867067452761959a95497d6589f9336b347270c",
"type": "github"
},
"original": {
@@ -78,17 +98,53 @@
"type": "github"
}
},
"hercules-ci-effects": {
"haskell-flake": {
"locked": {
"lastModified": 1684780604,
"narHash": "sha256-2uMZsewmRn7rRtAnnQNw1lj0uZBMh4m6Cs/7dV5YF08=",
"owner": "srid",
"repo": "haskell-flake",
"rev": "74210fa80a49f1b6f67223debdbf1494596ff9f2",
"type": "github"
},
"original": {
"owner": "srid",
"ref": "0.3.0",
"repo": "haskell-flake",
"type": "github"
}
},
"hercules-ci-agent": {
"inputs": {
"flake-parts": "flake-parts_2",
"flake-parts": "flake-parts_3",
"haskell-flake": "haskell-flake",
"nixpkgs": "nixpkgs_2"
},
"locked": {
"lastModified": 1755233722,
"narHash": "sha256-AavrbMltJKcC2Fx0lfJoZfmy7g87ebXU0ddVenhajLA=",
"lastModified": 1688568579,
"narHash": "sha256-ON0M56wtY/TIIGPkXDlJboAmuYwc73Hi8X9iJGtxOhM=",
"owner": "hercules-ci",
"repo": "hercules-ci-agent",
"rev": "367dd8cd649b57009a6502e878005a1e54ad78c5",
"type": "github"
},
"original": {
"id": "hercules-ci-agent",
"type": "indirect"
}
},
"hercules-ci-effects": {
"inputs": {
"flake-parts": "flake-parts_2",
"hercules-ci-agent": "hercules-ci-agent",
"nixpkgs": "nixpkgs_3"
},
"locked": {
"lastModified": 1689397210,
"narHash": "sha256-fVxZnqxMbsDkB4GzGAs/B41K0wt/e+B/fLxmTFF/S20=",
"owner": "hercules-ci",
"repo": "hercules-ci-effects",
"rev": "99e03e72e3f7e13506f80ef9ebaedccb929d84d0",
"rev": "0a63bfa3f00a3775ea3a6722b247880f1ffe91ce",
"type": "github"
},
"original": {
@@ -99,42 +155,63 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1712791164,
"narHash": "sha256-3sbWO1mbpWsLepZGbWaMovSO7ndZeFqDSdX0hZ9nVyw=",
"lastModified": 1678703398,
"narHash": "sha256-Y1mW3dBsoWLHpYm+UIHb5VZ7rx024NNHaF16oZBx++o=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "1042fd8b148a9105f3c0aca3a6177fd1d9360ba5",
"rev": "67f26c1cfc5d5783628231e776a81c1ade623e0b",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "nixos-unstable",
"ref": "nixos-22.11",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs-lib": {
"locked": {
"lastModified": 1753579242,
"narHash": "sha256-zvaMGVn14/Zz8hnp4VWT9xVnhc8vuL3TStRqwk22biA=",
"owner": "nix-community",
"repo": "nixpkgs.lib",
"rev": "0f36c44e01a6129be94e3ade315a5883f0228a6e",
"dir": "lib",
"lastModified": 1690881714,
"narHash": "sha256-h/nXluEqdiQHs1oSgkOOWF+j8gcJMWhwnZ9PFabN6q0=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "9e1960bc196baf6881340d53dccb203a951745a2",
"type": "github"
},
"original": {
"owner": "nix-community",
"repo": "nixpkgs.lib",
"dir": "lib",
"owner": "NixOS",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs-lib_2": {
"locked": {
"dir": "lib",
"lastModified": 1688049487,
"narHash": "sha256-100g4iaKC9MalDjUW9iN6Jl/OocTDtXdeAj7pEGIRh4=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "4bc72cae107788bf3f24f30db2e2f685c9298dc9",
"type": "github"
},
"original": {
"dir": "lib",
"owner": "NixOS",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs_2": {
"locked": {
"lastModified": 1755027561,
"narHash": "sha256-IVft239Bc8p8Dtvf7UAACMG5P3ZV+3/aO28gXpGtMXI=",
"lastModified": 1688322751,
"narHash": "sha256-eW62dC5f33oKZL7VWlomttbUnOTHrAbte9yNUNW8rbk=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "005433b926e16227259a1843015b5b2b7f7d1fc3",
"rev": "0fbe93c5a7cac99f90b60bdf5f149383daaa615f",
"type": "github"
},
"original": {
@@ -146,11 +223,26 @@
},
"nixpkgs_3": {
"locked": {
"lastModified": 1755186698,
"narHash": "sha256-wNO3+Ks2jZJ4nTHMuks+cxAiVBGNuEBXsT29Bz6HASo=",
"lastModified": 1689393711,
"narHash": "sha256-l3gyTPy/qWLDk1CY1EgYwlsxcGxN2aVd7MlCzQa69rk=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "27fcd46fa18df36d270174246e7bd8f1787129ff",
"type": "github"
},
"original": {
"owner": "NixOS",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs_4": {
"locked": {
"lastModified": 1692734709,
"narHash": "sha256-SCFnyHCyYjwEmgUsHDDuU0TsbVMKeU1vwkR+r7uS2Rg=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "fbcf476f790d8a217c3eab4e12033dc4a0f6d23c",
"rev": "b85ed9dcbf187b909ef7964774f8847d554fab3b",
"type": "github"
},
"original": {
@@ -165,7 +257,24 @@
"flake-parts": "flake-parts",
"flatland": "flatland",
"hercules-ci-effects": "hercules-ci-effects",
"nixpkgs": "nixpkgs_3"
"nixpkgs": "nixpkgs_4"
}
},
"rust-analyzer-src": {
"flake": false,
"locked": {
"lastModified": 1678695923,
"narHash": "sha256-rDhiiU8P6sf6mgj5IKgCuTRN9uYeqWr6xl4XLkKnMWg=",
"owner": "rust-lang",
"repo": "rust-analyzer",
"rev": "95497533524537b1cc7a2870ce94b0b14503be8b",
"type": "github"
},
"original": {
"owner": "rust-lang",
"ref": "nightly",
"repo": "rust-analyzer",
"type": "github"
}
}
},

129
flake.nix
View File

@@ -1,9 +1,7 @@
{
nixConfig = {
extra-substituters = [ "https://stardustxr.cachix.org" ];
extra-trusted-public-keys = [
"stardustxr.cachix.org-1:mWSn8Ap2RLsIWT/8gsj+VfbJB6xoOkPaZpbjO+r9HBo="
];
extra-trusted-public-keys = [ "stardustxr.cachix.org-1:mWSn8Ap2RLsIWT/8gsj+VfbJB6xoOkPaZpbjO+r9HBo=" ];
};
inputs = {
nixpkgs.url = "github:nixos/nixpkgs/nixos-unstable";
@@ -14,23 +12,16 @@
# it to create VM Tests
flatland.url = "github:StardustXR/flatland";
};
outputs =
inputs@{
self,
flake-parts,
nixpkgs,
hercules-ci-effects,
flatland,
...
}:
outputs = inputs@{ self, flake-parts, nixpkgs, hercules-ci-effects, flatland, ... }:
let
name = (builtins.fromTOML (builtins.readFile ./Cargo.toml)).package.name;
src = builtins.path {
name = "${name}-source";
path = toString ./.;
filter =
path: type:
nixpkgs.lib.all (n: builtins.baseNameOf path != n) [
filter = path: type:
nixpkgs.lib.all
(n: builtins.baseNameOf path != n)
[
"flake.nix"
"flake.lock"
"nix"
@@ -39,79 +30,51 @@
};
in
flake-parts.lib.mkFlake { inherit inputs; } {
imports = [ flake-parts.flakeModules.easyOverlay ];
systems = [
"aarch64-linux"
"x86_64-linux"
"riscv64-linux"
imports = [
flake-parts.flakeModules.easyOverlay
];
perSystem =
{
config,
self',
inputs',
pkgs,
system,
...
}:
{
_module.args.pkgs = import inputs.nixpkgs {
inherit system;
overlays = [ inputs.self.overlays.default ];
};
overlayAttrs = config.packages;
packages =
{
default = self'.packages.${name};
gnome-graphical-test = self'.checks.gnome-graphical-test;
"${name}" = pkgs.callPackage ./nix/stardust-xr-server.nix {
inherit name src;
};
};
apps.default = {
type = "app";
program = self'.packages.${name} + "/bin/stardust-xr-server";
};
checks.gnome-graphical-test = pkgs.nixosTest (
import ./nix/gnome-graphical-test.nix { inherit pkgs self; }
);
devShells.default = pkgs.mkShell {
inputsFrom = [ self'.packages.default ];
LIBCLANG_PATH = "${pkgs.libclang.lib}/lib";
};
systems = [ "aarch64-linux" "x86_64-linux" "riscv64-linux" ];
perSystem = { config, self', inputs', pkgs, system, ... }: {
_module.args.pkgs = import inputs.nixpkgs { inherit system; overlays = [ inputs.self.overlays.default ]; };
overlayAttrs = config.packages;
packages = {
default = self'.packages.${name};
gnome-graphical-test = self'.checks.gnome-graphical-test;
"${name}" = pkgs.callPackage ./nix/stardust-xr-server.nix { inherit name src; };
};
checks.gnome-graphical-test = pkgs.nixosTest (import ./nix/gnome-graphical-test.nix { inherit pkgs self; });
devShells.default = pkgs.mkShell {
inputsFrom = [ self'.packages.default ];
LIBCLANG_PATH = "${pkgs.libclang.lib}/lib";
};
};
flake = {
herculesCI.ciSystems = [ "x86_64-linux" ];
effects =
let
pkgs = nixpkgs.legacyPackages.x86_64-linux;
hci-effects = hercules-ci-effects.lib.withPkgs pkgs;
in
{ ref, rev, ... }:
{
gnome-graphical-test = hci-effects.mkEffect {
secretsMap."stardustxrDiscord" = "stardustxrDiscord";
secretsMap."stardustxrIpfs" = "stardustxrIpfs";
effectScript = ''
readSecretString stardustxrDiscord .webhook > .webhook
readSecretString stardustxrIpfs .basicauth > .basicauth
set -x
export RESPONSE=$(curl -H @.basicauth -F file=@${
self.packages."x86_64-linux".gnome-graphical-test
}/screen.png https://ipfs-api.stardustxr.org/api/v0/add)
export CID=$(echo "$RESPONSE" | ${pkgs.jq}/bin/jq -r .Hash)
set +x
export ADDRESS="https://ipfs.stardustxr.org/ipfs/$CID"
${pkgs.discord-sh}/bin/discord.sh \
--description "\`stardustxr/server\` has been modified, here's how it renders \`weston-cliptest\` on \`flatland\` via \`monado-service\` inside of the \`gnome-graphical-test\`" \
--field "Ref;${ref}" \
--field "Commit ID;${rev}" \
--field "Flatland Revision;${flatland.rev}" \
--field "Reproducer;\`nix build github:stardustxr/server/${rev}#gnome-graphical-test\`" \
--image "$ADDRESS"
'';
};
effects = let
pkgs = nixpkgs.legacyPackages.x86_64-linux;
hci-effects = hercules-ci-effects.lib.withPkgs pkgs;
in { branch, rev, ... }: {
gnome-graphical-test = hci-effects.mkEffect {
secretsMap."stardustxrDiscord" = "stardustxrDiscord";
secretsMap."stardustxrIpfs" = "stardustxrIpfs";
effectScript = ''
readSecretString stardustxrDiscord .webhook > .webhook
readSecretString stardustxrIpfs .basicauth > .basicauth
set -x
export RESPONSE=$(curl -H @.basicauth -F file=@${self.packages."x86_64-linux".gnome-graphical-test}/screen.png https://ipfs-api.stardustxr.org/api/v0/add)
export CID=$(echo "$RESPONSE" | ${pkgs.jq}/bin/jq -r .Hash)
set +x
export ADDRESS="https://ipfs.stardustxr.org/ipfs/$CID"
${pkgs.discord-sh}/bin/discord.sh \
--description "\`stardustxr/server\` has been modified, here's how it renders \`weston-cliptest\` on \`flatland\` via \`monado-service\` inside of the \`gnome-graphical-test\`" \
--field "Branch;${branch}" \
--field "Commit ID;${rev}" \
--field "Flatland Revision;${flatland.rev}" \
--field "Reproducer;\`nix build github:stardustxr/server/${rev}#gnome-graphical-test\`" \
--image "$ADDRESS"
'';
};
};
};
};
}

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View File

@@ -1,12 +0,0 @@
PREFIX := "usr"
BINARY := PREFIX / "bin"
DESTDIR := "/"
build:
cargo build --release
test:
cargo test
install:
install -Dm755 target/release/stardust-xr-server {{ DESTDIR }}{{ BINARY }}/stardust-xr-server

View File

@@ -20,8 +20,8 @@
# Set a nice desktop background that is pleasing to the eyes :3
extraGSettingsOverrides = ''
[org.gnome.desktop.background]
picture-uri='file://${pkgs.gnome-backgrounds}/share/backgrounds/gnome/blobs-l.svg'
picture-uri-dark='file://${pkgs.gnome-backgrounds}/share/backgrounds/gnome/blobs-l.svg'
picture-uri='file://${pkgs.gnome.gnome-backgrounds}/share/backgrounds/gnome/blobs-l.svg'
picture-uri-dark='file://${pkgs.gnome.gnome-backgrounds}/share/backgrounds/gnome/blobs-l.svg'
'';
};
displayManager = {
@@ -100,7 +100,7 @@
# Eval API is now internal so Shell needs to run in unsafe mode.
# TODO: improve test driver so that it supports openqa-like manipulation
# that would allow us to drop this mess.
"${pkgs.gnome-shell}/bin/gnome-shell --unsafe-mode"
"${pkgs.gnome.gnome-shell}/bin/gnome-shell --unsafe-mode"
];
};
};

View File

@@ -1,27 +0,0 @@
{ lib, stdenv, fetchFromGitHub, cmake }:
stdenv.mkDerivation rec {
pname = "meshoptimizer";
version = "0.20";
src = fetchFromGitHub {
owner = "zeux";
repo = "meshoptimizer";
rev = "c21d3be6ddf627f8ca852ba4b6db9903b0557858";
sha256 = "sha256-QCxpM2g8WtYSZHkBzLTJNQ/oHb5j/n9rjaVmZJcCZIA=";
};
nativeBuildInputs = [ cmake ];
cmakeFlags = [
"-DCMAKE_POSITION_INDEPENDENT_CODE=ON"
];
meta = with lib; {
description = "Mesh optimization library that makes meshes smaller and faster to render";
homepage = "https://github.com/zeux/meshoptimizer";
license = licenses.mit;
platforms = platforms.all;
};
}

View File

@@ -1,16 +0,0 @@
{ stdenv, fetchurl, unzip }:
let
sk_gpu_zip = fetchurl {
url =
"https://github.com/StereoKit/sk_gpu/releases/download/v2024.8.16/sk_gpu.v2024.8.16.zip";
sha256 = "sha256-Wk3PZFlWqhrsQ8xG0sQaV2xSasdg2D7TMiPvl/CgtGU=";
};
in stdenv.mkDerivation rec {
name = "sk_gpu";
src = sk_gpu_zip;
unpackPhase = ''
unzip -d $out ${sk_gpu_zip}
'';
nativeBuildInputs = [ unzip ];
}

View File

@@ -1,27 +1,17 @@
{
rustPlatform,
src,
name,
vulkan-loader,
vulkan-headers,
mesa,
xorg,
fontconfig,
libxkbcommon,
libclang,
cmake,
pkg-config,
llvmPackages,
fetchFromGitHub,
libXau,
libXdmcp,
stdenv,
lib,
openxr-loader,
wayland,
alsa-lib,
{ rustPlatform
, src
, name
, openxr-loader
, libGL
, mesa
, xorg
, fontconfig
, libxkbcommon
, libclang
, cmake
, cpm-cmake
, pkg-config
, llvmPackages
}:
rustPlatform.buildRustPackage rec {
@@ -30,39 +20,21 @@ rustPlatform.buildRustPackage rec {
lockFile = (src + "/Cargo.lock");
allowBuiltinFetchGit = true;
};
CPM_SOURCE_CACHE = "./build";
postPatch = ''
sk=$(echo $cargoDepsCopy/stereokit-sys-*/StereoKit)
mkdir -p $sk/build/cpm
preBuild = ''
substituteInPlace /build/cargo-vendor-dir/bevy_gltf-0.16.1/Cargo.toml \
--replace-fail '[lints]' "" \
--replace-fail 'workspace = true' ""
# This is not ideal, the original approach was to fetch the exact cmake
# file version that was wanted from GitHub directly, but at least this way it comes from Nixpkgs.. so meh
cp ${cpm-cmake}/share/cpm/CPM.cmake $sk/build/cpm/CPM_0.32.2.cmake
'';
postFixup = ''
patchelf $out/bin/stardust-xr-server --add-rpath ${vulkan-loader}/lib
patchelf $out/bin/stardust-xr-server --add-rpath ${openxr-loader}/lib
patchelf $out/bin/stardust-xr-server --add-rpath ${libxkbcommon}/lib
'';
nativeBuildInputs = [
cmake
pkg-config
llvmPackages.libcxxClang
cmake pkg-config llvmPackages.libcxxClang
];
buildInputs = [
vulkan-loader
vulkan-headers
mesa
xorg.libX11.dev
xorg.libXft
xorg.libXfixes
fontconfig
libxkbcommon
libXau
libXdmcp
openxr-loader
wayland
alsa-lib
openxr-loader libGL mesa xorg.libX11 fontconfig libxkbcommon
];
LIBCLANG_PATH = "${libclang.lib}/lib";
}

View File

@@ -1,31 +0,0 @@
use std::sync::OnceLock;
use bevy::prelude::*;
use tokio::sync::mpsc::{self, error::TryRecvError};
#[derive(Resource)]
pub struct BevyChannelReader<T: Send + Sync + 'static>(mpsc::UnboundedReceiver<T>);
pub struct BevyChannel<T: Send + Sync + 'static>(OnceLock<mpsc::UnboundedSender<T>>);
impl<T: Send + Sync + 'static> BevyChannel<T> {
pub const fn new() -> Self {
Self(OnceLock::new())
}
pub fn init(&self, app: &mut App) {
let (tx, rx) = mpsc::unbounded_channel();
self.0.set(tx).unwrap();
app.insert_resource(BevyChannelReader(rx));
}
pub fn send(&self, msg: T) -> Option<()> {
self.0.get()?.send(msg).ok()
}
}
impl<T: Send + Sync + 'static> BevyChannelReader<T> {
pub fn read(&mut self) -> Option<T> {
match self.0.try_recv() {
Ok(v) => Some(v),
Err(TryRecvError::Disconnected) => panic!("bevy channel should never disconnect"),
Err(TryRecvError::Empty) => None,
}
}
}

50
src/core/buffers.rs Normal file
View File

@@ -0,0 +1,50 @@
use std::ffi::c_void;
use color_eyre::eyre::{ensure, Result};
use smithay::backend::{egl::EGLContext, renderer::gles::GlesRenderer};
use stereokit as sk;
struct EGLRawHandles {
display: *const c_void,
config: *const c_void,
context: *const c_void,
}
fn get_sk_egl() -> Result<EGLRawHandles> {
ensure!(
unsafe { sk::sys::backend_graphics_get() }
== sk::sys::backend_graphics__backend_graphics_opengles_egl,
"StereoKit is not running using EGL!"
);
Ok(unsafe {
EGLRawHandles {
display: sk::sys::backend_opengl_egl_get_display() as *const c_void,
config: sk::sys::backend_opengl_egl_get_config() as *const c_void,
context: sk::sys::backend_opengl_egl_get_context() as *const c_void,
}
})
}
pub struct BufferManager {
pub renderer: GlesRenderer,
}
impl BufferManager {
pub fn new() -> Result<Self> {
let egl_raw_handles = get_sk_egl()?;
let renderer = unsafe {
GlesRenderer::new(EGLContext::from_raw(
egl_raw_handles.display,
egl_raw_handles.config,
egl_raw_handles.context,
)?)?
};
Ok(BufferManager { renderer })
}
pub fn make_context_current(&self) {
unsafe {
let _ = self.renderer.egl_context().make_current();
}
}
}

View File

@@ -1,57 +1,42 @@
use super::{
client_state::{CLIENT_STATES, ClientStateParsed},
client_state::{ClientState, CLIENT_STATES},
scenegraph::Scenegraph,
};
use crate::{
core::{registry::OwnedRegistry, task},
nodes::{
Node, audio, drawable, fields, input, items,
root::{ClientState, Root},
spatial,
},
nodes::{audio, data, drawable, fields, hmd, input, items, root::Root, spatial, Node},
};
use color_eyre::eyre::{Result, eyre};
use global_counter::primitive::exact::CounterU32;
use color_eyre::eyre::{eyre, Result};
use lazy_static::lazy_static;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use stardust_xr::messenger::{self, MessageSenderHandle};
use std::{
fmt::Debug,
fs,
iter::FromIterator,
path::PathBuf,
sync::{Arc, OnceLock},
time::Instant,
use stardust_xr::{
messenger::{self, MessageSenderHandle},
schemas::flex::serialize,
};
use tokio::{net::UnixStream, sync::watch, task::JoinHandle};
use std::{fs, iter::FromIterator, path::PathBuf, sync::Arc};
use tokio::{net::UnixStream, task::JoinHandle};
use tracing::info;
pub static CLIENTS: OwnedRegistry<Client> = OwnedRegistry::new();
lazy_static! {
static ref INTERNAL_CLIENT_MESSAGE_TIMES: (watch::Sender<Instant>, watch::Receiver<Instant>) = watch::channel(Instant::now());
pub static ref CLIENTS: OwnedRegistry<Client> = OwnedRegistry::new();
pub static ref INTERNAL_CLIENT: Arc<Client> = CLIENTS.add(Client {
pid: None,
// env: None,
exe: None,
dispatch_join_handle: OnceLock::new(),
flush_join_handle: OnceLock::new(),
disconnect_status: OnceLock::new(),
dispatch_join_handle: OnceCell::new(),
flush_join_handle: OnceCell::new(),
disconnect_status: OnceCell::new(),
id_counter: CounterU32::new(0),
message_last_received: INTERNAL_CLIENT_MESSAGE_TIMES.1.clone(),
message_sender_handle: None,
scenegraph: Default::default(),
root: OnceLock::new(),
root: OnceCell::new(),
base_resource_prefixes: Default::default(),
state: OnceLock::default(),
state: Arc::new(ClientState::default()),
});
}
pub fn tick_internal_client() {
let _ = INTERNAL_CLIENT_MESSAGE_TIMES.0.send(Instant::now());
}
pub fn get_env(pid: i32) -> Result<FxHashMap<String, String>, std::io::Error> {
let env = fs::read_to_string(format!("/proc/{pid}/environ"))?;
@@ -61,7 +46,7 @@ pub fn get_env(pid: i32) -> Result<FxHashMap<String, String>, std::io::Error> {
.map(|(k, v)| (k.to_string(), v.to_string())),
))
}
pub fn state(env: &FxHashMap<String, String>) -> Option<Arc<ClientStateParsed>> {
pub fn state(env: &FxHashMap<String, String>) -> Option<Arc<ClientState>> {
let token = env.get("STARDUST_STARTUP_TOKEN")?;
CLIENT_STATES.lock().get(token).cloned()
}
@@ -70,23 +55,21 @@ pub struct Client {
pub pid: Option<i32>,
// env: Option<FxHashMap<String, String>>,
exe: Option<PathBuf>,
dispatch_join_handle: OnceLock<JoinHandle<Result<()>>>,
flush_join_handle: OnceLock<JoinHandle<Result<()>>>,
disconnect_status: OnceLock<Result<()>>,
dispatch_join_handle: OnceCell<JoinHandle<Result<()>>>,
flush_join_handle: OnceCell<JoinHandle<Result<()>>>,
disconnect_status: OnceCell<Result<()>>,
id_counter: CounterU32,
message_last_received: watch::Receiver<Instant>,
pub message_sender_handle: Option<MessageSenderHandle>,
pub scenegraph: Arc<Scenegraph>,
pub root: OnceLock<Arc<Root>>,
pub root: OnceCell<Arc<Root>>,
pub base_resource_prefixes: Mutex<Vec<PathBuf>>,
pub state: OnceLock<ClientState>,
pub state: Arc<ClientState>,
}
impl Client {
pub fn from_connection(connection: UnixStream) -> Result<Arc<Self>> {
let pid = connection.peer_cred().ok().and_then(|c| c.pid());
let env = pid.and_then(|pid| get_env(pid).ok());
let exe = pid.and_then(|pid| fs::read_link(format!("/proc/{pid}/exe")).ok());
let exe = pid.and_then(|pid| fs::read_link(format!("/proc/{}/exe", pid)).ok());
info!(
pid,
exe = exe
@@ -100,37 +83,40 @@ impl Client {
let state = env
.as_ref()
.and_then(state)
.unwrap_or_else(|| Arc::new(ClientStateParsed::default()));
.unwrap_or_else(|| Arc::new(ClientState::default()));
let (message_time_tx, message_last_received) = watch::channel(Instant::now());
let client = CLIENTS.add(Client {
pid,
// env,
exe: exe.clone(),
dispatch_join_handle: OnceLock::new(),
flush_join_handle: OnceLock::new(),
disconnect_status: OnceLock::new(),
dispatch_join_handle: OnceCell::new(),
flush_join_handle: OnceCell::new(),
disconnect_status: OnceCell::new(),
id_counter: CounterU32::new(256),
message_last_received,
message_sender_handle: Some(messenger_tx.handle()),
scenegraph: scenegraph.clone(),
root: OnceLock::new(),
root: OnceCell::new(),
base_resource_prefixes: Default::default(),
state: OnceLock::default(),
state,
});
let _ = client.scenegraph.client.set(Arc::downgrade(&client));
let _ = client.root.set(Root::create(&client, state.root)?);
let _ = client.root.set(Root::create(&client)?);
hmd::make_alias(&client)?;
spatial::create_interface(&client)?;
fields::create_interface(&client)?;
drawable::create_interface(&client)?;
audio::create_interface(&client)?;
data::create_interface(&client)?;
items::create_interface(&client)?;
input::create_interface(&client)?;
items::camera::create_interface(&client)?;
items::panel::create_interface(&client)?;
let _ = client.state.set(state.apply_to(&client));
client
.root
.get()
.unwrap()
.node
.send_remote_signal("restore_state", serialize(client.state.apply_to(&client))?)?;
let pid_printable = pid
.map(|pid| pid.to_string())
@@ -142,38 +128,46 @@ impl Client {
.map(|exe| exe.to_string())
})
.unwrap_or_else(|| "??".to_string());
let _ = client.dispatch_join_handle.get_or_init(|| {
let _ = client.dispatch_join_handle.get_or_try_init(|| {
task::new(
|| format!("Stardust client \"{exe_printable}\" dispatch, pid={pid_printable}"),
|| {
format!(
"client dispatch pid={} exe={}",
&pid_printable, &exe_printable,
)
},
{
let client = client.clone();
async move {
loop {
if let Err(e) = messenger_rx.dispatch(&*scenegraph).await {
client.disconnect(Err(e.into()));
match messenger_rx.dispatch(&*scenegraph).await {
Err(e) => {
client.disconnect(Err(e.into()));
}
_ => (),
}
let _ = message_time_tx.send(Instant::now());
}
}
},
)
.unwrap()
});
let _ = client.flush_join_handle.get_or_init(|| {
let _ = client.flush_join_handle.get_or_try_init(|| {
task::new(
|| format!("Stardust client \"{exe_printable}\" flush, pid={pid_printable}"),
|| format!("client flush pid={} exe={}", &pid_printable, &exe_printable,),
{
let client = client.clone();
async move {
loop {
if let Err(e) = messenger_tx.flush().await {
client.disconnect(Err(e.into()));
match messenger_tx.flush().await {
Err(e) => {
client.disconnect(Err(e.into()));
}
_ => (),
}
}
}
},
)
.unwrap()
});
Ok(client)
@@ -195,29 +189,18 @@ impl Client {
let cwd_proc_path = format!("/proc/{pid}/cwd");
std::fs::read_link(cwd_proc_path).ok()
}
pub async fn save_state(&self) -> Option<ClientStateParsed> {
println!("start save state");
pub async fn save_state(&self) -> Option<ClientState> {
let internal = self.root.get()?.save_state().await.ok()?;
println!("finished save state");
Some(ClientStateParsed::from_deserialized(self, internal))
}
pub fn generate_id(&self) -> u64 {
self.id_counter.inc() as u64
Some(ClientState::from_deserialized(self, internal))
}
#[inline]
pub fn get_node(&self, name: &'static str, id: u64) -> Result<Arc<Node>> {
pub fn get_node(&self, name: &'static str, path: &str) -> Result<Arc<Node>> {
self.scenegraph
.get_node(id)
.get_node(path)
.ok_or_else(|| eyre!("{} not found", name))
}
pub fn unresponsive(&self) -> bool {
let time_since_last_message = self.message_last_received.borrow().elapsed();
time_since_last_message.as_millis() > 500
}
pub fn disconnect(&self, reason: Result<()>) {
let _ = self.disconnect_status.set(reason);
if let Some(dispatch_join_handle) = self.dispatch_join_handle.get() {
@@ -229,19 +212,6 @@ impl Client {
CLIENTS.remove(self);
}
}
impl Debug for Client {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Client")
.field("pid", &self.pid)
.field("exe", &self.exe)
.field("dispatch_join_handle", &self.dispatch_join_handle)
.field("flush_join_handle", &self.flush_join_handle)
.field("disconnect_status", &self.disconnect_status)
.field("base_resource_prefixes", &self.base_resource_prefixes)
.field("state", &self.state)
.finish()
}
}
impl Drop for Client {
fn drop(&mut self) {
info!(

View File

@@ -1,17 +1,13 @@
use super::client::{Client, get_env};
use crate::nodes::{Node, root::ClientState, spatial::Spatial};
use super::client::{get_env, Client};
use crate::nodes::{spatial::Spatial, Node};
use glam::Mat4;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use serde::{Deserialize, Serialize};
use std::{
path::{Path, PathBuf},
process::Command,
sync::Arc,
};
use std::{io::Write, path::PathBuf, sync::Arc};
lazy_static::lazy_static! {
pub static ref CLIENT_STATES: Mutex<FxHashMap<String, Arc<ClientStateParsed>>> = Default::default();
pub static ref CLIENT_STATES: Mutex<FxHashMap<String, Arc<ClientState>>> = Default::default();
}
#[derive(Debug, Serialize, Deserialize)]
@@ -31,29 +27,29 @@ impl LaunchInfo {
}
#[derive(Debug, Serialize, Deserialize)]
pub struct ClientStateParsed {
pub struct ClientState {
pub launch_info: Option<LaunchInfo>,
#[serde(skip)]
pub data: Option<Vec<u8>>,
pub root: Mat4,
pub spatial_anchors: FxHashMap<String, Mat4>,
}
impl ClientStateParsed {
pub fn from_deserialized(client: &Client, state: ClientState) -> Self {
ClientStateParsed {
impl ClientState {
pub fn from_deserialized(client: &Client, state: ClientStateInternal) -> Self {
ClientState {
launch_info: LaunchInfo::from_client(client),
data: state.data,
root: Self::spatial_transform(client, state.root).unwrap_or_default(),
root: Self::spatial_transform(client, &state.root.unwrap_or_default())
.unwrap_or_default(),
spatial_anchors: state
.spatial_anchors
.into_iter()
.filter_map(|(k, v)| Some((k, Self::spatial_transform(client, v)?)))
.filter_map(|(k, v)| Some((k, Self::spatial_transform(client, &v)?)))
.collect(),
}
}
fn spatial_transform(client: &Client, id: u64) -> Option<Mat4> {
let node = client.scenegraph.get_node(id)?;
let spatial = node.get_aspect::<Spatial>().ok()?;
fn spatial_transform(client: &Client, path: &str) -> Option<Mat4> {
let node = client.scenegraph.get_node(path)?;
let spatial = node.spatial.get()?;
Some(spatial.global_transform())
}
@@ -62,58 +58,38 @@ impl ClientStateParsed {
CLIENT_STATES.lock().insert(token.clone(), Arc::new(self));
token
}
pub fn from_file(file: &Path) -> Option<Self> {
let file_string = std::fs::read_to_string(file).ok()?;
let mut client_state: Self = toml::from_str(&file_string).ok()?;
client_state.data = std::fs::read(file.with_extension("bin")).ok();
Some(client_state)
pub fn to_file(self) {
let project_dirs = directories::ProjectDirs::from("", "", "stardust").unwrap();
let state_dir = project_dirs.state_dir().unwrap();
std::fs::create_dir_all(state_dir).unwrap();
let mut file = std::fs::File::create(state_dir.join(nanoid::nanoid!())).unwrap();
file.write_all(&stardust_xr::schemas::flex::flexbuffers::to_vec(self).unwrap())
.unwrap();
}
pub fn to_file(&self, directory: &Path) {
let app_name = self
.launch_info
.as_ref()
.map(|l| l.cmdline.first().unwrap().split('/').next_back().unwrap())
.unwrap_or("unknown");
let state_file_prefix = directory.join(format!("{app_name}-{}", nanoid::nanoid!()));
let state_metadata_path = state_file_prefix.with_extension("toml");
let state_data_path = state_file_prefix.with_extension("bin");
std::fs::write(state_metadata_path, toml::to_string(&self).unwrap()).unwrap();
if let Some(data) = self.data.as_deref() {
std::fs::write(state_data_path, data).unwrap();
}
}
pub fn apply_to(&self, client: &Arc<Client>) -> ClientState {
pub fn apply_to(&self, client: &Arc<Client>) -> ClientStateInternal {
if let Some(root) = client.root.get() {
root.set_transform(self.root)
}
ClientState {
ClientStateInternal {
data: self.data.clone(),
root: 0,
root: Some("/".to_string()),
spatial_anchors: self
.spatial_anchors
.iter()
.map(|(k, v)| {
let node = Node::generate(client, true).add_to_scenegraph().unwrap();
Spatial::add_to(&node, None, *v, false);
(k.clone(), node.get_id())
(k.clone(), {
let node = Node::create(client, "/spatial/anchor", k, true)
.add_to_scenegraph()
.unwrap();
Spatial::add_to(&node, None, *v, false).unwrap();
k.clone()
})
})
.collect(),
}
}
pub fn launch_command(self) -> Option<Command> {
let launch_info = self.launch_info.as_ref()?;
let mut cmdline = launch_info.cmdline.iter();
let mut command = Command::new(cmdline.next()?);
command.args(cmdline);
command.current_dir(&launch_info.cwd);
command.envs(launch_info.env.iter());
command.env("STARDUST_STARTUP_TOKEN", self.token());
Some(command)
}
}
impl Default for ClientStateParsed {
impl Default for ClientState {
fn default() -> Self {
Self {
launch_info: None,
@@ -123,3 +99,10 @@ impl Default for ClientStateParsed {
}
}
}
#[derive(Default, Serialize, Deserialize)]
pub struct ClientStateInternal {
data: Option<Vec<u8>>,
root: Option<String>,
spatial_anchors: FxHashMap<String, String>,
}

View File

@@ -1,10 +0,0 @@
use stardust_xr::values::color::{AlphaColor, Rgb, color_space::LinearRgb};
pub trait ColorConvert {
fn to_bevy(&self) -> bevy::color::Color;
}
impl ColorConvert for AlphaColor<f32, Rgb<f32, LinearRgb>> {
fn to_bevy(&self) -> bevy::color::Color {
bevy::color::Color::linear_rgba(self.c.r, self.c.g, self.c.b, self.a)
}
}

12
src/core/destroy_queue.rs Normal file
View File

@@ -0,0 +1,12 @@
use parking_lot::Mutex;
use std::any::Any;
static MAIN_DESTROY_QUEUE: Mutex<Vec<Box<dyn Any + Send + Sync>>> = Mutex::new(Vec::new());
pub fn add<T: Any + Sync + Send>(thing: T) {
MAIN_DESTROY_QUEUE.lock().push(Box::new(thing));
}
pub fn clear() {
MAIN_DESTROY_QUEUE.lock().clear();
}

View File

@@ -1,60 +0,0 @@
use std::ops::Deref;
use std::sync::Arc;
use bevy::prelude::*;
use crate::nodes::spatial::SpatialNode;
use super::bevy_channel::{BevyChannel, BevyChannelReader};
pub struct EntityHandlePlugin;
impl Plugin for EntityHandlePlugin {
fn build(&self, app: &mut App) {
DESTROY.init(app);
app.add_systems(PreUpdate, despawn);
}
}
fn despawn(
mut cmds: Commands,
mut reader: ResMut<BevyChannelReader<Entity>>,
child_query: Query<&Children>,
has_spatial: Query<Has<SpatialNode>>,
) {
while let Some(e) = reader.read() {
if let Ok(children) = child_query.get(e) {
for e in children {
if has_spatial.get(*e).unwrap_or_default() {
cmds.entity(*e).try_remove::<ChildOf>();
}
}
}
cmds.entity(e).despawn();
}
}
#[derive(Debug, Hash, PartialEq, Eq, PartialOrd, Ord, Clone)]
pub struct EntityHandle(Arc<EntityHandleInner>);
impl EntityHandle {
pub fn get(&self) -> Entity {
self.0.0
}
pub fn new(entity: Entity) -> Self {
Self(EntityHandleInner(entity).into())
}
}
impl Deref for EntityHandle {
type Target = Entity;
fn deref(&self) -> &Self::Target {
&self.0.0
}
}
static DESTROY: BevyChannel<Entity> = BevyChannel::new();
#[derive(Debug, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct EntityHandleInner(Entity);
impl Drop for EntityHandleInner {
fn drop(&mut self) {
DESTROY.send(self.0);
}
}

View File

@@ -1,72 +0,0 @@
use std::any::TypeId;
use color_eyre::eyre::Report;
use stardust_xr::{
messenger::MessengerError,
schemas::flex::{
FlexSerializeError,
flexbuffers::{DeserializationError, ReaderError},
},
};
use thiserror::Error;
pub type Result<T, E = ServerError> = std::result::Result<T, E>;
#[derive(Error, Debug)]
pub enum ServerError {
#[error("Internal: Unable to get client")]
NoClient,
#[error("Messenger does not exist for this node")]
NoMessenger,
#[error("Messenger error: {0}")]
MessengerError(#[from] MessengerError),
#[error("Remote method error: {0}")]
RemoteMethodError(String),
#[error("Serialization error: {0}")]
SerializationError(#[from] FlexSerializeError),
#[error("Deserialization error: {0}")]
DeserializationError(#[from] DeserializationError),
#[error("Reader error: {0}")]
ReaderError(#[from] ReaderError),
#[error("Aspect {} does not exist for node", 0.to_string())]
NoAspect(TypeId),
#[error("{0}")]
Report(#[from] Report),
}
#[macro_export]
macro_rules! bail {
($msg:literal $(,)?) => {
return Err($crate::core::error::ServerError::from(color_eyre::eyre::eyre!($msg)));
};
($err:expr $(,)?) => {
return Err($crate::core::error::ServerError::from(color_eyre::eyre::eyre!($err)));
};
($fmt:expr, $($arg:tt)*) => {
return Err($crate::core::error::ServerError::from(color_eyre::eyre::eyre!($fmt, $($arg)*)));
};
}
#[macro_export]
macro_rules! ensure {
($cond:expr $(,)?) => {
if !$cond {
$crate::ensure!($cond, concat!("Condition failed: `", stringify!($cond), "`"))
}
};
($cond:expr, $msg:literal $(,)?) => {
if !$cond {
return Err($crate::core::error::ServerError::from(color_eyre::eyre::eyre!($msg)));
}
};
($cond:expr, $err:expr $(,)?) => {
if !$cond {
return Err($crate::core::error::ServerError::from(color_eyre::eyre::eyre!($err)));
}
};
($cond:expr, $fmt:expr, $($arg:tt)*) => {
if !$cond {
return Err($crate::core::error::ServerError::from(color_eyre::eyre::eyre!($fmt, $($arg)*)));
}
};
}

36
src/core/eventloop.rs Normal file
View File

@@ -0,0 +1,36 @@
use super::client::Client;
use super::task;
use color_eyre::eyre::Result;
use std::path::PathBuf;
use std::sync::Arc;
use tokio::net::UnixListener;
use tokio::task::JoinHandle;
use tracing::error;
pub struct EventLoop {
join_handle: JoinHandle<()>,
}
impl EventLoop {
pub fn new(socket_path: PathBuf) -> Result<Arc<Self>> {
let socket = UnixListener::bind(socket_path)?;
let join_handle = task::new(|| "event loop", async move {
loop {
let Ok((socket, _)) = socket.accept().await else { continue };
if let Err(e) = Client::from_connection(socket) {
error!(?e, "Unable to create client from connection");
}
}
})?;
let event_loop = Arc::new(EventLoop { join_handle });
Ok(event_loop)
}
}
impl Drop for EventLoop {
fn drop(&mut self) {
self.join_handle.abort();
}
}

View File

@@ -1,11 +1,12 @@
pub mod bevy_channel;
pub mod client;
pub mod client_state;
pub mod color;
pub mod delta;
pub mod entity_handle;
pub mod error;
pub mod destroy_queue;
pub mod eventloop;
pub mod node_collections;
pub mod registry;
pub mod resource;
pub mod scenegraph;
pub mod task;
pub mod typed_datamap;
pub mod buffers;

View File

@@ -0,0 +1,83 @@
use crate::nodes::Node;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use std::{
borrow::Borrow,
hash::Hash,
sync::{Arc, Weak},
};
// #[derive(Default)]
// pub struct LifeLinkedNodeList {
// nodes: Mutex<Vec<Weak<Node>>>,
// }
// impl LifeLinkedNodeList {
// pub fn add(&self, node: Weak<Node>) {
// self.nodes.lock().push(node);
// }
// pub fn clear(&self) {
// self.nodes
// .lock()
// .iter()
// .filter_map(|node| node.upgrade())
// .for_each(|node| {
// node.destroy();
// });
// self.nodes.lock().clear();
// }
// }
// impl Drop for LifeLinkedNodeList {
// fn drop(&mut self) {
// self.clear();
// }
// }
#[derive(Default, Debug)]
pub struct LifeLinkedNodeMap<K: Hash + Eq> {
nodes: Mutex<FxHashMap<K, Weak<Node>>>,
}
#[allow(dead_code)]
impl<K: Hash + Eq> LifeLinkedNodeMap<K> {
pub fn add(&self, key: K, node: &Arc<Node>) {
self.nodes.lock().insert(key, Arc::downgrade(node));
}
pub fn get<Q>(&self, key: &Q) -> Option<Arc<Node>>
where
Q: ?Sized,
K: Borrow<Q>,
Q: Hash + Eq,
{
self.nodes.lock().get(key).and_then(|n| n.upgrade())
}
pub fn nodes(&self) -> Vec<Arc<Node>> {
self.nodes
.lock()
.values()
.filter_map(|v| v.upgrade())
.collect()
}
pub fn remove<Q>(&self, key: &Q) -> Option<Arc<Node>>
where
Q: ?Sized,
K: Borrow<Q>,
Q: Hash + Eq,
{
self.nodes.lock().remove(key).and_then(|n| n.upgrade())
}
pub fn clear(&self) {
let mut nodes = self.nodes.lock();
nodes
.values()
.filter_map(|node| node.upgrade())
.for_each(|node| {
node.destroy();
});
nodes.clear();
}
}
impl<K: Hash + Eq> Drop for LifeLinkedNodeMap<K> {
fn drop(&mut self) {
self.clear();
}
}

View File

@@ -1,18 +1,20 @@
#![allow(dead_code)]
use dashmap::DashMap;
use parking_lot::{MappedMutexGuard, Mutex, MutexGuard, const_mutex};
use parking_lot::{const_mutex, MappedMutexGuard, Mutex, MutexGuard};
use rustc_hash::FxHashMap;
use std::ops::Deref;
use std::ptr;
use std::sync::{Arc, LazyLock, Weak};
use std::sync::{Arc, Weak};
#[derive(Debug)]
pub struct Registry<T: Send + Sync + ?Sized>(MaybeLazy<DashMap<usize, Weak<T>>>);
pub struct Registry<T: Send + Sync + ?Sized>(Mutex<Option<FxHashMap<usize, Weak<T>>>>);
impl<T: Send + Sync + ?Sized> Registry<T> {
pub const fn new() -> Self {
Registry(MaybeLazy::Lazy(LazyLock::new(DashMap::default)))
Registry(const_mutex(None))
}
fn lock(&self) -> MappedMutexGuard<FxHashMap<usize, Weak<T>>> {
MutexGuard::map(self.0.lock(), |r| {
r.get_or_insert_with(|| FxHashMap::default())
})
}
pub fn add(&self, t: T) -> Arc<T>
where
@@ -23,117 +25,47 @@ impl<T: Send + Sync + ?Sized> Registry<T> {
t_arc
}
pub fn add_raw(&self, t: &Arc<T>) {
self.0
self.lock()
.insert(Arc::as_ptr(t) as *const () as usize, Arc::downgrade(t));
}
pub fn contains(&self, t: &T) -> bool {
self.0
self.lock()
.contains_key(&(ptr::addr_of!(*t) as *const () as usize))
}
pub fn get_changes(old: &Registry<T>, new: &Registry<T>) -> (Vec<Arc<T>>, Vec<Arc<T>>) {
let mut added = Vec::new();
let mut removed = Vec::new();
for pair in new.0.iter() {
let (id, entry) = pair.pair();
if let Some(entry) = entry.upgrade()
&& !old.0.contains_key(id)
{
added.push(entry);
}
}
for pair in old.0.iter() {
let (id, entry) = pair.pair();
if let Some(entry) = entry.upgrade()
&& !new.0.contains_key(id)
{
removed.push(entry);
}
}
(added, removed)
}
pub fn get_valid_contents(&self) -> Vec<Arc<T>> {
self.0
self.lock()
.iter()
.filter_map(|pair| pair.value().upgrade())
.filter_map(|pair| pair.1.upgrade())
.collect()
}
pub fn set(&self, other: &Registry<T>) {
self.clear();
for (key, value) in other.0.deref().clone().into_iter() {
self.0.insert(key, value);
}
}
pub fn take_valid_contents(&self) -> Vec<Arc<T>> {
let contents = self.get_valid_contents();
self.0.clear();
contents
}
pub fn retain<F: Fn(&Arc<T>) -> bool>(&self, f: F) {
self.0.retain(|_, v| {
let Some(v) = v.upgrade() else {
// why would we want to retain things we can't upgrade?
return true;
};
(f)(&v)
})
self.0
.lock()
.take()
.unwrap_or_default()
.into_iter()
.filter_map(|pair| pair.1.upgrade())
.collect()
}
pub fn remove(&self, t: &T) {
self.0.remove(&(ptr::addr_of!(*t) as *const () as usize));
self.lock()
.remove(&(ptr::addr_of!(*t) as *const () as usize));
}
pub fn clear(&self) {
self.0.clear();
self.lock().clear();
}
pub fn is_empty(&self) -> bool {
if self.0.is_empty() {
let registry = self.0.lock();
let Some(registry) = &*registry else {return true};
if registry.is_empty() {
return true;
}
self.0.iter().all(|v| v.value().strong_count() == 0)
registry.values().all(|v| v.strong_count() == 0)
}
}
impl<T: Send + Sync + ?Sized> Clone for Registry<T> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
impl<T: Send + Sync + ?Sized> Default for Registry<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: Send + Sync + Sized> FromIterator<Arc<T>> for Registry<T> {
fn from_iter<I: IntoIterator<Item = Arc<T>>>(iter: I) -> Self {
Registry(MaybeLazy::NonLazy(
iter.into_iter()
.map(|i| (Arc::as_ptr(&i) as usize, Arc::downgrade(&i)))
.collect(),
))
}
}
#[derive(Debug)]
enum MaybeLazy<T> {
Lazy(LazyLock<T>),
NonLazy(T),
}
impl<T: Clone> Clone for MaybeLazy<T> {
fn clone(&self) -> Self {
match self {
MaybeLazy::Lazy(lazy_lock) => Self::NonLazy(lazy_lock.deref().clone()),
MaybeLazy::NonLazy(v) => Self::NonLazy(v.clone()),
}
}
}
impl<T> Deref for MaybeLazy<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
match self {
MaybeLazy::Lazy(lazy_lock) => lazy_lock,
MaybeLazy::NonLazy(v) => v,
}
Self(Mutex::new(self.0.lock().clone()))
}
}
@@ -143,8 +75,10 @@ impl<T: Send + Sync + ?Sized> OwnedRegistry<T> {
pub const fn new() -> Self {
OwnedRegistry(const_mutex(None))
}
fn lock(&self) -> MappedMutexGuard<'_, FxHashMap<usize, Arc<T>>> {
MutexGuard::map(self.0.lock(), |r| r.get_or_insert_with(FxHashMap::default))
fn lock(&self) -> MappedMutexGuard<FxHashMap<usize, Arc<T>>> {
MutexGuard::map(self.0.lock(), |r| {
r.get_or_insert_with(|| FxHashMap::default())
})
}
pub fn add(&self, t: T) -> Arc<T>
where
@@ -164,12 +98,9 @@ impl<T: Send + Sync + ?Sized> OwnedRegistry<T> {
self.lock()
.contains_key(&(ptr::addr_of!(*t) as *const () as usize))
}
pub fn remove(&self, t: &T) -> Option<Arc<T>>
where
T: Sized,
{
pub fn remove(&self, t: &T) {
self.lock()
.remove(&(ptr::addr_of!(*t) as *const () as usize))
.remove(&(ptr::addr_of!(*t) as *const () as usize));
}
pub fn clear(&self) {
self.lock().clear();

View File

@@ -1,49 +1,83 @@
use stardust_xr::values::ResourceID;
use std::{
ffi::OsStr,
path::{Path, PathBuf},
};
use color_eyre::eyre::eyre;
use serde::{de::Visitor, Deserialize};
use std::{ffi::OsStr, path::PathBuf};
use super::client::Client;
lazy_static::lazy_static! {
static ref THEMES: Vec<PathBuf> = std::env::var("STARDUST_THEMES").map(|s| s.split(':').map(PathBuf::from).collect()).unwrap_or_default();
#[derive(Debug)]
pub enum ResourceID {
File(PathBuf),
Namespaced { namespace: String, path: PathBuf },
}
fn has_extension(path: &Path, extensions: &[&OsStr]) -> bool {
if let Some(path_extension) = path.extension() {
extensions.contains(&path_extension)
} else {
false
}
}
pub fn get_resource_file(
resource: &ResourceID,
client: &Client,
extensions: &[&OsStr],
) -> Option<PathBuf> {
match resource {
ResourceID::Direct(file) => {
(file.is_absolute() && file.exists() && has_extension(file, extensions))
.then_some(file.clone())
impl ResourceID {
pub fn get_file(&self, prefixes: &[PathBuf], extensions: &[&OsStr]) -> Option<PathBuf> {
match self {
ResourceID::File(file) => (file.is_absolute()
&& file.exists() && Self::has_extension(file, extensions))
.then_some(file.clone()),
ResourceID::Namespaced { namespace, path } => {
let file_name = path.file_name()?;
prefixes
.iter()
.filter_map(|prefix| {
let prefixed_path = prefix.clone().join(namespace).join(path);
let parent = prefixed_path.parent()?;
std::fs::read_dir(parent).ok()
})
.flatten()
.filter_map(|item| item.ok())
.map(|dir_entry| dir_entry.path())
.filter(|path| path.file_stem() == Some(file_name))
.find(|path| Self::has_extension(path, extensions))
}
}
ResourceID::Namespaced { namespace, path } => {
let file_name = path.file_name()?;
let base_prefixes = client.base_resource_prefixes.lock().clone();
THEMES
.iter()
.chain(base_prefixes.iter())
.filter_map(|prefix| {
let prefixed_path = prefix.clone().join(namespace).join(path);
let parent = prefixed_path.parent()?;
std::fs::read_dir(parent).ok()
})
.flatten()
.filter_map(|item| item.ok())
.map(|dir_entry| dir_entry.path())
.filter(|path| path.file_stem() == Some(file_name))
.find(|path| has_extension(path, extensions))
}
fn has_extension(path: &PathBuf, extensions: &[&OsStr]) -> bool {
if let Some(path_extension) = path.extension() {
extensions.contains(&path_extension)
} else {
false
}
}
}
impl<'de> Deserialize<'de> for ResourceID {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: serde::Deserializer<'de>,
{
deserializer.deserialize_any(ResourceVisitor)
}
}
struct ResourceVisitor;
impl<'de> Visitor<'de> for ResourceVisitor {
type Value = ResourceID;
fn expecting(&self, formatter: &mut std::fmt::Formatter) -> std::fmt::Result {
formatter.write_str("A string containing an absolute path to file or \"[namespace]:[path]\" for a namespaced resource")
}
fn visit_str<E>(self, v: &str) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
Ok(if v.starts_with('/') {
let path = PathBuf::from(v);
path.metadata().map_err(serde::de::Error::custom)?;
ResourceID::File(path)
} else if let Some((namespace, path)) = v.split_once(':') {
ResourceID::Namespaced {
namespace: namespace.to_string(),
path: PathBuf::from(path),
}
} else {
return Err(serde::de::Error::custom(eyre!("Invalid format for string")));
})
}
fn visit_string<E>(self, v: String) -> Result<Self::Value, E>
where
E: serde::de::Error,
{
self.visit_str(&v)
}
}

View File

@@ -1,84 +1,21 @@
use crate::{
core::{
client::Client,
error::{Result, ServerError},
},
nodes::{Message, Node, alias::get_original},
};
use crate::nodes::Node;
use crate::{core::client::Client, nodes::Message};
use color_eyre::eyre::Result;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use portable_atomic::Ordering;
use rustc_hash::FxHashMap;
use serde::Serialize;
use stardust_xr::{
messenger::MethodResponse,
scenegraph::{self, ScenegraphError},
schemas::flex::serialize,
};
use std::{
os::fd::OwnedFd,
sync::{Arc, OnceLock, Weak},
};
use stardust_xr::scenegraph;
use stardust_xr::scenegraph::ScenegraphError;
use std::os::fd::OwnedFd;
use std::sync::{Arc, Weak};
use tokio::sync::oneshot;
use tracing::{debug, debug_span};
pub struct MethodResponseSender(pub(crate) MethodResponse);
impl MethodResponseSender {
pub fn send_err(self, error: ScenegraphError) {
self.0.send(Err(error));
}
pub fn send<T: Serialize>(self, result: Result<T, ServerError>) {
let data = match result {
Ok(d) => d,
Err(e) => {
self.0.send(Err(ScenegraphError::MemberError {
error: e.to_string(),
}));
return;
}
};
let Ok(serialized) = stardust_xr::schemas::flex::serialize(data) else {
self.0.send(Err(ScenegraphError::MemberError {
error: "Internal: Failed to serialize".to_string(),
}));
return;
};
self.0.send(Ok((&serialized, Vec::<OwnedFd>::new())));
}
pub fn wrap<T: Serialize, F: FnOnce() -> Result<T>>(self, f: F) {
self.send(f())
}
pub fn wrap_async<T: Serialize>(
self,
f: impl Future<Output = Result<(T, Vec<OwnedFd>)>> + Send + 'static,
) {
tokio::task::spawn(async move {
let (value, fds) = match f.await {
Ok(d) => d,
Err(e) => {
self.0.send(Err(ScenegraphError::MemberError {
error: e.to_string(),
}));
return;
}
};
let Ok(serialized) = serialize(value) else {
self.0.send(Err(ScenegraphError::MemberError {
error: "Internal: Failed to serialize".to_string(),
}));
return;
};
self.0.send(Ok((&serialized, fds)));
});
}
}
impl std::fmt::Debug for MethodResponseSender {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("TypedMethodResponse").finish()
}
}
#[derive(Default)]
pub struct Scenegraph {
pub(super) client: OnceLock<Weak<Client>>,
nodes: Mutex<FxHashMap<u64, Arc<Node>>>,
pub(super) client: OnceCell<Weak<Client>>,
nodes: Mutex<FxHashMap<String, Arc<Node>>>,
}
impl Scenegraph {
@@ -93,37 +30,55 @@ impl Scenegraph {
}
pub fn add_node_raw(&self, node: Arc<Node>) {
debug!(node = ?&*node, "Add node");
self.nodes.lock().insert(node.get_id(), node);
let path = node.get_path().to_string();
self.nodes.lock().insert(path, node);
}
pub fn get_node(&self, node: u64) -> Option<Arc<Node>> {
let node = self.nodes.lock().get(&node)?.clone();
get_original(node, true)
pub fn get_node(&self, path: &str) -> Option<Arc<Node>> {
let mut node = self.nodes.lock().get(path)?.clone();
while let Some(alias) = node.alias.get() {
if alias.enabled.load(Ordering::Relaxed) {
node = alias.original.upgrade()?;
} else {
return None;
}
}
Some(node)
}
pub fn remove_node(&self, node: u64) -> Option<Arc<Node>> {
debug!(node, "Remove node");
self.nodes.lock().remove(&node)
pub fn remove_node(&self, path: &str) -> Option<Arc<Node>> {
debug!(path, "Remove node");
self.nodes.lock().remove(path)
}
}
pub struct MethodResponseSender(oneshot::Sender<Result<(Vec<u8>, Vec<OwnedFd>), ScenegraphError>>);
impl MethodResponseSender {
pub fn send(self, t: Result<Message, ScenegraphError>) {
let _ = self.0.send(t.map(|m| (m.data, m.fds)));
}
pub fn wrap_sync<F: FnOnce() -> color_eyre::eyre::Result<Message>>(self, f: F) {
self.send(f().map_err(|e| ScenegraphError::MethodError {
error: e.to_string(),
}))
}
}
impl scenegraph::Scenegraph for Scenegraph {
fn send_signal(
&self,
node_id: u64,
aspect_id: u64,
method: u64,
path: &str,
method: &str,
data: &[u8],
fds: Vec<OwnedFd>,
) -> Result<(), ScenegraphError> {
let Some(client) = self.get_client() else {
return Err(ScenegraphError::NodeNotFound);
return Err(ScenegraphError::SignalNotFound);
};
debug_span!("Handle signal", aspect_id, node_id, method).in_scope(|| {
self.get_node(node_id)
debug_span!("Handle signal", path, method).in_scope(|| {
self.get_node(path)
.ok_or(ScenegraphError::NodeNotFound)?
.send_local_signal(
client,
aspect_id,
method,
Message {
data: data.to_vec(),
@@ -134,25 +89,23 @@ impl scenegraph::Scenegraph for Scenegraph {
}
fn execute_method(
&self,
node_id: u64,
aspect_id: u64,
method: u64,
path: &str,
method: &str,
data: &[u8],
fds: Vec<OwnedFd>,
response: MethodResponse,
response: oneshot::Sender<Result<(Vec<u8>, Vec<OwnedFd>), ScenegraphError>>,
) {
let Some(client) = self.get_client() else {
response.send(Err(ScenegraphError::NodeNotFound));
let _ = response.send(Err(ScenegraphError::MethodNotFound));
return;
};
debug!(aspect_id, node_id, method, "Handle method");
let Some(node) = self.get_node(node_id) else {
response.send(Err(ScenegraphError::NodeNotFound));
debug!(path, method, "Handle method");
let Some(node) = self.get_node(path) else {
let _ = response.send(Err(ScenegraphError::NodeNotFound));
return;
};
node.execute_local_method(
client,
aspect_id,
method,
Message {
data: data.to_vec(),

View File

@@ -1,3 +1,4 @@
use color_eyre::eyre::Result;
use std::future::Future;
use tokio::task::JoinHandle;
@@ -10,7 +11,7 @@ pub fn new<
>(
name_fn: F,
async_future: A,
) -> std::io::Result<JoinHandle<O>> {
) -> Result<JoinHandle<O>> {
#[cfg(not(feature = "profile_tokio"))]
let result = Ok(tokio::task::spawn(async_future));
#[cfg(feature = "profile_tokio")]

56
src/core/typed_datamap.rs Normal file
View File

@@ -0,0 +1,56 @@
#![allow(unused)]
use std::ops::{Deref, DerefMut};
use color_eyre::eyre::Result;
use once_cell::sync::Lazy;
use serde::{de::DeserializeOwned, Serialize};
use stardust_xr::schemas::{
flat::Datamap,
flex::flexbuffers::{FlexbufferSerializer, Reader, ReaderError},
};
use crate::nodes::Message;
pub struct TypedDatamap<T: DeserializeOwned + Serialize>(T);
impl<T: DeserializeOwned + Serialize> TypedDatamap<T> {
pub fn new(data: T) -> Self {
TypedDatamap(data)
}
pub fn from_flex(message: Message) -> Result<Self> {
let root = Reader::get_root(message.as_ref())?;
T::deserialize(root).map(Self::new).map_err(|e| e.into())
}
pub fn to_datamap(&mut self) -> Result<Datamap> {
let mut serializer = FlexbufferSerializer::default();
self.0.serialize(&mut serializer)?;
Datamap::new(serializer.take_buffer()).map_err(|e| e.into())
}
pub fn serialize(&mut self) -> Option<Vec<u8>> {
let mut serializer = FlexbufferSerializer::default();
self.0.serialize(&mut serializer).ok()?;
// check if this is actually a map
Reader::get_root(serializer.view()).ok()?.get_map().ok()?;
Some(serializer.take_buffer())
}
}
impl<T: DeserializeOwned + Serialize> Default for TypedDatamap<T>
where
T: Default,
{
fn default() -> Self {
Self(T::default())
}
}
impl<T: DeserializeOwned + Serialize> Deref for TypedDatamap<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<T: DeserializeOwned + Serialize> DerefMut for TypedDatamap<T> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}

View File

@@ -1,525 +1,393 @@
#![recursion_limit = "256"]
#![allow(clippy::empty_docs)]
#![allow(clippy::too_many_arguments)]
#![allow(clippy::type_complexity)]
mod core;
mod nodes;
mod objects;
mod session;
mod spectator_cam;
pub mod tracking_offset;
#[cfg(feature = "wayland")]
mod wayland;
use crate::nodes::drawable::sky::SkyPlugin;
use crate::nodes::input;
use crate::spectator_cam::SpectatorCameraPlugin;
use crate::core::client::CLIENTS;
use crate::core::client_state::ClientState;
use crate::core::{destroy_queue, buffers};
use crate::nodes::items::camera;
use crate::nodes::{audio, drawable, hmd, input};
use crate::objects::input::eye_pointer::EyePointer;
use crate::objects::input::mouse_pointer::MousePointer;
use crate::objects::input::sk_controller::SkController;
use crate::objects::input::sk_hand::SkHand;
use crate::objects::play_space::PlaySpace;
use bevy::MinimalPlugins;
use bevy::a11y::AccessibilityPlugin;
use bevy::app::{App, ScheduleRunnerPlugin, TerminalCtrlCHandlerPlugin};
use bevy::asset::{AssetMetaCheck, UnapprovedPathMode};
use bevy::audio::AudioPlugin;
use bevy::core_pipeline::CorePipelinePlugin;
use bevy::core_pipeline::oit::OrderIndependentTransparencySettings;
use bevy::core_pipeline::tonemapping::Tonemapping;
use bevy::diagnostic::DiagnosticsPlugin;
use bevy::ecs::schedule::{ExecutorKind, ScheduleLabel};
use bevy::gizmos::GizmoPlugin;
use bevy::gltf::GltfPlugin;
use bevy::input::InputPlugin;
use bevy::pbr::PbrPlugin;
use bevy::render::pipelined_rendering::{
PipelinedRenderThreadOnCreateCallback, PipelinedRenderingPlugin,
};
use bevy::render::settings::{Backends, RenderCreation, WgpuSettings};
use bevy::render::{RenderDebugFlags, RenderPlugin};
use bevy::scene::ScenePlugin;
use bevy::window::{CompositeAlphaMode, PresentMode};
use bevy::winit::{WakeUp, WinitPlugin};
use bevy_dmabuf::import::DmabufImportPlugin;
use bevy_mod_openxr::action_set_attaching::OxrActionAttachingPlugin;
use bevy_mod_openxr::action_set_syncing::OxrActionSyncingPlugin;
use bevy_mod_openxr::add_xr_plugins;
use bevy_mod_openxr::exts::OxrExtensions;
use bevy_mod_openxr::features::overlay::OxrOverlaySettings;
use bevy_mod_openxr::graphics::{GraphicsBackend, OxrManualGraphicsConfig};
use bevy_mod_openxr::init::{OxrInitPlugin, should_run_frame_loop};
use bevy_mod_openxr::reference_space::OxrReferenceSpacePlugin;
use bevy_mod_openxr::render::{OxrRenderPlugin, OxrWaitFrameSystem};
use bevy_mod_openxr::resources::{OxrFrameState, OxrFrameWaiter, OxrSessionConfig};
use bevy_mod_openxr::types::AppInfo;
use bevy_mod_xr::camera::XrProjection;
use bevy_mod_xr::session::{XrFirst, XrHandleEvents, XrSessionPlugin};
use self::core::eventloop::EventLoop;
use clap::Parser;
use core::client::{Client, tick_internal_client};
use core::entity_handle::EntityHandlePlugin;
use core::task;
use directories::ProjectDirs;
use nodes::audio::AudioNodePlugin;
use nodes::drawable::lines::LinesNodePlugin;
use nodes::drawable::model::ModelNodePlugin;
use nodes::drawable::text::TextNodePlugin;
use nodes::fields::FieldDebugGizmoPlugin;
use nodes::spatial::SpatialNodePlugin;
use objects::hmd::HmdPlugin;
use objects::input::mouse_pointer::FlatscreenInputPlugin;
use objects::input::oxr_controller::ControllerPlugin;
use objects::input::oxr_hand::HandPlugin;
use objects::play_space::PlaySpacePlugin;
use openxr::{EnvironmentBlendMode, ReferenceSpaceType};
use session::{launch_start, save_session};
use stardust_xr::schemas::dbus::object_registry::ObjectRegistry;
use stardust_xr::server::LockedSocket;
use std::ops::DerefMut as _;
use once_cell::sync::OnceCell;
use smithay::reexports::nix;
use stardust_xr::server;
use std::os::unix::process::CommandExt;
use std::path::PathBuf;
use std::str::FromStr;
use std::sync::{Arc, OnceLock};
use tokio::net::UnixListener;
use std::process::{Command, Stdio};
use std::sync::Arc;
use std::time::Duration;
use stereokit::{
named_colors::BLACK, DepthMode, DisplayMode, Handed, LogLevel, StereoKitMultiThread,
TextureFormat, TextureType,
};
use stereokit::{DisplayBlend, Sk};
use tokio::sync::Notify;
use tokio::task::JoinError;
use tokio::task::LocalSet;
use tokio::{runtime::Handle, sync::oneshot};
use tracing::metadata::LevelFilter;
use tracing::{error, info};
use tracing_subscriber::filter::Directive;
use tracing_subscriber::{EnvFilter, fmt, prelude::*};
use tracking_offset::TrackingOffsetPlugin;
#[cfg(feature = "wayland")]
use wayland::{Wayland, WaylandPlugin};
use zbus::Connection;
use zbus::fdo::ObjectManager;
use tracing::{debug_span, error, info};
use tracing_subscriber::{fmt, prelude::*, EnvFilter};
use bevy::prelude::*;
#[derive(Debug, Clone, Parser)]
#[derive(Parser)]
#[clap(author, version, about, long_about = None)]
struct CliArgs {
/// Force flatscreen mode and use the mouse pointer as a 3D pointer
#[clap(short, long, action)]
force_flatscreen: bool,
/// Replaces the flatscreen mode with a first person spectator camera
#[clap(short, long, action)]
spectator: bool,
/// Creates a transparent window fot the flatscreen mode
#[clap(short, long, action)]
transparent_flatscreen: bool,
/// If monado insists on emulating them, set this flag...we want the raw input
#[clap(long)]
disable_controllers: bool,
/// If monado insists on emulating , set this flag...we want the raw input
#[clap(long)]
disable_hands: bool,
flatscreen: bool,
/// Run Stardust XR as an overlay with given priority
#[clap(id = "PRIORITY", short = 'o', long = "overlay", action)]
overlay_priority: Option<u32>,
/// Debug the clients started by the server
#[clap(short = 'd', long = "debug", action)]
debug_launched_clients: bool,
/// Don't create a tip input for controller because SOME RUNTIMES will lie
#[clap(long, action)]
disable_controller: bool,
/// Run a script when ready for clients to connect. If this is not set the script at $HOME/.config/stardust/startup will be ran if it exists.
#[clap(id = "PATH", short = 'e', long = "execute-startup-script", action)]
startup_script: Option<PathBuf>,
/// Restore the session with the given ID (or `latest`), ignoring the startup script. Sessions are stored in directories at `~/.local/state/stardust/`.
#[clap(id = "SESSION_ID", long = "restore", action)]
restore: Option<String>,
}
pub type BevyMaterial = StandardMaterial;
static STARDUST_INSTANCE: OnceCell<String> = OnceCell::new();
static SK_MULTITHREAD: OnceCell<Sk> = OnceCell::new();
static STOP_NOTIFIER: Notify = Notify::const_new();
static STARDUST_INSTANCE: OnceLock<String> = OnceLock::new();
struct EventLoopInfo {
tokio_handle: Handle,
socket_path: PathBuf,
}
// #[tokio::main(flavor = "current_thread")]
#[tokio::main]
async fn main() -> Result<AppExit, JoinError> {
color_eyre::install().unwrap();
fn main() {
ctrlc::set_handler(|| {
if atty::isnt(atty::Stream::Stdout) {
STOP_NOTIFIER.notify_waiters()
}
})
.unwrap();
let registry = tracing_subscriber::registry();
#[cfg(feature = "profile_app")]
let registry = registry.with(
tracing_tracy::TracyLayer::new(tracing_tracy::DefaultConfig::default())
.with_filter(LevelFilter::DEBUG),
);
let registry = registry.with(tracing_tracy::TracyLayer::new().with_filter(LevelFilter::DEBUG));
#[cfg(feature = "profile_tokio")]
let registry = registry.with(console_subscriber::spawn());
let (console_layer, _) = console_subscriber::ConsoleLayer::builder().build();
#[cfg(feature = "profile_tokio")]
let registry = registry.with(console_layer);
let log_layer = fmt::Layer::new()
.with_thread_names(true)
.with_ansi(true)
.with_line_number(true)
.with_filter(
EnvFilter::builder()
.with_default_directive(LevelFilter::WARN.into())
.from_env_lossy()
.add_directive(Directive::from_str("bevy_mesh_text_3d::text_glyphs=off").unwrap()),
);
.with_filter(EnvFilter::from_default_env());
registry.with(log_layer).init();
let cli_args = CliArgs::parse();
let locked_socket =
LockedSocket::get_free().expect("Unable to find a free stardust socket path");
STARDUST_INSTANCE.set(locked_socket.socket_path.file_name().unwrap().to_string_lossy().into_owned()).expect("Someone hasn't done their job, yell at Nova because how is this set multiple times what the hell");
info!(
socket_path = ?locked_socket.socket_path.display(),
"Stardust socket created"
);
let socket = UnixListener::bind(locked_socket.socket_path)
.expect("Couldn't spawn stardust server at {socket_path}");
task::new(|| "Stardust socket accept loop", async move {
loop {
let Ok((stream, _)) = socket.accept().await else {
continue;
};
if let Err(e) = Client::from_connection(stream) {
error!(?e, "Unable to create client from connection");
}
}
})
.unwrap();
info!("Init client join loop");
let project_dirs = ProjectDirs::from("", "", "stardust");
if project_dirs.is_none() {
error!(
"Unable to get Stardust project directories, default skybox and startup script will not work."
);
error!("Unable to get Stardust project directories, default skybox and startup script will not work.");
}
let cli_args = Arc::new(CliArgs::parse());
let sk = stereokit::Settings {
app_name: "Stardust XR".to_string(),
display_preference: if cli_args.flatscreen {
DisplayMode::Flatscreen
} else {
DisplayMode::MixedReality
},
blend_preference: DisplayBlend::AnyTransparent,
depth_mode: DepthMode::D32,
log_filter: match EnvFilter::from_default_env().max_level_hint() {
Some(LevelFilter::ERROR) => LogLevel::Error,
Some(LevelFilter::WARN) => LogLevel::Warning,
Some(LevelFilter::INFO) => LogLevel::Inform,
Some(LevelFilter::DEBUG) => LogLevel::Diagnostic,
Some(LevelFilter::TRACE) => LogLevel::Diagnostic,
Some(LevelFilter::OFF) => LogLevel::None,
None => LogLevel::Warning,
},
overlay_app: cli_args.overlay_priority.is_some(),
overlay_priority: cli_args.overlay_priority.unwrap_or(u32::MAX),
disable_desktop_input_window: true,
..Default::default()
}
.init()
.expect("StereoKit failed to initialize");
let _ = SK_MULTITHREAD.set(sk.multithreaded());
info!("Init StereoKit");
sk.material_set_shader(
sk.material_find("default/material_pbr").unwrap(),
sk.shader_find("default/shader_pbr_clip").unwrap(),
);
// Skytex/light stuff
{
if let Some((light, tex)) = project_dirs
.as_ref()
.and_then(|dirs| {
let skytex_path = dirs.config_dir().join("skytex.hdr");
skytex_path
.exists()
.then(|| sk.tex_create_cubemap_file(&skytex_path, true, 100).ok())
})
.flatten()
{
sk.render_set_skytex(&tex);
sk.render_set_skylight(light);
} else {
sk.render_set_skytex(sk.tex_gen_color(
BLACK,
1,
1,
TextureType::CUBEMAP,
TextureFormat::RGBA32,
));
}
}
let dbus_connection = Connection::session()
.await
.expect("Could not open dbus session");
// why is this requested here? should there be a specific server bus name that we check
// instead?
dbus_connection
.request_name("org.stardustxr.HMD")
.await
.expect(
"Another instance of the server is running. This is not supported currently (but is planned).",
);
let mut mouse_pointer = cli_args
.flatscreen
.then(MousePointer::new)
.transpose()
.unwrap();
let mut hands = (!cli_args.flatscreen)
.then(|| {
let left = SkHand::new(Handed::Left).ok();
let right = SkHand::new(Handed::Right).ok();
left.zip(right)
})
.flatten();
let mut controllers = (!cli_args.flatscreen && !cli_args.disable_controller)
.then(|| {
let left = SkController::new(&sk, Handed::Left).ok();
let right = SkController::new(&sk, Handed::Right).ok();
left.zip(right)
})
.flatten();
let eye_pointer = (sk.active_display_mode() == DisplayMode::MixedReality
&& sk.device_has_eye_gaze())
.then(EyePointer::new)
.transpose()
.unwrap();
dbus_connection
.object_server()
.at("/", ObjectManager)
.await
.expect("Couldn't add the object manager");
if hands.is_none() {
sk.input_hand_visible(Handed::Left, false);
sk.input_hand_visible(Handed::Right, false);
}
let object_registry = ObjectRegistry::new(&dbus_connection).await;
let play_space = sk
.world_has_bounds()
.then(|| PlaySpace::new().ok())
.flatten();
let (info_sender, info_receiver) = oneshot::channel::<EventLoopInfo>();
let event_thread = std::thread::Builder::new()
.name("event_loop".to_owned())
.spawn(move || event_loop(info_sender))
.unwrap();
let event_loop_info = info_receiver.blocking_recv().unwrap();
let _tokio_handle = event_loop_info.tokio_handle.enter();
let mut buffer_manager = buffers::BufferManager::new().expect("Could not initialize buffer manager");
#[cfg(feature = "wayland")]
let _wayland = Wayland::new().expect("Couldn't create Wayland instance");
let mut wayland = wayland::Wayland::new(&buffer_manager).expect("Could not initialize wayland");
info!("Stardust ready!");
let ready_notifier = Arc::new(Notify::new());
let io_loop = tokio::task::spawn_blocking({
let ready_notifier = ready_notifier.clone();
let project_dirs = project_dirs.clone();
let cli_args = cli_args.clone();
let dbus_connection = dbus_connection.clone();
move || {
bevy_loop(
ready_notifier,
project_dirs,
cli_args,
dbus_connection,
object_registry,
)
let mut startup_child = (|| {
let project_dirs = project_dirs.as_ref()?;
let startup_script_path = cli_args
.startup_script
.clone()
.and_then(|p| p.canonicalize().ok())
.unwrap_or_else(|| project_dirs.config_dir().join("startup"));
let mut startup_command = Command::new("bash");
startup_command.arg(startup_script_path);
startup_command.arg("&");
startup_command.stdin(Stdio::null());
startup_command.stdout(Stdio::null());
startup_command.stderr(Stdio::null());
startup_command.env(
"FLAT_WAYLAND_DISPLAY",
std::env::var_os("WAYLAND_DISPLAY").unwrap_or_default(),
);
startup_command.env(
"STARDUST_INSTANCE",
event_loop_info
.socket_path
.file_name()
.expect("Stardust socket path not found"),
);
#[cfg(feature = "wayland")]
{
if let Some(wayland_socket) = wayland.socket_name.as_ref() {
startup_command.env("WAYLAND_DISPLAY", &wayland_socket);
}
#[cfg(feature = "xwayland")]
startup_command.env("DISPLAY", format!(":{}", wayland.xwayland_state.display));
startup_command.env("GDK_BACKEND", "wayland");
startup_command.env("QT_QPA_PLATFORM", "wayland");
startup_command.env("MOZ_ENABLE_WAYLAND", "1");
startup_command.env("CLUTTER_BACKEND", "wayland");
startup_command.env("SDL_VIDEODRIVER", "wayland");
}
unsafe {
startup_command.pre_exec(|| {
nix::unistd::setsid()
.map(|_| ())
.map_err(|_| std::io::ErrorKind::Other.into())
})
};
let child = startup_command.spawn().ok()?;
Some(child)
})();
let mut last_frame_delta = Duration::ZERO;
let mut sleep_duration = Duration::ZERO;
debug_span!("StereoKit").in_scope(|| {
sk.run(
|sk| {
let _span = debug_span!("StereoKit step");
let _span = _span.enter();
camera::send_rendered();
hmd::frame(sk);
#[cfg(feature = "wayland")]
wayland.frame_event(sk);
destroy_queue::clear();
if let Some(mouse_pointer) = &mut mouse_pointer {
mouse_pointer.update(sk);
}
if let Some((left_hand, right_hand)) = &mut hands {
left_hand.update(!cli_args.disable_controller, sk);
right_hand.update(!cli_args.disable_controller, sk);
}
if let Some((left_controller, right_controller)) = &mut controllers {
left_controller.update(sk);
right_controller.update(sk);
}
if let Some(eye_pointer) = &eye_pointer {
eye_pointer.update(sk);
}
if let Some(play_space) = &play_space {
play_space.update(sk);
}
input::process_input();
nodes::root::Root::send_frame_events(sk.time_elapsed_unscaled());
adaptive_sleep(
sk,
&mut last_frame_delta,
&mut sleep_duration,
Duration::from_micros(250),
);
#[cfg(feature = "wayland")]
wayland.update(sk, &mut buffer_manager);
drawable::draw(sk);
audio::update(sk);
buffer_manager.make_context_current();
camera::update(sk, &mut buffer_manager);
},
|_sk| {
info!("Cleanly shut down StereoKit");
if let Some(mut startup_child) = startup_child.take() {
let _ = startup_child.kill();
}
},
)
});
ready_notifier.notified().await;
let mut startup_children = project_dirs
.as_ref()
.map(|project_dirs| launch_start(&cli_args, project_dirs))
.unwrap_or_default();
let return_value = io_loop.await;
info!("Stopping...");
if let Some(project_dirs) = project_dirs {
save_session(&project_dirs).await;
}
for mut startup_child in startup_children.drain(..) {
let _ = startup_child.kill();
}
#[cfg(feature = "wayland")]
drop(wayland);
STOP_NOTIFIER.notify_waiters();
event_thread
.join()
.expect("Failed to cleanly shut down event loop")
.unwrap();
info!("Cleanly shut down Stardust");
return_value
}
// static DEFAULT_SKYTEX: OnceLock<Tex> = OnceLock::new();
// static DEFAULT_SKYLIGHT: OnceLock<SphericalHarmonics> = OnceLock::new();
#[derive(ScheduleLabel, Hash, Debug, PartialEq, Eq, Clone, Copy)]
pub struct PreFrameWait;
#[derive(Resource, Deref)]
pub struct ObjectRegistryRes(Arc<ObjectRegistry>);
#[derive(Resource, Deref)]
pub struct DbusConnection(Connection);
fn bevy_loop(
ready_notifier: Arc<Notify>,
_project_dirs: Option<ProjectDirs>,
args: CliArgs,
dbus_connection: Connection,
object_registry: Arc<ObjectRegistry>,
) -> AppExit {
let mut app = App::new();
app.insert_resource(DbusConnection(dbus_connection));
app.insert_resource(OxrManualGraphicsConfig {
fallback_backend: GraphicsBackend::Vulkan(()),
vk_instance_exts: Vec::new(),
vk_device_exts: bevy_dmabuf::required_device_extensions(),
});
app.add_plugins(AssetPlugin {
meta_check: AssetMetaCheck::Never,
unapproved_path_mode: UnapprovedPathMode::Allow,
..default()
});
let mut plugins = MinimalPlugins
.build()
.add(DiagnosticsPlugin)
.add(TransformPlugin)
.add(InputPlugin)
.add(AccessibilityPlugin);
plugins = plugins
.add(TerminalCtrlCHandlerPlugin)
// bevy_mod_openxr will replace this, TODO: figure out how to mix this with
// bevy-dmabuf
.add(RenderPlugin {
render_creation: RenderCreation::Automatic(WgpuSettings {
backends: Some(Backends::VULKAN),
..Default::default()
}),
..Default::default()
})
.add(ImagePlugin::default())
.add(CorePipelinePlugin)
// theoretically we shouldn't need this because of bevy_sk, but everything is tangled in
// there and idk what we actually need to run
.add(PbrPlugin {
// this seems to only apply to StandardMaterial, we don't use that
prepass_enabled: true,
add_default_deferred_lighting_plugin: false,
use_gpu_instance_buffer_builder: true,
debug_flags: RenderDebugFlags::default(),
})
// required for gltf
.add(ScenePlugin)
.add(GltfPlugin::default())
// .add(AnimationPlugin)
.add(AudioPlugin::default())
.add(GizmoPlugin)
.add(WindowPlugin::default());
#[cfg(feature = "wayland")]
{
plugins = plugins.add(DmabufImportPlugin);
}
let mut task_pool_plugin = TaskPoolPlugin::default();
// make tokio work
let handle = tokio::runtime::Handle::current();
let enter_runtime_context = Arc::new(move || {
// TODO: this might be a memory leak
std::mem::forget(handle.enter());
});
task_pool_plugin.task_pool_options.io.on_thread_spawn = Some(enter_runtime_context.clone());
task_pool_plugin.task_pool_options.compute.on_thread_spawn =
Some(enter_runtime_context.clone());
task_pool_plugin
.task_pool_options
.async_compute
.on_thread_spawn = Some(enter_runtime_context.clone());
plugins = plugins.set(task_pool_plugin);
if std::env::var("DISPLAY").is_ok_and(|s| !s.is_empty())
|| std::env::var("WAYLAND_DISPLAY").is_ok_and(|s| !s.is_empty())
{
let mut plugin = WinitPlugin::<WakeUp>::default();
plugin.run_on_any_thread = true;
plugins = plugins.add(plugin).disable::<ScheduleRunnerPlugin>();
plugins = match args.spectator {
true => plugins.add(SpectatorCameraPlugin),
false => plugins.add(FlatscreenInputPlugin),
};
}
app.insert_resource(PipelinedRenderThreadOnCreateCallback(
enter_runtime_context.clone(),
));
app.add_plugins(
if !args.force_flatscreen {
add_xr_plugins(plugins)
.set(OxrInitPlugin {
app_info: AppInfo {
name: "Stardust XR".into(),
version: bevy_mod_openxr::types::Version(0, 44, 1),
},
exts: {
// all OpenXR extensions can be requested here
let mut exts = OxrExtensions::default();
exts.enable_hand_tracking();
if args.overlay_priority.is_some() {
exts.enable_extx_overlay();
}
exts.khr_convert_timespec_time = true;
exts
},
..default()
})
.set(OxrRenderPlugin {
default_wait_frame: false,
..default()
})
.set(OxrReferenceSpacePlugin {
default_primary_ref_space: ReferenceSpaceType::LOCAL,
})
// Disable a bunch of unneeded plugins
// we don't do any action stuff that needs to integrate with the ecosystem
.disable::<OxrActionAttachingPlugin>()
.disable::<OxrActionSyncingPlugin>()
} else {
// enable a event
plugins = plugins.add(XrSessionPlugin { auto_handle: false });
bevy_dmabuf::wgpu_init::add_dmabuf_init_plugin(plugins)
}
.set(WindowPlugin {
primary_window: Some(Window {
transparent: args.transparent_flatscreen,
present_mode: PresentMode::AutoNoVsync,
composite_alpha_mode: if args.transparent_flatscreen {
CompositeAlphaMode::PreMultiplied
} else {
CompositeAlphaMode::Auto
},
title: "StardustXR server flatscreen mode".to_string(),
..default()
}),
..default()
}),
);
app.add_plugins(PipelinedRenderingPlugin);
app.add_plugins(bevy_sk::hand::HandPlugin);
app.add_plugins(bevy_equirect::EquirectangularPlugin);
// app.add_plugins(HandGizmosPlugin);
app.world_mut().resource_mut::<AmbientLight>().brightness = 1000.0;
if let Some(priority) = args.overlay_priority {
app.insert_resource(OxrOverlaySettings {
session_layer_placement: priority,
..default()
});
}
app.insert_resource(OxrSessionConfig {
blend_mode_preference: vec![
EnvironmentBlendMode::ALPHA_BLEND,
EnvironmentBlendMode::ADDITIVE,
EnvironmentBlendMode::OPAQUE,
],
..default()
});
let mut pre_frame_wait = Schedule::new(PreFrameWait);
pre_frame_wait.set_executor_kind(ExecutorKind::MultiThreaded);
app.add_schedule(pre_frame_wait);
app.insert_resource(ClearColor(Color::BLACK.with_alpha(0.0)));
app.insert_resource(ObjectRegistryRes(object_registry));
#[cfg(feature = "bevy_debugging")]
{
use bevy::remote::{RemotePlugin, http::RemoteHttpPlugin};
app.add_plugins((RemotePlugin::default(), RemoteHttpPlugin::default()));
}
// the Stardust server plugins
// infra plugins
app.add_plugins(EntityHandlePlugin);
// node plugins
app.add_plugins((
SpatialNodePlugin,
ModelNodePlugin,
TextNodePlugin,
LinesNodePlugin,
AudioNodePlugin,
// not really a node ig? at least for now
SkyPlugin,
));
// object plugins
app.add_plugins((PlaySpacePlugin, HandPlugin, ControllerPlugin, HmdPlugin));
// feature plugins
#[cfg(feature = "wayland")]
app.add_plugins(WaylandPlugin);
app.add_plugins((TrackingOffsetPlugin, FieldDebugGizmoPlugin));
app.add_systems(PostStartup, move || {
ready_notifier.notify_waiters();
});
app.add_observer(cam_settings);
app.add_systems(
XrFirst,
xr_step
.in_set(OxrWaitFrameSystem)
.in_set(XrHandleEvents::FrameLoop),
);
app.run()
}
fn cam_settings(
trigger: Trigger<OnAdd, Camera3d>,
mut query: Query<(Entity, &mut Projection, &mut Msaa, &mut Tonemapping), With<Camera3d>>,
mut cmds: Commands,
fn adaptive_sleep(
sk: &impl StereoKitMultiThread,
last_frame_delta: &mut Duration,
sleep_duration: &mut Duration,
sleep_duration_increase: Duration,
) {
let Ok((entity, mut projection, mut msaa, mut tonemapping)) = query.get_mut(trigger.target())
else {
return;
};
info!("modifying cam");
match projection.deref_mut() {
Projection::Perspective(perspective_projection) => perspective_projection.near = 0.003,
Projection::Orthographic(orthographic_projection) => orthographic_projection.near = 0.003,
Projection::Custom(custom_projection) => {
if let Some(xr) = custom_projection.get_mut::<XrProjection>() {
xr.near = 0.003
} else {
error_once!("unknown custom camera projection");
let frame_delta = Duration::from_secs_f64(sk.time_elapsed_unscaled());
if *last_frame_delta < frame_delta {
if let Some(frame_delta_delta) = frame_delta.checked_sub(*last_frame_delta) {
if let Some(new_sleep_duration) = sleep_duration.checked_sub(frame_delta_delta) {
*sleep_duration = new_sleep_duration;
}
}
} else {
*sleep_duration += sleep_duration_increase;
}
*msaa = Msaa::Off;
*tonemapping = Tonemapping::None;
cmds.entity(entity)
.insert(OrderIndependentTransparencySettings::default());
debug_span!("Sleep", ?sleep_duration, ?frame_delta, ?last_frame_delta).in_scope(|| {
*last_frame_delta = frame_delta;
std::thread::sleep(*sleep_duration); // to give clients a chance to even update anything before drawing
});
}
fn xr_step(world: &mut World) {
// update things like the Xr input methods
world.run_schedule(PreFrameWait);
input::process_input();
let time = world.resource::<bevy::prelude::Time>().delta_secs_f64();
nodes::root::Root::send_frame_events(time);
#[tokio::main]
// #[tokio::main(flavor = "current_thread")]
async fn event_loop(info_sender: oneshot::Sender<EventLoopInfo>) -> color_eyre::eyre::Result<()> {
let socket_path =
server::get_free_socket_path().expect("Unable to find a free stardust socket path");
STARDUST_INSTANCE.set(socket_path.file_name().unwrap().to_string_lossy().into_owned()).expect("Someone hasn't done their job, yell at Nova because how is this set multiple times what the hell");
let _event_loop = EventLoop::new(socket_path.clone()).expect("Couldn't create server socket");
info!("Init event loop");
info!(
socket_path = ?socket_path.display(),
"Stardust socket created"
);
let _ = info_sender.send(EventLoopInfo {
tokio_handle: Handle::current(),
socket_path,
});
let should_wait = world
.run_system_cached(should_run_frame_loop)
.unwrap_or(false);
// we might want to do an adaptive sleep when not OpenXR waiting
if should_wait {
world.resource_scope::<OxrFrameWaiter, _>(|world, mut waiter| {
let state = waiter
.wait()
.inspect_err(|err| error!("failed to wait OpenXR frame: {err}"))
.ok();
STOP_NOTIFIER.notified().await;
println!("Stopping...");
save_clients().await;
if let Some(state) = state {
world.insert_resource(OxrFrameState(state));
info!("Cleanly shut down event loop");
unsafe {
stereokit::sys::sk_quit();
}
Ok(())
}
async fn save_clients() {
let local_set = LocalSet::new();
for client in CLIENTS.get_vec() {
local_set.spawn_local(async move {
tokio::select! {
biased;
s = client.save_state() => {s.map(ClientState::to_file);},
_ = tokio::time::sleep(Duration::from_millis(100)) => (),
}
});
}
tick_internal_client();
}
pub fn get_time(pipelined: bool, state: &OxrFrameState) -> openxr::Time {
if pipelined {
openxr::Time::from_nanos(
state.predicted_display_time.as_nanos() + state.predicted_display_period.as_nanos(),
)
} else {
state.predicted_display_time
}
local_set.await;
}

View File

@@ -1,163 +1,49 @@
use super::{Aspect, AspectIdentifier, Node};
use crate::core::{
client::Client, error::Result, registry::Registry, scenegraph::MethodResponseSender,
};
use std::{
ops::Add,
sync::{Arc, Weak},
};
use super::Node;
use crate::core::client::Client;
use color_eyre::eyre::{ensure, Result};
use portable_atomic::AtomicBool;
use std::sync::{Arc, Weak};
#[derive(Debug, Default, Clone)]
pub struct AliasInfo {
pub(super) server_signals: Vec<u64>,
pub(super) server_methods: Vec<u64>,
pub(super) client_signals: Vec<u64>,
}
impl Add for AliasInfo {
type Output = AliasInfo;
fn add(mut self, mut rhs: Self) -> Self::Output {
self.server_signals.append(&mut rhs.server_signals);
self.server_methods.append(&mut rhs.server_methods);
self.client_signals.append(&mut rhs.client_signals);
self
}
pub(super) server_signals: Vec<&'static str>,
pub(super) server_methods: Vec<&'static str>,
pub(super) client_signals: Vec<&'static str>,
}
#[derive(Debug)]
#[allow(dead_code)]
pub struct Alias {
pub enabled: Arc<AtomicBool>,
pub(super) node: Weak<Node>,
pub(super) original: Weak<Node>,
pub(super) info: AliasInfo,
pub original: Weak<Node>,
pub info: AliasInfo,
}
impl Alias {
pub fn create(
original: &Arc<Node>,
client: &Arc<Client>,
info: AliasInfo,
list: Option<&AliasList>,
) -> Result<Arc<Node>> {
let node = Node::generate(client, true).add_to_scenegraph()?;
Self::add_to(&node, original, info)?;
if let Some(list) = list {
list.add(&node);
}
Ok(node)
}
pub fn create_with_id(
parent: &str,
name: &str,
original: &Arc<Node>,
client: &Arc<Client>,
new_id: u64,
info: AliasInfo,
list: Option<&AliasList>,
) -> Result<Arc<Node>> {
let node = Node::from_id(client, new_id, true).add_to_scenegraph()?;
Self::add_to(&node, original, info)?;
if let Some(list) = list {
list.add(&node);
}
Ok(node)
}
ensure!(
client
.scenegraph
.get_node(&(parent.to_string() + "/" + name))
.is_none(),
"Node already exists"
);
fn add_to(new_node: &Arc<Node>, original: &Arc<Node>, info: AliasInfo) -> Result<()> {
let node = Node::create(client, parent, name, true).add_to_scenegraph()?;
let alias = Alias {
node: Arc::downgrade(new_node),
enabled: Arc::new(AtomicBool::new(true)),
node: Arc::downgrade(&node),
original: Arc::downgrade(original),
info,
};
let alias = original.aliases.add(alias);
new_node.add_aspect_raw(alias);
Ok(())
}
}
impl AspectIdentifier for Alias {
const ID: u64 = 0;
}
impl Aspect for Alias {
fn run_signal(
&self,
_calling_client: Arc<Client>,
_node: Arc<Node>,
_signal: u64,
_message: super::Message,
) -> Result<(), stardust_xr::scenegraph::ScenegraphError> {
Ok(())
}
fn run_method(
&self,
_calling_client: Arc<Client>,
_node: Arc<Node>,
_method: u64,
_message: super::Message,
_response: MethodResponseSender,
) {
}
}
pub fn get_original(node: Arc<Node>, stop_on_disabled: bool) -> Option<Arc<Node>> {
let Ok(alias) = node.get_aspect::<Alias>() else {
return Some(node);
};
if stop_on_disabled && !node.enabled() {
return None;
}
get_original(alias.original.upgrade()?, stop_on_disabled)
}
pub fn links_to(alias: Arc<Node>, original: Weak<Node>) -> bool {
let Ok(alias) = alias.get_aspect::<Alias>() else {
return false;
};
if alias.original.ptr_eq(&original) {
return true;
}
let Some(original_strong) = alias.original.upgrade() else {
return false;
};
links_to(original_strong, original)
}
#[derive(Debug, Default, Clone)]
pub struct AliasList(Registry<Node>);
impl AliasList {
fn add(&self, node: &Arc<Node>) {
self.0.add_raw(node);
}
#[tracing::instrument(level = "trace", skip_all)]
pub fn get_from_original_node(&self, original: Weak<Node>) -> Option<Arc<Node>> {
self.0
.get_valid_contents()
.into_iter()
.find(move |node| links_to(node.clone(), original.clone()))
}
pub fn get_from_aspect<A: AspectIdentifier>(&self, aspect: &A) -> Option<Arc<Node>> {
self.0.get_valid_contents().into_iter().find(|node| {
let Some(node) = get_original(node.clone(), false) else {
return false;
};
let Ok(aspect2) = node.get_aspect::<A>() else {
return false;
};
std::ptr::eq(Arc::as_ptr(&aspect2), aspect)
})
}
pub fn get_aliases(&self) -> Vec<Arc<Node>> {
self.0.get_valid_contents()
}
pub fn remove_aspect<A: AspectIdentifier>(&self, aspect: &A) {
self.0.retain(|node| {
let Some(original) = get_original(node.clone(), false) else {
return false;
};
let Ok(aspect2) = original.get_aspect::<A>() else {
return false;
};
!std::ptr::eq(Arc::as_ptr(&aspect2), aspect)
})
}
}
impl Drop for AliasList {
fn drop(&mut self) {
for node in self.0.take_valid_contents() {
node.destroy();
}
let _ = node.alias.set(alias);
Ok(node)
}
}

View File

@@ -1,166 +1,136 @@
use super::spatial::SpatialNode;
use super::{Aspect, AspectIdentifier, Node};
use super::{Message, Node};
use crate::core::client::Client;
use crate::core::entity_handle::EntityHandle;
use crate::core::error::Result;
use crate::core::destroy_queue;
use crate::core::registry::Registry;
use crate::core::resource::get_resource_file;
use crate::nodes::spatial::{SPATIAL_ASPECT_ALIAS_INFO, Spatial, Transform};
use bevy::audio::{PlaybackMode, Volume};
use bevy_mod_openxr::session::OxrSession;
use bevy_mod_xr::session::{XrPreDestroySession, XrSessionCreated};
use bevy_mod_xr::spaces::XrSpace;
use color_eyre::eyre::eyre;
use crate::core::resource::ResourceID;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use color_eyre::eyre::{ensure, eyre, Result};
use glam::{vec3, Vec4Swizzles};
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use stardust_xr::values::ResourceID;
use bevy::prelude::*;
use bevy::transform::components::Transform as BevyTransform;
use std::sync::{Arc, OnceLock};
use std::{ffi::OsStr, path::PathBuf};
pub struct AudioNodePlugin;
impl Plugin for AudioNodePlugin {
fn build(&self, app: &mut App) {
app.add_systems(Update, update_sound_event);
app.add_systems(XrSessionCreated, spawn_hmd_audio_listener);
app.add_systems(XrPreDestroySession, despawn_hmd_audio_listener);
}
}
fn despawn_hmd_audio_listener(mut cmds: Commands, session: Res<OxrSession>, res: Res<HmdListener>) {
cmds.remove_resource::<HmdListener>();
cmds.entity(res.0).despawn();
_ = session.destroy_space(res.1);
}
fn spawn_hmd_audio_listener(mut cmds: Commands, session: Res<OxrSession>) {
let space = session
.create_reference_space(openxr::ReferenceSpaceType::VIEW, BevyTransform::IDENTITY)
.unwrap();
let listener = cmds
.spawn((
Name::new("HMD audio listener"),
space.0,
SpatialListener::new(0.2),
))
.id();
cmds.insert_resource(HmdListener(listener, space.0));
}
#[derive(Resource)]
struct HmdListener(Entity, XrSpace);
fn update_sound_event(
mut cmds: Commands,
sinks: Query<&SpatialAudioSink>,
asset_server: Res<AssetServer>,
) {
for sound in SOUND_REGISTRY.get_valid_contents() {
if sound.entity.get().is_none() {
let handle = asset_server.load(sound.pending_audio_path.as_path());
let entity = cmds
.spawn((
Name::new("Audio Node"),
SpatialNode(Arc::downgrade(&sound.spatial)),
AudioPlayer::new(handle),
PlaybackSettings {
mode: PlaybackMode::Once,
volume: Volume::Linear(sound.volume),
speed: 1.0,
paused: true,
muted: false,
spatial: true,
spatial_scale: None,
},
))
.id();
let entity = EntityHandle::new(entity);
sound.spatial.set_entity(entity.clone());
sound.entity.set(entity).unwrap();
}
if let Some(sink) = sound.entity.get().and_then(|e| sinks.get(e.get()).ok()) {
if sound.play.lock().take().is_some() {
sink.play();
}
if sound.stop.lock().take().is_some() {
sink.stop();
}
}
}
}
use send_wrapper::SendWrapper;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::ops::DerefMut;
use std::{ffi::OsStr, path::PathBuf, sync::Arc};
use stereokit::{Sound as SkSound, SoundInstance, StereoKitDraw};
static SOUND_REGISTRY: Registry<Sound> = Registry::new();
stardust_xr_server_codegen::codegen_audio_protocol!();
pub struct Sound {
spatial: Arc<Spatial>,
space: Arc<Spatial>,
volume: f32,
pending_audio_path: PathBuf,
entity: OnceLock<EntityHandle>,
sk_sound: OnceCell<SendWrapper<SkSound>>,
instance: Mutex<Option<SoundInstance>>,
stop: Mutex<Option<()>>,
play: Mutex<Option<()>>,
}
impl Sound {
pub fn add_to(node: &Arc<Node>, resource_id: ResourceID) -> Result<Arc<Sound>> {
let pending_audio_path = get_resource_file(
&resource_id,
&*node.get_client().ok_or_else(|| eyre!("Client not found"))?,
&[OsStr::new("wav"), OsStr::new("mp3")],
)
.ok_or_else(|| eyre!("Resource not found"))?;
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let pending_audio_path = resource_id
.get_file(
&node
.get_client()
.ok_or_else(|| eyre!("Client not found"))?
.base_resource_prefixes
.lock()
.clone(),
&[OsStr::new("wav"), OsStr::new("mp3")],
)
.ok_or_else(|| eyre!("Resource not found"))?;
let sound = Sound {
spatial: node.get_aspect::<Spatial>().unwrap().clone(),
space: node.spatial.get().unwrap().clone(),
volume: 1.0,
pending_audio_path,
entity: OnceLock::new(),
sk_sound: OnceCell::new(),
instance: Mutex::new(None),
stop: Mutex::new(None),
play: Mutex::new(None),
};
let sound_arc = SOUND_REGISTRY.add(sound);
node.add_aspect_raw(sound_arc.clone());
node.add_local_signal("play", Sound::play_flex);
node.add_local_signal("stop", Sound::stop_flex);
let _ = node.sound.set(sound_arc.clone());
Ok(sound_arc)
}
}
impl AspectIdentifier for Sound {
impl_aspect_for_sound_aspect_id! {}
}
impl Aspect for Sound {
impl_aspect_for_sound_aspect! {}
}
impl SoundAspect for Sound {
fn play(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let sound = node.get_aspect::<Sound>().unwrap();
fn update(&self, sk: &impl StereoKitDraw) {
let sound = self.sk_sound.get_or_init(|| {
SendWrapper::new(sk.sound_create(self.pending_audio_path.clone()).unwrap())
});
if self.stop.lock().take().is_some() {
if let Some(instance) = self.instance.lock().take() {
sk.sound_inst_stop(instance);
}
}
if self.play.lock().is_some() && self.instance.lock().is_none() {
self.instance.lock().replace(sk.sound_play(
sound.as_ref(),
vec3(0.0, 0.0, 0.0),
self.volume,
));
}
if let Some(instance) = self.instance.lock().deref_mut() {
sk.sound_inst_set_pos(*instance, self.space.global_transform().w_axis.xyz());
}
}
fn play_flex(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let sound = node.sound.get().unwrap();
sound.play.lock().replace(());
Ok(())
}
fn stop(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let sound = node.get_aspect::<Sound>().unwrap();
pub fn stop_flex(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let sound = node.sound.get().unwrap();
sound.stop.lock().replace(());
Ok(())
}
}
impl Drop for Sound {
fn drop(&mut self) {
SOUND_REGISTRY.remove(self);
pub fn update(sk: &impl StereoKitDraw) {
for sound in SOUND_REGISTRY.get_valid_contents() {
sound.update(sk)
}
}
impl InterfaceAspect for Interface {
#[doc = "Create a sound node. WAV and MP3 are supported."]
fn create_sound(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "audio", false);
node.add_local_signal("create_sound", create_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn create_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateSoundInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
resource: ResourceID,
) -> Result<()> {
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Sound::add_to(&node, resource)?;
Ok(())
}
let info: CreateSoundInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/audio/sound", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
Sound::add_to(&node, info.resource)?;
Ok(())
}
impl Drop for Sound {
fn drop(&mut self) {
if let Some(instance) = self.instance.lock().take() {
destroy_queue::add(instance);
}
SOUND_REGISTRY.remove(self);
}
}

355
src/nodes/data.rs Normal file
View File

@@ -0,0 +1,355 @@
use super::alias::AliasInfo;
use super::fields::Field;
use super::spatial::{parse_transform, Spatial};
use super::{Alias, Message, Node};
use crate::core::client::Client;
use crate::core::node_collections::LifeLinkedNodeMap;
use crate::core::registry::Registry;
use crate::core::scenegraph::MethodResponseSender;
use crate::nodes::fields::{find_field, FIELD_ALIAS_INFO};
use crate::nodes::spatial::find_spatial_parent;
use color_eyre::eyre::{bail, ensure, eyre, Result};
use glam::vec3a;
use lazy_static::lazy_static;
use mint::{Quaternion, Vector3};
use nanoid::nanoid;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use serde::{Deserialize, Serialize};
use stardust_xr::schemas::flex::{deserialize, flexbuffers, serialize};
use stardust_xr::values::Transform;
use std::fmt::Display;
use std::sync::{Arc, Weak};
lazy_static! {
pub static ref KEYMAPS: Mutex<FxHashMap<String, String>> = Mutex::new(FxHashMap::default());
}
static PULSE_SENDER_REGISTRY: Registry<PulseSender> = Registry::new();
pub static PULSE_RECEIVER_REGISTRY: Registry<PulseReceiver> = Registry::new();
pub fn mask_matches(mask_map_lesser: &Mask, mask_map_greater: &Mask) -> bool {
(|| -> Result<_> {
for key in mask_map_lesser.get_mask()?.iter_keys() {
let lesser_key = mask_map_lesser.get_mask()?.index(key)?;
let greater_key = mask_map_greater.get_mask()?.index(key)?;
// otherwise zero-length vectors don't count the same as a single type vector
if lesser_key.flexbuffer_type().is_heterogenous_vector()
&& lesser_key.as_vector().len() == 0
&& greater_key.flexbuffer_type().is_vector()
{
continue;
}
if !lesser_key.flexbuffer_type().is_null()
&& lesser_key.flexbuffer_type() != greater_key.flexbuffer_type()
{
return Err(flexbuffers::ReaderError::InvalidPackedType {}.into());
}
}
Ok(())
})()
.is_ok()
}
pub struct Mask(pub Vec<u8>);
impl Mask {
pub fn from_struct<T: Default + Serialize>() -> Self {
let mut serializer = flexbuffers::FlexbufferSerializer::new();
T::default().serialize(&mut serializer).unwrap();
Mask(serializer.take_buffer())
}
pub fn get_mask(&self) -> Result<flexbuffers::MapReader<&[u8]>> {
flexbuffers::Reader::get_root(self.0.as_slice())
.map_err(|_| eyre!("Mask is not a valid flexbuffer"))?
.get_map()
.map_err(|_| eyre!("Mask is not a valid map"))
}
}
impl Display for Mask {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
flexbuffers::Reader::get_root(self.0.as_slice())
.unwrap()
.to_string()
.fmt(f)
}
}
#[derive(Serialize, Deserialize)]
struct SendDataInfo<'a> {
uid: &'a str,
data: Vec<u8>,
}
pub struct PulseSender {
uid: String,
node: Weak<Node>,
pub mask: Mask,
aliases: LifeLinkedNodeMap<String>,
}
impl PulseSender {
pub fn add_to(node: &Arc<Node>, mask: Mask) -> Result<Arc<PulseSender>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let sender = PulseSender {
uid: nanoid!(),
node: Arc::downgrade(node),
mask,
aliases: LifeLinkedNodeMap::default(),
};
let sender = PULSE_SENDER_REGISTRY.add(sender);
let _ = node.pulse_sender.set(sender.clone());
node.add_local_signal("send_data", PulseSender::send_data_flex);
for receiver in PULSE_RECEIVER_REGISTRY.get_valid_contents() {
sender.handle_new_receiver(&receiver);
}
Ok(sender.clone())
}
fn handle_new_receiver(&self, receiver: &PulseReceiver) {
if !mask_matches(&self.mask, &receiver.mask) {
return;
}
let Some(tx_node) = self.node.upgrade() else {return};
let Some(tx_client) = tx_node.get_client() else {return};
let Some(rx_node) = receiver.node.upgrade() else {return};
// Receiver itself
let rx_alias = Alias::create(
&tx_client,
tx_node.get_path(),
receiver.uid.as_str(),
&rx_node,
AliasInfo {
server_methods: vec!["sendData", "getTransform"],
..Default::default()
},
);
if let Ok(rx_alias) = rx_alias {
self.aliases.add(receiver.uid.clone(), &rx_alias);
if let Some(rx_field_node) = receiver.field.spatial_ref().node.upgrade() {
// Receiver's field
let rx_field_alias = Alias::create(
&tx_client,
rx_alias.get_path(),
"field",
&rx_field_node,
FIELD_ALIAS_INFO.clone(),
);
if let Ok(rx_field_alias) = rx_field_alias {
self.aliases
.add(receiver.uid.clone() + "-field", &rx_field_alias);
}
}
}
#[derive(Serialize)]
struct NewReceiverInfo<'a> {
uid: &'a str,
distance: f32,
position: Vector3<f32>,
rotation: Quaternion<f32>,
}
let (_, rotation, position) = Spatial::space_to_space_matrix(
rx_node.spatial.get().map(|s| s.as_ref()),
tx_node.spatial.get().map(|s| s.as_ref()),
)
.to_scale_rotation_translation();
let info = NewReceiverInfo {
uid: &receiver.uid,
distance: receiver
.field
.distance(tx_node.spatial.get().unwrap(), vec3a(0.0, 0.0, 0.0)),
position: position.into(),
rotation: rotation.into(),
};
let Ok(data) = serialize(info) else {return};
let _ = tx_node.send_remote_signal("new_receiver", data);
}
fn handle_drop_receiver(&self, receiver: &PulseReceiver) {
let uid = receiver.uid.as_str();
self.aliases.remove(uid);
self.aliases.remove(&(uid.to_string() + "-field"));
let Some(tx_node) = self.node.upgrade() else {return};
let Ok(data) = serialize(&uid) else {return};
let _ = tx_node.send_remote_signal("drop_receiver", data);
}
fn send_data_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let info: SendDataInfo = deserialize(message.as_ref())?;
let receiver_node = calling_client.get_node("Pulse receiver", info.uid)?;
let receiver =
receiver_node.get_aspect("Pulse Receiver", "pulse receiver", |n| &n.pulse_receiver)?;
let receiver_mask = &receiver_node
.get_aspect("Pulse receiver", "pulse receiver", |node| {
&node.pulse_receiver
})?
.mask;
let data_mask = Mask(info.data);
data_mask.get_mask()?;
ensure!(
mask_matches(receiver_mask, &data_mask),
"Message ({}) does not contain the same keys as the receiver's mask ({})",
data_mask,
receiver_mask
);
receiver.send_data(&node.pulse_sender.get().unwrap().uid, data_mask.0)
}
}
impl Drop for PulseSender {
fn drop(&mut self) {
PULSE_SENDER_REGISTRY.remove(self);
}
}
pub struct PulseReceiver {
uid: String,
pub node: Weak<Node>,
pub field: Arc<Field>,
pub mask: Mask,
}
impl PulseReceiver {
pub fn add_to(node: &Arc<Node>, field: Arc<Field>, mask: Mask) -> Result<Arc<PulseReceiver>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let receiver = PulseReceiver {
uid: nanoid!(),
node: Arc::downgrade(node),
field,
mask,
};
let receiver = PULSE_RECEIVER_REGISTRY.add(receiver);
for sender in PULSE_SENDER_REGISTRY.get_valid_contents() {
sender.handle_new_receiver(&receiver);
}
let _ = node.pulse_receiver.set(receiver.clone());
Ok(receiver)
}
pub fn send_data(&self, uid: &str, data: Vec<u8>) -> Result<()> {
if let Some(node) = self.node.upgrade() {
node.send_remote_signal("data", serialize(SendDataInfo { uid, data })?)?;
}
Ok(())
}
}
impl Drop for PulseReceiver {
fn drop(&mut self) {
PULSE_RECEIVER_REGISTRY.remove(self);
for sender in PULSE_SENDER_REGISTRY.get_valid_contents() {
sender.handle_drop_receiver(self);
}
}
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "data", false);
node.add_local_signal("create_pulse_sender", create_pulse_sender_flex);
node.add_local_signal("create_pulse_receiver", create_pulse_receiver_flex);
node.add_local_method("register_keymap", register_keymap_flex);
node.add_local_method("get_keymap", get_keymap_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn create_pulse_sender_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreatePulseSenderInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
mask: Vec<u8>,
}
let info: CreatePulseSenderInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/data/sender", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let mask = Mask(info.mask);
mask.get_mask()?;
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
PulseSender::add_to(&node, mask)?;
Ok(())
}
pub fn create_pulse_receiver_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreatePulseReceiverInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
field_path: &'a str,
mask: Vec<u8>,
}
let info: CreatePulseReceiverInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/data/receiver", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let field = find_field(&calling_client, info.field_path)?;
let mask = Mask(info.mask);
mask.get_mask()?;
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
PulseReceiver::add_to(&node, field, mask)?;
Ok(())
}
pub fn register_keymap_flex(
_node: &Node,
_calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let keymap: String = deserialize(message.as_ref())?;
let mut keymaps = KEYMAPS.lock();
if let Some(found_keymap_id) = keymaps
.iter()
.filter(|(_k, v)| *v == &keymap)
.map(|(k, _v)| k)
.last()
{
return Ok(serialize(found_keymap_id)?.into());
}
let generated_id = nanoid!();
keymaps.insert(generated_id.clone(), keymap);
Ok(serialize(generated_id)?.into())
});
}
pub fn get_keymap_flex(
_node: &Node,
_calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let keymap_id: &str = deserialize(message.as_ref())?;
let keymaps = KEYMAPS.lock();
let Some(keymap) = keymaps.get(keymap_id) else {bail!("Could not find keymap. Try registering it")};
Ok(serialize(keymap)?.into())
});
}

View File

@@ -1,5 +0,0 @@
fn fragment(
in: VertexOutput
) -> FragmentOutput {
return vec4(0.0);
}

View File

@@ -1,56 +0,0 @@
#import bevy_pbr::{
pbr_fragment::pbr_input_from_standard_material,
pbr_functions::alpha_discard,
}
#ifdef PREPASS_PIPELINE
#import bevy_pbr::{
prepass_io::{VertexOutput, FragmentOutput},
pbr_deferred_functions::deferred_output,
}
#else
#import bevy_pbr::{
forward_io::{VertexOutput, FragmentOutput},
pbr_functions::{apply_pbr_lighting, main_pass_post_lighting_processing},
}
#endif
#ifdef OIT_ENABLED
#import bevy_core_pipeline::oit::oit_draw
#endif
@fragment
fn fragment(
in: VertexOutput,
@builtin(front_facing) is_front: bool,
) -> FragmentOutput {
// generate a PbrInput struct from the StandardMaterial bindings
var pbr_input = pbr_input_from_standard_material(in, is_front);
#ifdef VERTEX_COLORS
// Multiply emissive color by vertex color
pbr_input.material.emissive *= vec4(in.color.rgb, 1.0);
#endif
// alpha discard
// pbr_input.material.base_color = alpha_discard(pbr_input.material, pbr_input.material.base_color);
#ifdef PREPASS_PIPELINE
// in deferred mode we can't modify anything after that, as lighting is run in a separate fullscreen shader.
let out = deferred_output(in, pbr_input);
#else
var out: FragmentOutput;
// apply lighting
out.color = apply_pbr_lighting(pbr_input);
// apply in-shader post processing (fog, alpha-premultiply, and also tonemapping, debanding if the camera is non-hdr)
// note this does not include fullscreen postprocessing effects like bloom.
out.color = main_pass_post_lighting_processing(pbr_input, out.color);
#endif
#ifdef OIT_ENABLED
oit_draw(in.position, out.color, false);
discard;
#else
return out;
#endif
}

View File

@@ -1,370 +1,126 @@
use super::{Line, LinesAspect};
use crate::{
BevyMaterial,
core::{
client::Client, color::ColorConvert, entity_handle::EntityHandle, error::Result,
registry::Registry,
},
nodes::{Node, drawable::LinePoint, spatial::Spatial},
};
use bevy::{
asset::{AssetEvents, RenderAssetUsages, weak_handle},
pbr::{ExtendedMaterial, MaterialExtension},
prelude::*,
render::{
mesh::{Indices, PrimitiveTopology, VertexAttributeValues},
primitives::Aabb,
render_resource::{AsBindGroup, ShaderRef},
view::VisibilitySystems,
core::{client::Client, registry::Registry},
nodes::{
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
},
};
use glam::Vec3;
use color_eyre::eyre::{bail, ensure, Result};
use glam::Vec3A;
use mint::Vector3;
use parking_lot::Mutex;
use std::sync::{
Arc, OnceLock,
atomic::{AtomicBool, Ordering},
};
use tokio::sync::Notify;
use portable_atomic::{AtomicBool, Ordering};
use prisma::{Flatten, Lerp, Rgba};
use serde::Deserialize;
use stardust_xr::{schemas::flex::deserialize, values::Transform};
use std::{collections::VecDeque, sync::Arc};
use stereokit::{bounds_grow_to_fit_pt, Bounds, Color128, LinePoint as SkLinePoint, StereoKitDraw};
type LineMaterial = ExtendedMaterial<BevyMaterial, LineExtension>;
const LINE_SHADER_HANDLE: Handle<Shader> = weak_handle!("7d28aa5a-3abd-43bb-b0e9-0de8b81b650d");
// No extra data needed for a simple holdout
#[derive(Default, Asset, AsBindGroup, TypePath, Debug, Clone)]
#[data(50, u32, binding_array(101))]
#[bindless(index_table(range(50..51), binding(100)))]
pub struct LineExtension {}
impl From<&LineExtension> for u32 {
fn from(_: &LineExtension) -> Self {
0
}
}
impl MaterialExtension for LineExtension {
fn fragment_shader() -> ShaderRef {
LINE_SHADER_HANDLE.into()
}
fn prepass_fragment_shader() -> ShaderRef {
LINE_SHADER_HANDLE.into()
}
fn deferred_fragment_shader() -> ShaderRef {
LINE_SHADER_HANDLE.into()
}
fn alpha_mode() -> Option<AlphaMode> {
Some(AlphaMode::Blend)
}
}
pub struct LinesNodePlugin;
impl Plugin for LinesNodePlugin {
fn build(&self, app: &mut App) {
app.add_systems(
PostUpdate,
build_line_mesh
.after(TransformSystem::TransformPropagate)
.before(AssetEvents)
.after(VisibilitySystems::VisibilityPropagate)
.before(VisibilitySystems::CheckVisibility),
);
app.world_mut().resource_mut::<Assets<Shader>>().insert(
LINE_SHADER_HANDLE.id(),
Shader::from_wgsl(
include_str!("line.wgsl"),
std::path::Path::new(file!())
.parent()
.unwrap()
.join("line.wgsl")
.to_string_lossy(),
),
);
app.add_plugins(MaterialPlugin::<LineMaterial>::default());
}
}
fn build_line_mesh(
mut cmds: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<LineMaterial>>,
query: Query<(Ref<GlobalTransform>, &InheritedVisibility)>,
) {
for lines in LINES_REGISTRY.get_valid_contents().into_iter()
{
let Some((transform, visibil)) = lines.spatial.get_entity().and_then(|e| query.get(e).ok())
else {
continue;
};
if !(lines.gen_mesh.load(Ordering::Relaxed) || transform.is_changed()) {
continue;
}
lines.gen_mesh.store(false, Ordering::Relaxed);
let mut vertex_positions = Vec::<Vec3>::new();
let mut vertex_normals = Vec::<Vec3>::new();
let mut vertex_colors = Vec::<[f32; 4]>::new();
let mut vertex_indices = Vec::<u32>::new();
let lines_data = lines.data.lock();
if lines_data.is_empty() {
*lines.bounds.lock() = Some(Aabb::default());
lines.setup_complete.notify_waiters();
match lines.entity.get() {
Some(e) => cmds.entity(**e),
None => {
// if we couldn't get the lines entity then we need to gen the mesh later
lines.gen_mesh.store(true, Ordering::Relaxed);
continue;
}
}
.remove::<Mesh3d>();
continue;
}
let mut indices_set = 0;
for line in lines_data.iter() {
// yes this alloc is suboptimal, but good enough for now
let line_points = line
.points
.iter()
.map(|p: &LinePoint| LinePoint {
// point: transform.transform_point(p.point.into()).into(),
point: transform.transform_point(p.point.into()).into(),
thickness: p.thickness,
color: p.color,
})
.collect::<Vec<_>>();
let start_set = indices_set;
// Create a sliding window of points to process each segment of the line
// For cyclic lines: wraps around by connecting last point back to first
// For non-cyclic lines: handles endpoints with None values
let point_windows = {
let mut out = Vec::new();
let mut last = line.cyclic.then(|| line_points.last()).flatten();
let mut peekable = line_points.iter().peekable();
while let Some(curr) = peekable.next() {
// Skip this point if it has the same position as the previous point
if let Some(prev) = last
&& Vec3::from(prev.point) == Vec3::from(curr.point)
{
last = Some(curr);
continue;
}
let mut end = false;
// Determine the next point - either the next in sequence or
// for cyclic lines, wrap back to first point at the end
let next = match peekable.peek() {
Some(v) => Some(*v),
None => {
end = true;
line.cyclic.then(|| line_points.first()).flatten()
}
};
out.push((last, curr, next, end));
last = Some(curr);
}
out
};
// if we can't make a full line, don't bother trying
if point_windows.len() < 2 {
continue;
}
for (last, curr, next, last_point) in point_windows {
let last_quat = last.map(|v| {
Quat::from_rotation_arc(
Vec3::Y,
(Vec3::from(curr.point) - Vec3::from(v.point)).normalize(),
)
});
let next_quat = next.map(|v| {
Quat::from_rotation_arc(
Vec3::Y,
(Vec3::from(v.point) - Vec3::from(curr.point)).normalize(),
)
});
let quat = match (last_quat, next_quat) {
(None, None) => {
error!("no previous or next point in line");
break;
}
(None, Some(next)) => next,
(Some(last), None) => last,
(Some(last), Some(next)) => last.lerp(next, 0.5),
};
if !quat.is_finite() {
error!("non finite quat: next: {next:?}, last: {last:?}, curr: {curr:?},");
break;
}
let normals = [
Vec3::X,
Vec3::new(1., 0., 1.).normalize(),
Vec3::Z,
Vec3::new(-1., 0., 1.).normalize(),
Vec3::NEG_X,
Vec3::new(-1., 0., -1.).normalize(),
Vec3::NEG_Z,
Vec3::new(1., 0., -1.).normalize(),
]
.map(Vec3::normalize)
.map(|v| quat * v);
let points = normals.map(|v| (v * curr.thickness) + Vec3::from(curr.point));
vertex_normals.extend(normals);
vertex_positions.extend(points);
vertex_colors.extend([curr.color.to_bevy().to_linear().to_f32_array(); 8]);
// Only connect vertices between segments if this isn't the end point
if !last_point {
vertex_indices.extend(indices(indices_set));
}
indices_set += 1;
}
if indices_set > 0 {
// Handle the connection between start and end points:
// - For cyclic lines: connect last segment back to first
// - For non-cyclic lines: add caps at both ends
if line.cyclic {
vertex_indices.extend(cyclic_indices(start_set, indices_set - 1));
} else {
vertex_indices.extend(cap_indices(start_set, false));
vertex_indices.extend(cap_indices(indices_set - 1, true));
}
}
}
let mut mesh = Mesh::new(
PrimitiveTopology::TriangleList,
RenderAssetUsages::RENDER_WORLD,
);
mesh.insert_indices(Indices::U32(vertex_indices));
mesh.insert_attribute(Mesh::ATTRIBUTE_POSITION, vertex_positions);
mesh.insert_attribute(Mesh::ATTRIBUTE_NORMAL, vertex_normals);
mesh.insert_attribute(Mesh::ATTRIBUTE_COLOR, vertex_colors);
let mut entity = match lines.entity.get() {
Some(e) => cmds.entity(**e),
None => {
let e = cmds.spawn((
Name::new("LinesNode"),
MeshMaterial3d(materials.add(ExtendedMaterial {
base: BevyMaterial {
base_color: Color::WHITE,
perceptual_roughness: 1.0,
alpha_mode: AlphaMode::Premultiplied,
emissive: Color::linear_rgba(0.25, 0.25, 0.25, 1.0).into(),
..default()
},
extension: LineExtension {},
})),
));
_ = lines.entity.set(EntityHandle::new(e.id()));
e
}
};
if let Some(VertexAttributeValues::Float32x3(values)) =
mesh.attribute(Mesh::ATTRIBUTE_POSITION)
{
let global_to_local = transform.affine().inverse();
let local_aabb = Aabb::enclosing(
values
.iter()
.map(|p| global_to_local.transform_point3(Vec3::from_slice(p))),
)
.unwrap_or_default();
let global_aabb =
Aabb::enclosing(values.iter().map(|p| Vec3::from_slice(p))).unwrap_or_default();
*lines.bounds.lock() = Some(local_aabb);
lines.setup_complete.notify_waiters();
entity.insert(global_aabb);
}
entity
.insert(Mesh3d(meshes.add(mesh)))
.insert(*visibil)
.insert(match visibil.get() {
true => Visibility::Visible,
false => Visibility::Hidden,
});
}
}
const END_CAP_INDICES: [u32; 18] = [0, 1, 7, 7, 1, 2, 7, 2, 6, 6, 2, 3, 6, 3, 5, 5, 3, 4];
fn cap_indices(set: u32, flip: bool) -> [u32; END_CAP_INDICES.len()] {
let mut out = END_CAP_INDICES.map(|v| v + (set * 8));
if flip {
out.reverse();
}
out
}
// const BASE: [u16; 6] = [0, 8, 1, 8, 9, 1];
// Defines how vertices are connected between consecutive cross-sections to form the tube
const INDICES: [u32; 48] = [
0, 8, 1, 8, 9, 1, 1, 9, 2, 9, 10, 2, 2, 10, 3, 10, 11, 3, 3, 11, 4, 11, 12, 4, 4, 12, 5, 12,
13, 5, 5, 13, 6, 13, 14, 6, 6, 14, 7, 14, 15, 7, 7, 15, 0, 15, 8, 0,
];
fn indices(set: u32) -> [u32; INDICES.len()] {
INDICES.map(|v| v + (set * 8))
}
fn cyclic_indices(start_set: u32, end_set: u32) -> [u32; INDICES.len()] {
let mut out = INDICES.map(|v| {
if v < 8 {
v + ((start_set) * 8)
} else {
v + ((end_set - 1) * 8)
}
});
out.reverse();
out
}
use super::Drawable;
static LINES_REGISTRY: Registry<Lines> = Registry::new();
#[derive(Debug, Clone, Deserialize)]
struct LinePointRaw {
point: Vector3<f32>,
thickness: f32,
color: [f32; 4],
}
#[derive(Debug, Clone)]
struct LineData {
points: Vec<LinePointRaw>,
cyclic: bool,
}
pub struct Lines {
spatial: Arc<Spatial>,
data: Mutex<Vec<Line>>,
gen_mesh: AtomicBool,
entity: OnceLock<EntityHandle>,
bounds: Mutex<Option<Aabb>>,
setup_complete: Notify,
enabled: Arc<AtomicBool>,
space: Arc<Spatial>,
data: Mutex<LineData>,
}
impl Lines {
pub fn add_to(node: &Arc<Node>, lines: Vec<Line>) -> Result<Arc<Lines>> {
let _ = node
.get_aspect::<Spatial>()
.unwrap()
.bounding_box_calc
.set(|node| {
Box::pin(async {
let Ok(lines) = node.get_aspect::<Lines>() else {
return Default::default();
};
let bounds = *lines.bounds.lock();
match bounds {
Some(aabb) => aabb,
None => {
lines.setup_complete.notified().await;
lines.bounds.lock().unwrap_or_default()
}
}
})
});
fn add_to(node: &Arc<Node>, points: Vec<LinePointRaw>, cyclic: bool) -> Result<Arc<Lines>> {
ensure!(
node.drawable.get().is_none(),
"Internal: Node already has a drawable attached!"
);
let _ = node.spatial.get().unwrap().bounding_box_calc.set(|node| {
let mut bounds = Bounds::default();
let Some(Drawable::Lines(lines)) = node.drawable.get() else {return bounds};
for point in &lines.data.lock().points {
bounds = bounds_grow_to_fit_pt(bounds, point.point);
}
bounds
});
let lines = LINES_REGISTRY.add(Lines {
spatial: node.get_aspect::<Spatial>()?.clone(),
data: Mutex::new(lines),
gen_mesh: AtomicBool::new(true),
entity: OnceLock::new(),
bounds: Mutex::new(Some(Aabb::default())),
setup_complete: Notify::new(),
enabled: node.enabled.clone(),
space: node.get_aspect("Lines", "spatial", |n| &n.spatial)?.clone(),
data: Mutex::new(LineData { points, cyclic }),
});
node.add_aspect_raw(lines.clone());
node.add_local_signal("set_points", Lines::set_points_flex);
node.add_local_signal("set_cyclic", Lines::set_cyclic_flex);
let _ = node.drawable.set(Drawable::Lines(lines.clone()));
Ok(lines)
}
}
impl LinesAspect for Lines {
fn set_lines(node: Arc<Node>, _calling_client: Arc<Client>, lines: Vec<Line>) -> Result<()> {
let lines_aspect = node.get_aspect::<Lines>()?;
*lines_aspect.data.lock() = lines;
lines_aspect.gen_mesh.store(true, Ordering::Relaxed);
fn draw(&self, draw_ctx: &impl StereoKitDraw) {
let transform_mat = self.space.global_transform();
let data = self.data.lock().clone();
let mut points: VecDeque<SkLinePoint> = data
.points
.iter()
.map(|p| SkLinePoint {
pt: transform_mat.transform_point3a(Vec3A::from(p.point)).into(),
thickness: p.thickness,
color: p.color.map(|c| (c * 255.0) as u8).into(),
})
.collect();
if data.cyclic && !points.is_empty() {
let first = data.points.first().unwrap();
let last = data.points.last().unwrap();
let color = Rgba::from_slice(&first.color).lerp(&Rgba::from_slice(&last.color), 0.5);
let connect_point = SkLinePoint {
pt: transform_mat
.transform_point3a(Vec3A::from(first.point).lerp(Vec3A::from(last.point), 0.5))
.into(),
thickness: (first.thickness + last.thickness) * 0.5,
color: Color128::from([color.red(), color.green(), color.blue(), color.alpha()])
.into(),
};
points.push_front(connect_point.clone());
points.push_back(connect_point);
}
draw_ctx.line_add_listv(points.make_contiguous());
}
pub fn set_points_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Some(Drawable::Lines(lines)) = node.drawable.get() else {bail!("Not a drawable??")};
let mut points: Vec<LinePointRaw> = deserialize(message.as_ref())?;
for p in &mut points {
p.color[0] = p.color[0].powf(2.2);
p.color[1] = p.color[1].powf(2.2);
p.color[2] = p.color[2].powf(2.2);
}
lines.data.lock().points = points;
Ok(())
}
pub fn set_cyclic_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Some(Drawable::Lines(lines)) = node.drawable.get() else {bail!("Not a drawable??")};
lines.data.lock().cyclic = deserialize(message.as_ref())?;
Ok(())
}
}
@@ -373,3 +129,37 @@ impl Drop for Lines {
LINES_REGISTRY.remove(self);
}
}
pub fn draw_all(draw_ctx: &impl StereoKitDraw) {
for lines in LINES_REGISTRY.get_valid_contents() {
if lines.enabled.load(Ordering::Relaxed) {
lines.draw(draw_ctx);
}
}
}
pub fn create_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateTextInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
points: Vec<LinePointRaw>,
cyclic: bool,
}
let mut info: CreateTextInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/drawable/lines", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
for p in &mut info.points {
p.color[0] = p.color[0].powf(2.2);
p.color[1] = p.color[1].powf(2.2);
p.color[2] = p.color[2].powf(2.2);
}
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
Lines::add_to(&node, info.points, info.cyclic)?;
Ok(())
}

View File

@@ -1,133 +1,76 @@
pub mod lines;
pub mod model;
pub mod sky;
pub mod shaders;
pub mod text;
use self::{lines::Lines, model::Model, text::Text};
use super::{
Aspect, AspectIdentifier, Node,
spatial::{Spatial, Transform},
use self::{
lines::Lines,
model::{Model, ModelPart},
text::Text,
};
use crate::core::{client::Client, error::Result, resource::get_resource_file};
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use color_eyre::eyre::eyre;
use model::ModelPart;
use super::{Message, Node};
use crate::core::client::Client;
use color_eyre::eyre::Result;
use parking_lot::Mutex;
use stardust_xr::values::ResourceID;
use std::{ffi::OsStr, path::PathBuf, sync::Arc};
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use std::{path::PathBuf, sync::Arc};
use stereokit::StereoKitDraw;
use tracing::instrument;
static QUEUED_SKYLIGHT: Mutex<Option<Option<PathBuf>>> = Mutex::new(None);
static QUEUED_SKYTEX: Mutex<Option<Option<PathBuf>>> = Mutex::new(None);
stardust_xr_server_codegen::codegen_drawable_protocol!();
impl AspectIdentifier for Lines {
impl_aspect_for_lines_aspect_id! {}
}
impl Aspect for Lines {
impl_aspect_for_lines_aspect! {}
}
impl AspectIdentifier for Model {
impl_aspect_for_model_aspect_id! {}
}
impl Aspect for Model {
impl_aspect_for_model_aspect! {}
}
impl AspectIdentifier for ModelPart {
impl_aspect_for_model_part_aspect_id! {}
}
impl Aspect for ModelPart {
impl_aspect_for_model_part_aspect! {}
}
impl AspectIdentifier for Text {
impl_aspect_for_text_aspect_id! {}
}
impl Aspect for Text {
impl_aspect_for_text_aspect! {}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "drawable", false);
node.add_local_signal("create_lines", lines::create_flex);
node.add_local_signal("create_model", model::create_flex);
node.add_local_signal("create_text", text::create_flex);
node.add_local_signal("set_sky_file", set_sky_file_flex);
node.add_to_scenegraph().map(|_| ())
}
impl InterfaceAspect for Interface {
fn set_sky_tex(
_node: Arc<Node>,
calling_client: Arc<Client>,
tex: Option<ResourceID>,
) -> Result<()> {
let resource_path = tex
.map(|tex| {
get_resource_file(&tex, &calling_client, &[OsStr::new("hdr")])
.ok_or(eyre!("Could not find resource"))
})
.transpose()?;
QUEUED_SKYTEX.lock().replace(resource_path);
Ok(())
pub enum Drawable {
Lines(Arc<Lines>),
Model(Arc<Model>),
ModelPart(Arc<ModelPart>),
Text(Arc<Text>),
}
#[instrument(level = "debug", skip(sk))]
pub fn draw(sk: &impl StereoKitDraw) {
lines::draw_all(sk);
model::draw_all(sk);
text::draw_all(sk);
if let Some(skytex) = QUEUED_SKYTEX.lock().take() {
if let Ok((_skylight, skytex)) = sk.tex_create_cubemap_file(&skytex, true, i32::MAX) {
sk.render_set_skytex(&skytex);
}
}
fn set_sky_light(
_node: Arc<Node>,
calling_client: Arc<Client>,
light: Option<ResourceID>,
) -> Result<()> {
let resource_path = light
.map(|light| {
get_resource_file(&light, &calling_client, &[OsStr::new("hdr")])
.ok_or(eyre!("Could not find resource"))
})
.transpose()?;
QUEUED_SKYLIGHT.lock().replace(resource_path);
Ok(())
}
fn create_lines(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
lines: Vec<Line>,
) -> Result<()> {
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Lines::add_to(&node, lines)?;
Ok(())
}
fn load_model(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
model: ResourceID,
) -> Result<()> {
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Model::add_to(&node, model)?;
Ok(())
}
fn create_text(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
text: String,
style: TextStyle,
) -> Result<()> {
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Text::add_to(&node, text, style)?;
Ok(())
if let Some(skylight) = QUEUED_SKYLIGHT.lock().take() {
if let Ok((skylight, _)) = sk.tex_create_cubemap_file(&skylight, true, i32::MAX) {
sk.render_set_skylight(skylight);
}
}
}
static QUEUED_SKYLIGHT: Mutex<Option<PathBuf>> = Mutex::new(None);
static QUEUED_SKYTEX: Mutex<Option<PathBuf>> = Mutex::new(None);
fn set_sky_file_flex(_node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct SkyFileInfo {
path: PathBuf,
skytex: Option<bool>,
skylight: Option<bool>,
}
let info: SkyFileInfo = deserialize(message.as_ref())?;
info.path.metadata()?;
if info.skytex.unwrap_or_default() {
QUEUED_SKYTEX.lock().replace(info.path.clone());
}
if info.skylight.unwrap_or_default() {
QUEUED_SKYLIGHT.lock().replace(info.path);
}
Ok(())
}

View File

@@ -1,661 +1,361 @@
use super::{MODEL_PART_ASPECT_ALIAS_INFO, MaterialParameter, ModelAspect, ModelPartAspect};
use crate::core::bevy_channel::{BevyChannel, BevyChannelReader};
use super::Node;
use crate::core::client::Client;
use crate::core::color::ColorConvert as _;
use crate::core::entity_handle::EntityHandle;
use crate::core::error::Result;
use crate::core::node_collections::LifeLinkedNodeMap;
use crate::core::registry::Registry;
use crate::core::resource::get_resource_file;
use crate::nodes::Node;
use crate::nodes::alias::{Alias, AliasList};
use crate::nodes::spatial::{Spatial, SpatialNode};
use crate::{BevyMaterial, bail};
use bevy::asset::{load_internal_asset, weak_handle};
use bevy::gltf::GltfLoaderSettings;
use bevy::pbr::{ExtendedMaterial, MaterialExtension};
use bevy::prelude::*;
use bevy::render::primitives::Aabb;
use bevy::render::render_resource::{AsBindGroup, ShaderRef};
use color_eyre::eyre::eyre;
use crate::core::resource::ResourceID;
use crate::nodes::drawable::Drawable;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::Message;
use crate::SK_MULTITHREAD;
use color_eyre::eyre::{bail, ensure, eyre, Result};
use glam::Mat4;
use mint::{ColumnMatrix4, Vector2, Vector3, Vector4};
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use rustc_hash::{FxHashMap, FxHasher};
use stardust_xr::values::ResourceID;
use portable_atomic::{AtomicBool, Ordering};
use rustc_hash::FxHashMap;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::ffi::OsStr;
use std::hash::{Hash, Hasher};
use std::path::PathBuf;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, OnceLock, Weak};
use tokio::sync::Notify;
use std::sync::{Arc, Weak};
use stereokit::named_colors::WHITE;
use stereokit::{
Bounds, Color128, Material, Model as SKModel, RenderLayer, Shader, StereoKitDraw,
StereoKitMultiThread,
};
static LOAD_MODEL: BevyChannel<(Arc<Model>, PathBuf)> = BevyChannel::new();
type HoldoutMaterial = ExtendedMaterial<BevyMaterial, HoldoutExtension>;
const HOLDOUT_SHADER_HANDLE: Handle<Shader> = weak_handle!("92b481b7-d3da-4188-b252-2335ec814ee2");
const HOLDOUT_MATERIAL_HANDLE: Handle<HoldoutMaterial> =
weak_handle!("d56f1d62-9121-434b-a34f-9f0bbd6b3390");
pub struct ModelNodePlugin;
#[derive(SystemSet, Hash, Debug, PartialEq, Eq, Clone, Copy)]
pub struct ModelNodeSystemSet;
impl Plugin for ModelNodePlugin {
fn build(&self, app: &mut App) {
LOAD_MODEL.init(app);
load_internal_asset!(
app,
HOLDOUT_SHADER_HANDLE,
"holdout.wgsl",
Shader::from_wgsl
);
app.add_plugins(MaterialPlugin::<HoldoutMaterial>::default());
app.world_mut()
.resource_mut::<Assets<HoldoutMaterial>>()
.insert(&HOLDOUT_MATERIAL_HANDLE, HoldoutMaterial::default());
app.init_resource::<MaterialRegistry>();
app.add_systems(
Update,
(load_models, gen_model_parts, apply_materials)
.chain()
.in_set(ModelNodeSystemSet),
);
}
}
// No extra data needed for a simple holdout
#[derive(Default, Asset, AsBindGroup, TypePath, Debug, Clone)]
#[data(50, u32, binding_array(101))]
#[bindless(index_table(range(50..51), binding(100)))]
pub struct HoldoutExtension {}
impl From<&HoldoutExtension> for u32 {
fn from(_: &HoldoutExtension) -> Self {
0
}
}
impl MaterialExtension for HoldoutExtension {
fn fragment_shader() -> ShaderRef {
HOLDOUT_SHADER_HANDLE.into()
}
fn alpha_mode() -> Option<AlphaMode> {
Some(AlphaMode::Opaque)
}
}
#[derive(Component)]
struct ModelNode(Weak<Model>);
fn load_models(
asset_server: Res<AssetServer>,
mut cmds: Commands,
mut mpsc_receiver: ResMut<BevyChannelReader<(Arc<Model>, PathBuf)>>,
) {
while let Some((model, path)) = mpsc_receiver.read() {
// idk of the asset label is the correct approach here
let handle = asset_server.load_with_settings(
GltfAssetLabel::Scene(0).from_asset(path),
|settings: &mut GltfLoaderSettings| {
settings.load_cameras = false;
settings.load_lights = false;
},
);
let entity = cmds
.spawn((
Name::new("ModelNode"),
SceneRoot(handle),
ModelNode(Arc::downgrade(&model)),
SpatialNode(Arc::downgrade(&model.spatial)),
Visibility::Hidden,
))
.id();
model
.bevy_scene_entity
.set(EntityHandle::new(entity))
.unwrap();
}
}
fn apply_materials(
mut commands: Commands,
mut query: Query<&mut MeshMaterial3d<BevyMaterial>>,
mut material_registry: ResMut<MaterialRegistry>,
asset_server: Res<AssetServer>,
mut materials: ResMut<Assets<BevyMaterial>>,
) -> bevy::prelude::Result {
for model_part in MODEL_REGISTRY
.get_valid_contents()
.iter()
.filter_map(|p| p.parts.get())
.flatten()
{
let entity = **model_part.mesh_entity.get().unwrap();
let Ok(mut mesh_mat) = query.get_mut(entity) else {
continue;
};
if model_part.holdout.load(Ordering::Relaxed) {
commands
.entity(entity)
.remove::<MeshMaterial3d<BevyMaterial>>()
.insert(MeshMaterial3d(HOLDOUT_MATERIAL_HANDLE));
continue;
}
if let Some(material) = model_part.pending_material_replacement.lock().take()
&& let Some(material) = materials.get(&material)
{
let handle = material_registry.get_handle(material.clone(), &mut materials);
mesh_mat.0 = handle;
}
for (param_name, param) in model_part.pending_material_parameters.lock().drain() {
let mut new_mat = materials.get(&mesh_mat.0).unwrap().clone();
param.apply_to_material(
&model_part.spatial.node().unwrap().get_client().unwrap(),
&mut new_mat,
&param_name,
&asset_server,
);
let handle = material_registry.get_handle(new_mat, &mut materials);
mesh_mat.0 = handle;
}
}
Ok(())
}
fn gen_model_parts(
scenes: Res<Assets<Scene>>,
query: Query<(&SceneRoot, &ModelNode, &Children)>,
children_query: Query<&Children>,
part_query: Query<(&Name, Option<&Children>, &Transform), Without<Mesh3d>>,
part_mesh_query: Query<(&Transform, &Aabb), With<Mesh3d>>,
has_mesh: Query<Has<Mesh3d>>,
mut cmds: Commands,
) {
for (scene_root, model_node, model_children) in query.iter() {
let Some(model) = model_node.0.upgrade() else {
continue;
};
if model.parts.get().is_some() {
continue;
}
if scenes.get(scene_root.0.id()).is_none() {
continue;
}
let mut parts = Vec::new();
for entity in model_children
.iter()
.filter_map(|e| children_query.get(e).ok())
.flat_map(|c| c.iter())
{
gen_path(
entity,
&part_query,
None,
&mut |entity, name, transform, parent, children| {
let path = parent
.as_ref()
.map(|p| format!("{}/{}", &p.path, name.as_str()))
.unwrap_or_else(|| name.to_string());
let parent_spatial = parent
.as_ref()
.map(|p| p.spatial.clone())
.unwrap_or_else(|| model.spatial.clone());
let client = model.spatial.node()?.get_client()?;
let (spatial, model_part) =
match model.pre_bound_parts.lock().iter().find(|v| v.path == path) {
None => {
let node =
client.scenegraph.add_node(Node::generate(&client, false));
let spatial = Spatial::add_to(
&node,
Some(parent_spatial.clone()),
transform.compute_matrix(),
false,
);
let model_part = node.add_aspect(ModelPart {
entity: OnceLock::new(),
mesh_entity: OnceLock::new(),
path,
spatial: spatial.clone(),
pending_material_parameters: Mutex::default(),
pending_material_replacement: Mutex::default(),
holdout: AtomicBool::new(false),
aliases: AliasList::default(),
bounds: OnceLock::new(),
});
(spatial, model_part)
}
Some(part) => {
part.spatial.set_spatial_parent(&parent_spatial).unwrap();
(part.spatial.clone(), part.clone())
}
};
let aabb = Aabb::enclosing(
children
.iter()
.flat_map(|v| v.iter())
.filter_map(|e| part_mesh_query.get(e).ok())
.flat_map(|(transform, aabb)| {
[
transform.transform_point(aabb.min().into()),
transform.transform_point(aabb.max().into()),
]
}),
)
.unwrap_or_default();
_ = spatial.bounding_box_calc.set(move |n| {
Box::pin(async {
n.get_aspect::<ModelPart>()
.ok()
.and_then(|v| v.bounds.get().copied())
.unwrap_or_default()
})
});
let _ = spatial.set_spatial_parent(&parent_spatial);
spatial.set_local_transform(transform.compute_matrix());
let entity_handle = EntityHandle::new(entity);
spatial.set_entity(entity_handle.clone());
cmds.entity(entity)
.insert(SpatialNode(Arc::downgrade(&spatial)));
let mesh_entity = children_query
.get(entity)
.iter()
.flat_map(|v| v.iter())
.find(|e| has_mesh.get(*e).unwrap_or(false))?;
_ = model_part.bounds.set(aabb);
_ = model_part.entity.set(entity_handle);
_ = model_part.mesh_entity.set(EntityHandle::new(mesh_entity));
parts.push(model_part.clone());
Some(model_part)
},
);
}
_ = model.parts.set(parts);
model.pre_bound_parts.lock().clear();
model
.spatial
.set_entity(model.bevy_scene_entity.get().unwrap().clone());
model.setup_complete.store(true, Ordering::Relaxed);
model.setup_complete_notify.notify_waiters();
}
}
fn gen_path(
current_entity: Entity,
part_query: &Query<(&Name, Option<&Children>, &Transform), Without<Mesh3d>>,
parent: Option<Arc<ModelPart>>,
func: &mut dyn FnMut(
Entity,
&Name,
&Transform,
Option<Arc<ModelPart>>,
Option<&Children>,
) -> Option<Arc<ModelPart>>,
) {
let Ok((name, children, transform)) = part_query.get(current_entity) else {
return;
};
let Some(parent) = func(current_entity, name, transform, parent, children) else {
return;
};
for e in children.iter().flat_map(|c| c.iter()) {
gen_path(e, part_query, Some(parent.clone()), func);
}
}
#[derive(PartialEq, Deref, DerefMut, Clone, Copy, Eq, PartialOrd, Ord, Hash)]
struct HashedPbrMaterial(u64);
impl HashedPbrMaterial {
fn new(material: &BevyMaterial) -> Self {
let mut hasher = FxHasher::default();
Self::hash_pbr_mat(material, &mut hasher);
Self(hasher.finish())
}
fn hash_pbr_mat<H: Hasher>(mat: &BevyMaterial, state: &mut H) {
hash_color(mat.base_color, state);
hash_color(mat.emissive.into(), state);
state.write_u32(mat.metallic.to_bits());
state.write_u32(mat.perceptual_roughness.to_bits());
match mat.alpha_mode {
AlphaMode::Opaque => state.write_u8(0),
AlphaMode::Mask(v) => {
state.write_u8(1);
state.write_u32(v.to_bits());
}
AlphaMode::Blend => state.write_u8(2),
AlphaMode::Premultiplied => state.write_u8(3),
AlphaMode::AlphaToCoverage => state.write_u8(4),
AlphaMode::Add => state.write_u8(5),
AlphaMode::Multiply => state.write_u8(6),
}
state.write_u8(mat.double_sided as u8);
mat.base_color_texture.hash(state);
mat.emissive_texture.hash(state);
mat.metallic_roughness_texture.hash(state);
mat.occlusion_texture.hash(state);
}
}
fn hash_color<H: Hasher>(color: Color, state: &mut H) {
match color {
Color::Srgba(srgba) => {
state.write_u8(0);
state.write(&srgba.to_u8_array());
}
Color::LinearRgba(linear_rgba) => {
state.write_u8(1);
state.write(&linear_rgba.to_u8_array());
}
Color::Hsla(hsla) => {
state.write_u8(2);
hsla.to_f32_array()
.iter()
.for_each(|v| state.write_u32(v.to_bits()));
}
Color::Hsva(hsva) => {
state.write_u8(3);
hsva.to_f32_array()
.iter()
.for_each(|v| state.write_u32(v.to_bits()));
}
Color::Hwba(hwba) => {
state.write_u8(4);
hwba.to_f32_array()
.iter()
.for_each(|v| state.write_u32(v.to_bits()));
}
Color::Laba(laba) => {
state.write_u8(5);
laba.to_f32_array()
.iter()
.for_each(|v| state.write_u32(v.to_bits()));
}
Color::Lcha(lcha) => {
state.write_u8(6);
lcha.to_f32_array()
.iter()
.for_each(|v| state.write_u32(v.to_bits()));
}
Color::Oklaba(oklaba) => {
state.write_u8(7);
oklaba
.to_f32_array()
.iter()
.for_each(|v| state.write_u32(v.to_bits()));
}
Color::Oklcha(oklcha) => {
state.write_u8(8);
oklcha
.to_f32_array()
.iter()
.for_each(|v| state.write_u32(v.to_bits()));
}
Color::Xyza(xyza) => {
state.write_u8(9);
xyza.to_f32_array()
.iter()
.for_each(|v| state.write_u32(v.to_bits()));
}
}
}
static MODEL_REGISTRY: Registry<Model> = Registry::new();
#[derive(Deserialize, Debug)]
#[serde(tag = "t", content = "c")]
pub enum MaterialParameter {
Float(f32),
Vector2(Vector2<f32>),
Vector3(Vector3<f32>),
Vector4(Vector4<f32>),
Color([f32; 4]),
Int(i32),
Int2(Vector2<i32>),
Int3(Vector3<i32>),
Int4(Vector4<i32>),
Bool(bool),
UInt(u32),
UInt2(Vector2<u32>),
UInt3(Vector3<u32>),
UInt4(Vector4<u32>),
Matrix(ColumnMatrix4<f32>),
Texture(ResourceID),
}
impl MaterialParameter {
fn apply_to_material(
&self,
client: &Client,
mat: &mut BevyMaterial,
sk: &impl StereoKitMultiThread,
material: &Material,
parameter_name: &str,
asset_server: &AssetServer,
) {
match self {
MaterialParameter::Bool(val) => match parameter_name {
"double_sided" => mat.double_sided = *val,
v => {
error!("unknown param_name ({v}) for color")
}
},
MaterialParameter::Int(_val) => {
// nothing uses an int
}
MaterialParameter::UInt(_val) => {
// nothing uses an uint
}
MaterialParameter::Float(val) => {
match parameter_name {
"metallic" => mat.metallic = *val,
"roughness" => mat.perceptual_roughness = *val,
// we probably don't want to expose tex_scale
// "tex_scale" => mat.tex_scale = *val,
v => {
error!("unknown param_name ({v}) for float")
}
}
sk.material_set_float(material, parameter_name, *val);
}
MaterialParameter::Vec2(_val) => {
// nothing uses a Vec2
MaterialParameter::Vector2(val) => {
sk.material_set_vector2(material, parameter_name, *val);
}
MaterialParameter::Vec3(_val) => {
// nothing uses a Vec3
MaterialParameter::Vector3(val) => {
sk.material_set_vector3(material, parameter_name, *val);
}
MaterialParameter::Vector4(val) => {
sk.material_set_vector4(material, parameter_name, *val);
}
MaterialParameter::Color(val) => {
sk.material_set_color(material, parameter_name, Color128::from(val.clone()));
}
MaterialParameter::Int(val) => {
sk.material_set_int(material, parameter_name, *val);
}
MaterialParameter::Int2(val) => {
sk.material_set_int2(material, parameter_name, val.x, val.y);
}
MaterialParameter::Int3(val) => {
sk.material_set_int3(material, parameter_name, val.x, val.y, val.z);
}
MaterialParameter::Int4(val) => {
sk.material_set_int4(material, parameter_name, val.w, val.x, val.y, val.z);
}
MaterialParameter::Bool(val) => {
sk.material_set_bool(material, parameter_name, *val);
}
MaterialParameter::UInt(val) => {
sk.material_set_uint(material, parameter_name, *val);
}
MaterialParameter::UInt2(val) => {
sk.material_set_uint2(material, parameter_name, val.x, val.y);
}
MaterialParameter::UInt3(val) => {
sk.material_set_uint3(material, parameter_name, val.x, val.y, val.z);
}
MaterialParameter::UInt4(val) => {
sk.material_set_uint4(material, parameter_name, val.w, val.x, val.y, val.z);
}
MaterialParameter::Matrix(val) => {
sk.material_set_matrix(material, parameter_name, Mat4::from(*val));
}
MaterialParameter::Color(color) => match parameter_name {
"color" => mat.base_color = color.to_bevy(),
"emission_factor" => mat.emissive = color.to_bevy().to_linear(),
v => {
error!("unknown param_name ({v}) for color")
}
},
MaterialParameter::Texture(resource) => {
let Some(texture_path) =
get_resource_file(resource, client, &[OsStr::new("png"), OsStr::new("jpg")])
else {
return;
};
let handle = asset_server.load(texture_path);
match parameter_name {
"diffuse" => mat.base_color_texture = Some(handle),
"emission" => mat.emissive_texture = Some(handle),
"metal" => mat.metallic_roughness_texture = Some(handle),
"occlusion" => mat.occlusion_texture = Some(handle),
v => {
error!("unknown param_name ({v}) for texture");
}
let Some(texture_path) = resource.get_file(
&client.base_resource_prefixes.lock().clone(),
&[OsStr::new("png"), OsStr::new("jpg")],
) else {return};
if let Ok(tex) = sk.tex_create_file(texture_path, true, 0) {
sk.material_set_texture(material, parameter_name, &tex);
}
// mat.alpha_mode = AlphaMode::Blend;
}
}
}
}
pub struct ModelPart {
entity: OnceLock<EntityHandle>,
mesh_entity: OnceLock<EntityHandle>,
path: String,
spatial: Arc<Spatial>,
id: i32,
path: PathBuf,
space: Arc<Spatial>,
model: Weak<Model>,
pending_material_parameters: Mutex<FxHashMap<String, MaterialParameter>>,
pending_material_replacement: Mutex<Option<Handle<BevyMaterial>>>,
holdout: AtomicBool,
aliases: AliasList,
bounds: OnceLock<Aabb>,
pending_material_replacement: Mutex<Option<Arc<Material>>>,
}
impl ModelPart {
pub fn replace_material(&self, replacement: Handle<BevyMaterial>) {
fn create_for_model(sk: &impl StereoKitMultiThread, model: &Arc<Model>, sk_model: &SKModel) {
let first_root_part = sk.model_node_get_root(sk_model);
let mut current_option_part = Some(first_root_part);
while let Some(current_part) = &mut current_option_part {
ModelPart::create(sk, model, sk_model, *current_part);
if let Some(child) = sk.model_node_child(sk_model, *current_part) {
*current_part = child;
} else if let Some(sibling) = sk.model_node_sibling(sk_model, *current_part) {
*current_part = sibling;
} else {
while let Some(current_part) = &mut current_option_part {
if let Some(sibling) = sk.model_node_sibling(sk_model, *current_part) {
*current_part = sibling;
break;
}
current_option_part = sk.model_node_parent(sk_model, *current_part);
}
}
}
}
fn create(
sk: &impl StereoKitMultiThread,
model: &Arc<Model>,
sk_model: &SKModel,
id: i32,
) -> Option<Arc<Self>> {
let parent_node = sk
.model_node_parent(sk_model, id)
.and_then(|id| model.parts.get(&id));
let parent_part = parent_node
.as_ref()
.and_then(|node| match node.drawable.get() {
Some(Drawable::ModelPart(model_part)) => Some(model_part),
_ => None,
});
let stardust_model_part = model.space.node()?;
let client = stardust_model_part.get_client()?;
let mut part_path = parent_part.map(|n| n.path.clone()).unwrap_or_default();
part_path.push(sk.model_node_get_name(sk_model, id)?);
let node = client.scenegraph.add_node(Node::create(
&client,
stardust_model_part.get_path(),
part_path.to_str()?,
false,
));
let spatial_parent = parent_node
.and_then(|n| n.spatial.get().cloned())
.unwrap_or_else(|| model.space.clone());
let space = Spatial::add_to(
&node,
Some(spatial_parent),
sk.model_node_get_transform_local(sk_model, id),
false,
)
.ok()?;
let _ = node.spatial.get().unwrap().bounding_box_calc.set(|node| {
let Some(Drawable::ModelPart(model_part)) = node.drawable.get() else {return Bounds::default()};
let Some(sk) = SK_MULTITHREAD.get() else {return Bounds::default()};
let Some(model) = model_part.model.upgrade() else {return Bounds::default()};
let Some(sk_model) = model.sk_model.get() else {return Bounds::default()};
let Some(sk_mesh) = sk.model_node_get_mesh(sk_model, model_part.id) else {return Bounds::default()};
sk.mesh_get_bounds(sk_mesh)
});
let model_part = Arc::new(ModelPart {
id,
path: part_path,
space,
model: Arc::downgrade(model),
pending_material_parameters: Mutex::new(FxHashMap::default()),
pending_material_replacement: Mutex::new(None),
});
node.add_local_signal(
"set_material_parameter",
ModelPart::set_material_parameter_flex,
);
let _ = node.drawable.set(Drawable::ModelPart(model_part.clone()));
model.parts.add(id, &node);
Some(model_part)
}
fn set_material_parameter_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Some(Drawable::ModelPart(model_part)) = node.drawable.get() else {bail!("Not a drawable??")};
let (name, value): (String, MaterialParameter) = deserialize(message.as_ref())?;
model_part
.pending_material_parameters
.lock()
.insert(name, value);
Ok(())
}
pub fn replace_material(&self, replacement: Arc<Material>) {
self.pending_material_replacement
.lock()
.replace(replacement);
}
pub fn set_material_parameter(&self, parameter_name: String, value: MaterialParameter) {
self.pending_material_parameters
.lock()
.insert(parameter_name, value);
}
}
impl ModelPartAspect for ModelPart {
#[doc = "Set this model part's material to one that cuts a hole in the world. Often used for overlays/passthrough where you want to show the background through an object."]
fn apply_holdout_material(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let model_part = node.get_aspect::<ModelPart>()?;
model_part.holdout.store(true, Ordering::Relaxed);
Ok(())
}
#[doc = "Set the material parameter with `parameter_name` to `value`"]
fn set_material_parameter(
node: Arc<Node>,
_calling_client: Arc<Client>,
parameter_name: String,
value: MaterialParameter,
) -> Result<()> {
let model_part = node.get_aspect::<ModelPart>()?;
model_part.set_material_parameter(parameter_name, value);
Ok(())
}
}
#[derive(Default, Resource)]
pub struct MaterialRegistry(FxHashMap<HashedPbrMaterial, Handle<BevyMaterial>>);
impl MaterialRegistry {
/// returns strong handle for PbrMaterial elminitating duplications
pub fn get_handle(
&mut self,
material: BevyMaterial,
materials: &mut ResMut<Assets<BevyMaterial>>,
) -> Handle<BevyMaterial> {
let hash = HashedPbrMaterial::new(&material);
match self
.0
.get(&hash)
.and_then(|v| materials.get_strong_handle(v.id()))
{
Some(v) => v,
None => {
let handle = materials.add(material);
self.0.insert(hash, handle.clone_weak());
handle
}
fn update(&self, sk: &impl StereoKitDraw) {
let Some(model) = self.model.upgrade() else {return};
let Some(sk_model) = model.sk_model.get() else {return};
let Some(node) = model.space.node() else {return};
let Some(client) = node.get_client() else {return};
if let Some(material_replacement) = self.pending_material_replacement.lock().take() {
sk.model_node_set_material(sk_model, self.id, material_replacement.as_ref().as_ref());
}
let mut material_parameters = self.pending_material_parameters.lock();
for (parameter_name, parameter_value) in material_parameters.drain() {
let Some(material) = sk.model_node_get_material(sk_model, self.id) else {continue};
let new_material = sk.material_copy(material);
parameter_value.apply_to_material(&client, sk, &new_material, parameter_name.as_str());
sk.model_node_set_material(sk_model, self.id, &new_material);
}
sk.model_node_set_transform_model(
sk_model,
self.id,
Spatial::space_to_space_matrix(Some(&self.space), Some(&model.space)),
);
}
}
pub struct Model {
spatial: Arc<Spatial>,
self_ref: Weak<Model>,
enabled: Arc<AtomicBool>,
space: Arc<Spatial>,
_resource_id: ResourceID,
bevy_scene_entity: OnceLock<EntityHandle>,
parts: OnceLock<Vec<Arc<ModelPart>>>,
pre_bound_parts: Mutex<Vec<Arc<ModelPart>>>,
setup_complete: AtomicBool,
setup_complete_notify: Notify,
sk_model: OnceCell<SKModel>,
parts: LifeLinkedNodeMap<i32>,
}
unsafe impl Send for Model {}
unsafe impl Sync for Model {}
impl Model {
pub fn add_to(node: &Arc<Node>, resource_id: ResourceID) -> Result<Arc<Model>> {
let pending_model_path = get_resource_file(
&resource_id,
&*node.get_client().ok_or_else(|| eyre!("Client not found"))?,
&[OsStr::new("glb"), OsStr::new("gltf")],
)
.ok_or_else(|| eyre!("Resource not found"))?;
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.drawable.get().is_none(),
"Internal: Node already has a drawable attached!"
);
let model = Arc::new(Model {
spatial: node.get_aspect::<Spatial>().unwrap().clone(),
let pending_model_path = resource_id
.get_file(
&node
.get_client()
.ok_or_else(|| eyre!("Client not found"))?
.base_resource_prefixes
.lock()
.clone(),
&[OsStr::new("glb"), OsStr::new("gltf")],
)
.ok_or_else(|| eyre!("Resource not found"))?;
let model = Arc::new_cyclic(|self_ref| Model {
self_ref: self_ref.clone(),
enabled: node.enabled.clone(),
space: node.spatial.get().unwrap().clone(),
_resource_id: resource_id,
bevy_scene_entity: OnceLock::new(),
pre_bound_parts: Mutex::default(),
parts: OnceLock::new(),
setup_complete_notify: Notify::new(),
setup_complete: AtomicBool::new(false),
sk_model: OnceCell::new(),
parts: LifeLinkedNodeMap::default(),
});
_ = model.spatial.bounding_box_calc.set(|n| {
Box::pin(async {
if let Ok(model) = n.get_aspect::<Model>()
&& !model.setup_complete.load(Ordering::Relaxed)
{
model.setup_complete_notify.notified().await;
}
Aabb::default()
})
});
LOAD_MODEL
.send((model.clone(), pending_model_path))
.unwrap();
MODEL_REGISTRY.add_raw(&model);
node.add_aspect_raw(model.clone());
let sk = SK_MULTITHREAD.get().unwrap();
let sk_model = sk.model_copy(
sk.model_create_file(pending_model_path.to_str().unwrap(), None::<Shader>)?,
);
ModelPart::create_for_model(sk, &model.self_ref.upgrade().unwrap(), &sk_model);
let _ = model.sk_model.set(sk_model);
let _ = node.drawable.set(Drawable::Model(model.clone()));
Ok(model)
}
pub fn get_model_part(self: &Arc<Self>, part_path: String) -> Result<Arc<ModelPart>> {
let part = match self
.parts
.get()
.map(|v| v.iter().find(|p| p.path == part_path))
{
Some(Some(part)) => part.clone(),
Some(None) => {
let paths = self
.parts
.get()
.unwrap()
.iter()
.map(|p| &p.path)
.collect::<Vec<_>>();
bail!(
"Couldn't find model part at path {part_path}, all available paths: {paths:?}",
);
}
None => {
let client = self.spatial.node().unwrap().get_client().unwrap();
let part_node = client.scenegraph.add_node(Node::generate(&client, false));
let spatial = Spatial::add_to(
&part_node,
Some(self.spatial.clone()),
Mat4::IDENTITY,
false,
);
let part = part_node.add_aspect(ModelPart {
entity: OnceLock::new(),
mesh_entity: OnceLock::new(),
path: part_path,
spatial,
pending_material_parameters: Mutex::default(),
pending_material_replacement: Mutex::default(),
holdout: AtomicBool::new(false),
aliases: AliasList::default(),
bounds: OnceLock::new(),
});
self.pre_bound_parts.lock().push(part.clone());
part
}
};
Ok(part)
}
}
impl ModelAspect for Model {
#[doc = "Bind a model part to the node with the ID input."]
fn bind_model_part(
node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
part_path: String,
) -> Result<()> {
let model = node.get_aspect::<Model>()?;
let part = model.get_model_part(part_path)?;
Alias::create_with_id(
&part.spatial.node().unwrap(),
&calling_client,
id,
MODEL_PART_ASPECT_ALIAS_INFO.clone(),
Some(&part.aliases),
)?;
Ok(())
fn draw(&self, sk: &impl StereoKitDraw) {
let Some(sk_model) = self.sk_model.get() else {return};
for model_node_node in self.parts.nodes() {
let Some(Drawable::ModelPart(model_node)) = model_node_node.drawable.get() else {continue};
model_node.update(sk);
}
sk.model_draw(
sk_model,
self.space.global_transform(),
WHITE,
RenderLayer::LAYER0,
);
}
}
impl Drop for Model {
fn drop(&mut self) {
for p in self.parts.get().iter().flat_map(|v| v.iter()) {
if let Some(node) = p.spatial.node() {
node.destroy();
}
}
for p in self.pre_bound_parts.lock().iter() {
if let Some(node) = p.spatial.node() {
node.destroy();
}
}
MODEL_REGISTRY.remove(self);
}
}
pub fn draw_all(sk: &impl StereoKitDraw) {
for model in MODEL_REGISTRY.get_valid_contents() {
if model.enabled.load(Ordering::Relaxed) {
model.draw(sk);
}
}
}
pub fn create_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateModelInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
resource: ResourceID,
}
let info: CreateModelInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/drawable/model", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
Model::add_to(&node, info.resource)?;
Ok(())
}

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#![allow(dead_code)]
use smithay::backend::renderer::gles::{
ffi::{self, Gles2, FRAGMENT_SHADER, VERTEX_SHADER},
GlesError,
};
use std::mem::transmute;
use stereokit::Shader;
use tracing::error;
// Simula shader with fancy lanzcos sampling
pub const UNLIT_SHADER_BYTES: &[u8] = include_bytes!("shader_unlit_gamma.sks");
// Simula shader with fancy lanzcos sampling
pub const PANEL_SHADER_BYTES: &[u8] = include_bytes!("shader_unlit_simula.sks");
struct FfiAssetHeader {
asset_type: i32,
asset_state: i32,
id: u64,
index: u64,
refs: i32,
debug: *mut u8,
}
struct FfiSkgShader {
meta: *mut u8,
vertex: u32,
pixel: u32,
program: u32,
compute: u32,
}
struct FfiShader {
header: FfiAssetHeader,
shader: FfiSkgShader,
}
unsafe fn compile_shader(
gl: &ffi::Gles2,
variant: ffi::types::GLuint,
src: &str,
) -> Result<ffi::types::GLuint, GlesError> {
let shader = gl.CreateShader(variant);
if shader == 0 {
return Err(GlesError::CreateShaderObject);
}
gl.ShaderSource(
shader,
1,
&src.as_ptr() as *const *const u8 as *const *const ffi::types::GLchar,
&(src.len() as i32) as *const _,
);
gl.CompileShader(shader);
let mut status = ffi::FALSE as i32;
gl.GetShaderiv(shader, ffi::COMPILE_STATUS, &mut status as *mut _);
if status == ffi::FALSE as i32 {
let mut max_len = 0;
gl.GetShaderiv(shader, ffi::INFO_LOG_LENGTH, &mut max_len as *mut _);
let mut error = Vec::with_capacity(max_len as usize);
let mut len = 0;
gl.GetShaderInfoLog(
shader,
max_len as _,
&mut len as *mut _,
error.as_mut_ptr() as *mut _,
);
error.set_len(len as usize);
error!(
"[GL] {}",
std::str::from_utf8(&error).unwrap_or("<Error Message no utf8>")
);
gl.DeleteShader(shader);
return Err(GlesError::ShaderCompileError);
}
Ok(shader)
}
unsafe fn link_program(
gl: &ffi::Gles2,
vert: ffi::types::GLuint,
frag: ffi::types::GLuint,
) -> Result<ffi::types::GLuint, GlesError> {
let program = gl.CreateProgram();
gl.AttachShader(program, vert);
gl.AttachShader(program, frag);
gl.LinkProgram(program);
// gl.DetachShader(program, vert);
// gl.DetachShader(program, frag);
// gl.DeleteShader(vert);
// gl.DeleteShader(frag);
let mut status = ffi::FALSE as i32;
gl.GetProgramiv(program, ffi::LINK_STATUS, &mut status as *mut _);
if status == ffi::FALSE as i32 {
let mut max_len = 0;
gl.GetProgramiv(program, ffi::INFO_LOG_LENGTH, &mut max_len as *mut _);
let mut error = Vec::with_capacity(max_len as usize);
let mut len = 0;
gl.GetProgramInfoLog(
program,
max_len as _,
&mut len as *mut _,
error.as_mut_ptr() as *mut _,
);
error.set_len(len as usize);
error!(
"[GL] {}",
std::str::from_utf8(&error).unwrap_or("<Error Message no utf8>")
);
gl.DeleteProgram(program);
return Err(GlesError::ProgramLinkError);
}
Ok(program)
}
pub unsafe fn shader_inject(
c: &Gles2,
sk_shader: &mut Shader,
vert_str: &str,
frag_str: &str,
) -> Result<(), GlesError> {
let gl_vert = compile_shader(c, VERTEX_SHADER, vert_str)?;
let gl_frag = compile_shader(c, FRAGMENT_SHADER, frag_str)?;
let gl_prog = link_program(c, gl_vert, gl_frag)?;
let shader: *mut FfiShader = transmute(sk_shader.0.as_mut());
if let Some(shader) = shader.as_mut() {
shader.shader.vertex = gl_vert;
shader.shader.pixel = gl_frag;
shader.shader.program = gl_prog;
}
Ok(())
}

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#include "stereokit.hlsli"
//--name = sk/unlit
//--diffuse = white
//--uv_offset = 0.0, 0.0
//--uv_scale = 1.0, 1.0
Texture2D diffuse : register(t0);
SamplerState diffuse_s : register(s0);
float2 uv_scale;
float2 uv_offset;
struct vsIn {
float4 pos : SV_Position;
float3 norm : NORMAL0;
float2 uv : TEXCOORD0;
};
struct psIn {
float4 pos : SV_POSITION;
float2 uv : TEXCOORD0;
uint view_id : SV_RenderTargetArrayIndex;
};
psIn vs(vsIn input, uint id : SV_InstanceID) {
psIn o;
o.view_id = id % sk_view_count;
id = id / sk_view_count;
float3 world = mul(float4(input.pos.xyz, 1), sk_inst[id].world).xyz;
o.pos = mul(float4(world, 1), sk_viewproj[o.view_id]);
o.uv = (input.uv + uv_offset) * uv_scale;
return o;
}
float4 ps(psIn input) : SV_TARGET {
float4 col = diffuse.Sample(diffuse_s, input.uv);
col.rgb = pow(col.rgb, float3(2.2));
return col;
}

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#include "stereokit.hlsli"
// Port of https://github.com/SimulaVR/Simula/blob/master/addons/godot-haskell-plugin/TextShader.tres to StereoKit and HLSL.
//--name = stardust/text_shader
//--diffuse = white
//--uv_offset = 0.0, 0.0
//--uv_scale = 1.0, 1.0
//--fcFactor = 1.0
//--ripple = 4.0
//--alpha_min = 0.0
//--alpha_max = 1.0
Texture2D diffuse : register(t0);
SamplerState diffuse_s : register(s0);
float4 diffuse_i;
float2 uv_scale;
float2 uv_offset;
float fcFactor;
float ripple;
float alpha_min;
float alpha_max;
struct vsIn {
float4 pos : SV_Position;
float3 norm : NORMAL0;
float2 uv : TEXCOORD0;
};
struct psIn {
float4 pos : SV_POSITION;
float2 uv : TEXCOORD0;
uint view_id : SV_RenderTargetArrayIndex;
};
psIn vs(vsIn input, uint id : SV_InstanceID) {
psIn o;
o.view_id = id % sk_view_count;
id = id / sk_view_count;
float3 world = mul(float4(input.pos.xyz, 1), sk_inst[id].world).xyz;
o.pos = mul(float4(world, 1), sk_viewproj[o.view_id]);
o.uv = (input.uv + uv_offset) * uv_scale;
return o;
}
float map(float value, float min1, float max1, float min2, float max2) {
return min2 + (value - min1) * (max2 - min2) / (max1 - min1);
}
// float gaussian(float x, float t) {
// float PI = 3.14159265358;
// return exp(-x*x/(2.0 * t*t))/(sqrt(2.0*PI)*t);
// }
float besselI0(float x) {
return 1.0 + pow(x, 2.0) * (0.25 + pow(x, 2.0) * (0.015625 + pow(x, 2.0) * (0.000434028 + pow(x, 2.0) * (6.78168e-6 + pow(x, 2.0) * (6.78168e-8 + pow(x, 2.0) * (4.7095e-10 + pow(x, 2.0) * (2.40281e-12 + pow(x, 2.0) * (9.38597e-15 + pow(x, 2.0) * (2.8969e-17 + 7.24226e-20 * pow(x, 2.0))))))))));
}
float kaiser(float x, float alpha) {
if (x > 1.0) {
return 0.0;
}
return besselI0(alpha * sqrt(1.0-x*x));
}
float4 lowpassFilter(Texture2D tex, sampler2D texSampler, float2 uv, float alpha) {
float PI = 3.14159265358;
float4 q = float4(0.0);
float2 dx_uv = ddx(uv);
float2 dy_uv = ddy(uv);
//float width = sqrt(max(dot(dx_uv, dx_uv), dot(dy_uv, dy_uv)));
float2 width = abs(float2(dx_uv.x, dy_uv.y));
float2 pixelWidth = floor(width * diffuse_i.xy);
float2 aspectRatio = normalize(pixelWidth);
float2 xyf = uv * diffuse_i.xy;
int2 xy = int2(xyf);
pixelWidth = clamp(pixelWidth, float2(1.0), float2(2.0));
int2 start = xy - int2(pixelWidth);
int2 end = xy + int2(pixelWidth);
float4 outColor = float4(0.0);
float qSum = 0.0;
for (int v = start.y; v <= end.y; v++) {
for (int u = start.x; u <= end.x; u++) {
float kx = fcFactor * (xyf.x - float(u))/pixelWidth.x;
float ky = fcFactor * (xyf.y - float(v))/pixelWidth.y;
//float lanczosValue = gaussian(kx, fcx);
float lanczosValue = kaiser(sqrt(kx*kx + ky*ky), alpha);
q += tex.Sample(texSampler, (float2(u, v)+float2(0.5))/diffuse_i.xy) * lanczosValue;
// q += tex.Load(int3(u, v, 0)) * lanczosValue;
qSum += lanczosValue;
}
}
return q/qSum;
}
float4 ps(psIn input) : SV_TARGET {
float gamma = 2.2;
// float4 col = diffuse.Sample(diffuse_s, input.uv);
// float4 col = lowpassFilter(diffuse, diffuse_s, diffuse_i.xy, float2(1.0 - input.uv.x, input.uv.y), ripple);
float4 col = lowpassFilter(diffuse, diffuse_s, input.uv, ripple);
// float4 col = diffuse.Sample(diffuse_s, input.uv);
col.rgb = pow(col.rgb, float3(gamma));
col.a = map(col.a, 0, 1, alpha_min, alpha_max);
return col;
}

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@@ -1,72 +0,0 @@
use bevy::{
app::{Plugin, Update},
color::Color,
core_pipeline::{Skybox, core_3d::Camera3d},
ecs::{
entity::Entity,
query::With,
system::{Commands, Query, ResMut},
},
pbr::{AmbientLight, environment_map::EnvironmentMapLight},
};
use bevy_equirect::EquirectManager;
use glam::Quat;
pub struct SkyPlugin;
impl Plugin for SkyPlugin {
fn build(&self, app: &mut bevy::app::App) {
app.add_systems(Update, apply_sky);
}
}
// TODO: make this work with cameras spawned after setting the sky texture
fn apply_sky(
mut equirect: ResMut<EquirectManager>,
cameras: Query<Entity, With<Camera3d>>,
mut cmds: Commands,
) {
if let Some(tex) = super::QUEUED_SKYTEX.lock().take() {
if let Some(path) = tex {
let image_handle = equirect.load_equirect_as_cubemap(path, 1024);
for cam in cameras {
cmds.entity(cam).insert(Skybox {
image: image_handle.clone(),
brightness: 1000.0,
rotation: Quat::IDENTITY,
});
}
} else {
for cam in cameras {
cmds.entity(cam).remove::<Skybox>();
}
}
}
if let Some(light) = super::QUEUED_SKYLIGHT.lock().take() {
if let Some(path) = light {
let image_handle = equirect.load_equirect_as_cubemap(path, 1024);
for cam in cameras {
cmds.entity(cam)
.insert(EnvironmentMapLight {
diffuse_map: image_handle.clone(),
// we might want to use the SkyTex for this?
specular_map: image_handle.clone(),
intensity: 1000.0,
rotation: Quat::IDENTITY,
affects_lightmapped_mesh_diffuse: false,
})
.remove::<AmbientLight>();
}
} else {
for cam in cameras {
cmds.entity(cam)
.insert(AmbientLight {
color: Color::WHITE,
brightness: 1000.0,
affects_lightmapped_meshes: true,
})
.remove::<EnvironmentMapLight>();
}
}
}
}

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@@ -1,227 +1,222 @@
use crate::{
BevyMaterial,
core::{
bevy_channel::{BevyChannel, BevyChannelReader},
client::Client,
color::ColorConvert,
entity_handle::EntityHandle,
error::Result,
registry::Registry,
resource::get_resource_file,
},
core::{client::Client, destroy_queue, registry::Registry, resource::ResourceID},
nodes::{
Node,
drawable::{TextFit, XAlign},
spatial::{Spatial, SpatialNode},
drawable::Drawable,
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
},
};
use bevy::{platform::collections::HashMap, prelude::*};
use bevy_mesh_text_3d::{
Align, Attrs, HorizontalAnchorPoint, MeshTextPlugin, Settings as FontSettings, VerticalAlign,
VerticalAnchorPoint, generate_meshes,
};
use color_eyre::eyre::eyre;
use core::f32;
use color_eyre::eyre::{bail, ensure, eyre, Result};
use glam::{vec3, Mat4, Vec2};
use mint::Vector2;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use std::{ffi::OsStr, mem, path::PathBuf, sync::Arc};
static SPAWN_TEXT: BevyChannel<Arc<Text>> = BevyChannel::new();
pub struct TextNodePlugin;
impl Plugin for TextNodePlugin {
fn build(&self, app: &mut App) {
// Text init stuff
app.add_plugins(MeshTextPlugin);
app.world_mut()
.resource_mut::<FontSettings>()
.font_system
.db_mut()
.load_system_fonts();
SPAWN_TEXT.init(app);
app.init_resource::<MaterialRegistry>();
app.add_systems(Update, spawn_text);
}
}
fn spawn_text(
mut mpsc: ResMut<BevyChannelReader<Arc<Text>>>,
mut cmds: Commands,
mut font_settings: ResMut<FontSettings>,
mut material_registry: ResMut<MaterialRegistry>,
mut materials: ResMut<Assets<BevyMaterial>>,
mut meshes: ResMut<Assets<Mesh>>,
mut font_registry: Local<FontDatabaseRegistry>,
) {
while let Some(text) = mpsc.read() {
if let Some(entity) = text.entity.lock().take() {
cmds.entity(*entity).despawn();
}
let style = text.data.lock();
let old_db = text.font_path.clone().map(|p| {
let db = font_registry.get(p);
mem::swap(font_settings.font_system.db_mut(), db);
db
});
let attrs = Attrs::new().weight(cosmic_text::Weight::BOLD);
let alignment = Some(match style.text_align_x {
super::XAlign::Left => Align::Right,
super::XAlign::Center => Align::Center,
super::XAlign::Right => Align::Left,
});
let vertical_alignment = Some(match style.text_align_y {
super::YAlign::Top => VerticalAlign::Top,
super::YAlign::Center => VerticalAlign::Middle,
super::YAlign::Bottom => VerticalAlign::Bottom,
});
let text_string = text.text.lock().clone();
let max_width = style.bounds.as_ref().map(|v| v.bounds.x);
let max_height = style.bounds.as_ref().map(|v| v.bounds.y);
let horizontal_anchor_point = style
.bounds
.as_ref()
.map(|v| match v.anchor_align_x {
XAlign::Left => HorizontalAnchorPoint::Left,
XAlign::Center => HorizontalAnchorPoint::Middle,
XAlign::Right => HorizontalAnchorPoint::Right,
})
.unwrap_or(HorizontalAnchorPoint::Middle);
let vertical_anchor_point = style
.bounds
.as_ref()
.map(|v| match v.anchor_align_y {
YAlign::Top => VerticalAnchorPoint::Top,
YAlign::Center => VerticalAnchorPoint::Middle,
YAlign::Bottom => VerticalAnchorPoint::Bottom,
})
.unwrap_or(VerticalAnchorPoint::Middle);
let wrap = matches!(style.bounds.as_ref().map(|v| v.fit), Some(TextFit::Wrap));
let char_meshes = generate_meshes(
bevy_mesh_text_3d::InputText::Simple {
text: text_string,
material: material_registry.get_handle(
BevyMaterial {
base_color: style.color.to_bevy(),
emissive: Color::WHITE.to_linear(),
metallic: 0.0,
perceptual_roughness: 1.0,
alpha_mode: AlphaMode::Premultiplied,
double_sided: false,
..default()
},
&mut materials,
),
attrs,
},
&mut font_settings,
bevy_mesh_text_3d::Parameters {
extrusion_depth: 0.0,
font_size: style.character_height,
line_height: style.character_height * 1.1,
alignment,
max_width: wrap.then_some(0).and(max_width),
max_height: wrap.then_some(0).and(max_height),
vertical_alignment,
horizontal_anchor_point,
vertical_anchor_point,
},
&mut meshes,
);
if let Some(db) = old_db {
mem::swap(font_settings.font_system.db_mut(), db);
}
let Ok((char_meshes, _text_size)) =
char_meshes.inspect_err(|err| error!("unable to create text meshes: {err}"))
else {
continue;
};
let letters = char_meshes
.into_iter()
.map(|v| {
cmds.spawn((Mesh3d(v.mesh), MeshMaterial3d(v.material), v.transform))
.id()
})
.collect::<Vec<_>>();
let entity = cmds
.spawn((
Name::new("TextNode"),
SpatialNode(Arc::downgrade(&text.spatial)),
))
.add_children(&letters)
.id();
let entity = EntityHandle::new(entity);
text.entity.lock().replace(entity.clone());
text.spatial.set_entity(entity);
}
}
#[derive(Default)]
struct FontDatabaseRegistry(HashMap<PathBuf, cosmic_text::fontdb::Database>);
impl FontDatabaseRegistry {
fn get(&mut self, path: PathBuf) -> &mut cosmic_text::fontdb::Database {
self.0.entry(path).or_insert_with_key(|path| {
let mut db = cosmic_text::fontdb::Database::new();
if let Err(err) = db.load_font_file(path) {
error!("unable to load font file {} {err}", path.to_string_lossy());
};
db
})
}
}
use super::{TextAspect, TextStyle, YAlign, model::MaterialRegistry};
use portable_atomic::{AtomicBool, Ordering};
use prisma::{Flatten, Rgba};
use serde::Deserialize;
use stardust_xr::{schemas::flex::deserialize, values::Transform};
use std::{ffi::OsStr, path::PathBuf, sync::Arc};
use stereokit::{named_colors::WHITE, Color128, StereoKitDraw, TextAlign, TextFit, TextStyle};
static TEXT_REGISTRY: Registry<Text> = Registry::new();
struct TextData {
text: String,
character_height: f32,
text_align: TextAlign,
bounds: Option<Vec2>,
fit: TextFit,
bounds_align: TextAlign,
color: Rgba<f32>,
}
pub struct Text {
spatial: Arc<Spatial>,
enabled: Arc<AtomicBool>,
space: Arc<Spatial>,
font_path: Option<PathBuf>,
entity: Mutex<Option<EntityHandle>>,
text: Mutex<String>,
data: Mutex<TextStyle>,
style: OnceCell<TextStyle>,
data: Mutex<TextData>,
}
impl Text {
pub fn add_to(node: &Arc<Node>, text: String, style: TextStyle) -> Result<Arc<Text>> {
#[allow(clippy::too_many_arguments)]
pub fn add_to(
node: &Arc<Node>,
font_resource_id: Option<ResourceID>,
text: String,
character_height: f32,
text_align: TextAlign,
bounds: Option<Vector2<f32>>,
fit: TextFit,
bounds_align: TextAlign,
color: Rgba<f32>,
) -> Result<Arc<Text>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.drawable.get().is_none(),
"Internal: Node already has a drawable attached!"
);
let client = node.get_client().ok_or_else(|| eyre!("Client not found"))?;
let text = TEXT_REGISTRY.add(Text {
spatial: node.get_aspect::<Spatial>().unwrap().clone(),
font_path: style.font.as_ref().and_then(|res| {
get_resource_file(res, &client, &[OsStr::new("ttf"), OsStr::new("otf")])
enabled: node.enabled.clone(),
space: node.spatial.get().unwrap().clone(),
font_path: font_resource_id.and_then(|res| {
res.get_file(
&client.base_resource_prefixes.lock().clone(),
&[OsStr::new("ttf"), OsStr::new("otf")],
)
}),
style: OnceCell::new(),
entity: Mutex::new(None),
text: Mutex::new(text),
data: Mutex::new(style),
data: Mutex::new(TextData {
text,
character_height,
text_align,
bounds: bounds.map(|b| b.into()),
fit,
bounds_align,
color,
}),
});
node.add_aspect_raw(text.clone());
_ = SPAWN_TEXT.send(text.clone());
node.add_local_signal("set_character_height", Text::set_character_height_flex);
node.add_local_signal("set_text", Text::set_text_flex);
let _ = node.drawable.set(Drawable::Text(text.clone()));
Ok(text)
}
}
impl TextAspect for Text {
fn set_character_height(
node: Arc<Node>,
fn draw(&self, sk: &impl StereoKitDraw) {
let style = self
.style
.get_or_try_init(|| -> Result<TextStyle, color_eyre::eyre::Error> {
let font = self
.font_path
.as_deref()
.and_then(|path| sk.font_create(path).ok())
.unwrap_or_else(|| sk.font_find("default/font").unwrap());
Ok(unsafe { sk.text_make_style(font, 1.0, WHITE) })
});
if let Ok(style) = style {
let data = self.data.lock();
let transform = self.space.global_transform()
* Mat4::from_scale(vec3(
data.character_height,
data.character_height,
data.character_height,
));
if let Some(bounds) = data.bounds {
sk.text_add_in(
&data.text,
transform,
bounds / data.character_height,
data.fit,
*style,
data.bounds_align,
data.text_align,
vec3(0.0, 0.0, 0.0),
Color128::from([
data.color.red(),
data.color.green(),
data.color.blue(),
data.color.alpha(),
]),
);
} else {
sk.text_add_at(
&data.text,
transform,
*style,
data.bounds_align,
data.text_align,
vec3(0.0, 0.0, 0.0),
Color128::from([
data.color.red(),
data.color.green(),
data.color.blue(),
data.color.alpha(),
]),
);
}
}
}
pub fn set_character_height_flex(
node: &Node,
_calling_client: Arc<Client>,
height: f32,
message: Message,
) -> Result<()> {
let this_text = node.get_aspect::<Text>()?;
this_text.data.lock().character_height = height;
_ = SPAWN_TEXT.send(this_text);
let Some(Drawable::Text(text)) = node.drawable.get() else {bail!("Not a drawable??")};
text.data.lock().character_height = deserialize(message.as_ref())?;
Ok(())
}
fn set_text(node: Arc<Node>, _calling_client: Arc<Client>, text: String) -> Result<()> {
let this_text = node.get_aspect::<Text>()?;
*this_text.text.lock() = text;
_ = SPAWN_TEXT.send(this_text);
pub fn set_text_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Some(Drawable::Text(text)) = node.drawable.get() else {bail!("Not a drawable??")};
text.data.lock().text = deserialize(message.as_ref())?;
Ok(())
}
}
impl Drop for Text {
fn drop(&mut self) {
if let Some(style) = self.style.take() {
destroy_queue::add(style);
}
TEXT_REGISTRY.remove(self);
}
}
pub fn draw_all(sk: &impl StereoKitDraw) {
for text in TEXT_REGISTRY.get_valid_contents() {
if text.enabled.load(Ordering::Relaxed) {
text.draw(sk);
}
}
}
pub fn create_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateTextInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
text: String,
font_resource: Option<ResourceID>,
character_height: f32,
text_align: TextAlign,
bounds: Option<Vector2<f32>>,
fit: TextFit,
bounds_align: TextAlign,
color: [f32; 4],
}
let info: CreateTextInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/drawable/text", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let color = Rgba::from_slice(&info.color);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
Text::add_to(
&node,
info.font_resource,
info.text,
info.character_height,
info.text_align,
info.bounds,
info.fit,
info.bounds_align,
color,
)?;
Ok(())
}

View File

@@ -1,402 +0,0 @@
use super::alias::{Alias, AliasInfo};
use super::spatial::{
SPATIAL_REF_GET_LOCAL_BOUNDING_BOX_SERVER_OPCODE,
SPATIAL_REF_GET_RELATIVE_BOUNDING_BOX_SERVER_OPCODE, SPATIAL_REF_GET_TRANSFORM_SERVER_OPCODE,
Spatial,
};
use super::{Aspect, AspectIdentifier, Node};
use crate::DbusConnection;
use crate::core::client::Client;
use crate::core::error::Result;
use crate::core::registry::Registry;
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use crate::nodes::spatial::SPATIAL_REF_ASPECT_ALIAS_INFO;
use crate::nodes::spatial::Transform;
use bevy::app::{Plugin, Update};
use bevy::color::Color;
use bevy::ecs::resource::Resource;
use bevy::ecs::schedule::IntoScheduleConfigs;
use bevy::ecs::system::Res;
use bevy::gizmos::gizmos::Gizmos;
use bevy::gizmos::primitives::dim3::GizmoPrimitive3d;
use bevy::math::primitives::{Cylinder, Torus};
use color_eyre::eyre::OptionExt;
use glam::{Vec3, Vec3A, Vec3Swizzles, vec2, vec3, vec3a};
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use stardust_xr::values::Vector3;
use std::sync::{Arc, LazyLock, Weak};
use zbus::interface;
// TODO: get SDFs working properly with non-uniform scale and so on, output distance relative to the spatial it's compared against
pub static FIELD_ALIAS_INFO: LazyLock<AliasInfo> = LazyLock::new(|| AliasInfo {
server_methods: vec![
SPATIAL_REF_GET_TRANSFORM_SERVER_OPCODE,
SPATIAL_REF_GET_LOCAL_BOUNDING_BOX_SERVER_OPCODE,
SPATIAL_REF_GET_RELATIVE_BOUNDING_BOX_SERVER_OPCODE,
FIELD_REF_DISTANCE_SERVER_OPCODE,
FIELD_REF_NORMAL_SERVER_OPCODE,
FIELD_REF_CLOSEST_POINT_SERVER_OPCODE,
FIELD_REF_RAY_MARCH_SERVER_OPCODE,
],
..Default::default()
});
pub struct FieldDebugGizmoPlugin;
impl Plugin for FieldDebugGizmoPlugin {
fn build(&self, app: &mut bevy::app::App) {
let (tx, rx) = tokio::sync::watch::channel(false);
let conn = app.world().resource::<DbusConnection>().0.clone();
tokio::spawn(async move {
_ = conn
.object_server()
.at("/org/stardustxr/Server", FieldDebugGizmos { state: tx })
.await;
});
app.insert_resource(FieldDebugGizmosEnabled(rx));
app.add_systems(
Update,
draw_field_gizmos.run_if(|res: Res<FieldDebugGizmosEnabled>| *res.0.borrow()),
);
}
}
#[derive(Resource)]
struct FieldDebugGizmosEnabled(tokio::sync::watch::Receiver<bool>);
fn draw_field_gizmos(mut gizmos: Gizmos) {
FIELD_REGISTRY_DEBUG_GIZMOS
.get_valid_contents()
.iter()
.for_each(|f| {
let transform =
bevy::transform::components::Transform::from_matrix(f.spatial.global_transform());
let color = Color::srgb_u8(0x04, 0xFD, 0x4C);
match f.shape.lock().clone() {
Shape::Box(size) => gizmos.cuboid(transform.with_scale(size.into()), color),
Shape::Cylinder(CylinderShape { length, radius }) => {
gizmos
.primitive_3d(
&Cylinder {
radius,
half_height: length * 0.5,
},
transform.to_isometry(),
color,
)
.resolution(32);
}
Shape::Sphere(radius) => {
gizmos.sphere(transform.to_isometry(), radius, color);
}
Shape::Torus(TorusShape { radius_a, radius_b }) => {
let minor_radius;
let major_radius;
if radius_a >= radius_b {
major_radius = radius_a;
minor_radius = radius_b;
} else {
major_radius = radius_b;
minor_radius = radius_a;
}
gizmos
.primitive_3d(
&Torus {
minor_radius,
major_radius,
},
transform.to_isometry(),
color,
)
.minor_resolution(32)
.major_resolution(32);
}
}
});
}
struct FieldDebugGizmos {
state: tokio::sync::watch::Sender<bool>,
}
#[interface(name = "org.stardustxr.debug.FieldDebugGizmos")]
impl FieldDebugGizmos {
fn enable(&mut self) {
_ = self.state.send(true);
}
fn disable(&mut self) {
_ = self.state.send(false);
}
}
static FIELD_REGISTRY_DEBUG_GIZMOS: Registry<Field> = Registry::new();
stardust_xr_server_codegen::codegen_field_protocol!();
lazy_static::lazy_static! {
pub static ref EXPORTED_FIELDS: Mutex<FxHashMap<u64, Weak<Node>>> = Mutex::new(FxHashMap::default());
}
pub trait FieldTrait: Send + Sync + 'static {
fn spatial_ref(&self) -> &Spatial;
fn local_distance(&self, p: Vec3A) -> f32;
fn local_normal(&self, p: Vec3A, r: f32) -> Vec3A {
let d = self.local_distance(p);
let e = vec2(r, 0_f32);
let n = vec3a(d, d, d)
- vec3a(
self.local_distance(vec3a(e.x, e.y, e.y)),
self.local_distance(vec3a(e.y, e.x, e.y)),
self.local_distance(vec3a(e.y, e.y, e.x)),
);
n.normalize()
}
fn local_closest_point(&self, p: Vec3A, r: f32) -> Vec3A {
p - (self.local_normal(p, r) * self.local_distance(p))
}
fn distance(&self, reference_space: &Spatial, p: Vec3A) -> f32 {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
self.local_distance(local_p)
}
fn normal(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_vector3a(self.local_normal(local_p, r))
}
fn closest_point(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_point3a(self.local_closest_point(local_p, r))
}
fn ray_march(&self, ray: Ray) -> RayMarchResult {
let mut result = RayMarchResult {
ray_origin: ray.origin.into(),
ray_direction: ray.direction.into(),
min_distance: f32::MAX,
deepest_point_distance: 0_f32,
ray_length: 0_f32,
ray_steps: 0,
};
let ray_to_field_matrix =
Spatial::space_to_space_matrix(Some(&ray.space), Some(self.spatial_ref()));
let mut ray_point = ray_to_field_matrix.transform_point3a(ray.origin.into());
let ray_direction = ray_to_field_matrix
.transform_vector3a(ray.direction.into())
.normalize();
while result.ray_steps < MAX_RAY_STEPS && result.ray_length < MAX_RAY_LENGTH {
let distance = self.local_distance(ray_point);
let march_distance = distance.clamp(MIN_RAY_MARCH, MAX_RAY_MARCH);
result.ray_length += march_distance;
ray_point += ray_direction * march_distance;
if result.min_distance > distance {
result.deepest_point_distance = result.ray_length;
result.min_distance = distance;
}
result.ray_steps += 1;
}
result
}
}
pub struct Ray {
pub origin: Vec3,
pub direction: Vec3,
pub space: Arc<Spatial>,
}
// const MIN_RAY_STEPS: u32 = 0;
const MAX_RAY_STEPS: u32 = 1000;
const MIN_RAY_MARCH: f32 = 0.001_f32;
const MAX_RAY_MARCH: f32 = f32::MAX;
// const MIN_RAY_LENGTH: f32 = 0_f32;
const MAX_RAY_LENGTH: f32 = 1000_f32;
pub struct Field {
pub spatial: Arc<Spatial>,
pub shape: Mutex<Shape>,
}
impl Field {
pub fn add_to(node: &Arc<Node>, shape: Shape) -> Result<Arc<Field>> {
let spatial = node.get_aspect::<Spatial>()?;
let field = Field {
spatial,
shape: Mutex::new(shape),
};
let field = node.add_aspect(field);
FIELD_REGISTRY_DEBUG_GIZMOS.add_raw(&field);
node.add_aspect(FieldRef);
Ok(field)
}
}
impl Drop for Field {
fn drop(&mut self) {
FIELD_REGISTRY_DEBUG_GIZMOS.remove(self);
}
}
impl AspectIdentifier for Field {
impl_aspect_for_field_aspect_id! {}
}
impl Aspect for Field {
impl_aspect_for_field_aspect! {}
}
impl FieldAspect for Field {
fn set_shape(node: Arc<Node>, _calling_client: Arc<Client>, shape: Shape) -> Result<()> {
let field = node.get_aspect::<Field>()?;
*field.shape.lock() = shape;
Ok(())
}
async fn export_field(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<u64> {
let id = rand::random();
EXPORTED_FIELDS.lock().insert(id, Arc::downgrade(&node));
Ok(id)
}
}
impl FieldTrait for Field {
fn spatial_ref(&self) -> &Spatial {
&self.spatial
}
fn local_distance(&self, p: Vec3A) -> f32 {
match self.shape.lock().clone() {
Shape::Box(size) => {
let q = vec3(
p.x.abs() - (size.x * 0.5_f32),
p.y.abs() - (size.y * 0.5_f32),
p.z.abs() - (size.z * 0.5_f32),
);
let v = vec3a(q.x.max(0_f32), q.y.max(0_f32), q.z.max(0_f32));
v.length() + q.x.max(q.y.max(q.z)).min(0_f32)
}
Shape::Cylinder(CylinderShape { length, radius }) => {
let d = vec2(p.xz().length().abs() - radius, p.y.abs() - (length * 0.5));
d.x.max(d.y).min(0.0) + d.max(vec2(0.0, 0.0)).length()
}
Shape::Sphere(radius) => p.length() - radius,
Shape::Torus(TorusShape { radius_a, radius_b }) => {
let q = vec2(p.xz().length() - radius_a, p.y);
q.length() - radius_b
}
}
}
}
pub struct FieldRef;
impl AspectIdentifier for FieldRef {
impl_aspect_for_field_ref_aspect_id! {}
}
impl Aspect for FieldRef {
impl_aspect_for_field_ref_aspect! {}
}
impl FieldRefAspect for FieldRef {
async fn distance(
node: Arc<Node>,
_calling_client: Arc<Client>,
space: Arc<Node>,
point: Vector3<f32>,
) -> Result<f32> {
let reference_space = space.get_aspect::<Spatial>()?;
let field = node.get_aspect::<Field>()?;
Ok(field.distance(&reference_space, point.into()))
}
async fn normal(
node: Arc<Node>,
_calling_client: Arc<Client>,
space: Arc<Node>,
point: Vector3<f32>,
) -> Result<Vector3<f32>> {
let reference_space = space.get_aspect::<Spatial>()?;
let field = node.get_aspect::<Field>()?;
Ok(field.normal(&reference_space, point.into(), 0.0001).into())
}
async fn closest_point(
node: Arc<Node>,
_calling_client: Arc<Client>,
space: Arc<Node>,
point: Vector3<f32>,
) -> Result<Vector3<f32>> {
let reference_space = space.get_aspect::<Spatial>()?;
let field = node.get_aspect::<Field>()?;
Ok(field
.closest_point(&reference_space, point.into(), 0.0001)
.into())
}
async fn ray_march(
node: Arc<Node>,
_calling_client: Arc<Client>,
space: Arc<Node>,
ray_origin: Vector3<f32>,
ray_direction: Vector3<f32>,
) -> Result<RayMarchResult> {
let space = space.get_aspect::<Spatial>()?;
let field = node.get_aspect::<Field>()?;
Ok(field.ray_march(Ray {
origin: ray_origin.into(),
direction: ray_direction.into(),
space,
}))
}
}
impl InterfaceAspect for Interface {
async fn import_field_ref(
_node: Arc<Node>,
calling_client: Arc<Client>,
uid: u64,
) -> Result<Arc<Node>> {
Ok(EXPORTED_FIELDS
.lock()
.get(&uid)
.and_then(|s| s.upgrade())
.map(|s| {
Alias::create(
&s,
&calling_client,
FIELD_REF_ASPECT_ALIAS_INFO.clone(),
None,
)
.unwrap()
})
.ok_or_eyre("Couldn't import field with that ID")?)
}
fn create_field(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
shape: Shape,
) -> Result<()> {
let transform = transform.to_mat4(true, true, false);
let parent = parent.get_aspect::<Spatial>()?;
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Field::add_to(&node, shape)?;
Ok(())
}
}

92
src/nodes/fields/box.rs Normal file
View File

@@ -0,0 +1,92 @@
use super::{Field, FieldTrait, Node};
use crate::core::client::Client;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::Message;
use color_eyre::eyre::{ensure, Result};
use glam::{vec3, vec3a, Vec3, Vec3A};
use mint::Vector3;
use parking_lot::Mutex;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::Arc;
pub struct BoxField {
space: Arc<Spatial>,
size: Mutex<Vec3>,
}
impl BoxField {
pub fn add_to(node: &Arc<Node>, size: Vector3<f32>) -> Result<Arc<Field>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let box_field = BoxField {
space: node.spatial.get().unwrap().clone(),
size: Mutex::new(size.into()),
};
box_field.add_field_methods(node);
node.add_local_signal("set_size", BoxField::set_size_flex);
let field = Arc::new(Field::Box(box_field));
let _ = node.field.set(field.clone());
Ok(field)
}
pub fn set_size(&self, size: Vector3<f32>) {
*self.size.lock() = size.into();
}
pub fn set_size_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Field::Box(box_field) = node.field.get().unwrap().as_ref() else { return Ok(()) };
box_field.set_size(deserialize(message.as_ref())?);
Ok(())
}
}
impl FieldTrait for BoxField {
fn local_distance(&self, p: Vec3A) -> f32 {
let size = self.size.lock();
let q = vec3(
p.x.abs() - (size.x * 0.5_f32),
p.y.abs() - (size.y * 0.5_f32),
p.z.abs() - (size.z * 0.5_f32),
);
let v = vec3a(q.x.max(0_f32), q.y.max(0_f32), q.z.max(0_f32));
v.length() + q.x.max(q.y.max(q.z)).min(0_f32)
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub fn create_box_field_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateFieldInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
size: Vector3<f32>,
}
let info: CreateFieldInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/field", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
BoxField::add_to(&node, info.size)?;
Ok(())
}

View File

@@ -0,0 +1,93 @@
use super::{Field, FieldTrait, Node};
use crate::core::client::Client;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::Message;
use color_eyre::eyre::{ensure, Result};
use glam::{swizzles::*, vec2, Vec3A};
use portable_atomic::AtomicF32;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::atomic::Ordering;
use std::sync::Arc;
pub struct CylinderField {
space: Arc<Spatial>,
length: AtomicF32,
radius: AtomicF32,
}
impl CylinderField {
pub fn add_to(node: &Arc<Node>, length: f32, radius: f32) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let cylinder_field = CylinderField {
space: node.spatial.get().unwrap().clone(),
length: AtomicF32::new(length.abs()),
radius: AtomicF32::new(radius.abs()),
};
cylinder_field.add_field_methods(node);
node.add_local_signal("set_size", CylinderField::set_size_flex);
let _ = node.field.set(Arc::new(Field::Cylinder(cylinder_field)));
Ok(())
}
pub fn set_size(&self, length: f32, radius: f32) {
self.length.store(length.abs(), Ordering::Relaxed);
self.radius.store(radius.abs(), Ordering::Relaxed);
}
pub fn set_size_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Field::Cylinder(cylinder_field) = node.field.get().unwrap().as_ref() else { return Ok(()) };
let (length, radius) = deserialize(message.as_ref())?;
cylinder_field.set_size(length, radius);
Ok(())
}
}
impl FieldTrait for CylinderField {
fn local_distance(&self, p: Vec3A) -> f32 {
let radius = self.radius.load(Ordering::Relaxed);
let length = self.length.load(Ordering::Relaxed);
let d = vec2(p.xy().length().abs() - radius, p.z.abs() - (length * 0.5));
d.x.max(d.y).min(0.0) + d.max(vec2(0.0, 0.0)).length()
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub fn create_cylinder_field_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateFieldInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
length: f32,
radius: f32,
}
let info: CreateFieldInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/field", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
CylinderField::add_to(&node, info.length, info.radius)?;
Ok(())
}

264
src/nodes/fields/mod.rs Normal file
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@@ -0,0 +1,264 @@
pub mod r#box;
mod cylinder;
mod sphere;
mod torus;
use self::cylinder::{create_cylinder_field_flex, CylinderField};
use self::r#box::{create_box_field_flex, BoxField};
use self::sphere::{create_sphere_field_flex, SphereField};
use self::torus::{create_torus_field_flex, TorusField};
use super::alias::AliasInfo;
use super::spatial::Spatial;
use super::{Message, Node};
use crate::core::client::Client;
use crate::core::scenegraph::MethodResponseSender;
use crate::nodes::spatial::find_reference_space;
use color_eyre::eyre::Result;
use glam::{vec2, vec3a, Vec3, Vec3A};
use mint::Vector3;
use once_cell::sync::Lazy;
use serde::{Deserialize, Serialize};
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::ops::Deref;
use std::sync::Arc;
pub static FIELD_ALIAS_INFO: Lazy<AliasInfo> = Lazy::new(|| AliasInfo {
server_methods: vec!["distance", "normal", "closest_point", "ray_march"],
..Default::default()
});
pub trait FieldTrait {
fn add_field_methods(&self, node: &Arc<Node>) {
node.add_local_method("distance", field_distance_flex);
node.add_local_method("normal", field_normal_flex);
node.add_local_method("closest_point", field_closest_point_flex);
node.add_local_method("ray_march", field_ray_march_flex);
}
fn spatial_ref(&self) -> &Spatial;
fn local_distance(&self, p: Vec3A) -> f32;
fn local_normal(&self, p: Vec3A, r: f32) -> Vec3A {
let d = self.local_distance(p);
let e = vec2(r, 0_f32);
let n = vec3a(d, d, d)
- vec3a(
self.local_distance(vec3a(e.x, e.y, e.y)),
self.local_distance(vec3a(e.y, e.x, e.y)),
self.local_distance(vec3a(e.y, e.y, e.x)),
);
n.normalize()
}
fn local_closest_point(&self, p: Vec3A, r: f32) -> Vec3A {
p - (self.local_normal(p, r) * self.local_distance(p))
}
fn distance(&self, reference_space: &Spatial, p: Vec3A) -> f32 {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
self.local_distance(local_p)
}
fn normal(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_vector3a(self.local_normal(local_p, r))
}
fn closest_point(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_point3a(self.local_closest_point(local_p, r))
}
fn ray_march(&self, ray: Ray) -> RayMarchResult {
let mut result = RayMarchResult {
min_distance: f32::MAX,
deepest_point_distance: 0_f32,
ray_length: 0_f32,
ray_steps: 0,
};
let ray_to_field_matrix =
Spatial::space_to_space_matrix(Some(&ray.space), Some(self.spatial_ref()));
let mut ray_point = ray_to_field_matrix.transform_point3a(ray.origin.into());
let ray_direction = ray_to_field_matrix.transform_vector3a(ray.direction.into());
while result.ray_steps < MAX_RAY_STEPS && result.ray_length < MAX_RAY_LENGTH {
let distance = self.local_distance(ray_point);
let march_distance = distance.clamp(MIN_RAY_MARCH, MAX_RAY_MARCH);
result.ray_length += march_distance;
ray_point += ray_direction * march_distance;
if result.min_distance > distance {
result.deepest_point_distance = result.ray_length;
result.min_distance = distance;
}
result.ray_steps += 1;
}
result
}
}
pub struct Ray {
pub origin: Vec3,
pub direction: Vec3,
pub space: Arc<Spatial>,
}
#[derive(Debug, Serialize)]
pub struct RayMarchResult {
pub min_distance: f32,
pub deepest_point_distance: f32,
pub ray_length: f32,
pub ray_steps: u32,
}
// const MIN_RAY_STEPS: u32 = 0;
const MAX_RAY_STEPS: u32 = 1000;
const MIN_RAY_MARCH: f32 = 0.001_f32;
const MAX_RAY_MARCH: f32 = f32::MAX;
// const MIN_RAY_LENGTH: f32 = 0_f32;
const MAX_RAY_LENGTH: f32 = 1000_f32;
fn field_distance_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
#[derive(Deserialize)]
struct FieldInfoArgs<'a> {
reference_space_path: &'a str,
point: Vector3<f32>,
}
let args: FieldInfoArgs = deserialize(message.as_ref())?;
let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
let distance = node
.field
.get()
.unwrap()
.distance(reference_space.as_ref(), args.point.into());
Ok(serialize(distance)?.into())
});
}
fn field_normal_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
#[derive(Deserialize)]
struct FieldInfoArgs<'a> {
reference_space_path: &'a str,
point: Vector3<f32>,
}
let args: FieldInfoArgs = deserialize(message.as_ref())?;
let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
let normal = node.field.get().as_ref().unwrap().normal(
reference_space.as_ref(),
args.point.into(),
0.001,
);
Ok(serialize(mint::Vector3::from(normal))?.into())
});
}
fn field_closest_point_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
#[derive(Deserialize)]
struct FieldInfoArgs<'a> {
reference_space_path: &'a str,
point: Vector3<f32>,
}
let args: FieldInfoArgs = deserialize(message.as_ref())?;
let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
let closest_point = node.field.get().as_ref().unwrap().closest_point(
reference_space.as_ref(),
args.point.into(),
0.001,
);
Ok(serialize(mint::Vector3::from(closest_point))?.into())
});
}
fn field_ray_march_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
#[derive(Deserialize)]
struct FieldInfoArgs<'a> {
reference_space_path: &'a str,
ray_origin: Vector3<f32>,
ray_direction: Vector3<f32>,
}
let args: FieldInfoArgs = deserialize(message.as_ref())?;
let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
let ray_march_result = node.field.get().unwrap().ray_march(Ray {
origin: args.ray_origin.into(),
direction: args.ray_direction.into(),
space: reference_space,
});
Ok(serialize(ray_march_result)?.into())
});
}
pub enum Field {
Box(BoxField),
Cylinder(CylinderField),
Sphere(SphereField),
Torus(TorusField),
}
impl Deref for Field {
type Target = dyn FieldTrait;
fn deref(&self) -> &Self::Target {
match self {
Field::Box(field) => field,
Field::Cylinder(field) => field,
Field::Sphere(field) => field,
Field::Torus(field) => field,
}
}
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "field", false);
node.add_local_signal("create_box_field", create_box_field_flex);
node.add_local_signal("create_cylinder_field", create_cylinder_field_flex);
node.add_local_signal("create_sphere_field", create_sphere_field_flex);
node.add_local_signal("create_torus_field", create_torus_field_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn find_field(client: &Client, path: &str) -> Result<Arc<Field>> {
client
.get_node("Field", path)?
.get_aspect("Field", "info", |n| &n.field)
.cloned()
}

View File

@@ -0,0 +1,93 @@
use super::{Field, FieldTrait, Node};
use crate::core::client::Client;
use crate::nodes::spatial::{find_spatial_parent, Spatial};
use crate::nodes::Message;
use color_eyre::eyre::{ensure, Result};
use glam::{Mat4, Vec3A};
use mint::Vector3;
use portable_atomic::AtomicF32;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use std::sync::atomic::Ordering;
use std::sync::Arc;
pub struct SphereField {
space: Arc<Spatial>,
radius: AtomicF32,
}
impl SphereField {
pub fn add_to(node: &Arc<Node>, radius: f32) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let sphere_field = SphereField {
space: node.spatial.get().unwrap().clone(),
radius: AtomicF32::new(radius),
};
sphere_field.add_field_methods(node);
node.add_local_signal("set_radius", SphereField::set_radius_flex);
let _ = node.field.set(Arc::new(Field::Sphere(sphere_field)));
Ok(())
}
pub fn set_radius(&self, radius: f32) {
self.radius.store(radius, Ordering::Relaxed);
}
pub fn set_radius_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Field::Sphere(sphere_field) = node.field.get().unwrap().as_ref() else { return Ok(()) };
sphere_field.set_radius(deserialize(message.as_ref())?);
Ok(())
}
}
impl FieldTrait for SphereField {
fn local_distance(&self, p: Vec3A) -> f32 {
p.length() - self.radius.load(Ordering::Relaxed)
}
fn local_normal(&self, p: Vec3A, _r: f32) -> Vec3A {
-p.normalize()
}
fn local_closest_point(&self, p: Vec3A, _r: f32) -> Vec3A {
p.normalize() * self.radius.load(Ordering::Relaxed)
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub fn create_sphere_field_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateFieldInfo<'a> {
name: &'a str,
parent_path: &'a str,
origin: Option<Vector3<f32>>,
radius: f32,
}
let info: CreateFieldInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/field", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = Mat4::from_translation(
info.origin
.unwrap_or_else(|| Vector3::from([0.0; 3]))
.into(),
);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
SphereField::add_to(&node, info.radius)?;
Ok(())
}

93
src/nodes/fields/torus.rs Normal file
View File

@@ -0,0 +1,93 @@
use super::{Field, FieldTrait, Node};
use crate::core::client::Client;
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::Message;
use color_eyre::eyre::{ensure, Result};
use glam::{swizzles::*, vec2, Vec3A};
use portable_atomic::AtomicF32;
use serde::Deserialize;
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::atomic::Ordering;
use std::sync::Arc;
pub struct TorusField {
space: Arc<Spatial>,
radius_a: AtomicF32,
radius_b: AtomicF32,
}
impl TorusField {
pub fn add_to(node: &Arc<Node>, radius_a: f32, radius_b: f32) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let torus_field = TorusField {
space: node.spatial.get().unwrap().clone(),
radius_a: AtomicF32::new(radius_a.abs()),
radius_b: AtomicF32::new(radius_b.abs()),
};
torus_field.add_field_methods(node);
node.add_local_signal("set_size", TorusField::set_size_flex);
let _ = node.field.set(Arc::new(Field::Torus(torus_field)));
Ok(())
}
pub fn set_size(&self, radius_a: f32, radius_b: f32) {
self.radius_a.store(radius_a.abs(), Ordering::Relaxed);
self.radius_b.store(radius_b.abs(), Ordering::Relaxed);
}
pub fn set_size_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let Field::Torus(torus_field) = node.field.get().unwrap().as_ref() else { return Ok(()) };
let (radius_a, radius_b) = deserialize(message.as_ref())?;
torus_field.set_size(radius_a, radius_b);
Ok(())
}
}
impl FieldTrait for TorusField {
fn local_distance(&self, p: Vec3A) -> f32 {
let radius_a = self.radius_a.load(Ordering::Relaxed);
let radius_b = self.radius_b.load(Ordering::Relaxed);
let q = vec2(p.xz().length() - radius_a, p.y);
q.length() - radius_b
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub fn create_torus_field_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateFieldInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
radius_a: f32,
radius_b: f32,
}
let info: CreateFieldInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/field", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
TorusField::add_to(&node, info.radius_a, info.radius_b)?;
Ok(())
}

46
src/nodes/hmd.rs Normal file
View File

@@ -0,0 +1,46 @@
use super::{alias::Alias, spatial::Spatial, Node};
use crate::{
core::client::{Client, INTERNAL_CLIENT},
nodes::alias::AliasInfo,
};
use color_eyre::eyre::Result;
use glam::{vec3, Mat4};
use std::sync::Arc;
use stereokit::StereoKitMultiThread;
lazy_static::lazy_static! {
static ref HMD: Arc<Node> = create();
}
fn create() -> Arc<Node> {
let node = Arc::new(Node::create(&INTERNAL_CLIENT, "", "hmd", false));
Spatial::add_to(&node, None, Mat4::IDENTITY, false).expect("Unable to make spatial for HMD");
node
}
pub fn frame(sk: &impl StereoKitMultiThread) {
let spatial = HMD
.spatial
.get()
.expect("Unable to get spatial to update HMD");
let hmd_pose = sk.input_head();
*spatial.transform.lock() = Mat4::from_scale_rotation_translation(
vec3(1.0, 1.0, 1.0),
hmd_pose.orientation.into(),
hmd_pose.position.into(),
);
}
pub fn make_alias(client: &Arc<Client>) -> Result<Arc<Node>> {
Alias::create(
client,
"",
"hmd",
&HMD,
AliasInfo {
server_signals: vec!["get_bounds", "get_transform"],
..Default::default()
},
)
}

View File

@@ -1,89 +1,51 @@
use super::{Finger, Hand, InputDataTrait, InputHandler, InputMethod, Joint, Thumb};
use crate::nodes::fields::{Field, FieldTrait};
use crate::nodes::fields::Field;
use crate::nodes::spatial::Spatial;
use glam::{Mat4, Quat, vec3a};
use glam::{vec3a, Mat4};
use stardust_xr::schemas::flat::{Hand as FlatHand, InputDataType, Joint};
use std::sync::Arc;
impl Default for Joint {
fn default() -> Self {
Joint {
position: [0.0; 3].into(),
rotation: Quat::IDENTITY.into(),
radius: 0.0,
distance: 0.0,
}
}
}
#[allow(clippy::derivable_impls)]
impl Default for Finger {
fn default() -> Self {
Finger {
tip: Default::default(),
distal: Default::default(),
intermediate: Default::default(),
proximal: Default::default(),
metacarpal: Default::default(),
}
}
}
#[allow(clippy::derivable_impls)]
impl Default for Thumb {
fn default() -> Self {
Thumb {
tip: Default::default(),
distal: Default::default(),
proximal: Default::default(),
metacarpal: Default::default(),
}
}
}
#[allow(clippy::derivable_impls)]
impl Default for Hand {
fn default() -> Self {
Hand {
right: Default::default(),
thumb: Default::default(),
index: Default::default(),
middle: Default::default(),
ring: Default::default(),
little: Default::default(),
palm: Default::default(),
wrist: Default::default(),
elbow: Default::default(),
}
}
}
use super::{DistanceLink, InputSpecialization};
impl InputDataTrait for Hand {
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
#[derive(Debug, Default)]
pub struct Hand {
pub base: FlatHand,
}
impl InputSpecialization for Hand {
fn compare_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
self.true_distance(space, field).abs()
}
fn true_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
let mut min_distance = f32::MAX;
for tip in [
&self.thumb.tip.position,
&self.index.tip.position,
&self.middle.tip.position,
&self.ring.tip.position,
&self.little.tip.position,
&self.base.thumb.tip.position,
&self.base.index.tip.position,
&self.base.middle.tip.position,
&self.base.ring.tip.position,
&self.base.little.tip.position,
] {
min_distance = min_distance.min(field.distance(space, vec3a(tip.x, tip.y, tip.z)));
}
min_distance
}
fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
let local_to_handler_matrix =
Spatial::space_to_space_matrix(Some(&method.spatial), Some(&handler.spatial));
fn serialize(
&self,
distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> InputDataType {
let mut hand = self.base;
let mut joints: Vec<&mut Joint> = Vec::new();
joints.extend([&mut self.palm, &mut self.wrist]);
if let Some(elbow) = &mut self.elbow {
joints.extend([&mut hand.palm, &mut hand.wrist]);
if let Some(elbow) = &mut hand.elbow {
joints.push(elbow);
}
for finger in [
&mut self.index,
&mut self.middle,
&mut self.ring,
&mut self.little,
&mut hand.index,
&mut hand.middle,
&mut hand.ring,
&mut hand.little,
] {
joints.extend([
&mut finger.tip,
@@ -94,10 +56,10 @@ impl InputDataTrait for Hand {
]);
}
joints.extend([
&mut self.thumb.tip,
&mut self.thumb.distal,
&mut self.thumb.proximal,
&mut self.thumb.metacarpal,
&mut hand.thumb.tip,
&mut hand.thumb.distal,
&mut hand.thumb.proximal,
&mut hand.thumb.metacarpal,
]);
for joint in joints {
@@ -106,7 +68,12 @@ impl InputDataTrait for Hand {
let (_, rotation, position) = joint_matrix.to_scale_rotation_translation();
joint.position = position.into();
joint.rotation = rotation.into();
joint.distance = handler.field.distance(&handler.spatial, position.into());
joint.distance = distance_link
.handler
.field
.distance(&distance_link.handler.spatial, position.into());
}
InputDataType::Hand(Box::new(hand))
}
}

View File

@@ -1,39 +0,0 @@
use super::{INPUT_HANDLER_REGISTRY, INPUT_METHOD_REGISTRY, InputHandlerAspect};
use crate::nodes::{Node, alias::AliasList, fields::Field, spatial::Spatial};
use color_eyre::eyre::Result;
use std::sync::Arc;
pub struct InputHandler {
pub spatial: Arc<Spatial>,
pub field: Arc<Field>,
pub(super) method_aliases: AliasList,
}
impl InputHandler {
pub fn add_to(node: &Arc<Node>, field: &Arc<Field>) -> Result<()> {
let handler = InputHandler {
spatial: node.get_aspect::<Spatial>().unwrap().clone(),
field: field.clone(),
method_aliases: AliasList::default(),
};
for method in INPUT_METHOD_REGISTRY.get_valid_contents() {
method.handle_new_handler(&handler);
}
let handler = INPUT_HANDLER_REGISTRY.add(handler);
node.add_aspect_raw(handler);
Ok(())
}
}
impl InputHandlerAspect for InputHandler {}
impl PartialEq for InputHandler {
fn eq(&self, other: &Self) -> bool {
self.spatial == other.spatial
}
}
impl Drop for InputHandler {
fn drop(&mut self) {
INPUT_HANDLER_REGISTRY.remove(self);
for method in INPUT_METHOD_REGISTRY.get_valid_contents() {
method.handle_drop_handler(self);
}
}
}

View File

@@ -1,280 +0,0 @@
use super::{
INPUT_HANDLER_REGISTRY, INPUT_METHOD_REF_ASPECT_ALIAS_INFO, INPUT_METHOD_REGISTRY, InputData,
InputDataTrait, InputDataType, InputHandler, InputMethodAspect, InputMethodRefAspect,
input_method_client,
};
use crate::{
core::{
client::Client,
error::{Result, ServerError},
registry::Registry,
},
nodes::{
Node,
alias::{Alias, AliasList},
fields::{FIELD_ALIAS_INFO, Field},
spatial::Spatial,
},
};
use color_eyre::eyre::eyre;
use parking_lot::Mutex;
use stardust_xr::values::Datamap;
use std::sync::{Arc, Weak};
pub struct InputMethod {
pub spatial: Arc<Spatial>,
pub data: Mutex<InputDataType>,
pub datamap: Mutex<Datamap>,
handler_aliases: AliasList,
handler_field_aliases: AliasList,
pub(super) handler_order: Mutex<Vec<Weak<InputHandler>>>,
pub capture_attempts: Registry<InputHandler>,
pub captures: Registry<InputHandler>,
}
impl InputMethod {
pub fn add_to(
node: &Arc<Node>,
data: InputDataType,
datamap: Datamap,
) -> Result<Arc<InputMethod>> {
let method = InputMethod {
spatial: node.get_aspect::<Spatial>().unwrap().clone(),
data: Mutex::new(data),
datamap: Mutex::new(datamap),
handler_aliases: AliasList::default(),
handler_field_aliases: AliasList::default(),
handler_order: Mutex::new(Vec::new()),
capture_attempts: Registry::new(),
captures: Registry::new(),
};
for handler in INPUT_HANDLER_REGISTRY.get_valid_contents() {
method.handle_new_handler(&handler);
}
let method = INPUT_METHOD_REGISTRY.add(method);
node.add_aspect_raw(method.clone());
node.add_aspect(InputMethodRef);
Ok(method)
}
pub fn distance(&self, to: &Field) -> f32 {
self.data.lock().distance(&self.spatial, to)
}
pub fn set_handler_order<'a>(&self, handlers: impl Iterator<Item = &'a Arc<InputHandler>>) {
*self.handler_order.lock() = handlers.map(Arc::downgrade).collect();
}
pub(super) fn make_alias(&self, handler: &InputHandler) {
let Some(method_node) = self.spatial.node() else {
return;
};
let Some(handler_node) = handler.spatial.node() else {
return;
};
let Some(client) = handler_node.get_client() else {
return;
};
let Ok(method_alias) = Alias::create(
&method_node,
&client,
INPUT_METHOD_REF_ASPECT_ALIAS_INFO.clone(),
Some(&handler.method_aliases),
) else {
return;
};
method_alias.set_enabled(false);
}
pub(super) fn handle_new_handler(&self, handler: &InputHandler) {
self.make_alias(handler);
let Some(method_node) = self.spatial.node() else {
return;
};
let Some(method_client) = method_node.get_client() else {
return;
};
let Some(handler_node) = handler.spatial.node() else {
return;
};
// Receiver itself
let Ok(handler_alias) = Alias::create(
&handler_node,
&method_client,
INPUT_METHOD_REF_ASPECT_ALIAS_INFO.clone(),
Some(&self.handler_aliases),
) else {
return;
};
let Some(handler_field_node) = handler.field.spatial.node() else {
return;
};
// Handler's field
let Ok(rx_field_alias) = Alias::create(
&handler_field_node,
&method_client,
FIELD_ALIAS_INFO.clone(),
Some(&self.handler_field_aliases),
) else {
return;
};
let _ = input_method_client::create_handler(&method_node, &handler_alias, &rx_field_alias);
}
pub(super) fn handle_drop_handler(&self, handler: &InputHandler) {
let Some(tx_node) = self.spatial.node() else {
return;
};
let Some(handler_alias) = self.handler_aliases.get_from_aspect(handler) else {
return;
};
let _ = input_method_client::destroy_handler(&tx_node, handler_alias.id);
self.handler_aliases.remove_aspect(handler);
self.handler_field_aliases
.remove_aspect(handler.field.as_ref());
self.capture_attempts.remove(handler);
}
#[tracing::instrument(level = "trace", skip(self, handler))]
pub(super) fn serialize(&self, alias_id: u64, handler: &Arc<InputHandler>) -> InputData {
let mut input = self.data.lock().clone();
input.transform(self, handler);
InputData {
id: alias_id,
input,
distance: self.distance(&handler.field),
datamap: self.datamap.lock().clone(),
order: self
.handler_order
.lock()
.iter()
.enumerate()
.find(|(_, h)| h.ptr_eq(&Arc::downgrade(handler)))
.unwrap()
.0 as u32,
captured: self.captures.get_valid_contents().contains(handler),
}
}
pub(super) fn cull_capture_attempts(&self) {
let sent = self
.handler_order
.lock()
.iter()
.filter_map(Weak::upgrade)
.collect::<Registry<InputHandler>>();
self.capture_attempts.retain(|handler| {
!handler
.spatial
.node()
.and_then(|n| n.get_client())
.map(|c| c.unresponsive())
.unwrap_or(false)
&& sent.contains(handler)
});
}
}
impl InputMethodAspect for InputMethod {
#[doc = "Set the spatial input component of this input method. You must keep the same input data type throughout the entire thing."]
fn set_input(
node: Arc<Node>,
_calling_client: Arc<Client>,
input: InputDataType,
) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
*input_method.data.lock() = input;
Ok(())
}
#[doc = "Set the datmap of this input method"]
fn set_datamap(node: Arc<Node>, _calling_client: Arc<Client>, datamap: Datamap) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
*input_method.datamap.lock() = datamap;
Ok(())
}
#[doc = "Manually set the order of handlers to propagate input to, or else let the server decide."]
fn set_handler_order(
node: Arc<Node>,
_calling_client: Arc<Client>,
handlers: Vec<Arc<Node>>,
) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
let handlers = handlers
.into_iter()
.filter_map(|p| p.get_aspect::<InputHandler>().ok())
.map(|i| Arc::downgrade(&i))
.collect::<Vec<_>>();
*input_method.handler_order.lock() = handlers;
Ok(())
}
#[doc = "Set which handlers are captured."]
fn set_captures(
node: Arc<Node>,
_calling_client: Arc<Client>,
handlers: Vec<Arc<Node>>,
) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
input_method.captures.clear();
for handler in handlers {
let Ok(handler) = handler.get_aspect::<InputHandler>() else {
continue;
};
input_method.captures.add_raw(&handler);
}
Ok(())
}
}
impl Drop for InputMethod {
fn drop(&mut self) {
INPUT_METHOD_REGISTRY.remove(self);
}
}
pub struct InputMethodRef;
impl InputMethodRefAspect for InputMethodRef {
#[doc = "Try to capture the input method with the given handler. When the handler does not get input from the method, it will be released."]
fn try_capture(
node: Arc<Node>,
_calling_client: Arc<Client>,
handler: Arc<Node>,
) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
let input_handler = handler.get_aspect::<InputHandler>()?;
input_method.capture_attempts.add_raw(&input_handler);
let Some(handler_alias) = input_method
.handler_aliases
.get_from_aspect(&*input_handler)
else {
return Err(ServerError::Report(eyre!(
"Internal: Couldn't get handler alias somehow?"
)));
};
input_method_client::request_capture_handler(&node, handler_alias.get_id())
}
#[doc = "If captured by this handler, release it (e.g. the object is let go of after grabbing)."]
fn release(node: Arc<Node>, _calling_client: Arc<Client>, handler: Arc<Node>) -> Result<()> {
let input_method = node.get_aspect::<InputMethod>()?;
let input_handler = handler.get_aspect::<InputHandler>()?;
input_method.capture_attempts.remove(&input_handler);
let Some(handler_alias) = input_method
.handler_aliases
.get_from_aspect(&*input_handler)
else {
return Err(ServerError::Report(eyre!(
"Internal: Couldn't get handler alias somehow?"
)));
};
input_method_client::release_handler(&node, handler_alias.get_id())
}
}

View File

@@ -1,182 +1,421 @@
#![allow(clippy::needless_question_mark)]
pub mod hand;
pub mod pointer;
pub mod tip;
mod hand;
mod handler;
mod method;
mod pointer;
mod tip;
use self::hand::Hand;
use self::pointer::Pointer;
use self::tip::Tip;
use bevy::tasks::ComputeTaskPool;
use bevy::tasks::ParallelSlice;
pub use handler::*;
pub use method::*;
use tracing::debug_span;
use super::Aspect;
use super::AspectIdentifier;
use super::fields::Field;
use super::spatial::Spatial;
use crate::core::error::Result;
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use crate::nodes::spatial::SPATIAL_REF_ASPECT_ALIAS_INFO;
use crate::{core::client::Client, nodes::Node};
use crate::{core::registry::Registry, nodes::spatial::Transform};
use stardust_xr::values::Datamap;
use std::sync::Arc;
use super::{
alias::{Alias, AliasInfo},
fields::{find_field, Field, FIELD_ALIAS_INFO},
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
};
use crate::core::registry::Registry;
use crate::core::{client::Client, node_collections::LifeLinkedNodeMap};
use color_eyre::eyre::{ensure, Result};
use glam::Mat4;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use portable_atomic::AtomicBool;
use serde::Deserialize;
use stardust_xr::schemas::{flat::InputData, flex::deserialize};
use stardust_xr::schemas::{
flat::{Datamap, InputDataType},
flex::serialize,
};
use stardust_xr::values::Transform;
use std::ops::Deref;
use std::sync::atomic::Ordering;
use std::sync::{Arc, Weak};
use tracing::{debug_span, instrument};
static INPUT_METHOD_REGISTRY: Registry<InputMethod> = Registry::new();
pub static INPUT_HANDLER_REGISTRY: Registry<InputHandler> = Registry::new();
static INPUT_HANDLER_REGISTRY: Registry<InputHandler> = Registry::new();
stardust_xr_server_codegen::codegen_input_protocol!();
impl AspectIdentifier for InputHandler {
impl_aspect_for_input_handler_aspect_id! {}
pub trait InputSpecialization: Send + Sync {
fn compare_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32;
fn true_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32;
fn serialize(
&self,
distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> InputDataType;
}
impl Aspect for InputHandler {
impl_aspect_for_input_handler_aspect! {}
pub enum InputType {
Pointer(Pointer),
Hand(Box<Hand>),
Tip(Tip),
}
impl AspectIdentifier for InputMethod {
impl_aspect_for_input_method_aspect_id! {}
}
impl Aspect for InputMethod {
impl_aspect_for_input_method_aspect! {}
}
impl AspectIdentifier for InputMethodRef {
impl_aspect_for_input_method_ref_aspect_id! {}
}
impl Aspect for InputMethodRef {
impl_aspect_for_input_method_ref_aspect! {}
}
pub trait InputDataTrait {
fn transform(&mut self, method: &InputMethod, handler: &InputHandler);
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32;
}
impl InputDataTrait for InputDataType {
fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
impl Deref for InputType {
type Target = dyn InputSpecialization;
fn deref(&self) -> &Self::Target {
match self {
InputDataType::Pointer(i) => i.transform(method, handler),
InputDataType::Hand(i) => i.transform(method, handler),
InputDataType::Tip(i) => i.transform(method, handler),
}
}
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
match self {
InputDataType::Pointer(i) => i.distance(space, field),
InputDataType::Hand(i) => i.distance(space, field),
InputDataType::Tip(i) => i.distance(space, field),
InputType::Pointer(p) => p,
InputType::Hand(h) => h.as_ref(),
InputType::Tip(t) => t,
}
}
}
impl InterfaceAspect for Interface {
#[doc = "Create an input method node"]
fn create_input_method(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
initial_data: InputDataType,
datamap: Datamap,
) -> Result<()> {
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
pub struct InputMethod {
node: Weak<Node>,
uid: String,
pub enabled: Mutex<bool>,
pub spatial: Arc<Spatial>,
pub specialization: Mutex<InputType>,
captures: Registry<InputHandler>,
pub datamap: Mutex<Option<Datamap>>,
handler_aliases: LifeLinkedNodeMap<String>,
handler_order: OnceCell<Mutex<Vec<Weak<InputHandler>>>>,
}
impl InputMethod {
#[allow(dead_code)]
pub fn add_to(
node: &Arc<Node>,
specialization: InputType,
datamap: Option<Datamap>,
) -> Result<Arc<InputMethod>> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
InputMethod::add_to(&node, initial_data, datamap)?;
node.add_local_signal("capture", InputMethod::capture_flex);
node.add_local_signal("set_datamap", InputMethod::set_datamap_flex);
node.add_local_signal("set_handlers", InputMethod::set_handlers_flex);
let method = InputMethod {
node: Arc::downgrade(node),
uid: node.uid.clone(),
enabled: Mutex::new(true),
spatial: node.spatial.get().unwrap().clone(),
specialization: Mutex::new(specialization),
captures: Registry::new(),
datamap: Mutex::new(datamap),
handler_aliases: LifeLinkedNodeMap::default(),
handler_order: OnceCell::new(),
};
for handler in INPUT_HANDLER_REGISTRY.get_valid_contents() {
method.handle_new_handler(&handler);
method.make_alias(&handler);
}
let method = INPUT_METHOD_REGISTRY.add(method);
let _ = node.input_method.set(method.clone());
Ok(method)
}
fn get(node: &Node) -> Result<Arc<Self>> {
node.get_aspect("Input Method", "input method", |n| &n.input_method)
.cloned()
}
fn capture_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let method = InputMethod::get(node)?;
let handler = InputHandler::find(&calling_client, deserialize(message.as_ref())?)?;
method.captures.add_raw(&handler);
node.send_remote_signal("capture", message)
}
fn set_datamap_flex(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
let method = InputMethod::get(node)?;
method.datamap.lock().replace(Datamap::new(message.data)?);
Ok(())
}
fn set_handlers_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let method = InputMethod::get(node)?;
let handler_paths: Vec<&str> = deserialize(message.as_ref())?;
let handlers: Vec<Weak<InputHandler>> = handler_paths
.into_iter()
.filter_map(|p| InputHandler::find(&calling_client, p).ok())
.map(|h| Arc::downgrade(&h))
.collect();
*method
.handler_order
.get_or_init(|| Mutex::new(Vec::new()))
.lock() = handlers;
Ok(())
}
#[doc = "Create an input handler node"]
fn create_input_handler(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
) -> Result<()> {
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let field = field.get_aspect::<Field>()?;
fn make_alias(&self, handler: &InputHandler) {
let Some(method_node) = self.node.upgrade() else {return};
let Some(handler_node) = handler.node.upgrade() else {return};
let Some(client) = handler_node.get_client() else {return};
let Ok(method_alias) = Alias::create(
&client,
handler_node.get_path(),
&self.uid,
&method_node,
AliasInfo {
server_signals: vec!["capture"],
..Default::default()
},
) else {return};
method_alias.enabled.store(false, Ordering::Relaxed);
handler
.method_aliases
.add(self as *const InputMethod as usize, &method_alias);
}
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
InputHandler::add_to(&node, &field)?;
Ok(())
fn compare_distance(&self, to: &Field) -> f32 {
self.specialization
.lock()
.compare_distance(&self.spatial, to)
}
fn true_distance(&self, to: &Field) -> f32 {
self.specialization.lock().true_distance(&self.spatial, to)
}
fn handle_new_handler(&self, handler: &InputHandler) {
let Some(method_node) = self.node.upgrade() else {return};
let Some(method_client) = method_node.get_client() else {return};
let Some(handler_node) = handler.node.upgrade() else {return};
// Receiver itself
let Ok(handler_alias) = Alias::create(
&method_client,
method_node.get_path(),
handler.uid.as_str(),
&handler_node,
AliasInfo {
server_methods: vec!["getTransform"],
..Default::default()
},
) else {return};
self.handler_aliases
.add(handler.uid.clone(), &handler_alias);
if let Some(handler_field_node) = handler.field.spatial_ref().node.upgrade() {
// Handler's field
let Ok(rx_field_alias) = Alias::create(
&method_client,
handler_alias.get_path(),
"field",
&handler_field_node,
FIELD_ALIAS_INFO.clone(),
) else {return};
self.handler_aliases
.add(handler.uid.clone() + "-field", &rx_field_alias);
}
let Ok(data) = serialize(&handler.uid) else {return};
let _ = method_node.send_remote_signal("handler_created", data);
}
fn handle_drop_handler(&self, handler: &InputHandler) {
let uid = handler.uid.as_str();
self.handler_aliases.remove(uid);
self.handler_aliases.remove(&(uid.to_string() + "-field"));
let Some(tx_node) = self.node.upgrade() else {return};
let Ok(data) = serialize(&uid) else {return};
let _ = tx_node.send_remote_signal("handler_destroyed", data);
}
}
impl Drop for InputMethod {
fn drop(&mut self) {
INPUT_METHOD_REGISTRY.remove(self);
}
}
pub struct DistanceLink {
distance: f32,
method: Arc<InputMethod>,
handler: Arc<InputHandler>,
}
impl DistanceLink {
fn from(method: Arc<InputMethod>, handler: Arc<InputHandler>) -> Self {
DistanceLink {
distance: method.compare_distance(&handler.field),
method,
handler,
}
}
fn send_input(&self, order: u32, datamap: Datamap) {
self.handler.send_input(order, self, datamap);
}
#[instrument(level = "debug", skip(self))]
fn serialize(&self, order: u32, datamap: Datamap) -> Vec<u8> {
let input = self.method.specialization.lock().serialize(
self,
Spatial::space_to_space_matrix(Some(&self.method.spatial), Some(&self.handler.spatial)),
);
let root = InputData {
uid: self.method.uid.clone(),
input,
distance: self.method.true_distance(&self.handler.field),
datamap,
order,
};
root.serialize()
}
}
pub struct InputHandler {
enabled: Arc<AtomicBool>,
uid: String,
node: Weak<Node>,
spatial: Arc<Spatial>,
field: Arc<Field>,
method_aliases: LifeLinkedNodeMap<usize>,
}
impl InputHandler {
pub fn add_to(node: &Arc<Node>, field: &Arc<Field>) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let handler = InputHandler {
enabled: node.enabled.clone(),
uid: node.uid.clone(),
node: Arc::downgrade(node),
spatial: node.spatial.get().unwrap().clone(),
field: field.clone(),
method_aliases: LifeLinkedNodeMap::default(),
};
for method in INPUT_METHOD_REGISTRY.get_valid_contents() {
method.make_alias(&handler);
method.handle_new_handler(&handler);
}
let handler = INPUT_HANDLER_REGISTRY.add(handler);
let _ = node.input_handler.set(handler);
Ok(())
}
fn find(client: &Client, path: &str) -> Result<Arc<Self>> {
InputHandler::get(&*client.get_node("Input Handler", path)?)
}
fn get(node: &Node) -> Result<Arc<Self>> {
node.get_aspect("Input Handler", "input handler", |n| &n.input_handler)
.cloned()
}
#[instrument(level = "debug", skip(self, distance_link))]
fn send_input(&self, order: u32, distance_link: &DistanceLink, datamap: Datamap) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("input", distance_link.serialize(order, datamap));
}
}
impl PartialEq for InputHandler {
fn eq(&self, other: &Self) -> bool {
self.spatial == other.spatial
}
}
impl Drop for InputHandler {
fn drop(&mut self) {
INPUT_HANDLER_REGISTRY.remove(self);
for method in INPUT_METHOD_REGISTRY.get_valid_contents() {
method.handle_drop_handler(self);
}
}
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "input", false);
node.add_local_signal("create_input_handler", create_input_handler_flex);
node.add_local_signal("create_input_method_pointer", pointer::create_pointer_flex);
node.add_local_signal("create_input_method_tip", tip::create_tip_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn create_input_handler_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateInputHandlerInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
field_path: &'a str,
}
let info: CreateInputHandlerInfo = deserialize(message.as_ref())?;
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let field = find_field(&calling_client, info.field_path)?;
let node =
Node::create(&calling_client, "/input/handler", info.name, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
InputHandler::add_to(&node, &field)?;
Ok(())
}
#[tracing::instrument(level = "debug")]
pub fn process_input() {
// Iterate over all valid input methods
let methods = INPUT_METHOD_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|method| {
let Some(node) = method.spatial.node() else {
return false;
};
node.enabled()
});
INPUT_HANDLER_REGISTRY
.get_valid_contents()
.into_iter()
.par_splat_map(ComputeTaskPool::get(), None, |_, handlers| {
for handler in handlers {
let _span = debug_span!("handle input handler").entered();
for method_alias in handler.method_aliases.get_aliases() {
method_alias.set_enabled(false);
}
let methods = debug_span!("Get valid methods").in_scope(|| {
INPUT_METHOD_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|method| *method.enabled.lock())
.filter(|method| method.datamap.lock().is_some())
});
let handlers = INPUT_HANDLER_REGISTRY.get_valid_contents();
const LIMIT: usize = 50;
for method in methods {
for alias in method.node.upgrade().unwrap().aliases.get_valid_contents() {
alias.enabled.store(false, Ordering::Relaxed);
}
let Some(handler_node) = handler.spatial.node() else {
continue;
};
if !handler_node.enabled() {
continue;
}
if let Some(handler_field_node) = handler.field.spatial.node()
&& !handler_field_node.enabled()
{
continue;
};
let ser_span = debug_span!("serializing input").entered();
let (methods, datas) = methods
.clone()
// filter out methods without the handler in their handler order
.filter(|a| {
a.handler_order
.lock()
debug_span!("Process input method").in_scope(|| {
// Get all valid input handlers and convert them to DistanceLink objects
let distance_links: Vec<DistanceLink> = debug_span!("Generate distance links")
.in_scope(|| {
if let Some(handler_order) = method.handler_order.get() {
let handler_order = handler_order.lock();
handler_order
.iter()
.any(|h| h.ptr_eq(&Arc::downgrade(handler)))
})
// filter out methods without the proper alias
.filter_map(|m| {
Some((
handler
.method_aliases
.get_from_original_node(m.spatial.node.clone())?,
m,
))
})
// make sure the input method alias is enabled
.inspect(|(a, _)| {
a.set_enabled(true);
})
// serialize the data
.map(|(a, m)| (a.clone(), m.serialize(a.get_id(), handler)))
.unzip::<_, _, Vec<_>, Vec<_>>();
drop(ser_span);
.filter_map(|h| h.upgrade())
.filter(|handler| handler.enabled.load(Ordering::Relaxed))
.map(|handler| DistanceLink::from(method.clone(), handler))
.collect()
} else {
let mut distance_links: Vec<_> = handlers
.iter()
.filter(|handler| handler.enabled.load(Ordering::Relaxed))
.map(|handler| {
debug_span!("Create distance link").in_scope(|| {
DistanceLink::from(method.clone(), handler.clone())
})
})
.collect();
let _span = debug_span!("client input").entered();
let _ = input_handler_client::input(&handler_node, &methods, &datas);
// Sort the distance links by their distance in ascending order
debug_span!("Sort distance links").in_scope(|| {
distance_links.sort_unstable_by(|a, b| {
a.distance.abs().partial_cmp(&b.distance.abs()).unwrap()
});
});
distance_links.truncate(LIMIT);
distance_links
}
});
let captures = method.captures.take_valid_contents();
// Iterate over the distance links and send input to them
for (i, distance_link) in distance_links.into_iter().enumerate() {
if i > LIMIT {
break;
}
if let Some(method_alias) = distance_link
.handler
.method_aliases
.get(&(Arc::as_ptr(&distance_link.method) as usize))
.and_then(|a| a.alias.get().cloned())
{
method_alias.enabled.store(true, Ordering::Relaxed);
}
distance_link.send_input(i as u32, method.datamap.lock().clone().unwrap());
// If the current distance link is in the list of captured input handlers,
// break out of the loop to avoid sending input to the remaining distance links
if captures.contains(&distance_link.handler) {
break;
}
}
});
for method in methods {
method.cull_capture_attempts();
}
}

View File

@@ -1,52 +1,92 @@
use super::{InputDataTrait, InputHandler, InputMethod, Pointer};
use crate::nodes::{
fields::{Field, FieldTrait, Ray, RayMarchResult},
spatial::Spatial,
};
use glam::{Mat4, Quat, vec3};
use std::sync::{Arc, Weak};
use super::{DistanceLink, InputSpecialization};
use crate::core::client::Client;
use crate::nodes::fields::{Field, Ray, RayMarchResult};
use crate::nodes::input::{InputMethod, InputType};
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::{Message, Node};
use glam::{vec3, Mat4};
use serde::Deserialize;
use stardust_xr::schemas::flat::{Datamap, InputDataType, Pointer as FlatPointer};
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::Arc;
impl Default for Pointer {
fn default() -> Self {
Pointer {
origin: [0.0; 3].into(),
orientation: Quat::IDENTITY.into(),
deepest_point: [0.0; 3].into(),
}
}
}
#[derive(Default)]
pub struct Pointer;
// impl Default for Pointer {
// fn default() -> Self {
// Pointer {
// grab: Default::default(),
// select: Default::default(),
// }
// }
// }
impl Pointer {
fn ray_march(&self, method_space: &Arc<Spatial>, field: &Field) -> RayMarchResult {
fn ray_march(&self, space: &Arc<Spatial>, field: &Field) -> RayMarchResult {
field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: Spatial::new(
Weak::new(),
Some(method_space.clone()),
Mat4::from_rotation_translation(self.orientation.into(), self.origin.into()),
),
space: space.clone(),
})
}
}
impl InputDataTrait for Pointer {
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
impl InputSpecialization for Pointer {
fn compare_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
let ray_info = self.ray_march(space, field);
if ray_info.min_distance > 0.0 {
ray_info.deepest_point_distance + 1000.0
} else {
ray_info
.deepest_point_distance
.hypot(0.001 / ray_info.min_distance)
}
}
fn true_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
let ray_info = self.ray_march(space, field);
ray_info.min_distance
}
fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
let local_to_handler_matrix =
Mat4::from_rotation_translation(self.orientation.into(), self.origin.into())
* Spatial::space_to_space_matrix(Some(&method.spatial), Some(&handler.spatial));
fn serialize(
&self,
distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> InputDataType {
let (_, orientation, origin) = local_to_handler_matrix.to_scale_rotation_translation();
let ray_march = self.ray_march(&method.spatial, &handler.field);
let direction = local_to_handler_matrix
.transform_vector3(vec3(0.0, 0.0, -1.0))
.normalize();
let direction = local_to_handler_matrix.transform_vector3(vec3(0.0, 0.0, -1.0));
let ray_march = self.ray_march(&distance_link.method.spatial, &distance_link.handler.field);
let deepest_point = (direction * ray_march.deepest_point_distance) + origin;
self.origin = origin.into();
self.orientation = orientation.into();
self.deepest_point = deepest_point.into();
InputDataType::Pointer(FlatPointer {
origin: origin.into(),
orientation: orientation.into(),
deepest_point: deepest_point.into(),
})
}
}
pub fn create_pointer_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> color_eyre::eyre::Result<()> {
#[derive(Deserialize)]
struct CreatePointerInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
datamap: Option<Vec<u8>>,
}
let info: CreatePointerInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/input/method/pointer", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
InputMethod::add_to(
&node,
InputType::Pointer(Pointer),
info.datamap.and_then(|datamap| Datamap::new(datamap).ok()),
)?;
Ok(())
}

View File

@@ -1,29 +1,73 @@
use super::{InputDataTrait, InputHandler, InputMethod, Tip};
use crate::nodes::{
fields::{Field, FieldTrait},
spatial::Spatial,
};
use glam::{Mat4, Quat};
use super::{DistanceLink, InputSpecialization};
use crate::core::client::Client;
use crate::nodes::fields::Field;
use crate::nodes::input::{InputMethod, InputType};
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
use crate::nodes::{Message, Node};
use color_eyre::eyre::Result;
use glam::{vec3a, Mat4};
use serde::Deserialize;
use stardust_xr::schemas::flat::{Datamap, InputDataType, Tip as FlatTip};
use stardust_xr::schemas::flex::deserialize;
use stardust_xr::values::Transform;
use std::sync::Arc;
impl Default for Tip {
fn default() -> Self {
Tip {
origin: [0.0; 3].into(),
orientation: Quat::IDENTITY.into(),
#[derive(Default)]
pub struct Tip {
pub radius: f32,
}
impl Tip {
fn set_radius(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
if let InputType::Tip(tip) = &mut *node.input_method.get().unwrap().specialization.lock() {
tip.radius = deserialize(message.as_ref())?;
}
Ok(())
}
}
impl InputDataTrait for Tip {
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
field.distance(space, self.origin.into())
impl InputSpecialization for Tip {
fn compare_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
field.distance(space, vec3a(0.0, 0.0, 0.0)).abs()
}
fn transform(&mut self, method: &InputMethod, handler: &InputHandler) {
let local_to_handler_matrix =
Spatial::space_to_space_matrix(Some(&method.spatial), Some(&handler.spatial))
* Mat4::from_rotation_translation(self.orientation.into(), self.origin.into());
fn true_distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
field.distance(space, vec3a(0.0, 0.0, 0.0))
}
fn serialize(
&self,
_distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> InputDataType {
let (_, orientation, origin) = local_to_handler_matrix.to_scale_rotation_translation();
self.origin = origin.into();
self.orientation = orientation.into();
InputDataType::Tip(FlatTip {
origin: origin.into(),
orientation: orientation.into(),
radius: self.radius,
})
}
}
pub fn create_tip_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateTipInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
radius: f32,
datamap: Option<Vec<u8>>,
}
let info: CreateTipInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/input/method/tip", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, false)?;
InputMethod::add_to(
&node,
InputType::Tip(Tip {
radius: info.radius,
}),
info.datamap.and_then(|datamap| Datamap::new(datamap).ok()),
)?;
node.add_local_signal("set_radius", Tip::set_radius);
Ok(())
}

View File

@@ -1,187 +1,380 @@
#![allow(dead_code)]
use super::{Item, ItemType, create_item_acceptor_flex, register_item_ui_flex};
use crate::bail;
use crate::core::error::Result;
use crate::nodes::Aspect;
use crate::nodes::AspectIdentifier;
use crate::nodes::items::ITEM_ACCEPTOR_ASPECT_ALIAS_INFO;
use crate::nodes::items::ITEM_ASPECT_ALIAS_INFO;
use super::{Item, ItemType};
use crate::{
core::{client::Client, registry::Registry, scenegraph::MethodResponseSender},
core::{
buffers::BufferManager,
client::{Client, INTERNAL_CLIENT},
registry::Registry,
scenegraph::MethodResponseSender,
},
nodes::{
Message, Node,
drawable::model::ModelPart,
drawable::{model::ModelPart, shaders::UNLIT_SHADER_BYTES, Drawable},
items::TypeInfo,
spatial::{Spatial, Transform},
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
},
};
use color_eyre::eyre::{bail, Result};
use glam::Mat4;
use lazy_static::lazy_static;
use mint::{ColumnMatrix4, Vector2};
use mint::{RowMatrix4, Vector2};
use nanoid::nanoid;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use serde::Deserialize;
use smithay::backend::{
allocator::{
dmabuf::{Dmabuf, DmabufFlags},
Buffer,
},
renderer::{gles, ImportDma},
};
use stardust_xr::{
scenegraph::ScenegraphError,
schemas::flex::{deserialize, serialize},
values::{BufferColorspace, BufferInfo, Transform},
};
use std::{ffi::c_void, sync::Arc};
use stereokit::{
Color128, Material, Rect, RenderLayer, StereoKitDraw, Tex, TextureFormat, TextureType,
Transparency,
};
use tokio::sync::mpsc::{self, error::SendError};
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::sync::Arc;
stardust_xr_server_codegen::codegen_item_camera_protocol!();
lazy_static! {
pub(super) static ref ITEM_TYPE_INFO_CAMERA: TypeInfo = TypeInfo {
type_name: "camera",
alias_info: CAMERA_ITEM_ASPECT_ALIAS_INFO.clone(),
ui_node_id: INTERFACE_NODE_ID,
aliased_local_signals: vec!["apply_preview_material"],
aliased_local_methods: vec!["render"],
aliased_remote_signals: vec![],
ui: Default::default(),
items: Registry::new(),
acceptors: Registry::new(),
add_acceptor_aspect: |node| {
node.add_aspect(CameraItemAcceptor);
},
add_ui_aspect: |node| {
node.add_aspect(CameraItemUi);
},
new_acceptor_fn: |node, acceptor, acceptor_field| {
let _ = camera_item_ui_client::create_acceptor(node, acceptor, acceptor_field);
}
};
}
struct FrameInfo {
proj_matrix: Mat4,
px_size: Vector2<u32>,
preview_size: Vector2<u32>,
}
pub struct CameraItem {
space: Arc<Spatial>,
frame_info: Mutex<FrameInfo>,
applied_to: Registry<ModelPart>,
apply_to: Registry<ModelPart>,
sk_tex: OnceCell<Tex>,
sk_mat: OnceCell<Arc<Material>>,
render_requests_tx: mpsc::UnboundedSender<(Dmabuf, BufferColorspace, MethodResponseSender)>,
render_requests_rx:
Mutex<mpsc::UnboundedReceiver<(Dmabuf, BufferColorspace, MethodResponseSender)>>,
rendered_notifiers: Mutex<Vec<MethodResponseSender>>,
applied_preview_to: Registry<ModelPart>,
apply_preview_to: Registry<ModelPart>,
}
#[allow(unused)]
impl CameraItem {
pub fn add_to(node: &Arc<Node>, proj_matrix: Mat4, px_size: Vector2<u32>) {
let item = Arc::new(CameraItem {
space: node.get_aspect::<Spatial>().unwrap().clone(),
pub fn add_to(node: &Arc<Node>, proj_matrix: Mat4, preview_size: Vector2<u32>) {
let (render_requests_tx, render_requests_rx) = mpsc::unbounded_channel();
let camera_specialization = CameraItem {
space: node.spatial.get().unwrap().clone(),
frame_info: Mutex::new(FrameInfo {
proj_matrix,
px_size,
preview_size,
}),
applied_to: Registry::new(),
apply_to: Registry::new(),
});
Item::add_to(node, &ITEM_TYPE_INFO_CAMERA, ItemType::Camera(item.clone()));
node.add_aspect_raw(item);
sk_tex: OnceCell::new(),
sk_mat: OnceCell::new(),
render_requests_tx,
render_requests_rx: Mutex::new(render_requests_rx),
rendered_notifiers: Mutex::new(Vec::new()),
applied_preview_to: Registry::new(),
apply_preview_to: Registry::new(),
};
Item::add_to(
node,
nanoid!(),
&ITEM_TYPE_INFO_CAMERA,
ItemType::Camera(camera_specialization),
);
node.add_local_method("render", CameraItem::render_flex);
node.add_local_signal(
"apply_preview_material",
CameraItem::apply_preview_material_flex,
);
}
fn frame_flex(
node: Arc<Node>,
fn render_flex(
node: &Node,
_calling_client: Arc<Client>,
_message: Message,
message: Message,
response: MethodResponseSender,
) {
response.wrap(move || {
let ItemType::Camera(_camera) = &node.get_aspect::<Item>().unwrap().specialization
else {
bail!("Wrong item type?");
};
Ok(serialize(())?)
});
let Some(item) = node.item.get() else {
let _ = response.send(Err(ScenegraphError::MethodError {
error: "Item not found".to_string(),
}));
return;
};
let ItemType::Camera(camera) = &item.specialization else {
let _ = response.send(Err(ScenegraphError::MethodError {
error: "Wrong item type?".to_string(),
}));
return;
};
let buffer_info: BufferInfo = match deserialize(&message.data) {
Ok(i) => i,
Err(e) => {
let _ = response.send(Err(ScenegraphError::MethodError {
error: e.to_string(),
}));
return;
}
};
let mut builder = Dmabuf::builder(
(buffer_info.width as i32, buffer_info.height as i32),
buffer_info.fourcc.try_into().unwrap(),
DmabufFlags::from_bits_truncate(buffer_info.flags),
);
for (fd, plane) in message.fds.into_iter().zip(buffer_info.planes) {
builder.add_plane(
fd,
plane.idx,
plane.offset,
plane.stride,
plane.modifier.try_into().unwrap(),
);
}
let buffer_to_render = builder.build().unwrap();
if let Err(SendError((_dmabuf, _colorspace, sender))) =
camera
.render_requests_tx
.send((buffer_to_render, buffer_info.colorspace, response))
{
sender.send(Err(ScenegraphError::MethodError {
error: "Internal: sender broke????".to_string(),
}));
}
}
fn apply_preview_material_flex(
node: Arc<Node>,
node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let ItemType::Camera(camera) = &node.get_aspect::<Item>().unwrap().specialization else {
bail!("Wrong item type?");
let Some(item) = node.item.get() else {
bail!("Item not found?")
};
let model_part_node =
calling_client.get_node("Model part", deserialize(&message.data).unwrap())?;
let model_part = model_part_node.get_aspect::<ModelPart>()?;
camera.applied_to.add_raw(&model_part);
camera.apply_to.add_raw(&model_part);
let ItemType::Camera(camera) = &item.specialization else {
bail!("Wrong item type?")
};
let model_part_path = deserialize(&message.data)?;
let model_part_node = calling_client.get_node("Model part", model_part_path)?;
let Drawable::ModelPart(model_part) =
model_part_node.get_aspect("Model part", "model part", |n| &n.drawable)?
else {
bail!("Drawable is not a model node")
};
camera.applied_preview_to.add_raw(model_part);
camera.apply_preview_to.add_raw(model_part);
Ok(())
}
pub fn send_ui_item_created(&self, node: &Node, item: &Arc<Node>) {
let _ = camera_item_ui_client::create_item(node, item);
pub fn serialize_start_data(&self, id: &str) -> Result<Message> {
Ok(serialize(id)?.into())
}
pub fn send_acceptor_item_created(&self, node: &Node, item: &Arc<Node>) {
let _ = camera_item_acceptor_client::capture_item(node, item);
pub fn update(&self, sk: &impl StereoKitDraw, buffer_manager: &mut BufferManager) {
let frame_info = self.frame_info.lock();
self.render_preview(sk, &*frame_info);
self.render_dmabuf(sk, buffer_manager, &*frame_info);
}
}
impl AspectIdentifier for CameraItem {
impl_aspect_for_camera_item_aspect_id! {}
}
impl Aspect for CameraItem {
impl_aspect_for_camera_item_aspect! {}
}
impl CameraItemAspect for CameraItem {}
pub struct CameraItemUi;
impl AspectIdentifier for CameraItemUi {
impl_aspect_for_camera_item_ui_aspect_id! {}
}
impl Aspect for CameraItemUi {
impl_aspect_for_camera_item_ui_aspect! {}
}
impl CameraItemUiAspect for CameraItemUi {}
fn render_preview(&self, sk: &impl StereoKitDraw, frame_info: &FrameInfo) {
if !self.apply_preview_to.is_empty() {
let sk_tex = self.sk_tex.get_or_init(|| {
sk.tex_gen_color(
Color128::default(),
frame_info.preview_size.x as i32,
frame_info.preview_size.y as i32,
TextureType::RENDER_TARGET,
TextureFormat::RGBA32Linear,
)
});
let sk_mat = self.sk_mat.get_or_init(|| {
let shader = sk.shader_create_mem(&UNLIT_SHADER_BYTES).unwrap();
let mat = sk.material_create(&shader);
sk.material_set_texture(&mat, "diffuse", sk_tex.as_ref());
sk.material_set_transparency(&mat, Transparency::Blend);
Arc::new(mat)
});
for model_part in self.apply_preview_to.take_valid_contents() {
model_part.replace_material(sk_mat.clone())
}
}
pub struct CameraItemAcceptor;
impl AspectIdentifier for CameraItemAcceptor {
impl_aspect_for_camera_item_acceptor_aspect_id! {}
}
impl Aspect for CameraItemAcceptor {
impl_aspect_for_camera_item_acceptor_aspect! {}
}
impl CameraItemAcceptorAspect for CameraItemAcceptor {
fn capture_item(node: Arc<Node>, _calling_client: Arc<Client>, item: Arc<Node>) -> Result<()> {
super::acceptor_capture_item_flex(node, item)
if !self.applied_preview_to.is_empty() {
sk.render_to(
self.sk_tex.get().unwrap(),
self.space.global_transform(),
frame_info.proj_matrix,
RenderLayer::all(),
stereokit::RenderClear::All,
Rect {
x: 0.0,
y: 0.0,
w: 0.0,
h: 0.0,
},
);
}
}
fn render_dmabuf(
&self,
sk: &impl StereoKitDraw,
buffer_manager: &mut BufferManager,
frame_info: &FrameInfo,
) {
let mut render_notifiers = self.rendered_notifiers.lock();
let mut render_requests_rx = self.render_requests_rx.lock();
while let Ok((buffer_to_render, colorspace, render_response_sender)) =
render_requests_rx.try_recv()
{
let imported_dmabuf = buffer_manager
.renderer
.import_dmabuf(&buffer_to_render, None);
let smithay_tex = match imported_dmabuf {
Ok(t) => t,
Err(e) => {
let _ = render_response_sender.send(Err(ScenegraphError::MethodError {
error: e.to_string(),
}));
continue;
}
};
let texture_format;
let native_format;
match colorspace {
BufferColorspace::SRGB => match buffer_to_render.format().code {
drm_fourcc::DrmFourcc::Argb8888 => {
texture_format = TextureFormat::RGBA32;
native_format = gles::ffi::SRGB8_ALPHA8;
}
drm_fourcc::DrmFourcc::Abgr8888 => {
texture_format = TextureFormat::BGRA32;
native_format = gles::ffi::SRGB8_ALPHA8;
}
_ => {
let _ = render_response_sender.send(Err(ScenegraphError::MethodError {
error: "Unsupported pixel format".to_string(),
}));
continue;
}
},
BufferColorspace::Linear => match buffer_to_render.format().code {
drm_fourcc::DrmFourcc::Argb8888 => {
texture_format = TextureFormat::RGBA32Linear;
native_format = gles::ffi::RGBA8;
}
drm_fourcc::DrmFourcc::Abgr8888 => {
texture_format = TextureFormat::BGRA32Linear;
native_format = gles::ffi::RGBA8;
}
_ => {
let _ = render_response_sender.send(Err(ScenegraphError::MethodError {
error: "Unsupported pixel format".to_string(),
}));
continue;
}
},
}
// TODO: This doesn't seem to care about the texture format, it seems to always output with sRGB.
let sk_tex = sk.tex_create(TextureType::IMAGE_NO_MIPS, texture_format);
unsafe {
sk.tex_set_surface(
&sk_tex,
smithay_tex.tex_id() as usize as *mut c_void,
TextureType::RENDER_TARGET,
native_format.into(),
buffer_to_render.size().w,
buffer_to_render.size().h,
1,
false,
);
}
sk.render_to(
sk_tex,
self.space.global_transform(),
frame_info.proj_matrix,
RenderLayer::all(),
stereokit::RenderClear::All,
Rect {
x: 0.0,
y: 0.0,
w: 0.0,
h: 0.0,
},
);
render_notifiers.push(render_response_sender);
}
}
pub fn send_rendered(&self) {
for notifier in self.rendered_notifiers.lock().drain(..) {
let _ = notifier.send(Ok(Vec::new().into()));
}
}
}
impl InterfaceAspect for Interface {
#[doc = "Create a camera item at a specific location"]
fn create_camera_item(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
pub fn update(sk: &impl StereoKitDraw, buffer_manager: &mut BufferManager) {
for camera in ITEM_TYPE_INFO_CAMERA.items.get_valid_contents() {
let ItemType::Camera(camera) = &camera.specialization else {
continue;
};
camera.update(sk, buffer_manager);
}
}
pub fn send_rendered() {
for camera in ITEM_TYPE_INFO_CAMERA.items.get_valid_contents() {
let ItemType::Camera(camera) = &camera.specialization else {
continue;
};
camera.send_rendered();
}
}
pub(super) fn create_camera_item_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateCameraItemInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
proj_matrix: ColumnMatrix4<f32>,
px_size: Vector2<u32>,
) -> Result<()> {
let space = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, false);
let node = Node::from_id(&calling_client, id, false).add_to_scenegraph()?;
Spatial::add_to(&node, None, transform * space.global_transform(), false);
CameraItem::add_to(&node, proj_matrix.into(), px_size);
Ok(())
proj_matrix: RowMatrix4<f32>,
preview_size: Vector2<u32>,
}
let info: CreateCameraItemInfo = deserialize(message.as_ref())?;
let parent_name = format!("/item/{}/item", ITEM_TYPE_INFO_CAMERA.type_name);
let space = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
#[doc = "Register this client to manage camera items and create default 3D UI for them."]
fn register_camera_item_ui(node: Arc<Node>, calling_client: Arc<Client>) -> Result<()> {
node.add_aspect(CameraItemUi);
register_item_ui_flex(calling_client, &ITEM_TYPE_INFO_CAMERA)
}
#[doc = "Create an item acceptor to allow temporary ownership of a given type of item. Creates a node at `/item/camera/acceptor/<name>`."]
fn create_camera_item_acceptor(
node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
) -> Result<()> {
node.add_aspect(CameraItemAcceptor);
create_item_acceptor_flex(
calling_client,
id,
parent,
transform,
&ITEM_TYPE_INFO_CAMERA,
field,
)
}
let node =
Node::create(&INTERNAL_CLIENT, &parent_name, info.name, false).add_to_scenegraph()?;
Spatial::add_to(&node, None, transform * space.global_transform(), false)?;
CameraItem::add_to(&node, info.proj_matrix.into(), info.preview_size);
// TODO: this means ANY client can render anywhere with no limits, this needs to be changed!!
node.item
.get()
.unwrap()
.make_alias_named(&calling_client, &parent_name, info.name)?;
Ok(())
}

View File

@@ -0,0 +1,95 @@
use super::{Item, ItemType};
use crate::{
core::{
client::{Client, INTERNAL_CLIENT},
registry::Registry,
scenegraph::MethodResponseSender,
},
nodes::{
items::TypeInfo,
spatial::{find_spatial_parent, parse_transform, Spatial},
Message, Node,
},
};
use color_eyre::eyre::{eyre, Result};
use lazy_static::lazy_static;
use nanoid::nanoid;
use serde::Deserialize;
use stardust_xr::{
schemas::flex::{deserialize, serialize},
values::Transform,
};
use std::sync::Arc;
lazy_static! {
pub(super) static ref ITEM_TYPE_INFO_ENVIRONMENT: TypeInfo = TypeInfo {
type_name: "environment",
aliased_local_signals: vec!["apply_sky_tex", "apply_sky_light"],
aliased_local_methods: vec![],
aliased_remote_signals: vec![],
ui: Default::default(),
items: Registry::new(),
acceptors: Registry::new(),
};
}
pub struct EnvironmentItem {
path: String,
}
impl EnvironmentItem {
pub fn add_to(node: &Arc<Node>, path: String) {
Item::add_to(
node,
nanoid!(),
&ITEM_TYPE_INFO_ENVIRONMENT,
ItemType::Environment(EnvironmentItem { path }),
);
node.add_local_method("get_path", EnvironmentItem::get_path_flex);
}
fn get_path_flex(
node: &Node,
_calling_client: Arc<Client>,
_message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let ItemType::Environment(environment_item) = &node.item.get().unwrap().specialization else {
return Err(eyre!("Wrong item type?"))
};
Ok(serialize(environment_item.path.as_str())?.into())
});
}
pub fn serialize_start_data(&self, id: &str) -> Result<Message> {
Ok(serialize((id, self.path.as_str()))?.into())
}
}
pub(super) fn create_environment_item_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateEnvironmentItemInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
item_data: String,
}
let info: CreateEnvironmentItemInfo = deserialize(message.as_ref())?;
let parent_name = format!("/item/{}/item", ITEM_TYPE_INFO_ENVIRONMENT.type_name);
let space = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let node =
Node::create(&INTERNAL_CLIENT, &parent_name, info.name, false).add_to_scenegraph()?;
Spatial::add_to(&node, None, transform * space.global_transform(), false)?;
EnvironmentItem::add_to(&node, info.item_data);
node.item
.get()
.unwrap()
.make_alias_named(&calling_client, &parent_name, info.name)?;
Ok(())
}

View File

@@ -1,26 +1,44 @@
pub mod camera;
mod environment;
pub mod panel;
use self::camera::CameraItem;
use self::panel::PanelItemTrait;
use super::alias::AliasList;
use super::fields::{FIELD_ALIAS_INFO, Field};
use super::spatial::Spatial;
use super::{Alias, Aspect, AspectIdentifier, Node};
use self::environment::{EnvironmentItem, ITEM_TYPE_INFO_ENVIRONMENT};
use self::panel::{PanelItemTrait, ITEM_TYPE_INFO_PANEL};
use super::fields::Field;
use super::spatial::{find_spatial_parent, parse_transform, Spatial};
use super::{Alias, Message, Node};
use crate::core::client::Client;
use crate::core::error::Result;
use crate::core::node_collections::LifeLinkedNodeMap;
use crate::core::registry::Registry;
use crate::ensure;
use crate::nodes::alias::AliasInfo;
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use crate::nodes::spatial::Transform;
use crate::nodes::fields::find_field;
use color_eyre::eyre::{ensure, eyre, Result};
use lazy_static::lazy_static;
use nanoid::nanoid;
use parking_lot::Mutex;
use portable_atomic::Ordering;
use serde::Deserialize;
use stardust_xr::schemas::flex::{deserialize, serialize};
use stardust_xr::values::Transform;
use std::hash::Hash;
use std::sync::{Arc, Weak};
stardust_xr_server_codegen::codegen_item_protocol!();
lazy_static! {
static ref ITEM_ALIAS_LOCAL_SIGNALS: Vec<&'static str> = vec![
"get_bounds",
"get_transform",
"set_transform",
"set_spatial_parent",
"set_spatial_parent_in_place",
"set_zoneable",
"release",
];
static ref ITEM_ALIAS_LOCAL_METHODS: Vec<&'static str> = vec![];
static ref ITEM_ALIAS_REMOTE_SIGNALS: Vec<&'static str> = vec![];
}
fn capture(item: &Arc<Item>, acceptor: &Arc<ItemAcceptor>) {
pub fn capture(item: &Arc<Item>, acceptor: &Arc<ItemAcceptor>) {
if item.captured_acceptor.lock().strong_count() > 0 {
release(item);
}
@@ -36,21 +54,19 @@ fn release(item: &Item) {
*captured_acceptor = Weak::default();
acceptor.handle_release(item);
if let Some(ui) = item.type_info.ui.lock().upgrade() {
ui.handle_release_item(item, acceptor);
ui.handle_release_item(item, &acceptor);
}
}
}
pub struct TypeInfo {
pub type_name: &'static str,
pub alias_info: AliasInfo,
pub ui_node_id: u64,
pub aliased_local_signals: Vec<&'static str>,
pub aliased_local_methods: Vec<&'static str>,
pub aliased_remote_signals: Vec<&'static str>,
pub ui: Mutex<Weak<ItemUI>>,
pub items: Registry<Item>,
pub acceptors: Registry<ItemAcceptor>,
pub add_ui_aspect: fn(node: &Node),
pub add_acceptor_aspect: fn(node: &Node),
pub new_acceptor_fn: fn(node: &Node, acceptor: &Arc<Node>, acceptor_field: &Arc<Node>),
}
impl Hash for TypeInfo {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
@@ -65,7 +81,8 @@ impl PartialEq for TypeInfo {
impl Eq for TypeInfo {}
pub struct Item {
spatial: Arc<Spatial>,
node: Weak<Node>,
uid: String,
type_info: &'static TypeInfo,
captured_acceptor: Mutex<Weak<ItemAcceptor>>,
pub specialization: ItemType,
@@ -73,21 +90,24 @@ pub struct Item {
impl Item {
pub fn add_to(
node: &Arc<Node>,
uid: String,
type_info: &'static TypeInfo,
specialization: ItemType,
) -> Arc<Self> {
let item = Item {
spatial: node.aspects.get::<Spatial>().unwrap(),
node: Arc::downgrade(node),
uid,
type_info,
captured_acceptor: Default::default(),
specialization,
};
let item = type_info.items.add(item);
node.add_local_signal("release", Item::release_flex);
if let Some(ui) = type_info.ui.lock().upgrade() {
ui.handle_create_item(&item);
}
node.add_aspect_raw(item.clone());
let _ = node.item.set(item.clone());
// if let Some(auto_acceptor) = node.get_client().and_then(|client| {
// client
@@ -101,25 +121,44 @@ impl Item {
item
}
fn make_alias(&self, client: &Arc<Client>, alias_list: &AliasList) -> Result<Arc<Node>> {
fn make_alias_named(
&self,
client: &Arc<Client>,
parent: &str,
name: &str,
) -> Result<Arc<Node>> {
Alias::create(
&self.spatial.node().unwrap(),
client,
self.type_info.alias_info.clone() + ITEM_ASPECT_ALIAS_INFO.clone(),
Some(alias_list),
parent,
name,
&self.node.upgrade().unwrap(),
AliasInfo {
server_signals: [
&self.type_info.aliased_local_signals,
ITEM_ALIAS_LOCAL_SIGNALS.as_slice(),
]
.concat(),
server_methods: [
&self.type_info.aliased_local_methods,
ITEM_ALIAS_LOCAL_METHODS.as_slice(),
]
.concat(),
client_signals: [
&self.type_info.aliased_remote_signals,
ITEM_ALIAS_REMOTE_SIGNALS.as_slice(),
]
.concat(),
},
)
}
}
impl AspectIdentifier for Item {
impl_aspect_for_item_aspect_id! {}
}
impl Aspect for Item {
impl_aspect_for_item_aspect! {}
}
impl ItemAspect for Item {
fn release(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let item = node.get_aspect::<Item>()?;
release(&item);
fn make_alias(&self, client: &Arc<Client>, parent: &str) -> Result<Arc<Node>> {
self.make_alias_named(client, parent, &self.uid)
}
fn release_flex(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let item = node.get_aspect("Item", "item", |n| &n.item)?;
release(item);
Ok(())
}
}
@@ -133,22 +172,17 @@ impl Drop for Item {
}
}
#[cfg_attr(not(feature = "wayland"), allow(dead_code))]
pub enum ItemType {
Camera(Arc<CameraItem>),
Camera(CameraItem),
Environment(EnvironmentItem),
Panel(Arc<dyn PanelItemTrait>),
}
impl ItemType {
fn send_ui_item_created(&self, node: &Node, item: &Arc<Node>) {
fn serialize_start_data(&self, id: &str) -> Result<Message> {
match self {
ItemType::Camera(c) => c.send_ui_item_created(node, item),
ItemType::Panel(p) => p.send_ui_item_created(node, item),
}
}
fn send_acceptor_item_created(&self, node: &Node, item: &Arc<Node>) {
match self {
ItemType::Camera(c) => c.send_acceptor_item_created(node, item),
ItemType::Panel(p) => p.send_acceptor_item_created(node, item),
ItemType::Camera(c) => c.serialize_start_data(id),
ItemType::Environment(e) => e.serialize_start_data(id),
ItemType::Panel(p) => p.serialize_start_data(id),
}
}
}
@@ -166,9 +200,9 @@ impl ItemType {
pub struct ItemUI {
node: Weak<Node>,
type_info: &'static TypeInfo,
item_aliases: AliasList,
acceptor_aliases: AliasList,
acceptor_field_aliases: AliasList,
item_aliases: LifeLinkedNodeMap<String>,
acceptor_aliases: LifeLinkedNodeMap<String>,
acceptor_field_aliases: LifeLinkedNodeMap<String>,
}
impl ItemUI {
fn add_to(node: &Arc<Node>, type_info: &'static TypeInfo) -> Result<()> {
@@ -180,12 +214,12 @@ impl ItemUI {
let ui = Arc::new(ItemUI {
node: Arc::downgrade(node),
type_info,
item_aliases: AliasList::default(),
acceptor_aliases: AliasList::default(),
acceptor_field_aliases: AliasList::default(),
item_aliases: Default::default(),
acceptor_aliases: Default::default(),
acceptor_field_aliases: Default::default(),
});
*type_info.ui.lock() = Arc::downgrade(&ui);
node.add_aspect_raw(ui.clone());
let _ = node.item_ui.set(ui.clone());
for item in type_info.items.get_valid_contents() {
ui.handle_create_item(&item);
@@ -195,107 +229,62 @@ impl ItemUI {
}
Ok(())
}
fn send_state(&self, state: &str, name: &str) {
let Ok(serialized_data) = serialize(name) else {return};
let _ = self
.node
.upgrade()
.unwrap()
.send_remote_signal(state, serialized_data);
}
fn handle_create_item(&self, item: &Item) {
let Some(node) = self.node.upgrade() else {
return;
};
let Some(client) = node.get_client() else {
return;
};
let Some(node) = self.node.upgrade() else {return};
let Some(client) = node.get_client() else {return};
let Ok(item_alias) = item.make_alias(&client, &self.item_aliases) else {
return;
};
if let Ok(alias_node) = item.make_alias(&client, &(node.get_path().to_string() + "/item")) {
self.item_aliases.add(item.uid.clone(), &alias_node);
}
item.specialization.send_ui_item_created(&node, &item_alias);
}
fn handle_capture_item(&self, item: &Item, acceptor: &ItemAcceptor) {
let Some(item_alias) = self.item_aliases.get_from_aspect(item) else {
return;
};
let Some(acceptor_alias) = self.acceptor_aliases.get_from_aspect(acceptor) else {
return;
};
let _ = item_ui_client::capture_item(
&self.node.upgrade().unwrap(),
item_alias.id,
acceptor_alias.id,
);
}
fn handle_release_item(&self, item: &Item, acceptor: &ItemAcceptor) {
let Some(item_alias) = self.item_aliases.get_from_aspect(item) else {
return;
};
let Some(acceptor_alias) = self.acceptor_aliases.get_from_aspect(acceptor) else {
return;
};
let _ = item_ui_client::release_item(
&self.node.upgrade().unwrap(),
item_alias.id,
acceptor_alias.id,
);
let Ok(serialized_data) = item.specialization.serialize_start_data(&item.uid) else {return};
let _ = node.send_remote_signal("create_item", serialized_data);
}
fn handle_destroy_item(&self, item: &Item) {
let Some(item_alias) = self
.item_aliases
.get_from_original_node(item.spatial.node.clone())
else {
return;
};
let _ = item_ui_client::destroy_item(&self.node.upgrade().unwrap(), item_alias.id);
self.item_aliases.remove_aspect(item);
self.item_aliases.remove(&item.uid);
self.send_state("destroy_item", item.uid.as_str());
}
fn handle_capture_item(&self, item: &Item, acceptor: &ItemAcceptor) {
let Some(node) = self.node.upgrade() else {return};
let Ok(message) = serialize((item.uid.as_str(), acceptor.uid.as_str())) else {return};
let _ = node.send_remote_signal("capture_item", message);
}
fn handle_release_item(&self, item: &Item, acceptor: &ItemAcceptor) {
let Some(node) = self.node.upgrade() else {return};
let Ok(message) = serialize((item.uid.as_str(), acceptor.uid.as_str())) else {return};
let _ = node.send_remote_signal("release_item", message);
}
fn handle_create_acceptor(&self, acceptor: &ItemAcceptor) {
let Some(node) = self.node.upgrade() else {
return;
};
let Some(client) = node.get_client() else {
return;
};
let Some(node) = self.node.upgrade() else {return};
let Some(client) = node.get_client() else {return};
let Some(acceptor_node) = acceptor.spatial.node() else {
return;
};
let Ok(acceptor_alias) = Alias::create(
&acceptor_node,
let Ok((alias, field_alias)) = acceptor.make_aliases(
&client,
ITEM_ACCEPTOR_ASPECT_ALIAS_INFO.clone(),
Some(&self.acceptor_aliases),
) else {
return;
};
let Some(acceptor_field_node) = acceptor.field.spatial.node() else {
return;
};
let Ok(acceptor_field_alias) = Alias::create(
&acceptor_field_node,
&client,
FIELD_ALIAS_INFO.clone(),
Some(&self.acceptor_aliases),
) else {
return;
};
(acceptor.type_info.new_acceptor_fn)(&node, &acceptor_alias, &acceptor_field_alias);
&format!("/item/{}/acceptor", self.type_info.type_name),
) else {return};
self.acceptor_aliases.add(acceptor.uid.clone(), &alias);
self.acceptor_field_aliases
.add(acceptor.uid.clone(), &field_alias);
let Ok(message) = serialize(&acceptor.uid) else {return};
let _ = node.send_remote_signal("create_acceptor", message);
}
fn handle_destroy_acceptor(&self, acceptor: &ItemAcceptor) {
let acceptor_alias = self.acceptor_aliases.get_from_aspect(acceptor).unwrap();
let _ = item_ui_client::destroy_acceptor(&self.node.upgrade().unwrap(), acceptor_alias.id);
self.acceptor_aliases
.remove_aspect(acceptor.spatial.as_ref());
self.acceptor_field_aliases
.remove_aspect(acceptor.field.as_ref());
self.send_state("destroy_acceptor", acceptor.uid.as_str());
self.acceptor_aliases.remove(&acceptor.uid);
self.acceptor_field_aliases.remove(&acceptor.uid);
}
}
impl AspectIdentifier for ItemUI {
impl_aspect_for_item_ui_aspect_id! {}
}
impl Aspect for ItemUI {
impl_aspect_for_item_ui_aspect! {}
}
impl Drop for ItemUI {
fn drop(&mut self) {
*self.type_info.ui.lock() = Weak::new();
@@ -303,61 +292,88 @@ impl Drop for ItemUI {
}
pub struct ItemAcceptor {
spatial: Arc<Spatial>,
uid: String,
node: Weak<Node>,
pub type_info: &'static TypeInfo,
field: Arc<Field>,
accepted_aliases: AliasList,
accepted_aliases: LifeLinkedNodeMap<String>,
accepted_registry: Registry<Item>,
}
impl ItemAcceptor {
fn add_to(node: &Arc<Node>, type_info: &'static TypeInfo, field: Arc<Field>) {
let acceptor = type_info.acceptors.add(ItemAcceptor {
spatial: node.get_aspect::<Spatial>().unwrap(),
uid: nanoid!(),
node: Arc::downgrade(node),
type_info,
field,
accepted_aliases: AliasList::default(),
accepted_aliases: Default::default(),
accepted_registry: Registry::new(),
});
node.add_local_signal("capture", ItemAcceptor::capture_flex);
if let Some(ui) = type_info.ui.lock().upgrade() {
ui.handle_create_acceptor(&acceptor);
}
node.add_aspect_raw(acceptor.clone());
let _ = node.item_acceptor.set(acceptor);
}
fn capture_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
if !node.enabled.load(Ordering::Relaxed) {
return Ok(());
}
let acceptor = node.item_acceptor.get().unwrap();
let item_path: &str = deserialize(message.as_ref())?;
let item_node = calling_client.get_node("Item", item_path)?;
let item = item_node.get_aspect("Item", "item", |n| &n.item)?;
capture(item, acceptor);
Ok(())
}
fn make_aliases(&self, client: &Arc<Client>, parent: &str) -> Result<(Arc<Node>, Arc<Node>)> {
let acceptor_node = &self.node.upgrade().unwrap();
let acceptor_alias = Alias::create(
client,
parent,
&self.uid,
acceptor_node,
AliasInfo {
server_signals: vec!["capture"],
..Default::default()
},
)?;
let acceptor_field_alias = Alias::create(
client,
acceptor_alias.get_path(),
"field",
&self.field.spatial_ref().node.upgrade().unwrap(),
AliasInfo::default(),
)?;
Ok((acceptor_alias, acceptor_field_alias))
}
fn handle_capture(&self, item: &Arc<Item>) {
let Some(node) = self.spatial.node() else {
return;
};
let Some(client) = node.get_client() else {
return;
};
let Some(node) = self.node.upgrade() else {return};
let Some(client) = node.get_client() else {return};
self.accepted_registry.add_raw(item);
let Ok(alias_node) = item.make_alias(&client, &self.accepted_aliases) else {
return;
};
if let Ok(alias_node) = item.make_alias(&client, &node.path) {
self.accepted_aliases.add(item.uid.clone(), &alias_node);
}
item.specialization
.send_acceptor_item_created(&node, &alias_node);
let Ok(serialized_data) = item.specialization.serialize_start_data(&item.uid) else {return};
let _ = node.send_remote_signal("capture", serialized_data);
}
fn handle_release(&self, item: &Item) {
self.accepted_registry.remove(item);
self.accepted_aliases.remove_aspect(item);
let Some(node) = self.node.upgrade() else {return};
let Some(node) = self.spatial.node() else {
return;
};
let alias = self.accepted_aliases.get_from_aspect(item).unwrap();
let _ = item_acceptor_client::release_item(&node, alias.id);
self.accepted_registry.remove(item);
self.accepted_aliases.remove(&item.uid);
let Ok(message) = serialize(&item.uid) else {return};
let _ = node.send_remote_signal("release", message);
}
}
impl AspectIdentifier for ItemAcceptor {
impl_aspect_for_item_acceptor_aspect_id! {}
}
impl Aspect for ItemAcceptor {
impl_aspect_for_item_acceptor_aspect! {}
}
impl ItemAcceptorAspect for ItemAcceptor {}
impl Drop for ItemAcceptor {
fn drop(&mut self) {
self.type_info.acceptors.remove(self);
@@ -370,38 +386,71 @@ impl Drop for ItemAcceptor {
}
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "item", false);
node.add_local_signal("create_camera_item", camera::create_camera_item_flex);
node.add_local_signal(
"create_environment_item",
environment::create_environment_item_flex,
);
node.add_local_signal("register_item_ui", register_item_ui_flex);
node.add_local_signal("create_item_acceptor", create_item_acceptor_flex);
node.add_to_scenegraph().map(|_| ())
}
fn type_info(name: &str) -> Result<&'static TypeInfo> {
match name {
"environment" => Ok(&ITEM_TYPE_INFO_ENVIRONMENT),
#[cfg(feature = "wayland")]
"panel" => Ok(&ITEM_TYPE_INFO_PANEL),
_ => Err(eyre!("Invalid item type")),
}
}
pub fn register_item_ui_flex(
_node: &Node,
calling_client: Arc<Client>,
type_info: &'static TypeInfo,
message: Message,
) -> Result<()> {
let ui = Node::from_id(&calling_client, type_info.ui_node_id, true).add_to_scenegraph()?;
#[derive(Deserialize)]
struct RegisterItemUIInfo<'a> {
item_type: &'a str,
}
let info: RegisterItemUIInfo = deserialize(message.as_ref())?;
let type_info = type_info(info.item_type)?;
let ui =
Node::create(&calling_client, "/item", type_info.type_name, true).add_to_scenegraph()?;
ItemUI::add_to(&ui, type_info)?;
(type_info.add_ui_aspect)(&ui);
Ok(())
}
fn create_item_acceptor_flex(
_node: &Node,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
type_info: &'static TypeInfo,
field: Arc<Node>,
message: Message,
) -> Result<()> {
let space = parent.get_aspect::<Spatial>()?;
let field = field.get_aspect::<Field>()?;
let transform = transform.to_mat4(true, true, false);
#[derive(Deserialize)]
struct CreateItemAcceptorInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
field_path: &'a str,
item_type: &'a str,
}
let info: CreateItemAcceptorInfo = deserialize(message.as_ref())?;
let space = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let field = find_field(&calling_client, info.field_path)?;
let type_info = type_info(info.item_type)?;
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(space.clone()), transform, false);
let node = Node::create(
&calling_client,
&format!("/item/{}/acceptor", type_info.type_name),
info.name,
true,
)
.add_to_scenegraph()?;
Spatial::add_to(&node, Some(space), transform, false)?;
ItemAcceptor::add_to(&node, type_info, field);
(type_info.add_acceptor_aspect)(&node);
Ok(())
}
fn acceptor_capture_item_flex(node: Arc<Node>, item: Arc<Node>) -> Result<()> {
let acceptor = node.get_aspect::<ItemAcceptor>()?;
let item = item.get_aspect::<Item>()?;
capture(&item, &acceptor);
Ok(())
}

View File

@@ -1,125 +1,241 @@
use super::camera::CameraItemAcceptor;
use super::{create_item_acceptor_flex, register_item_ui_flex};
use crate::bail;
use crate::nodes::{
Aspect, AspectIdentifier,
items::{ITEM_ACCEPTOR_ASPECT_ALIAS_INFO, ITEM_ASPECT_ALIAS_INFO, ITEM_UI_ASPECT_ALIAS_INFO},
};
use crate::{
core::{
client::{Client, INTERNAL_CLIENT, get_env, state},
error::Result,
client::{get_env, state, Client, INTERNAL_CLIENT},
registry::Registry,
},
nodes::{
Node,
drawable::model::ModelPart,
drawable::{model::ModelPart, Drawable},
items::{Item, ItemType, TypeInfo},
spatial::{Spatial, Transform},
spatial::Spatial,
Message, Node,
},
};
use color_eyre::eyre::{bail, eyre, Result};
use glam::Mat4;
use lazy_static::lazy_static;
use mint::Vector2;
use parking_lot::Mutex;
use slotmap::{DefaultKey, Key, KeyData, SlotMap};
use nanoid::nanoid;
use rustc_hash::FxHashMap;
use serde::{
de::{Deserializer, Error, SeqAccess, Visitor},
ser::Serializer,
Deserialize, Serialize,
};
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::sync::{Arc, Weak};
use tracing::debug;
stardust_xr_server_codegen::codegen_item_panel_protocol!();
impl Default for Geometry {
fn default() -> Self {
Geometry {
origin: [0, 0].into(),
size: [0, 0].into(),
}
}
}
impl Copy for Geometry {}
lazy_static! {
pub static ref KEYMAPS: Mutex<SlotMap<DefaultKey, String>> = Mutex::new(SlotMap::default());
pub static ref ITEM_TYPE_INFO_PANEL: TypeInfo = TypeInfo {
type_name: "panel",
alias_info: PANEL_ITEM_ASPECT_ALIAS_INFO.clone(),
ui_node_id: INTERFACE_NODE_ID,
aliased_local_signals: vec![
"apply_surface_material",
"close_toplevel",
"auto_size_toplevel",
"set_toplevel_size",
"set_toplevel_focused_visuals",
"pointer_motion",
"pointer_button",
"pointer_scroll",
"keyboard_keymap",
"keyboard_key",
"touch_down",
"touch_move",
"touch_up",
"reset_touches",
],
aliased_local_methods: vec![],
aliased_remote_signals: vec![
"toplevel_parent_changed",
"toplevel_title_changed",
"toplevel_app_id_changed",
"toplevel_fullscreen_active",
"toplevel_move_request",
"toplevel_resize_request",
"toplevel_size_changed",
"set_cursor",
"new_child",
"reposition_child",
"drop_child",
],
ui: Default::default(),
items: Registry::new(),
acceptors: Registry::new(),
add_acceptor_aspect: |node| {
node.add_aspect(PanelItemUi);
},
add_ui_aspect: |node| {
node.add_aspect(PanelItemAcceptor);
},
new_acceptor_fn: |node, acceptor, acceptor_field| {
let _ = panel_item_ui_client::create_acceptor(node, acceptor, acceptor_field);
}
};
}
/// An ID for a surface inside this panel item
#[derive(Debug, Clone)]
#[allow(dead_code)]
pub enum SurfaceID {
Cursor,
Toplevel,
Child(String),
}
impl Default for SurfaceID {
fn default() -> Self {
Self::Toplevel
}
}
impl<'de> serde::Deserialize<'de> for SurfaceID {
fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
deserializer.deserialize_seq(SurfaceIDVisitor)
}
}
struct SurfaceIDVisitor;
impl<'de> Visitor<'de> for SurfaceIDVisitor {
type Value = SurfaceID;
fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.write_str("idk")
}
fn visit_seq<A: SeqAccess<'de>>(self, mut seq: A) -> Result<Self::Value, A::Error> {
let Some(discrim) = seq.next_element()? else {
return Err(A::Error::missing_field("discrim"));
};
// idk if you wanna check for extraneous elements
// I didn't bother
match discrim {
"Cursor" => Ok(SurfaceID::Cursor),
"Toplevel" => Ok(SurfaceID::Toplevel),
"Child" => {
let Some(text) = seq.next_element()? else {
return Err(A::Error::missing_field("child_text"));
};
Ok(SurfaceID::Child(text))
}
_ => Err(A::Error::unknown_variant(
discrim,
&["Cursor", "Toplevel", "Child"],
)),
}
}
}
impl serde::Serialize for SurfaceID {
fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error> {
match self {
Self::Cursor => ["Cursor"].serialize(serializer),
Self::Toplevel => ["Toplevel"].serialize(serializer),
Self::Child(text) => ["Child", text].serialize(serializer),
}
}
}
/// The origin and size of the surface's "solid" part.
#[derive(Debug, Serialize, Clone, Copy)]
pub struct Geometry {
pub origin: Vector2<i32>,
pub size: Vector2<u32>,
}
/// The state of the panel item's toplevel.
#[derive(Debug, Clone, Serialize)]
pub struct ToplevelInfo {
/// The UID of the panel item of the parent of this toplevel, if it exists
pub parent: Option<String>,
/// Equivalent to the window title
pub title: Option<String>,
/// Application identifier, see <https://standards.freedesktop.org/desktop-entry-spec/>
pub app_id: Option<String>,
/// Current size in pixels
pub size: Vector2<u32>,
/// Recommended minimum size in pixels
pub min_size: Option<Vector2<u32>>,
/// Recommended maximum size in pixels
pub max_size: Option<Vector2<u32>>,
/// Surface geometry
pub logical_rectangle: Geometry,
}
/// Data on positioning a child
#[derive(Debug, Clone, Serialize)]
pub struct ChildInfo {
pub parent: SurfaceID,
pub geometry: Geometry,
}
/// The init data for the panel item.
#[derive(Debug, Clone, Serialize)]
pub struct PanelItemInitData {
/// The cursor, if applicable.
pub cursor: Option<Geometry>,
/// Size of the toplevel surface in pixels.
pub toplevel: ToplevelInfo,
/// Vector of childs that already exist
pub children: FxHashMap<String, ChildInfo>,
/// The surface, if any, that has exclusive input to the pointer.
pub pointer_grab: Option<SurfaceID>,
/// The surface, if any, that has exclusive input to the keyboard.
pub keyboard_grab: Option<SurfaceID>,
}
pub trait Backend: Send + Sync + 'static {
fn start_data(&self) -> Result<PanelItemInitData>;
fn apply_cursor_material(&self, model_part: &Arc<ModelPart>);
fn apply_surface_material(&self, surface: SurfaceId, model_part: &Arc<ModelPart>);
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>);
fn close_toplevel(&self);
fn auto_size_toplevel(&self);
fn set_toplevel_size(&self, size: Vector2<u32>);
fn set_toplevel_focused_visuals(&self, focused: bool);
fn pointer_motion(&self, surface: &SurfaceId, position: Vector2<f32>);
fn pointer_button(&self, surface: &SurfaceId, button: u32, pressed: bool);
fn pointer_motion(&self, surface: &SurfaceID, position: Vector2<f32>);
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool);
fn pointer_scroll(
&self,
surface: &SurfaceId,
surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
);
fn keyboard_key(&self, surface: &SurfaceId, keymap_id: u64, key: u32, pressed: bool);
fn keyboard_keys(&self, surface: &SurfaceID, keymap_id: &str, keys: Vec<i32>);
fn touch_down(&self, surface: &SurfaceId, id: u32, position: Vector2<f32>);
fn touch_down(&self, surface: &SurfaceID, id: u32, position: Vector2<f32>);
fn touch_move(&self, id: u32, position: Vector2<f32>);
fn touch_up(&self, id: u32);
fn reset_input(&self);
fn reset_touches(&self);
}
pub fn panel_item_from_node(node: &Node) -> Option<Arc<dyn PanelItemTrait>> {
let ItemType::Panel(panel_item) = &node.get_aspect::<Item>().ok()?.specialization else {
return None;
};
let ItemType::Panel(panel_item) = &node.item.get()?.specialization else {return None};
Some(panel_item.clone())
}
pub trait PanelItemTrait: Send + Sync + 'static {
fn backend(&self) -> &dyn Backend;
fn send_ui_item_created(&self, node: &Node, item: &Arc<Node>);
fn send_acceptor_item_created(&self, node: &Node, item: &Arc<Node>);
pub trait PanelItemTrait: Backend + Send + Sync + 'static {
fn uid(&self) -> &str;
fn serialize_start_data(&self, id: &str) -> Result<Message>;
}
#[derive(Debug)]
pub struct PanelItem<B: Backend> {
pub node: Weak<Node>,
pub struct PanelItem<B: Backend + ?Sized> {
pub uid: String,
node: Weak<Node>,
pub backend: Box<B>,
}
impl<B: Backend> PanelItem<B> {
#[cfg_attr(not(feature = "wayland"), allow(dead_code))]
pub fn create(backend: Box<B>, pid: Option<i32>) -> (Arc<Node>, Arc<PanelItem<B>>) {
impl<B: Backend + ?Sized> PanelItem<B> {
pub fn create(backend: Box<B>, pid: Option<i32>) -> Arc<PanelItem<B>> {
debug!(?pid, "Create panel item");
let startup_settings = pid
.and_then(|pid| get_env(pid).ok())
.and_then(|env| state(&env));
let node = Arc::new(Node::generate(&INTERNAL_CLIENT, true));
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false);
let uid = nanoid!();
let node = Node::create(&INTERNAL_CLIENT, "/item/panel/item", &uid, true)
.add_to_scenegraph()
.unwrap();
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
if let Some(startup_settings) = &startup_settings {
spatial.set_local_transform(startup_settings.root);
}
let panel_item = Arc::new(PanelItem {
uid: uid.clone(),
node: Arc::downgrade(&node),
backend,
});
@@ -127,399 +243,300 @@ impl<B: Backend> PanelItem<B> {
let generic_panel_item: Arc<dyn PanelItemTrait> = panel_item.clone();
Item::add_to(
&node,
uid,
&ITEM_TYPE_INFO_PANEL,
ItemType::Panel(generic_panel_item),
);
node.add_aspect_raw(panel_item.clone());
(node, panel_item)
node.add_local_signal("apply_surface_material", Self::apply_surface_material_flex);
node.add_local_signal("close_toplevel", Self::close_toplevel_flex);
node.add_local_signal("auto_size_toplevel", Self::auto_size_toplevel_flex);
node.add_local_signal(
"set_toplevel_size_changed",
Self::set_toplevel_size_changed_flex,
);
node.add_local_signal("pointer_motion", Self::pointer_motion_flex);
node.add_local_signal("pointer_button", Self::pointer_button_flex);
node.add_local_signal("pointer_scroll", Self::pointer_scroll_flex);
node.add_local_signal("keyboard_key", Self::keyboard_keys_flex);
node.add_local_signal("touch_down", Self::touch_down_flex);
node.add_local_signal("touch_move", Self::touch_move_flex);
node.add_local_signal("touch_up", Self::touch_up_flex);
node.add_local_signal("reset_touches", Self::reset_touches_flex);
panel_item
}
pub fn drop_toplevel(&self) {
let Some(node) = self.node.upgrade() else {return};
node.destroy();
}
}
// Remote signals
#[allow(unused)]
impl<B: Backend> PanelItem<B> {
pub fn toplevel_parent_changed(&self, parent: u64) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_parent_changed(&node, parent);
impl<B: Backend + ?Sized> PanelItem<B> {
pub fn toplevel_parent_changed(&self, parent: &str) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_parent_changed", serialize(parent).unwrap());
}
pub fn toplevel_title_changed(&self, title: &str) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_title_changed(&node, title);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_title_changed", serialize(title).unwrap());
}
pub fn toplevel_app_id_changed(&self, app_id: &str) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_app_id_changed(&node, app_id);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_app_id_changed", serialize(app_id).unwrap());
}
pub fn toplevel_fullscreen_active(&self, active: bool) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_fullscreen_active(&node, active);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_fullscreen_active", serialize(active).unwrap());
}
pub fn toplevel_move_request(&self) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_move_request(&node);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_move_request", Vec::<u8>::new());
}
pub fn toplevel_resize_request(&self, up: bool, down: bool, left: bool, right: bool) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_resize_request(&node, up, down, left, right);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal(
"toplevel_resize_request",
serialize((up, down, left, right)).unwrap(),
);
}
pub fn toplevel_size_changed(&self, size: Vector2<u32>) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::toplevel_size_changed(&node, size);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("toplevel_size_changed", serialize(size).unwrap());
}
pub fn set_cursor(&self, geometry: Option<Geometry>) {
let Some(node) = self.node.upgrade() else {
return;
};
if let Some(geometry) = geometry {
panel_item_client::set_cursor(&node, &geometry);
} else {
panel_item_client::hide_cursor(&node);
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("set_cursor", serialize(geometry).unwrap());
}
pub fn new_child(&self, uid: &str, info: ChildInfo) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("new_child", serialize((uid, info)).unwrap());
}
pub fn reposition_child(&self, uid: &str, geometry: Geometry) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("reposition_child", serialize((uid, geometry)).unwrap());
}
pub fn drop_child(&self, uid: &str) {
let Some(node) = self.node.upgrade() else {return};
let _ = node.send_remote_signal("drop_child", serialize(uid).unwrap());
}
}
// Local signals
macro_rules! flex_no_args {
($fn_name: ident, $trait_fn: ident) => {
fn $fn_name(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
panel_item.$trait_fn();
Ok(())
}
}
pub fn create_child(&self, id: u64, info: &ChildInfo) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::create_child(&node, id, info);
}
pub fn reposition_child(&self, id: u64, geometry: &Geometry) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::reposition_child(&node, id, geometry);
}
pub fn destroy_child(&self, id: u64) {
let Some(node) = self.node.upgrade() else {
return;
};
panel_item_client::destroy_child(&node, id);
}
};
}
impl<B: Backend> AspectIdentifier for PanelItem<B> {
impl_aspect_for_panel_item_aspect_id! {}
macro_rules! flex_deserialize {
($fn_name: ident, $trait_fn: ident) => {
fn $fn_name(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
panel_item.$trait_fn(deserialize(message.as_ref())?);
Ok(())
}
};
}
impl<B: Backend> Aspect for PanelItem<B> {
impl_aspect_for_panel_item_aspect! {}
}
#[allow(unused)]
impl<B: Backend> PanelItemAspect for PanelItem<B> {
#[doc = "Apply the cursor as a material to a model."]
fn apply_cursor_material(
node: Arc<Node>,
_calling_client: Arc<Client>,
model_part: Arc<Node>,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
let model_part = model_part.get_aspect::<ModelPart>()?;
panel_item.backend().apply_cursor_material(&model_part);
Ok(())
}
#[doc = "Apply a surface's visuals as a material to a model."]
fn apply_surface_material(
node: Arc<Node>,
impl<B: Backend + ?Sized> PanelItem<B> {
fn apply_surface_material_flex(
node: &Node,
calling_client: Arc<Client>,
surface: SurfaceId,
model_part: Arc<Node>,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
let model_part = model_part.get_aspect::<ModelPart>()?;
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct SurfaceMaterialInfo<'a> {
surface: SurfaceID,
model_node_path: &'a str,
}
let info: SurfaceMaterialInfo = deserialize(message.as_ref())?;
let model_node = calling_client
.scenegraph
.get_node(info.model_node_path)
.ok_or_else(|| eyre!("Model node not found"))?;
let Some(Drawable::ModelPart(model_part)) = model_node.drawable.get() else {bail!("Node is not a model")};
debug!(?info, "Apply surface material");
panel_item.apply_surface_material(info.surface, model_part);
panel_item
.backend()
.apply_surface_material(surface, &model_part);
Ok(())
}
#[doc = "Try to close the toplevel.\n \n The panel item UI handler or panel item acceptor will drop the panel item if this succeeds."]
fn close_toplevel(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().close_toplevel();
Ok(())
}
flex_no_args!(close_toplevel_flex, close_toplevel);
flex_no_args!(auto_size_toplevel_flex, auto_size_toplevel);
flex_deserialize!(set_toplevel_size_changed_flex, set_toplevel_size);
#[doc = "Request a resize of the surface to whatever size the 2D app wants."]
fn auto_size_toplevel(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().auto_size_toplevel();
Ok(())
}
#[doc = "Request a resize of the surface (in pixels)."]
fn set_toplevel_size(
node: Arc<Node>,
fn pointer_motion_flex(
node: &Node,
_calling_client: Arc<Client>,
size: mint::Vector2<u32>,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().set_toplevel_size(size);
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, position): (SurfaceID, Vector2<f32>) = deserialize(message.as_ref())?;
debug!(?surface_id, ?position, "Pointer deactivate");
panel_item.pointer_motion(&surface_id, position);
Ok(())
}
#[doc = "Tell the toplevel to appear focused visually if true, or unfocused if false."]
fn set_toplevel_focused_visuals(
node: Arc<Node>,
fn pointer_button_flex(
node: &Node,
_calling_client: Arc<Client>,
focused: bool,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().set_toplevel_focused_visuals(focused);
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, button, state): (SurfaceID, u32, u32) = deserialize(message.as_ref())?;
debug!(?surface_id, button, state, "Pointer button");
panel_item.pointer_button(&surface_id, button, state != 0);
Ok(())
}
#[doc = "Send an event to set the pointer's position (in pixels, relative to top-left of surface). This will activate the pointer."]
fn pointer_motion(
node: Arc<Node>,
fn pointer_scroll_flex(
node: &Node,
_calling_client: Arc<Client>,
surface: SurfaceId,
position: mint::Vector2<f32>,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().pointer_motion(&surface, position);
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
#[derive(Debug, Deserialize)]
struct PointerScrollInfo {
surface_id: SurfaceID,
axis_continuous: Option<Vector2<f32>>,
axis_discrete: Option<Vector2<f32>>,
}
let info: PointerScrollInfo = deserialize(message.as_ref())?;
debug!(?info, "Pointer scroll");
panel_item.pointer_scroll(&info.surface_id, info.axis_continuous, info.axis_discrete);
Ok(())
}
#[doc = "Send an event to set a pointer button's state if the pointer's active. The `button` is from the `input_event_codes` crate (e.g. BTN_LEFT for left click)."]
fn pointer_button(
node: Arc<Node>,
fn keyboard_keys_flex(
node: &Node,
_calling_client: Arc<Client>,
surface: SurfaceId,
button: u32,
pressed: bool,
message: Message,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item
.backend()
.pointer_button(&surface, button, pressed);
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, keymap_id, keys): (SurfaceID, &str, Vec<i32>) =
deserialize(message.as_ref())?;
debug!(?keys, "Set keyboard key state");
panel_item.keyboard_keys(&surface_id, keymap_id, keys);
Ok(())
}
pub fn grab_keyboard(&self, sid: Option<SurfaceID>) {
let Some(node) = self.node.upgrade() else {return};
#[doc = "Send an event to scroll the pointer if it's active.\nScroll distance is a value in pixels corresponding to the `distance` the surface should be scrolled.\nScroll steps is a value in columns/rows corresponding to the wheel clicks of a mouse or such. This also supports fractions of a wheel click."]
let Ok(message) = serialize(sid) else {return};
let _ = node.send_remote_signal("grab_keyboard", message);
}
fn touch_down_flex(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (surface_id, id, position): (SurfaceID, u32, Vector2<f32>) =
deserialize(message.as_ref())?;
debug!(?surface_id, id, ?position, "Touch down");
panel_item.touch_down(&surface_id, id, position);
Ok(())
}
fn touch_move_flex(node: &Node, _calling_client: Arc<Client>, message: Message) -> Result<()> {
let Some(panel_item) = panel_item_from_node(node) else { return Ok(()) };
let (id, position): (u32, Vector2<f32>) = deserialize(message.as_ref())?;
debug!(?position, "Touch move");
panel_item.touch_move(id, position);
Ok(())
}
flex_deserialize!(touch_up_flex, touch_up);
flex_no_args!(reset_touches_flex, reset_touches);
}
impl<B: Backend + ?Sized> PanelItemTrait for PanelItem<B> {
fn uid(&self) -> &str {
&self.uid
}
fn serialize_start_data(&self, id: &str) -> Result<Message> {
Ok(serialize((id, self.start_data()?))?.into())
}
}
impl<B: Backend + ?Sized> Backend for PanelItem<B> {
fn start_data(&self) -> Result<PanelItemInitData> {
self.backend.start_data()
}
fn apply_surface_material(&self, surface: SurfaceID, model_part: &Arc<ModelPart>) {
self.backend.apply_surface_material(surface, model_part)
}
fn close_toplevel(&self) {
self.backend.close_toplevel()
}
fn auto_size_toplevel(&self) {
self.backend.auto_size_toplevel()
}
fn set_toplevel_size(&self, size: Vector2<u32>) {
self.backend.set_toplevel_size(size)
}
fn set_toplevel_focused_visuals(&self, focused: bool) {
self.backend.set_toplevel_focused_visuals(focused)
}
fn pointer_motion(&self, surface: &SurfaceID, position: Vector2<f32>) {
self.backend.pointer_motion(surface, position)
}
fn pointer_button(&self, surface: &SurfaceID, button: u32, pressed: bool) {
self.backend.pointer_button(surface, button, pressed)
}
fn pointer_scroll(
node: Arc<Node>,
_calling_client: Arc<Client>,
surface: SurfaceId,
scroll_distance: mint::Vector2<f32>,
scroll_steps: mint::Vector2<f32>,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item
.backend()
.pointer_scroll(&surface, Some(scroll_distance), Some(scroll_steps));
Ok(())
&self,
surface: &SurfaceID,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
) {
self.backend
.pointer_scroll(surface, scroll_distance, scroll_steps)
}
#[doc = "Send an event to stop scrolling the pointer."]
fn pointer_stop_scroll(
node: Arc<Node>,
_calling_client: Arc<Client>,
surface: SurfaceId,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().pointer_scroll(&surface, None, None);
Ok(())
fn keyboard_keys(&self, surface: &SurfaceID, keymap_id: &str, keys: Vec<i32>) {
self.backend.keyboard_keys(surface, keymap_id, keys)
}
#[doc = "Send a series of key presses and releases (positive keycode for pressed, negative for released)."]
fn keyboard_key(
node: Arc<Node>,
_calling_client: Arc<Client>,
surface: SurfaceId,
keymap_id: u64,
key: u32,
pressed: bool,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item
.backend()
.keyboard_key(&surface, keymap_id, key, pressed);
Ok(())
fn touch_down(&self, surface: &SurfaceID, id: u32, position: Vector2<f32>) {
self.backend.touch_down(surface, id, position)
}
#[doc = "Put a touch down on this surface with the unique ID `uid` at `position` (in pixels) from top left corner of the surface."]
fn touch_down(
node: Arc<Node>,
_calling_client: Arc<Client>,
surface: SurfaceId,
uid: u32,
position: mint::Vector2<f32>,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().touch_down(&surface, uid, position);
Ok(())
fn touch_move(&self, id: u32, position: Vector2<f32>) {
self.backend.touch_move(id, position)
}
#[doc = "Move an existing touch point."]
fn touch_move(
node: Arc<Node>,
_calling_client: Arc<Client>,
uid: u32,
position: mint::Vector2<f32>,
) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().touch_move(uid, position);
Ok(())
fn touch_up(&self, id: u32) {
self.backend.touch_up(id)
}
#[doc = "Release a touch from its surface."]
fn touch_up(node: Arc<Node>, _calling_client: Arc<Client>, uid: u32) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().touch_up(uid);
Ok(())
}
#[doc = "Reset all input, such as pressed keys and pointer clicks and touches. Useful for when it's newly captured into an item acceptor to make sure no input gets stuck."]
fn reset_input(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let Some(panel_item) = panel_item_from_node(&node) else {
return Ok(());
};
panel_item.backend().reset_input();
Ok(())
fn reset_touches(&self) {
self.backend.reset_touches()
}
}
pub struct PanelItemUi;
impl AspectIdentifier for PanelItemUi {
impl_aspect_for_panel_item_ui_aspect_id! {}
}
impl Aspect for PanelItemUi {
impl_aspect_for_panel_item_ui_aspect! {}
}
impl PanelItemUiAspect for PanelItemUi {}
pub struct PanelItemAcceptor;
impl AspectIdentifier for PanelItemAcceptor {
impl_aspect_for_panel_item_acceptor_aspect_id! {}
}
impl Aspect for PanelItemAcceptor {
impl_aspect_for_panel_item_acceptor_aspect! {}
}
impl PanelItemAcceptorAspect for PanelItemAcceptor {
fn capture_item(node: Arc<Node>, _calling_client: Arc<Client>, item: Arc<Node>) -> Result<()> {
super::acceptor_capture_item_flex(node, item)
}
}
impl<B: Backend> PanelItemTrait for PanelItem<B> {
fn backend(&self) -> &dyn Backend {
self.backend.as_ref()
}
fn send_ui_item_created(&self, node: &Node, item: &Arc<Node>) {
let Ok(init_data) = self.backend.start_data() else {
return;
};
let _ = panel_item_ui_client::create_item(node, item, init_data);
}
fn send_acceptor_item_created(&self, node: &Node, item: &Arc<Node>) {
let Ok(init_data) = self.backend.start_data() else {
return;
};
let _ = panel_item_acceptor_client::capture_item(node, item, init_data);
}
}
impl InterfaceAspect for Interface {
#[doc = "Register this client to manage the items of a certain type and create default 3D UI for them."]
fn register_panel_item_ui(node: Arc<Node>, calling_client: Arc<Client>) -> Result<()> {
node.add_aspect(CameraItemAcceptor);
register_item_ui_flex(calling_client, &ITEM_TYPE_INFO_PANEL)
}
#[doc = "Create an item acceptor to allow temporary ownership of a given type of item. Creates a node at `/item/<item_type>/acceptor/<name>`."]
fn create_panel_item_acceptor(
node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
) -> Result<()> {
node.add_aspect(PanelItemAcceptor);
create_item_acceptor_flex(
calling_client,
id,
parent,
transform,
&ITEM_TYPE_INFO_PANEL,
field,
)
}
async fn register_keymap(
_node: Arc<Node>,
_calling_client: Arc<Client>,
keymap: String,
) -> Result<u64> {
let mut keymaps = KEYMAPS.lock();
if let Some(found_keymap_id) = keymaps
.iter()
.filter(|(_k, v)| *v == &keymap)
.map(|(k, _v)| k)
.last()
{
return Ok(found_keymap_id.data().as_ffi());
}
let key = keymaps.insert(keymap);
Ok(key.data().as_ffi())
}
async fn get_keymap(
_node: Arc<Node>,
_calling_client: Arc<Client>,
keymap_id: u64,
) -> Result<String> {
let keymaps = KEYMAPS.lock();
let Some(keymap) = keymaps.get(KeyData::from_ffi(keymap_id).into()) else {
bail!("Could not find keymap. Try registering it");
};
Ok(keymap.clone())
impl<B: Backend + ?Sized> Drop for PanelItem<B> {
fn drop(&mut self) {
// Dropped panel item, basically just a debug breakpoint place
}
}

View File

@@ -1,30 +1,43 @@
pub mod alias;
pub mod audio;
pub mod data;
pub mod drawable;
pub mod fields;
pub mod hmd;
pub mod input;
pub mod items;
pub mod root;
pub mod spatial;
use self::alias::Alias;
use crate::core::client::Client;
use crate::core::error::{Result, ServerError};
use crate::core::registry::Registry;
use crate::core::scenegraph::MethodResponseSender;
use dashmap::DashMap;
use serde::{Serialize, de::DeserializeOwned};
use spatial::Spatial;
use color_eyre::eyre::{eyre, Result};
use nanoid::nanoid;
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use portable_atomic::{AtomicBool, Ordering};
use rustc_hash::FxHashMap;
use stardust_xr::messenger::MessageSenderHandle;
use stardust_xr::scenegraph::ScenegraphError;
use stardust_xr::schemas::flex::{deserialize, serialize};
use std::any::{Any, TypeId};
use stardust_xr::schemas::flex::deserialize;
use std::fmt::Debug;
use std::future::Future;
use std::os::fd::OwnedFd;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Weak};
use std::vec::Vec;
use crate::core::client::Client;
use crate::core::registry::Registry;
use crate::core::scenegraph::MethodResponseSender;
use self::alias::Alias;
use self::audio::Sound;
use self::data::{PulseReceiver, PulseSender};
use self::drawable::Drawable;
use self::fields::Field;
use self::input::{InputHandler, InputMethod};
use self::items::{Item, ItemAcceptor, ItemUI};
use self::spatial::zone::Zone;
use self::spatial::Spatial;
#[derive(Default)]
pub struct Message {
pub data: Vec<u8>,
@@ -44,108 +57,118 @@ impl AsRef<[u8]> for Message {
}
}
stardust_xr_server_codegen::codegen_node_protocol!();
pub struct Owned;
impl AspectIdentifier for Owned {
impl_aspect_for_owned_aspect_id! {}
}
impl Aspect for Owned {
impl_aspect_for_owned_aspect! {}
}
impl OwnedAspect for Owned {
fn set_enabled(node: Arc<Node>, _calling_client: Arc<Client>, enabled: bool) -> Result<()> {
node.set_enabled(enabled);
Ok(())
}
fn destroy(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
if node.destroyable {
node.destroy();
}
Ok(())
}
}
pub struct OwnedNode(pub Arc<Node>);
impl Drop for OwnedNode {
fn drop(&mut self) {
self.0.destroy();
}
}
pub type Signal = fn(&Node, Arc<Client>, Message) -> Result<()>;
pub type Method = fn(&Node, Arc<Client>, Message, MethodResponseSender);
pub struct Node {
enabled: AtomicBool,
id: u64,
pub enabled: Arc<AtomicBool>,
pub(super) uid: String,
path: String,
client: Weak<Client>,
message_sender_handle: Option<MessageSenderHandle>,
aliases: Registry<Alias>,
aspects: Aspects,
// trailing_slash_pos: usize,
local_signals: Mutex<FxHashMap<String, Signal>>,
local_methods: Mutex<FxHashMap<String, Method>>,
destroyable: bool,
pub alias: OnceCell<Arc<Alias>>,
aliases: Registry<Alias>,
pub spatial: OnceCell<Arc<Spatial>>,
pub field: OnceCell<Arc<Field>>,
pub zone: OnceCell<Arc<Zone>>,
// Data
pub pulse_sender: OnceCell<Arc<PulseSender>>,
pub pulse_receiver: OnceCell<Arc<PulseReceiver>>,
// Drawable
pub drawable: OnceCell<Drawable>,
// Input
pub input_method: OnceCell<Arc<InputMethod>>,
pub input_handler: OnceCell<Arc<InputHandler>>,
// Item
pub item: OnceCell<Arc<Item>>,
pub item_acceptor: OnceCell<Arc<ItemAcceptor>>,
pub item_ui: OnceCell<Arc<ItemUI>>,
// Sound
pub sound: OnceCell<Arc<Sound>>,
}
impl Node {
pub fn get_client(&self) -> Option<Arc<Client>> {
self.client.upgrade()
}
pub fn get_id(&self) -> u64 {
self.id
// pub fn get_name(&self) -> &str {
// &self.path[self.trailing_slash_pos + 1..]
// }
pub fn get_path(&self) -> &str {
self.path.as_str()
}
pub fn generate(client: &Arc<Client>, destroyable: bool) -> Self {
Self::from_id(client, client.generate_id(), destroyable)
}
pub fn from_id(client: &Arc<Client>, id: u64, destroyable: bool) -> Self {
pub fn create(client: &Arc<Client>, parent: &str, name: &str, destroyable: bool) -> Self {
let mut path = parent.to_string();
path.push('/');
path.push_str(name);
let node = Node {
enabled: AtomicBool::new(true),
enabled: Arc::new(AtomicBool::new(true)),
uid: nanoid!(),
client: Arc::downgrade(client),
message_sender_handle: client.message_sender_handle.clone(),
id,
aliases: Default::default(),
aspects: Default::default(),
path,
// trailing_slash_pos: parent.len(),
local_signals: Default::default(),
local_methods: Default::default(),
destroyable,
alias: OnceCell::new(),
aliases: Registry::new(),
spatial: OnceCell::new(),
field: OnceCell::new(),
zone: OnceCell::new(),
pulse_sender: OnceCell::new(),
pulse_receiver: OnceCell::new(),
drawable: OnceCell::new(),
input_method: OnceCell::new(),
input_handler: OnceCell::new(),
item: OnceCell::new(),
item_acceptor: OnceCell::new(),
item_ui: OnceCell::new(),
sound: OnceCell::new(),
};
node.aspects.add(Owned);
node.add_local_signal("set_enabled", Node::set_enabled_flex);
node.add_local_signal("destroy", Node::destroy_flex);
node
}
pub fn add_to_scenegraph(self) -> Result<Arc<Node>> {
Ok(self
.get_client()
.ok_or(ServerError::NoClient)?
.ok_or_else(|| eyre!("Internal: Unable to get client"))?
.scenegraph
.add_node(self))
}
pub fn add_to_scenegraph_owned(self) -> Result<OwnedNode> {
Ok(OwnedNode(
self.get_client()
.ok_or(ServerError::NoClient)?
.scenegraph
.add_node(self),
))
}
pub fn enabled(&self) -> bool {
self.enabled.load(Ordering::Relaxed)
&& if let Ok(spatial) = self.get_aspect::<Spatial>() {
spatial.visible()
} else {
true
}
}
pub fn set_enabled(&self, enabled: bool) {
self.enabled.store(enabled, Ordering::Relaxed);
if let Ok(spatial) = self.get_aspect::<Spatial>() {
spatial.mark_dirty();
}
}
pub fn destroy(&self) {
if let Some(client) = self.get_client() {
client.scenegraph.remove_node(self.get_id());
client.scenegraph.remove_node(self.get_path());
}
}
pub fn set_enabled_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
node.enabled
.store(deserialize(message.as_ref())?, Ordering::Relaxed);
Ok(())
}
// very much up for debate if we should allow this, as you can match objects using this
// pub fn get_client_pid_flex(
// node: Arc<Node>,
// node: &Node,
// _calling_client: Arc<Client>,
// _message: Message,
// ) -> Result<Message> {
@@ -156,67 +179,83 @@ impl Node {
// let pid = client.pid.ok_or_else(|| eyre!("Client PID is unknown"))?;
// Ok(serialize(pid)?.into())
// }
pub fn destroy_flex(
node: &Node,
_calling_client: Arc<Client>,
_message: Message,
) -> Result<()> {
if node.destroyable {
node.destroy();
}
Ok(())
}
pub fn add_aspect<A: AspectIdentifier>(&self, aspect: A) -> Arc<A> {
self.aspects.add(aspect)
pub fn add_local_signal(&self, name: &str, signal: Signal) {
self.local_signals.lock().insert(name.to_string(), signal);
}
pub fn add_aspect_raw<A: AspectIdentifier>(&self, aspect: Arc<A>) {
self.aspects.add_raw(aspect)
pub fn add_local_method(&self, name: &str, method: Method) {
self.local_methods.lock().insert(name.to_string(), method);
}
pub fn get_aspect<A: AspectIdentifier>(&self) -> Result<Arc<A>> {
self.aspects.get()
pub fn get_aspect<F, T>(
&self,
node_name: &'static str,
aspect_type: &'static str,
aspect_fn: F,
) -> Result<&T>
where
F: FnOnce(&Node) -> &OnceCell<T>,
{
aspect_fn(self)
.get()
.ok_or_else(|| eyre!("{} is not a {} node", node_name, aspect_type))
}
pub fn send_local_signal(
self: Arc<Self>,
&self,
calling_client: Arc<Client>,
aspect_id: u64,
method: u64,
method: &str,
message: Message,
) -> Result<(), ScenegraphError> {
if let Ok(alias) = self.get_aspect::<Alias>() {
if !alias.info.server_signals.contains(&method) {
return Err(ScenegraphError::MemberNotFound);
if let Some(alias) = self.alias.get() {
if !alias.info.server_signals.iter().any(|e| e == &method) {
return Err(ScenegraphError::SignalNotFound);
}
alias
.original
.upgrade()
.ok_or(ScenegraphError::BrokenAlias)?
.send_local_signal(calling_client, aspect_id, method, message)
.send_local_signal(calling_client, method, message)
} else {
let aspect = self
.aspects
.0
.get(&aspect_id)
.ok_or(ScenegraphError::AspectNotFound)?
.clone();
aspect
.run_signal(calling_client, self.clone(), method, message)
.map_err(|error| ScenegraphError::MemberError {
error: error.to_string(),
})
let signal = self
.local_signals
.lock()
.get(method)
.cloned()
.ok_or(ScenegraphError::SignalNotFound)?;
signal(self, calling_client, message).map_err(|error| ScenegraphError::SignalError {
error: error.to_string(),
})
}
}
pub fn execute_local_method(
self: Arc<Self>,
&self,
calling_client: Arc<Client>,
aspect_id: u64,
method: u64,
method: &str,
message: Message,
response: MethodResponseSender,
) {
if let Ok(alias) = self.get_aspect::<Alias>() {
if !alias.info.server_methods.contains(&method) {
response.send_err(ScenegraphError::MemberNotFound);
if let Some(alias) = self.alias.get() {
if !alias.info.server_methods.iter().any(|e| e == &method) {
response.send(Err(ScenegraphError::MethodNotFound));
return;
}
let Some(alias) = alias.original.upgrade() else {
response.send_err(ScenegraphError::BrokenAlias);
response.send(Err(ScenegraphError::BrokenAlias));
return;
};
alias.execute_local_method(
calling_client,
aspect_id,
method,
Message {
data: message.data.clone(),
@@ -225,19 +264,14 @@ impl Node {
response,
)
} else {
let Some(aspect) = self.aspects.0.get(&aspect_id).map(|v| v.clone()) else {
response.send_err(ScenegraphError::AspectNotFound);
let Some(method) = self.local_methods.lock().get(method).cloned() else {
response.send(Err(ScenegraphError::MethodNotFound));
return;
};
aspect.run_method(calling_client, self.clone(), method, message, response);
method(self, calling_client, message, response);
}
}
pub fn send_remote_signal(
&self,
aspect_id: u64,
method: u64,
message: impl Into<Message>,
) -> Result<()> {
pub fn send_remote_signal(&self, method: &str, message: impl Into<Message>) -> Result<()> {
let message = message.into();
self.aliases
.get_valid_contents()
@@ -247,7 +281,6 @@ impl Node {
.for_each(|node| {
// Beware! file descriptors will not be sent to aliases!!!
let _ = node.send_remote_signal(
aspect_id,
method,
Message {
data: message.data.clone(),
@@ -255,39 +288,43 @@ impl Node {
},
);
});
let path = self.path.clone();
let method = method.to_string();
if let Some(handle) = self.message_sender_handle.as_ref() {
handle.signal(self.id, aspect_id, method, &message.data, message.fds)?;
handle.signal(path.as_str(), method.as_str(), &message.data, message.fds)?;
}
Ok(())
}
pub async fn execute_remote_method_typed<S: Serialize, D: DeserializeOwned>(
pub fn execute_remote_method(
&self,
aspect_id: u64,
method: u64,
input: S,
fds: Vec<OwnedFd>,
) -> Result<(D, Vec<OwnedFd>)> {
method: &str,
message: impl Into<Message>,
) -> Result<impl Future<Output = Result<Message>>> {
let message = message.into();
let message_sender_handle = self
.message_sender_handle
.as_ref()
.ok_or(ServerError::NoMessenger)?;
.ok_or(eyre!("Messenger does not exist for this node"))?;
let serialized = serialize(input)?;
let result = message_sender_handle
.method(self.id, aspect_id, method, &serialized, fds)
.await?
.map_err(ServerError::RemoteMethodError)?;
let future =
message_sender_handle.method(self.path.as_str(), method, &message.data, message.fds)?;
let (message, fds) = result.into_components();
let deserialized: D = deserialize(&message)?;
Ok((deserialized, fds))
Ok(async {
match future.await {
Ok(m) => {
let (data, fds) = m.into_components();
Ok(Message { data, fds })
}
Err(e) => Err(eyre!(e)),
}
})
}
}
impl Debug for Node {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Node")
.field("id", &self.id)
.field("destroyable", &self.destroyable)
.field("uid", &self.uid)
.field("path", &self.path)
.finish()
}
}
@@ -296,51 +333,3 @@ impl Drop for Node {
// Debug breakpoint
}
}
pub trait AspectIdentifier: Aspect {
const ID: u64;
}
pub trait Aspect: Any + Send + Sync + 'static {
fn run_signal(
&self,
calling_client: Arc<Client>,
node: Arc<Node>,
signal: u64,
message: Message,
) -> Result<(), stardust_xr::scenegraph::ScenegraphError>;
fn run_method(
&self,
calling_client: Arc<Client>,
node: Arc<Node>,
method: u64,
message: Message,
response: MethodResponseSender,
);
}
#[derive(Default)]
struct Aspects(DashMap<u64, Arc<dyn Aspect>>);
impl Aspects {
fn add<A: AspectIdentifier>(&self, t: A) -> Arc<A> {
let aspect = Arc::new(t);
self.add_raw(aspect.clone());
aspect
}
fn add_raw<A: AspectIdentifier>(&self, aspect: Arc<A>) {
self.0.insert(A::ID, aspect);
}
fn get<A: Aspect + AspectIdentifier>(&self) -> Result<Arc<A>> {
self.0
.get(&A::ID)
// .cloned doesn't work for some reason
.map(|v| v.clone())
.and_then(|a| Arc::downcast(a).ok())
.ok_or(ServerError::NoAspect(TypeId::of::<A>()))
}
}
impl Drop for Aspects {
fn drop(&mut self) {
// why would this be needed? do drop impls not run otherwise?
self.0.clear()
}
}

View File

@@ -1,105 +1,138 @@
use super::spatial::Spatial;
use super::{Aspect, AspectIdentifier, Node};
use crate::bail;
use crate::core::client::{CLIENTS, Client};
use crate::core::client_state::ClientStateParsed;
use crate::core::error::Result;
use crate::nodes::spatial::SPATIAL_REF_ASPECT_ALIAS_INFO;
use crate::session::connection_env;
use super::{Message, Node};
use crate::core::client::Client;
use crate::core::client_state::{ClientState, ClientStateInternal};
use crate::core::registry::Registry;
use crate::core::scenegraph::MethodResponseSender;
use crate::wayland::WAYLAND_DISPLAY;
use crate::STARDUST_INSTANCE;
use color_eyre::eyre::Result;
use glam::Mat4;
use std::path::PathBuf;
use std::sync::Arc;
use std::time::Instant;
use tracing::info;
use rustc_hash::FxHashMap;
use stardust_xr::schemas::flex::{deserialize, serialize};
use tracing::instrument;
stardust_xr_server_codegen::codegen_root_protocol!();
use std::future::Future;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
static ROOT_REGISTRY: Registry<Root> = Registry::new();
pub struct Root {
node: Arc<Node>,
connect_instant: Instant,
pub node: Arc<Node>,
send_frame_event: AtomicBool,
}
impl Root {
pub fn create(client: &Arc<Client>, transform: Mat4) -> Result<Arc<Self>> {
let node = Node::from_id(client, 0, false);
pub fn create(client: &Arc<Client>) -> Result<Arc<Self>> {
let node = Node::create(client, "", "", false);
node.add_local_signal("subscribe_frame", Root::subscribe_frame_flex);
node.add_local_signal("set_base_prefixes", Root::set_base_prefixes_flex);
node.add_local_method("state_token", Root::state_token_flex);
node.add_local_method(
"get_connection_environment",
get_connection_environment_flex,
);
let node = node.add_to_scenegraph()?;
let _ = Spatial::add_to(&node, None, transform, false);
let root_aspect = node.add_aspect(Root {
node: node.clone(),
connect_instant: Instant::now(),
});
Ok(root_aspect)
let _ = Spatial::add_to(&node, None, client.state.root, false);
Ok(ROOT_REGISTRY.add(Root {
node,
send_frame_event: AtomicBool::from(false),
}))
}
fn subscribe_frame_flex(
_node: &Node,
calling_client: Arc<Client>,
_message: Message,
) -> Result<()> {
calling_client
.root
.get()
.unwrap()
.send_frame_event
.store(true, Ordering::Relaxed);
Ok(())
}
#[instrument(level = "debug")]
pub fn send_frame_events(delta: f64) {
for client in CLIENTS.get_vec() {
let Some(root) = client.root.get() else {
continue;
};
let _ = root_client::frame(
&root.node,
&FrameInfo {
delta: delta as f32,
elapsed: root.connect_instant.elapsed().as_secs_f32(),
},
);
if let Ok(data) = serialize((delta, 0.0)) {
for root in ROOT_REGISTRY.get_valid_contents() {
if root.send_frame_event.load(Ordering::Relaxed) {
let _ = root.node.send_remote_signal("frame", data.clone());
}
}
}
}
fn set_base_prefixes_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
*calling_client.base_resource_prefixes.lock() = deserialize(message.as_ref())?;
Ok(())
}
fn state_token_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(|| {
let state: ClientStateInternal = deserialize(message.as_ref())?;
let token = ClientState::from_deserialized(&calling_client, state).token();
Ok(serialize(token)?.into())
})
}
pub fn set_transform(&self, transform: Mat4) {
let spatial = self.node.get_aspect::<Spatial>().unwrap();
// spatial.set_spatial_parent(None).unwrap();
let spatial = self.node.spatial.get().unwrap();
spatial.set_spatial_parent(None).unwrap();
spatial.set_local_transform(transform);
}
pub async fn save_state(&self) -> Result<ClientState> {
Ok(root_client::save_state(&self.node).await?.0)
pub fn save_state(&self) -> impl Future<Output = Result<ClientStateInternal>> {
let future = self
.node
.execute_remote_method("save_state", Message::default());
async move { Ok(deserialize(&future?.await?.data)?) }
}
}
impl AspectIdentifier for Root {
impl_aspect_for_root_aspect_id! {}
}
impl Aspect for Root {
impl_aspect_for_root_aspect! {}
}
impl RootAspect for Root {
async fn get_state(_node: Arc<Node>, calling_client: Arc<Client>) -> Result<ClientState> {
let Some(state) = calling_client.state.get() else {
bail!("Couldn't get state");
};
Ok(state.clone())
}
#[doc = "Get a hashmap of all the environment variables to connect a given app to the stardust server"]
async fn get_connection_environment(
_node: Arc<Node>,
_calling_client: Arc<Client>,
) -> Result<stardust_xr::values::Map<String, String>> {
Ok(connection_env())
}
#[doc = "Generate a client state token and return it back.\n\n When launching a new client, set the environment variable `STARDUST_STARTUP_TOKEN` to the returned string.\n Make sure the environment variable shows in `/proc/{pid}/environ` as that's the only reliable way to pass the value to the server (suggestions welcome).\n"]
async fn generate_state_token(
_node: Arc<Node>,
calling_client: Arc<Client>,
state: ClientState,
) -> Result<String> {
Ok(ClientStateParsed::from_deserialized(&calling_client, state).token())
}
#[doc = "Set initial list of folders to look for namespaced resources in"]
fn set_base_prefixes(
_node: Arc<Node>,
calling_client: Arc<Client>,
prefixes: Vec<String>,
) -> Result<()> {
info!(?calling_client, ?prefixes, "Set base prefixes");
*calling_client.base_resource_prefixes.lock() =
prefixes.into_iter().map(PathBuf::from).collect();
Ok(())
}
#[doc = "Cleanly disconnect from the server"]
fn disconnect(_node: Arc<Node>, calling_client: Arc<Client>) -> Result<()> {
calling_client.disconnect(Ok(()));
Ok(())
impl Drop for Root {
fn drop(&mut self) {
ROOT_REGISTRY.remove(self);
}
}
macro_rules! var_env_insert {
($env:ident, $name:ident) => {
$env.insert(stringify!($name).to_string(), $name.get().unwrap().clone());
};
}
pub fn get_connection_environment_flex(
_node: &Node,
_calling_client: Arc<Client>,
_message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let mut env: FxHashMap<String, String> = FxHashMap::default();
var_env_insert!(env, STARDUST_INSTANCE);
#[cfg(feature = "wayland")]
{
var_env_insert!(env, WAYLAND_DISPLAY);
#[cfg(feature = "xwayland")]
var_env_insert!(env, DISPLAY);
env.insert("GDK_BACKEND".to_string(), "wayland".to_string());
env.insert("QT_QPA_PLATFORM".to_string(), "wayland".to_string());
env.insert("MOZ_ENABLE_WAYLAND".to_string(), "1".to_string());
env.insert("CLUTTER_BACKEND".to_string(), "wayland".to_string());
env.insert("SDL_VIDEODRIVER".to_string(), "wayland".to_string());
}
Ok(serialize(env)?.into())
});
}

View File

@@ -1,181 +1,79 @@
pub mod zone;
use self::zone::Zone;
use super::alias::Alias;
use super::fields::{Field, FieldTrait};
use super::{Aspect, AspectIdentifier};
use crate::bail;
use self::zone::{create_zone_flex, Zone};
use super::{Message, Node};
use crate::core::client::Client;
use crate::core::entity_handle::EntityHandle;
use crate::core::error::Result;
use crate::core::registry::Registry;
use crate::nodes::{Node, OWNED_ASPECT_ALIAS_INFO};
use bevy::ecs::entity::EntityHashMap;
use bevy::prelude::Transform as BevyTransform;
use bevy::prelude::*;
use bevy::render::primitives::Aabb;
use color_eyre::eyre::OptionExt;
use glam::{Mat4, Quat, Vec3, vec3a};
use crate::core::scenegraph::MethodResponseSender;
use color_eyre::eyre::{ensure, eyre, Result};
use glam::{vec3a, Mat4, Quat};
use mint::Vector3;
use parking_lot::{Mutex, RwLock};
use rustc_hash::FxHashMap;
use nanoid::nanoid;
use parking_lot::Mutex;
use serde::Deserialize;
use stardust_xr::schemas::flex::{deserialize, serialize};
use stardust_xr::values::Transform;
use std::fmt::Debug;
use std::pin::Pin;
use std::sync::atomic::Ordering;
use std::ptr;
use std::sync::{Arc, OnceLock, Weak};
use std::{f32, ptr};
pub struct SpatialNodePlugin;
impl Plugin for SpatialNodePlugin {
fn build(&self, app: &mut App) {
app.add_systems(
PostUpdate,
(spawn_spatial_nodes, update_spatial_nodes)
.chain()
.before(TransformSystem::TransformPropagate),
);
}
}
fn spawn_spatial_nodes(mut cmds: Commands) {
for spatial in SPATIAL_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|v| v.entity.read().is_none())
{
let entity = cmds
.spawn((SpatialNode(Arc::downgrade(&spatial)), Name::new("Spatial")))
.id();
spatial.set_entity(EntityHandle::new(entity));
}
}
fn update_spatial_nodes(
mut query: Query<(&mut BevyTransform, &mut Visibility, Option<&ChildOf>)>,
mut cmds: Commands,
) {
for (entity, (transform, parent_entity)) in UPDATED_SPATIALS_NODES.lock().drain() {
let _span = debug_span!("updating spatial node").entered();
let Ok((mut bevy_transform, mut vis, parent)) = query.get_mut(entity) else {
continue;
};
// Set visibility based on node enabled state
if let Some(transform) = transform {
*vis = Visibility::Inherited;
*bevy_transform = transform;
} else {
*vis = Visibility::Hidden;
}
if parent.map(|v| v.0) != parent_entity {
match parent_entity {
Some(e) => cmds.entity(entity).insert(ChildOf(e)),
None => cmds.entity(entity).remove::<ChildOf>(),
};
}
}
}
static SPATIAL_REGISTRY: Registry<Spatial> = Registry::new();
#[derive(Clone, Component, Debug)]
#[require(BevyTransform, Visibility)]
pub struct SpatialNode(pub Weak<Spatial>);
const EPSILON: f32 = 0.00001;
stardust_xr_server_codegen::codegen_spatial_protocol!();
impl Transform {
pub fn to_mat4(&self, position: bool, rotation: bool, scale: bool) -> Mat4 {
let position = position
.then_some(self.translation)
.flatten()
.unwrap_or_else(|| Vector3::from([0.0; 3]));
let rotation = rotation
.then_some(self.rotation)
.flatten()
.unwrap_or_else(|| Quat::IDENTITY.into());
// Zero scale values break everything
let scale = scale
.then_some(self.scale)
.flatten()
.map(|s| Vector3 {
x: if s.x == 0.0 { EPSILON } else { s.x },
y: if s.y == 0.0 { EPSILON } else { s.y },
z: if s.z == 0.0 { EPSILON } else { s.z },
})
.unwrap_or_else(|| Vector3::from([1.0; 3]));
Mat4::from_scale_rotation_translation(scale.into(), rotation.into(), position.into())
}
}
impl AspectIdentifier for Zone {
impl_aspect_for_zone_aspect_id! {}
}
impl Aspect for Zone {
impl_aspect_for_zone_aspect! {}
}
lazy_static::lazy_static! {
pub static ref EXPORTED_SPATIALS: Mutex<FxHashMap<u64, Weak<Node>>> = Mutex::new(FxHashMap::default());
}
use stereokit::{bounds_grow_to_fit_box, Bounds};
static ZONEABLE_REGISTRY: Registry<Spatial> = Registry::new();
pub struct Spatial {
pub node: Weak<Node>,
entity: RwLock<Option<EntityHandle>>,
parent: RwLock<Option<Arc<Spatial>>>,
old_parent: RwLock<Option<Arc<Spatial>>>,
transform: RwLock<Mat4>,
zone: RwLock<Weak<Zone>>,
uid: String,
pub(super) node: Weak<Node>,
self_ref: Weak<Spatial>,
parent: Mutex<Option<Arc<Spatial>>>,
old_parent: Mutex<Option<Arc<Spatial>>>,
pub(super) transform: Mutex<Mat4>,
zone: Mutex<Weak<Zone>>,
children: Registry<Spatial>,
pub bounding_box_calc:
OnceLock<for<'a> fn(&'a Node) -> Pin<Box<dyn Future<Output = Aabb> + 'a + Send + Sync>>>,
pub(super) bounding_box_calc: OnceLock<fn(&Node) -> Bounds>,
}
impl Spatial {
pub fn new(node: Weak<Node>, parent: Option<Arc<Spatial>>, transform: Mat4) -> Arc<Self> {
let spatial = SPATIAL_REGISTRY.add(Spatial {
Arc::new_cyclic(|self_ref| Spatial {
uid: nanoid!(),
node,
entity: RwLock::new(None),
parent: RwLock::new(parent),
old_parent: RwLock::new(None),
transform: RwLock::new(transform),
zone: RwLock::new(Weak::new()),
self_ref: self_ref.clone(),
parent: Mutex::new(parent),
old_parent: Mutex::new(None),
transform: Mutex::new(transform),
zone: Mutex::new(Weak::new()),
children: Registry::new(),
bounding_box_calc: OnceLock::default(),
});
spatial.mark_dirty();
spatial
}
pub fn set_entity(&self, entity: EntityHandle) {
self.entity.write().replace(entity);
self.mark_dirty();
for child in self.children.get_valid_contents() {
child.mark_dirty();
}
}
pub fn get_entity(&self) -> Option<Entity> {
self.entity.read().as_ref().map(|v| v.get())
})
}
pub fn add_to(
node: &Arc<Node>,
parent: Option<Arc<Spatial>>,
transform: Mat4,
zoneable: bool,
) -> Arc<Spatial> {
let spatial = Spatial::new(Arc::downgrade(node), parent.clone(), transform);
) -> Result<Arc<Spatial>> {
ensure!(
node.spatial.get().is_none(),
"Internal: Node already has a Spatial aspect!"
);
let spatial = Spatial::new(Arc::downgrade(node), parent, transform);
node.add_local_method("get_bounding_box", Spatial::get_bounding_box_flex);
node.add_local_method("get_transform", Spatial::get_transform_flex);
node.add_local_signal("set_transform", Spatial::set_transform_flex);
node.add_local_signal("set_spatial_parent", Spatial::set_spatial_parent_flex);
node.add_local_signal(
"set_spatial_parent_in_place",
Spatial::set_spatial_parent_in_place_flex,
);
node.add_local_signal("set_zoneable", Spatial::set_zoneable_flex);
node.add_local_method("field_distance", Spatial::field_distance_flex);
node.add_local_method("field_normal", Spatial::field_normal_flex);
node.add_local_method("field_closest_point", Spatial::field_closest_point_flex);
if zoneable {
ZONEABLE_REGISTRY.add_raw(&spatial);
}
if let Some(parent) = parent {
parent.children.add_raw(&spatial);
}
node.add_aspect_raw(spatial.clone());
node.add_aspect(SpatialRef);
spatial
let _ = node.spatial.set(spatial.clone());
Ok(spatial)
}
pub fn node(&self) -> Option<Arc<Node>> {
@@ -189,80 +87,34 @@ impl Spatial {
}
// the output bounds are probably way bigger than they need to be
pub async fn get_bounding_box(&self) -> Aabb {
let Some(node) = self.node() else {
return Aabb::default();
};
let mut bounds = match self.bounding_box_calc.get() {
Some(f) => f(&node).await,
None => Aabb::default(),
};
pub fn get_bounding_box(&self) -> Bounds {
let Some(node) = self.node() else {return Bounds::default()};
let mut bounds = self
.bounding_box_calc
.get()
.map(|b| (b)(&node))
.unwrap_or_default();
for child in self.children.get_valid_contents() {
let mat = child.local_transform();
let child_aabb = Box::pin(child.get_bounding_box()).await;
bounds = Aabb::enclosing([
bounds.min().into(),
bounds.max().into(),
mat.transform_point3(child_aabb.min().into()),
mat.transform_point3(child_aabb.max().into()),
])
.unwrap();
bounds = bounds_grow_to_fit_box(
bounds,
child.get_bounding_box(),
Some(child.local_transform()),
);
}
bounds
}
pub(super) fn mark_dirty(&self) {
let Some(entity) = self.entity.read().as_ref().map(|v| v.get()) else {
return;
};
let enabled = self
.node()
.is_none_or(|n| n.enabled.load(Ordering::Relaxed))
&& self.local_visible();
let transform = enabled.then(|| BevyTransform::from_matrix(self.local_transform()));
let parent = self
.get_parent()
.and_then(|v| v.entity.read().as_ref().map(|v| v.get()));
UPDATED_SPATIALS_NODES
.lock()
.insert(entity, (transform, parent));
}
pub fn local_transform(&self) -> Mat4 {
*self.transform.read()
}
fn local_visible(&self) -> bool {
// Check our own scale by looking at matrix column lengths
let mat = self.local_transform();
let x_scale = mat.x_axis.length_squared();
let y_scale = mat.y_axis.length_squared();
let z_scale = mat.z_axis.length_squared();
x_scale >= EPSILON.powi(2) || y_scale >= EPSILON.powi(2) || z_scale >= EPSILON.powi(2)
}
/// Check if this node or any ancestor has zero scale (for visibility culling)
pub fn visible(&self) -> bool {
// Check parent chain
if let Some(parent) = self.get_parent()
&& !parent.visible()
{
return false;
}
// Check our own scale by looking at matrix column lengths
self.local_visible()
*self.transform.lock()
}
pub fn global_transform(&self) -> Mat4 {
let parent_transform = self
.get_parent()
.as_deref()
.map(Self::global_transform)
.unwrap_or_default();
parent_transform * self.local_transform()
match self.get_parent() {
Some(value) => value.global_transform() * *self.transform.lock(),
None => *self.transform.lock(),
}
}
pub fn set_local_transform(&self, transform: Mat4) {
*self.transform.write() = transform;
self.mark_dirty();
*self.transform.lock() = transform;
}
pub fn set_local_transform_components(
&self,
@@ -270,7 +122,9 @@ impl Spatial {
transform: Transform,
) {
if reference_space == Some(self) {
self.set_local_transform(transform.to_mat4(true, true, true) * self.local_transform());
self.set_local_transform(
parse_transform(transform, true, true, true) * self.local_transform(),
);
return;
}
let reference_to_parent_transform = reference_space
@@ -283,7 +137,7 @@ impl Spatial {
let (mut reference_space_scl, mut reference_space_rot, mut reference_space_pos) =
local_transform_in_reference_space.to_scale_rotation_translation();
if let Some(pos) = transform.translation {
if let Some(pos) = transform.position {
reference_space_pos = pos.into()
}
if let Some(rot) = transform.rotation {
@@ -321,127 +175,277 @@ impl Spatial {
}
fn get_parent(&self) -> Option<Arc<Spatial>> {
self.parent.read().clone()
self.parent.lock().clone()
}
fn set_parent(self: &Arc<Self>, new_parent: &Arc<Spatial>) {
fn set_parent(&self, new_parent: Option<Arc<Spatial>>) {
if let Some(parent) = self.get_parent() {
parent.children.remove(self);
}
new_parent.children.add_raw(self);
if let Some(new_parent) = &new_parent {
new_parent
.children
.add_raw(&self.self_ref.upgrade().unwrap());
}
*self.parent.write() = Some(new_parent.clone());
self.mark_dirty();
*self.parent.lock() = new_parent;
}
pub fn set_spatial_parent(self: &Arc<Self>, parent: &Arc<Spatial>) -> Result<()> {
if self.is_ancestor_of(parent.clone()) {
bail!("Setting spatial parent would cause a loop");
pub fn set_spatial_parent(&self, parent: Option<Arc<Spatial>>) -> Result<()> {
let is_ancestor = parent
.as_ref()
.map(|parent| self.is_ancestor_of(parent.clone()))
.unwrap_or(false);
if is_ancestor {
return Err(eyre!("Setting spatial parent would cause a loop"));
}
self.set_parent(parent);
Ok(())
}
pub fn set_spatial_parent_in_place(self: &Arc<Self>, parent: &Arc<Spatial>) -> Result<()> {
if self.is_ancestor_of(parent.clone()) {
bail!("Setting spatial parent would cause a loop");
pub fn set_spatial_parent_in_place(&self, parent: Option<Arc<Spatial>>) -> Result<()> {
let is_ancestor = parent
.as_ref()
.map(|parent| self.is_ancestor_of(parent.clone()))
.unwrap_or(false);
if is_ancestor {
return Err(eyre!("Setting spatial parent would cause a loop"));
}
self.set_local_transform(Spatial::space_to_space_matrix(Some(self), Some(parent)));
self.set_local_transform(Spatial::space_to_space_matrix(
Some(self),
parent.as_deref(),
));
self.set_parent(parent);
Ok(())
}
pub fn get_bounding_box_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let this_spatial = node
.spatial
.get()
.ok_or_else(|| eyre!("Node doesn't have a spatial?"))?;
let relative_spatial_path: Option<&str> = deserialize(message.as_ref())?;
let bounds = if let Some(relative_spatial_path) = relative_spatial_path {
let relative_spatial =
find_reference_space(&calling_client, relative_spatial_path)?;
let center =
Spatial::space_to_space_matrix(Some(&this_spatial), Some(&relative_spatial))
.transform_point3([0.0; 3].into());
let bounds: Bounds = Bounds {
center,
dimensions: [0.0; 3].into(),
};
bounds_grow_to_fit_box(
bounds,
this_spatial.get_bounding_box(),
Some(Spatial::space_to_space_matrix(
Some(&this_spatial),
Some(&relative_spatial),
)),
)
} else {
this_spatial.get_bounding_box()
};
Ok(serialize((
mint::Vector3::from(bounds.center),
mint::Vector3::from(bounds.dimensions),
))?
.into())
});
}
pub fn get_transform_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let this_spatial = node
.spatial
.get()
.ok_or_else(|| eyre!("Node doesn't have a spatial?"))?;
let relative_spatial =
find_reference_space(&calling_client, deserialize(message.as_ref())?)?;
let (scale, rotation, position) = Spatial::space_to_space_matrix(
Some(this_spatial.as_ref()),
Some(relative_spatial.as_ref()),
)
.to_scale_rotation_translation();
Ok(serialize((
mint::Vector3::from(position),
mint::Quaternion::from(rotation),
mint::Vector3::from(scale),
))?
.into())
});
}
pub fn set_transform_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct TransformArgs<'a> {
reference_space_path: Option<&'a str>,
transform: Transform,
}
let transform_args: TransformArgs = deserialize(message.as_ref())?;
let reference_space_transform = transform_args
.reference_space_path
.map(|path| find_reference_space(&calling_client, path))
.transpose()?;
node.spatial.get().unwrap().set_local_transform_components(
reference_space_transform.as_deref(),
transform_args.transform,
);
Ok(())
}
pub fn set_spatial_parent_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let parent = find_spatial_parent(&calling_client, deserialize(message.as_ref())?)?;
node.spatial.get().unwrap().set_spatial_parent(Some(parent))
}
pub fn set_spatial_parent_in_place_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let parent = find_spatial_parent(&calling_client, deserialize(message.as_ref())?)?;
node.spatial
.get()
.unwrap()
.set_spatial_parent_in_place(Some(parent))?;
Ok(())
}
pub fn set_zoneable_flex(
node: &Node,
_calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
let zoneable: bool = deserialize(message.as_ref())?;
let spatial = node.spatial.get().unwrap();
if zoneable {
ZONEABLE_REGISTRY.add_raw(spatial);
} else {
ZONEABLE_REGISTRY.remove(spatial);
zone::release(spatial);
}
Ok(())
}
pub fn field_distance_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let (point, fields): (Vector3<f32>, Vec<Option<&str>>) = deserialize(message.as_ref())?;
let spatial = node.spatial.get().unwrap();
let output = fields
.into_iter()
.map(|f| {
calling_client
.get_node("Field", f?)
.ok()?
.get_aspect("Field", "field", |n| &n.field)
.ok()
.cloned()
})
.map(|f| f.map(|f| f.distance(spatial, point.into())))
.collect::<Vec<Option<f32>>>();
Ok(serialize(output)?.into())
});
}
pub fn field_normal_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let (point, fields): (Vector3<f32>, Vec<Option<&str>>) = deserialize(message.as_ref())?;
let spatial = node.spatial.get().unwrap();
let output = fields
.into_iter()
.map(|f| {
calling_client
.get_node("Field", f?)
.ok()?
.get_aspect("Field", "field", |n| &n.field)
.ok()
.cloned()
})
.map(|f| f.map(|f| Vector3::from(f.normal(spatial, point.into(), 0.001))))
.collect::<Vec<_>>();
Ok(serialize(output)?.into())
});
}
pub fn field_closest_point_flex(
node: &Node,
calling_client: Arc<Client>,
message: Message,
response: MethodResponseSender,
) {
response.wrap_sync(move || {
let (point, fields): (Vector3<f32>, Vec<Option<&str>>) = deserialize(message.as_ref())?;
let spatial = node.spatial.get().unwrap();
let output = fields
.into_iter()
.map(|f| {
calling_client
.get_node("Field", f?)
.ok()?
.get_aspect("Field", "field", |n| &n.field)
.ok()
.cloned()
})
.map(|f| f.map(|f| Vector3::from(f.closest_point(spatial, point.into(), 0.001))))
.collect::<Vec<_>>();
Ok(serialize(output)?.into())
});
}
pub(self) fn zone_distance(&self) -> f32 {
self.zone
.read()
.lock()
.upgrade()
.map(|zone| zone.field.clone())
.and_then(|zone| zone.field.upgrade())
.map(|field| field.distance(self, vec3a(0.0, 0.0, 0.0)))
.unwrap_or(f32::NEG_INFINITY)
}
}
static UPDATED_SPATIALS_NODES: Mutex<EntityHashMap<(Option<BevyTransform>, Option<Entity>)>> =
Mutex::new(EntityHashMap::new());
impl AspectIdentifier for Spatial {
impl_aspect_for_spatial_aspect_id! {}
}
impl Aspect for Spatial {
impl_aspect_for_spatial_aspect! {}
}
impl SpatialAspect for Spatial {
fn set_local_transform(
node: Arc<Node>,
_calling_client: Arc<Client>,
transform: Transform,
) -> Result<()> {
let this_spatial = node.get_aspect::<Spatial>()?;
this_spatial.set_local_transform_components(None, transform);
Ok(())
}
fn set_relative_transform(
node: Arc<Node>,
_calling_client: Arc<Client>,
relative_to: Arc<Node>,
transform: Transform,
) -> Result<()> {
let this_spatial = node.get_aspect::<Spatial>()?;
let relative_spatial = relative_to.get_aspect::<Spatial>()?;
this_spatial.set_local_transform_components(Some(&relative_spatial), transform);
Ok(())
}
fn set_spatial_parent(
node: Arc<Node>,
_calling_client: Arc<Client>,
parent: Arc<Node>,
) -> Result<()> {
let this_spatial = node.get_aspect::<Spatial>()?;
let parent = parent.get_aspect::<Spatial>()?;
this_spatial.set_spatial_parent(&parent)?;
Ok(())
}
fn set_spatial_parent_in_place(
node: Arc<Node>,
_calling_client: Arc<Client>,
parent: Arc<Node>,
) -> Result<()> {
let this_spatial = node.get_aspect::<Spatial>()?;
let parent = parent.get_aspect::<Spatial>()?;
this_spatial.set_spatial_parent_in_place(&parent)?;
Ok(())
}
fn set_zoneable(node: Arc<Node>, _calling_client: Arc<Client>, zoneable: bool) -> Result<()> {
let spatial = node.get_aspect::<Spatial>()?;
if zoneable {
ZONEABLE_REGISTRY.add_raw(&spatial);
} else {
ZONEABLE_REGISTRY.remove(&spatial);
zone::release(&spatial);
}
Ok(())
}
// legit gotta find a way to remove old ones, this just keeps the node alive
async fn export_spatial(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<u64> {
let id = rand::random();
EXPORTED_SPATIALS.lock().insert(id, Arc::downgrade(&node));
Ok(id)
.unwrap_or(f32::MAX)
}
}
impl PartialEq for Spatial {
fn eq(&self, other: &Self) -> bool {
self.node.as_ptr() == other.node.as_ptr()
self.uid == other.uid
}
}
impl Debug for Spatial {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Spatial")
.field("uid", &self.uid)
.field("parent", &self.parent)
.field("old_parent", &self.old_parent)
.field("transform", &self.transform)
@@ -450,127 +454,75 @@ impl Debug for Spatial {
}
impl Drop for Spatial {
fn drop(&mut self) {
zone::release(self);
ZONEABLE_REGISTRY.remove(self);
SPATIAL_REGISTRY.remove(self);
zone::release(self);
}
}
pub struct SpatialRef;
impl AspectIdentifier for SpatialRef {
impl_aspect_for_spatial_ref_aspect_id! {}
}
impl Aspect for SpatialRef {
impl_aspect_for_spatial_ref_aspect! {}
}
impl SpatialRefAspect for SpatialRef {
async fn get_local_bounding_box(
node: Arc<Node>,
_calling_client: Arc<Client>,
) -> Result<BoundingBox> {
let this_spatial = node.get_aspect::<Spatial>()?;
let bounds = this_spatial.get_bounding_box().await;
pub fn parse_transform(transform: Transform, position: bool, rotation: bool, scale: bool) -> Mat4 {
let position = position
.then_some(transform.position)
.flatten()
.unwrap_or_else(|| Vector3::from([0.0; 3]));
let rotation = rotation
.then_some(transform.rotation)
.flatten()
.unwrap_or_else(|| Quat::IDENTITY.into());
let scale = scale
.then_some(transform.scale)
.flatten()
.unwrap_or_else(|| Vector3::from([1.0; 3]));
Ok(BoundingBox {
center: Vec3::from(bounds.center).into(),
size: Vec3::from(bounds.half_extents * 2.0).into(),
})
}
async fn get_relative_bounding_box(
node: Arc<Node>,
_calling_client: Arc<Client>,
relative_to: Arc<Node>,
) -> Result<BoundingBox> {
let this_spatial = node.get_aspect::<Spatial>()?;
let relative_spatial = relative_to.get_aspect::<Spatial>()?;
let mat = Spatial::space_to_space_matrix(Some(&this_spatial), Some(&relative_spatial));
let bb = this_spatial.get_bounding_box().await;
let bounds = Aabb::enclosing([
mat.transform_point3(bb.min().into()),
mat.transform_point3(bb.max().into()),
])
.unwrap();
Ok(BoundingBox {
center: Vec3::from(bounds.center).into(),
size: Vec3::from(bounds.half_extents * 2.0).into(),
})
}
async fn get_transform(
node: Arc<Node>,
_calling_client: Arc<Client>,
relative_to: Arc<Node>,
) -> Result<Transform> {
let this_spatial = node.get_aspect::<Spatial>()?;
let relative_spatial = relative_to.get_aspect::<Spatial>()?;
let (scale, rotation, position) = Spatial::space_to_space_matrix(
Some(this_spatial.as_ref()),
Some(relative_spatial.as_ref()),
)
.to_scale_rotation_translation();
Ok(Transform {
translation: Some(position.into()),
rotation: Some(rotation.into()),
scale: Some(scale.into()),
})
}
Mat4::from_scale_rotation_translation(scale.into(), rotation.into(), position.into())
}
impl InterfaceAspect for Interface {
fn create_spatial(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
pub fn find_spatial(
calling_client: &Arc<Client>,
node_name: &'static str,
node_path: &str,
) -> color_eyre::eyre::Result<Arc<Spatial>> {
calling_client
.get_node(node_name, node_path)?
.get_aspect(node_name, "spatial", |n| &n.spatial)
.cloned()
}
pub fn find_spatial_parent(
calling_client: &Arc<Client>,
node_path: &str,
) -> color_eyre::eyre::Result<Arc<Spatial>> {
find_spatial(calling_client, "Spatial parent", node_path)
}
pub fn find_reference_space(
calling_client: &Arc<Client>,
node_path: &str,
) -> color_eyre::eyre::Result<Arc<Spatial>> {
find_spatial(calling_client, "Reference space", node_path)
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "spatial", false);
node.add_local_signal("create_spatial", create_spatial_flex);
node.add_local_signal("create_zone", create_zone_flex);
node.add_to_scenegraph().map(|_| ())
}
pub fn create_spatial_flex(
_node: &Node,
calling_client: Arc<Client>,
message: Message,
) -> Result<()> {
#[derive(Deserialize)]
struct CreateSpatialInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
zoneable: bool,
) -> Result<()> {
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, zoneable);
Ok(())
}
fn create_zone(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
field: Arc<Node>,
) -> Result<()> {
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, false);
let field = field.get_aspect::<Field>()?;
let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
let space = Spatial::add_to(&node, Some(parent.clone()), transform, false);
Zone::add_to(&node, space, field);
Ok(())
}
async fn import_spatial_ref(
_node: Arc<Node>,
calling_client: Arc<Client>,
uid: u64,
) -> Result<Arc<Node>> {
Ok(EXPORTED_SPATIALS
.lock()
.get(&uid)
.and_then(|s| s.upgrade())
.map(|s| {
Alias::create(
&s,
&calling_client,
SPATIAL_REF_ASPECT_ALIAS_INFO.clone(),
None,
)
.unwrap()
})
.ok_or_eyre("Couldn't find spatial with that ID")?)
}
let info: CreateSpatialInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/spatial/spatial", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent), transform, info.zoneable)?;
Ok(())
}

View File

@@ -1,164 +1,171 @@
use super::{
SPATIAL_ASPECT_ALIAS_INFO, SPATIAL_REF_ASPECT_ALIAS_INFO, Spatial, ZONEABLE_REGISTRY,
ZoneAspect,
};
use super::{find_spatial, Spatial, ZONEABLE_REGISTRY};
use crate::{
core::{client::Client, error::Result, registry::Registry},
core::{client::Client, registry::Registry},
nodes::{
Node,
alias::{Alias, AliasList, get_original},
fields::{Field, FieldTrait},
alias::{Alias, AliasInfo},
fields::{find_field, Field},
spatial::{find_spatial_parent, parse_transform},
Message, Node,
},
};
use color_eyre::eyre::Result;
use glam::vec3a;
use parking_lot::Mutex;
use rustc_hash::FxHashMap;
use serde::Deserialize;
use stardust_xr::{
schemas::flex::{deserialize, serialize},
values::Transform,
};
use std::sync::{Arc, Weak};
pub fn capture(spatial: &Arc<Spatial>, zone: &Arc<Zone>) {
let old_distance = spatial.zone_distance();
let new_distance = zone.field.distance(spatial, vec3a(0.0, 0.0, 0.0));
if new_distance.abs() > old_distance.abs() {
return;
let new_distance = zone
.field
.upgrade()
.map(|field| field.distance(spatial, vec3a(0.0, 0.0, 0.0)))
.unwrap_or(f32::MAX);
if new_distance.abs() < old_distance.abs() {
release(spatial);
*spatial.old_parent.lock() = spatial.get_parent();
*spatial.zone.lock() = Arc::downgrade(zone);
zone.captured.add_raw(spatial);
let Some(node) = zone.spatial.node.upgrade() else {return};
let Ok(message) = serialize(&spatial.uid) else {return};
let _ = node.send_remote_signal("capture", message);
}
release(spatial);
*spatial.old_parent.write() = spatial.get_parent();
*spatial.zone.write() = Arc::downgrade(zone);
let Some(zone_node) = zone.spatial.node.upgrade() else {
return;
};
let Some(spatial_node) = spatial.node.upgrade() else {
return;
};
let Ok(spatial_alias) = Alias::create(
&spatial_node,
&zone_node.get_client().unwrap(),
SPATIAL_ASPECT_ALIAS_INFO.clone(),
Some(&zone.captured),
) else {
return;
};
let _ = super::zone_client::capture(&zone_node, &spatial_alias);
}
pub fn release(spatial: &Spatial) {
let Some(spatial_node) = spatial.node.upgrade() else {
return;
};
let spatial = spatial_node.get_aspect::<Spatial>().unwrap();
let Some(old_parent) = spatial.old_parent.read().clone() else {
return;
};
let _ = spatial.set_spatial_parent_in_place(&old_parent);
let mut spatial_zone = spatial.zone.write();
let _ = spatial.set_spatial_parent_in_place(spatial.old_parent.lock().take());
let mut spatial_zone = spatial.zone.lock();
if let Some(spatial_zone) = spatial_zone.upgrade() {
spatial_zone.captured.remove_aspect(spatial.as_ref());
let Some(node) = spatial_zone.spatial.node.upgrade() else {
return;
};
let _ = super::zone_client::release(&node, spatial_node.id);
let Some(node) = spatial_zone.spatial.node.upgrade() else {return};
spatial_zone.captured.remove(spatial);
let Ok(message) = serialize(&spatial.uid) else {return};
let _ = node.send_remote_signal("release", message);
}
*spatial_zone = Weak::new();
}
pub struct Zone {
spatial: Arc<Spatial>,
pub field: Arc<Field>,
intersecting_spatials: Registry<Spatial>,
intersecting: AliasList,
captured: AliasList,
pub field: Weak<Field>,
zoneables: Mutex<FxHashMap<String, Arc<Node>>>,
captured: Registry<Spatial>,
}
impl Zone {
pub fn add_to(node: &Arc<Node>, spatial: Arc<Spatial>, field: Arc<Field>) -> Arc<Zone> {
pub fn add_to(node: &Arc<Node>, spatial: Arc<Spatial>, field: &Arc<Field>) -> Arc<Zone> {
let zone = Arc::new(Zone {
spatial,
field,
intersecting_spatials: Registry::default(),
intersecting: AliasList::default(),
captured: AliasList::default(),
field: Arc::downgrade(field),
zoneables: Mutex::new(FxHashMap::default()),
captured: Registry::new(),
});
node.add_aspect_raw(zone.clone());
node.add_local_signal("capture", Zone::capture_flex);
node.add_local_signal("release", Zone::release_flex);
node.add_local_signal("update", Zone::update);
let _ = node.zone.set(zone.clone());
zone
}
pub fn update(&self) -> Result<()> {
let node = self.spatial.node().unwrap();
let current_zoneables = Registry::new();
for zoneable in ZONEABLE_REGISTRY.get_valid_contents() {
// Skip if the zoneable is an ancestor of the zone or the zone itself
if zoneable.is_ancestor_of(self.spatial.clone()) {
continue;
}
let distance = self.field.distance(&zoneable, [0.0; 3].into());
if distance > 0.0 {
continue;
}
if distance < zoneable.zone_distance() {
continue;
}
current_zoneables.add_raw(&zoneable);
}
let (added, removed) =
Registry::get_changes(&self.intersecting_spatials, &current_zoneables);
for added in added {
let Some(added_node) = added.node() else {
continue;
};
let Ok(alias) = Alias::create(
&added_node,
&self.spatial.node().unwrap().get_client().unwrap(),
SPATIAL_REF_ASPECT_ALIAS_INFO.clone(),
Some(&self.intersecting),
) else {
continue;
};
let _ = super::zone_client::enter(&node, &alias);
}
for removed in removed {
let Some(removed_node) = removed.node() else {
continue;
};
release(&removed);
let _ = super::zone_client::leave(&node, removed_node.id);
self.intersecting.remove_aspect(removed.as_ref());
}
self.intersecting_spatials.set(&current_zoneables);
fn capture_flex(node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let zone = node.zone.get().unwrap();
let capture_path: &str = deserialize(message.as_ref())?;
let spatial = find_spatial(&calling_client, "Spatial", capture_path)?;
capture(&spatial, zone);
Ok(())
}
}
impl ZoneAspect for Zone {
fn update(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let zone = node.get_aspect::<Zone>()?;
let _ = zone.update();
Ok(())
}
fn capture(node: Arc<Node>, _calling_client: Arc<Client>, spatial: Arc<Node>) -> Result<()> {
let zone = node.get_aspect::<Zone>()?;
let spatial = spatial.get_aspect()?;
capture(&spatial, &zone);
Ok(())
}
fn release(_node: Arc<Node>, _calling_client: Arc<Client>, spatial: Arc<Node>) -> Result<()> {
let spatial = spatial.get_aspect()?;
fn release_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
let capture_path: &str = deserialize(message.as_ref())?;
let spatial = find_spatial(&calling_client, "Spatial", capture_path)?;
release(&spatial);
Ok(())
}
fn update(node: &Node, _calling_client: Arc<Client>, _message: Message) -> Result<()> {
let zone = node.zone.get().unwrap();
let Some(field) = zone.field.upgrade() else { return Err(color_eyre::eyre::eyre!("Zone's field has been destroyed")) };
let Some((zone_client, zone_node)) = zone
.spatial
.node
.upgrade()
.and_then(|n| n.get_client().zip(Some(n))) else { return Err(color_eyre::eyre::eyre!("No client on node?")) };
let mut old_zoneables = zone.zoneables.lock();
for (_uid, zoneable) in old_zoneables.iter() {
zoneable.destroy();
}
let captured = zone.captured.get_valid_contents();
let zoneables = ZONEABLE_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|zoneable| zoneable.node.upgrade().is_some())
.filter(|zoneable| {
if captured
.iter()
.any(|captured| Arc::ptr_eq(captured, zoneable))
{
return true;
}
let spatial_zone_distance = zoneable.zone_distance();
let self_zone_distance = field.distance(zoneable, vec3a(0.0, 0.0, 0.0));
self_zone_distance < 0.0 && spatial_zone_distance > self_zone_distance
})
.filter_map(|zoneable| {
let alias = Alias::create(
&zone_client,
zone_node.get_path(),
&zoneable.uid,
&zoneable.node.upgrade().unwrap(),
AliasInfo {
server_signals: vec![
"set_transform",
"set_spatial_parent",
"set_spatial_parent_in_place",
],
server_methods: vec!["get_bounds", "get_transform"],
..Default::default()
},
)
.ok()?;
Some((zoneable.uid.clone(), alias))
})
.collect::<FxHashMap<String, Arc<Node>>>();
for entered_uid in zoneables.keys().filter(|k| !old_zoneables.contains_key(*k)) {
node.send_remote_signal("enter", serialize(entered_uid)?)?;
}
for left_uid in old_zoneables.keys().filter(|k| !zoneables.contains_key(*k)) {
node.send_remote_signal("leave", serialize(left_uid)?)?;
}
*old_zoneables = zoneables;
Ok(())
}
}
impl Drop for Zone {
fn drop(&mut self) {
for captured in self
.captured
.get_aliases()
.into_iter()
.filter_map(|n| get_original(n, false))
.filter_map(|n| n.get_aspect::<Spatial>().ok())
{
for captured in self.captured.get_valid_contents() {
release(&captured);
}
}
}
pub fn create_zone_flex(_node: &Node, calling_client: Arc<Client>, message: Message) -> Result<()> {
#[derive(Deserialize)]
struct CreateZoneInfo<'a> {
name: &'a str,
parent_path: &'a str,
transform: Transform,
field_path: &'a str,
}
let info: CreateZoneInfo = deserialize(message.as_ref())?;
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, false);
let field = find_field(&calling_client, info.field_path)?;
let node =
Node::create(&calling_client, "/spatial/zone", info.name, true).add_to_scenegraph()?;
let space = Spatial::add_to(&node, Some(parent), transform, false)?;
Zone::add_to(&node, space, &field);
Ok(())
}

View File

@@ -1,109 +0,0 @@
use std::sync::Arc;
use bevy::prelude::*;
use bevy_mod_openxr::{
helper_traits::{ToQuat as _, ToVec3 as _},
resources::{OxrFrameState, Pipelined},
session::OxrSession,
};
use bevy_mod_xr::{
session::{XrPreDestroySession, XrSessionCreated, session_running},
spaces::{XrPrimaryReferenceSpace, XrSpace},
};
use openxr::SpaceLocationFlags;
use crate::{DbusConnection, PreFrameWait, get_time, nodes::spatial::Spatial};
use super::{ObjectHandle, SpatialRef, input::mouse_pointer::FlatscreenCam};
pub struct HmdPlugin;
impl Plugin for HmdPlugin {
fn build(&self, app: &mut App) {
app.add_systems(XrPreDestroySession, destroy_view_space);
app.add_systems(XrSessionCreated, create_view_space);
app.add_systems(PreFrameWait, update_xr.run_if(session_running));
app.add_systems(PreFrameWait, update_flat.run_if(not(session_running)));
app.add_systems(Startup, setup);
}
}
fn setup(connection: Res<DbusConnection>, mut cmds: Commands) {
let (spatial, _spatial_handle) = SpatialRef::create(&connection, "/org/stardustxr/HMD");
let hmd = Hmd {
spatial,
_spatial_handle,
space: None,
};
cmds.insert_resource(hmd);
}
fn create_view_space(session: Res<OxrSession>, mut hmd: ResMut<Hmd>) {
let space = session
.create_reference_space(openxr::ReferenceSpaceType::VIEW, Transform::IDENTITY)
.inspect_err(|err| error!("failed to create View XrSpace"))
.ok();
hmd.space = space.map(|v| v.0);
}
fn destroy_view_space(session: Res<OxrSession>, mut cmds: Commands, mut hmd: ResMut<Hmd>) {
let Some(space) = hmd.space.take() else {
return;
};
session.destroy_space(space);
}
#[derive(Resource)]
struct Hmd {
spatial: Arc<Spatial>,
_spatial_handle: ObjectHandle<SpatialRef>,
space: Option<XrSpace>,
}
fn update_flat(cam: Single<&GlobalTransform, With<FlatscreenCam>>, hmd: Res<Hmd>) {
// this shouldn't be parented to anything, so global and local spaces should be the same
hmd.spatial.set_local_transform(cam.compute_matrix());
}
fn update_xr(
session: Option<Res<OxrSession>>,
ref_space: Option<Res<XrPrimaryReferenceSpace>>,
hmd: Res<Hmd>,
state: Option<Res<OxrFrameState>>,
pipelined: Option<Res<Pipelined>>,
) {
let (Some(session), Some(view), Some(ref_space), Some(state)) =
(session, hmd.space, ref_space, state)
else {
// tokio::task::spawn({
// let handle = hmd.tracked_handle.clone();
// async move {
// handle.set_tracked(false);
// }
// });
return;
};
let time = get_time(pipelined.is_some(), &state);
let location = session
.locate_space(&view, &ref_space, time)
.inspect_err(|err| error!("Error while Locating OpenXR Stage Space {err}"));
if let Ok(location) = location {
let is_tracked = location
.location_flags
.contains(SpaceLocationFlags::POSITION_VALID | SpaceLocationFlags::POSITION_TRACKED)
|| location.location_flags.contains(
SpaceLocationFlags::ORIENTATION_VALID | SpaceLocationFlags::ORIENTATION_TRACKED,
);
// tokio::task::spawn({
// let handle = play_space.tracked_handle.clone();
// async move {
// handle.set_tracked(is_tracked);
// }
// });
if is_tracked {
hmd.spatial
.set_local_transform(Mat4::from_rotation_translation(
location.pose.orientation.to_quat(),
location.pose.position.to_vec3(),
));
}
}
}

View File

@@ -1,22 +1,18 @@
use crate::{
core::client::INTERNAL_CLIENT,
nodes::{
Node, OwnedNode,
fields::{FieldTrait, Ray},
input::{INPUT_HANDLER_REGISTRY, InputDataType, InputMethod, Pointer},
input::{pointer::Pointer, InputMethod, InputType},
spatial::Spatial,
Node,
},
};
use color_eyre::eyre::Result;
use glam::{Mat4, vec3};
use serde::{Deserialize, Serialize};
use stardust_xr::values::Datamap;
use glam::Mat4;
use nanoid::nanoid;
use serde::Serialize;
use stardust_xr::schemas::{flat::Datamap, flex::flexbuffers};
use std::sync::Arc;
#[derive(Default, Deserialize, Serialize)]
pub struct EyeDatamap {
eye: u32,
}
use stereokit::StereoKitMultiThread;
#[derive(Debug, Clone, Serialize)]
pub struct KeyboardEvent {
@@ -27,25 +23,32 @@ pub struct KeyboardEvent {
}
pub struct EyePointer {
node: OwnedNode,
spatial: Arc<Spatial>,
pointer: Arc<InputMethod>,
}
impl EyePointer {
pub fn new() -> Result<Self> {
let node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?;
let spatial = Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let pointer = InputMethod::add_to(
&node.0,
InputDataType::Pointer(Pointer::default()),
Datamap::from_typed(EyeDatamap::default())?,
)
.unwrap();
let node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph()?;
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
let pointer =
InputMethod::add_to(&node, InputType::Pointer(Pointer::default()), None).unwrap();
Ok(EyePointer {
node,
spatial,
pointer,
})
Ok(EyePointer { spatial, pointer })
}
pub fn update(&self, sk: &impl StereoKitMultiThread) {
let ray = sk.input_eyes();
self.spatial
.set_local_transform(Mat4::from_rotation_translation(
ray.orientation,
ray.position,
));
{
// Set pointer input datamap
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("eye", 2);
map.end_map();
*self.pointer.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
}
}
}

View File

@@ -1,92 +1,4 @@
pub mod eye_pointer;
pub mod mouse_pointer;
pub mod oxr_controller;
pub mod oxr_hand;
use crate::nodes::{
fields::{Field, FieldTrait, Ray},
input::{INPUT_HANDLER_REGISTRY, InputDataTrait, InputDataType, InputHandler, InputMethod},
spatial::Spatial,
};
use glam::vec3;
use std::{
collections::VecDeque,
sync::{Arc, Weak},
};
#[derive(Default)]
pub struct CaptureManager {
pub capture: Weak<InputHandler>,
}
impl CaptureManager {
pub fn update_capture(&mut self, method: &InputMethod) {
if let Some(capture) = &self.capture.upgrade()
&& !method
.capture_attempts
.get_valid_contents()
.contains(capture)
{
self.capture = Weak::new();
}
}
pub fn set_new_capture(
&mut self,
method: &InputMethod,
distance_calculator: DistanceCalculator,
) {
if self.capture.upgrade().is_none() {
self.capture = find_closest_capture(method, distance_calculator);
}
}
pub fn apply_capture(&self, method: &InputMethod) {
method.captures.clear();
if let Some(capture) = &self.capture.upgrade() {
method.set_handler_order([capture].into_iter());
method.captures.add_raw(capture);
}
}
}
type DistanceCalculator = fn(&Arc<Spatial>, &InputDataType, &Field) -> Option<f32>;
pub fn find_closest_capture(
method: &InputMethod,
distance_calculator: DistanceCalculator,
) -> Weak<InputHandler> {
method
.capture_attempts
.get_valid_contents()
.into_iter()
.filter_map(|h| {
distance_calculator(&method.spatial, &method.data.lock(), &h.field)
.map(|dist| (h.clone(), dist))
})
.min_by(|(_, dist_a), (_, dist_b)| dist_a.partial_cmp(dist_b).unwrap())
.map(|(handler, _)| Arc::downgrade(&handler))
.unwrap_or_default()
}
/// sorts them greatest to least distance (so you can pop off the closest ones easily)
pub fn get_sorted_handlers(
method: &InputMethod,
distance_calculator: DistanceCalculator,
) -> Vec<(Arc<InputHandler>, f32)> {
let mut handlers = INPUT_HANDLER_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|handler| handler.spatial.node().is_some_and(|node| node.enabled()))
.filter(|handler| {
handler
.field
.spatial
.node()
.is_some_and(|node| node.enabled())
})
.filter_map(|handler| {
distance_calculator(&method.spatial, &method.data.lock(), &handler.field)
.map(|distance| (handler, distance))
})
.collect::<Vec<_>>();
handlers.sort_by(|(_, dist_a), (_, dist_b)| dist_a.partial_cmp(dist_b).unwrap());
handlers
}
pub mod sk_controller;
pub mod sk_hand;

View File

@@ -1,589 +1,221 @@
use super::{CaptureManager, DistanceCalculator, get_sorted_handlers};
use crate::{
DbusConnection, ObjectRegistryRes,
core::{client::INTERNAL_CLIENT, task},
core::{client::INTERNAL_CLIENT, typed_datamap::TypedDatamap},
nodes::{
Node, OwnedNode,
fields::{EXPORTED_FIELDS, Field, FieldTrait, Ray},
input::{InputDataType, InputMethod, Pointer},
items::panel::KEYMAPS,
data::{mask_matches, Mask, PulseSender, KEYMAPS, PULSE_RECEIVER_REGISTRY},
fields::Ray,
input::{pointer::Pointer, InputMethod, InputType},
spatial::Spatial,
Node,
},
objects::FieldRef,
};
use bevy::{
input::{
ButtonState,
keyboard::{KeyboardInput, NativeKey, NativeKeyCode},
mouse::{MouseMotion, MouseWheel},
},
prelude::*,
window::PrimaryWindow,
};
use color_eyre::eyre::Result;
use dashmap::DashMap;
use glam::{Mat4, Vec3, vec3};
use mint::Vector2;
use rustc_hash::{FxHashMap, FxHasher};
use glam::{vec2, vec3, Mat4, Vec2, Vec3};
use nanoid::nanoid;
use serde::{Deserialize, Serialize};
use slotmap::{DefaultKey, Key as SlotKey};
use stardust_xr::{
schemas::dbus::{
ObjectInfo,
interfaces::FieldRefProxy,
list_query::{ListEvent, ObjectListQuery},
object_registry::ObjectRegistry,
query::{ObjectQuery, QueryContext, QueryEvent},
},
values::Datamap,
};
use std::sync::{Arc, Weak};
use tokio::sync::{Notify, mpsc, watch};
use tokio::task::{AbortHandle, JoinSet};
use tokio::time::{Duration, timeout};
use xkbcommon_rs::{Context, Keymap, KeymapFormat, xkb_keymap::CompileFlags};
use zbus::{Connection, names::OwnedInterfaceName};
use std::{convert::TryFrom, sync::Arc};
use stereokit::{ray_from_mouse, ButtonState, Key, StereoKitMultiThread};
use xkbcommon::xkb::{Context, Keymap, FORMAT_TEXT_V1};
#[derive(Clone)]
struct HandlerInfo {
handler: ObjectInfo,
field_ref: Arc<Field>,
keyboard_proxy: KeyboardHandlerProxy<'static>,
}
#[derive(Debug, Clone)]
struct InputEvent {
key: u32,
pressed: bool,
}
pub struct FlatscreenInputPlugin;
impl Plugin for FlatscreenInputPlugin {
fn build(&self, app: &mut App) {
app.add_systems(Startup, setup);
// yes the input method will be delayed by one frame, its only for debugging anyways
app.add_systems(Update, update_pointer);
}
}
#[derive(Component)]
#[require(Camera3d)]
pub struct FlatscreenCam;
fn setup(mut cmds: Commands, object_registry: Res<ObjectRegistryRes>) {
let Ok(pointer) = MousePointer::new(object_registry.0.clone())
.inspect_err(|err| error!("unable to create mouse pointer: {err}"))
else {
return;
};
cmds.spawn((FlatscreenCam, Name::new("Flatscreen Camera")));
cmds.insert_resource(pointer);
}
fn update_pointer(
window: Single<(&Window), With<PrimaryWindow>>,
mut cam: Single<(&Camera, &GlobalTransform, &mut Transform), With<FlatscreenCam>>,
mut pointer: ResMut<MousePointer>,
connection: Res<DbusConnection>,
object_registry: Res<ObjectRegistryRes>,
mouse_buttons: Res<ButtonInput<MouseButton>>,
keyboard_buttons: Res<ButtonInput<KeyCode>>,
mut scroll: EventReader<MouseWheel>,
mut motion: EventReader<MouseMotion>,
mut keyboard_input_events: EventReader<KeyboardInput>,
time: Res<Time>,
) {
let (cam, cam_transform, mut cam_local_transform) = cam.into_inner();
if keyboard_buttons.pressed(KeyCode::ShiftLeft) && mouse_buttons.pressed(MouseButton::Right) {
let (mut yaw, mut pitch, _) = cam_local_transform.rotation.to_euler(EulerRot::YXZ);
for e in motion.read() {
let scale = -0.003;
pitch += e.delta.y * scale;
yaw += e.delta.x * scale;
}
cam_local_transform.rotation = Quat::from_rotation_y(yaw) * Quat::from_rotation_x(pitch);
let mut move_vec = Vec3::ZERO;
move_vec.x += keyboard_buttons.pressed(KeyCode::KeyD) as u32 as f32;
move_vec.x -= keyboard_buttons.pressed(KeyCode::KeyA) as u32 as f32;
move_vec.z += keyboard_buttons.pressed(KeyCode::KeyS) as u32 as f32;
move_vec.z -= keyboard_buttons.pressed(KeyCode::KeyW) as u32 as f32;
move_vec.y += keyboard_buttons.pressed(KeyCode::KeyE) as u32 as f32;
move_vec.y -= keyboard_buttons.pressed(KeyCode::KeyQ) as u32 as f32;
let move_vec = cam_local_transform.rotation * move_vec.normalize_or_zero();
cam_local_transform.translation += move_vec * time.delta_secs() * 3.0;
return;
}
let Some(ray) = window
.cursor_position()
.and_then(|pos| get_viewport_pos(pos, cam))
.and_then(|pos| cam.viewport_to_world(cam_transform, pos).ok())
else {
return;
};
pointer.update(
&connection,
&object_registry,
ray,
&mouse_buttons,
&keyboard_buttons,
scroll,
keyboard_input_events,
);
}
fn get_viewport_pos(logical_pos: Vec2, cam: &Camera) -> Option<Vec2> {
if let Some(viewport_rect) = cam.logical_viewport_rect() {
if !viewport_rect.contains(logical_pos) {
return None;
}
Some(logical_pos - viewport_rect.min)
} else {
Some(logical_pos)
}
}
#[derive(Debug, Deserialize, Serialize)]
#[derive(Default, Deserialize, Serialize)]
struct MouseEvent {
select: f32,
middle: f32,
context: f32,
grab: f32,
scroll_continuous: Vector2<f32>,
scroll_discrete: Vector2<f32>,
raw_input_events: Vec<u32>,
scroll_continuous: Vec2,
scroll_discrete: Vec2,
}
impl Default for MouseEvent {
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct KeyboardEvent {
pub keyboard: (),
pub xkbv1: (),
pub keymap_id: String,
pub keys: Vec<i32>,
}
impl Default for KeyboardEvent {
fn default() -> Self {
MouseEvent {
select: 0.0,
middle: 0.0,
context: 0.0,
grab: 0.0,
scroll_continuous: [0.0; 2].into(),
scroll_discrete: [0.0; 2].into(),
raw_input_events: vec![],
Self {
keyboard: (),
xkbv1: (),
keymap_id: "flatscreen".to_string(),
keys: Default::default(),
}
}
}
#[zbus::proxy(
interface = "org.stardustxr.XKBv1",
default_service = "org.stardustxr.XKBv1"
)]
trait KeyboardHandler {
async fn keymap(&self, keymap_id: u64) -> zbus::Result<()>;
async fn key_state(&self, key: u32, pressed: bool) -> zbus::Result<()>;
async fn reset(&self) -> zbus::Result<()>;
}
// Make KeyboardHandlerProxy queryable
stardust_xr::schemas::impl_queryable_for_proxy!(KeyboardHandlerProxy);
// Query context for keyboard handlers
#[derive(Debug, Clone)]
struct KeyboardQueryContext;
impl QueryContext for KeyboardQueryContext {}
#[derive(Resource)]
pub struct MousePointer {
node: OwnedNode,
keymap: DefaultKey,
node: Arc<Node>,
spatial: Arc<Spatial>,
pointer: Arc<InputMethod>,
capture_manager: CaptureManager,
mouse_datamap: MouseEvent,
// Task management
focus_task_abort_handle: AbortHandle,
input_delivery_task_abort_handle: AbortHandle,
// Channels
input_event_tx: mpsc::UnboundedSender<InputEvent>,
// Notification for focus recalculation
focus_notify: Arc<Notify>,
mouse_datamap: TypedDatamap<MouseEvent>,
keyboard_datamap: TypedDatamap<KeyboardEvent>,
keyboard_sender: Arc<PulseSender>,
}
impl MousePointer {
pub fn new(object_registry: Arc<ObjectRegistry>) -> Result<Self> {
let node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?;
let spatial = Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let pointer = InputMethod::add_to(
&node.0,
InputDataType::Pointer(Pointer::default()),
Datamap::from_typed(MouseEvent::default())?,
)?;
pub fn new() -> Result<Self> {
let node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph()?;
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
let pointer =
InputMethod::add_to(&node, InputType::Pointer(Pointer::default()), None).unwrap();
let context = Context::new(0).unwrap();
let keymap = KEYMAPS.lock().insert(
Keymap::new_from_names(context, None, CompileFlags::NO_FLAGS)
KEYMAPS.lock().insert(
"flatscreen".to_string(),
Keymap::new_from_names(&Context::new(0), "evdev", "", "", "", None, 0)
.unwrap()
.get_as_string(KeymapFormat::TextV1)
.unwrap(),
.get_as_string(FORMAT_TEXT_V1),
);
// Create channels and notification
let (focused_handler_tx, focused_handler_rx) = watch::channel::<Option<HandlerInfo>>(None);
let (input_event_tx, input_event_rx) = mpsc::unbounded_channel::<InputEvent>();
let focus_notify = Arc::new(Notify::new());
// Spawn input delivery task
info!("Creating input delivery task");
let input_delivery_task_abort_handle = task::new(
|| "Mouse pointer input delivery task",
Self::input_delivery_task(
object_registry.get_connection().clone(),
focused_handler_rx,
input_event_rx,
keymap.data().as_ffi(),
),
)?
.abort_handle();
info!("Input delivery task created successfully");
// Spawn focus tracking task
info!("Creating focus tracking task");
let focus_task_abort_handle = task::new(
|| "Mouse pointer focus task",
Self::focus_tracking_task(
object_registry,
focus_notify.clone(),
spatial.clone(),
pointer.clone(),
focused_handler_tx,
),
)?
.abort_handle();
info!("Focus tracking task created successfully");
let keyboard_sender =
PulseSender::add_to(&node, Mask::from_struct::<KeyboardEvent>()).unwrap();
Ok(MousePointer {
node,
spatial,
pointer,
capture_manager: CaptureManager::default(),
mouse_datamap: Default::default(),
keymap,
focus_task_abort_handle,
input_delivery_task_abort_handle,
input_event_tx,
focus_notify,
keyboard_datamap: Default::default(),
keyboard_sender,
})
}
pub fn update(
&mut self,
dbus_connection: &Connection,
object_registry: &ObjectRegistry,
ray: Ray3d,
mouse_buttons: &ButtonInput<MouseButton>,
keyboard_buttons: &ButtonInput<KeyCode>,
mut scroll: EventReader<MouseWheel>,
mut keyboard_input_events: EventReader<KeyboardInput>,
) {
let mut discrete = Vec2::ZERO;
let mut continuous = Vec2::ZERO;
for e in scroll.read() {
match e.unit {
bevy::input::mouse::MouseScrollUnit::Line => {
discrete.x += e.x;
discrete.y += e.y;
}
bevy::input::mouse::MouseScrollUnit::Pixel => {
continuous.x += e.x;
continuous.y += e.y;
}
}
}
pub fn update(&mut self, sk: &impl StereoKitMultiThread) {
let mouse = sk.input_mouse();
let ray = ray_from_mouse(mouse.pos).unwrap();
self.spatial.set_local_transform(
Mat4::look_to_rh(ray.origin, Vec3::from(ray.direction), Vec3::Y).inverse(),
Mat4::look_to_rh(
Vec3::from(ray.pos),
Vec3::from(ray.dir),
vec3(0.0, 1.0, 0.0),
)
.inverse(),
);
{
// Set pointer input datamap
self.mouse_datamap = MouseEvent {
select: mouse_buttons.pressed(MouseButton::Left) as u32 as f32,
middle: mouse_buttons.pressed(MouseButton::Middle) as u32 as f32,
context: mouse_buttons.pressed(MouseButton::Right) as u32 as f32,
grab: mouse_buttons.pressed(MouseButton::Right) as u32 as f32, // Was Mouse 5
scroll_continuous: continuous.into(),
scroll_discrete: discrete.into(),
raw_input_events: mouse_buttons
.get_pressed()
.map(|button| match button {
MouseButton::Left => input_event_codes::BTN_LEFT!(),
MouseButton::Right => input_event_codes::BTN_RIGHT!(),
MouseButton::Middle => input_event_codes::BTN_MIDDLE!(),
MouseButton::Back => input_event_codes::BTN_BACK!(),
MouseButton::Forward => input_event_codes::BTN_FORWARD!(),
MouseButton::Other(b) => *b as u32,
})
.collect(),
};
*self.pointer.datamap.lock() = Datamap::from_typed(&self.mouse_datamap).unwrap();
}
self.target_pointer_input();
// Send keyboard input events via channel
for event in keyboard_input_events.read() {
if let Some(key) = map_key(event.key_code) {
let input_event = InputEvent {
key,
pressed: matches!(event.state, ButtonState::Pressed),
self.mouse_datamap.select =
if sk.input_key(Key::MouseLeft).contains(ButtonState::ACTIVE) {
1.0f32
} else {
0.0f32
};
info!(
"Sending keyboard input event: key={}, pressed={}",
key, input_event.pressed
);
if let Err(e) = self.input_event_tx.send(input_event) {
error!("Failed to send keyboard input event: {}", e);
}
self.mouse_datamap.grab = if sk.input_key(Key::MouseRight).contains(ButtonState::ACTIVE)
{
1.0f32
} else {
warn!("Unable to map key code: {:?}", event.key_code);
}
0.0f32
};
self.mouse_datamap.scroll_continuous = vec2(0.0, mouse.scroll_change / 120.0);
self.mouse_datamap.scroll_discrete = vec2(0.0, mouse.scroll_change / 120.0);
*self.pointer.datamap.lock() = self.mouse_datamap.to_datamap().ok();
}
// Notify focus tracking task to recalculate focus
self.focus_notify.notify_waiters();
}
fn target_pointer_input(&mut self) {
let distance_calculator: DistanceCalculator = |space, data, field| {
let result = field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: space.clone(),
});
let valid =
result.deepest_point_distance > 0.0 && result.min_distance.is_sign_negative();
valid.then_some(result.deepest_point_distance)
};
self.capture_manager.update_capture(&self.pointer);
self.capture_manager
.set_new_capture(&self.pointer, distance_calculator);
self.capture_manager.apply_capture(&self.pointer);
if self.capture_manager.capture.upgrade().is_some() {
return;
}
let mut handlers = get_sorted_handlers(&self.pointer, distance_calculator);
let first_distance = handlers
.first()
.map(|(_, distance)| *distance)
.unwrap_or(f32::NEG_INFINITY);
self.pointer.set_handler_order(
handlers
.iter()
.filter(|(handler, distance)| (distance - first_distance).abs() <= 0.001)
.map(|(handler, _)| handler),
);
self.send_keyboard_input(sk);
}
async fn focus_tracking_task(
object_registry: Arc<ObjectRegistry>,
focus_notify: Arc<Notify>,
spatial: Arc<Spatial>,
pointer: Arc<InputMethod>,
focused_handler_tx: watch::Sender<Option<HandlerInfo>>,
) {
info!("Focus tracking task started");
// Create keyboard handler query inside the task
let mut keyboard_query = ObjectQuery::<
(FieldRefProxy<'static>, KeyboardHandlerProxy<'static>),
_,
>::new(object_registry.clone(), ());
let (keyboard_handlers, mapper) = keyboard_query.to_list_query();
task::new(
|| "Focus tracking mapper",
mapper.init(async |ev| match ev {
ListEvent::NewMatch((field_ref, keyboard_proxy)) => {
info!("New keyboard handler found");
let uid = timeout(Duration::from_millis(100), field_ref.uid())
.await
.ok()?
.ok()?;
let field_node = EXPORTED_FIELDS.lock().get(&uid)?.upgrade()?;
let field = field_node.get_aspect::<Field>();
Some((field, keyboard_proxy))
}
ListEvent::Modified((field_ref, keyboard_proxy)) => {
let uid = timeout(Duration::from_millis(100), field_ref.uid())
.await
.ok()?
.ok()?;
let field_node = EXPORTED_FIELDS.lock().get(&uid)?.upgrade()?;
let field = field_node.get_aspect::<Field>();
Some((field, keyboard_proxy))
}
_ => None,
}),
);
// Main focus calculation loop
loop {
let mut closest_handler = None;
let mut closest_distance = f32::MAX;
// Find closest handler
for (handler, (field_ref, keyboard_proxy)) in &*keyboard_handlers.iter().await {
let Ok(field_ref) = field_ref else {
continue;
};
let result = field_ref.ray_march(Ray {
fn send_keyboard_input(&mut self, sk: &impl StereoKitMultiThread) {
let rx = PULSE_RECEIVER_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|rx| mask_matches(&rx.mask, &self.keyboard_sender.mask))
.map(|rx| {
let result = rx.field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: spatial.clone(),
space: self.spatial.clone(),
});
if result.deepest_point_distance > 0.0
&& result.min_distance < 0.05
&& result.deepest_point_distance < closest_distance
{
closest_distance = result.deepest_point_distance;
closest_handler = Some(HandlerInfo {
handler: handler.clone(),
field_ref: field_ref.clone(),
keyboard_proxy: keyboard_proxy.clone(),
});
}
}
// Update focused handler
if let Some(ref handler_info) = closest_handler {
info!(
"Focus tracking task: Focused on handler at distance {}",
closest_distance
);
} else {
debug!("Focus tracking task: No handler in focus");
}
let _ = focused_handler_tx.send(closest_handler);
// Wait for next frame signal
focus_notify.notified().await;
}
}
async fn input_delivery_task(
dbus_connection: Connection,
mut focused_handler_rx: watch::Receiver<Option<HandlerInfo>>,
mut input_event_rx: mpsc::UnboundedReceiver<InputEvent>,
keymap_id: u64,
) {
info!("Input delivery task started");
loop {
// Handle input events
while let Some(input_event) = input_event_rx.recv().await {
info!(
"Input delivery task: Received input event key={}, pressed={}",
input_event.key, input_event.pressed
);
// Get current focused handler
let current_handler = focused_handler_rx.borrow().clone();
let Some(handler_info) = current_handler else {
continue;
};
// Send input to handler using cached proxy
info!("Input delivery task: Sending to handler");
let keyboard_handler = &handler_info.keyboard_proxy;
// Register keymap first
if let Err(e) = keyboard_handler.keymap(keymap_id).await {
warn!("Input delivery task: Failed to register keymap: {}", e);
}
// Send key state
if let Err(e) = keyboard_handler
.key_state(input_event.key + 8, input_event.pressed)
.await
{
error!("Input delivery task: Failed to send key state: {}", e);
(rx, result)
})
.filter(|(_rx, result)| {
result.deepest_point_distance > 0.0 && result.min_distance < 0.05
})
.reduce(|(rx_a, result_a), (rx_b, result_b)| {
if result_a.deepest_point_distance < result_b.deepest_point_distance {
(rx_a, result_a)
} else {
info!(
"Input delivery task: Successfully sent key {} (pressed={})",
input_event.key + 8,
input_event.pressed
);
(rx_b, result_b)
}
})
.map(|(rx, _)| rx);
if let Some(rx) = rx {
let keys = (8_u32..254)
.filter_map(|i| Key::try_from(i).ok())
.filter_map(|k| Some((map_key(k)?, sk.input_key(k))))
.filter_map(|(i, k)| {
if k.contains(ButtonState::JUST_ACTIVE) {
Some(i as i32)
} else if k.contains(ButtonState::JUST_INACTIVE) {
Some(-(i as i32))
} else {
None
}
})
.collect();
self.keyboard_datamap.keys = keys;
if !self.keyboard_datamap.keys.is_empty() {
rx.send_data(&self.node.uid, self.keyboard_datamap.serialize().unwrap())
.unwrap();
}
}
}
}
impl Drop for MousePointer {
fn drop(&mut self) {
// Abort the persistent tasks when MousePointer is dropped
self.focus_task_abort_handle.abort();
self.input_delivery_task_abort_handle.abort();
}
}
fn map_key(key: KeyCode) -> Option<u32> {
use KeyCode as Key;
fn map_key(key: Key) -> Option<u32> {
match key {
Key::Unidentified(NativeKeyCode::Xkb(code)) => Some(code),
Key::Backspace => Some(input_event_codes::KEY_BACKSPACE!()),
Key::Tab => Some(input_event_codes::KEY_TAB!()),
Key::Enter => Some(input_event_codes::KEY_ENTER!()),
Key::ShiftLeft => Some(input_event_codes::KEY_LEFTSHIFT!()),
Key::ShiftRight => Some(input_event_codes::KEY_RIGHTSHIFT!()),
Key::ControlLeft => Some(input_event_codes::KEY_LEFTCTRL!()),
Key::ControlRight => Some(input_event_codes::KEY_RIGHTCTRL!()),
Key::AltLeft => Some(input_event_codes::KEY_LEFTALT!()),
Key::AltRight => Some(input_event_codes::KEY_RIGHTALT!()),
Key::Return => Some(input_event_codes::KEY_ENTER!()),
Key::Shift => Some(input_event_codes::KEY_LEFTSHIFT!()),
Key::Ctrl => Some(input_event_codes::KEY_LEFTCTRL!()),
Key::Alt => Some(input_event_codes::KEY_LEFTALT!()),
Key::CapsLock => Some(input_event_codes::KEY_CAPSLOCK!()),
Key::Escape => Some(input_event_codes::KEY_ESC!()),
Key::Esc => Some(input_event_codes::KEY_ESC!()),
Key::Space => Some(input_event_codes::KEY_SPACE!()),
Key::End => Some(input_event_codes::KEY_END!()),
Key::Home => Some(input_event_codes::KEY_HOME!()),
Key::ArrowLeft => Some(input_event_codes::KEY_LEFT!()),
Key::ArrowRight => Some(input_event_codes::KEY_RIGHT!()),
Key::ArrowUp => Some(input_event_codes::KEY_UP!()),
Key::ArrowDown => Some(input_event_codes::KEY_DOWN!()),
Key::Left => Some(input_event_codes::KEY_LEFT!()),
Key::Right => Some(input_event_codes::KEY_RIGHT!()),
Key::Up => Some(input_event_codes::KEY_UP!()),
Key::Down => Some(input_event_codes::KEY_DOWN!()),
Key::PageUp => Some(input_event_codes::KEY_PAGEUP!()),
Key::PageDown => Some(input_event_codes::KEY_PAGEDOWN!()),
Key::PrintScreen => Some(input_event_codes::KEY_PRINT!()),
Key::Insert => Some(input_event_codes::KEY_INSERT!()),
Key::Delete => Some(input_event_codes::KEY_DELETE!()),
Key::Digit0 => Some(input_event_codes::KEY_0!()),
Key::Digit1 => Some(input_event_codes::KEY_1!()),
Key::Digit2 => Some(input_event_codes::KEY_2!()),
Key::Digit3 => Some(input_event_codes::KEY_3!()),
Key::Digit4 => Some(input_event_codes::KEY_4!()),
Key::Digit5 => Some(input_event_codes::KEY_5!()),
Key::Digit6 => Some(input_event_codes::KEY_6!()),
Key::Digit7 => Some(input_event_codes::KEY_7!()),
Key::Digit8 => Some(input_event_codes::KEY_8!()),
Key::Digit9 => Some(input_event_codes::KEY_9!()),
Key::KeyA => Some(input_event_codes::KEY_A!()),
Key::KeyB => Some(input_event_codes::KEY_B!()),
Key::KeyC => Some(input_event_codes::KEY_C!()),
Key::KeyD => Some(input_event_codes::KEY_D!()),
Key::KeyE => Some(input_event_codes::KEY_E!()),
Key::KeyF => Some(input_event_codes::KEY_F!()),
Key::KeyG => Some(input_event_codes::KEY_G!()),
Key::KeyH => Some(input_event_codes::KEY_H!()),
Key::KeyI => Some(input_event_codes::KEY_I!()),
Key::KeyJ => Some(input_event_codes::KEY_J!()),
Key::KeyK => Some(input_event_codes::KEY_K!()),
Key::KeyL => Some(input_event_codes::KEY_L!()),
Key::KeyM => Some(input_event_codes::KEY_M!()),
Key::KeyN => Some(input_event_codes::KEY_N!()),
Key::KeyO => Some(input_event_codes::KEY_O!()),
Key::KeyP => Some(input_event_codes::KEY_P!()),
Key::KeyQ => Some(input_event_codes::KEY_Q!()),
Key::KeyR => Some(input_event_codes::KEY_R!()),
Key::KeyS => Some(input_event_codes::KEY_S!()),
Key::KeyT => Some(input_event_codes::KEY_T!()),
Key::KeyU => Some(input_event_codes::KEY_U!()),
Key::KeyV => Some(input_event_codes::KEY_V!()),
Key::KeyW => Some(input_event_codes::KEY_W!()),
Key::KeyX => Some(input_event_codes::KEY_X!()),
Key::KeyY => Some(input_event_codes::KEY_Y!()),
Key::KeyZ => Some(input_event_codes::KEY_Z!()),
Key::KeyInsert => Some(input_event_codes::KEY_INSERT!()),
Key::Del => Some(input_event_codes::KEY_DELETE!()),
Key::Key0 => Some(input_event_codes::KEY_0!()),
Key::Key1 => Some(input_event_codes::KEY_1!()),
Key::Key2 => Some(input_event_codes::KEY_2!()),
Key::Key3 => Some(input_event_codes::KEY_3!()),
Key::Key4 => Some(input_event_codes::KEY_4!()),
Key::Key5 => Some(input_event_codes::KEY_5!()),
Key::Key6 => Some(input_event_codes::KEY_6!()),
Key::Key7 => Some(input_event_codes::KEY_7!()),
Key::Key8 => Some(input_event_codes::KEY_8!()),
Key::Key9 => Some(input_event_codes::KEY_9!()),
Key::A => Some(input_event_codes::KEY_A!()),
Key::B => Some(input_event_codes::KEY_B!()),
Key::C => Some(input_event_codes::KEY_C!()),
Key::D => Some(input_event_codes::KEY_D!()),
Key::E => Some(input_event_codes::KEY_E!()),
Key::F => Some(input_event_codes::KEY_F!()),
Key::G => Some(input_event_codes::KEY_G!()),
Key::H => Some(input_event_codes::KEY_H!()),
Key::I => Some(input_event_codes::KEY_I!()),
Key::J => Some(input_event_codes::KEY_J!()),
Key::K => Some(input_event_codes::KEY_K!()),
Key::L => Some(input_event_codes::KEY_L!()),
Key::M => Some(input_event_codes::KEY_M!()),
Key::N => Some(input_event_codes::KEY_N!()),
Key::O => Some(input_event_codes::KEY_O!()),
Key::P => Some(input_event_codes::KEY_P!()),
Key::Q => Some(input_event_codes::KEY_Q!()),
Key::R => Some(input_event_codes::KEY_R!()),
Key::S => Some(input_event_codes::KEY_S!()),
Key::T => Some(input_event_codes::KEY_T!()),
Key::U => Some(input_event_codes::KEY_U!()),
Key::V => Some(input_event_codes::KEY_V!()),
Key::W => Some(input_event_codes::KEY_W!()),
Key::X => Some(input_event_codes::KEY_X!()),
Key::Y => Some(input_event_codes::KEY_Y!()),
Key::Z => Some(input_event_codes::KEY_Z!()),
Key::Numpad0 => Some(input_event_codes::KEY_NUMERIC_0!()),
Key::Numpad1 => Some(input_event_codes::KEY_NUMERIC_1!()),
Key::Numpad2 => Some(input_event_codes::KEY_NUMERIC_2!()),
@@ -606,64 +238,24 @@ fn map_key(key: KeyCode) -> Option<u32> {
Key::F10 => Some(input_event_codes::KEY_F10!()),
Key::F11 => Some(input_event_codes::KEY_F11!()),
Key::F12 => Some(input_event_codes::KEY_F12!()),
Key::F13 => Some(input_event_codes::KEY_F13!()),
Key::F14 => Some(input_event_codes::KEY_F14!()),
Key::F15 => Some(input_event_codes::KEY_F15!()),
Key::F16 => Some(input_event_codes::KEY_F16!()),
Key::F17 => Some(input_event_codes::KEY_F17!()),
Key::F18 => Some(input_event_codes::KEY_F18!()),
Key::F19 => Some(input_event_codes::KEY_F19!()),
Key::F20 => Some(input_event_codes::KEY_F20!()),
Key::F21 => Some(input_event_codes::KEY_F21!()),
Key::F22 => Some(input_event_codes::KEY_F22!()),
Key::F23 => Some(input_event_codes::KEY_F23!()),
Key::F24 => Some(input_event_codes::KEY_F24!()),
Key::Comma => Some(input_event_codes::KEY_COMMA!()),
Key::Period => Some(input_event_codes::KEY_DOT!()),
Key::Slash => Some(input_event_codes::KEY_SLASH!()),
Key::Backslash => Some(input_event_codes::KEY_BACKSLASH!()),
Key::SlashFwd => Some(input_event_codes::KEY_SLASH!()),
Key::SlashBack => Some(input_event_codes::KEY_BACKSLASH!()),
Key::Semicolon => Some(input_event_codes::KEY_SEMICOLON!()),
Key::Quote => Some(input_event_codes::KEY_APOSTROPHE!()),
Key::BracketLeft => Some(input_event_codes::KEY_LEFTBRACE!()),
Key::BracketRight => Some(input_event_codes::KEY_RIGHTBRACE!()),
Key::Apostrophe => Some(input_event_codes::KEY_APOSTROPHE!()),
Key::BracketOpen => Some(input_event_codes::KEY_LEFTBRACE!()),
Key::BracketClose => Some(input_event_codes::KEY_RIGHTBRACE!()),
Key::Minus => Some(input_event_codes::KEY_MINUS!()),
Key::Equal => Some(input_event_codes::KEY_EQUAL!()),
Key::Backquote => Some(input_event_codes::KEY_GRAVE!()),
Key::SuperLeft => Some(input_event_codes::KEY_LEFTMETA!()),
Key::SuperRight => Some(input_event_codes::KEY_RIGHTMETA!()),
Key::NumpadMultiply => Some(input_event_codes::KEY_NUMERIC_STAR!()),
Key::NumpadAdd => Some(input_event_codes::KEY_KPPLUS!()),
Key::NumpadSubtract => Some(input_event_codes::KEY_MINUS!()),
Key::NumpadDecimal => Some(input_event_codes::KEY_DOT!()),
Key::NumpadDivide => Some(input_event_codes::KEY_SLASH!()),
Key::ContextMenu => Some(input_event_codes::KEY_CONTEXT_MENU!()),
Key::Help => Some(input_event_codes::KEY_HELP!()),
Key::NumLock => Some(input_event_codes::KEY_NUMLOCK!()),
Key::NumpadBackspace => Some(input_event_codes::KEY_BACKSPACE!()),
Key::NumpadClear => Some(input_event_codes::KEY_CLEAR!()),
Key::NumpadClearEntry => Some(input_event_codes::KEY_CLEAR!()),
Key::NumpadComma => Some(input_event_codes::KEY_COMMA!()),
Key::NumpadEnter => Some(input_event_codes::KEY_ENTER!()),
Key::NumpadEqual => Some(input_event_codes::KEY_EQUAL!()),
Key::NumpadHash => Some(input_event_codes::KEY_NUMERIC_POUND!()),
Key::NumpadStar => Some(input_event_codes::KEY_KPASTERISK!()),
Key::Fn => Some(input_event_codes::KEY_FN!()),
Key::ScrollLock => Some(input_event_codes::KEY_SCROLLLOCK!()),
Key::Pause => Some(input_event_codes::KEY_PAUSE!()),
Key::Power => Some(input_event_codes::KEY_POWER!()),
Key::Sleep => Some(input_event_codes::KEY_SLEEP!()),
Key::Suspend => Some(input_event_codes::KEY_SUSPEND!()),
Key::Again => Some(input_event_codes::KEY_AGAIN!()),
Key::Copy => Some(input_event_codes::KEY_COPY!()),
Key::Cut => Some(input_event_codes::KEY_CUT!()),
Key::Find => Some(input_event_codes::KEY_FIND!()),
Key::Open => Some(input_event_codes::KEY_OPEN!()),
Key::Paste => Some(input_event_codes::KEY_PASTE!()),
Key::Props => Some(input_event_codes::KEY_PROPS!()),
Key::Select => Some(input_event_codes::KEY_SELECT!()),
Key::Undo => Some(input_event_codes::KEY_UNDO!()),
Key::Hiragana => Some(input_event_codes::KEY_HIRAGANA!()),
Key::Katakana => Some(input_event_codes::KEY_KATAKANA!()),
Key::Equals => Some(input_event_codes::KEY_EQUAL!()),
Key::Backtick => None,
Key::LCmd => Some(input_event_codes::KEY_LEFTMETA!()),
Key::RCmd => Some(input_event_codes::KEY_RIGHTMETA!()),
Key::Multiply => Some(input_event_codes::KEY_NUMERIC_STAR!()),
Key::Add => Some(input_event_codes::KEY_KPPLUS!()),
Key::Subtract => Some(input_event_codes::KEY_MINUS!()),
Key::Decimal => Some(input_event_codes::KEY_DOT!()),
Key::Divide => Some(input_event_codes::KEY_SLASH!()),
_ => None,
}
}

View File

@@ -1,417 +0,0 @@
use super::{CaptureManager, get_sorted_handlers};
use crate::{
DbusConnection, PreFrameWait,
core::client::INTERNAL_CLIENT,
get_time,
nodes::{
Node, OwnedNode,
drawable::{
MaterialParameter,
model::{Model, ModelPart},
},
fields::{Field, FieldTrait},
input::{INPUT_HANDLER_REGISTRY, InputDataType, InputHandler, InputMethod, Tip},
spatial::Spatial,
},
objects::{AsyncTracked, ObjectHandle, SpatialRef, Tracked},
};
use bevy::{asset::Handle, ecs::resource::Resource};
use bevy::{math::Affine3, prelude::*};
use bevy_mod_openxr::{
action_binding::{OxrSendActionBindings, OxrSuggestActionBinding},
helper_traits::{ToIsometry3d, ToVec2},
resources::{OxrFrameState, OxrInstance, Pipelined},
session::OxrSession,
};
use bevy_mod_xr::{
hands::HandSide,
session::{XrPreDestroySession, XrSessionCreated, XrSessionCreatedEvent},
spaces::{XrPrimaryReferenceSpace, XrReferenceSpace, XrSpace},
};
use color_eyre::eyre::Result;
use glam::{Affine3A, Mat4, Vec2, Vec3};
use openxr::{Action, ActiveActionSet, SpaceLocationFlags};
use serde::{Deserialize, Serialize};
use stardust_xr::values::{Datamap, ResourceID, color::Rgb};
use std::{
borrow::Cow,
fs,
path::{Path, PathBuf},
str::FromStr,
sync::Arc,
};
use tracing::instrument;
use zbus::Connection;
pub struct ControllerPlugin;
const CURSOR_MODEL_PATH: &str = "/tmp/stardust_server/models/cursor.glb";
impl Plugin for ControllerPlugin {
fn build(&self, app: &mut App) {
let cursor = include_bytes!("cursor.glb");
fs::create_dir_all(
PathBuf::from_str(CURSOR_MODEL_PATH)
.unwrap()
.parent()
.unwrap(),
);
fs::write(CURSOR_MODEL_PATH, cursor).expect("can't write tmp cursor model file");
app.add_systems(OxrSendActionBindings, suggest_bindings.run_if(run_once));
app.add_systems(
PostUpdate,
create_spaces.run_if(on_event::<XrSessionCreatedEvent>),
);
app.add_systems(XrPreDestroySession, destroy_spaces);
app.add_systems(Startup, setup.run_if(resource_exists::<OxrInstance>));
app.add_systems(PreFrameWait, update.run_if(resource_exists::<Controllers>));
}
}
// the api is just slightly nicer when using the bevy_mod_openxr solution okay?
fn suggest_bindings(
instance: Res<OxrInstance>,
actions: Res<Actions>,
mut suggest: EventWriter<OxrSuggestActionBinding>,
) {
let mut bind_all = |interaction_profile: &'static str,
bindings: &[(openxr::sys::Action, &[&'static str])]| {
for (action, bindings) in bindings {
suggest.write(OxrSuggestActionBinding {
action: *action,
interaction_profile: interaction_profile.into(),
bindings: bindings.iter().copied().map(Cow::Borrowed).collect(),
});
}
};
bind_all(
"/interaction_profiles/oculus/touch_controller",
&[
(
actions.trigger.as_raw(),
&[
"/user/hand/left/input/trigger/value",
"/user/hand/right/input/trigger/value",
],
),
(
actions.stick_click.as_raw(),
&[
"/user/hand/left/input/thumbstick/click",
"/user/hand/right/input/thumbstick/click",
],
),
(
actions.button.as_raw(),
&[
"/user/hand/left/input/x/click",
"/user/hand/left/input/y/click",
"/user/hand/right/input/a/click",
"/user/hand/right/input/b/click",
],
),
(
actions.grip.as_raw(),
&[
"/user/hand/left/input/squeeze/value",
"/user/hand/right/input/squeeze/value",
],
),
(
actions.stick.as_raw(),
&[
"/user/hand/left/input/thumbstick",
"/user/hand/right/input/thumbstick",
],
),
(
actions.space.as_raw(),
&[
"/user/hand/left/input/aim/pose",
"/user/hand/right/input/aim/pose",
],
),
],
);
bind_all(
"/interaction_profiles/khr/simple_controller",
&[(
actions.space.as_raw(),
&[
"/user/hand/left/input/aim/pose",
"/user/hand/right/input/aim/pose",
],
)],
);
}
fn update(
mut controllers: ResMut<Controllers>,
actions: Res<Actions>,
session: Option<Res<OxrSession>>,
ref_space: Option<Res<XrPrimaryReferenceSpace>>,
state: Option<Res<OxrFrameState>>,
pipelined: Option<Res<Pipelined>>,
) {
let (Some(session), Some(state), Some(ref_space)) = (session, state, ref_space) else {
controllers.left.set_enabled(false);
controllers.right.set_enabled(false);
return;
};
debug_span!("sync actions").in_scope(|| {
session
.sync_actions(&[ActiveActionSet::new(&actions.set)])
.unwrap();
});
let time = get_time(pipelined.is_some(), &state);
controllers
.left
.update(&session, &actions, time, ref_space.0);
controllers
.right
.update(&session, &actions, time, ref_space.0);
}
fn create_spaces(
session: Res<OxrSession>,
mut controllers: ResMut<Controllers>,
actions: Res<Actions>,
) {
// if we ever need more actions than just these we should fully swith to the
// bevy_mod_openxr provided stuff
session.attach_action_sets(&[&actions.set]);
session
.sync_actions(&[ActiveActionSet::new(&actions.set)])
.unwrap();
let instance = session.instance();
let left = instance.string_to_path("/user/hand/left").unwrap();
let right = instance.string_to_path("/user/hand/right").unwrap();
let left = session
.create_action_space(&actions.space, left, Isometry3d::IDENTITY)
.unwrap();
let right = session
.create_action_space(&actions.space, right, Isometry3d::IDENTITY)
.unwrap();
controllers.left.space = Some(left);
controllers.right.space = Some(right);
}
fn destroy_spaces(session: Res<OxrSession>, mut controllers: ResMut<Controllers>) {
if let Some(space) = controllers.left.space.take() {
session.destroy_space(space);
}
if let Some(space) = controllers.right.space.take() {
session.destroy_space(space);
}
}
fn setup(instance: Res<OxrInstance>, connection: Res<DbusConnection>, mut cmds: Commands) {
tokio::task::spawn({
let connection = connection.clone();
async move {
connection
.request_name("org.stardustxr.Controllers")
.await
.unwrap();
}
});
let set = instance
.create_action_set("input_method_actions", "Input Method Action Source", 0)
.unwrap();
let paths = &[
instance.string_to_path("/user/hand/left").unwrap(),
instance.string_to_path("/user/hand/right").unwrap(),
];
let actions = Actions {
trigger: set.create_action("trigger", "Select", paths).unwrap(),
stick_click: set.create_action("stick_click", "Middle", paths).unwrap(),
button: set.create_action("face_button", "Context", paths).unwrap(),
grip: set.create_action("grip", "Grab", paths).unwrap(),
stick: set.create_action("stick", "Scroll", paths).unwrap(),
space: set.create_action("pose", "Location", paths).unwrap(),
set,
};
let controllers = Controllers {
left: OxrControllerInput::new(&connection, HandSide::Left).unwrap(),
right: OxrControllerInput::new(&connection, HandSide::Right).unwrap(),
};
cmds.insert_resource(controllers);
cmds.insert_resource(actions);
}
#[derive(Default, Debug, Deserialize, Serialize)]
struct ControllerDatamap {
select: f32,
middle: f32,
context: f32,
grab: f32,
scroll: Vec2,
}
#[derive(Resource)]
struct Actions {
set: openxr::ActionSet,
trigger: openxr::Action<f32>,
stick_click: openxr::Action<f32>,
button: openxr::Action<f32>,
grip: openxr::Action<f32>,
space: openxr::Action<openxr::Posef>,
stick: openxr::Action<openxr::Vector2f>,
}
#[derive(Resource)]
struct Controllers {
left: OxrControllerInput,
right: OxrControllerInput,
}
pub struct OxrControllerInput {
object_handle: ObjectHandle<SpatialRef>,
input: Arc<InputMethod>,
side: HandSide,
model: Arc<Model>,
model_part: Arc<ModelPart>,
capture_manager: CaptureManager,
datamap: ControllerDatamap,
tracked: AsyncTracked,
space: Option<XrSpace>,
_model_node: OwnedNode,
}
impl OxrControllerInput {
fn new(connection: &Connection, side: HandSide) -> Result<Self> {
let path = "/org/stardustxr/Controller/".to_string()
+ match side {
HandSide::Left => "left",
HandSide::Right => "right",
};
let (spatial, object_handle) = SpatialRef::create(connection, &path);
let tracked = AsyncTracked::new(connection, &path);
let tip = InputDataType::Tip(Tip::default());
let node = spatial.node().unwrap();
node.set_enabled(false);
let model_node = Arc::new(Node::generate(&INTERNAL_CLIENT, true));
let model_spatial = Spatial::add_to(
&model_node,
Some(spatial.clone()),
Mat4::from_scale(Vec3::splat(0.02)),
false,
);
let model =
Model::add_to(&model_node, ResourceID::Direct(CURSOR_MODEL_PATH.into())).unwrap();
let model_part = model.get_model_part("Cursor".to_string()).unwrap();
let input = InputMethod::add_to(
&node,
tip,
Datamap::from_typed(ControllerDatamap::default())?,
)?;
Ok(OxrControllerInput {
object_handle,
input,
side,
model,
model_part,
capture_manager: CaptureManager::default(),
datamap: Default::default(),
tracked,
space: None,
_model_node: OwnedNode(model_node),
})
}
#[instrument(level = "debug", skip(self))]
pub fn set_enabled(&self, enabled: bool) {
if let Some(node) = self.input.spatial.node() {
node.set_enabled(enabled);
}
self.tracked.set_tracked(enabled);
}
fn update(
&mut self,
session: &OxrSession,
actions: &Actions,
time: openxr::Time,
ref_space: XrReferenceSpace,
) {
let Some(space) = self.space.as_ref() else {
return;
};
let _span = debug_span!("locate space").entered();
let Ok(location) = session
.locate_space(space, &ref_space, time)
.inspect_err(|err| error!("error while locating controller space: {err}"))
else {
return;
};
let enabled = location.location_flags.contains(
SpaceLocationFlags::POSITION_VALID
| SpaceLocationFlags::POSITION_TRACKED
| SpaceLocationFlags::ORIENTATION_VALID
| SpaceLocationFlags::ORIENTATION_TRACKED,
);
drop(_span);
self.set_enabled(enabled);
if enabled {
let world_transform = Mat4::from(Affine3A::from(location.pose.to_xr_pose()));
self.model_part
.set_material_parameter("roughness".to_string(), MaterialParameter::Float(1.0));
self.model_part.set_material_parameter(
"color".to_string(),
MaterialParameter::Color(stardust_xr::values::Color::new(
if self.capture_manager.capture.upgrade().is_none() {
Rgb::new(1.0, 1.0, 1.0)
} else {
Rgb::new(0.0, 1.0, 0.75)
},
1.0,
)),
);
self.input.spatial.set_local_transform(world_transform);
}
let path = session
.instance()
.string_to_path(match self.side {
HandSide::Left => "/user/hand/left",
HandSide::Right => "/user/hand/right",
})
.unwrap();
if let Ok(path) = session.current_interaction_profile(path)
&& let Ok(path) = session.instance().path_to_string(path)
&& path == "/interaction_profiles/khr/simple_controller"
{
self.set_enabled(false);
}
fn get<T: openxr::ActionInput + Default>(
session: &OxrSession,
path: openxr::Path,
action: &Action<T>,
) -> T {
action
.state(session, path)
.map(|v| v.current_state)
.unwrap_or_default()
}
let _span = debug_span!("apply datamap").entered();
self.datamap = ControllerDatamap {
select: get(session, path, &actions.trigger),
middle: get(session, path, &actions.stick_click) as u32 as f32,
context: get(session, path, &actions.button) as u32 as f32,
grab: get(session, path, &actions.grip),
scroll: get(session, path, &actions.stick).to_vec2(),
};
*self.input.datamap.lock() = Datamap::from_typed(&self.datamap).unwrap();
drop(_span);
let distance_calculator = |space: &Arc<Spatial>, _data: &InputDataType, field: &Field| {
Some(field.distance(space, [0.0; 3].into()).abs())
};
self.capture_manager.update_capture(&self.input);
self.capture_manager
.set_new_capture(&self.input, distance_calculator);
self.capture_manager.apply_capture(&self.input);
if self.capture_manager.capture.upgrade().is_some() {
return;
}
let sorted_handlers = get_sorted_handlers(&self.input, distance_calculator);
self.input
.set_handler_order(sorted_handlers.iter().map(|(handler, _)| handler));
}
}

View File

@@ -1,360 +0,0 @@
use crate::core::client::INTERNAL_CLIENT;
use crate::nodes::OwnedNode;
use crate::nodes::fields::{Field, FieldTrait};
use crate::nodes::input::{Finger, INPUT_HANDLER_REGISTRY, InputDataType, InputHandler, Thumb};
use crate::nodes::{
Node,
input::{Hand, InputMethod, Joint},
spatial::Spatial,
};
use crate::objects::{AsyncTracked, ObjectHandle, SpatialRef, Tracked};
use crate::{BevyMaterial, DbusConnection, ObjectRegistryRes, PreFrameWait, get_time};
use bevy::prelude::Transform as BevyTransform;
use bevy::prelude::*;
use bevy_mod_openxr::helper_traits::{ToQuat, ToVec3};
use bevy_mod_openxr::resources::{OxrFrameState, Pipelined};
use bevy_mod_openxr::session::OxrSession;
use bevy_mod_xr::hands::{HandBone, HandSide, XrHandBoneEntities, XrHandBoneRadius};
use bevy_mod_xr::session::{XrPreDestroySession, XrSessionCreated, session_available};
use bevy_mod_xr::spaces::{XrPrimaryReferenceSpace, XrSpaceLocationFlags};
use bevy_sk::hand::GRADIENT_TEXTURE_HANDLE;
use color_eyre::eyre::Result;
use glam::{Mat4, Quat, Vec3};
use openxr::{HandJointLocation, SpaceLocationFlags};
use serde::{Deserialize, Serialize};
use stardust_xr::values::Datamap;
use std::sync::Arc;
use zbus::Connection;
use super::{CaptureManager, get_sorted_handlers};
pub struct HandPlugin;
impl Plugin for HandPlugin {
fn build(&self, app: &mut App) {
app.add_systems(PreFrameWait, update_hands.run_if(resource_exists::<Hands>));
app.add_systems(XrSessionCreated, create_trackers);
app.add_systems(XrPreDestroySession, destroy_trackers);
app.add_systems(
PostUpdate,
update_hand_material.run_if(resource_exists::<Hands>),
);
app.add_systems(Startup, setup.run_if(session_available));
}
}
fn update_hands(
mut hands: ResMut<Hands>,
session: Option<Res<OxrSession>>,
state: Option<Res<OxrFrameState>>,
ref_space: Option<Res<XrPrimaryReferenceSpace>>,
mut materials: ResMut<Assets<BevyMaterial>>,
mut joint_query: Query<(
&mut BevyTransform,
&mut XrSpaceLocationFlags,
&mut XrHandBoneRadius,
)>,
joints_query: Query<&XrHandBoneEntities>,
pipelined: Option<Res<Pipelined>>,
) {
let (Some(session), Some(state), Some(ref_space)) = (session, state, ref_space) else {
hands.left.tracked.set_tracked(false);
hands.right.tracked.set_tracked(false);
return;
};
let get_joints = |hand: &mut OxrHandInput| -> Option<openxr::HandJointLocations> {
let Some(tracker) = hand.tracker.as_ref() else {
hand.input.spatial.node().unwrap().set_enabled(false);
hand.tracked.set_tracked(false);
return None;
};
let time = get_time(pipelined.is_some(), &state);
session
.locate_hand_joints(tracker, &ref_space, time)
.inspect_err(|err| error!("Error while locating hand joints"))
.ok()
.flatten()
};
let joints_left = get_joints(&mut hands.left);
let joints_right = get_joints(&mut hands.right);
hands.left.update(joints_left.as_ref(), &mut materials);
hands.right.update(joints_right.as_ref(), &mut materials);
}
fn pinch_between(joint_1: &Joint, joint_2: &Joint) -> f32 {
const PINCH_MAX: f32 = 0.11;
const PINCH_ACTIVACTION_DISTANCE: f32 = 0.01;
let combined_radius = joint_1.radius + joint_2.radius;
let pinch_dist =
Vec3::from(joint_1.position).distance(Vec3::from(joint_2.position)) - combined_radius;
(1.0 - ((pinch_dist - PINCH_ACTIVACTION_DISTANCE) / (PINCH_MAX - PINCH_ACTIVACTION_DISTANCE)))
.clamp(0.0, 1.0)
}
fn create_trackers(session: Res<OxrSession>, mut hands: ResMut<Hands>) {
hands.left.tracker = session
.create_hand_tracker(openxr::HandEXT::LEFT)
.inspect_err(|err| error!("failed to create left hand tracker"))
.ok();
hands.right.tracker = session
.create_hand_tracker(openxr::HandEXT::RIGHT)
.inspect_err(|err| error!("failed to create right hand tracker"))
.ok();
}
fn destroy_trackers(mut hands: ResMut<Hands>) {
hands.left.tracker.take();
hands.right.tracker.take();
}
#[derive(Component)]
struct CorrectHandMaterial;
fn update_hand_material(
query: Query<
(Entity, &HandSide),
(
With<XrHandBoneEntities>,
With<MeshMaterial3d<BevyMaterial>>,
Without<CorrectHandMaterial>,
),
>,
mut cmds: Commands,
hands: Res<Hands>,
) {
for (entity, side) in &query {
let handle = match side {
HandSide::Left => hands.left.material.clone(),
HandSide::Right => hands.right.material.clone(),
};
cmds.entity(entity)
.insert(MeshMaterial3d(handle))
.insert(CorrectHandMaterial);
}
}
fn setup(
connection: Res<DbusConnection>,
mut cmds: Commands,
mut materials: ResMut<Assets<BevyMaterial>>,
) {
tokio::task::spawn({
let connection = connection.clone();
async move {
connection
.request_name("org.stardustxr.Hands")
.await
.unwrap();
}
});
cmds.insert_resource(Hands {
left: OxrHandInput::new(&connection, HandSide::Left, &mut materials).unwrap(),
right: OxrHandInput::new(&connection, HandSide::Right, &mut materials).unwrap(),
});
}
fn convert_joint(joint: HandJointLocation) -> Joint {
Joint {
position: joint.pose.position.to_vec3().into(),
rotation: joint.pose.orientation.to_quat().into(),
radius: joint.radius,
distance: 0.0,
}
}
#[derive(Resource)]
struct Hands {
left: OxrHandInput,
right: OxrHandInput,
}
#[derive(Default, Deserialize, Serialize)]
struct HandDatamap {
pinch_strength: f32,
grab_strength: f32,
}
pub struct OxrHandInput {
_node: OwnedNode,
palm_spatial: Arc<Spatial>,
palm_object: ObjectHandle<SpatialRef>,
side: HandSide,
input: Arc<InputMethod>,
capture_manager: CaptureManager,
datamap: HandDatamap,
tracked: AsyncTracked,
tracker: Option<openxr::HandTracker>,
captured: bool,
material: Handle<BevyMaterial>,
}
impl OxrHandInput {
pub fn new(
connection: &Connection,
side: HandSide,
materials: &mut Assets<BevyMaterial>,
) -> Result<Self> {
let (palm_spatial, palm_object) = SpatialRef::create(
connection,
&("/org/stardustxr/Hand/".to_string()
+ match side {
HandSide::Left => "left",
HandSide::Right => "right",
} + "/palm"),
);
let tracked = AsyncTracked::new(
connection,
&("/org/stardustxr/Hand/".to_string()
+ match side {
HandSide::Left => "left",
HandSide::Right => "right",
}),
);
let node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?;
Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let hand = InputDataType::Hand(Hand {
right: matches!(side, HandSide::Right),
..Default::default()
});
let datamap = Datamap::from_typed(HandDatamap::default())?;
let input = InputMethod::add_to(&node.0, hand, datamap)?;
let material = materials.add(BevyMaterial {
base_color: Srgba::new(1.0, 1.0, 1.0, 1.0).into(),
alpha_mode: AlphaMode::Blend,
base_color_texture: Some(GRADIENT_TEXTURE_HANDLE),
perceptual_roughness: 1.0,
..default()
});
Ok(OxrHandInput {
_node: node,
palm_spatial,
palm_object,
side,
input,
tracked,
capture_manager: CaptureManager::default(),
datamap: Default::default(),
tracker: None,
material,
captured: false,
})
}
pub fn set_enabled(&self, enabled: bool) {
if let Some(node) = self.input.spatial.node() {
node.set_enabled(enabled);
}
self.tracked.set_tracked(enabled);
}
fn update(
&mut self,
joints: Option<&openxr::HandJointLocations>,
materials: &mut ResMut<Assets<BevyMaterial>>,
) {
// TODO: use the hand data source ext
let real_hand = true;
let input_node = self.input.spatial.node().unwrap();
let is_tracked = real_hand
&& joints.is_some_and(|v| {
v.iter().all(|v| {
v.location_flags.contains(
SpaceLocationFlags::POSITION_VALID | SpaceLocationFlags::POSITION_TRACKED,
) || v.location_flags.contains(
SpaceLocationFlags::ORIENTATION_VALID
| SpaceLocationFlags::ORIENTATION_TRACKED,
)
})
});
self.set_enabled(is_tracked);
if is_tracked {
// cannot ever crash, is_tracked is only true of joints is some
let joints = joints.unwrap();
let new_hand = Hand {
right: matches!(self.side, HandSide::Right),
thumb: Thumb {
tip: convert_joint(joints[HandBone::ThumbTip as usize]),
distal: convert_joint(joints[HandBone::ThumbDistal as usize]),
proximal: convert_joint(joints[HandBone::ThumbProximal as usize]),
metacarpal: convert_joint(joints[HandBone::ThumbMetacarpal as usize]),
},
index: Finger {
tip: convert_joint(joints[HandBone::IndexTip as usize]),
distal: convert_joint(joints[HandBone::IndexDistal as usize]),
intermediate: convert_joint(joints[HandBone::IndexIntermediate as usize]),
proximal: convert_joint(joints[HandBone::IndexProximal as usize]),
metacarpal: convert_joint(joints[HandBone::IndexMetacarpal as usize]),
},
middle: Finger {
tip: convert_joint(joints[HandBone::MiddleTip as usize]),
distal: convert_joint(joints[HandBone::MiddleDistal as usize]),
intermediate: convert_joint(joints[HandBone::MiddleIntermediate as usize]),
proximal: convert_joint(joints[HandBone::MiddleProximal as usize]),
metacarpal: convert_joint(joints[HandBone::MiddleMetacarpal as usize]),
},
ring: Finger {
tip: convert_joint(joints[HandBone::RingTip as usize]),
distal: convert_joint(joints[HandBone::RingDistal as usize]),
intermediate: convert_joint(joints[HandBone::RingIntermediate as usize]),
proximal: convert_joint(joints[HandBone::RingProximal as usize]),
metacarpal: convert_joint(joints[HandBone::RingMetacarpal as usize]),
},
little: Finger {
tip: convert_joint(joints[HandBone::LittleTip as usize]),
distal: convert_joint(joints[HandBone::LittleDistal as usize]),
intermediate: convert_joint(joints[HandBone::LittleIntermediate as usize]),
proximal: convert_joint(joints[HandBone::LittleProximal as usize]),
metacarpal: convert_joint(joints[HandBone::LittleMetacarpal as usize]),
},
palm: convert_joint(joints[HandBone::Palm as usize]),
wrist: convert_joint(joints[HandBone::Wrist as usize]),
elbow: None,
};
self.palm_spatial
.set_local_transform(Mat4::from_rotation_translation(
new_hand.palm.rotation.into(),
new_hand.palm.position.into(),
));
self.datamap.pinch_strength = pinch_between(&new_hand.thumb.tip, &new_hand.index.tip);
// this is how stereokit calculates grab
self.datamap.grab_strength =
pinch_between(&new_hand.ring.tip, &new_hand.ring.metacarpal);
*self.input.data.lock() = InputDataType::Hand(new_hand);
*self.input.datamap.lock() = Datamap::from_typed(&self.datamap).unwrap();
let captured = self.capture_manager.capture.upgrade().is_some();
if captured && !self.captured {
materials.get_mut(&self.material).unwrap().base_color =
Srgba::rgb(0., 1., 0.75).into();
} else if self.captured && !captured {
materials.get_mut(&self.material).unwrap().base_color =
Srgba::rgb(1., 1.0, 1.0).into();
}
self.captured = captured;
}
let distance_calculator = |space: &Arc<Spatial>, data: &InputDataType, field: &Field| {
let InputDataType::Hand(hand) = data else {
return None;
};
let thumb_tip_distance = field.distance(space, hand.thumb.tip.position.into());
let index_tip_distance = field.distance(space, hand.index.tip.position.into());
let middle_tip_distance = field.distance(space, hand.middle.tip.position.into());
let ring_tip_distance = field.distance(space, hand.ring.tip.position.into());
Some(
(thumb_tip_distance * 0.3)
+ (index_tip_distance * 0.4)
+ (middle_tip_distance * 0.15)
+ (ring_tip_distance * 0.15),
)
};
self.capture_manager.update_capture(&self.input);
self.capture_manager
.set_new_capture(&self.input, distance_calculator);
self.capture_manager.apply_capture(&self.input);
if self.capture_manager.capture.upgrade().is_some() {
return;
}
let sorted_handlers = get_sorted_handlers(&self.input, distance_calculator);
self.input
.set_handler_order(sorted_handlers.iter().map(|(handler, _)| handler));
}
}

View File

@@ -0,0 +1,78 @@
use crate::{
core::{client::INTERNAL_CLIENT, typed_datamap::TypedDatamap},
nodes::{
input::{tip::Tip, InputMethod, InputType},
spatial::Spatial,
Node,
},
};
use color_eyre::eyre::Result;
use glam::{Mat4, Vec2, Vec3};
use serde::{Deserialize, Serialize};
use std::sync::Arc;
use stereokit::{
named_colors::WHITE, ButtonState, Handed, Model, RenderLayer, StereoKitDraw,
StereoKitMultiThread,
};
#[derive(Default, Deserialize, Serialize)]
struct ControllerDatamap {
select: f32,
grab: f32,
scroll: Vec2,
}
pub struct SkController {
_node: Arc<Node>,
input: Arc<InputMethod>,
model: Model,
handed: Handed,
datamap: TypedDatamap<ControllerDatamap>,
}
impl SkController {
pub fn new(sk: &impl StereoKitMultiThread, handed: Handed) -> Result<Self> {
let _node = Node::create(
&INTERNAL_CLIENT,
"",
if handed == Handed::Left {
"controller_left"
} else {
"controller_right"
},
false,
)
.add_to_scenegraph()?;
Spatial::add_to(&_node, None, Mat4::IDENTITY, false)?;
let model = sk.model_create_mem("cursor.glb", include_bytes!("cursor.glb"), None)?;
let tip = InputType::Tip(Tip::default());
let input = InputMethod::add_to(&_node, tip, None)?;
Ok(SkController {
_node,
input,
handed,
model,
datamap: Default::default(),
})
}
pub fn update(&mut self, sk: &impl StereoKitDraw) {
let controller = sk.input_controller(self.handed);
*self.input.enabled.lock() = controller.tracked.contains(ButtonState::ACTIVE);
if *self.input.enabled.lock() {
let world_transform = Mat4::from_rotation_translation(
controller.aim.orientation,
controller.aim.position,
);
sk.model_draw(
&self.model,
world_transform * Mat4::from_scale(Vec3::ONE * 0.02),
WHITE,
RenderLayer::LAYER0,
);
self.input.spatial.set_local_transform(world_transform);
}
self.datamap.select = controller.trigger;
self.datamap.grab = controller.grip;
self.datamap.scroll = controller.stick;
*self.input.datamap.lock() = self.datamap.to_datamap().ok();
}
}

View File

@@ -0,0 +1,103 @@
use crate::{
core::{client::INTERNAL_CLIENT, typed_datamap::TypedDatamap},
nodes::{
input::{hand::Hand, InputMethod, InputType},
spatial::Spatial,
Node,
},
};
use color_eyre::eyre::Result;
use glam::Mat4;
use nanoid::nanoid;
use serde::{Deserialize, Serialize};
use stardust_xr::schemas::flat::{Hand as FlatHand, Joint};
use std::sync::Arc;
use stereokit::{ButtonState, HandJoint, Handed, StereoKitMultiThread};
fn convert_joint(joint: HandJoint) -> Joint {
Joint {
position: joint.position.into(),
rotation: joint.orientation.into(),
radius: joint.radius,
distance: 0.0,
}
}
#[derive(Default, Deserialize, Serialize)]
struct HandDatamap {
pinch_strength: f32,
grab_strength: f32,
}
pub struct SkHand {
_node: Arc<Node>,
input: Arc<InputMethod>,
handed: Handed,
datamap: TypedDatamap<HandDatamap>,
}
impl SkHand {
pub fn new(handed: Handed) -> Result<Self> {
let _node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph()?;
Spatial::add_to(&_node, None, Mat4::IDENTITY, false)?;
let hand = InputType::Hand(Box::new(Hand {
base: FlatHand {
right: handed == Handed::Right,
..Default::default()
},
}));
let input = InputMethod::add_to(&_node, hand, None)?;
Ok(SkHand {
_node,
input,
handed,
datamap: Default::default(),
})
}
pub fn update(&mut self, controller_enabled: bool, sk: &impl StereoKitMultiThread) {
let sk_hand = sk.input_hand(self.handed);
if let InputType::Hand(hand) = &mut *self.input.specialization.lock() {
let controller_active = controller_enabled
&& sk
.input_controller(self.handed)
.tracked
.contains(ButtonState::ACTIVE);
*self.input.enabled.lock() =
!controller_active && sk_hand.tracked_state.contains(ButtonState::ACTIVE);
sk.input_hand_visible(self.handed, *self.input.enabled.lock());
if *self.input.enabled.lock() {
hand.base.thumb.tip = convert_joint(sk_hand.fingers[0][4]);
hand.base.thumb.distal = convert_joint(sk_hand.fingers[0][3]);
hand.base.thumb.proximal = convert_joint(sk_hand.fingers[0][2]);
hand.base.thumb.metacarpal = convert_joint(sk_hand.fingers[0][1]);
for (finger, sk_finger) in [
(&mut hand.base.index, sk_hand.fingers[1]),
(&mut hand.base.middle, sk_hand.fingers[2]),
(&mut hand.base.ring, sk_hand.fingers[3]),
(&mut hand.base.little, sk_hand.fingers[4]),
] {
finger.tip = convert_joint(sk_finger[4]);
finger.distal = convert_joint(sk_finger[3]);
finger.intermediate = convert_joint(sk_finger[2]);
finger.proximal = convert_joint(sk_finger[1]);
finger.metacarpal = convert_joint(sk_finger[0]);
}
hand.base.palm.position = sk_hand.palm.position.into();
hand.base.palm.rotation = sk_hand.palm.orientation.into();
hand.base.palm.radius =
(sk_hand.fingers[2][0].radius + sk_hand.fingers[2][1].radius) * 0.5;
hand.base.wrist.position = sk_hand.wrist.position.into();
hand.base.wrist.rotation = sk_hand.wrist.orientation.into();
hand.base.wrist.radius =
(sk_hand.fingers[0][0].radius + sk_hand.fingers[4][0].radius) * 0.5;
hand.base.elbow = None;
}
}
self.datamap.pinch_strength = sk_hand.pinch_activation;
self.datamap.grab_strength = sk_hand.grip_activation;
*self.input.datamap.lock() = self.datamap.to_datamap().ok();
}
}

View File

@@ -1,214 +1,2 @@
#![allow(unused)]
use crate::{
core::client::INTERNAL_CLIENT,
nodes::{
Node, OwnedNode,
fields::{EXPORTED_FIELDS, Field, Shape},
spatial::{EXPORTED_SPATIALS, Spatial},
},
};
use glam::{Mat4, vec3};
use input::{
eye_pointer::EyePointer, mouse_pointer::MousePointer, oxr_controller::OxrControllerInput,
oxr_hand::OxrHandInput,
};
use parking_lot::RwLock;
use play_space::PlaySpaceBounds;
use stardust_xr::schemas::dbus::object_registry::ObjectRegistry;
use std::{
marker::PhantomData,
sync::{Arc, atomic::Ordering},
};
use tokio::{sync::mpsc, task::AbortHandle};
use zbus::{Connection, interface, object_server::Interface, zvariant::OwnedObjectPath};
pub mod hmd;
pub mod input;
pub mod play_space;
pub struct ObjectHandle<I: Interface>(Connection, OwnedObjectPath, PhantomData<I>);
impl<I: Interface> Clone for ObjectHandle<I> {
fn clone(&self) -> Self {
Self(self.0.clone(), self.1.clone(), PhantomData)
}
}
impl<I: Interface> Drop for ObjectHandle<I> {
fn drop(&mut self) {
let connection = self.0.clone();
let object_path = self.1.clone();
tokio::task::spawn(async move {
connection.object_server().remove::<I, _>(object_path);
});
}
}
/// A wrapper around ObjectHandle<Tracked> that batches async updates
/// instead of spawning a tokio task for each state change
pub struct AsyncTracked {
pub sender: mpsc::UnboundedSender<bool>,
pub _handle: ObjectHandle<Tracked>,
pub _abort_handle: AbortHandle,
}
impl AsyncTracked {
pub fn new(connection: &Connection, path: &str) -> Self {
let handle = Tracked::new(connection, path);
let (sender, mut receiver) = mpsc::unbounded_channel::<bool>();
// Spawn a single long-running task that processes state updates
let task = tokio::task::spawn({
let handle = handle.clone();
async move {
while let Some(is_tracked) = receiver.recv().await {
let _ = handle.set_tracked(is_tracked).await;
}
}
});
Self {
sender,
_handle: handle,
_abort_handle: task.abort_handle(),
}
}
pub fn set_tracked(&self, is_tracked: bool) {
// Just send over channel instead of spawning a task
let _ = self.sender.send(is_tracked);
}
}
impl Drop for AsyncTracked {
fn drop(&mut self) {
self._abort_handle.abort();
}
}
pub struct SpatialRef(u64, OwnedNode);
impl SpatialRef {
pub fn create(connection: &Connection, path: &str) -> (Arc<Spatial>, ObjectHandle<SpatialRef>) {
let node = OwnedNode(Arc::new(Node::generate(&INTERNAL_CLIENT, false)));
let spatial = Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let uid: u64 = rand::random();
EXPORTED_SPATIALS
.lock()
.insert(uid, Arc::downgrade(&node.0));
tokio::task::spawn({
let connection = connection.clone();
let path = path.to_string();
async move {
connection
.object_server()
.at(path, Self(uid, node))
.await
.unwrap();
}
});
(
spatial,
ObjectHandle(
connection.clone(),
OwnedObjectPath::try_from(path.to_string()).unwrap(),
PhantomData,
),
)
}
}
#[interface(name = "org.stardustxr.SpatialRef")]
impl SpatialRef {
#[zbus(property)]
fn uid(&self) -> u64 {
self.0
}
}
pub struct Tracked(bool);
impl Tracked {
pub fn new(connection: &Connection, path: &str) -> ObjectHandle<Tracked> {
tokio::task::spawn({
let connection = connection.clone();
let path = path.to_string();
async move {
connection
.object_server()
.at(path, Self(false))
.await
.unwrap();
}
});
ObjectHandle(
connection.clone(),
OwnedObjectPath::try_from(path.to_string()).unwrap(),
PhantomData,
)
}
}
impl ObjectHandle<Tracked> {
pub async fn set_tracked(&self, is_tracked: bool) -> zbus::Result<()> {
let tracked_ref = self
.0
.object_server()
.interface::<_, Tracked>(self.1.as_ref())
.await?;
let mut tracked = tracked_ref.get_mut().await;
if tracked.0 != is_tracked {
tracked.0 = is_tracked;
tracked
.is_tracked_changed(tracked_ref.signal_emitter())
.await;
}
Ok(())
}
}
#[interface(name = "org.stardustxr.Tracked")]
impl Tracked {
#[zbus(property)]
fn is_tracked(&self) -> bool {
self.0
}
}
pub struct FieldRef(u64, OwnedNode);
impl FieldRef {
pub fn create(
connection: &Connection,
path: &str,
shape: Shape,
) -> (Arc<Field>, ObjectHandle<FieldRef>) {
let node = OwnedNode(Arc::new(Node::generate(&INTERNAL_CLIENT, false)));
Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let field = Field::add_to(&node.0, shape).unwrap();
let uid: u64 = rand::random();
EXPORTED_FIELDS.lock().insert(uid, Arc::downgrade(&node.0));
tokio::task::spawn({
let connection = connection.clone();
let path = path.to_string();
async move {
connection
.object_server()
.at(path, Self(uid, node))
.await
.unwrap();
}
});
(
field,
ObjectHandle(
connection.clone(),
OwnedObjectPath::try_from(path.to_string()).unwrap(),
PhantomData,
),
)
}
}
#[interface(name = "org.stardustxr.FieldRef")]
impl FieldRef {
#[zbus(property)]
fn uid(&self) -> u64 {
self.0
}
}

View File

@@ -1,153 +1,73 @@
use std::sync::Arc;
use bevy::prelude::*;
use bevy_mod_openxr::{
helper_traits::{ToQuat, ToVec3},
resources::{OxrFrameState, Pipelined},
session::OxrSession,
use color_eyre::eyre::Result;
use glam::Mat4;
use mint::Vector2;
use nanoid::nanoid;
use serde::{Deserialize, Serialize};
use stereokit::StereoKitMultiThread;
use crate::{
core::client::INTERNAL_CLIENT,
nodes::{
data::{Mask, PulseReceiver},
fields::{r#box::BoxField, Field},
spatial::Spatial,
Node,
},
};
use bevy_mod_xr::{
session::{XrPreDestroySession, XrSessionCreated},
spaces::{XrPrimaryReferenceSpace, XrReferenceSpace, XrSpace},
};
use openxr::SpaceLocationFlags;
use parking_lot::RwLock;
use zbus::{Connection, ObjectServer, interface};
use crate::{DbusConnection, PreFrameWait, get_time, nodes::spatial::Spatial};
use super::{AsyncTracked, ObjectHandle, SpatialRef, Tracked};
pub struct PlaySpacePlugin;
impl Plugin for PlaySpacePlugin {
fn build(&self, app: &mut App) {
app.add_systems(XrPreDestroySession, destroy_stage_space);
app.add_systems(XrSessionCreated, create_stage_space);
app.add_systems(PreFrameWait, update);
app.add_systems(Startup, setup);
}
#[derive(Debug, Deserialize, Serialize)]
struct PlaySpaceMap {
play_space: (),
size: Vector2<f32>,
}
fn setup(connection: Res<DbusConnection>, mut cmds: Commands) {
let (spatial, spatial_handle) = SpatialRef::create(&connection, "/org/stardustxr/PlaySpace");
// the OpenXR session might not exist quite yet
let tracked = AsyncTracked::new(&connection, "/org/stardustxr/PlaySpace");
let dbus_connection = connection.clone();
let play_space_data = Arc::new(RwLock::default());
tokio::task::spawn({
let data = play_space_data.clone();
async move {
PlaySpaceBounds::create(&dbus_connection, data).await;
dbus_connection
.request_name("org.stardustxr.PlaySpace")
.await
.unwrap();
}
});
cmds.insert_resource(PlaySpace {
spatial,
_spatial_handle: spatial_handle,
tracked_handle: tracked,
bounds: play_space_data,
});
}
#[derive(Resource)]
struct StageSpace(XrSpace);
fn create_stage_space(session: Res<OxrSession>, mut cmds: Commands) {
let space = session
.create_reference_space(openxr::ReferenceSpaceType::STAGE, Transform::IDENTITY)
.inspect_err(|err| error!("failed to create Stage XrSpace"))
.ok();
if let Some(space) = space {
cmds.insert_resource(StageSpace(space.0));
}
}
fn destroy_stage_space(session: Res<OxrSession>, mut cmds: Commands, stage: Res<StageSpace>) {
session.destroy_space(stage.0);
cmds.remove_resource::<StageSpace>();
}
/// TODO: impl this
fn update(
session: Option<Res<OxrSession>>,
stage: Option<Res<StageSpace>>,
ref_space: Option<Res<XrPrimaryReferenceSpace>>,
play_space: Res<PlaySpace>,
state: Option<Res<OxrFrameState>>,
pipelined: Option<Res<Pipelined>>,
) {
let (Some(session), Some(stage), Some(ref_space), Some(state)) =
(session, stage, ref_space, state)
else {
play_space.bounds.write().drain(..);
play_space.tracked_handle.set_tracked(false);
play_space
.spatial
.set_local_transform(Mat4::from_translation(vec3(0.0, -1.65, 0.0)));
return;
};
let time = get_time(pipelined.is_some(), &state);
let location = session
.locate_space(&stage.0, &ref_space, time)
.inspect_err(|err| error!("Error while Locating OpenXR Stage Space {err}"));
if let Ok(location) = location {
let is_tracked = location.location_flags.contains(
SpaceLocationFlags::POSITION_VALID
| SpaceLocationFlags::POSITION_TRACKED
| SpaceLocationFlags::ORIENTATION_VALID
| SpaceLocationFlags::ORIENTATION_TRACKED,
);
play_space.tracked_handle.set_tracked(is_tracked);
if is_tracked {
play_space
.spatial
.set_local_transform(Mat4::from_rotation_translation(
location.pose.orientation.to_quat(),
location.pose.position.to_vec3(),
));
impl Default for PlaySpaceMap {
fn default() -> Self {
Self {
play_space: (),
size: [0.0; 2].into(),
}
}
// session.reference_space_bounds_rect(openxr::ReferenceSpaceType::STAGE);
// if (World::has_bounds()
// && World::get_bounds_size().x != 0.0
// && World::get_bounds_size().y != 0.0)
// {
// let bounds = World::get_bounds_size();
// vec![
// ((bounds.x).into(), (bounds.y).into()),
// ((bounds.x).into(), (-bounds.y).into()),
// ((-bounds.x).into(), (-bounds.y).into()),
// ((-bounds.x).into(), (bounds.y).into()),
// ]
// } else {
// vec![]
// }
}
#[derive(Resource)]
pub struct PlaySpace {
_node: Arc<Node>,
spatial: Arc<Spatial>,
_spatial_handle: ObjectHandle<SpatialRef>,
tracked_handle: AsyncTracked,
bounds: Arc<RwLock<Vec<(f64, f64)>>>,
field: Arc<Field>,
_pulse_rx: Arc<PulseReceiver>,
}
pub struct PlaySpaceBounds(Arc<RwLock<Vec<(f64, f64)>>>);
impl PlaySpaceBounds {
pub async fn create(connection: &Connection, data: Arc<RwLock<Vec<(f64, f64)>>>) {
connection
.object_server()
.at("/org/stardustxr/PlaySpace", Self(data))
.await
.unwrap();
}
}
#[interface(name = "org.stardustxr.PlaySpace")]
impl PlaySpaceBounds {
#[zbus(property)]
fn bounds(&self) -> Vec<(f64, f64)> {
self.0.read().clone()
impl PlaySpace {
pub fn new() -> Result<Self> {
let node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph()?;
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false)?;
let field = BoxField::add_to(&node, [0.0; 3].into())?;
let pulse_rx =
PulseReceiver::add_to(&node, field.clone(), Mask::from_struct::<PlaySpaceMap>())?;
Ok(PlaySpace {
_node: node,
spatial,
field,
_pulse_rx: pulse_rx,
})
}
pub fn update(&self, sk: &impl StereoKitMultiThread) {
let pose = sk.world_get_bounds_pose();
self.spatial
.set_local_transform(Mat4::from_rotation_translation(
pose.orientation,
pose.position,
));
let Field::Box(box_field) = self.field.as_ref() else {return};
box_field.set_size(
[
sk.world_get_bounds_size().x,
0.0,
sk.world_get_bounds_size().y,
]
.into(),
);
}
}

View File

@@ -1,112 +0,0 @@
use crate::core::client::CLIENTS;
use crate::core::client_state::ClientStateParsed;
#[cfg(feature = "wayland")]
use crate::wayland::WAYLAND_DISPLAY;
use crate::{CliArgs, STARDUST_INSTANCE};
use directories::ProjectDirs;
use rustc_hash::FxHashMap;
use std::ffi::OsStr;
use std::os::unix::fs::PermissionsExt;
use std::path::Path;
use std::process::{Child, Command, Stdio};
use std::time::Duration;
use tokio::task::LocalSet;
use tracing::info;
pub async fn save_session(project_dirs: &ProjectDirs) {
let session_id = nanoid::nanoid!();
let state_dir = project_dirs.state_dir().unwrap();
let session_dir = state_dir.join(&session_id);
std::fs::create_dir_all(&session_dir).unwrap();
let _ = std::fs::remove_dir_all(state_dir.join("latest"));
std::os::unix::fs::symlink(&session_dir, state_dir.join("latest")).unwrap();
let local_set = LocalSet::new();
for client in CLIENTS.get_vec() {
let session_dir = session_dir.clone();
local_set.spawn_local(async move {
tokio::select! {
biased;
s = client.save_state() => {if let Some(s) = s { s.to_file(&session_dir) }},
_ = tokio::time::sleep(Duration::from_millis(100)) => (),
}
});
}
local_set.await;
info!("Session ID for restore is {session_id}");
}
pub fn launch_start(cli_args: &CliArgs, project_dirs: &ProjectDirs) -> Vec<Child> {
match (&cli_args.restore, &cli_args.startup_script) {
(Some(session_id), _) => restore_session(
&project_dirs.state_dir().unwrap().join(session_id),
cli_args.debug_launched_clients,
),
(None, Some(startup_script)) => run_script(
&startup_script.clone().canonicalize().unwrap_or_default(),
cli_args.debug_launched_clients,
),
(None, None) => run_script(
&project_dirs.config_dir().join("startup"),
cli_args.debug_launched_clients,
),
}
}
pub fn restore_session(session_dir: &Path, debug_launched_clients: bool) -> Vec<Child> {
let Ok(clients) = session_dir.read_dir() else {
return Vec::new();
};
clients
.filter_map(Result::ok)
.filter(|c| c.path().extension() == Some(OsStr::new("toml")))
.filter_map(|c| ClientStateParsed::from_file(&c.path()))
.filter_map(ClientStateParsed::launch_command)
.filter_map(|c| run_client(c, debug_launched_clients))
.collect()
}
pub fn run_script(script_path: &Path, debug_launched_clients: bool) -> Vec<Child> {
let _ = std::fs::set_permissions(script_path, std::fs::Permissions::from_mode(0o755));
let startup_command = Command::new(script_path);
run_client(startup_command, debug_launched_clients)
.map(|c| vec![c])
.unwrap_or_default()
}
pub fn run_client(mut command: Command, debug_launched_clients: bool) -> Option<Child> {
command.stdin(Stdio::null());
if !debug_launched_clients {
command.stdout(Stdio::null());
command.stderr(Stdio::null());
}
for (var, value) in connection_env() {
command.env(var, value);
}
let child = command.spawn().ok()?;
Some(child)
}
pub fn connection_env() -> FxHashMap<String, String> {
let mut env: FxHashMap<String, String> = FxHashMap::default();
env.insert(
stringify!(STARDUST_INSTANCE).to_string(),
STARDUST_INSTANCE.get().unwrap().clone(),
);
if let Some(flat_wayland_display) = std::env::var_os("WAYLAND_DISPLAY") {
env.insert(
"FLAT_WAYLAND_DISPLAY".to_string(),
flat_wayland_display.to_string_lossy().into_owned(),
);
}
#[cfg(feature = "wayland")]
{
env.insert(
stringify!(WAYLAND_DISPLAY).to_string(),
WAYLAND_DISPLAY.get().unwrap().to_string_lossy().to_string(),
);
env.insert("XDG_SESSION_TYPE".to_string(), "wayland".to_string());
}
env
}

View File

@@ -1,39 +0,0 @@
use bevy::{
app::Plugin,
core_pipeline::core_3d::Camera3d,
ecs::{
component::Component,
system::{Commands, Res},
},
render::camera::{PerspectiveProjection, Projection},
transform::components::Transform,
};
use bevy_mod_openxr::session::OxrSession;
use bevy_mod_xr::session::XrSessionCreated;
use openxr::ReferenceSpaceType;
pub struct SpectatorCameraPlugin;
impl Plugin for SpectatorCameraPlugin {
fn build(&self, app: &mut bevy::app::App) {
app.add_systems(XrSessionCreated, create);
}
}
#[derive(Component)]
#[require(Camera3d)]
struct SpectatorCam;
fn create(session: Res<OxrSession>, mut cmds: Commands) {
cmds.spawn((
SpectatorCam,
session
.create_reference_space(ReferenceSpaceType::VIEW, Transform::IDENTITY)
.unwrap()
.0,
Projection::Perspective(PerspectiveProjection {
fov: 100f32.to_radians(),
..Default::default()
}),
));
}

View File

@@ -1,82 +0,0 @@
use bevy::{
app::{Plugin, Update},
ecs::{
resource::Resource,
schedule::{Condition, IntoScheduleConfigs, common_conditions::resource_exists},
system::{Commands, Res, ResMut},
},
transform::components::Transform,
};
use bevy_mod_openxr::{
helper_traits::ToTransform as _,
poll_events::{OxrEventHandlerExt, OxrEventIn},
resources::OxrFrameState,
session::OxrSession,
};
use bevy_mod_xr::{session::XrSessionCreated, spaces::XrPrimaryReferenceSpace};
use glam::{Quat, Vec3};
use openxr::ReferenceSpaceType;
pub struct TrackingOffsetPlugin;
impl Plugin for TrackingOffsetPlugin {
fn build(&self, app: &mut bevy::app::App) {
app.add_oxr_event_handler(reset_offset);
app.add_systems(XrSessionCreated, |mut cmds: Commands| {
cmds.insert_resource(OffsetTag);
});
app.add_systems(
Update,
offset.run_if(resource_exists::<OffsetTag>.and(resource_exists::<OxrFrameState>)),
);
}
}
#[derive(Resource)]
struct OffsetTag;
fn reset_offset(
oxr_event: OxrEventIn,
mut ref_space: ResMut<XrPrimaryReferenceSpace>,
session: Res<OxrSession>,
) {
if let openxr::Event::ReferenceSpaceChangePending(v) = *oxr_event
&& v.reference_space_type() == ReferenceSpaceType::LOCAL
{
let space = session
.create_reference_space(ReferenceSpaceType::LOCAL, Transform::IDENTITY)
.unwrap();
session.destroy_space(ref_space.0.0).unwrap();
ref_space.0 = space;
}
}
fn offset(
session: Res<OxrSession>,
state: Res<OxrFrameState>,
mut primary_ref_space: ResMut<XrPrimaryReferenceSpace>,
mut cmds: Commands,
) {
cmds.remove_resource::<OffsetTag>();
let local = session
.create_reference_space(ReferenceSpaceType::LOCAL, Transform::IDENTITY)
.unwrap();
let view = session
.create_reference_space(ReferenceSpaceType::VIEW, Transform::IDENTITY)
.unwrap();
let view_pose = session
.locate_space(&view, &local, state.predicted_display_time)
.unwrap()
.pose
.to_transform();
let offset = view_pose.with_rotation(Quat::from_axis_angle(
Vec3::Y,
view_pose.rotation.to_euler(glam::EulerRot::XYZ).1,
));
let offset = Transform::from_matrix(offset.compute_matrix());
let local_offset = session
.create_reference_space(ReferenceSpaceType::LOCAL, offset)
.unwrap();
session.destroy_space(primary_ref_space.0.0).unwrap();
primary_ref_space.0 = local_offset;
}

53
src/wayland/compositor.rs Normal file
View File

@@ -0,0 +1,53 @@
use crate::wayland::surface::CoreSurface;
use super::state::{ClientState, WaylandState};
use portable_atomic::{AtomicU32, Ordering};
#[cfg(feature = "xwayland")]
use smithay::xwayland::XWaylandClientData;
use smithay::{
delegate_compositor,
reexports::wayland_server::{protocol::wl_surface::WlSurface, Client},
wayland::compositor::{self, CompositorClientState, CompositorHandler, CompositorState},
};
use std::sync::Arc;
use tracing::debug;
impl CompositorHandler for WaylandState {
fn compositor_state(&mut self) -> &mut CompositorState {
&mut self.compositor_state
}
fn commit(&mut self, surface: &WlSurface) {
debug!(?surface, "Surface commit");
let mut count = 0;
let core_surface = compositor::with_states(surface, |data| {
let count_new = data
.data_map
.insert_if_missing_threadsafe(|| AtomicU32::new(0));
if !count_new {
if let Some(stored_count) = data.data_map.get::<AtomicU32>() {
count = stored_count.fetch_add(1, Ordering::Relaxed);
}
}
data.data_map.get::<Arc<CoreSurface>>().cloned()
});
if let Some(core_surface) = core_surface {
core_surface.commit(count);
}
}
fn client_compositor_state<'a>(&self, client: &'a Client) -> &'a CompositorClientState {
if let Some(client_state) = client.get_data::<ClientState>() {
&client_state.compositor_state
} else {
#[cfg(feature = "xwayland")]
if let Some(xwayland_client_data) = client.get_data::<XWaylandClientData>() {
return &xwayland_client_data.compositor_state;
}
unimplemented!()
}
}
}
delegate_compositor!(WaylandState);

View File

@@ -1,112 +0,0 @@
use crate::wayland::dmabuf::buffer_backing::DmabufBacking;
use crate::wayland::{Client, Message, WaylandResult};
use crate::wayland::{MessageSink, core::shm_buffer_backing::ShmBufferBacking, util::ClientExt};
use bevy::{
asset::{Assets, Handle},
image::Image,
};
use bevy_dmabuf::import::ImportedDmatexs;
use mint::Vector2;
use std::sync::Arc;
use waynest::ObjectId;
pub use waynest_protocols::server::core::wayland::wl_buffer::*;
use waynest_server::{Client as _, RequestDispatcher};
#[derive(Debug)]
pub struct BufferUsage {
pub buffer: Arc<Buffer>,
message_sink: MessageSink,
}
impl BufferUsage {
pub fn new(client: &Client, buffer: &Arc<Buffer>) -> Arc<Self> {
Arc::new(Self {
buffer: buffer.clone(),
message_sink: client.message_sink(),
})
}
}
impl Drop for BufferUsage {
fn drop(&mut self) {
let _ = self
.message_sink
.send(Message::ReleaseBuffer(self.buffer.clone()));
}
}
#[derive(Debug)]
pub enum BufferBacking {
Shm(ShmBufferBacking),
Dmabuf(DmabufBacking),
}
#[derive(Debug, RequestDispatcher)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct Buffer {
pub id: ObjectId,
backing: BufferBacking,
}
impl Buffer {
#[tracing::instrument(level = "debug", skip_all)]
pub fn new(
client: &mut Client,
id: ObjectId,
backing: BufferBacking,
) -> WaylandResult<Arc<Self>> {
Ok(client.insert(id, Self { id, backing })?)
}
/// Returns the tex if it was updated
#[tracing::instrument(level = "debug", skip_all)]
pub fn update_tex(
&self,
dmatexes: &ImportedDmatexs,
images: &mut Assets<Image>,
) -> Option<Handle<Image>> {
tracing::debug!("Updating texture for buffer {:?}", self.id);
match &self.backing {
BufferBacking::Shm(backing) => backing.update_tex(dmatexes, images),
BufferBacking::Dmabuf(backing) => backing.update_tex(dmatexes, images),
}
}
#[tracing::instrument(level = "debug", skip_all)]
pub fn on_commit(&self) {
tracing::debug!("running on_commit for buffer {:?}", self.id);
match &self.backing {
BufferBacking::Shm(backing) => backing.on_commit(),
BufferBacking::Dmabuf(_backing) => {}
}
}
pub fn is_transparent(&self) -> bool {
match &self.backing {
BufferBacking::Shm(backing) => backing.is_transparent(),
BufferBacking::Dmabuf(backing) => backing.is_transparent(),
}
}
pub fn size(&self) -> Vector2<usize> {
match &self.backing {
BufferBacking::Shm(backing) => backing.size(),
BufferBacking::Dmabuf(backing) => backing.size(),
}
}
pub fn uses_buffer_usage(&self) -> bool {
matches!(
self.backing,
BufferBacking::Dmabuf(_) | BufferBacking::Shm(_)
)
}
}
impl WlBuffer for Buffer {
type Connection = crate::wayland::Client;
/// https://wayland.app/protocols/wayland#wl_buffer:request:destroy
async fn destroy(&self, client: &mut Client, _sender_id: ObjectId) -> WaylandResult<()> {
client.remove(self.id);
tracing::info!("Destroying buffer {:?}", self.id);
Ok(())
}
}

View File

@@ -1,11 +0,0 @@
use waynest::ObjectId;
pub use waynest_protocols::server::core::wayland::wl_callback::*;
use waynest_server::RequestDispatcher;
#[derive(Debug, RequestDispatcher, Clone)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct Callback(pub ObjectId);
/// https://wayland.app/protocols/wayland#wl_callback
impl WlCallback for Callback {
type Connection = crate::wayland::Client;
}

View File

@@ -1,86 +0,0 @@
use super::surface::WL_SURFACE_REGISTRY;
use crate::wayland::{WaylandError, WaylandResult};
use crate::wayland::{core::surface::Surface, util::ClientExt};
use waynest::ObjectId;
use waynest_protocols::server::core::wayland::wl_surface::WlSurface;
pub use waynest_protocols::server::core::wayland::{wl_compositor::*, wl_region::*};
use waynest_server::{Client as _, RequestDispatcher};
#[derive(Debug, waynest_server::RequestDispatcher, Default)]
#[waynest(error = WaylandError, connection = crate::wayland::Client)]
pub struct Compositor;
impl WlCompositor for Compositor {
type Connection = crate::wayland::Client;
/// https://wayland.app/protocols/wayland#wl_compositor:request:create_surface
async fn create_surface(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
id: ObjectId,
) -> WaylandResult<()> {
let surface = client.insert(id, Surface::new(client, id))?;
if let Some(output) = client.display().output.get() {
surface.enter(client, id, output.id).await?;
}
WL_SURFACE_REGISTRY.add_raw(&surface);
Ok(())
}
/// https://wayland.app/protocols/wayland#wl_compositor:request:create_region
async fn create_region(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
id: ObjectId,
) -> WaylandResult<()> {
client.insert(id, Region { id })?;
Ok(())
}
}
#[derive(Debug, RequestDispatcher)]
#[waynest(error = WaylandError, connection = crate::wayland::Client)]
pub struct Region {
id: ObjectId,
}
impl WlRegion for Region {
type Connection = crate::wayland::Client;
/// https://wayland.app/protocols/wayland#wl_region:request:add
async fn add(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
_x: i32,
_y: i32,
_width: i32,
_height: i32,
) -> WaylandResult<()> {
Ok(())
}
/// https://wayland.app/protocols/wayland#wl_region:request:subtract
async fn subtract(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
_x: i32,
_y: i32,
_width: i32,
_height: i32,
) -> WaylandResult<()> {
Ok(())
}
/// https://wayland.app/protocols/wayland#wl_region:request:destroy
async fn destroy(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
client.remove(self.id);
Ok(())
}
}

View File

@@ -1,166 +0,0 @@
use crate::wayland::{Client, WaylandResult};
use std::os::fd::OwnedFd;
use waynest::ObjectId;
use waynest_protocols::server::core::wayland::{
wl_data_device::*, wl_data_device_manager::*, wl_data_offer::WlDataOffer, wl_data_source::*,
};
use waynest_server::Client as _;
// TODO: actually implement this
#[derive(Debug, waynest_server::RequestDispatcher)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct DataDeviceManager;
impl WlDataDeviceManager for DataDeviceManager {
type Connection = Client;
async fn create_data_source(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
id: ObjectId,
) -> WaylandResult<()> {
client.insert(id, DataSource { id })?;
Ok(())
}
async fn get_data_device(
&self,
client: &mut Client,
_sender_id: ObjectId,
id: ObjectId,
_seat: ObjectId,
) -> WaylandResult<()> {
client.insert(id, DataDevice)?;
Ok(())
}
}
#[derive(Debug, waynest_server::RequestDispatcher)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct DataSource {
id: ObjectId,
}
impl WlDataSource for DataSource {
type Connection = Client;
async fn offer(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
_mime_type: String,
) -> WaylandResult<()> {
Ok(())
}
async fn destroy(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
client.remove(self.id);
Ok(())
}
async fn set_actions(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
_dnd_actions: DndAction,
) -> WaylandResult<()> {
Ok(())
}
}
#[derive(Debug, waynest_server::RequestDispatcher)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct DataDevice;
impl WlDataDevice for DataDevice {
type Connection = Client;
async fn start_drag(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
_source: Option<ObjectId>,
_origin: ObjectId,
_icon: Option<ObjectId>,
_serial: u32,
) -> WaylandResult<()> {
Ok(())
}
async fn set_selection(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
_source: Option<ObjectId>,
_serial: u32,
) -> WaylandResult<()> {
Ok(())
}
async fn release(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
Ok(())
}
}
#[derive(Debug, waynest_server::RequestDispatcher)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct DataOffer {
id: ObjectId,
}
impl WlDataOffer for DataOffer {
type Connection = Client;
async fn accept(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
_serial: u32,
_mime_type: Option<String>,
) -> WaylandResult<()> {
Ok(())
}
async fn receive(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
_mime_type: String,
_fd: OwnedFd,
) -> WaylandResult<()> {
Ok(())
}
async fn destroy(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
client.remove(self.id);
Ok(())
}
async fn finish(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
Ok(())
}
async fn set_actions(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
_dnd_actions: DndAction,
_preferred_action: DndAction,
) -> WaylandResult<()> {
Ok(())
}
}

View File

@@ -1,258 +0,0 @@
use crate::{
nodes::items::panel::KEYMAPS,
wayland::{Client, WaylandResult, core::surface::Surface, util::ClientExt},
};
use dashmap::{DashMap, DashSet};
use memfd::MemfdOptions;
use slotmap::{DefaultKey, KeyData};
use std::{
collections::HashSet,
io::Write,
os::{
fd::{AsFd, IntoRawFd},
unix::io::{FromRawFd, OwnedFd},
},
sync::{Arc, Weak},
};
use tokio::sync::Mutex;
use waynest::ObjectId;
pub use waynest_protocols::server::core::wayland::wl_keyboard::*;
#[derive(Default)]
struct ModifierState {
pressed_keys: HashSet<u32>,
mods_depressed: u32,
mods_latched: u32,
mods_locked: u32,
group: u32,
}
impl ModifierState {
fn update_key(&mut self, key: u32, pressed: bool) -> bool {
let changed = if pressed {
self.pressed_keys.insert(key)
} else {
self.pressed_keys.remove(&key)
};
if changed {
self.update_modifiers();
}
changed
}
fn update_modifiers(&mut self) {
let mut mods = 0;
// Update modifier state based on currently pressed keys
for key in &self.pressed_keys {
match *key {
input_event_codes::KEY_LEFTSHIFT!() | input_event_codes::KEY_RIGHTSHIFT!() => {
mods |= 1
}
input_event_codes::KEY_LEFTCTRL!() | input_event_codes::KEY_RIGHTCTRL!() => {
mods |= 4
}
input_event_codes::KEY_LEFTALT!() => mods |= 8,
input_event_codes::KEY_RIGHTALT!() => mods |= 128,
input_event_codes::KEY_LEFTMETA!() | input_event_codes::KEY_RIGHTMETA!() => {
mods |= 64
}
input_event_codes::KEY_CAPSLOCK!() => self.mods_locked ^= 1,
_ => {}
}
}
self.mods_depressed = mods;
}
}
#[derive(waynest_server::RequestDispatcher)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct Keyboard {
pub id: ObjectId,
focused_surface: Mutex<Weak<Surface>>,
modifier_state: Mutex<ModifierState>,
pressed_keys: DashMap<ObjectId, DashSet<u32>>,
current_keymap_id: Mutex<u64>,
}
impl Keyboard {
pub fn new(id: ObjectId) -> Self {
Self {
id,
focused_surface: Mutex::new(Weak::new()),
modifier_state: Mutex::new(ModifierState::default()),
pressed_keys: DashMap::default(),
current_keymap_id: Mutex::new(0),
}
}
async fn send_keymap(&self, client: &mut Client, keymap: &[u8]) -> WaylandResult<()> {
let mut file = MemfdOptions::default()
.create("stardust-keymap")?
.into_file();
file.set_len(keymap.len() as u64)?;
file.write_all(keymap)?;
file.flush()?;
let fd = unsafe { OwnedFd::from_raw_fd(file.into_raw_fd()) };
// Send keymap to client
self.keymap(
client,
self.id,
KeymapFormat::XkbV1,
fd.as_fd(),
keymap.len() as u32,
)
.await?;
Ok(())
}
/// has to be the wayland key, so -8 or whatever
pub async fn handle_keyboard_key(
&self,
client: &mut Client,
surface: Arc<Surface>,
keymap_id: u64,
key: u32,
pressed: bool,
) -> WaylandResult<()> {
// KEYMAP UPDATES
{
let mut old_keymap_id = self.current_keymap_id.lock().await;
if *old_keymap_id != keymap_id {
let keymap_key = DefaultKey::from(KeyData::from_ffi(keymap_id));
// Get keymap data and drop the lock immediately
let keymap_data = {
let keymap_lock = KEYMAPS.lock();
keymap_lock
.get(keymap_key)
.map(|s| s.as_bytes().to_vec())
.unwrap_or_default()
};
// Now we can safely await
self.send_keymap(client, &keymap_data).await?;
};
*old_keymap_id = keymap_id;
drop(old_keymap_id);
}
// PRESSED KEYS UPDATE
let pressed_keys = self.pressed_keys.entry(surface.id).or_default();
if pressed {
pressed_keys.insert(key);
} else {
pressed_keys.remove(&key);
}
// println!("pressed keys: {:?}", &*pressed_keys);
// FOCUS UPDATES
let mut focused = self.focused_surface.lock().await;
let mut modifier_state = self.modifier_state.lock().await;
let refocus = focused.as_ptr() != Arc::as_ptr(&surface);
// If we're entering a new surface
if refocus {
// Send leave to old surface if it exists and is still alive
if let Some(old_surface) = focused.upgrade() {
let serial = client.next_event_serial();
self.leave(client, old_surface.id, serial, self.id).await?;
// println!("Left surface {}", old_surface.id);
}
// Send enter to new surface
let serial = client.next_event_serial();
self.enter(
client,
self.id,
serial,
surface.id,
pressed_keys.iter().flat_map(|k| k.to_ne_bytes()).collect(),
)
.await?;
// println!("Entered new surface {}", surface.id);
// Update focused surface
*focused = Arc::downgrade(&surface);
}
// KEY EVENT SENDING
let serial = client.next_event_serial();
// println!(
// "Sent key {key} {}",
// if pressed { "pressed" } else { "released" }
// );
self.key(
client,
self.id,
serial,
client.display().creation_time.elapsed().as_millis() as u32, // time
key,
if pressed {
KeyState::Pressed
} else {
KeyState::Released
},
)
.await?;
// MODIFIER UPDATES
// Update modifier state and send modifiers event if changed
if refocus || modifier_state.update_key(key, pressed) {
// println!("Update modifiers");
let serial = client.next_event_serial();
self.modifiers(
client,
self.id,
serial,
modifier_state.mods_depressed,
modifier_state.mods_latched,
modifier_state.mods_locked,
modifier_state.group,
)
.await?;
}
Ok(())
}
pub async fn reset(&self, client: &mut Client) -> WaylandResult<()> {
let mut modifier_state = self.modifier_state.lock().await;
modifier_state.pressed_keys.clear();
modifier_state.mods_depressed = 0;
modifier_state.mods_latched = 0;
modifier_state.mods_locked = 0;
modifier_state.group = 0;
let serial = client.next_event_serial();
self.modifiers(
client,
self.id,
serial,
modifier_state.mods_depressed,
modifier_state.mods_latched,
modifier_state.mods_locked,
modifier_state.group,
)
.await
}
}
impl WlKeyboard for Keyboard {
type Connection = Client;
/// https://wayland.app/protocols/wayland#wl_keyboard:request:release
async fn release(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
Ok(())
}
}

View File

@@ -1,13 +0,0 @@
pub mod buffer;
pub mod callback;
pub mod compositor;
pub mod data_device;
pub mod keyboard;
pub mod output;
pub mod pointer;
pub mod seat;
pub mod shm;
pub mod shm_buffer_backing;
pub mod shm_pool;
pub mod surface;
pub mod touch;

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@@ -1,57 +0,0 @@
use crate::wayland::{Client, WaylandResult};
use waynest::ObjectId;
pub use waynest_protocols::server::core::wayland::wl_output::*;
#[derive(Debug, waynest_server::RequestDispatcher)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct Output {
pub id: ObjectId,
pub version: u32,
}
impl Output {
pub async fn advertise_outputs(&self, client: &mut Client) -> WaylandResult<()> {
self.geometry(
client,
self.id,
2048,
2048,
0,
0,
Subpixel::None,
"Stardust Virtual Display".to_string(),
"Stardust Virtual Display".to_string(),
Transform::Normal,
)
.await?;
if self.version >= 4 {
self.name(client, self.id, "Stardust Virtual Display".to_string())
.await?;
self.description(
client,
self.id,
"I needed this to account for dumb clients".to_string(),
)
.await?;
}
self.mode(client, self.id, Mode::Current, 2048, 2048, i32::MAX)
.await?;
if self.version >= 2 {
self.done(client, self.id).await?;
}
Ok(())
}
}
impl WlOutput for Output {
type Connection = Client;
/// https://wayland.app/protocols/wayland#wl_output:request:release
async fn release(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
Ok(())
}
}

View File

@@ -1,252 +0,0 @@
use super::surface::SurfaceRole;
use crate::nodes::items::panel::Geometry;
use crate::wayland::core::surface::Surface;
use crate::wayland::{Client, WaylandResult};
use mint::Vector2;
use std::sync::Arc;
use std::sync::Weak;
use tokio::sync::Mutex;
use tracing;
use waynest::ObjectId;
use waynest_server::Client as _;
pub use waynest_protocols::server::core::wayland::wl_pointer::*;
#[derive(waynest_server::RequestDispatcher)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct Pointer {
pub id: ObjectId,
version: u32,
focused_surface: Mutex<Weak<Surface>>,
cursor_surface: Mutex<Option<Arc<Surface>>>,
}
impl Pointer {
pub fn new(id: ObjectId, version: u32) -> Self {
Self {
id,
version,
focused_surface: Mutex::new(Weak::new()),
cursor_surface: Mutex::new(None),
}
}
pub async fn handle_pointer_motion(
&self,
client: &mut Client,
surface: Arc<Surface>,
position: Vector2<f32>,
) -> WaylandResult<()> {
tracing::debug!(
"Handling pointer motion at ({}, {})",
position.x,
position.y
);
let mut focused = self.focused_surface.lock().await;
// If we're entering a new surface
if focused.as_ptr() != Arc::as_ptr(&surface) {
tracing::debug!("Surface transition detected");
// Send leave to old surface if it exists and is still alive
if let Some(old_surface) = focused.upgrade() {
let serial = client.next_event_serial();
tracing::debug!("Sending leave event with serial {}", serial);
self.leave(client, self.id, serial, old_surface.id).await?;
}
// Send enter to new surface
let serial = client.next_event_serial();
tracing::debug!(
"Sending enter event with serial {} to surface {:?}",
serial,
surface.id
);
self.enter(
client,
self.id,
serial,
surface.id,
(position.x as f64).into(),
(position.y as f64).into(),
)
.await?;
// Update focused surface
*focused = Arc::downgrade(&surface);
}
// Send motion event to current surface
tracing::debug!("Sending motion event to surface");
self.motion(
client,
self.id,
0, // time
(position.x as f64).into(),
(position.y as f64).into(),
)
.await?;
if self.version >= 5 {
self.frame(client, self.id).await?;
}
Ok(())
}
pub async fn handle_pointer_button(
&self,
client: &mut Client,
surface: Arc<Surface>,
button: u32,
pressed: bool,
) -> WaylandResult<()> {
tracing::debug!(
"Handling pointer button {} {} on surface {:?}",
button,
if pressed { "pressed" } else { "released" },
surface.id
);
let serial = client.next_event_serial();
self.button(
client,
self.id,
serial,
0, // time
button,
if pressed {
ButtonState::Pressed
} else {
ButtonState::Released
},
)
.await?;
self.frame(client, self.id).await
}
pub async fn handle_pointer_scroll(
&self,
client: &mut Client,
_surface: Arc<Surface>,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
) -> WaylandResult<()> {
tracing::debug!(
"Handling pointer scroll: distance={:?}, steps={:?}",
scroll_distance,
scroll_steps
);
if let Some(distance) = scroll_distance {
self.axis(
client,
self.id,
0, // time
Axis::HorizontalScroll,
(distance.x as f64).into(),
)
.await?;
self.axis(
client,
self.id,
0, // time
Axis::VerticalScroll,
(distance.y as f64).into(),
)
.await?;
}
if self.version < 8
&& self.version >= 5
&& let Some(steps) = scroll_steps
{
self.axis_discrete(client, self.id, Axis::HorizontalScroll, steps.x as i32)
.await?;
self.axis_discrete(client, self.id, Axis::VerticalScroll, steps.y as i32)
.await?;
}
if self.version >= 8
&& let Some(steps) = scroll_steps
{
self.axis_value120(
client,
self.id,
Axis::HorizontalScroll,
(steps.x * 120.) as i32,
)
.await?;
self.axis_value120(
client,
self.id,
Axis::VerticalScroll,
(steps.y * 120.) as i32,
)
.await?;
}
if self.version >= 5 {
self.frame(client, self.id).await?;
}
Ok(())
}
pub async fn reset(&self, client: &mut Client) -> WaylandResult<()> {
let mut focused = self.focused_surface.lock().await;
if let Some(old_surface) = focused.upgrade() {
let serial = client.next_event_serial();
self.leave(client, self.id, serial, old_surface.id).await?;
self.frame(client, self.id).await?;
}
*focused = Weak::new();
Ok(())
}
pub async fn cursor_surface(&self) -> Option<Arc<Surface>> {
self.cursor_surface.lock().await.clone()
}
}
impl WlPointer for Pointer {
type Connection = crate::wayland::Client;
/// https://wayland.app/protocols/wayland#wl_pointer:request:set_cursor
async fn set_cursor(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
_serial: u32,
surface: Option<ObjectId>,
hotspot_x: i32,
hotspot_y: i32,
) -> WaylandResult<()> {
if let Some(focused_surface) = self.focused_surface.lock().await.upgrade()
&& let Some(panel_item) = focused_surface.panel_item.lock().upgrade()
{
panel_item.set_cursor(surface.and_then(|s| client.get::<Surface>(s)).map(|s| {
let size = s
.current_state()
.buffer
.map(|b| b.buffer.size())
.unwrap_or([16; 2].into());
Geometry {
origin: [hotspot_x, hotspot_y].into(),
size: [size.x as u32, size.y as u32].into(),
}
}));
}
let Some(surface) = surface else {
return Ok(());
};
let Some(surface) = client.get::<Surface>(surface) else {
return Ok(());
};
surface
.try_set_role(SurfaceRole::Cursor, Error::Role)
.await?;
self.cursor_surface.lock().await.replace(surface);
Ok(())
}
/// https://wayland.app/protocols/wayland#wl_pointer:request:release
async fn release(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
Ok(())
}
}

View File

@@ -1,213 +0,0 @@
use crate::wayland::Client;
use crate::wayland::WaylandResult;
use crate::wayland::core::{keyboard::Keyboard, pointer::Pointer, surface::Surface, touch::Touch};
use mint::Vector2;
use std::sync::Arc;
use std::sync::OnceLock;
use waynest::ObjectId;
pub use waynest_protocols::server::core::wayland::wl_seat::*;
use waynest_server::Client as _;
#[derive(Debug)]
pub enum SeatMessage {
PointerMotion {
surface: Arc<Surface>,
position: Vector2<f32>,
},
PointerButton {
surface: Arc<Surface>,
button: u32,
pressed: bool,
},
PointerScroll {
surface: Arc<Surface>,
scroll_distance: Option<Vector2<f32>>,
scroll_steps: Option<Vector2<f32>>,
},
KeyboardKey {
surface: Arc<Surface>,
keymap_id: u64,
key: u32,
pressed: bool,
},
TouchDown {
surface: Arc<Surface>,
id: u32,
position: Vector2<f32>,
},
TouchMove {
id: u32,
position: Vector2<f32>,
},
TouchUp {
id: u32,
},
Reset,
}
#[derive(Default, waynest_server::RequestDispatcher)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct Seat {
version: u32,
pointer: OnceLock<Arc<Pointer>>,
keyboard: OnceLock<Arc<Keyboard>>,
touch: OnceLock<Arc<Touch>>,
}
impl Seat {
pub async fn new(client: &mut Client, id: ObjectId, version: u32) -> WaylandResult<Self> {
let seat = Self {
version,
pointer: OnceLock::new(),
keyboard: OnceLock::new(),
touch: OnceLock::new(),
};
if version >= 2 {
seat.name(client, id, "theonlyseat".into()).await?;
}
tracing::debug!("Advertising seat capabilities with id {}", id);
let capabilities = Capability::Pointer | Capability::Keyboard | Capability::Touch;
WlSeat::capabilities(&seat, client, id, capabilities).await?;
tracing::debug!("Capabilities advertised: {:?}", capabilities);
Ok(seat)
}
pub async fn handle_message(
&self,
client: &mut Client,
message: SeatMessage,
) -> WaylandResult<()> {
match message {
SeatMessage::PointerMotion { surface, position } => {
if let Some(pointer) = self.pointer.get() {
pointer
.handle_pointer_motion(client, surface, position)
.await?;
}
}
SeatMessage::PointerButton {
surface,
button,
pressed,
} => {
if let Some(pointer) = self.pointer.get() {
pointer
.handle_pointer_button(client, surface, button, pressed)
.await?;
}
}
SeatMessage::PointerScroll {
surface,
scroll_distance,
scroll_steps,
} => {
if let Some(pointer) = self.pointer.get() {
pointer
.handle_pointer_scroll(client, surface, scroll_distance, scroll_steps)
.await?;
}
}
SeatMessage::KeyboardKey {
surface,
keymap_id,
key,
pressed,
} => {
if let Some(keyboard) = self.keyboard.get() {
keyboard
.handle_keyboard_key(client, surface, keymap_id, key - 8, pressed)
.await?;
}
}
SeatMessage::TouchDown {
surface,
id,
position,
} => {
if let Some(touch) = self.touch.get() {
touch
.handle_touch_down(client, surface, id, position)
.await?;
}
}
SeatMessage::TouchMove { id, position } => {
if let Some(touch) = self.touch.get() {
touch.handle_touch_move(client, id, position).await?;
}
}
SeatMessage::TouchUp { id } => {
if let Some(touch) = self.touch.get() {
touch.handle_touch_up(client, id).await?;
}
}
SeatMessage::Reset => {
if let Some(pointer) = self.pointer.get() {
pointer.reset(client).await?;
}
if let Some(keyboard) = self.keyboard.get() {
keyboard.reset(client).await?;
}
if let Some(touch) = self.touch.get() {
touch.reset(client).await?;
}
}
}
Ok(())
}
pub async fn cursor_surface(&self) -> Option<Arc<Surface>> {
self.pointer.get()?.cursor_surface().await
}
}
impl WlSeat for Seat {
type Connection = crate::wayland::Client;
/// https://wayland.app/protocols/wayland#wl_seat:request:get_pointer
async fn get_pointer(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
id: ObjectId,
) -> WaylandResult<()> {
let pointer = client.insert(id, Pointer::new(id, self.version))?;
let _ = self.pointer.set(pointer);
Ok(())
}
/// https://wayland.app/protocols/wayland#wl_seat:request:get_keyboard
async fn get_keyboard(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
id: ObjectId,
) -> WaylandResult<()> {
tracing::info!("Getting keyboard");
let keyboard = client.insert(id, Keyboard::new(id))?;
let _ = self.keyboard.set(keyboard);
Ok(())
}
/// https://wayland.app/protocols/wayland#wl_seat:request:get_touch
async fn get_touch(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
id: ObjectId,
) -> WaylandResult<()> {
let touch = client.insert(id, Touch(id))?;
let _ = self.touch.set(touch);
Ok(())
}
/// https://wayland.app/protocols/wayland#wl_seat:request:release
async fn release(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
Ok(())
}
}

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@@ -1,47 +0,0 @@
use crate::wayland::{Client, WaylandResult, core::shm_pool::ShmPool};
use std::os::fd::OwnedFd;
use waynest::ObjectId;
pub use waynest_protocols::server::core::wayland::wl_shm::*;
use waynest_server::Client as _;
#[derive(Debug, waynest_server::RequestDispatcher, Default)]
#[waynest(error = crate::wayland::WaylandError, connection = crate::wayland::Client)]
pub struct Shm;
impl Shm {
pub async fn advertise_formats(
&self,
client: &mut Client,
sender_id: ObjectId,
) -> WaylandResult<()> {
self.format(client, sender_id, Format::Argb8888).await?;
self.format(client, sender_id, Format::Xrgb8888).await?;
Ok(())
}
}
impl WlShm for Shm {
type Connection = crate::wayland::Client;
/// https://wayland.app/protocols/wayland#wl_shm:request:create_pool
async fn create_pool(
&self,
client: &mut Self::Connection,
_sender_id: ObjectId,
pool_id: ObjectId,
fd: OwnedFd,
size: i32,
) -> WaylandResult<()> {
client.insert(pool_id, ShmPool::new(fd, size, pool_id)?)?;
Ok(())
}
/// https://wayland.app/protocols/wayland#wl_shm:request:release
async fn release(
&self,
_client: &mut Self::Connection,
_sender_id: ObjectId,
) -> WaylandResult<()> {
Ok(())
}
}

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@@ -1,276 +0,0 @@
use super::shm_pool::ShmPool;
use crate::wayland::{RENDER_DEVICE, vulkano_data::VULKANO_CONTEXT};
use bevy::{
asset::{Assets, Handle},
image::Image,
};
use bevy_dmabuf::{
dmatex::{Dmatex, DmatexPlane, Resolution},
import::{DmatexUsage, DropCallback, ImportedDmatexs, ImportedTexture, import_texture},
};
use drm_fourcc::DrmFourcc;
use mint::Vector2;
use parking_lot::Mutex;
use std::{
os::fd::OwnedFd,
sync::{Arc, OnceLock},
};
use tracing::debug_span;
use vulkano::{
buffer::BufferUsage,
command_buffer::{
AutoCommandBufferBuilder, CommandBufferUsage, CopyBufferToImageInfo,
PrimaryCommandBufferAbstract,
},
image::{
ImageAspect, ImageCreateFlags, ImageCreateInfo, ImageMemory, ImageTiling, ImageUsage,
sys::RawImage,
},
memory::{
DedicatedAllocation, DeviceMemory, ExternalMemoryHandleType, MemoryAllocateInfo,
ResourceMemory,
allocator::{AllocationCreateInfo, MemoryTypeFilter},
},
sync::GpuFuture,
};
use waynest_protocols::server::core::wayland::wl_shm::Format;
/// Parameters for a shared memory buffer
pub struct ShmBufferBacking {
pool: Arc<ShmPool>,
offset: usize,
stride: usize,
size: Vector2<usize>,
wl_format: Format,
image: Arc<vulkano::image::Image>,
tex: OnceLock<Handle<Image>>,
pending_imported_dmatex: Mutex<Option<ImportedTexture>>,
}
impl std::fmt::Debug for ShmBufferBacking {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("ShmBufferBacking")
.field("pool", &self.pool)
.field("offset", &self.offset)
.field("stride", &self.stride)
.field("size", &self.size)
.field("wl_format", &self.wl_format)
.field("image", &self.image)
.field("tex", &self.tex)
.finish()
}
}
impl ShmBufferBacking {
pub fn new(
pool: Arc<ShmPool>,
offset: usize,
stride: usize,
size: Vector2<usize>,
wl_format: Format,
) -> Self {
let vk = VULKANO_CONTEXT.wait();
let format = match wl_format {
Format::Argb8888 | Format::Xrgb8888 => vulkano::format::Format::B8G8R8A8_SRGB,
_ => unimplemented!(),
};
let modifiers = vk
.phys_dev
.format_properties(format)
.unwrap()
.drm_format_modifier_properties
.into_iter()
.filter_map(|v| {
(v.drm_format_modifier_plane_count == 1).then_some(v.drm_format_modifier)
})
.collect();
let raw_image = RawImage::new(
vk.dev.clone(),
ImageCreateInfo {
flags: ImageCreateFlags::empty(),
image_type: vulkano::image::ImageType::Dim2d,
format,
extent: [size.x as u32, size.y as u32, 1],
tiling: ImageTiling::DrmFormatModifier,
usage: ImageUsage::TRANSFER_DST,
drm_format_modifiers: modifiers,
external_memory_handle_types: ExternalMemoryHandleType::DmaBuf.into(),
..Default::default()
},
)
.unwrap();
let (modifier, num_planes) = raw_image.drm_format_modifier().unwrap();
let mem_reqs = raw_image.memory_requirements()[0];
let index = vk
.phys_dev
.memory_properties()
.memory_types
.iter()
.enumerate()
.map(|(i, _v)| i as u32)
.find(|i| mem_reqs.memory_type_bits & (1 << i) != 0)
.expect("no valid memory type");
let mem = ResourceMemory::new_dedicated(
DeviceMemory::allocate(
vk.dev.clone(),
MemoryAllocateInfo {
allocation_size: mem_reqs.layout.size(),
memory_type_index: index,
dedicated_allocation: Some(DedicatedAllocation::Image(&raw_image)),
export_handle_types: ExternalMemoryHandleType::DmaBuf.into(),
..Default::default()
},
)
.unwrap(),
);
let Ok(image) = raw_image.bind_memory([mem]) else {
panic!("unable to bind memory")
};
let image = Arc::new(image);
let ImageMemory::Normal(mem) = image.memory() else {
unreachable!()
};
let [mem] = mem.as_slice() else {
unreachable!()
};
let fd = OwnedFd::from(
mem.device_memory()
.export_fd(ExternalMemoryHandleType::DmaBuf)
.unwrap(),
);
let planes = (0..num_planes)
.filter_map(|i| {
Some(match i {
0 => ImageAspect::MemoryPlane0,
1 => ImageAspect::MemoryPlane1,
2 => ImageAspect::MemoryPlane2,
3 => ImageAspect::MemoryPlane3,
_ => return None,
})
})
.map(|aspect| {
let plane_layout = image.subresource_layout(aspect, 0, 0).unwrap();
DmatexPlane {
dmabuf_fd: fd.try_clone().unwrap().into(),
modifier,
offset: plane_layout.offset as u32,
stride: plane_layout.row_pitch as i32,
}
})
.collect::<Vec<_>>();
let dmatex = Dmatex {
planes,
res: Resolution {
x: size.x as u32,
y: size.y as u32,
},
format: DrmFourcc::Argb8888 as u32,
flip_y: false,
srgb: true,
};
let imported_dmatex = import_texture(
RENDER_DEVICE.wait(),
dmatex,
DropCallback(None),
DmatexUsage::Sampling,
)
.unwrap();
Self {
pool,
offset,
stride,
size,
wl_format,
image,
pending_imported_dmatex: Mutex::new(Some(imported_dmatex)),
tex: OnceLock::new(),
}
}
pub fn on_commit(&self) {
let vk = VULKANO_CONTEXT.wait();
let data_len = self.size.x * self.size.y * 4;
let gpu_buffer = vulkano::buffer::Buffer::new_slice::<u8>(
vk.alloc.clone(),
vulkano::buffer::BufferCreateInfo {
usage: BufferUsage::TRANSFER_SRC,
..Default::default()
},
AllocationCreateInfo {
memory_type_filter: MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
data_len as u64,
)
.unwrap();
{
let _span = debug_span!("copy to gpu buffer").entered();
let shm_data_lock = self.pool.data_lock();
let mut gpu_slice = gpu_buffer.write().unwrap();
for (shm_offset, gpu_offset) in
(0..self.size.y).map(|v| (self.offset + (v * self.stride), (v * (self.size.x * 4))))
{
let line_slice = &shm_data_lock[shm_offset..(shm_offset + (self.size.x * 4))];
let gpu_subslice = &mut gpu_slice[gpu_offset..(gpu_offset + (self.size.x * 4))];
gpu_subslice.copy_from_slice(line_slice);
}
}
let mut command_buffer = AutoCommandBufferBuilder::primary(
vk.command_buffer_alloc.clone(),
vk.queue.queue_family_index(),
CommandBufferUsage::OneTimeSubmit,
)
.unwrap();
command_buffer
.copy_buffer_to_image(CopyBufferToImageInfo::buffer_image(
gpu_buffer.clone(),
self.image.clone(),
))
.unwrap();
let command_buffer = command_buffer.build().unwrap();
command_buffer
.execute(vk.queue.clone())
.unwrap()
.then_signal_fence_and_flush()
.unwrap()
.wait(None)
.unwrap();
}
#[tracing::instrument("debug", skip_all)]
pub fn update_tex(
&self,
dmatexes: &ImportedDmatexs,
images: &mut Assets<Image>,
) -> Option<Handle<Image>> {
self.pending_imported_dmatex
.lock()
.take()
.map(|tex| dmatexes.insert_imported_dmatex(images, tex))
.inspect(|handle| {
_ = self.tex.set(handle.clone());
});
self.tex.get().cloned()
}
pub fn is_transparent(&self) -> bool {
match self.wl_format {
Format::Xrgb8888 => false,
Format::Argb8888 => true,
_ => true,
}
}
pub fn size(&self) -> Vector2<usize> {
self.size
}
}

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